>Your people are starving!
>Your people are starving!
>Your people are starving!
>Your people are starving!
Riveting gameplay, literally a no fun allowed pop-up
I'm playing on a second last difficulty and food (being a valueless, ethereal entity) is just not something you can have in abundance
what the frick did they do with this?
Lore's cool though, as usual
>sky-worms eat your food-producing spirit
>don't forget to sow twice this year, anon!
>huh? you want to collect a favor for food? sorry anon, we just feasted! better luck next time!
Git gud.
>a morbillion different ethnicities in a stone age tribe
nice immersive gaym
They're bronze age and they're nomads that routinely recruit from other tribes moron
In other words, shit that never happened.
glorantha isn't real?
>glorantha isn't real?
>But if none of this is real, then why are we trying to destroy it?
No that's how Central Asian horse tribes worked. Maybe if you'd actually play the game you would also understand that the tribe has been blending since you broke the taboo.
Central asian horse tribes all looked the fricking same, they were not some motley mix of the fricking rainbow tribe lmao
Especially a place like central fricking asia where there's no fast bulk transport on waterways to enable the relocation of massive amounts of aliens to new lands.
The kind of racemixing we see today wasn't even possible until ~1700's, let alone the bronze age
man if you think this kind of thing is accurate to how ancient bronze age civilizations worked you're out of your mind. Not even the biggest trade hubs of the sumerian empire would've looked this diverse
fricking libtards and their brainrot I swear to Christ
You need to head leave if different levels of skin tans trigger you
You need to get your fricking brain checked if you think local tribes in the brozne age were so genetically disparate they had 30 different skintones and racial features
You should have just left it at, "it's a game lol" instead of bizarrely claiming this is 'normal' and what ancient civilizations actually looked like. No, it isn't. This is libtard delusions of bronze civilization based on contemporary feel good moron politics.
My advice to you is go the frick back to whatever safe space shithole you crawled out of. You hate this place and the people here and yet you keep coming here like some kind of drug addict. Maybe there's a reason for that? Do "/pol/tards" just do everything better?
Keep crying, /misc/troony.
stay illiterate troony
I mean in a few melting-pot areas during certain migration periods it was possible.
Why do you think it's weird when your own family comprises of various shades of brown?
Your Glorantha May Vary 😉
>-ACK!
>tranime
>wall of text
Shouldn't you be grooming minors on discord or something
>I swear to christ
Oh I bet you do.
>Matthew 15:24
>Central asian horse tribes all looked the fricking same,
They didn't and they still don't. A few millennia ago the steppes were populated by conventionally white tribesmen that were slowly but surely ran out by mongoloids. Some ethnicities still have traces of the hybrid unions that occurred. (For example, Baybars, a Turkic slave, had blue eyes)
read a book Black person
Bronze Age warrior societies typically killed all the males of their conquests and raped all the women. So they did have multiethnic societies in a way.
Those aren’t nomads, they are after the semi-Nomads had settled with another group and formed a kingdom, about 100 or so years later. There was plenty of intermixing before that too with Yeleni, Egreshite and Dara Happans. It continues a bit even In lights going out as you can adopt groups from the tribes to the south.
There are only three main ethnic groups and two of them just have a cultural difference.
You play as a clan which is a merger of the two genetically distinct people.
The swarthier (if occasionally red headed) Orlanthi and the more Aryan Lodrili/Dara Happan/Nivorahians
The magic and the skeleton horsemen tell me that the devs aren't exactly going for historical immersion.
pls help anon I raid and raid but I can never get even 1300 cattle
Get the milestone blessing from Elmal that restores all your cattle when you lose it.
Trade goods, horses and even food for more cows if you want.
>Crop failure
>Sudden endless raids that you lose for some bullshit reason
>Trolls attack
The game difficulty seems to vary between good times and getting BTFO so you're struggling.
>Keep warriors in the village for a few turns
>No raids
>Send warriors out after the end of raiding season
>Immediate frickhuege raid from a tribe that slightly dislikes me because I stole five cattle from them once a decade ago
This is just like playing EU4 and having every great power make their way towards you for no reason other than you're the player and they want to frick you
>beastfolk invasion in 3..2..1..
The what now?
How does continuing with a Six Ages 1 save work? What's carried over?
Hard to say. I had at least one elf related event that seemed to draw on my choices from the previous game.
The blessings you've earned during the end game quest and your relationship with elves and some other outsiders.
Loved that blessing against Chaos.
If you sent the special fire children off with Elmal during SA1, you'll get them on your ring in SA2.
No way.
I don't have an appropriate Ride Like the Wind save for this
after LGO, I don't think I can go back to RLtW
feels bad man
Fricking awesome. I remember he got special dialogue for that event in Ride like the Wind but I didn’t have they would actually make use of it in LGO after how stuff like the Antlers were handled in the transition.
