This is mostly due to American companies going specific kind of full moron with diversity hiring and corporate bloat especially in last five years or so. Salary expenses are by far the biggest money hole in modern game development.
Returnal and Alan Wake 2 both didn't sell very well, but neither Housemarque or Remedy are doing layoffs because for all their shared and their own flaws the European companies don't waste remotely as much money as US (especially Californian) companies do, so they still got better profit margins with less sales.
Because Alan Wake 2 wasn't ALAN WAKE 2, it was Alan Wake....is in someone else's story, play as another character who you don't care about for several hours.
Returnal was ssooo fricking dogshit, one of the few games I wanted to steam refund, barely played over the two hour limit though so they get the last laugh I guess.
Mass layoffs isn't anything new for the games industry though. big devs and publishers do it all the fricking time because it turns out that it's a lot easier to get people for a six-month temporary position if you just lie about the fact that they'll all be fired after 6 months.
NTA, but no they aren't. They're specifically done in states that give shit unemployment benefits or make it easier for businesses to get out of them, like EA Orlando in Florida. I had a roommate sub-leasing for a while that got laid off after the Madden game he was working on got released. They get higher-quality workers willing to settle for a lower salary if they hire people looking for full-time jobs, and then just factor in whatever unemployment benefits they end up having to pay when hiring these people. It's fricked, but it's legal and it happens. Usually only worthwhile for giant companies to do.
Man, you guys are eating this nothing-news up. Layoffs are "normal" (because big businesses are run by frickwads) and happening in every industry, not just vidya games. Lots of businesses had tons of surplus capital due to the covid PPP loans and the subsequent rubber-band burst of consumer spending, all while interest rates were rock-bottom as they've been for years. They reinvested it all in their businesses, mostly in the form of extra employees. This produced a lot of new revenue streams, many of which probably had very low profit margins. With the fed lowering interest rates, investors are now pulling out from things that don't produce a high enough return. Without the surplus cash, the businesses now need to cut anything that isn't "profitable enough". This usually means whole teams get let go as their product isn't enough of a money-maker. The business owners or board get some CEO to be the face of the layoffs and pay them a nice cushy bonus so they can cut loose a shitload of labor costs without anyone in the media that they don't already own targeting them. Yay.
I mean Romero even acknowledges that when he worked in gaming, it was a small team of overworked nerds that is just completely different from how big-business game companies are run. So yeah, he never would've seen anything like it.
Romero was at the apex of AAA development (at the time) with Daikatana and a $30 million budget in 1996.
What's funny is with that AAA money, they didn't rent a simple functional office building. They rented out an office on the top floor of some big brand new glass building in Dallas.
The glass ceiling made it hot as frick and cast a whole bunch of glare on everyone's computer monitors. The office ended up becoming a tent city with everyone setting up black fabric tents and personal fans to be able to work comfortably.
what the frick that's a literal dick
I know that towers are phallic in nature, possibly subconsiously, possibly it's just a tradition with the origin being a phallic symbol, but this is just too overt and in your face
>Romero was at the apex of AAA development (at the time) with Daikatana and a $30 million budget in 1996.
Which flopped and killed the business til they got bought out lol. Guess they weren't exactly AAA-rated after all.
>This is the top of the cubes looking down from my area - those panels were supposed to keep out the sun. The funny joke was had by all for years - John Romero
3 months ago
Anonymous
>This was our conference room - we'd hold all kinds of meetings in here. The glass was bulletproof and just by pressing a button, steel panels would lower from the ceiling to the floor in front of all the windows (outside the room).
3 months ago
Anonymous
>The deathmatch area! Eight computers, all networked together with games loaded on them. Above the DM area was the motion capture stage (all wood, no metal).
3 months ago
Anonymous
>Looking down onto the mo-cap stage. I think we used this a few times.
3 months ago
Anonymous
Oh, that's boring as shit, when someone says office tent city I'm expecting a frick load of blanket forts.
>Surely you know more than John Romero
What pains me the most about this statement is that it is now entirely possible that you are young enough to have never heard of Ion Storm or Daikatana and only know of Romero 2nd hand as the 'Doom' guy.
To play doubles advocate there was a time where he was relevant as part of id, but even then he was relatively quickly overshadowed and started to become more of a detriment to the company than a benefit. But yeah at most his opinion is only of value when it is in relation to FPS map making, and that is still going to be very dated by this point. Absolutely no one should listen to his thoughts on making games or how to run a game company.
>doubles advocate
Romero just got lucky being in the right place at the right time with Doom, and was carried by Carmack and the others. Guys like him are a diamond dozen.
People like you are a diamond dozen. Maybe you should get off your petal stool and realize that we live in a doggy dog world and there's no counting for bad stacy.
That's not a high bar to clear. Romero knows as much about economics as a undergrad. Just because he used to work in ID in the 90s doesn't mean he understand the current market any better than some Hans from the street.
Stop putting people on pedestals that do not have any reason to be on it.
>BROOOO I'm a HARDCORE LIFETIME GAMER BRO all I do is CONSUME PRODUCT that other people make, of COURSE I know more as a mindless consumer drone than people who work in the industry
People like you should be legally killable. Your parents specifically should be executed for failing to abort you.
Romero is a drop out who got lucky to be at the start of the timeline, he's no expert in anything except may vaguely c++ programming on an intel pentium 133Mhz and a voodoo graphic card.
>except may vaguely c++ programming on an intel pentium 133Mhz and a voodoo graphic card
He had already fallen up the corporate ladder by the time that equipment was available.
Can confirm that but these morons are firing people even if the company is doing great.
Just because it is time to save money.
I work for such a shit company.
All of these layoffs are probably companies getting rid of their "ethics and diversity" departments.
I dont care damage control shill.I will never be buying another game from your company. Anybody, devs included, that cucked out and allowed their workplace to become like this without leaving is incapable of making a good game.
Probably just lazy. It's an article framing looking at Romero's twitter chatter as an interview. Fricking moronic what people try to pass as journalism these days. Bethesda isn't even mentioned outside of the image credit.
>Uncharted 2 had a budget of $20 million >Gears of War 2 cost $12 million >Call of Duty 4 cost $50 million
>Spider-Man 2 cost $300 million. >Cyber-Punk cost $316 million. The DLC, Phantom Liberty, cost $125 million. >The Last of Us 2 cost $220 million >Call of Duty Modern Warfare 2 (2022) cost $250 million.
Yeah, it's a real mystery why the industry is imploding.
Yes, they do. Cyberpunk was $174 million for development and $142 million for advertising.
Spider-Man 2 had a total budget of $315 million.
The Last of Us 2 may not include marketing (the numbers were leaked, not released, and it is lower), and the Modern Warfare 2 remake comes from a single twitter post with no supporting evidence.
Bloating the budged with advertisement does not make a better game, a good game advertise itself. Hell Diver 2 prove the AAA(A lol) industry need to be purge from the top management to the grunt of pointless position like: diversity consultant, Esport coordinator, micro transaction management, and NFT developer … anything that doesn’t contribute to improving the game itself need to be remove.
this
easily 80% of those budgets are Marketing and HR staff.
buddy of mine does freelance marketing and c**t makes $70/hr doing fricking nothing most of the day. he'll purposefully drag out a 15min job to a few hours because he knows he can squeeze more money from corptards.
I don't work in games but I used to work in another sector of the entertainment industry and it's fricking disgusting how much money they throw at marketing and how much of it is wasteful. Our CMO was obsessed with these shitty low impact interior signs that were mostly cosmetic that cost $100K. I would ask all my friends if they knew what sign I was talking about when I described it and they'd have no idea. I'm half entertaining the idea of doing stuff like what your buddy says and grifting all these marketing department WASPs who don't do anything except make meetings out of emails and take credit for the work that other departments do because they turned on google ads and spent 30 seconds making a post on Facebook.
it's the boomers finally waking up even just a bit that lead to all these layoffs. They bought into the lies and after a decade of little return outside of mtx they're getting rid of these worthless people.
Hopefully they fire enough of them that the people that actually make the games get a pay raise since the DEI employees have stagnated the wages for the actual devs
not to blog post, but i work in a studio that went from 100 people to around 500 people in 5 years
despite such a growth the team i lead went from 12 people to 15 people, and we are responsible for 80% of graphic asset creation, our entire animation team is outsourced as we are not allowed to get people inhouse that are animators, instead we have outsource managers who clean up and implement stuff dont outside
same goes for models, only around 50% of our need is provided inhouse, at peak we had around 10 art outsource vendors
here is one of providers, https://www.artstation.com/artbullyproductions , what you will notice their clients are all medium and bigger projects, activision, blizzard etc
its fricking insane how 90% of any studio those days are people who do no work
and who is doing the hiring you think?
HR hires people, HR is made up of far left activist and women, people who have 0 skills, they hire people based on diversity programs they themselves create not based on merit
while game dev does have recruiter positions those only exist for things like programmers and animators, nobody is stopping HR from creating new positions that have no recruiters out of thin air, so you get "diversity specialists" "head producers" "release managers" "product managers" "producer managers" and countless other fake positions for people who do nothing
meanwhile the same HR will block the option for skilled people to hire more staff under the premise of cost optimization
also leftists like to hire incompetent people intentionally out of spite to teach other positions a lesson, for them its extension of school where they get to bully others around and get paid for it
You better be saving up buddy. Youre gonna need it to make your own games when you get axed.
I personally have no sympathy for the DEI hires getting laid off, especially the white women and troony hires.
But the sad reality is that many of the mediocre israeli nepo hires will still remain in the industry.
In fact, many of those people are responsible for taking ESG investments and shitting up the Western game industry since they can secure management (upper or mid level) positions just by being a israelite.
They will remain with these companies through thick and thin, and the cycle will repeat itself once again
I have no sympathy for any of them. They have no backbone or morals if theyre willing to just take the shit that was thrown at them. Beta cuck bois like that cant make good games.
Making 70 dollars live service battle pass microtransaction lootbox woke games really paid off huh. I love how 30+ dollars games are owning the industry this year.
>spend hundreds of millions of dollars on diversity hires, putting them in bullshit positions like "community manager," "equity officer," etc. >hire 20 studios that consist of nothing but bullshit titles like this and a bunch of freshly graduated "artists" >outsource all the technical heavy lifting to poos in India, paying them $.25/hr while all the queer black trannies are drinking coffee made by inhouse baristas and spending company money on chipotle every day >the only "work" these people are doing are attending virtual meetings to decide what to tell the Indians to program for the next day >everything that comes out is a technical mess, all the trannies on the art team are making all the character models disgusting to look at >spend a few more tens of millions to pay off twitter shills and streamers >nothing is fun, nothing is innovative, nothing is exciting - it's the same copy-pasted shit you've seen a billion times over, the same mechanics, the same UI, the same design philosophies
John Romero has never seen anything like this before because he was making games at a time where 20 dudes in a basement could pump out shit like Doom and Quake and now you have end credits that are literally 40 minutes long because they're flushing hundreds of millions of dollars down the toilet by paying 20,000 people to "work" on a single game.
>20 dudes in a basement
doom was initially made by 5 people, then 1 guy replaced by another guy, and another guy joined, 7 guys in total, plus bobby prince made the OST
I think like 10 people worked on quake
I think the economic situation has something to do with it as we see huge layoffs in all major tech companies. But I agree, a decade of poor decisions are finally catching up to the games industry. morons had it easy and they fricked it all up. Best part is that they aren't getting out of this, not after antagonizing and shitting on their core customer base for years like that. A great reset is inevitable.
the major tech companies all suffer from the same bloat. google has live-in sushi chefs and twitter used to have a wine bar where they would serve 80 year old Bordeaux every single day
How do twitter shills and journos and industry proles simultaneously hold the belief that Economy is Best Its Ever Been Jack, and what is currently happening to their non-esssential careers based upon a populace having a lot of free time and money for luxury entertainment goods? Anyone know?
>no mid or long term memory >truth is more important than facts >only allowed to get truth from approved sources >they are always the good guys >questioning or dissent will not be tolerated
The last one is vital, their entire life depends on it, you guys have no idea how much social pressure is applied in those circles and the consequences for stepping out of line.
Because statistics are lies, and rarely paint the whole picture. The economy is the best it has ever been from a context-free statistical point, but in actuality we've allowed a lot of industries to become borderline monopolies, so all of that money being made is mostly funneling to a few people and the rest are left with scraps. So it becomes an economy that is excellent if you have money, and not great if you're about 90% of the population.
40 years of short sighted corporate decision making and terrible governing focused exclusively on profit growth over economic health and stability have created a precarious and inflexible boom-bust system that enriches the elite and screws the employee. A good capitalist system relies on a large and healthy middle class driving the economy, and the elites have done their best to strangle the middle class in favor of their own enrichment, because everyone making decisions assumed people would just keep buying more of their stuff forever with no thought or saturation point.
>it becomes an economy that is excellent if you have money, and not great if you're about 90% of the population
do these people not realize that at some point the bubble will burst when people can barely afford to pay their bills, or do they just not give a shit
history suggests that oligarchs simply don't give a shit and only realize the folly of their ways as the peasants are beating down their doors to drag them out for execution.
3 months ago
Anonymous
you'd think they'd learn that all that money isn't gonna protect them from an angry broke mob
3 months ago
Anonymous
business as usual
3 months ago
Anonymous
The difference this time is that people have been so beat down psychologically that no one is going to to do shit. They win regardless because none of you would step up with me and remove these people physically. Everyone is a fricking coward now.
The game industry will just morph to continue subjugating all of you and all of you will go along with it.
It's just corporations copying what Twitter did. Twitter laid off most of its workforce, so large companies are trying to do the same thing to save money.
Stadia wanted to save the industry.
But the industry did not want to be saved.
Imagine a world without piracy.
Imagine a world in which every game that is played is payed.
