I liked it, I enjoyed DQ3 a lot and this was just DQ3 again but expanded and in 3D. Pic related was my party by end game.
Will always remember deciding to be an Paladin since it was a different class to the last games I played with a job system but it just meant all I did was buff other people, go last in the turn order and couldn't even equip Erdrick's sword so Poppy had to. I basically wasn't the main character in that game which was both a humourous and angry feeling, but hey Poppy killed the final boss with a High Tension coup de grâce after I buffed her several times.
Yeah, it's a shame they're just blank slates you can make into anything. Would've been cool if each face type had a personality and interjected into story beats but I imagine that would've taken a lot of time and effort.
DQIX and its like are special because they go back to a very old RPG style of having faceless mercs whose personalities you imagine all on your own. You build up a bit of a relation with your pseudonymous goons and the trials and tribulations they undergo become their stories.
The other DQ games are much more character heavy. You're supposed to love the III / IX styles for what they are.
>DQIX and its like are special because they go back to a very old RPG style of having faceless mercs whose personalities you imagine all on your own.
Oh yeah, I know. I pretty much gave each of those characters their own personalities as the game went on and I'll never forget being a side character in that game so I didn't mind. It's just that there were times where it just felt a bit lonely to be running around with nothing going on from my party. I missed the Party Chat feature a bit even if Stella was somewhat of a talkative person.
It has its positive and negatives but I didn't hate that they were blank slates.
>couldn't even equip Erdrick's sword
?
That doesn't make sense, you grab Omnivocational Sword skill and every class can now use swords. Why wouldn't you do that?
DQIX and its like are special because they go back to a very old RPG style of having faceless mercs whose personalities you imagine all on your own. You build up a bit of a relation with your pseudonymous goons and the trials and tribulations they undergo become their stories.
The other DQ games are much more character heavy. You're supposed to love the III / IX styles for what they are.
It is much better than than 3 in regard to party, because you can customize the characters totally. You create their character, and they have a ton of different outfits to dress them up and customize them with.
3 its just pointless there is little to imagine with that
Love the customization, both cosmetic and with classes/skills. And the grotto grinding! I was just thinking of this game yesterday, OP. Probably a sign to revisit it.
I like how in the final zone Corvus asks if you really want to fight him and he just tells you to get lost if you answer no.
The way he stands in battle with his hand raised like some kind of priest is cool too.
Kino villain.
I like how in the final zone Corvus asks if you really want to fight him and he just tells you to get lost if you answer no.
The way he stands in battle with his hand raised like some kind of priest is cool too.
Kino villain.
One of the first video game villian where I thought he did nothing wrong. Corvus has all the reason to be mad about everything. Amazing final fight music too.
What kind of classes and weapons did you find worked for you?
8 months ago
Anonymous
Shields are a must.
You can use multiple classes as your main class, but I liked paladin for the longevity it gives you a decent amount of base mp so you can spam weapon skills like gigagash more than you could than as warrior and gives you midheal so you can heal yourself.
For weapons I would recommend swords, spears or axes to kill metal slimes.
That being said the game gives you a lot of room to he creative.
For example warrior has shit mp and doesn't learn any healing skills, but if you invest in the monk skill tree you can get a skill a selfhealing skill that heals just as much if not a bit more than midheal and if you want to spam weapon skills like gigash you can invest some skill points in the mage and priest skill tree for some extra max mp passives.
You won't be able to use magic or many high cost weapon skills, but you still hit harder than a paladin so it balances out in that regard while still remaining pretty bulky.
I have seen that people use minstrel for solo speedruns so that could workout pretty well too.
8 months ago
Anonymous
>Shields are a must.
I always save my first hundred points for them anyway so that works fine for me. But yeah I kind of forgot how flexible the system can be with all the combos you can pull off. Another thing that makes this nice too is the ability to see those metal slimes wandering about.
8 months ago
Anonymous
Yeah also all the exp you get gets divided up by how many party members you have so by platimg solo you get 4× as much exp as usual.
So even if you're alone you get compensated with a natural higher higher level curve.
Also even if you start out as level 1 again to get skill points from a low level class your passives and equipment make sure you can still beat higher level metal slime variant without too many issues and you can avoid the actually hard encounters there.
8 months ago
Anonymous
That is another good point. You miss out on multiple hatchet man crits but the ones you do nail will more than make up for it.
On my playthroughs I always keep everyone locked into one class until we reach the BlowHole dungeon where you run into liquid metal slimes. Then I reclass 2 characters at a time (since doing all 4 would severely weaken me) and grind out skill points from other classes I will never use to get their useful features (like Str/Agi+ or HP/MP+) and use the skill points I earn quickly leveling to level 30 to max out my characters main weapons and classes.
I always stayed in the quaratomb for the metal slimes there to get the easy twenty levels for the shield ASAP but yeah after that its was liquid hunting from then on.
8 months ago
Anonymous
On my playthroughs I always keep everyone locked into one class until we reach the BlowHole dungeon where you run into liquid metal slimes. Then I reclass 2 characters at a time (since doing all 4 would severely weaken me) and grind out skill points from other classes I will never use to get their useful features (like Str/Agi+ or HP/MP+) and use the skill points I earn quickly leveling to level 30 to max out my characters main weapons and classes.
8 months ago
Anonymous
I like that DQ9 makes it so that all the classes are viable in their own right amd they each have their own features and spell lists that don't carry over into other classes.
Like Sage having healing and offensive magic doesn't negate Priest and Mage as both classes have powerful spells that Sage doesn't get and Mage still has the strongest magic attack power in the game.
