> be nintendo
> make 2 zeldas for switch on current hardware
> make bullshit games that spit in the face of what zelda is
or
> be neckbeards
> make romhack of 25 year old game
> make a zelda better than nintendo has in 10 years
Its even free lmao
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
I mean it's interesting, but definitely not better. Fair enough with a small team though. Easy af to get stuck
Ill argue that it being easy to get stuck is good because it indicates the difficulty is sufficient. Ive only gotten stuck as a result of using fast emu profiles and them causing graphical errors covering puzzle solutions. Other than that navi just tells you exactly where to go. I went to the fishing village and was impressed by the flooded cavern but then amazed as i found out it was a dungeon that also connects to the bombchu shop. The way that they designed the interconnectedness of the dungeons and maps is impressive.
> implying people would have an ad campaign for a free game
Im just some guy thats played through most of it.
I was stuck for ages trying to find a bottle, as that was a quest block, now after beating the mansion I have no idea how to get to the fishing village.
u became adult link and did forest dungeon?
Yes.
You need the hookshot which should have been adult link forest dungeon item. Its the left cliff by lon lon ranch. I think we need longshot to cross the right side.
Theres a youtube walkthrough for it that I used for the forest dungeon because I had a graphic glitch that covered the eye switch near the end.
Wait, maybe I mean I did the child link forest Dungeon. That, the Dino cavern and the mansion. Does long long ranch hookshot need the chickens?
There was one I couldn't get
lon lon doesnt need hookshot for chickens. Its a very accurate chicken hold jump where u throw the chicken at the last moment to grab the ledge. I guess u did the sacred realm fairy dungeon thats a forest. U need to go plant beans (yes, bean plants are necessary to progress) in the lost woods then ride them to the upper lost woods area. You dont need to go back to the temple as a child even though it looks like it. Lon lon gives another bottle iirc
Damn. I like the difficulty level, but not doing multi map loops trying to figure out where I should be investing time. Still can't rag on it.
Scratched an itch nothing has since I was a kid
What did you think of mm?
I would but my posts are timed 🙁
Bottle requirement was for melting blue ice. I gave up playing months ago though, but I beat the mansion, and cant get across to the water area. I assume I need a hookshot, Lev boots or super pony jump or something
Buy an ad.
for what, the tampons you need? frick off homosexual, actual video game thread and here you are whining
Cry more b***h.
says the one who came here to cry
>frogposter
>buy an ad
>for a free, community made romhack
shills mad cuz they're held to a different standard.
What is even the mentality behind shitposts like this? If you're gonna shill a game it's both easier and cheaper to just make a thread for free than it is to play for an ad that's just gonna get blocked and go unseen by everyone who's not a total subhuman moron.
The mentality is that shitposters can't stand it when people talk about vidya just as much as the jannies can't.
its just ok. I liked some parts and hated others. The other project (indigo) looks more promising.
was really disappointed by the lack of story and npc dialogue in this game. it felt like such a waste. also what the frick were they thinking not disabling zone-out damage when some of the jumps are that precise? i admire the idea behind the shadow temple but jesus christ
I agree, and this is why this (and for that matter Missing Link as well) is overpraised despite only being on the level of "good, for a ROM hack". Sealed Palace is absolutely not better than BotW, despite that being flawed as well.
This isn't true of Master of Time at all though, that's outright better designed than most actual Zelda games and is recognized by patricians with actual taste as the defacto best hack until Indigo gets a full release. It's a shame it gets slandered so much, it's like the AoL of hacks.
Thank you anon for giving me more hacks to check out. I do wonder why though (besides the obvious story issues) you would say "good for a rom hack" when this game is actually just good in the other departments.
>when this game is actually just good in the other departments
Because it suffers from so much being copy pasta'd from OoT without establishing the context it gives, and being so focused around its puzzle dungeons. It's like, it's relatively weak at providing a well realized world full of mysteries to uncover in the way that the actually good Zelda games do, so it's like, yeah, praise the devs for the effort they put in and the work they've done despite the limitations they were under, that's fair, but I can't unconditionally say it's actually great as an experience on its own. So "good for a rom hack" is a completely fair way to praise it.
> great as an experience on its own
Thats understandable. I think thats just a thing with romhacks the majority of the time since the devs have very reasonable expectations that youve played the original at least 1 time.
I do need to play this one. Ive only looked at it and recently found a mobile app for rom patching.
the story is hilariously bad like they just took the actual dialogue of oot and posted it where it makes no sense and has no context. I havent gotten to the shadow temple yet so ill probably eat these words but ofc its going to be hard its a romhack but it seems relatively restrained compared to stuff like parralel worlds or smb hacks.