>John Romero was developing games at a time where a dozen people were considered a "large team" >meanwhile Call of Duty Modern Warfare employed over 3,000 people just for maintenance on the game and Assassin's Creed Valhalla had 15 different studios work on it
romero is an out of touch boomer
Definitely especially since he keeps riding on the coat tails of Doom and Quake. He's pretty much that episode of the Simpsons where Homer keeps going on about how he bowled a perfect game.
Remove him from id Software and you get Romero unfiltered which is Daikatana
Especially since when he actually got the resources for a large team he fricked up just as bad as present day studios by burning millions on useless shit to crap out an awful game after years of delays.
He's more of a prototype for modern day problems than anything else.
They make good games
They make many games
They treat their workers well, don't diversity hire ovehire overwork or crunch them only to throw them away like used toilet paper
no movie slop gay propaganda games
They are the only ones that stood against the unsustainable bloated graphics arms race that in the end would only lead to this video game industry death
Unless you are a fanboy of another brand salty at their success there is no reason to hate them. They are one of the last pillars of game Devs that makes actual games and will continue to deliver games
Charging near full price for yet another re-release of a game they made 40 years ago is scummy, including when Nintendo does it. And they don't "overhire" because of the socialistic France-tier Japanese worker laws making it impossible to get rid of permanent employees once they're on staff.
>They make good games
LMAO >They make many games
Bing bing, his 50 shovelware spinoffs, and the occasional release of a toddler game like Kirby isn't really a whole lot >They treat their workers well
Sure if you love being paid like shit >no movie slop gay propaganda games
Forced to dress as a troony in Zelda, Pokemon becoming more and more gay moviegames with each release, Bayonetta, nu Fire Emblem >They are the only ones that stood
I don't care >there is no reason to hate them
I hate them for the same reason I hate any other consolecuck company. Don't restrict your games to hardware, don't make it illegal to play your past (and often superior) products, stop being anti-gamer, stop being anti-consumer. I hope after Sony/Microsoft that they're next, hopefully Microsoft buys them so they all go down together actually
No, the great cleansing is taking place. The great filtering.
All the middle men, useless idiots and replaceable cogs are being thrown out of the machine.
You'll notice all the people being fired are dodgy "Assistant Executive Chief Officer of Talent Acquisition" and the people these "talent acquisitors" hired, i.e. diversity hires who can't do shit and have been a drain on the company and can't actually contribute anything meaningful.
Dev's like Fromsoft aren't firing anyone. Infact they're currently still got open hiring positions. Many strong studios are just fine.
It's all the people with coloured hair and tattoos that sit in the studio break room pigging out on snacks too much that are getting the axe.
Also, the shittiest one trick pony artists who can only draw pictures. Well, AI can draw pictures now. The people that can draw pictures, but also anatomy sculpt, unwrap models, texture things are safe. Anyone that has to jump through multiple technical hoops and has to actually work with the game engine is probably safe.
Nah this is just corporations doing the usual mass layoffs and then slowly building it up again later for mass profits. You didn't win the culture war doing frick all
It's inefficient to just fire staff you moron to then have to have seniors train up new people, this ship has long sailed. The companies that do this may have been showing profits, but it was fake profit hidden under the wider success of the studio.
Studios like Rockstar North and Fromsoft don't fire swathes of people after every project, they properly vet their hires and make sure the people they're hiring are ones who will be in it for the real deal and not just after climbing ladders and jumping to other ones.
Games industry is full of middle management wasteage and diversity hire bullshit everywhere that can't do anything. They can barely communicate properly with each other. At our studio we have people from all different asian countries and ethnic backgrounds, and they all have to communicate with each other in english, which each of them is poor at, so you get literal Chinese Whispers happening where information is skewed and inefficiency runs rampart, and heads are realising this.
It's better financially for your board members to just have a team of white english speaking nerds making your game, or if Japan, just japanese people. It makes them more money.
All the purple afro's and blur hair streaks are being pushed out, and hiring white dudes is paramount again.
I dont think so.
What im saying is, i dont care if your AAA slop company is trying to hire white dudes and "be based" again. Its impossible for those people to be based. Its impossible for the "white dudes" that were working there to be based. I dont care if ea has an all white male company for the development of their next game. I will not buy it and im sure anon wont either. Its about more than just being "white dudes" because plenty of white dudes are beta homosexuals. Its exactly these kinds of guys that wouldnt have already left the industry 5 years ago to join other teams or start their own games.
It doesnt matter what AAA slop companies do, they will never be able to climb out of this hole. It doesnt matter what anheuser-busch does. Were done with second and third chances. Its over.
3 months ago
Anonymous
Do you believe guns kill people and not people who kill people using guns?
3 months ago
Anonymous
Explain yourself. If youre going to draw an analogy just do it instead of trying to obfuscate your message with leading questions because youre too scared to stand on the merit of your argument presented as it is.
3 months ago
Anonymous
Can such a thing as a good AAA company exist, and what would it look like, according to you?
3 months ago
Anonymous
It could and it I would say that it did. Nintendo was and sometimes is. The western AAA companies got to where they are for a reason and its mostly because they used to make good games at least for the time. AAA being a budgetary descriptir means you dont have to be a corporation to be a AAA developer but since AAA has also changed the parameter that determines that I doubt new AAA has any reason for existing outside of making movies.
A good development team and company doesnt make games to make money. They dont make games to please the customer either. They make games for themselves and in that passion and vision of making something they love they have a chance at making something good that will sale. The problem that modern western AAA has that has tainted their names is that their infinity budgets and team sizes have extended beyond the capacity to have fully dedicated to the ideal teams. Outsourcing is cancer because you cant bring those people into the dream that is the game your core team wanted to make.
Having feminists and trannies that dont make games curate the content of others isnt a healthy artistic expression.
I mean, I think bg3 is gay but its at least a passable passion project which is why despite the lgbtq+ team and game it hasnt flopped hard like other things.
The problem is that even if western AAA does smaller teams with freedom to make theyve already tainted their brands and the people in charge dont know what theyre doing. Its impossible for them to put together a team that fulfills this and to stay out of their way.
Its also a developer problem. In order to make a good game you have to be willing to take risks but inherently people that have to cling to corporations for permission to make games arent risk takers.
3 months ago
Anonymous
For me, I don't think AAA companies are inherently bad, and a good AAA company for me would look like it's run by predominantly white or east asian heterosexual men, no real other questions asked.
3 months ago
Anonymous
Youre going to be disappointed. White and Asian men arent a monolith. They are better for games development on average but it wont be enough to combat the issues I listed.
I dont think AAA is inherently bad either just that current AAA especially western are unsalvageable.
3 months ago
Anonymous
So do you believe guns kill people or do people kill people? You say whites or east asians won't be enough, which implies you want a new system. Who will create that new system, and what will their race(s) be?
3 months ago
Anonymous
Explain the analogy and though behind your leading question and ill comment on it.
There no new system that will be created. Currently succesful small teams will grow into the vacuum that crashing AAA corporations create. I dont care what race they are though I would bet it will mostly be white and asian men. In order for that to occur in western nations though the teams and companies cant exceed 50 because thats when legal dei requirements start to kick in iirc.
3 months ago
Anonymous
I believe that everything begins with people, so if you say that whites and east asians (the best races of people) are not enough, then nothing will be enough. AA companies will become corrupted and fail and guns will be at fault of killing people because people can't control themselves.
I believe that when the white man saw the ocean, he built a boat. When he saw the sky, he built a plane, and when he saw the stars, he built a rocket. Only east asians come close.
3 months ago
Anonymous
> I believe that everything begins with people
Im 95% in agreement with that. There are edge cases and aspects but primarily the will of the man is the primary factor.
I think our differences are in how much we view the impact if race particularly. I do think it will be predominantly white and east asian men building the new companies that make good games. I dont think that all white men and all east asian men are good at this. You have only but to look at the weak in body and mind of us to understand that if those people are the ones making the game it wont matter that theyre white or east asian or men. They will fail regardless.
The white and east asian men that are capable wouldnt have put up with the work environment that modern AAA had. Therefore, even if its white men left over after the purge, its not the ones we need.
3 months ago
Anonymous
And all I can say is, if you think whites and east asians will not be enough, then brownoids and Black folks will be far worse. I don't think whites and east asians are perfect, I just think they are positive on net. In an ideal world, perhaps we could individually select "good" people regardless of anything else, but that's impractical and maybe unethical. The next best thing is to select people based on race or maybe IQ, and that's why I keep bringing up race, not because it is the most important thing in itself, but because the most important things to me keep lining up with certain race(s).
3 months ago
Anonymous
There will be no "selecting" because the current AAA will fall. There will simply be games that succeed necause theyre good and those teams being able to make more, bigger, and better games.
This will just naturally end up with a 95% or more white and east asian male representation.
You should, its not just the game industry its happening in. The economy is going down and everyone is trimming the fat and getting ready to hunker down and get through it alive.
Despite what many have tried to claim over the years, the tech industry is not immune to market forces.
You want to survive? make sure your job is actually producing. Your local accountant in the boonies is going to be fine because his paper pushing contributes something but the HR manager in Silicon Valley is gonna be working at Starbucks soon if they don't suck the c-suite dick hard enough.
They should all be fired and theyre all the problem. Even the people doing the actual work that dont believe this shit.
Theyre all weak willed cucks that couldnt even stand up for themselves and their beliefs enough to put in their two weeks.
THEYRE ACTUALLY DEVELOPING GAMES AND CANT MUSTER UP ENOUGH COURAGE TO JUST QUIT AND FRICKING MAKE GAMES!
Theyre braindead beta homosexuals.
The game industry isnt dying, its CEOs realizing they overspent and are now slashing as many positions they can to show they arent bleeding money from dumb decisions they themselves made. So dont worry, the billionaires are going to be fine.
I don't understand, how is this not completely understandable, normal, and easy to see the path out of?
>Companies bloated themselves on free ESG money making it so they didn't need to sell anything to turn a profit, so instead they instead were allowed to make garbage no one wants to buy. >Game dev budgets have been inflating for a decade, to the point where even millions of box sales are barely enough to cause the product to break even, so games have to be loaded up with microtransactions and passes and unlocks and currencies and shit just to turn a profit. >Game studios have been inflating their payrolls by onboarding a billion queer SJW losers who exist only to subvert and destroy and create nothing, but internal DEI policies (implemented because point 1) cause them to be mandatory employees.
Bro. All that's happening is that shit is collapsing. Companies trim the fat, they have no more ESG funding, and they need to start selling real products. Budgets will be trimmed, games will get smaller in scope, and slowly things will creep back into an older, more sustainable model that actually works.
>Gachas and cash shop still sell.
I'm not saying they don't, and I'm not saying they will stop existing. Of course they're the norm, and most big companies will try and coast on them as much as possible. But it won't be enough to keep games like Diablo and Warcraft and Call of Duty and whatever else AAA multi-hundred-million dollar garbage afloat, and those games will be reduced to just being 0 game and 100% microtransaction shops and will stop being worth it for players.
Players want actual games, and we've had multiple months where small indie projects with no budget have pulled mulitple millions in profit just by being a fun viral flavor-of-the-month, whereas major AAA+cashshop releases have crashed and burned and taken studios with them in that same time. No one running the money is gonna ignore those signals and double down on the AAA paradigm in the face of that shit.
You would think so but that isn't necessarily the case. The mindset of upper management in these sorts of companies is utterly baffling. Most likely the only thing that will stop the trend is if a newer and more lucrative trend appears. Otherwise they will happily run their business into the ground and sell it and its assets off once they can no longer bleed it. And more than likely it is just going into the hands of someone with the same mindset that is already intent on raping the IPs they acquired in the deal.
You know that. I know that. But you need to convince corporate boomers and investors of that. Which is impossible. This whole song and dance isn't anything new. It has been on repeat ever since gaming went proper mainstream and the only thing that has changed is the holy grail that the higher ups are chasing.
Keep coping. Diablo 4 is a greedy pile of shit and was on the news for how bad it is. Still made money because guess what? Dudebros and normalgays are the mainstream and they outnumber idiots like you. They don't give a frick about quality and just want something to play and spend money on.
I get the feeling you have never worked for an actual corporation before. What you say is fundamentally correct, but that just isn't how corporations work. There are generally innumerable barriers in the way of any sort of internal change to how their sort of business is run, and that is also assuming that there are sensible people there in the first place to attempt to change it.
>but that just isn't how corporations work. There are generally innumerable barriers in the way of any sort of internal change to how their sort of business is run
Yeah, no shit, it's not gonna be an overnight change of heart. But money is money and the suits understand the fact that they're faucet is turned off and just laying off a bunch of interns isn't going to put them back in the black.
What players want is irrelevant in the face of every AAA wanting their own Fortnight or FIFA.
That has always been the case, every big publisher is always chasing whatever they thing the last big moneymaker. It doesn't work and they lose hundreds of millions every time they try. This isn't new.
Keep coping. Diablo 4 is a greedy pile of shit and was on the news for how bad it is. Still made money because guess what? Dudebros and normalgays are the mainstream and they outnumber idiots like you. They don't give a frick about quality and just want something to play and spend money on.
>Still made money because guess what? Dudebros and normalgays are the mainstream and they outnumber idiots like you.
Diablo 4 didn't make even close to enough money to keep operating for the year and the way their current cash inflow is going from their $60 cash-shop horse skins and lack of any box sales means the game will likely shutter in under a year. Yeah, it made some money up front, but that's not particularly important because that shit is burned trying to keep the game running.
Nah, what will happen is these motherfrickers will go bankrupt, gut the company, big giants like Microsoft and Apple will buy what's left for scraps and then it's back to business as usual. "if communism didn't work it's because there wasn't enough communism", that's how these homosexuals think. On a positive note we might see a renaissance of AA games from the smaller studios and publishers that will survive the onslaught.