In DQ 6 & 7 all spells and abilities learned were carried over and some classes like Warrior and Mage had no advantages once better classes like Gladiator, Sage, and Hero were unlocked. By the end of those games almost everyone ended up in the same 2 or 3 OP end-game classes
8 months ago
Anonymous
6 you have to do extra grinding to get even one 2nd tier class done before the final boss, game just isn't long enough for 150-200 battles per class like 7 is
god I love this game, I really like how the story felt like a whimsical fairytale. I'm playing through VII right now and the story takes itself way too seriously for having a 10 year old kid protagonist that everyone makes light of.
IX has all sorts of wonderful details about it like the alchemy, different side quests, and overworld cosmetics. just a fun and varied overworld, I remember the whodunnit quest at the academy in the snowy region. fun game, I need to replay it
>God the art style is so good
I don't know how to describe the countries they influenced, but I love how the archer class isn't a generic robin hood but Mongolian I think. that weird mix of Mediterranean and central Asian clothing (I think?) is very soulful
Not him but I remember when I was like 10 I went into the Melee trophy gallery and looked up all the female skirts. I liked Peach's upskirt the best so I zoomed in close and rubbed my penis on the tv.
I guess I was wrong and the degeneration of the brain starts much sooner than I thought.
Not him but I remember when I was like 10 I went into the Melee trophy gallery and looked up all the female skirts. I liked Peach's upskirt the best so I zoomed in close and rubbed my penis on the tv.
I like 9 but its very clearly goin back to 3, and heres where I get all my (You)s in, 4 mogs the shit out of 3 and the series is at its best when the party has characters with personality
>the entire game pretends your party doesn't exist besides the hero >except this one sequence where you can only ride while alone >makes you bench your party beforehand, and then immediately lets you unbench them once the cutscene is over
What the frick is the point?
This one and 3 are the best. I hate when DQ goes the other extreme and is extremely narratively and mechanically restrictive like 4 and 8. Those elements were never the series strengths and they lean into their strengths when they have the 3 and 9 styles more.
Definitely needs a modern remake with some new mechanic to replace the street pass feature, something no one here has even mentioned. I worked at the airport and actually managed to get a fair number of hits with my DS. I don’t think it was called street pass tho but I can’t remember the name
Very little restriction on what is possible. The skill points you put into one class grants you abilities that can be carried over to other classes, very fun
You have multiple classes that each have 4 weapon skill trees that can be shared among multiple classes and 1 unique skill tree.
When you reclass you start from level 1 again, but for example if you invested 50 points in swords when you were class X and you reclass to another class that can use swords you will still have 50 points in the sword skill tree.
Passives and skills from your old unique class carry over as well.
Martial arts unique class skill gives you tons of passive agility stat increases and a skill that charges your attack.
If you unlock those passives and skills you still get those passives and the skill I just mentioned even if you reclass as warrior.
If you max out a weapon class you can use that weapon with any class regardless of the fact if that class can equip that weapon or not.
It's handy for mages for example who can't equip shield, but would love to get the extra defense a shield gives you.
There is also some fun stuff like reclassing to a class you will never use and quickly get some skill points in a late game area, because you are level 1 and invest those skill points in another class.
Though this shit only matters if you're doing a solo run or doing late postgame stuff.
For most of a regular plauthrough you're better off just sticking to one class and grinding it out as much as possible.
I hated the fact that you could only have one save file on the cartridge. I get the urge to play DQIX again but don't think I want to erase the 200+ hour game.
I probably won't ever go back to the 200+ hour file so I may as well erase it so I can start over again but I can't seem to bring myself to erase something I put so much effort into.
Yeah what is your point? I have a 3DS only and you can play DS games on the 3DS. I wasn't sure if you meant emulate on a computer or to hack my 3DS and download the game to play it that way so I don't have to erase the file on the actual cart.
Don't quote me on it but I'm pretty sure hacked 3ds lets you exchange save files and move stuff around. Otherwise the most convenient way to get more save slots will always be emulation
The only friend I knew that had it was one that always tried to initiate gay stuff with me whenever we played. No Brayden, I don't want to suck each other off. I just want to go find grottos and battle bosses together!
Isn't there rumors of a remake? If so maybe I could play online with some of you anons, assuming you won't ask for my dick/ass pics and honestly just want to play some good DQ9 remake with me.
>rumors of a remake
lmao, they need to remake 3 with the dogshit octopath artstyle, make 12 which is supposedly an action game, and Im sure theyve got 4-5 other shovelware spinoffs in the pipe before we see a remake of 9 but God do I wish
I highly doubt 12 will be action after how hard the Japs flipped out when DQ9 almost went action. Also Final Fantasy hasn't seemed to be doing well on the action front.
All Toriyami said was something along the lines of it will still be turn-based but an evoled version tweaked with new features.
>evolved version with tweaks >my fricking face when Im mortified expecting kingdom hearts and its just some shit where you can borrow a party members spell at half effectiveness or some shit
I hope youre right
>Thank you for the 35th anniversary. So we have made a lot of announcements. Especially Dragon Quest 12, which seems to have become the number one trending topic, partly due to the fact that we said we are going to renew the command battles. We are looking forward to seeing what kind of battle it will be! Of course, those who are not good at action will be fine.
https://twitter.com/YujiHorii/status/1397884835872473092
People got so worried Horii had to clarify it on twitter. It's going to be fine.
I will never forget maxing out sage for the first time, I wish this game would get a port with some sort of online functionality. And it's such a shame it came out before streetpass
The japanese box art is probably my favorite in the series. It’s the reason I can’t say Toriyama’s art style degraded, I still think his art style is great.
XI is a good modern start. IV, V, and VIII are also highly regarded and good starting points.
