>I don't understand the logic behind that rule.
Way back in 2014 or thereabouts Moot decided to ban public announcements of sages because he considered them annoying. That was pretty much it.
>you can't bump your own threads.
Since fricking when? I've bumped my own threads when necessary with no problems but now that the moronic "incognito posters can't post pics" time, I haven't been able to start any threads.
I liked Trojan a lot, played it in a Rustys Pizza parlor and was floored by it. I got the NES version and played it until I could beat it everyday after school. Once I played the arcade game on an emulator and realized how bullshit it is, it doesn't compare to the home version at all, which is balanced correctly and more fun
I think the game is okay certainly better than Capcom's outscourced attempts.
Also, one needs to remember this game came out in December 1986. Yes, 1986. It looks and plays more like a mid-late 87 game. That might sound like nitpicking but it's not, 1987 saw a lot of changes for the Famicom and this game feels like a precursor.
Also isn't it the first game at Capcom by Kitamura?
it's UNROM and one nice thing about this mapper is that screen switches are almost instantaneous. boom, done. the game does however have quite a few graphics glitches including the screen occasionally blanking for about a frame or so during gameplay.
This was one of the first NES games Capcom did in-house, it might actually have been the second one they did after Commando and it seems they were still making some elementary mistakes with accessing the PPU/video RAM outside blank.
I think the game is okay certainly better than Capcom's outscourced attempts.
Also, one needs to remember this game came out in December 1986. Yes, 1986. It looks and plays more like a mid-late 87 game. That might sound like nitpicking but it's not, 1987 saw a lot of changes for the Famicom and this game feels like a precursor.
Also isn't it the first game at Capcom by Kitamura?
You have to give Capcom credit for learning from their company's mistakes. After some of their early low quality outsourced ports, they learned that they did better when making the home versions more of their own thing, as opposed to, say, SonSon which was basically just the arcade version but shittier in every way. By the time Section Z and Bionic Commando rolled around, the home versions were basically sequels done in a style similar enough to the respective arcade games that they scratched the same itch without just feeling like the poor man's version.
It's from back when the whole "characters decked out an anachronistic fashion and weapons fighting to survive in a post-apocalyptic future" trope was the hot thing.
>we went from saturn shitposting back to famibot spamming
>thread did not bump when this post was made
OP you must be very new if you didn't know you can't bump your own threads.
You've never heard of "saging"?
If he admits he saged it then he'll get a three day vacation from /vr/.
I don't understand the logic behind that rule.
It is but some stages are different.
>I don't understand the logic behind that rule.
Way back in 2014 or thereabouts Moot decided to ban public announcements of sages because he considered them annoying. That was pretty much it.
So you're admitting you saged the thread? That's a bannable offense.
>you can't bump your own threads.
Since fricking when? I've bumped my own threads when necessary with no problems but now that the moronic "incognito posters can't post pics" time, I haven't been able to start any threads.
I only come here for famicom posts anyway. Everything else here is shit
I thought this was an arcade port but don't remember.
>Dunno what the point is
YOU HAVE A SWORD AND THERE ARE BAD GUYS. BEAT UP THE BAD GUYS.
>Dunno what the point is.
Because it's not legal for me to do so in real life?
Is the point cutting edge?
I liked Trojan a lot, played it in a Rustys Pizza parlor and was floored by it. I got the NES version and played it until I could beat it everyday after school. Once I played the arcade game on an emulator and realized how bullshit it is, it doesn't compare to the home version at all, which is balanced correctly and more fun
arcade games aren't always as good as home system ports, sometimes they suck crap
I think the game is okay certainly better than Capcom's outscourced attempts.
Also, one needs to remember this game came out in December 1986. Yes, 1986. It looks and plays more like a mid-late 87 game. That might sound like nitpicking but it's not, 1987 saw a lot of changes for the Famicom and this game feels like a precursor.
Also isn't it the first game at Capcom by Kitamura?
One of the earliest games released for Famicom to use 128k ROM.
it's UNROM and one nice thing about this mapper is that screen switches are almost instantaneous. boom, done. the game does however have quite a few graphics glitches including the screen occasionally blanking for about a frame or so during gameplay.
This was one of the first NES games Capcom did in-house, it might actually have been the second one they did after Commando and it seems they were still making some elementary mistakes with accessing the PPU/video RAM outside blank.
You have to give Capcom credit for learning from their company's mistakes. After some of their early low quality outsourced ports, they learned that they did better when making the home versions more of their own thing, as opposed to, say, SonSon which was basically just the arcade version but shittier in every way. By the time Section Z and Bionic Commando rolled around, the home versions were basically sequels done in a style similar enough to the respective arcade games that they scratched the same itch without just feeling like the poor man's version.
>You're some guy with a sword who goes around beating people up.
kek accurately describes a LOT of games
The Mexican Runner beat this one in just under 40 minutes, not a particularly hard game.
>discussing e-celebs
fricking die
Rude.
It's from back when the whole "characters decked out an anachronistic fashion and weapons fighting to survive in a post-apocalyptic future" trope was the hot thing.