>what will happen is these motherfrickers will go bankrupt, gut the company, big giants like Microsoft and Apple will buy what's left for scraps and then it's back to business as usual.
Microsoft has spent the last like, four years buying up the biggest industry players it can get its' hands on in hopes that just acquiring exclusivity on things like Elder Scrolls and Minecraft and whatever else will be enough to keep them profitable and make Game Pass the destination everyone goes to for games instead of Steam or Epic or whatever else.
Guess how that worked out? It fricking didn't, they're still not profitable and now they're scrambling to avoid monopoly suits AND they're not able to get people onto Game Pass despite owning half the industry.
Buying the rights to put Skyrim on your monthly subscription service does frick all when everyone has already played the game, and it sure as frick didn't help that Starfall didn't bring anyone in. The next game won't either.
You misunderstand everything about this. Sony and Microsoft don't need profits, in fact I think Sony is actually doing very well and Microsoft is one of the biggest corporations on the planet. What happened is that they set their intended profit goals insanely high by hiring on too many workers, and then get rid of them when said goals aren't met. Essentially the upper management, which consists of all the trannies in HR or the top brass, benefit from all the cash flow and cut the developers and people with talent out.
Sony is not going to stop producing moviegames, Microsoft is not going to stop sitting on their ass or backing ugly pieces of garbage like Starfield. They're simply just going to wait to hire another flux of hapless developers to pump out said games for them and cut them loose in 2026 or 27. The cycle will continue forever
I don't know if you know, but both Microsoft and Sony are currently jumping to get cross-platform game releases because they can't do shit with exclusivity anymore. I'm not saying they're going to go bankrupt tomorrow, but they sure as shit are not in a healthy place.
There's a difference between "they are not profiting enough for investors" and "they are on the verge of collapse"
They are still making a profit, but not to the extent the investors want. When they say they are changing business models, it does not mean shifting to AA releases it means trying every method to squeeze money out of consumers (including PC releases) and I assume shutting down studios so they just start paying pennies to Rajesh and co. to develop the moviegames instead of the 150k salary Californians need
Society is going to collapse before Sony and ESPECIALLY Microsoft does
It's inefficient to just fire staff you moron to then have to have seniors train up new people, this ship has long sailed. The companies that do this may have been showing profits, but it was fake profit hidden under the wider success of the studio.
Studios like Rockstar North and Fromsoft don't fire swathes of people after every project, they properly vet their hires and make sure the people they're hiring are ones who will be in it for the real deal and not just after climbing ladders and jumping to other ones.
Games industry is full of middle management wasteage and diversity hire bullshit everywhere that can't do anything. They can barely communicate properly with each other. At our studio we have people from all different asian countries and ethnic backgrounds, and they all have to communicate with each other in english, which each of them is poor at, so you get literal Chinese Whispers happening where information is skewed and inefficiency runs rampart, and heads are realising this.
It's better financially for your board members to just have a team of white english speaking nerds making your game, or if Japan, just japanese people. It makes them more money.
All the purple afro's and blur hair streaks are being pushed out, and hiring white dudes is paramount again.
No, the great cleansing is taking place. The great filtering.
All the middle men, useless idiots and replaceable cogs are being thrown out of the machine.
You'll notice all the people being fired are dodgy "Assistant Executive Chief Officer of Talent Acquisition" and the people these "talent acquisitors" hired, i.e. diversity hires who can't do shit and have been a drain on the company and can't actually contribute anything meaningful.
Dev's like Fromsoft aren't firing anyone. Infact they're currently still got open hiring positions. Many strong studios are just fine.
It's all the people with coloured hair and tattoos that sit in the studio break room pigging out on snacks too much that are getting the axe.
Also, the shittiest one trick pony artists who can only draw pictures. Well, AI can draw pictures now. The people that can draw pictures, but also anatomy sculpt, unwrap models, texture things are safe. Anyone that has to jump through multiple technical hoops and has to actually work with the game engine is probably safe.
t. Games Artist who just got a 40k raise
propaganda bot >games are gonna be good now we're firing all the **insert group Ganker doesn't like**
still never buying a ps5
Things would change if the correct group of people were replaced, but in this case none of them are affected.
People getting fired are marketing, community managers and other adjacent positions, which don't change anything about a game's quality.
The problem is that these companies third worlders to be code monkeys for their projects.
>Companies bloated themselves on free ESG money
You have got to get the /misc/ dick out of your mouth. Companies went publicly owned after a few good games in the late 90's - 2010 and then tried to keep up scaling infinitely to appeal to stockholders and ended up unsustainable and are now suffering from it. There is no conspiracy that some group with an infinite amount of money just dumped it into game dev for the sole purpose of pissing you off by adding blacks and gays. It was objectively bad financial planning by CEOs and greed. Plain and simple, you're looking for some outlandish explanation because you can't comprehend that people are just idiots sometimes
Every company in the world went through marxist zogbot employees. Now we're seeing how much these marxists are worth. Nice degree you transvestite Black person but you're as dumb as a bowel of wet leaves. You just sit in the office dilating now your ass is grass. I hope they purge them all
Yeah huh, do you think all these brown people and women are getting degrees because they're qualified? If they were qualified they wouldn't be getting fired
homie you're just looking at the symptom and not the cause. There is no magic investment groups pulling the strings in the background. Diversity hires are just the popular thing to do since 2012 because companies can pat themselves on the back. Everyone could have told you that hiring based off some quota won't get you good products, no one is disputing that moron
Diversity hires are a thing because it's all colleges are spitting out. 9 to 5 rejects that can't do basic addition and want to sit in a cubicle all day and talk about how they're gay
NOOOO SHUT UP YOU FRICKING troony! EVERYTHING GOES BACK TO MY EPIC WORLD-CHANGING SUPER IMPORTANT CULTURE "WAR" THAT I'M A BASED EPIC REDPILLED CHAD WARRIOR IN!
A lot of these companies could absolutely keep growing but everyone of them is a loss leader with failed game after failed game. It's not a "muh infinite growth late stage capitalism" boogeyman. It's shit games created by people who hate their customers in a modern progressive corporate culture setting funded by money from investors who were circle jerking over meeting ESG quotas for imaginary gains that they assumed would come from black rock which would make them more attractive to other investment groups since black rock is the kosher for passover symbol of the financial world. Money being pumped into their company means more quarterly payouts for them. THAT is the full picture of what is going on.
>The Game Industry is dying
Nah it's just finally realizing it was living beyond its means (through hiring a lot of deadweight) and shedding the fat.
the parts that didn't engage in these moronic practices, notably the Japanese industry and smaller scale studios are all doing fine.
I really wish that we'll reach a point where we can actual discussions on Ganker without the need of a buzzword filled opening post. Because I'm sure you, OP, think that everyone here excluding you of course is an overused insult that is just a word for "I'm fake insulting you". It's like the clickbait of Ganker.
Regardless of your post, there's something to be talking about the many layoffs. It's clear at this point, that during the pandemic they might have overhired, it only makes sense when most people would be on the internet to have more people to provide a product and because everyone went back outside there was too much supply and too little demand.
There is also the acquisition of Activision where there was an abundance of people working on the same job, and the fat was trimmed. Although to be fair from what I can tell, more jobs have been kept. Stuff like that happens with merging.
Lastly, I can always blame devs for shipping unoptimized ugly shit, but I can't blame them for doing their job. If you take the best programmers and force them to create a game like SSKTJL in the exact same way as it came out in our reality, then there won't be that much of a difference.
It's like hating on a worker because he built ugly building despite the fact that no matter how skilled he was, he had to follow the requirements. So I hope these layoffs actually refer to the decision makers, devs or not.
And lastly, at some point for any product it's better to have somewhat smaller teams. Up until now only GTA or RDR2 had incredibly large teams. But check this, the credits for SSKTJL:
90+ minutes worth of credit. At this point, even if you factor in the fact that they prepared their 13 seasons in advanced, this amount of people is too much. And some jobs like the UI/UX should be handle by less otherwise you will have too many inconsistencies. Better to have a smaller team that can coordinate better.
It should be, but more likely any studios that are really hurting will just look at being sold off or merging. And most of them are too far gone to be able to cut out the cancer that is killing them.
I don't think Hollywood has ever had anything resembling mass layoffs and whatnot because of the many unions for the different roles, along with them being based out of commie states like Cali and New York. Good worker protections, but lots of gay shit too lol.
I'm not laughing. We told you all, in an industry where it takes code to make games, you all needed to learn to code. But you didn't. You couldn't. You were incapable of it.
That's not funny. It's sad. That sort of root lack of competence is just depressing, and makes one lose a little more of their faith in humanity as a whole.
Dwarf Fortress Black person has spent the last several years adding troony dwarfs and gay animals and despite making over 150k a year now on donations and sub's and game sales to solve the """ medical bills""" he used as an excuse for decades on why the project was so slow, the project is exactly as slow.
I don’t get why anyone would work as a game dev today with rising inflation and rent prices, you’re better off working as an engineer or tech consultant, Ubisoft is literally dying simply because nobody wants to work there anymore.
ubisoft is dying because they think they need to spend 200 million dollars minimum to make a game otherwise their staffing can't internally be justified
if your staffing can't be justified you get fired, so everyone in the company is making sure the games cost 200 million dollars
however ubisoft now owns no valuable properties. assassin's creed has no value, far cry has no value. these names mean nothing to anyone and cannot sell games
so what should ubisoft do? ubisoft should make 8 games at once that have 40 million dollar budgets
what will ubisoft do? actually go bankrupt within 2 years. lol!
Ubisoft has like 7000 employees last I checked which is so hilariously insane I can't even fathom how they keep enough money rolling in to feed that beast considering everything they do is flopping.
>The Game Industry is dying
AMERICAN game industry is struggling. Decent amount of European and Asian game industry is doing perfectly fine.
Turns out if you have zero control over capitalism and let gigantic megacorporations swallow all the small devs and force them to spew out the same trash over and over again with increasing microtransactions and bad deals, you'll eventually kill your golden goose.
From Software doesn't drown you in microtransactions and slop. Larian doesn't drown you in microtransactions and slop. Plenty of other good examples in those regions.
AAA goyslop is dead.
Long live the era of FOTM games that are made to be fun, instead of being made to nickle and dime you with GaaS/Microtransactions/Battlepasses.
>all the diversity hires from western countries get gutted >all the contractor pajeets will keep their jobs because 20 of them cost as much as 1 software engineer in the US
India won
Both are, but their relevance varies by what kind of company it is and the product they sell. Any company that actively vies for market share in their field needs some amount of marketing, be it via an in house team or otherwise. And any company that manages a product that has a large number of users needs someone to manage communications to their user base. That being said anyone who specifically advertises themselves as being focused on those roles though is usually someone who wasted money on a degree without realising how oversaturated the market for such things are because they are low hanging fruit degrees. So real jobs, but that person is a waste of space.
They were warned a lot that following the trend of catering to people who don't play games would lead to this
If you wanna blame something blame the suits who took blackrock dime
You won't get sympathy from me
The gaming industry has become like film: run by suits that don't actually engage with the medium.
Guys at the top do not understand game development (or what makes a video game "good") and can pretty much only make decisions based off marketing/financial data.
This leads to moronic maneuvers like developing a live-service battle royale in the year 2024.
This
coyote vs acme film is going to be deleted now with no way of showing it to the public. And the current CEO of Warner took this decision without having watched the movie at all.
>Sega just picked up the 17 year streak moron from Disney after the board threw him out
Kek Personagays are in for a world of hurt once this dude starts swinging his dick around.
David Zaslav will always have my respect for being the first CEO in the entertainment industry to fire a female bishop of wokeness in Ann Sarnoff. It's definitely not enough to just run around with ax chopping off heads, though. Especially when you're also trying to kinda half-appease the problem causers like Zaslav does. The entertainment industry needs people who know videogames/movies and want the Marxist frauds and empty suits out and the actual hard working, customer-oriented artists in.
While we're talking about chasing out the frauds, here's an idea for an interview question: What is art? If they say that the art is self-expression, they're gone. That's nothing but pure ego-driven Marxist babble and/or blind conformity to what they heard on reddit. If they give a more nuanced answer about using abstract means to deliberately invoke emotions in the audience, they've passed the question.
>The entertainment industry needs people who know videogames/movies and want the Marxist frauds and empty suits out and the actual hard working, customer-oriented artists in.
The problem here is that the industry keeps chasing the infinite growth meme. They keep trying to reach new demographics because white/asian straight males are already their customers. There is no growth in only pandering to those men even if they are a stable paying audience.
Please. This idea that Marxist race and gender warfare means that you'll get more non-whites and women playing your games without losing the whites and men in the process is an extremely shallow approach and has been utterly demolished consistently for the past decade. In an era where the potential audience for media is getting bigger, there was a spike driven by curiosity from previously poor countries followed by a plummet as the world responded to what the west has been putting out with absolute disgust. If it was about acquiring a wider audience, the tree of woke would have been dying with most of its poisonous fruit still on the vine.
Corporate America has aligned themselves with an anti-accountability movement in an effort to destroy the free market and become invincible via protectionism. It also allows them to justify firing old EXPENSIVE talent who could make demands and replacing them with CHEAP interchangeable diversity hires that they can just fire if they fail to be """team players""". You couldn't ask for a better environment if you're a fraud who shouldn't be an executive. And because they've also been brainwashed by communist propaganda, they didn't foresee that not all workers are created equal and that the bad workers would destroy the reputation that those great talents created.
>and start from fresh
Unfortunately that is an assumption. Just because the current crop of companies might die out doesn't mean that any newcomers won't follow in their footsteps if they are the same sort of corporate structure. Western AAA is doomed and there is likely no coming back because of the sort of profit margins and delusions their upper management have. If we are lucky AA will step in to fill the vacuum, but there is nothing to say they won't end up with the same fate as time goes on.