Many Dragon Quest games are like Final Fantasy where they don't have real relationships to them, but there is one trilogy (I, II, III) and another loose trilogy (IV, V, VI).
I'd say as long as he doesn't start with 1 or 2 he would be fine.
11 has a lot of throwbacks that will be more enjoyable once you have completed most of the other games. Starting with 11 would make the other games feel more antiquated.
If you like story 4, and 5 would be a good start. If you like Job systems then 3, 6, 7, and 9. Many view 8 and 11 as the most fleshed out visually and narratively. 7 is the longest in the series and may feel like a slog and give a bad first impression.
I say play 3, 4, 5, and 6. Then if you liked those play 8 and 9. Go back to 1 and 2 to experience the series roots. If you are now an official DQ fan then play 7 and 11 as their features and length will be enjoyable.
10 is still not released in English and was originally and MMO but now has an offline version that sadly is still not released in the West.
DON'T start with XI. It's the series self-indulgent retrospective. It's the best, IMO, but it's NOT where you start because it looks back with nostalgia on the whole series and you will miss a lot
Or if you like that kind of thing you can get a bunch teased for the past games and then go back and explore them, but you do actually visit the areas from past games in DQXI and it might spoil it for you
3 is the best of the NES era, play the GBC version
5 is the best of the SNES era, play the DS version
8 is the best of the early 3D era, play the PS2 version
9 is a throwback to 3, and not as pure, and in my opinion it's ugly as sin, but very solid as this thread attests to.
3, 5, 8, or 11
You can check out 1 if you want its pretty simple and short but you don't have to go in order at all
3 and 5 have more customizable parties (class choices/monsters) while 8 and 11 you pick skills when you level up set characters
DO NOT start with 7
personally, I'm waiting for the remake of 3 to play it. 5 has a good ds port and a really nice looking PS2 port but it is japan only and has an ok translation patch. and IX has a deeper class system than previous entries so I recommend starting with an earlier game
If you don't kind archaic rpgs start with the first one.
You can beat it in a day and continue from there while skipping maybe 2 since that one is kinda ass(looking at you rhone).
If you wanna start with a middle ground between modern and classic play the ds version of 4-5-6 in that order.
Though for 4 you might need to play the mobile port since in the original english ds release they removed party chat which let's you talk to your party which is a shame, because without it all your party members basically don't talk once they join.
Not sure if there there is patch for the ds version that inserts it back in.
4-5-6 form a trilogy that are loosely connected to eachother.
It's not needed, but you get more out of the story if you do.
Same goes for 1-2-3 btw.
Other than that none of the games are connected so you could start with 7, 8, 9, 10 or 11.
That being said 10 is mmo which I am not sure ever got a western release and 7 is long as frick so I wouldn't recommend it for a first timer.
Out of 8, 9 and 11 I would recommend 8.
11 is an anniversary game kinda that has a lot of references to old games even if it isn't set in the same continuity so while not needed you get more out of the game if you're familiar with the franchise especially 1 and 3.
9 is very good, but also something of an experiment for the mmo.
But honestly you can start with any game that seems fun to you, except for 10.
First and only DG game I’ve ever played. Played alot as a kid but never finished it. Finally got around to it last year. Game was fricking great. The post game whit worth doing? I want more games like this
IX I found pretty fun after replaying it a few months ago. Class balancing is generally pretty good so the game is pretty welcoming of most party combinations through the main story in spite of the more broken combo characters you can build in the post game.
Alchemy was definitely the hidden sauce of the game; finding a new recipe, than doing everything you could to craft it just to eke out a few extra points of attack or resistance was extremely satisfying every time even if it necessitated teaching your entire party half-inch.
I played the shit out of this game when I was younger. I was absolutely hooked on it. I remember my save file time maxed out at 999 hours. I don't even know how I managed to put that much time into it.
I'm a zoomer and I love this game, got me into turn based rpgs and fantasy settings in general
same. I also read the manga right before it came out cause the advertising campaigns were really exciting as a kid. I think it was my first manga too, the monster designs in that were so tight. lots of nostalgia with dq, enough to even play through VII
My favorite DQ game. I even brought two copies to max out my inn. Used an Action replay to get the endgame armor, frick the game making you save before you get a chance to get it from synchronizing.
Yeah, I remember using a map, was it Kawasaki Locker or Masayuki? Can't remeber which, everyone used both and one of them gave you tons of the highest tier equipment.
Then I used the code for 100% alchemiracles, because frick failure chance.
There was also that hoimi table too.
I'm remembering all sorts of endgame shenanigans now, this game is crazy.
Yeah, buffing my warrior with a fource and maxing out his tension and using the falcon slash with the falcon sword was fricking ace. Baramos used Disruption Wave!
my favorite DQ.
i love being able to completely make an entire party from scratch, something that is surprisingly rarely done with JRGs. A lot of people complain about it, but thats honestly my favorite part. i liked creating characters and naming them after characters from shows i watched
I liked it a lot, but moreso that I bought it to co-op with a friend, it was kinda by-the-numbers in retrospect. I liked the gyaru fairy and that my fighter had black panties as strong armor, but frick the DLC drip-feed.
And this is the best one ( I like DQ3 but I like 9 more)
I also think DQ9 has the best villain in the series and the best general set-up with you being a fallen angel, though 5 and 6 are close seconds
my brother got me that when i was like 8. my first dragon quest game, shame i never got to experience its multiplayer. i think its an amazing game but that might be my nostalgia speaking.
i have to add though that i felt lonely playing this game. the protagonist feels like a non-character, he doesnt have companions or friends aside from that fairy and he also doesnt speak iirc, he cant bond with the world. the game was also really difficult for 8 yo me, i struggled with boss fights and sometimes didnt know where to go.