Its gonna be awhile before we get really good OOT romhacks. Its not like mario 64 right, coming up with a story that isn't shit and fits zeldas themes is kinda hard. But its cool people are trying finally.
Im surprised people even try anymore when it would be easier and economically better to just build a game in the spirit and sell it on steam. Im glad they do though because im currently a phone gamer. Maybe ill get a pc this year.
>it would be easier and economically better to just build a game in the spirit
It isn't though. Otherwise someone would have done so. But there are no original full Zelda 'clones' that actually pull off the intricate design and world interaction of Zelda, regardless of whether they are indie or whatever level of professional.
totk is better
Nah.
Yeah.
anon you should know better take it to /vr/ zoomers are too moronic to play romhacks or even old games.
sorry, i havent been on v since the xbone,ps4,wiiu wars.
Please dont, im op and phoneposting
yes says the discordstartytroon coming in a nonsthit thread about vidya gayms to spam it with inane Black person garbage I thought the new update kept you frickers away. Clearly it needs to be a few hours so phoneposters cant post at all 3 mins is nothing.
There was an explosion of OoT/MM hacks recently, by the way. Some sort of escape room competition spawned a bunch because they put up some prize money. I think most are pretty short though.
>ecelebs being useful for once
scary
Please, for the sake of your sanity, don't look up this competition's 'suicide drama'.
>this competition's 'suicide drama'.
Well now I have to know. It can't be worse than that B3313 autism doc.
They have some cool stuff in them though like an iron knuckle transformation and double hookshots
>OOT+MM rando is a thing
i don't need to play any other kind of zelda ever again
Same. What's even better is that 8bitduo just made actually decent replacement sticks for N64 controllers.
For me, it's Parallel Worlds.
>ALTTP rom hack
>WW Master Sword
>PAL version
>6308
>Kek, keep crying, you ESL troony homosexual.
Oh yeah? Uh huh?
If this is the one I'm thinking of I got kind of annoyed at the absurd amount of exits most areas had, keeping track of where you have and haven't been was a bit of a pain. It did make exploring pretty fun, though. Also, the NPCs in the fishing village made a big deal out of some bad shit happening during the child era, but when you can finally get there as young Link it turns out to be fricking nothing, serious missed opportunity. All that said the nightmare dungeon is fricking excellent, easily worth playing the hack for alone.
> be a child
> have to basically full clear an adult dungeon
> find other exit with empty bridge to a mansion with broken bridge
> no hookshot
> leave
> where do i even go now?
> go back
> jump around off of ice onto rope
> get to mansion
> wtf theres nothing here
> wtf the painting is an entance?
Probably just a matter of opinion but I love that stuff. Reminds me a lot of dark souls.
seriously, the flow at that point of the game doesnt feel like traditional zelda at all but part of that is kinda what makes it so cool
>think ice cavern is dungeon 3
>psyche homie you just have to find the secret exit that takes you to snowpeak manor
>psyche homie thats not dungeon 3 either
>forces you to explore
>yfw you walk into the painting
so peak, The fishing village trolled me hard with that because I was expecting flooded mines 2 then I got the map like ok I guess this a dungeon wtf just to find out theres no boss and its actually just a dungeon for an item.
I actually thought that I was sequence breaking when I first entered the nightmare.
I think mm strayed a lot from the classic zelda design while still maintaining the identity and this hack captures that same kind of feel quite well. Like its definitely a zelda game but it legitimately surprises you repeatedly with these kinds of quirks.
Can I play it in ship of harkinian?
Probably, technically yes, but the devs will tell you that this "isn't supported" despite that SoH can freely load basically anything you stick in its mods folder and other hacks, like Missing Link, have been ported
theres a few instances where I remember getting stuck and needing to look up a solution or feeling like I stumbled on to a solution through sheer luck
I couldn't figure out where navi was telling me to go after Dodongos cavern. turns out there was a bombable wall back in the dungeon and that got me sarias song.
getting the bow is also a bit weird considering its in a random guard house after you get zeldas lullaby.
I thought farores wind was required for water temple but I've been told it isn't.
The silver gauntlets were in a random grotto in the gerudo region and are necessary to get into hyrule castle as an adult
Its definitely got forced exploration aspects in it where required items are based in grottos which is something I enjoy more than I hate about it. I was actually hoping that farores wind would be necessary for puzzles since that would be a fresh expansion of puzzles to what was available in the original.