The only hope for the industry to heal is for it to crash. Billions in dollars must be lost, driving out investors who don't care about the medium, only money and inserting political propaganda for more money. Only then the industry will be repopulated by people who actually like games. Greed is what brought down Atari, greed is what will be the undoing of the psychopaths that hold an iron grip on the industry now.
>I've never seen anything like we're seeing now
yea that's been what consumers have been saying repeatedly for the last 10 years of DIE agenda slop. developers can GET FRICKED I have zero sympathy for all these wokies losing their cushy makework jobs.
I genuinely don't give a shit. None of the people being laid off or affected are studios I was a fan of. In fact, they're the ones that encompass what I hate in this industry.
If you asked me, things are healing.
we told you industry (by that I mean american AAA production and american companies, includes sony as well) was going in this direction since x360 era. the bubble had to burst eventually. I don't feel sorry for DEI ESG bootlickers.
Name a single dev that had measurable involvement in any game even remotely successful who got laid off. Anything less than that, including failure to reply, is both literally and metaphorically an admittance of your lust for wiener.
Good
I hope it all crashes and burns
AAA, publishers and large companies managed by investor committees are quite literaly cancer that's killing videogames everything bad about modern vidya flows from those, the sooner it all collapses the sooner vidya industry can begin to heal
None, because mass layoffs are nearly completely impossible in Japan unless your company collapses
You're expected to work until you die after all, the profits don't matter. Also most Jap gamedevs are paid like shit kek outside of maybe Nintendo senior devs
They hired too many useless people who are actually making games worse. Good to have a reset on talent. Hopefully they will be more selective in the future.
Why don't all those super skilled developers get together and form co-ops with fair hiring and self-management practices, so they can all create smaller games with worse graphics that blow bedroom indies out of the water, earning them more money.
The average /misc/tard cannot go a day without making something about politics even if they have to desperately force it. It's like when bad games flop and we all agree it's because of obvious awful shit about the game, then Ganker creates an alternate reality where "all the leftists" like it and all the based right wingers hate it. It's pure delusion.
None of this makes any sense. I was taught in school that diversity is our strength. Why is this happening here while the xenophobes in Japan get to keep their jobs?
I have no sympathy for any dev working in the industry that didn't see this coming. People have been vocally complaining for half a decade that the AAA model of chucking everything at making an appeal-to-everyone-make-all-the-money megahit with gaas and mtxshit was not sustainable or a realistic business model, and suddenly people are surprised that it leads to corporations reviewing their expenditure and going "yeah we shouldn't be carrying this level of expense, cut the jobs"? Anyone with half a braincell should have been looking for a non-vidya job for at least 2 years by this point
I've never seen the industry like this either, bloated and corpulent. Trimming down the fat is welcomed. Maybe the ones who are left will get a clue and start making good games instead of spread propaganda for outside interests.
I know of a company that fired 700 employees after hiring a Artificial Intelligence bot with OpenAi.
This is the power of machines, the same is being applied in the videogame industry.
>"I am so sorry for everyone who have lost their jobs!"
I'm not, good fricking riddance to all the women and anyone with unnatural hair color or pronouns in bio. You can't hide behind 0% interest loan hoaxes anymore, the matter of the fact is you've always been a fricking worthless money drain for the past 10 years.
seems like a lot of brain dead chuds are reveling in the bloodbath now because a lot of theoretical homosexuals have lost their jobs but i assure you a great majority of those laid off are straight and white. with the hollowing out of institutional knowledge and pipelines, video games are about to be bad for the next decade plus. the games we do get will be unfinished and broken. but at least you can enjoy the thought of bobby kotick having another yacht while you save up for a shitty vr helmet to jerk off to immersive troony porn with.
>video games are about to be bad for the next decade plus. the games we do get will be unfinished and broken.
is that supposed to be a change from the current state of western AAA
I would love for somebody to research the jobs of all those tiktok women that post "my day working as a ... for [developer]
and see if 100% of them got fired or just 99%
a lot of them are diversity hires and women, they don't talk about it because they don't want to draw attention to how useless these people are. It's no coincidence that devs are talking about "hiring all the blacks" that just got fired
>Who got hit by this wave of cuts? >The thing that’s gone unspoken, but should really be said about layoffs that are often targeting junior level staff, is that it’s basically undoing all the diversity steps that the industry has taken in the past few years. Because who are juniors? Well, they’re industry newcomers, who are women, queer people, people of color. It’s always disproportionate, because the industry is hostile for us. We can’t get seniority. And if we’re always the last hired and the first fired, then we’ll never get seniority.
to be fair the industry is already dead, it's on life support by these huge too big to fail companies. That's how sony can have entire studios with employees in different countries that haven't produced anything in 20 years full of cubicle diversity hires
To be fair you've been claiming the industry is dying for a quarter century now. >IT'S ALL CUZ OF DIVERSITY
It's cool if you believe this but the issue will never be fixed if you ignore it in favor of things that further your own political agendas. You need to decide which is more important.
when your pool of employees are women and gays you can't make games, people have been saying this for a decade. DEI women and brown people couldn't make a sandwich let alone develop a videogame
Oh no, not the "game industry". An industry in which I am not employed, and does not exist for my benefit.
It hurts me to see the game industry in trouble!
Thing is, none of this makes sense. Gaming is more profitable than any other entertainment industry, so why is this REALLY happening? I feel like people are avoiding that question.
I feel like the tech industry got too wienery and just made up thousands of fake jobs and now they're dealing with the consequences of that. I think Elon Musk firing half the workforce on twitter and showing that not a fricking thing changed woke up a lot of these companies which is why they're all firing dead weight
Nah, it's not just dead weight, people are getting let go that have a decade or more tenure at these places. It's also not just the games industry either.
The jobs aren't fake it's just places can't support the exponential growth that they planned for so are right sizing.
I think a core issue is the graphics exploded far quicker than the industry could manage. One guy did all the graphics for Doom, I think two did it for Marathon, fewer than ten guys did KOTOR and Halo CE. Similarly with the Xbox 360 era, but a little larger. Then you get to the Xbox One / PS4 era where PC graphics capability exploded and all of a sudden dozens and dozens of people were needed to do what a half dozen did in the past. Aside from Blackrock and all the other rot in the whole American nation, that was one of the few unavoidable issues. But AI will fix this, so you’ll see a big shift back towards tiny, closely knit groups of guys doing cool passion projects that turn small profits, or occasionally blow up huge like Halo CE did or Helldivers 2 now. AAA is dead. But the best is yet to come.
Didn't Romero and John quit their soulless vidya game factory jobs and use the equipment to make doom? All of these developers being laid off from shitty publishers should just take it as a blessing. Afterall they are all talented individuals right? Surely they'll be able to open or join a small indie studio and make great games right?
I personally have no sympathy for the DEI hires getting laid off, especially the white women and troony hires.
But the sad reality is that many of the mediocre israeli nepo hires will still remain in the industry.
In fact, many of those people are responsible for taking ESG investments and shitting up the Western game industry since they can secure management (upper or mid level) positions just by being a israelite.
They will remain with these companies through thick and thin, and the cycle will repeat itself once again
No one outside of very close family members has ever helped me, I just don't give a shit about the problems of strangers.
AAA games are also putrid trash for the most part and I can spend the rest of my life playing retro games, the industry can die as far as I'm concerned.
I don't give a frick about the AAA gaming industry. It needed a collapse. There will be a renaissance among the indie studios and a new and better industry will begin to take shape. This was much needed. AAA studios have lost sight of what gamers want - a good and fun fricking game absent of greedy practices.
it's not really that big of a deal. the studios are literally only firing, like, 4 percent of their people, that's all. a totally miniscule number. sure, tens of thousands of dudes being laid off sounds dramatic, but it really isn't. it's just a tiny percent of the people in the global vidya bisniss.
it seems the market is oversaturated and alot of big companies just arent able to make money with these inflated game budgets. The strong will survive and the weak will wither and die
I was found in my locker, rendered unconscious from the pain which I later found out was undiagnosed severe Lupus SLE. I asked my managers to help me up, I held my hand out for help. They told me meet them outside, and they fired me after I struggled to stand for 10 minutes. I didn’t fricking start crying about it and posting about it, in fact, I didn’t even tell that story until I was financially secured and stable again. Game devs need to get a fricking grip. They’re all aware of the bloat of their industry, and we’re in a competency crisis like never before. Because money is being printed from thin air, they can hire literal morons so long as they suck dick. Being competent and honorable seems more a detriment nowadays, whereas if you take advantage of HR and theyir catch-22’s you are automatically lauded for being “so strong and fierce.” So, either suck dick, or stop trying so hard that your identity gets wrapped up in your career. You are greater than what you produce for society. Don’t fall for the israeli trap of trading your divinity for a paycheck.
>innocent
wdymbt
>wdymbt
We don’t speak underaged here, try English.
kys
Nintendo has no layoffs, I'll keep playing there games and be happy
This. Leftoid pieces of woke dogshit like Romero should’ve seen this coming but they’re too far in their echo chambers
>le left is in echo chamber
>is in an echochamber himself.
Elden Ring is slop Fromdrone
This is what happens when you make garbage nobody wants. We can talk when you make a game about white gigachad with an harem of racially diverse women
This is mostly due to American companies going specific kind of full moron with diversity hiring and corporate bloat especially in last five years or so. Salary expenses are by far the biggest money hole in modern game development.
Returnal and Alan Wake 2 both didn't sell very well, but neither Housemarque or Remedy are doing layoffs because for all their shared and their own flaws the European companies don't waste remotely as much money as US (especially Californian) companies do, so they still got better profit margins with less sales.
Because Alan Wake 2 wasn't ALAN WAKE 2, it was Alan Wake....is in someone else's story, play as another character who you don't care about for several hours.
Yes. Because the Euros don't pay salaries worth a shit. We call you Europoors for a reason.
Returnal was ssooo fricking dogshit, one of the few games I wanted to steam refund, barely played over the two hour limit though so they get the last laugh I guess.
race mixing is disgusting no matter who does it.
I unironically always see some kind of regret when white fathers see their mutt babies
race mixing is only disgusting when other men do it. when I do it it's extremely based.
there is nothing more based and basedpilled like bleaching some brown.
There is, killing them.
have a nice day race mixing israelite
kys haremshitter
Strongest economy in the history of mankind.
This is what happens when companies disguise contractor jobs as permanent positions
Nah just moronic c suites see other companeis doing it so they just copy them.
Mass layoffs isn't anything new for the games industry though. big devs and publishers do it all the fricking time because it turns out that it's a lot easier to get people for a six-month temporary position if you just lie about the fact that they'll all be fired after 6 months.
Idiot, those are just contract jobs.
NTA, but no they aren't. They're specifically done in states that give shit unemployment benefits or make it easier for businesses to get out of them, like EA Orlando in Florida. I had a roommate sub-leasing for a while that got laid off after the Madden game he was working on got released. They get higher-quality workers willing to settle for a lower salary if they hire people looking for full-time jobs, and then just factor in whatever unemployment benefits they end up having to pay when hiring these people. It's fricked, but it's legal and it happens. Usually only worthwhile for giant companies to do.
Ok bud
idk why you're so desperate to stick your neck out for corporate globohomosexual but whatever, troony.
Man, you guys are eating this nothing-news up. Layoffs are "normal" (because big businesses are run by frickwads) and happening in every industry, not just vidya games. Lots of businesses had tons of surplus capital due to the covid PPP loans and the subsequent rubber-band burst of consumer spending, all while interest rates were rock-bottom as they've been for years. They reinvested it all in their businesses, mostly in the form of extra employees. This produced a lot of new revenue streams, many of which probably had very low profit margins. With the fed lowering interest rates, investors are now pulling out from things that don't produce a high enough return. Without the surplus cash, the businesses now need to cut anything that isn't "profitable enough". This usually means whole teams get let go as their product isn't enough of a money-maker. The business owners or board get some CEO to be the face of the layoffs and pay them a nice cushy bonus so they can cut loose a shitload of labor costs without anyone in the media that they don't already own targeting them. Yay.
Surely you know more than John Romero
I mean Romero even acknowledges that when he worked in gaming, it was a small team of overworked nerds that is just completely different from how big-business game companies are run. So yeah, he never would've seen anything like it.
Romero was at the apex of AAA development (at the time) with Daikatana and a $30 million budget in 1996.
What's funny is with that AAA money, they didn't rent a simple functional office building. They rented out an office on the top floor of some big brand new glass building in Dallas.
The glass ceiling made it hot as frick and cast a whole bunch of glare on everyone's computer monitors. The office ended up becoming a tent city with everyone setting up black fabric tents and personal fans to be able to work comfortably.
what the frick that's a literal dick
I know that towers are phallic in nature, possibly subconsiously, possibly it's just a tradition with the origin being a phallic symbol, but this is just too overt and in your face
>Romero was at the apex of AAA development (at the time) with Daikatana and a $30 million budget in 1996.
Which flopped and killed the business til they got bought out lol. Guess they weren't exactly AAA-rated after all.
umm...were window blinds and air conditioning not invented yet or something?
>This is the top of the cubes looking down from my area - those panels were supposed to keep out the sun. The funny joke was had by all for years - John Romero
>This was our conference room - we'd hold all kinds of meetings in here. The glass was bulletproof and just by pressing a button, steel panels would lower from the ceiling to the floor in front of all the windows (outside the room).
>The deathmatch area! Eight computers, all networked together with games loaded on them. Above the DM area was the motion capture stage (all wood, no metal).
>Looking down onto the mo-cap stage. I think we used this a few times.
Oh, that's boring as shit, when someone says office tent city I'm expecting a frick load of blanket forts.
just think John got to slam prime stevie case
She looks like a great bang tbf.
$30 million of someone else money well spent.