>Racing with friend/helping each other when stuck >Getting my mom to go to the nearby cafe so I could go on the wifi and check for DLC
Ultimate kino DQ
I think in theory I'd like IX more than III, it has a better combat system for sure. But I don't really remember much of the world of IX, and III had a really great fun world to explore.
There's only the DS version (not even an android version, which surprises me)
So whatever way you play the DS version is probably fine. DS, 3DS, emulator, whatever. But keep a save editor handy because a lot of endgame content is locked behind online download stuff that's not available anymore but you can easily get it all with a save editor.
I never did the multiplayer so I couldn't quite 'get' it. I still enjoyed it though and it's got one of my favorite final bosses and final boss tracks in the series. Corvus might be the best final boss in DQ, he's top three with rhapthorne and ... honestly I'm not sure. Free space. Anyone got any ideas for who should be number 3?
I appreciate that all the armour and weapons are actually modelled on the player characters though.
I don't like JRPGs. At most Kingdom Hearts 2. But DQIX was fricking amazing. More games need to let you just make a party of your friends using a shitton of magical abilities, hard to find equipment, and rare classes. Amazing game.
>get to lv.20 without spending points >change jobs >get to lv.20 without spending points >rinse and repeat for every job >max out the job you want 4 hours into the game
kino
i'm playing it right now. It's alright. just way too much clothing items for my taste. don't particularly enjoy how tedious the crafting is. right now, the story seems to be just going from town to town helpin with their problem
>make myself look like a super saiyan god >team member looks like Krillin and uses his bare hands >healer who is my big tiddy waifu >black mage is e-girl damage dealer
only way to play the game, and it is inarguable.
i didn't like the fact that you couldn't hold equipment in your inventory to use them as an item. every other DQ you could do that, so it was very odd you couldn't.
I have mixed feelings about the ending. >all celestrians get to ascend aside from your character that gets left as a shitty mortal doomed to walk the earth >your character never gets to meet any of their fellow celestrians again >all memories of celestrians have been completely forgotten by mortals and they don’t even know why they have angel statues around anymore
There's a fygg in the postgame that makes your character a celestrian again. All the others are still gone, but Stella and Sterling are still around and the entire world is the hero's domain.
Its alright. I'd like to play through it again but with nothing but co-op, but even with emulators it doesn't work out since we would have to play through every section of the game 4 times basically to keep everyone caught up, plus you have the chests that only the host can open and stuff.
The game really needs a remake that makes a full co-op playthrough possible.
It's great, I made a male character and have all the other characters female and pretend it's a harem party.
I wish there is more JRPG with this ammount of character customization.
I just played 4 and had a blast even though the intro segments can be annoying. Maya is hot and funny. Love Alena and Meena. I like 8 and I think 11 is my favorite
I've tried to replay it several times, but I always seem to put the game down after beating the leviathan and by the time i pick it back up i forget everything about it and have to start over.
Yes, I do think of it from time to time.
Most kino DQ game ever. We'll never see anything like it ever again.
>tfw you realize 1/4th of the game is hidden behind downloadable content
>Most kino DQ game ever
Why it is kino? Explain
>half of the game is hidden behind post-game
Aren't there workarounds for that though?
Two. You can unlock them with a save editor, or you can connect to the wiimmfi server.
Yeah I'm thinking it's kino
Couldn't get over the annoying fairy and weird train mechanic to actually enjoy it but I should revisit it.
>Disliking gyaru fairy
What's wrong with you?
i dont think therefore i dont exist
- op
It was my first Dragon Quest. I had fun with it but I wish it had actual characters for the party.
I liked it, I enjoyed DQ3 a lot and this was just DQ3 again but expanded and in 3D. Pic related was my party by end game.
Will always remember deciding to be an Paladin since it was a different class to the last games I played with a job system but it just meant all I did was buff other people, go last in the turn order and couldn't even equip Erdrick's sword so Poppy had to. I basically wasn't the main character in that game which was both a humourous and angry feeling, but hey Poppy killed the final boss with a High Tension coup de grâce after I buffed her several times.
Yeah, it's a shame they're just blank slates you can make into anything. Would've been cool if each face type had a personality and interjected into story beats but I imagine that would've taken a lot of time and effort.
DQIX and its like are special because they go back to a very old RPG style of having faceless mercs whose personalities you imagine all on your own. You build up a bit of a relation with your pseudonymous goons and the trials and tribulations they undergo become their stories.
The other DQ games are much more character heavy. You're supposed to love the III / IX styles for what they are.
>DQIX and its like are special because they go back to a very old RPG style of having faceless mercs whose personalities you imagine all on your own.
Oh yeah, I know. I pretty much gave each of those characters their own personalities as the game went on and I'll never forget being a side character in that game so I didn't mind. It's just that there were times where it just felt a bit lonely to be running around with nothing going on from my party. I missed the Party Chat feature a bit even if Stella was somewhat of a talkative person.
It has its positive and negatives but I didn't hate that they were blank slates.
>couldn't even equip Erdrick's sword
?
That doesn't make sense, you grab Omnivocational Sword skill and every class can now use swords. Why wouldn't you do that?
I legitimately can't remember. I think I just stuck with Paladin the whole game.
It is much better than than 3 in regard to party, because you can customize the characters totally. You create their character, and they have a ton of different outfits to dress them up and customize them with.
3 its just pointless there is little to imagine with that
Most played one, have like 600hs and could have more if my NDS and 3DS didn't broke.
i liked a lot of the somber tones a lot of cities and villages had. zere rock was a really cool concept
Love the customization, both cosmetic and with classes/skills. And the grotto grinding! I was just thinking of this game yesterday, OP. Probably a sign to revisit it.