Thank you anon.
What do you mean by "sending them off witb elmal"? I don't recall such an event in sa1
Explore Hill of Gold with one of them and you'll get it eventually.
Wow, I had no idea that was a thing that could happen. Just shows how much work they put into both games. Also gives a reason to replay RLtW.
🙁
What
>See giant magical spider at the end of the world
>Attack it
Why would you do that, this is Glorantha 101 here.
>Glorantha 101
Isn't that just "Don't frick with ducks" This is probably 102 or even 103 we are talking about here.
>killing Arachne Solara so that Chaos automatically wins
Has anyone ever failed this hard at Glorantha?
Not even the God Learners could frick up that hard.
isnt' arachne solara the strongest being in glorantha? how is this even possible
>his clan members don't have a Combat score in the thousands
Arachne Solara is the strongest in Glorantha because she is thought to be the reborn soul of all Glorantha. The power of none of us is as strong as the power of all of us, the way I fought but We won. The mother that birthed a great compromise that goes beyond compromise to be better than the sum of its parts.
But what if there is no compromise? If instead there is a hateful, hopeless, thoughtless, entropic strike on the very idea of it? Then how could she have any strength at all?
>a great compromise that goes beyond compromise to be better than the sum of its parts.
It's corny, but I like that even without Ernalda, from the Prison of the Strange Gods to the ends of the underworld, Orlanth has always found another way.
Seems like a good end to me. Everybody is free, bad things can no longer happen to good people. Justice, peace and equality reign supreme forever and ever.
Gods of justice, peace and equality are all dead, sorry. Goddess of rape is still around for a while
They stayed for a little longer to finish the job.
Thed did good in that scenation, she ensured nobody will ever get raped again. Think about it, most chaos gods represent things so vile unmaking the cosmos seems like a rational choice.
More like Sex Ages amirite?
>have a ton of cattle
>cant eat them
so whats the point of cattle?
>wealth
>sacrifices
>milk
>emergency snack
What about meat? Who lives off of milk and cheese only?
Hunting happens passively.
A fair amount of nomadic people and Indians and the early medieval Irish. Cows are too valuable to just straight up eat, you should think of them more as a form of currency.
>sacrifices
Yeah but when sacrifices happened you still ate the animal, you just made it a ritual and you maybe gave the gods the fat, the bones or some part of the animal, but you still have a bbq. Its dumb that sacrificing doesnt get you meat.
Milk and cheese
>We already have two threads for this game
>Heh, I guess I will make the 3rd
Where are the other two?
I could not get into six ages. I just didnt feel it, id much rather just play KODP again. But tbf KODP was the most soul ive felt in a game
I am playing KoDP, each Hunter handles 4 Wildlands, is that correct? How do I ratio my farmers? The amount of farmers I have handle both pastures and croplands, but then the pastures will depend on the amount of cattle? Some advisors also mention oxen. How do I properly set the amount I need and check for growth?
Is there any practical reason to actually maintain the shrines to the dead gods that you start with or are you just punishing yourself with resource loss until you finally give up on it? Does the game reward you for it in any way? Are any of you even playing this?
They give yearly bonuses sometimes, and help in some events.
Overall that sounds not worth it.
shoo shoo, nonbeliever
Stop worshipping dead gods.
There's a couple of things you get out of maintaining shrines/temples:
Certain events get new answers if you have the right shrine
Visitors from other clans occasionally visit to pray there, usually with some sort of gift
Atleast one of the new Rituals you can discover requires you to have atleast a shrine to a specfic deity
Certain treasures are easier to find if you have them
Occasional divine blessing
There may be more but that's what I've come across. Don't know if there's any difference in maintaining temples vs shrines, but the latter is much easier to maintain than full temples.
I think Inilla and Osara survives too, atleast they did in my game.
So which all gods can die then? All of them except Elmal and Dostal?
it is CHADmal for you, pleb
Humakt, Urox and Elmal are all bigger chads than o*lanth
And yet none of them becomes the King of Gods. Ponder this lesson, young weaponthane.
Well none of them cheated like orlanth did vs Yelm
Yelm was the one that cheated, Orlanth was the real winner of all the contests, the judges were all just corrupt Yelm flunkies.
My headcanon is that Yelm geniunely won the music one.
What, you don't like bagpipes?
It was just a joke, bro.
How did the Orlanth cheat?
>lose 3 out of the 3 contests
>demand a 4th one
>win only because you brought a haxx stolen weapon
>despite this you still lost 3 out of the 4 contests but you still get to crown yourself emperor simply because you made your rival dead (which wasnt possible until you brought "your" haxx weapon)
Yelm consented to each contest. Yelm knew about Death, because Shargash used it against Umath, Orlanth's father, on Yelm's order.
I thought Umath was just dismembered, not killed
Umath was dismembered into his sons but was also killed.