I remember my dads coworker being so devastated after daikatana released
>stevie case
Wasn't she one of the first "gamer girls"
>Surely you know more than John Romero
What pains me the most about this statement is that it is now entirely possible that you are young enough to have never heard of Ion Storm or Daikatana and only know of Romero 2nd hand as the 'Doom' guy.
Romero is a complete moron, and always has been.
To play doubles advocate there was a time where he was relevant as part of id, but even then he was relatively quickly overshadowed and started to become more of a detriment to the company than a benefit. But yeah at most his opinion is only of value when it is in relation to FPS map making, and that is still going to be very dated by this point. Absolutely no one should listen to his thoughts on making games or how to run a game company.
>doubles advocate
Romero just got lucky being in the right place at the right time with Doom, and was carried by Carmack and the others. Guys like him are a diamond dozen.
>To play doubles advocate
First day on Ganker buddy?
>Ganker
Hello redddit visitor, how are you liking your visit?
It’s devils advocate, ESL
People like you are a diamond dozen. Maybe you should get off your petal stool and realize that we live in a doggy dog world and there's no counting for bad stacy.
You are the one outing yourself as the newbie here.
newbie
It's a doggy dog world out here anon, don't let them get to you
I'm pretty certain that it is romero that lead to Doom being focused on demonic elements etc.
Ion Storm was of course a mega success
They made Deus Ex
Which was made by Ion Storm Austin headed by Warren Spector and not Ion Storm Dallas
Different Ion Storm studio.
That's not a high bar to clear. Romero knows as much about economics as a undergrad. Just because he used to work in ID in the 90s doesn't mean he understand the current market any better than some Hans from the street.
Stop putting people on pedestals that do not have any reason to be on it.
>me, a lifetime gamer
vs
>guy who used to dev and now pumps gas to support his interracial kid
Yes, I do in fact know more than Romero.
>BROOOO I'm a HARDCORE LIFETIME GAMER BRO all I do is CONSUME PRODUCT that other people make, of COURSE I know more as a mindless consumer drone than people who work in the industry
People like you should be legally killable. Your parents specifically should be executed for failing to abort you.
Romero is a drop out who got lucky to be at the start of the timeline, he's no expert in anything except may vaguely c++ programming on an intel pentium 133Mhz and a voodoo graphic card.
>except may vaguely c++ programming on an intel pentium 133Mhz and a voodoo graphic card
He had already fallen up the corporate ladder by the time that equipment was available.
Appeal to Authority
Yes.
That's the OP.
It's also how the world works.
Your world.
John Romero was leading the charge on fricking Daikatana.
My dead cat knows more than he does.
Can confirm that but these morons are firing people even if the company is doing great.
Just because it is time to save money.
I work for such a shit company.
yes. problem?
cope
I dont care damage control shill.I will never be buying another game from your company. Anybody, devs included, that cucked out and allowed their workplace to become like this without leaving is incapable of making a good game.
disney is on the same track but faster
it is not normal
Sneed's Feed & Seed (Formerly Chuck's)
Why did they use a picture of Doom Eternal when John Romero didn't even work on that game?
Probably just lazy. It's an article framing looking at Romero's twitter chatter as an interview. Fricking moronic what people try to pass as journalism these days. Bethesda isn't even mentioned outside of the image credit.
They have to do it, they are about to face mass layoffs as well lol
They already are
Good times all around.
Celebrate good times, come on! It's a celebration!!
Shouldn't have destroyed your products for ESG/DEI funds.
S
All of these layoffs are probably companies getting rid of their "ethics and diversity" departments.
their punishment must be more severe
We did it
Maybe they should get a real job then
>Uncharted 2 had a budget of $20 million
>Gears of War 2 cost $12 million
>Call of Duty 4 cost $50 million
>Spider-Man 2 cost $300 million.
>Cyber-Punk cost $316 million. The DLC, Phantom Liberty, cost $125 million.
>The Last of Us 2 cost $220 million
>Call of Duty Modern Warfare 2 (2022) cost $250 million.
Yeah, it's a real mystery why the industry is imploding.
Pretty cherry picked, your older examples don’t include advertising.
CoD: Modern Warfare 2 cost $200 million, which adjusted for 2022 inflation is ~$330 million.
Yeah, but the modern examples don't include the advertising budget either.
Yes, they do. Cyberpunk was $174 million for development and $142 million for advertising.
Spider-Man 2 had a total budget of $315 million.
The Last of Us 2 may not include marketing (the numbers were leaked, not released, and it is lower), and the Modern Warfare 2 remake comes from a single twitter post with no supporting evidence.
Bloating the budged with advertisement does not make a better game, a good game advertise itself. Hell Diver 2 prove the AAA(A lol) industry need to be purge from the top management to the grunt of pointless position like: diversity consultant, Esport coordinator, micro transaction management, and NFT developer … anything that doesn’t contribute to improving the game itself need to be remove.
Never said it did, but marketing budgets have always been massive, and now are on average a lower percentage of the total budget than they used to be.
And MW 2 was seen as extreme example even back then for it's insane marketing budget.
this
easily 80% of those budgets are Marketing and HR staff.
buddy of mine does freelance marketing and c**t makes $70/hr doing fricking nothing most of the day. he'll purposefully drag out a 15min job to a few hours because he knows he can squeeze more money from corptards.
I don't work in games but I used to work in another sector of the entertainment industry and it's fricking disgusting how much money they throw at marketing and how much of it is wasteful. Our CMO was obsessed with these shitty low impact interior signs that were mostly cosmetic that cost $100K. I would ask all my friends if they knew what sign I was talking about when I described it and they'd have no idea. I'm half entertaining the idea of doing stuff like what your buddy says and grifting all these marketing department WASPs who don't do anything except make meetings out of emails and take credit for the work that other departments do because they turned on google ads and spent 30 seconds making a post on Facebook.
it's the boomers finally waking up even just a bit that lead to all these layoffs. They bought into the lies and after a decade of little return outside of mtx they're getting rid of these worthless people.
Hopefully they fire enough of them that the people that actually make the games get a pay raise since the DEI employees have stagnated the wages for the actual devs
not to blog post, but i work in a studio that went from 100 people to around 500 people in 5 years
despite such a growth the team i lead went from 12 people to 15 people, and we are responsible for 80% of graphic asset creation, our entire animation team is outsourced as we are not allowed to get people inhouse that are animators, instead we have outsource managers who clean up and implement stuff dont outside
same goes for models, only around 50% of our need is provided inhouse, at peak we had around 10 art outsource vendors
here is one of providers, https://www.artstation.com/artbullyproductions , what you will notice their clients are all medium and bigger projects, activision, blizzard etc
its fricking insane how 90% of any studio those days are people who do no work
rip anon
that sounds really inefficient
thats the point, if it was efficient how would 200 diversity hires keep their jobs?
why would you hire shitty workers in the first place
To crash a company with no survivors.
and who is doing the hiring you think?
HR hires people, HR is made up of far left activist and women, people who have 0 skills, they hire people based on diversity programs they themselves create not based on merit
while game dev does have recruiter positions those only exist for things like programmers and animators, nobody is stopping HR from creating new positions that have no recruiters out of thin air, so you get "diversity specialists" "head producers" "release managers" "product managers" "producer managers" and countless other fake positions for people who do nothing
meanwhile the same HR will block the option for skilled people to hire more staff under the premise of cost optimization
also leftists like to hire incompetent people intentionally out of spite to teach other positions a lesson, for them its extension of school where they get to bully others around and get paid for it
You better be saving up buddy. Youre gonna need it to make your own games when you get axed.
I have no sympathy for any of them. They have no backbone or morals if theyre willing to just take the shit that was thrown at them. Beta cuck bois like that cant make good games.
>final fantasy 7 (1997) had a budget of $145 million (adjusted for inflation is $264 millions)
Yes
I guess next time someone offers you money to sellout, be aware you’re dooming the people that put you in that position
Not my problem
Not my fight
Yes. The whole western industry needs to crash and be rid of the rot that has tainted it.
Making 70 dollars live service battle pass microtransaction lootbox woke games really paid off huh. I love how 30+ dollars games are owning the industry this year.
I hate modern AAA games and the games industry. I see all these layoffs as a net positive.
>spend hundreds of millions of dollars on diversity hires, putting them in bullshit positions like "community manager," "equity officer," etc.
>hire 20 studios that consist of nothing but bullshit titles like this and a bunch of freshly graduated "artists"
>outsource all the technical heavy lifting to poos in India, paying them $.25/hr while all the queer black trannies are drinking coffee made by inhouse baristas and spending company money on chipotle every day
>the only "work" these people are doing are attending virtual meetings to decide what to tell the Indians to program for the next day
>everything that comes out is a technical mess, all the trannies on the art team are making all the character models disgusting to look at
>spend a few more tens of millions to pay off twitter shills and streamers
>nothing is fun, nothing is innovative, nothing is exciting - it's the same copy-pasted shit you've seen a billion times over, the same mechanics, the same UI, the same design philosophies
John Romero has never seen anything like this before because he was making games at a time where 20 dudes in a basement could pump out shit like Doom and Quake and now you have end credits that are literally 40 minutes long because they're flushing hundreds of millions of dollars down the toilet by paying 20,000 people to "work" on a single game.
>20 dudes in a basement
doom was initially made by 5 people, then 1 guy replaced by another guy, and another guy joined, 7 guys in total, plus bobby prince made the OST
I think like 10 people worked on quake
I think the economic situation has something to do with it as we see huge layoffs in all major tech companies. But I agree, a decade of poor decisions are finally catching up to the games industry. morons had it easy and they fricked it all up. Best part is that they aren't getting out of this, not after antagonizing and shitting on their core customer base for years like that. A great reset is inevitable.
the major tech companies all suffer from the same bloat. google has live-in sushi chefs and twitter used to have a wine bar where they would serve 80 year old Bordeaux every single day
How do twitter shills and journos and industry proles simultaneously hold the belief that Economy is Best Its Ever Been Jack, and what is currently happening to their non-esssential careers based upon a populace having a lot of free time and money for luxury entertainment goods? Anyone know?
They just blame the layoffs on the greedy executives
>no mid or long term memory
>truth is more important than facts
>only allowed to get truth from approved sources
>they are always the good guys
>questioning or dissent will not be tolerated
The last one is vital, their entire life depends on it, you guys have no idea how much social pressure is applied in those circles and the consequences for stepping out of line.
Because statistics are lies, and rarely paint the whole picture. The economy is the best it has ever been from a context-free statistical point, but in actuality we've allowed a lot of industries to become borderline monopolies, so all of that money being made is mostly funneling to a few people and the rest are left with scraps. So it becomes an economy that is excellent if you have money, and not great if you're about 90% of the population.
40 years of short sighted corporate decision making and terrible governing focused exclusively on profit growth over economic health and stability have created a precarious and inflexible boom-bust system that enriches the elite and screws the employee. A good capitalist system relies on a large and healthy middle class driving the economy, and the elites have done their best to strangle the middle class in favor of their own enrichment, because everyone making decisions assumed people would just keep buying more of their stuff forever with no thought or saturation point.
>it becomes an economy that is excellent if you have money, and not great if you're about 90% of the population
do these people not realize that at some point the bubble will burst when people can barely afford to pay their bills, or do they just not give a shit
they have more than enough to pay the bills and the goyim will manage
history suggests that oligarchs simply don't give a shit and only realize the folly of their ways as the peasants are beating down their doors to drag them out for execution.
you'd think they'd learn that all that money isn't gonna protect them from an angry broke mob
business as usual
The difference this time is that people have been so beat down psychologically that no one is going to to do shit. They win regardless because none of you would step up with me and remove these people physically. Everyone is a fricking coward now.
The game industry will just morph to continue subjugating all of you and all of you will go along with it.
They win
It's just corporations copying what Twitter did. Twitter laid off most of its workforce, so large companies are trying to do the same thing to save money.
romero is a pozzed moron, who cares
and yes, talentless morons getting culled is good
Stadia wanted to save the industry.
But the industry did not want to be saved.
Imagine a world without piracy.
Imagine a world in which every game that is played is payed.
>John Romero was developing games at a time where a dozen people were considered a "large team"
>meanwhile Call of Duty Modern Warfare employed over 3,000 people just for maintenance on the game and Assassin's Creed Valhalla had 15 different studios work on it
romero is an out of touch boomer
Definitely especially since he keeps riding on the coat tails of Doom and Quake. He's pretty much that episode of the Simpsons where Homer keeps going on about how he bowled a perfect game.
Remove him from id Software and you get Romero unfiltered which is Daikatana
Especially since when he actually got the resources for a large team he fricked up just as bad as present day studios by burning millions on useless shit to crap out an awful game after years of delays.
He's more of a prototype for modern day problems than anything else.
>prototype for modern day problems than anything else.
nah, a frick up is a frick up but what leads to it can be and is different in this case
>good companies like Nintendo and Fromsoft have fired zero people
>I'm supposed to care about slop factories having less people to make slop
>Nintendo
>good
They make good games
They make many games
They treat their workers well, don't diversity hire ovehire overwork or crunch them only to throw them away like used toilet paper
no movie slop gay propaganda games
They are the only ones that stood against the unsustainable bloated graphics arms race that in the end would only lead to this video game industry death
Unless you are a fanboy of another brand salty at their success there is no reason to hate them. They are one of the last pillars of game Devs that makes actual games and will continue to deliver games
Charging near full price for yet another re-release of a game they made 40 years ago is scummy, including when Nintendo does it. And they don't "overhire" because of the socialistic France-tier Japanese worker laws making it impossible to get rid of permanent employees once they're on staff.
Why is it scummy? Just because it's industry standard to dump the prices after a month?
What other industry has this kind of price dumping?
Are you like moronic or something? 1985 wasn't a month ago.