Yw fren
Probably the worst DQ game overall, it feels like a grinding simulator, not a real single player adventure
It legitimately feels like an MMO without the MMO aspect. It's no surprise they made an actual MMO after this one.
Needs a remake
I like how in the final zone Corvus asks if you really want to fight him and he just tells you to get lost if you answer no.
The way he stands in battle with his hand raised like some kind of priest is cool too.
Kino villain.
Corvus had a hard life.
One of the first video game villian where I thought he did nothing wrong. Corvus has all the reason to be mad about everything. Amazing final fight music too.
Awesome theme. Wish there was a hardmode postgame version of that whole dungeon just so I could go through that final battle again
DO A SOLO RUN I SWEAR IT'S FUN.
I'm gonna do it. I'M GONNA DO IT After I finish the Grotto hell
Do a solo run and make postgame party with the recruitable npcs.
What kind of classes and weapons did you find worked for you?
Shields are a must.
You can use multiple classes as your main class, but I liked paladin for the longevity it gives you a decent amount of base mp so you can spam weapon skills like gigagash more than you could than as warrior and gives you midheal so you can heal yourself.
For weapons I would recommend swords, spears or axes to kill metal slimes.
That being said the game gives you a lot of room to he creative.
For example warrior has shit mp and doesn't learn any healing skills, but if you invest in the monk skill tree you can get a skill a selfhealing skill that heals just as much if not a bit more than midheal and if you want to spam weapon skills like gigash you can invest some skill points in the mage and priest skill tree for some extra max mp passives.
You won't be able to use magic or many high cost weapon skills, but you still hit harder than a paladin so it balances out in that regard while still remaining pretty bulky.
I have seen that people use minstrel for solo speedruns so that could workout pretty well too.
>Shields are a must.
I always save my first hundred points for them anyway so that works fine for me. But yeah I kind of forgot how flexible the system can be with all the combos you can pull off. Another thing that makes this nice too is the ability to see those metal slimes wandering about.
Yeah also all the exp you get gets divided up by how many party members you have so by platimg solo you get 4× as much exp as usual.
So even if you're alone you get compensated with a natural higher higher level curve.
Also even if you start out as level 1 again to get skill points from a low level class your passives and equipment make sure you can still beat higher level metal slime variant without too many issues and you can avoid the actually hard encounters there.
That is another good point. You miss out on multiple hatchet man crits but the ones you do nail will more than make up for it.
I always stayed in the quaratomb for the metal slimes there to get the easy twenty levels for the shield ASAP but yeah after that its was liquid hunting from then on.
On my playthroughs I always keep everyone locked into one class until we reach the BlowHole dungeon where you run into liquid metal slimes. Then I reclass 2 characters at a time (since doing all 4 would severely weaken me) and grind out skill points from other classes I will never use to get their useful features (like Str/Agi+ or HP/MP+) and use the skill points I earn quickly leveling to level 30 to max out my characters main weapons and classes.
I like that DQ9 makes it so that all the classes are viable in their own right amd they each have their own features and spell lists that don't carry over into other classes.
Like Sage having healing and offensive magic doesn't negate Priest and Mage as both classes have powerful spells that Sage doesn't get and Mage still has the strongest magic attack power in the game.
In DQ 6 & 7 all spells and abilities learned were carried over and some classes like Warrior and Mage had no advantages once better classes like Gladiator, Sage, and Hero were unlocked. By the end of those games almost everyone ended up in the same 2 or 3 OP end-game classes
6 you have to do extra grinding to get even one 2nd tier class done before the final boss, game just isn't long enough for 150-200 battles per class like 7 is
toriyama girls a cute
>tfw I never got a metal slime map
god I love this game, I really like how the story felt like a whimsical fairytale. I'm playing through VII right now and the story takes itself way too seriously for having a 10 year old kid protagonist that everyone makes light of.
IX has all sorts of wonderful details about it like the alchemy, different side quests, and overworld cosmetics. just a fun and varied overworld, I remember the whodunnit quest at the academy in the snowy region. fun game, I need to replay it
I'm pissed I never unlocked those NPC characters as party members..
God the art style is so good
>God the art style is so good
I don't know how to describe the countries they influenced, but I love how the archer class isn't a generic robin hood but Mongolian I think. that weird mix of Mediterranean and central Asian clothing (I think?) is very soulful
I always dressed my characters with as little clothing as possible as a kid. Had an all girl party
As a kid???
That's fricked up!!!
I thought that the degeneration into a coomer starts later.
Let me let you in on a little secret. All boys like beautiful women
I guess I was wrong and the degeneration of the brain starts much sooner than I thought.
Not him but I remember when I was like 10 I went into the Melee trophy gallery and looked up all the female skirts. I liked Peach's upskirt the best so I zoomed in close and rubbed my penis on the tv.
I watched return of the Jedi over and over for slave leia
Male MC
Female party members
Just like my japanese animes
I like 9 but its very clearly goin back to 3, and heres where I get all my (You)s in, 4 mogs the shit out of 3 and the series is at its best when the party has characters with personality
What was the point of the player riding Greygnarl again?
I don't think he can fly without someone, he's pretty old, it's a plotpoint I think.
Well, there's been sillier plot devices, I suppose.
>the entire game pretends your party doesn't exist besides the hero
>except this one sequence where you can only ride while alone
>makes you bench your party beforehand, and then immediately lets you unbench them once the cutscene is over
What the frick is the point?
>What the frick is the point?
None.
That is why a solo run is the canon and most fun run in the game.
This one and 3 are the best. I hate when DQ goes the other extreme and is extremely narratively and mechanically restrictive like 4 and 8. Those elements were never the series strengths and they lean into their strengths when they have the 3 and 9 styles more.