Thats a fair point with the bow. I only got it quick because I had already seen the triforce on the ground in there before I had gotten zeldas lullaby.
On the grottos though, this game is undeniably better than either mm or oot in the grotto department. Those things are straight ruthless and massive. Every grotto has something great to offer too compared to the originals. I hated how so many grottos were just 20 rupees like hey thanks for "rewarding" me for exploring and finding secrets while tsp has at least a skulltella in every grotto if not a heart piece.
oh yeah, this hack does grottos extremely well. Sealed palace grottos are really what I wanted out of Breath of the wild shrines
Shill harder homosexual.
don't mind me, just posting the best track from this hack
>that somber melody
>everyone in the fishing village talking about how terrible things happened there years ago
the atmosphere was fantastic
Feel like there should have been a darker dungeon there than just the water cavern
>Feel like there should have been a darker dungeon there than just the water cavern
As an adult I figured the town itself would be a child dungeon. The layout kind of lends itself to a sort of mini-dungeon experience, with a couple tweaks it could have been great.
Any Zelda romhacks that are worth playing?
Missing Link is a short experience but has some cool new stuff and looks nice.
Sealed Palace (Which this thread is about) has a pretty expansive world and is fun to explore.
Dawn & Dusk is kind of more of a tech demo, super linear but it's super cohesive experience and it's really memorable.
Master of Time has some of the worst dialogue I've ever seen in a ROM hack and the story is completely and utterly absurd and moronic, but that's a compliment. Edgey cringekino aside, I remember the world and dungeons being pretty good.
Technically not a Zelda hack, but Jiggies of Time is a re-imagining of Ocarina in Banjo Kazooie where the major areas are reworked into Banjo-style stages full of collectables to pick up and a SHIT ton of easter eggs. It's incredibly, incredibly soulful and the way the forest temple was handled in particularly still stands out to me. The soundtrack is also brilliant, just give this a listen: https://www.youtube.com/watch?v=vX1SP9qis7s
Idk that many but I would start with parralel worlds and the sealed palace.
This anon
seems to know whats up though so these would be good to look into. Also randomizers are pretty peak since its the original game with maximum replayability
>be op
>be a dumb moron gorilla Black person
>dont understand anything about anything
>shit up the planet
I hate when people shill and pretend to be some random anon.
> t. nintendo employees that want to shut down emulation
>YOU VILL PLAY MY SHITTY ROMHACK OR YOU'RE A TENDIE SHILL!
Your slop is not worthy of my hard drive space or time, troon. have a nice day
I still havent played MoT because I was kinda turned off by the weird ass writing and plot I had seen
The game itself isn't much better, very "rom hacky" with the use of objects and mechanics, like a more autistic MQ but written by a 13 year old.
>Its even free lmao
Fan hack is one thing. Selling it would put them in jail for life.
The neckbeards didn't make the engine. The neckbeards didn't create the models and textures. It took them 25 years later to frankenstein a game and it still looks like an N64 game. Delete this and KYS because I won't tolerate this shit any longer.
Hello nintendo of america. You know if you concentrated on making a new ip instead of trying to ruin retro gaming you wouldnt need to rip off of minecraft poorly in your zelda game to turn away your once loyal fanbase.
>Game takes franchise in a new direction because people are complaining the old games are stale
>"trying to ruin retro gaming"
Lmao, go back underage. By that logic RE4 ruined resident evil.
Thats not the logic ninty shill. You didnt need to take it in a new direction you just needed a new ip like pikmin.
Trying to ruin retro gaming is in reference to how ninty actively works to shutdown rom sites which ruins our access to games that ninty has no intention of providing access to elsewhere.
RE4 did ruin resident evil.
>"NOOOOOOOO MUH ROMSITES"
There's truckloads of them on the internet, and more will pop up if they ever get targeted. Vimms lair has been up for years, tendo does't give two shits anymore. They also do rerelease their old games albeit in a shitty subscription service[spoiler/]
>RE4 did ruin resident evil.
lol, kek even
Cool, are these romhacks flooding the scene right now part of the devs finally using the decomp as a base for these mods like Indigo is doing?
Indigo is the best and most promising romhack in concoction right now.
Is this one any good?
It's ok.
Rom hacking is blowing up right now and a specific end all be all tool is in the works, similar to Lunar Magic and whatever Mario 64 uses, called Z Player or something.
https://hylianmodding.com/competition-2023
It will probably be awhile before we get any large rom hacks still but Indigo is definitely what's pushing the boom.
>a specific end all be all tool is in the works
how is this better than the whole source code from the decomp code open to anyone mess around with?