>They make good games
LMAO
>They make many games
Bing bing, his 50 shovelware spinoffs, and the occasional release of a toddler game like Kirby isn't really a whole lot
>They treat their workers well
Sure if you love being paid like shit
>no movie slop gay propaganda games
Forced to dress as a troony in Zelda, Pokemon becoming more and more gay moviegames with each release, Bayonetta, nu Fire Emblem
>They are the only ones that stood
I don't care
>there is no reason to hate them
I hate them for the same reason I hate any other consolecuck company. Don't restrict your games to hardware, don't make it illegal to play your past (and often superior) products, stop being anti-gamer, stop being anti-consumer. I hope after Sony/Microsoft that they're next, hopefully Microsoft buys them so they all go down together actually
I present you the salty fanboy as mentioned before
>Nintendo
>Good
No, the great cleansing is taking place. The great filtering.
All the middle men, useless idiots and replaceable cogs are being thrown out of the machine.
You'll notice all the people being fired are dodgy "Assistant Executive Chief Officer of Talent Acquisition" and the people these "talent acquisitors" hired, i.e. diversity hires who can't do shit and have been a drain on the company and can't actually contribute anything meaningful.
Dev's like Fromsoft aren't firing anyone. Infact they're currently still got open hiring positions. Many strong studios are just fine.
It's all the people with coloured hair and tattoos that sit in the studio break room pigging out on snacks too much that are getting the axe.
Also, the shittiest one trick pony artists who can only draw pictures. Well, AI can draw pictures now. The people that can draw pictures, but also anatomy sculpt, unwrap models, texture things are safe. Anyone that has to jump through multiple technical hoops and has to actually work with the game engine is probably safe.
t. Games Artist who just got a 40k raise
>t. coping
Nah this is just corporations doing the usual mass layoffs and then slowly building it up again later for mass profits. You didn't win the culture war doing frick all
It's inefficient to just fire staff you moron to then have to have seniors train up new people, this ship has long sailed. The companies that do this may have been showing profits, but it was fake profit hidden under the wider success of the studio.
Studios like Rockstar North and Fromsoft don't fire swathes of people after every project, they properly vet their hires and make sure the people they're hiring are ones who will be in it for the real deal and not just after climbing ladders and jumping to other ones.
Games industry is full of middle management wasteage and diversity hire bullshit everywhere that can't do anything. They can barely communicate properly with each other. At our studio we have people from all different asian countries and ethnic backgrounds, and they all have to communicate with each other in english, which each of them is poor at, so you get literal Chinese Whispers happening where information is skewed and inefficiency runs rampart, and heads are realising this.
It's better financially for your board members to just have a team of white english speaking nerds making your game, or if Japan, just japanese people. It makes them more money.
All the purple afro's and blur hair streaks are being pushed out, and hiring white dudes is paramount again.
Nobody cares damage control shill. Your companies are marked as pariah. I will never no matter what you say youre doing, buy your slop.
This is the gamers budlight and im sure you know that means its going to be bigger and harder just like our wieners.
I think you're quoting the wrong person.
I dont think so.
What im saying is, i dont care if your AAA slop company is trying to hire white dudes and "be based" again. Its impossible for those people to be based. Its impossible for the "white dudes" that were working there to be based. I dont care if ea has an all white male company for the development of their next game. I will not buy it and im sure anon wont either. Its about more than just being "white dudes" because plenty of white dudes are beta homosexuals. Its exactly these kinds of guys that wouldnt have already left the industry 5 years ago to join other teams or start their own games.
It doesnt matter what AAA slop companies do, they will never be able to climb out of this hole. It doesnt matter what anheuser-busch does. Were done with second and third chances. Its over.
Do you believe guns kill people and not people who kill people using guns?
Explain yourself. If youre going to draw an analogy just do it instead of trying to obfuscate your message with leading questions because youre too scared to stand on the merit of your argument presented as it is.
Can such a thing as a good AAA company exist, and what would it look like, according to you?
It could and it I would say that it did. Nintendo was and sometimes is. The western AAA companies got to where they are for a reason and its mostly because they used to make good games at least for the time. AAA being a budgetary descriptir means you dont have to be a corporation to be a AAA developer but since AAA has also changed the parameter that determines that I doubt new AAA has any reason for existing outside of making movies.
A good development team and company doesnt make games to make money. They dont make games to please the customer either. They make games for themselves and in that passion and vision of making something they love they have a chance at making something good that will sale. The problem that modern western AAA has that has tainted their names is that their infinity budgets and team sizes have extended beyond the capacity to have fully dedicated to the ideal teams. Outsourcing is cancer because you cant bring those people into the dream that is the game your core team wanted to make.
Having feminists and trannies that dont make games curate the content of others isnt a healthy artistic expression.
I mean, I think bg3 is gay but its at least a passable passion project which is why despite the lgbtq+ team and game it hasnt flopped hard like other things.
The problem is that even if western AAA does smaller teams with freedom to make theyve already tainted their brands and the people in charge dont know what theyre doing. Its impossible for them to put together a team that fulfills this and to stay out of their way.
Its also a developer problem. In order to make a good game you have to be willing to take risks but inherently people that have to cling to corporations for permission to make games arent risk takers.
For me, I don't think AAA companies are inherently bad, and a good AAA company for me would look like it's run by predominantly white or east asian heterosexual men, no real other questions asked.
Youre going to be disappointed. White and Asian men arent a monolith. They are better for games development on average but it wont be enough to combat the issues I listed.
I dont think AAA is inherently bad either just that current AAA especially western are unsalvageable.
So do you believe guns kill people or do people kill people? You say whites or east asians won't be enough, which implies you want a new system. Who will create that new system, and what will their race(s) be?
Explain the analogy and though behind your leading question and ill comment on it.
There no new system that will be created. Currently succesful small teams will grow into the vacuum that crashing AAA corporations create. I dont care what race they are though I would bet it will mostly be white and asian men. In order for that to occur in western nations though the teams and companies cant exceed 50 because thats when legal dei requirements start to kick in iirc.
I believe that everything begins with people, so if you say that whites and east asians (the best races of people) are not enough, then nothing will be enough. AA companies will become corrupted and fail and guns will be at fault of killing people because people can't control themselves.
I believe that when the white man saw the ocean, he built a boat. When he saw the sky, he built a plane, and when he saw the stars, he built a rocket. Only east asians come close.
> I believe that everything begins with people
Im 95% in agreement with that. There are edge cases and aspects but primarily the will of the man is the primary factor.
I think our differences are in how much we view the impact if race particularly. I do think it will be predominantly white and east asian men building the new companies that make good games. I dont think that all white men and all east asian men are good at this. You have only but to look at the weak in body and mind of us to understand that if those people are the ones making the game it wont matter that theyre white or east asian or men. They will fail regardless.
The white and east asian men that are capable wouldnt have put up with the work environment that modern AAA had. Therefore, even if its white men left over after the purge, its not the ones we need.
And all I can say is, if you think whites and east asians will not be enough, then brownoids and Black folks will be far worse. I don't think whites and east asians are perfect, I just think they are positive on net. In an ideal world, perhaps we could individually select "good" people regardless of anything else, but that's impractical and maybe unethical. The next best thing is to select people based on race or maybe IQ, and that's why I keep bringing up race, not because it is the most important thing in itself, but because the most important things to me keep lining up with certain race(s).
There will be no "selecting" because the current AAA will fall. There will simply be games that succeed necause theyre good and those teams being able to make more, bigger, and better games.
This will just naturally end up with a 95% or more white and east asian male representation.
This is the truth, although the dumbos on here won't believe you unless they already agreed with you.
t. software dev
I want to believe, but I doubt it
You should, its not just the game industry its happening in. The economy is going down and everyone is trimming the fat and getting ready to hunker down and get through it alive.
Despite what many have tried to claim over the years, the tech industry is not immune to market forces.
You want to survive? make sure your job is actually producing. Your local accountant in the boonies is going to be fine because his paper pushing contributes something but the HR manager in Silicon Valley is gonna be working at Starbucks soon if they don't suck the c-suite dick hard enough.
You think any of the artists that make GOOD games can do all that shit? Almost all of the best video game designs have been from people who just draw
>t. Games Artist who just got a 40k raise
Hey if there's anyone who wants to give a fantasy illustrator a forever job doing game stuff, I'm here.
I scratch my balls and it feels good
t. game director
They should all be fired and theyre all the problem. Even the people doing the actual work that dont believe this shit.
Theyre all weak willed cucks that couldnt even stand up for themselves and their beliefs enough to put in their two weeks.
THEYRE ACTUALLY DEVELOPING GAMES AND CANT MUSTER UP ENOUGH COURAGE TO JUST QUIT AND FRICKING MAKE GAMES!
Theyre braindead beta homosexuals.
why do games need billions of dollars and a battalion of homies to be made
They don't these Black folk are just moronic
Federal reserve and blackrock israelites say so
Which studios who have been making good games also had to deal with layoffs?
WHAT DO YOU GET WHEN YOU CROSS UNFINISHED, SHITTY GAMES WITH HIGHER PRICES AND MICROTRANSACTIONS!?
The game industry isnt dying, its CEOs realizing they overspent and are now slashing as many positions they can to show they arent bleeding money from dumb decisions they themselves made. So dont worry, the billionaires are going to be fine.
I don't understand, how is this not completely understandable, normal, and easy to see the path out of?
>Companies bloated themselves on free ESG money making it so they didn't need to sell anything to turn a profit, so instead they instead were allowed to make garbage no one wants to buy.
>Game dev budgets have been inflating for a decade, to the point where even millions of box sales are barely enough to cause the product to break even, so games have to be loaded up with microtransactions and passes and unlocks and currencies and shit just to turn a profit.
>Game studios have been inflating their payrolls by onboarding a billion queer SJW losers who exist only to subvert and destroy and create nothing, but internal DEI policies (implemented because point 1) cause them to be mandatory employees.
Bro. All that's happening is that shit is collapsing. Companies trim the fat, they have no more ESG funding, and they need to start selling real products. Budgets will be trimmed, games will get smaller in scope, and slowly things will creep back into an older, more sustainable model that actually works.
This is a good thing.
>he actually thinks this is the epic game collapse we won! guys
Lmao lol even. Gachas and cash shop still sell. Games aren't improving or changing at all moron
Gachas exist because they are the only ones fulfilling the demand of attractive women
>Gachas and cash shop still sell.
I'm not saying they don't, and I'm not saying they will stop existing. Of course they're the norm, and most big companies will try and coast on them as much as possible. But it won't be enough to keep games like Diablo and Warcraft and Call of Duty and whatever else AAA multi-hundred-million dollar garbage afloat, and those games will be reduced to just being 0 game and 100% microtransaction shops and will stop being worth it for players.
Players want actual games, and we've had multiple months where small indie projects with no budget have pulled mulitple millions in profit just by being a fun viral flavor-of-the-month, whereas major AAA+cashshop releases have crashed and burned and taken studios with them in that same time. No one running the money is gonna ignore those signals and double down on the AAA paradigm in the face of that shit.
What players want is irrelevant in the face of every AAA wanting their own Fortnight or FIFA.
Every company that tries to do a GaaS nowadays ends up shutting down. So the problem will solve itself eventually
Redfall was GaaS? lol, didn't even know
It's what Harvey Smith and Arkane deserve
You would think so but that isn't necessarily the case. The mindset of upper management in these sorts of companies is utterly baffling. Most likely the only thing that will stop the trend is if a newer and more lucrative trend appears. Otherwise they will happily run their business into the ground and sell it and its assets off once they can no longer bleed it. And more than likely it is just going into the hands of someone with the same mindset that is already intent on raping the IPs they acquired in the deal.
There can only be one Fortnite and one Fifa. And Fortinte was pure luck.
You know that. I know that. But you need to convince corporate boomers and investors of that. Which is impossible. This whole song and dance isn't anything new. It has been on repeat ever since gaming went proper mainstream and the only thing that has changed is the holy grail that the higher ups are chasing.
Keep coping. Diablo 4 is a greedy pile of shit and was on the news for how bad it is. Still made money because guess what? Dudebros and normalgays are the mainstream and they outnumber idiots like you. They don't give a frick about quality and just want something to play and spend money on.
Blizzard and EA are the exception not the rule
I get the feeling you have never worked for an actual corporation before. What you say is fundamentally correct, but that just isn't how corporations work. There are generally innumerable barriers in the way of any sort of internal change to how their sort of business is run, and that is also assuming that there are sensible people there in the first place to attempt to change it.
>but that just isn't how corporations work. There are generally innumerable barriers in the way of any sort of internal change to how their sort of business is run
Yeah, no shit, it's not gonna be an overnight change of heart. But money is money and the suits understand the fact that they're faucet is turned off and just laying off a bunch of interns isn't going to put them back in the black.
That has always been the case, every big publisher is always chasing whatever they thing the last big moneymaker. It doesn't work and they lose hundreds of millions every time they try. This isn't new.
>Still made money because guess what? Dudebros and normalgays are the mainstream and they outnumber idiots like you.
Diablo 4 didn't make even close to enough money to keep operating for the year and the way their current cash inflow is going from their $60 cash-shop horse skins and lack of any box sales means the game will likely shutter in under a year. Yeah, it made some money up front, but that's not particularly important because that shit is burned trying to keep the game running.
Nah, what will happen is these motherfrickers will go bankrupt, gut the company, big giants like Microsoft and Apple will buy what's left for scraps and then it's back to business as usual. "if communism didn't work it's because there wasn't enough communism", that's how these homosexuals think. On a positive note we might see a renaissance of AA games from the smaller studios and publishers that will survive the onslaught.
>what will happen is these motherfrickers will go bankrupt, gut the company, big giants like Microsoft and Apple will buy what's left for scraps and then it's back to business as usual.
Microsoft has spent the last like, four years buying up the biggest industry players it can get its' hands on in hopes that just acquiring exclusivity on things like Elder Scrolls and Minecraft and whatever else will be enough to keep them profitable and make Game Pass the destination everyone goes to for games instead of Steam or Epic or whatever else.