Solo run is one of the most fun I had with the series.
It is a really fun challenge that tests your knowledge of the game.
I finished it but don't remember a single thing about it.
Dragon Quest shit the bed once level 5 took over development.
i think they dropped the ball with 8 but 9 was okayish and 11 is classic DQ
I made a shota protagonist with three very tall female party members and had a very enjoyable 200 hour long experience.
mean fairy wife
that brat was in desperate need of correction
the combo system is very fun. the coffinwell boss helps the player win if you dont cast accelerate.
Definitely needs a modern remake with some new mechanic to replace the street pass feature, something no one here has even mentioned. I worked at the airport and actually managed to get a fair number of hits with my DS. I don’t think it was called street pass tho but I can’t remember the name
It was Street Pass
nah DQ9 called it Tag Mode, it was nintendo who used street pass when they adapted that feature.
Street Pass before Street Pass existed, huh? Nope. Tag Mode.
How does the job/skill system work? Is it cool like FFV/BD or somewhat limited like FF III or DQ 7?
it mogs dq 7 in the combat and class department
Very little restriction on what is possible. The skill points you put into one class grants you abilities that can be carried over to other classes, very fun
You have multiple classes that each have 4 weapon skill trees that can be shared among multiple classes and 1 unique skill tree.
When you reclass you start from level 1 again, but for example if you invested 50 points in swords when you were class X and you reclass to another class that can use swords you will still have 50 points in the sword skill tree.
Passives and skills from your old unique class carry over as well.
Martial arts unique class skill gives you tons of passive agility stat increases and a skill that charges your attack.
If you unlock those passives and skills you still get those passives and the skill I just mentioned even if you reclass as warrior.
If you max out a weapon class you can use that weapon with any class regardless of the fact if that class can equip that weapon or not.
It's handy for mages for example who can't equip shield, but would love to get the extra defense a shield gives you.
There is also some fun stuff like reclassing to a class you will never use and quickly get some skill points in a late game area, because you are level 1 and invest those skill points in another class.
Though this shit only matters if you're doing a solo run or doing late postgame stuff.
For most of a regular plauthrough you're better off just sticking to one class and grinding it out as much as possible.
Giga kino
I hated the fact that you could only have one save file on the cartridge. I get the urge to play DQIX again but don't think I want to erase the 200+ hour game.
I probably won't ever go back to the 200+ hour file so I may as well erase it so I can start over again but I can't seem to bring myself to erase something I put so much effort into.
just emulate it my brother my friend
Emulate on what? It would have to be a hacked 3ds or something because I like the dual screen and touch screen features and don't like keyboards.
I may as well hack my 3DS now since there are no longer any online features or updates.
anon.... 9 is a DS game you moronsky
Yeah what is your point? I have a 3DS only and you can play DS games on the 3DS. I wasn't sure if you meant emulate on a computer or to hack my 3DS and download the game to play it that way so I don't have to erase the file on the actual cart.
Don't quote me on it but I'm pretty sure hacked 3ds lets you exchange save files and move stuff around. Otherwise the most convenient way to get more save slots will always be emulation
homie just emulate it on your phone. Emulated Dragon Quest games are the best phone games ever.
Really like it, wish i got to play it with friends tho
The only friend I knew that had it was one that always tried to initiate gay stuff with me whenever we played. No Brayden, I don't want to suck each other off. I just want to go find grottos and battle bosses together!
Isn't there rumors of a remake? If so maybe I could play online with some of you anons, assuming you won't ask for my dick/ass pics and honestly just want to play some good DQ9 remake with me.
>rumors of a remake
lmao, they need to remake 3 with the dogshit octopath artstyle, make 12 which is supposedly an action game, and Im sure theyve got 4-5 other shovelware spinoffs in the pipe before we see a remake of 9 but God do I wish
I highly doubt 12 will be action after how hard the Japs flipped out when DQ9 almost went action. Also Final Fantasy hasn't seemed to be doing well on the action front.
All Toriyami said was something along the lines of it will still be turn-based but an evoled version tweaked with new features.
>evolved version with tweaks
>my fricking face when Im mortified expecting kingdom hearts and its just some shit where you can borrow a party members spell at half effectiveness or some shit
I hope youre right
>Thank you for the 35th anniversary. So we have made a lot of announcements. Especially Dragon Quest 12, which seems to have become the number one trending topic, partly due to the fact that we said we are going to renew the command battles. We are looking forward to seeing what kind of battle it will be! Of course, those who are not good at action will be fine.
https://twitter.com/YujiHorii/status/1397884835872473092
People got so worried Horii had to clarify it on twitter. It's going to be fine.
oh thank God, Horii im so sorry for doubting you
i really liked it. i made a headcanon for my whole party's story
it and 3 are the best DQs. Fully customizable teams and you can be Ganker as frick
Fricking love how this game had a bunch of equipment and it all showed up on characters ontop of having a class system
>Spend 10 minutes playing dress-up every time I change vocations to grind out metal slimes
Me and my brothers played the frick out of it. 11/10 multiplayer experience.
I will never forget maxing out sage for the first time, I wish this game would get a port with some sort of online functionality. And it's such a shame it came out before streetpass
Based but way too grindy in the postgame. Like >40% of my playtime was just grinding
The japanese box art is probably my favorite in the series. It’s the reason I can’t say Toriyama’s art style degraded, I still think his art style is great.
I still enjoy his art a lot, It doesn't reach his peak art but its still enjoyable to me.
God, I wish X got a decent spinoff and not something that feels redundant like Offline.