Shargash does have the Death Rune.
>Humacuck
>Ursucks
>Elmao
Imagine not worshiping Ragnaglar.
>SHITnaglad
GODrox gored him
>God of Hating Chaos is made to cause even more Chaos by committing Kinslaying
UrSUCKS.
Ragnaglar TANKED that.
By dying. But getting penetrated and failing is what Ragnaglar does best.
And like Vadrus, everyone hates him so they just let him stay dead.
Urox was NEET untill his home and family got Wakboth’d. He’s most miserable of the gods as he is eternaly stuck in the desperate struggle in godtime.
Wakboth did nothing wrong.
Wakboth did everything wrong. His theme is reacting to the inherent evil of existence (represented by Kajabor) by trying to outevil it. Nysalor is the one who arguably did nothing wrong.
What if Wakboth chose not to be bad?
As for Kajabor, it is a shame that he doesn’t seem to ever come up directly in Lights Going Out, but then it might be difficult for him to since anything Kajabor destroyed is do utterly give that no one can even remember it existed.
>Nysalor is the one who arguably did nothing wrong.
Except there is.
The more interesting question is whether RAGNAGLAR did anything wrong.
Since Ragnaglar failed his initiation (and was driven completely insane in the process), he was still a child rather than recognized as an Adult and full God like Orlanth and the rest of his brothers. As such, he is neither fully in control nor responsible for his own actions like an Adult would be.
>put max points into fields, pastures, and wilds
>have all foraging/hunting shrines and blesses up
>still no food
Frick this, I'm dismantling those shitty shrines and saving myself some magic.
wait, it's out? motherfricker this went past the radar
It's out. Remember, dried goat meat stops starvation!
So does the game just end if you participate in any of the chaos shit?
You can do some chaos stuff without game over, especially since most chaos is sneaky. You’d need to purposefully keep pursuing chaos to get a game over for it I think.
There's so much fricking shit to do in so little time. Even 3 generations aren't enough.
It feels like you have much more time to do stuff compared to Six Ages 1 at least. I didn't have much trouble sending traders and emissaries to all the other clans while also hoarding artifacts from trading and spirits from exploring when I picked the medium length option. I even delayed the marriage ritual because it let me directly explore for special artifacts.
What do you wanna do that you don’t have time for?
Here's a real question.
1. Is this an improvement over Ride like the Wind?
2. Since this is set in the Great Darkness, how hard is this game? I expect shit comparable to the Hard Mode of KoDP where you are constantly barraged by bad events and raided by hostiles.
>1. Is this an improvement over Ride like the Wind?
Yes.
>2. Since this is set in the Great Darkness, how hard is this game? I expect shit comparable to the Hard Mode of KoDP where you are constantly barraged by bad events and raided by hostiles.
It's harder than KoDP. Mainly because it's much harder to snowball.
>1.
Yes.
>2.
In KoDP, food is an issue at the start, then never again. In RLtW, food is occasionally an issue. In LGO, food is a problem the entire time. You really never get to feel secure that your clan isn't going to starve.
There is a steady stream of bad events the whole game, but in the last few years it is as you imagine: a constant barrage. It can really test your preparations.
It is definitely harder than the other two.
Anyone figure out a decent way to train up your clan members? Rituals are complete trash now.
Not really.
The best I have is keep a shrine to the ancestors, and keep the "famous deed" blessing going the whole game. Over time, this ensures that your people have good skill in one area.
One the other hand, with all the named story characters in LGO, you almost always have talent available. There's less need in this game to take someone from zero to heroic.
The problem I'm facing on the hardest difficulty is that the named characters keep dying.
>do 3 successful "personal prowess" rituals over 3 years with a Renowned combat character
>combat is still renowned
What a fricking scam.
Osra or humakt’s?
Humakt, Osara, then Humakt again.
amazing how the gods are dying left and right and reality itself is breaking down and yet my clan members still find the time to argue over the pettiest shit like a bunch of Gankerners.
It actually makes sense that they would bicker more than ever, because the gods that deal with peace, harmony, law and understanding like Issaries, Lhankor Mhy, Ernalda and Orlanth are among those that are dead.
>Teenagers don’t respect their elders these days!
>I bet Wakboth is behind this!
>the game is just a 70 year long version of Elmal Guards the Stead
HOLY FRICKING KINO
>your people are starving!
this is a problem even in Ride Like the Wind, at least in my part with that one homosexual river hag drowning my crops by telling her to piss off and shot her when she's trying to force one of my explorers to serve her. i might have to start doing ventures or get blessings so my tribe would get their Kumis supplies i guess
My spiritual brethren Cheese Heron and Berry make food a worry of the past.