Because with a tool, you don't need to have knowledge on C programming language to make a rom hack.
Why are people making rom hacks and not PC version mods? I can't go back to emulated shit.
Because porting is just as much work as making the emulator but only works for the one game and you cant just use the original assets.
Porting also is more likely to have differences and artifacts that emulation isnt as likely to have due to these aspects.
I mean they are porting all the classic rom hacks from Mario 64 to the PC port
Because it basically hadn't been possible to actually integrate new scenes into SoH, up til basically right now with the latest version of the port.
I wish people romhacked or at least fixed wind wakers flaws, I kinda want to "replay" it or play something similar to it these days cause the GC/GBA became really nostalgic to me
Wait until the WW multiplayer tool finishes then hope some /vm/ autists get together for randos
in at least a year the decomp will be completed
there is that one guy making the windwaker unflooded version
That's technically concept art that isn't functional.
Rom hacks suck and always have a very niche appeal for good reason. The original official product is the result of a team of visionaries that wanted to make the best game they could make without having anyone blazed the path in front of them. They were obsessive with detail and masters of their craft. We're talking about the same people that made Link's Awakening in their off time simply because they were interested in seeing if they could make a solid zelda game on the game boy.
Rom hacks are done by weird autists who have some talent but lack several crucial skills that are essential for good game develop. First and foremost is they lack imagination. Often they have no filter or restraint or ability to edit themselves, and since at most the project is a small team of copy paste autists no one else has the balls or perspective to say "this is a shitty idea", whereas golden age game devs were diverse casts of mature characters that were unafraid to hold one another to account. And then there's way too many other examples of these autists having random meltdowns over nothing and torpedoing a project for no reason, inserting their fetishes, having no concept of good level design, etc etc.
If the people who made this hack were capable of producing genuinely good content they would have just made their own game by now. Undertale was heavily inspired by Earthbound but it was it's own beast. Stardew Valley is a harvest moon clone with Ape's own unique touches and really solid gameplay, all made from scratch and not just a rip of Harvest Valley snes.
I don't care how good it is compared to other roms or post 1998 nu-Zeldashit, that's such a low bar that it's meaningless.
Youre not wrong but youre not right either. I dont think a romhack is ever better than the original in a stand alone sense and many modern games that are built from the ground up in a retro style are outstanding, crosscode comes to mind, and yes, romhacks are niche. This doesnt necessarily mean theyre bad at level design or that they lack imagination.
Romhacks inherently have a different design philosophy than original games. Theyre designed not only for an audience that has played the original, but that has played it and other retro games enough that theyre willing to put in the effort to find the hack and apply it. Theyre designed for players looking to push beyond 100% runs so theyre designed to be ruthless. While this can translate to what can be considered or due to a lack of design skill from a small team actually be bad level design a lot of that is just people not understanding that theyre getting a hardcore game.
Its also ridiculous to act as if theres not a sea of games built from the ground up that are complete trash with all of the problems you accuse romhacks of having.
As for this romhack and the devs involved, its great and watch for them to do exactly that because its gonna be one hell of a game.
Romhacks for a game like Mario 64 make perfect sense, it has the best movement engine of any 3D platformer, and yet the level design falls off as the game goes on and it never takes advantage of most of its inherent possibilities, so it's perfectly ripe for fan levels.
Zelda is a bit more iffy in that, while there are very legit reasons to mod it, most fans hacks are going to be ripping carefully integrated things out of the original game because re-making everything wouldn't be worth the effort, and are going to feel 'off' in much the same way that MM does because of this and how tightly designed and tailored OoT is. Ideally, most hacks of OoT wold have been better were they fully original games, but exist for the novelty of their creators being able to rearrange elements into something new, despite that OoT is this finely crafted israeliteel of a game that would lend itself better to 'renovations' that add new areas/dungeons to the existing game, rather than hacks that remold everything but fall back on the same items and NPCs.
I think a major divide in who would like this hack and others would be in who and how much they enjoyed MM. I love MM and I think the way it felt off is the essence of how going in a new direction while staying true to what zelda is, is a marker of great design. I love WW TP and SS and I can only see how some would consider them stale. I think a lot of that is because of how fresh MM felt. All the ways that it felt off are the ways that it was fresh and revitalizing similarly to the map and level design of this hack. Having those moments where dungeons have exits leading to new areas and having areas feel like dungeons when theyre not isnt classic zelda design but they fit well into it and provide a change to the formula that is still puzzle adventure but fresh.