I just wish we'd get DQX offline in the first place
There's a fan translation in progress, I think it's like 90% playable but still has a lot of MTL. Still a pain in the ass to buy though.
Maybe by time its properly translated, it'll be easily emulated.
i hear about this series often but where do i start?
it gets alot of praise from an e-eceleb i watch as the ultimate bed time game, thats comfy sounding can anyone help me?
XI is a good modern start. IV, V, and VIII are also highly regarded and good starting points.
Many Dragon Quest games are like Final Fantasy where they don't have real relationships to them, but there is one trilogy (I, II, III) and another loose trilogy (IV, V, VI).
I'd say as long as he doesn't start with 1 or 2 he would be fine.
11 has a lot of throwbacks that will be more enjoyable once you have completed most of the other games. Starting with 11 would make the other games feel more antiquated.
If you like story 4, and 5 would be a good start. If you like Job systems then 3, 6, 7, and 9. Many view 8 and 11 as the most fleshed out visually and narratively. 7 is the longest in the series and may feel like a slog and give a bad first impression.
I say play 3, 4, 5, and 6. Then if you liked those play 8 and 9. Go back to 1 and 2 to experience the series roots. If you are now an official DQ fan then play 7 and 11 as their features and length will be enjoyable.
10 is still not released in English and was originally and MMO but now has an offline version that sadly is still not released in the West.
It's worth mentioning that both the online and offline versions of X are playable in English, with a little bit of work.
DON'T start with XI. It's the series self-indulgent retrospective. It's the best, IMO, but it's NOT where you start because it looks back with nostalgia on the whole series and you will miss a lot
Or if you like that kind of thing you can get a bunch teased for the past games and then go back and explore them, but you do actually visit the areas from past games in DQXI and it might spoil it for you
3 is the best of the NES era, play the GBC version
5 is the best of the SNES era, play the DS version
8 is the best of the early 3D era, play the PS2 version
9 is a throwback to 3, and not as pure, and in my opinion it's ugly as sin, but very solid as this thread attests to.
11 is for the fans.
I suggest the 3DS version of DQ8, especially for a neophyte.
3, 5, 8, or 11
You can check out 1 if you want its pretty simple and short but you don't have to go in order at all
3 and 5 have more customizable parties (class choices/monsters) while 8 and 11 you pick skills when you level up set characters
DO NOT start with 7
personally, I'm waiting for the remake of 3 to play it. 5 has a good ds port and a really nice looking PS2 port but it is japan only and has an ok translation patch. and IX has a deeper class system than previous entries so I recommend starting with an earlier game
If you don't kind archaic rpgs start with the first one.
You can beat it in a day and continue from there while skipping maybe 2 since that one is kinda ass(looking at you rhone).
If you wanna start with a middle ground between modern and classic play the ds version of 4-5-6 in that order.
Though for 4 you might need to play the mobile port since in the original english ds release they removed party chat which let's you talk to your party which is a shame, because without it all your party members basically don't talk once they join.
Not sure if there there is patch for the ds version that inserts it back in.
4-5-6 form a trilogy that are loosely connected to eachother.
It's not needed, but you get more out of the story if you do.
Same goes for 1-2-3 btw.
Other than that none of the games are connected so you could start with 7, 8, 9, 10 or 11.
That being said 10 is mmo which I am not sure ever got a western release and 7 is long as frick so I wouldn't recommend it for a first timer.
Out of 8, 9 and 11 I would recommend 8.
11 is an anniversary game kinda that has a lot of references to old games even if it isn't set in the same continuity so while not needed you get more out of the game if you're familiar with the franchise especially 1 and 3.
9 is very good, but also something of an experiment for the mmo.
But honestly you can start with any game that seems fun to you, except for 10.
ENTER
That Card Arcade game had better animations than it should have. Pure hype moments.
First and only DG game I’ve ever played. Played alot as a kid but never finished it. Finally got around to it last year. Game was fricking great. The post game whit worth doing? I want more games like this
Final Fantasy is better than Dragon Shit
IX I found pretty fun after replaying it a few months ago. Class balancing is generally pretty good so the game is pretty welcoming of most party combinations through the main story in spite of the more broken combo characters you can build in the post game.
Alchemy was definitely the hidden sauce of the game; finding a new recipe, than doing everything you could to craft it just to eke out a few extra points of attack or resistance was extremely satisfying every time even if it necessitated teaching your entire party half-inch.
DQ3 hero had the best design and I'm tired of pretending otherwise.
I played the shit out of this game when I was younger. I was absolutely hooked on it. I remember my save file time maxed out at 999 hours. I don't even know how I managed to put that much time into it.
that's the minimum for trying to see all the content
My intro to the series. I think about it whenever I think about Dragon Quest.
Cruelcumbers are still my favorite monster.
same. I also read the manga right before it came out cause the advertising campaigns were really exciting as a kid. I think it was my first manga too, the monster designs in that were so tight. lots of nostalgia with dq, enough to even play through VII
DQ monster design is fantastic
I'm a zoomer and I love this game, got me into turn based rpgs and fantasy settings in general
>want to play through it again
>would have to delete my save
Drat.
Download an emulator to something and play it on that.
I thought of doing that, but my computer runs Etrian Odyssey real slow, so it wouldn't run well either.
what kind of ancient potato pc are you working with? most phones emulate ds games fine these days
Holy potato, Batman!
How is something that shitty even working?
My favorite DQ game. I even brought two copies to max out my inn.
Used an Action replay to get the endgame armor, frick the game making you save before you get a chance to get it from synchronizing.
Yeah, I remember using a map, was it Kawasaki Locker or Masayuki? Can't remeber which, everyone used both and one of them gave you tons of the highest tier equipment.
