You're not a gamer if you haven't ascended even once.

You're not a gamer if you haven't ascended even once.

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  1. 5 months ago
    Anonymous

    “Clearly I must be a real gamer in ascended Lol.”

  2. 5 months ago
    Anonymous

    Nah NetHack sucks and the game mechanics are way too obtuse

    • 5 months ago
      Anonymous

      Which roguelikes are actually good

      • 5 months ago
        Anonymous

        the doom one

        • 5 months ago
          Anonymous

          truth

      • 5 months ago
        Anonymous

        I couldn't name any sorry. NetHack is the only one I've really played.

      • 5 months ago
        Anonymous

        Tiny Heist.

        • 5 months ago
          Anonymous

          >looks like vvvvvv
          I really thought that was just going to be a coincidence, will try it out along with

          the doom one

      • 5 months ago
        Anonymous

        I liked Tome4

      • 5 months ago
        Anonymous

        infra arcana
        i also don't hate WazHack

      • 5 months ago
        Anonymous

        >tileset
        you didn't beat the game

        dungeon crawl stone soup and brogue

      • 5 months ago
        Anonymous

        caves of chud

        • 5 months ago
          Anonymous

          >costs money

          Truly the most israeli roguelike.

          • 5 months ago
            Anonymous

            No, it's on gog

      • 5 months ago
        Anonymous

        shattered pixel dungeon
        also widely regarded as best game made for phones

        • 5 months ago
          Anonymous

          This.
          >free
          >has a great UI that's easy to use
          >improves on the original
          >still gets updated to this day
          >has its own wiki so you can understand what game mechanics actually do
          >has in-game beginner tips and tricks to help you get started
          >fun
          no reason not to try it.

          • 5 months ago
            Anonymous

            NTA, but I find it a bit too simple, not enough to discourage me from playing it. I keep getting my ass raped using Gandalfa and thief, because of those pesky flies. any tips to deal with them?

            • 5 months ago
              Anonymous

              in what way? you mean there aren't as many playstyle options or not enough enemy variety

            • 5 months ago
              Anonymous

              It's good for beginners. For the flies, remember that when they split, the newly-created swarm can be sneak-attacked on that turn immediately. It's also worth nothing that they will only split from direct attacks, so if you're low HP, then it may be worth picking them off with staffs. Also, they occasionally drop healing potions, so don't be afraid to pick one up and chug it midfight if you get the chance. And lastly, just like with any other swarm of enemies, use the doors to chokepoint them so you don't get overwhelmed. Sneak attack them when they follow you through a door, if you haven't been doing that to every enemy already.

          • 5 months ago
            Anonymous

            shattered pixel dungeon
            also widely regarded as best game made for phones

            The entirety of its gameplay boils down to "kite enemies to doors".
            I watched some guide to see what I was missing and the only other thing was knowing when to roll dice on unid'd potions (or was it items). So meta knowledge you'd acquire either from hours of trial&error kiting enemies to doors, or alt-tabbing to a wiki guide.

      • 5 months ago
        Anonymous

        cogmind
        infra arcana
        shadow of the wyrm

      • 5 months ago
        Anonymous

        Vanilla Angband. It's the Diablo of roguelikes (the reverse actually, Diablo was explicitly inspired by Angband's predecessor, but more people know Diablo these days). Start in town, go into dungeon, get loot, return to town, repeat.

        • 5 months ago
          Anonymous

          i thought i was the only one who liked vanilla. most variants bloat the game. my ideal roguelike would be angband's gameplay + brogue dungeons/interactivity

      • 5 months ago
        Anonymous

        sil-q

        you can even stealth your way through it

      • 5 months ago
        Anonymous

        dorf fort adventure mode in a few months when it gets the ui update

      • 5 months ago
        Anonymous

        i only played unreal world at real length
        most other roguelike I mostly just play at surface level before getting bored and dropped it

      • 5 months ago
        Anonymous

        Dungeons of Dredmor
        Risk of Rain

      • 5 months ago
        Anonymous

        Infra Arcana

      • 5 months ago
        Anonymous

        poschengband

  3. 5 months ago
    Anonymous

    I've made some attempts over the years but I just don't feel like it's worth it. The late game of Nethack is hot garbage.