Guess how that worked out? It fricking didn't, they're still not profitable and now they're scrambling to avoid monopoly suits AND they're not able to get people onto Game Pass despite owning half the industry.
Buying the rights to put Skyrim on your monthly subscription service does frick all when everyone has already played the game, and it sure as frick didn't help that Starfall didn't bring anyone in. The next game won't either.
Until freedom of speech and creativity are allowed again there will be no Renaissance
Once there are no fat problem glasses hr dykes breathing down everyones necks fun stuff in vidya will return
You misunderstand everything about this. Sony and Microsoft don't need profits, in fact I think Sony is actually doing very well and Microsoft is one of the biggest corporations on the planet. What happened is that they set their intended profit goals insanely high by hiring on too many workers, and then get rid of them when said goals aren't met. Essentially the upper management, which consists of all the trannies in HR or the top brass, benefit from all the cash flow and cut the developers and people with talent out.
Sony is not going to stop producing moviegames, Microsoft is not going to stop sitting on their ass or backing ugly pieces of garbage like Starfield. They're simply just going to wait to hire another flux of hapless developers to pump out said games for them and cut them loose in 2026 or 27. The cycle will continue forever
I don't know if you know, but both Microsoft and Sony are currently jumping to get cross-platform game releases because they can't do shit with exclusivity anymore. I'm not saying they're going to go bankrupt tomorrow, but they sure as shit are not in a healthy place.
There's a difference between "they are not profiting enough for investors" and "they are on the verge of collapse"
They are still making a profit, but not to the extent the investors want. When they say they are changing business models, it does not mean shifting to AA releases it means trying every method to squeeze money out of consumers (including PC releases) and I assume shutting down studios so they just start paying pennies to Rajesh and co. to develop the moviegames instead of the 150k salary Californians need
Society is going to collapse before Sony and ESPECIALLY Microsoft does
propaganda bot
>games are gonna be good now we're firing all the **insert group Ganker doesn't like**
still never buying a ps5
Good, don't. The industry has got a long way to go before they're worth spending a dime on.
But this is a nice start.
Things would change if the correct group of people were replaced, but in this case none of them are affected.
People getting fired are marketing, community managers and other adjacent positions, which don't change anything about a game's quality.
The problem is that these companies third worlders to be code monkeys for their projects.
>Companies bloated themselves on free ESG money
You have got to get the /misc/ dick out of your mouth. Companies went publicly owned after a few good games in the late 90's - 2010 and then tried to keep up scaling infinitely to appeal to stockholders and ended up unsustainable and are now suffering from it. There is no conspiracy that some group with an infinite amount of money just dumped it into game dev for the sole purpose of pissing you off by adding blacks and gays. It was objectively bad financial planning by CEOs and greed. Plain and simple, you're looking for some outlandish explanation because you can't comprehend that people are just idiots sometimes
Every company in the world went through marxist zogbot employees. Now we're seeing how much these marxists are worth. Nice degree you transvestite Black person but you're as dumb as a bowel of wet leaves. You just sit in the office dilating now your ass is grass. I hope they purge them all
uh huh
Yeah huh, do you think all these brown people and women are getting degrees because they're qualified? If they were qualified they wouldn't be getting fired
homie you're just looking at the symptom and not the cause. There is no magic investment groups pulling the strings in the background. Diversity hires are just the popular thing to do since 2012 because companies can pat themselves on the back. Everyone could have told you that hiring based off some quota won't get you good products, no one is disputing that moron
Diversity hires are a thing because it's all colleges are spitting out. 9 to 5 rejects that can't do basic addition and want to sit in a cubicle all day and talk about how they're gay
NOOOO SHUT UP YOU FRICKING troony! EVERYTHING GOES BACK TO MY EPIC WORLD-CHANGING SUPER IMPORTANT CULTURE "WAR" THAT I'M A BASED EPIC REDPILLED CHAD WARRIOR IN!
it's both, moron
A lot of these companies could absolutely keep growing but everyone of them is a loss leader with failed game after failed game. It's not a "muh infinite growth late stage capitalism" boogeyman. It's shit games created by people who hate their customers in a modern progressive corporate culture setting funded by money from investors who were circle jerking over meeting ESG quotas for imaginary gains that they assumed would come from black rock which would make them more attractive to other investment groups since black rock is the kosher for passover symbol of the financial world. Money being pumped into their company means more quarterly payouts for them. THAT is the full picture of what is going on.
>over meeting ESG quotas for imaginary gains that they assumed would come from black rock
meds
investing is a schizo theory now?
>The Game Industry is dying
Nah it's just finally realizing it was living beyond its means (through hiring a lot of deadweight) and shedding the fat.
the parts that didn't engage in these moronic practices, notably the Japanese industry and smaller scale studios are all doing fine.
A lot of you fat fricks could learn a thing or two from this. Eat a salad.
>useless hacks who've only made gaming worse are getting fired
>this is supposed to be a bad thing for gamers
Yeah I'm not really seeing it.
Not my problem
thats nice im gonna go jerk off to some glorious hentai
my neetbux pays more than they make, or made LOL
What can I say, it's a doggy dog world.
Hope all these homosexual third worlder "game devs" from Black personfornia fricking die.
Total troony Death.
Heil Hitler. Sieg Heil.
I feel the same way.
CRASH CRASH CRASH CRASH CRASH CRASH CRASH CRASH CRASH CRASH
I really wish that we'll reach a point where we can actual discussions on Ganker without the need of a buzzword filled opening post. Because I'm sure you, OP, think that everyone here excluding you of course is an overused insult that is just a word for "I'm fake insulting you". It's like the clickbait of Ganker.
Regardless of your post, there's something to be talking about the many layoffs. It's clear at this point, that during the pandemic they might have overhired, it only makes sense when most people would be on the internet to have more people to provide a product and because everyone went back outside there was too much supply and too little demand.
There is also the acquisition of Activision where there was an abundance of people working on the same job, and the fat was trimmed. Although to be fair from what I can tell, more jobs have been kept. Stuff like that happens with merging.
Lastly, I can always blame devs for shipping unoptimized ugly shit, but I can't blame them for doing their job. If you take the best programmers and force them to create a game like SSKTJL in the exact same way as it came out in our reality, then there won't be that much of a difference.
It's like hating on a worker because he built ugly building despite the fact that no matter how skilled he was, he had to follow the requirements. So I hope these layoffs actually refer to the decision makers, devs or not.
And lastly, at some point for any product it's better to have somewhat smaller teams. Up until now only GTA or RDR2 had incredibly large teams. But check this, the credits for SSKTJL:
90+ minutes worth of credit. At this point, even if you factor in the fact that they prepared their 13 seasons in advanced, this amount of people is too much. And some jobs like the UI/UX should be handle by less otherwise you will have too many inconsistencies. Better to have a smaller team that can coordinate better.
Is Hollywood next? I couldn't be more than happy. Now stop spending a half billion just to show us black gays kissing and instead make fun stuff again
It should be, but more likely any studios that are really hurting will just look at being sold off or merging. And most of them are too far gone to be able to cut out the cancer that is killing them.
I don't think Hollywood has ever had anything resembling mass layoffs and whatnot because of the many unions for the different roles, along with them being based out of commie states like Cali and New York. Good worker protections, but lots of gay shit too lol.
Is the western AAA industry dead or is this the beginning of a resurgence?
I'm not laughing. We told you all, in an industry where it takes code to make games, you all needed to learn to code. But you didn't. You couldn't. You were incapable of it.
That's not funny. It's sad. That sort of root lack of competence is just depressing, and makes one lose a little more of their faith in humanity as a whole.
Not my problem, suck it down.
>spend dozens of millions of dollars on games nobody wants
>industry suffers
Imagine my shock.
>Dwarf Fortress devs not affected
>Noita devs not affected
>Splatoon 3 devs not affected
>FromSoft, Valve not affected
I don't care lmao
Dwarf Fortress Black person has spent the last several years adding troony dwarfs and gay animals and despite making over 150k a year now on donations and sub's and game sales to solve the """ medical bills""" he used as an excuse for decades on why the project was so slow, the project is exactly as slow.
And still no multithreading.
>Dwarf Fortress devs not affected
What, is he going to fire himself?
I don’t get why anyone would work as a game dev today with rising inflation and rent prices, you’re better off working as an engineer or tech consultant, Ubisoft is literally dying simply because nobody wants to work there anymore.
ubisoft is dying because they think they need to spend 200 million dollars minimum to make a game otherwise their staffing can't internally be justified
if your staffing can't be justified you get fired, so everyone in the company is making sure the games cost 200 million dollars
however ubisoft now owns no valuable properties. assassin's creed has no value, far cry has no value. these names mean nothing to anyone and cannot sell games
so what should ubisoft do? ubisoft should make 8 games at once that have 40 million dollar budgets
what will ubisoft do? actually go bankrupt within 2 years. lol!
>AC Mirage flops
>Prince of Persia flops
>Skull and Bones flops
I hope they die but likely Snoy will purchase them.
Ubisoft has like 7000 employees last I checked which is so hilariously insane I can't even fathom how they keep enough money rolling in to feed that beast considering everything they do is flopping.
>Ubisoft has like 7000 employees
Anon, they have over fricking 21000 employees worldwide.
Must have been just the main office site I was looking at then that said 7000
>and you're laughing
Yes I am, and I'm tired of pretending that I dont.
who cares, the rabbis in suits won't be running out of people to cannibalize for the next century or ever no matter how many people get laid off
>The Game Industry is dying
AMERICAN game industry is struggling. Decent amount of European and Asian game industry is doing perfectly fine.
Turns out if you have zero control over capitalism and let gigantic megacorporations swallow all the small devs and force them to spew out the same trash over and over again with increasing microtransactions and bad deals, you'll eventually kill your golden goose.
From Software doesn't drown you in microtransactions and slop. Larian doesn't drown you in microtransactions and slop. Plenty of other good examples in those regions.
>game industry employee: abloo bloo my job
>also game industry employee: https://youtu.be/JGgc9VQREpo
>The Game Industry is dying and many innocent devs are losing their jobs
can't imagine why
>innocent
Hmm
Obviously AI powered or supported small studios are the future. AAA is done for
>AAA slop is dying
and nothing of value was lost
Wow who knew that arguing with/insulting customers and making games they specifically don't want was a bad financial decision?
AAA goyslop is dead.
Long live the era of FOTM games that are made to be fun, instead of being made to nickle and dime you with GaaS/Microtransactions/Battlepasses.
>all the diversity hires from western countries get gutted
>all the contractor pajeets will keep their jobs because 20 of them cost as much as 1 software engineer in the US
India won
india world super power
thank you sirs for having a GOOOOD morning!!!!
Remember b***h bastard do not redeem the Linux and always use teh andoir
>marketing
>communications
And nothing of value was lost.
>marketing and communications
not a job
Both are, but their relevance varies by what kind of company it is and the product they sell. Any company that actively vies for market share in their field needs some amount of marketing, be it via an in house team or otherwise. And any company that manages a product that has a large number of users needs someone to manage communications to their user base. That being said anyone who specifically advertises themselves as being focused on those roles though is usually someone who wasted money on a degree without realising how oversaturated the market for such things are because they are low hanging fruit degrees. So real jobs, but that person is a waste of space.
They were warned a lot that following the trend of catering to people who don't play games would lead to this
If you wanna blame something blame the suits who took blackrock dime
You won't get sympathy from me
The gaming industry has become like film: run by suits that don't actually engage with the medium.
Guys at the top do not understand game development (or what makes a video game "good") and can pretty much only make decisions based off marketing/financial data.
This leads to moronic maneuvers like developing a live-service battle royale in the year 2024.
This
coyote vs acme film is going to be deleted now with no way of showing it to the public. And the current CEO of Warner took this decision without having watched the movie at all.
>Sega just picked up the 17 year streak moron from Disney after the board threw him out
Kek Personagays are in for a world of hurt once this dude starts swinging his dick around.
>once this dude starts swinging his dick around.
you mean his nose, which is twice as big.
David Zaslav will always have my respect for being the first CEO in the entertainment industry to fire a female bishop of wokeness in Ann Sarnoff. It's definitely not enough to just run around with ax chopping off heads, though. Especially when you're also trying to kinda half-appease the problem causers like Zaslav does. The entertainment industry needs people who know videogames/movies and want the Marxist frauds and empty suits out and the actual hard working, customer-oriented artists in.
While we're talking about chasing out the frauds, here's an idea for an interview question: What is art? If they say that the art is self-expression, they're gone. That's nothing but pure ego-driven Marxist babble and/or blind conformity to what they heard on reddit. If they give a more nuanced answer about using abstract means to deliberately invoke emotions in the audience, they've passed the question.
>What is art?
Hentai
>The entertainment industry needs people who know videogames/movies and want the Marxist frauds and empty suits out and the actual hard working, customer-oriented artists in.
The problem here is that the industry keeps chasing the infinite growth meme. They keep trying to reach new demographics because white/asian straight males are already their customers. There is no growth in only pandering to those men even if they are a stable paying audience.
Please. This idea that Marxist race and gender warfare means that you'll get more non-whites and women playing your games without losing the whites and men in the process is an extremely shallow approach and has been utterly demolished consistently for the past decade. In an era where the potential audience for media is getting bigger, there was a spike driven by curiosity from previously poor countries followed by a plummet as the world responded to what the west has been putting out with absolute disgust. If it was about acquiring a wider audience, the tree of woke would have been dying with most of its poisonous fruit still on the vine.