Spirits really are just better than gods, "ooh you want me to cure that mortal wound/fight literal satan/shine the fricking sun? that'll be 10 cows +tip" vs just asking nicely.
it has a small cost of occassionally murdering your shamans even with zarlen's blessings when they get lost in the woods to find them still. they're old and 60 so might as well
Berry and Heron are shit. I think it was on the Steam forums that David said what they do: give 1/2 of the food you need in a turn, or in other words 1/4 of a season. And bargaining can fail of course.
Spending one of your two actions per season for a chance at 1/4 of a season of food doesn't seem good. Cheese and Earthworm at least can provide their benefits for years if you're lucky, though I don't know the magnitude of the gain.
If you need food, forage on the map. That shit can give up to 2 seasons of food.
getting some Ram pussy to get ready for LGO, wish me luck. Yatakan is the best boy
foraging's great and all but will get less effective later as the world grows colder
>Yatakan is the best boy
Don't forget to explore the Hill of Gold with him.
>foraging's great and all but will get less effective later as the world grows colder
I'm not seeing it.
IMO Firegirl rushing into the manifestation is more inline with her character, and you can still get both in LGO if Elmal visits to collect his dead bro's bones.
"Beren embraces him as a father" is the manliest tears thing I've read in a while.
oh shit yeah i forgot to send him out there. thanks! just managed to get Beren together with Rendala and now just need to get the new game started for the next kino
>KoDP (GoG)
>try a Hard run
>it's nonstop assrape from turn 1
The Steam version isn't like this. What the frick?
it that the old OG 90s version or the newer modernized iOS port for GoG? iirc they bundled both there and the 90s version is non stop ass rape even on Normal
The OG.
I can't find any list of endings online
Just beat the game by meeting and impressing the spider but it didn't feel like the best ending
I assume you need the regalia for the true ending?
No, you just need to have your values (or hero skill) high enough to be able to reweave the world, then you are able to get best ending, with Battle of Unity.
Oh
Kinda disappointing then, especially since I never finished the missing song thingy
Still a fun ride
Missing song is optional, don't worry about it. To improve your chance of success remember what choice you made during clan creation (Hope/Selflesness/Insight/Openness) and always act accordingly. For example, if you pick selflesness always be generous.
And for last event sequence pick someone who is at least renowned in something.
>To improve your chance of success remember what choice you made during clan creation (Hope/Selflesness/Insight/Openness) and always act accordingly
I believe that only gives you a starting bonus to one of the 4 stats.
I tried it with my meh king and lost, then reloaded with my badass question Humakt warrior waifu and she just killed everything
I played the game in 3rd hardest difficulty and was always out of food even with foraging, never got more than 600 cattle. Are you supposed to starve or did I do something wrong?
The foraging venture sucks, use the foraging exploration mission. I had more food than I could sell with it on the hardest difficulty.
Yeah, use foraging exploration mission, like the other guy said. It can be very profitable and you can trade excess food for cattle. Also, some spirits give you food. Shrines for Dostal and Uralda are necessary too, for milk blessing and trueshot. Some blessings from rituals and otherworld missions (especially that one from Orlanth's and Ernalda's wedding) can help with food.
Anyone found a good way to train your leaders yet?
Note to self: keep Iverlantho out of the clan ring. that man keeps banging on about trying to stay as a king when he's almost completely useless as a chief. Also, does this game feel a lot more railroady compared to the last two to you, anons?
ritual spam is usually the best way to go about it at least
>Also, does this game feel a lot more railroady compared to the last two to you, anons?
No, at least not compared to SA1. Outside of some of the unique character plotlines (most of which are optional) there's not much railroading.
Do skills matter more than blessings? Is having a guy with Renowned+ combat on your ring more important than being able to put an extra magic point into War every Sacred Time?
I believe so.
so was the tribal regalia just some bullshit Chaos psyop for me to waste time all along? it all seems pointless compared to the actual endgame where you have to survive till the very end instead also, Teghern's a massive homosexual b***h. glad i get to murder him forever
You can get 2/3 pieces of the regalia, but the crown is a sham. They're decent treasures if you have the king as your chief.
>He fell for it!
Anyone else get the impression that skills increase faster the higher they are? Anyone with Renowned is pretty much guaranteed to get to Heroic in a couple of years, but Very Good will most likely stay that way forever.
>notice me, mortals-kun
>NOTICE ME
Damn that is hilarious.
>playing KoDP
>reach the point where I can heroquest literally every turn
>grind up a guy into Heroic+ in all stats
>send him off to explore once
>he never comes back
>sending off anybody but useless nobles to risk their lives on the road as a sacrifice for Vinga
By what year can you theoretically beat KoDP Long?
Are there any other games like these? i've finished the games but im itching for more like it. I heard Frostpunk is kind of like this in terms of decision-making and i've played some of the Fallen London games but they're not quite like KoDP.
There quite literally aren't.
None whatsoever, the OG release was a complete flop so it never became it's own genre, truly yuneek.