  4. 5 months ago
    Anonymous

    I've ascended in nethack 26 times

  5. 5 months ago
    Anonymous

    Hachi generally always dies on the second floor for me. Then I go play dcss and get ass raped by boulder beetles instead.

  6. 5 months ago
    Anonymous

    I ascended in DCSS with like 6 runes a long time ago.

  7. 5 months ago
    Anonymous

    >t*les
    You didn't beat the game, troony zoomie.

  8. 5 months ago
    Anonymous

    i'll take my time, unlike all other vidya gaems i don't have to rush with roguelikes and can sit on a turn for weeks

    the perks of being a casual gamer that plays RL is i can actually pause my vidya, for anything, at anytime

  9. 5 months ago
    Anonymous

    i have never beaten an @man game.

  10. 5 months ago
    Anonymous

    why is it called nethack anyways?

    • 5 months ago
      Anonymous

      So there was this game called Rogue. Some students wanted to build off it but the kids who made Rogue wouldn't share the source code. They ended up making their own gamed called Hack.

      When they graduated or whatever they gave the source code to Usenet groups who worked on it over the internet and thus it became Nethack.

      • 5 months ago
        Anonymous

        thats pretty neat

  11. 5 months ago
    Anonymous

    I like nethack but don't like the changes they're making
    The game is solved but it's also over 35 years old so they're trying to change the gameplay to...make people learn a new way to solve the game
    Ascending in Nethack is largely just filling out your ascension kit, stopping a few times on the way to flesh out the nonmandatory things (levels from wraiths, nurse dancing for hp, etc).

    Once you know the general strategy of what to wish for and the importance of key items like unicorn horns, you've come a long way to understanding how to beat the game. There's still a lot of depth mind you, Nethack is very complex, but most of my ascensions boil down to "get SDSM/GDSM from magic lamp in minetown, offer corpses on altar to get aligned artifact, find a bag of holding then just rush onwards while covering your intrinsics/extrinsics checklist". The power of an early wish in minetown trivializes the early game (the only truly difficult part), and once you complete your quest, most classes are in full on go mode.

    • 5 months ago
      Anonymous

      Well that's why you get all the personal challenges you can do, like atheist
      also why forks exist, to give players the option to change up those parts a bit

      Personally like Unnethack a lot, mostly because it avoids the things you said, getting DSM actually requires you to have seen the dragon in question once and there's less chance of gamebreaking early game wishes (lamps can only wish for nonmagical items)

  12. 5 months ago
    Anonymous

    Any roguelike with an extensive world? The first one that mentions Adom or Elona, gets shot

    • 5 months ago
      Anonymous

      how big was the world in zangband? i never got very far.

    • 5 months ago
      Anonymous

      ToME
      CoQ

      • 5 months ago
        Anonymous

        >ToME
        Does the steam version have anything new? Should I just pirate it, or just download the free version

        • 5 months ago
          Anonymous

          Don't think so.
          There are various DLCs for it that add new campaigns.

    • 5 months ago
      Anonymous

      Tales of Maj'eyal has a pretty large world

  13. 5 months ago
    Anonymous

    I think I fell down a trapdoor into the big room and got gangraped and said frick that game

    • 5 months ago
      Anonymous

      I can almost guarantee you there was a way out
      that's why your equipment is shown to you at the death screen: so you can get a final look at how you might have lived

      • 5 months ago
        Anonymous

        Usually but not always the case
        Dying to a gnome with a wand of death early on is unavoidable, even if incredibly rare I've had it happen to me at least once before they made gnomes not spawn with /oD
        Also randomly dying to any poison including poison bees and falling into a spiked pit
        There's also bones levels which are funny, but I've had dumb shit like stumbling onto a level I died on previously because a monster walked over a polymorph trap so now there's a Black Dragon in the gnomish mines
        Fortunately these dumb instakill mechanics are only a threat in the early game, there are some other dumb instakill mechanics later on like Medusa but you will actually be prepared for them in advance

        • 5 months ago
          Anonymous

          I completely reject the idea that anyone can complain about being turned to stone by looking at the Medusa

          but you're right about wand of death, had that one happen to me too
          poison creatures can be avoided at least by not getting hit, and you do learn fast enough that getting poison resistance should be your first priority

          Also yeh bones levels can be hilarious, especially if you play online and the bones level you get is completely unexpected

          and polymorph traps'll get you hard, though I do love them to shove my pet in and see what pops out (yes I know, system shock risk, but just too fun)

  14. 5 months ago
    Anonymous

    is it easier or harder than DCSS 15 rune?