Corporate America has aligned themselves with an anti-accountability movement in an effort to destroy the free market and become invincible via protectionism. It also allows them to justify firing old EXPENSIVE talent who could make demands and replacing them with CHEAP interchangeable diversity hires that they can just fire if they fail to be """team players""". You couldn't ask for a better environment if you're a fraud who shouldn't be an executive. And because they've also been brainwashed by communist propaganda, they didn't foresee that not all workers are created equal and that the bad workers would destroy the reputation that those great talents created.
>make shit game
>No one want to buy
>oh No the horror, I lost My job
Sooner the gaming industry dies, sooner it can start to rebuild. Sometimes there is no fixing it. Just let it die and start from fresh.
>and start from fresh
Unfortunately that is an assumption. Just because the current crop of companies might die out doesn't mean that any newcomers won't follow in their footsteps if they are the same sort of corporate structure. Western AAA is doomed and there is likely no coming back because of the sort of profit margins and delusions their upper management have. If we are lucky AA will step in to fill the vacuum, but there is nothing to say they won't end up with the same fate as time goes on.
The only hope for the industry to heal is for it to crash. Billions in dollars must be lost, driving out investors who don't care about the medium, only money and inserting political propaganda for more money. Only then the industry will be repopulated by people who actually like games. Greed is what brought down Atari, greed is what will be the undoing of the psychopaths that hold an iron grip on the industry now.
>I've never seen anything like we're seeing now
yea that's been what consumers have been saying repeatedly for the last 10 years of DIE agenda slop. developers can GET FRICKED I have zero sympathy for all these wokies losing their cushy makework jobs.
I hope they become hobos and get stabbed by nigggers in scat francisco
CAN YOU FEEL IT ANON? CAN YOU FEEL THE AGI?
Leftycucks and diversity hires losing their jobs is hilarious though
Now, show how many of those devs were actually doing any work, and how many were "managers" "venue managers" and "production coordinators"
I genuinely don't give a shit. None of the people being laid off or affected are studios I was a fan of. In fact, they're the ones that encompass what I hate in this industry.
If you asked me, things are healing.
Nature is healing.
Sorry for what, get woke go broke
>many innocent devs are losing their jobs
they should be torched in the main square
we told you industry (by that I mean american AAA production and american companies, includes sony as well) was going in this direction since x360 era. the bubble had to burst eventually. I don't feel sorry for DEI ESG bootlickers.
Name a single dev that had measurable involvement in any game even remotely successful who got laid off. Anything less than that, including failure to reply, is both literally and metaphorically an admittance of your lust for wiener.
Hold on let me pull up the commit history of various AAA studios.
Take your time, you don't want to frick this up.
They can choke for all I care, everyones ruining games I like
if they're good, they'll find another job or found their own studios
Good
I hope it all crashes and burns
AAA, publishers and large companies managed by investor committees are quite literaly cancer that's killing videogames everything bad about modern vidya flows from those, the sooner it all collapses the sooner vidya industry can begin to heal
How many japanese studios are being affected?
God I hope its Atlus.
Some job-losses-turned-seppeku's might get them to stop being such lazy hacks.
So far none, which is funny because their economy have been fricked for years.
None, because mass layoffs are nearly completely impossible in Japan unless your company collapses
You're expected to work until you die after all, the profits don't matter. Also most Jap gamedevs are paid like shit kek outside of maybe Nintendo senior devs
sony had like 900 layoffs I think?
Not sure if that affected any japanese people though
They hired too many useless people who are actually making games worse. Good to have a reset on talent. Hopefully they will be more selective in the future.
Why don't all those super skilled developers get together and form co-ops with fair hiring and self-management practices, so they can all create smaller games with worse graphics that blow bedroom indies out of the water, earning them more money.
That's right I am
Sometimes you gotta separate the wheat from the chaff
>talentless leftists losing jobs
OH NOOOOOOO
NOOOOOOOOO
Try and go a day without making everything muh left muh right.
You'll realise you can't and are severely mentally conditioned.
You're so right, now I feel bad about Black folk and other diversity hires getting laid off and overdosing on heroin as they become homeless bums
stfu moronic "centrist"
>shitty outdated meme "I AM SILLY" strawman
Are you 12?
You aren't fooling anyone
>noooo you have to pick a side
The average /misc/tard cannot go a day without making something about politics even if they have to desperately force it. It's like when bad games flop and we all agree it's because of obvious awful shit about the game, then Ganker creates an alternate reality where "all the leftists" like it and all the based right wingers hate it. It's pure delusion.
I am indeed
Only good things will come from this.
Get woke go broke.
think the layoffs have more to do with shareholders trying to make quarters look better and save money than it does about them going woke
>irrelevant boomer yells at cloud
None of this makes any sense. I was taught in school that diversity is our strength. Why is this happening here while the xenophobes in Japan get to keep their jobs?
>You're laughing
yes
I have no sympathy for any dev working in the industry that didn't see this coming. People have been vocally complaining for half a decade that the AAA model of chucking everything at making an appeal-to-everyone-make-all-the-money megahit with gaas and mtxshit was not sustainable or a realistic business model, and suddenly people are surprised that it leads to corporations reviewing their expenditure and going "yeah we shouldn't be carrying this level of expense, cut the jobs"? Anyone with half a braincell should have been looking for a non-vidya job for at least 2 years by this point
because it didn't grow so unsustainably before now, and it wasn't full of so many useless workers
I've never seen the industry like this either, bloated and corpulent. Trimming down the fat is welcomed. Maybe the ones who are left will get a clue and start making good games instead of spread propaganda for outside interests.
I know of a company that fired 700 employees after hiring a Artificial Intelligence bot with OpenAi.
This is the power of machines, the same is being applied in the videogame industry.
Blue collar jobs aren't safe anymore. Nothing is.
That company's name? Albert Einstein
I accidentally opened terminator picrel and it jumpscared me a little
>"I am so sorry for everyone who have lost their jobs!"
I'm not, good fricking riddance to all the women and anyone with unnatural hair color or pronouns in bio. You can't hide behind 0% interest loan hoaxes anymore, the matter of the fact is you've always been a fricking worthless money drain for the past 10 years.
Haha dumb feminist b***h jobs go brrbrbrbbbrbbrrrrrr
seems like a lot of brain dead chuds are reveling in the bloodbath now because a lot of theoretical homosexuals have lost their jobs but i assure you a great majority of those laid off are straight and white. with the hollowing out of institutional knowledge and pipelines, video games are about to be bad for the next decade plus. the games we do get will be unfinished and broken. but at least you can enjoy the thought of bobby kotick having another yacht while you save up for a shitty vr helmet to jerk off to immersive troony porn with.
Games have been absolute trash for the last decade you fat homosexual. I hope some of these people kill themselves
>video games are about to be bad for the next decade plus. the games we do get will be unfinished and broken.
is that supposed to be a change from the current state of western AAA
I would love for somebody to research the jobs of all those tiktok women that post "my day working as a ... for [developer]
and see if 100% of them got fired or just 99%
a lot of them are diversity hires and women, they don't talk about it because they don't want to draw attention to how useless these people are. It's no coincidence that devs are talking about "hiring all the blacks" that just got fired
i just play dayz, dont give a shit about nig nog pozzed games
not my problem, i don't play goyslop, FOTM and games with homosexualry
>Who got hit by this wave of cuts?
>The thing that’s gone unspoken, but should really be said about layoffs that are often targeting junior level staff, is that it’s basically undoing all the diversity steps that the industry has taken in the past few years. Because who are juniors? Well, they’re industry newcomers, who are women, queer people, people of color. It’s always disproportionate, because the industry is hostile for us. We can’t get seniority. And if we’re always the last hired and the first fired, then we’ll never get seniority.
not my problem
My brother is in the industry, but I cheer for this. All the best to him. But video games are mostly gigatrash.
>The Game Industry is dying
This cope is funny
to be fair the industry is already dead, it's on life support by these huge too big to fail companies. That's how sony can have entire studios with employees in different countries that haven't produced anything in 20 years full of cubicle diversity hires
To be fair you've been claiming the industry is dying for a quarter century now.
>IT'S ALL CUZ OF DIVERSITY
It's cool if you believe this but the issue will never be fixed if you ignore it in favor of things that further your own political agendas. You need to decide which is more important.
when your pool of employees are women and gays you can't make games, people have been saying this for a decade. DEI women and brown people couldn't make a sandwich let alone develop a videogame
>The Game Industry is dying
overblown. AAA slop is reaching its obvious conclusion and these companies were bloated because of massive COVID era booms.
Turns out diversity quotas hurt industries. Who fricking knew?
Oh no, not the "game industry". An industry in which I am not employed, and does not exist for my benefit.
It hurts me to see the game industry in trouble!
we need to start crowdfunding these black trans geniuses and pay for their rent
>trimming the fat, getting rid of the useless eaters e.g. the tiktok prostitutes who 'work in tech' and do nothing but eat and socialize all day
Guess they can try making an OnlyFans.
Biden economy is strong, shut up Chud Romero.
>innocent
https://streamable.com/y6wo2b
Thing is, none of this makes sense. Gaming is more profitable than any other entertainment industry, so why is this REALLY happening? I feel like people are avoiding that question.
I feel like the tech industry got too wienery and just made up thousands of fake jobs and now they're dealing with the consequences of that. I think Elon Musk firing half the workforce on twitter and showing that not a fricking thing changed woke up a lot of these companies which is why they're all firing dead weight
Nah, it's not just dead weight, people are getting let go that have a decade or more tenure at these places. It's also not just the games industry either.
The jobs aren't fake it's just places can't support the exponential growth that they planned for so are right sizing.
Elon Musk rimjobbers get the rope btw
>implying there hasn't been dead weight bloating the industry since 2007
>2007 was 35 years ago
Think of all the good shit they could have been making while funding was easy to come by.
Or don't.
Yeah, but the main stipulation of getting access to that funding, was churning out subversive goyslop meant to take advantage of consumers.
they were hired in first place to insert their propaganda in games, they cant do anything else
They've been eating avocado toast and sitting on their hands for 10 years
I think a core issue is the graphics exploded far quicker than the industry could manage. One guy did all the graphics for Doom, I think two did it for Marathon, fewer than ten guys did KOTOR and Halo CE. Similarly with the Xbox 360 era, but a little larger. Then you get to the Xbox One / PS4 era where PC graphics capability exploded and all of a sudden dozens and dozens of people were needed to do what a half dozen did in the past. Aside from Blackrock and all the other rot in the whole American nation, that was one of the few unavoidable issues. But AI will fix this, so you’ll see a big shift back towards tiny, closely knit groups of guys doing cool passion projects that turn small profits, or occasionally blow up huge like Halo CE did or Helldivers 2 now. AAA is dead. But the best is yet to come.
The market is healing. The unnecessary deadwood is being burned away.
Didn't Romero and John quit their soulless vidya game factory jobs and use the equipment to make doom? All of these developers being laid off from shitty publishers should just take it as a blessing. Afterall they are all talented individuals right? Surely they'll be able to open or join a small indie studio and make great games right?
And, as per usual, blame leftists.
The mind of a hypocritical human will always fall to the left side.
No act against hypocrites is immoral.
Remember, they are so insane that one of them just immolated himself for palestine
The left started it.
The right is always correct
Read Mein Kampf, he predicted everything happening now.
does anybody have that doom eternal parody webm where the guy jumps around shaking the camera firing one or two rounds between switching weapons
These UI parodies are supposed to be funny but they just make me irrationally angry because of how true it is
I personally have no sympathy for the DEI hires getting laid off, especially the white women and troony hires.
But the sad reality is that many of the mediocre israeli nepo hires will still remain in the industry.
In fact, many of those people are responsible for taking ESG investments and shitting up the Western game industry since they can secure management (upper or mid level) positions just by being a israelite.
They will remain with these companies through thick and thin, and the cycle will repeat itself once again
Reminder that a israeli CEO has more in common with the average israelite than with a white CEO.
You get what you fricking deserve.
Stop making subversive israelite propaganda then
No one outside of very close family members has ever helped me, I just don't give a shit about the problems of strangers.
AAA games are also putrid trash for the most part and I can spend the rest of my life playing retro games, the industry can die as far as I'm concerned.
I don't give a frick about the AAA gaming industry. It needed a collapse. There will be a renaissance among the indie studios and a new and better industry will begin to take shape. This was much needed. AAA studios have lost sight of what gamers want - a good and fun fricking game absent of greedy practices.
it's not really that big of a deal. the studios are literally only firing, like, 4 percent of their people, that's all. a totally miniscule number. sure, tens of thousands of dudes being laid off sounds dramatic, but it really isn't. it's just a tiny percent of the people in the global vidya bisniss.
it seems the market is oversaturated and alot of big companies just arent able to make money with these inflated game budgets. The strong will survive and the weak will wither and die
I don't know why people suck off whites in the tech industry so much. They're just as incompetent and mediocre as the israelites who run the show.
Poosheet and Wang are more efficient workers, unironically.
If you think this is sucking whites off, then you're saying I think brownoids are perfectly cool and normal people.
Then how about instead of accepting outsourcing jobs from our studios you just make some good games?
>The Game Industry is dying
Healing*
I was found in my locker, rendered unconscious from the pain which I later found out was undiagnosed severe Lupus SLE. I asked my managers to help me up, I held my hand out for help. They told me meet them outside, and they fired me after I struggled to stand for 10 minutes. I didn’t fricking start crying about it and posting about it, in fact, I didn’t even tell that story until I was financially secured and stable again. Game devs need to get a fricking grip. They’re all aware of the bloat of their industry, and we’re in a competency crisis like never before. Because money is being printed from thin air, they can hire literal morons so long as they suck dick. Being competent and honorable seems more a detriment nowadays, whereas if you take advantage of HR and theyir catch-22’s you are automatically lauded for being “so strong and fierce.” So, either suck dick, or stop trying so hard that your identity gets wrapped up in your career. You are greater than what you produce for society. Don’t fall for the israeli trap of trading your divinity for a paycheck.
Good.