>despite that OoT is this finely crafted israeliteel of a game that would lend itself better to 'renovations' that add new areas/dungeons to the existing game
This is all I want. I wanted from OoT3D and didn't get even one new area or dungeon and the PC Port isn't going to be making itself open to do that anytime soon either. There are some areas that are empty enough that you could add a grotto or two or even 'caves' with some overall loot or even a few mini-dungeons like Ice Cavern and Bottom of the Well. The Haunted Wasteland on a recent replay felt this way to me. All of the stuff in question would be optional.
>PC Port isn't going to be making itself open to do that anytime soon either
This is actually technically doable now though and scene mods can be straight up loaded into the game at this point. It's just that nobody is advertising this because it's not yet 'officially supported'™ by the port team.
If you want a good "retro" Zelda just play A Link Between Worlds.
ALBW isn't good, it's just a mediocre half hearted remake.
I bet you hate BotW too
Zelda 64 is the best formula for Zelda but nintendo falled for the Open World meme this rom hack is more Zelda than BOTW or TOTK
BotW and TotK > OoT and MM
lol sorry kid, metascores of 99 only ITT.
have a nice day troony
>he said in the mirror while clutching his beloved Sidon fanfiction.
What's the matter Eric, scared?
I'm not him but I see you gays in every Zelda thread you should all unironically touch grass
Absolutely disgusting
> re 1-3
> horrifying games because you cant see what ur about to get messed up by and because youre not a codm super soldier
> re4 and after
> not even remotely frightening and not even a tps its more of an on rails shooter
Seriously man its like you think horror games shouldnt exist
> wahhh i get stuck in puzzles why cant I just solve all puzzles with one tool and skip most of the game reeee
The review comments were great
> look at that, yeah you can go there
> oh and that over there, yea you can go there too
I lold and knew it was trash just like every broken weapon in your inventory
>getting filtered by weapon durability
Learn to manage your inventory lmao
I see you are using israeli argument tactics. Shalom.
Nice try Rabbi, Minecraft is antisemitic.
Oh you're a troony, my bad. You are valid
You are not and you never will be.
Keep going Eric. If you keep saying you're a woman and TOTALLY white it might become true one day.
thanks for the bump
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I am both so hey guess what, I know all about inventory and durability from playing a good game with good inventory and durability systems. A game that was built to have those things.
Zelda with those things just becomes a half assed knock off of minecraft + shadows of the Colossus without the full realization of either of them. Its like if gran turismo or forza tried to become gta because thats whats cool now. They would sacrifice what makes them great (being great sims) and they wouldnt accomplish what makes gta popular because theyre not equipped to make a do everything ok game.
GT and Forza are arcade/sim hybrids that compromise to work well on controller.
When did they become arcadey? At least through the 360 and ps3 they were honest sims which is why the gt4 demo event winner actually performed competently as an actual racer.
I tried it with Retroarch but the mupen64 upscaling didn't work. I swear most of the "options" in retroarch are snake oil. Anyway make a version for Harkinian or a guide to using romhacks in Harkinian at least.
>Anyway make a version for Harkinian or a guide to using romhacks in Harkinian at least.
You'd have to manually input the offsets for every scene in a given hack to get SoH to actually load it. So it makes no sense for people other than the hack's creators to do this.
>make a zelda better
English motherfricker do you speak it?
Also call me when they make a game from the ground up, no just a fricking mod
BotW is unironically the best Zelda game ever created.
frfr
Now show the quests, bosses, 80km^2 world map, 80km^2 sky map, 80km^2 depths map.
> muh map size
So minecraft is objectively better than botw and totk while being much cheaper and having online?
For me it’s the Missing Link
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?si=k7CU2Q8GPvNKZBTS
I dont play fan made slop
this is the case for most old games with disassemblies/decomps
we'll be eatin good with fan passion projects for decades folks
>an OoT romhack is better than TotK
I don't even have to look at the romhack to know you're full of shit.
Sunk cost fallacy bro. You only feel that way because you need to feel like your purchase was justified.
The only tech needed is to backflip onto stuff and the occasional side jump
But I pirated TotK a month before it came out
>romhack diehards claim their new hack is on par with an actual Zelda game
>it's a complete jankfest with either little to no original assets or a complete tonal/stylistic mismatch with OOT while still blatantly being made up of its parts
>bonus points for shoehorning in puzzles that rely on autistic speedrunner tech
Every time. You won't get me again.
The only good OoT romhack is Jiggies of Time.
From what I've played of the contest hacks so far, Escaping Souls was best, plenty of difficulty and cool new mechanics.