    • 5 months ago
      Anonymous

      It's a different kind of difficulty. DCSS development's goal has been to put as much info in the game itself rather then force the players on external wiki sites.
      Nethack is the exact opposite.

      • 5 months ago
        Anonymous

        fortune cookies and the oracle anon
        also experimenting, checking the long descriptions of enemies and remembering your mythology

  15. 5 months ago
    Anonymous

    I did it with peanus weanus, chaotic orc wizard

  16. 5 months ago
    Anonymous

    I have a copy of Hengband with a lvl 47 Mindflayer Mindcrafter who is about 1 or 2 turns from near certain death.
    I teleported into a graveyard and nabbed an incredible ego item and got stuck.
    I have been loading it up and racking my brain every so often since 2012.
    He's never getting out.
    But I refuse to let him die.

    • 5 months ago
      Anonymous

      I'm going through Frogcomposband and gotta say, not really a huge fan of everything it does. I'm not hugely versed in bands, though I did play Zangband as a kid, but some of the mechanics are fricked. Randomly taking 400 damage from an unavoidable breath attack an entire screen away sucks, but it's nowhere near as bad as the sheer quantity of demon gating that happens. One demon will summon others, those other demons will go a step further, then before you know it you've got 50+ demons all shooting ranged attacks at you and you never know if your screen wipe scrolls will even work.

      I completely reject the idea that anyone can complain about being turned to stone by looking at the Medusa

      but you're right about wand of death, had that one happen to me too
      poison creatures can be avoided at least by not getting hit, and you do learn fast enough that getting poison resistance should be your first priority

      Also yeh bones levels can be hilarious, especially if you play online and the bones level you get is completely unexpected

      and polymorph traps'll get you hard, though I do love them to shove my pet in and see what pops out (yes I know, system shock risk, but just too fun)

      Poison was fine before they decided to nerf magic cancellation for some fricking stupid reason. They're also going to nerf unicorn horns to not restore lost stats so a lot of the corpses you'd rely on for poison resistance won't be an option unless you have a stack of !oRA handy for each time you can eat a corpse.

      And I don't mind Medusa because it's something that only gets you the first time, and makes sense if you pay attention to the surroundings, IMO the water is the worse part of her lair. I've had lots of runs where I don't get a source of levitation or other means to cross the water so I just aimlessly walk around for a while until one drops, or dig down into the castle and hope I don't get fricked by being placed into a bad situation.

      • 5 months ago
        Anonymous

        true enough on the water, it can be a pain, I've had runs where either like you said I had to wander around a bit to find a good way to cross it or do something jank like use up my cone of cold wand

  17. 5 months ago
    Anonymous

    Quick anons, wat do

    |aaa
    |@aa
    |aaa

    • 5 months ago
      Anonymous

      E a(Magicbane) Elbereth

      • 5 months ago
        Anonymous

        good ol' wizard starts, when you want a bit of silly fun

  18. 5 months ago
    Anonymous

    I've 15 runed DCSS twice, does that count?

  19. 5 months ago
    Anonymous

    I used to think Shattered Pixel Dungeon was the best mobile roguelike.

    Then I discovered Pathos. Played the crap out of it.

    Then I discovered Gnollhack. Best iteration of Nethack, plus fully playable on a phone (no virtual keyboard garbage). Check it out, you won't regret it

    • 5 months ago
      Anonymous

      what's the good features about the hack?

      • 5 months ago
        Anonymous

        More accessible. Plenty of in-game manuals explaining all sort of mechanics. Pretty graphics, music, even voice acting. Difficulty settings. A gnoll race that can detect rotten food. Revamped magic system. New branches. And more I'm probably forgetting

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