Then I used the code for 100% alchemiracles, because frick failure chance.
There was also that hoimi table too.
I'm remembering all sorts of endgame shenanigans now, this game is crazy.
Yeah, buffing my warrior with a fource and maxing out his tension and using the falcon slash with the falcon sword was fricking ace.
Baramos used Disruption Wave!
my favorite DQ.
i love being able to completely make an entire party from scratch, something that is surprisingly rarely done with JRGs. A lot of people complain about it, but thats honestly my favorite part. i liked creating characters and naming them after characters from shows i watched
I liked it a lot, but moreso that I bought it to co-op with a friend, it was kinda by-the-numbers in retrospect. I liked the gyaru fairy and that my fighter had black panties as strong armor, but frick the DLC drip-feed.
probably one of the best post game on a jrpg ever. I wonder if we'll we ever get that much content on a modern game.
It’s very good. The best of the “create a party” DQ games and my personal favorite DQ game
>The best of the “create a party” DQ games
but there are only 2...
And this is the best one ( I like DQ3 but I like 9 more)
I also think DQ9 has the best villain in the series and the best general set-up with you being a fallen angel, though 5 and 6 are close seconds
For a game that was pretty childish, it still had its moment of being extra sad.
my brother got me that when i was like 8. my first dragon quest game, shame i never got to experience its multiplayer. i think its an amazing game but that might be my nostalgia speaking.
i have to add though that i felt lonely playing this game. the protagonist feels like a non-character, he doesnt have companions or friends aside from that fairy and he also doesnt speak iirc, he cant bond with the world. the game was also really difficult for 8 yo me, i struggled with boss fights and sometimes didnt know where to go.
>Racing with friend/helping each other when stuck
>Getting my mom to go to the nearby cafe so I could go on the wifi and check for DLC
Ultimate kino DQ
I think in theory I'd like IX more than III, it has a better combat system for sure. But I don't really remember much of the world of IX, and III had a really great fun world to explore.
What's the best way to play it?
There's only the DS version (not even an android version, which surprises me)
So whatever way you play the DS version is probably fine. DS, 3DS, emulator, whatever. But keep a save editor handy because a lot of endgame content is locked behind online download stuff that's not available anymore but you can easily get it all with a save editor.
Fashion game.
But not so great as an RPG since all your party members are mute without a personality or backstory.
but thats literally the best type of rpg and why etrian odyssey is so great.
I never did the multiplayer so I couldn't quite 'get' it. I still enjoyed it though and it's got one of my favorite final bosses and final boss tracks in the series. Corvus might be the best final boss in DQ, he's top three with rhapthorne and ... honestly I'm not sure. Free space. Anyone got any ideas for who should be number 3?
I appreciate that all the armour and weapons are actually modelled on the player characters though.
I don't like JRPGs. At most Kingdom Hearts 2. But DQIX was fricking amazing. More games need to let you just make a party of your friends using a shitton of magical abilities, hard to find equipment, and rare classes. Amazing game.
Wish there's more 4 homies in a line paper doll simulator. I should get around to doing the postgame content too.
>The switch is THE perfect on the go console/very easy to setup 4 man lan parties
>Squenix doesn't remake DQ9 for the Switch
Why is Square so moronic?
>Switch
>Portable
It's really not though.
GBA SP and DS easily take that.
>get to lv.20 without spending points
>change jobs
>get to lv.20 without spending points
>rinse and repeat for every job
>max out the job you want 4 hours into the game
kino
i'm playing it right now. It's alright. just way too much clothing items for my taste. don't particularly enjoy how tedious the crafting is. right now, the story seems to be just going from town to town helpin with their problem
Good game trapped on shit format
I hate DS and 3DS so fricking much
Dumb as frick gimmick
>make myself look like a super saiyan god
>team member looks like Krillin and uses his bare hands
>healer who is my big tiddy waifu
>black mage is e-girl damage dealer
only way to play the game, and it is inarguable.
It's a pretty good game.
I got filtered by Jack of Alltrades/Master of Nu'un when I was a kid.
Played it again as an adult and had fun.
i didn't like the fact that you couldn't hold equipment in your inventory to use them as an item. every other DQ you could do that, so it was very odd you couldn't.
I have mixed feelings about the ending.
>all celestrians get to ascend aside from your character that gets left as a shitty mortal doomed to walk the earth
>your character never gets to meet any of their fellow celestrians again
>all memories of celestrians have been completely forgotten by mortals and they don’t even know why they have angel statues around anymore
There's a fygg in the postgame that makes your character a celestrian again. All the others are still gone, but Stella and Sterling are still around and the entire world is the hero's domain.
first DQ
good
long
boring story
cute fairy
holy shit is that postgame fricking massive
holy shit is that postgame fricking grindy
hate grottos
Love it
Its alright. I'd like to play through it again but with nothing but co-op, but even with emulators it doesn't work out since we would have to play through every section of the game 4 times basically to keep everyone caught up, plus you have the chests that only the host can open and stuff.
The game really needs a remake that makes a full co-op playthrough possible.
It's great, I made a male character and have all the other characters female and pretend it's a harem party.
I wish there is more JRPG with this ammount of character customization.
Male MC
Male party members
Female healslave
This was my first and only dragon quest. I found it great. Any other recommendations like it?
I just played 4 and had a blast even though the intro segments can be annoying. Maya is hot and funny. Love Alena and Meena. I like 8 and I think 11 is my favorite
I should really finish it some time
I've tried to replay it several times, but I always seem to put the game down after beating the leviathan and by the time i pick it back up i forget everything about it and have to start over.
I only have this problem in post game
Everyone has most of the skills from all vocations so it is hard to remember which ones to use