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>Zero threads
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  1. 2 years ago
    Anonymous

    Not being developed by tri-ace.
    The visuals look bland and inconsistent (what's with the black outlines for characters?)
    Combat is also now a generic 3D action game instead of the more unique & expressive 2d beat em up combo system.
    It just feels a huge step down in every aspect from VP 2.
    I don't know what square was thinking with this whole project.

    • 2 years ago
      Anonymous

      Square was thinking that VP clones like Indivisible and Super Neptunia RPG tanked really hard which means no one really liked that gameplay formula and the real appeal of VP was the characters/setting.

      • 2 years ago
        Anonymous

        The characters and setting are just as vital as the gameplay for the series dna.
        Indivisible was also a pretty shit game all around and I was very disappointed by how shallow the combat was. VP2 had so much going on and I always felt like I was learning something new to exploit.

        Square has been on a long war path with anything remotely turnbased for bigger releases. But I don't think turning every IP into a generic hack & slash is the right path.
        This does retain some elements from the prior games, but it just doesn't feel that fleshed out or well integrated from the footage we got so far. Maybe they can pleasently surprise me, but I'm not getting my hopes up much.

        • 2 years ago
          Anonymous

          >Square has been on a long war path with anything remotely turnbased for bigger releases
          Dragon Quest XI
          Octopath Traveler
          Bravely Default II
          FF pixel remasters
          DQ3 HD remake

      • 2 years ago
        Anonymous

        Is Nep really a VP clone?
        I might try get through the characters for it.

        The characters and setting are just as vital as the gameplay for the series dna.
        Indivisible was also a pretty shit game all around and I was very disappointed by how shallow the combat was. VP2 had so much going on and I always felt like I was learning something new to exploit.

        Square has been on a long war path with anything remotely turnbased for bigger releases. But I don't think turning every IP into a generic hack & slash is the right path.
        This does retain some elements from the prior games, but it just doesn't feel that fleshed out or well integrated from the footage we got so far. Maybe they can pleasently surprise me, but I'm not getting my hopes up much.

        >The characters and setting are just as vital as the gameplay for the series dna.
        Even Plume got this right. I really liked Wylfred's tragedy and the characters / intrigue along the way. It was really nice to see the gods machinations from the human level.

        • 2 years ago
          Anonymous

          >Is Nep really a VP clone?
          Only this one game.

    • 2 years ago
      Anonymous

      I'm not feeling the combat. It might be the trailer but she was missing her attack during the trailers. Her lips are too sexy for us.

    • 2 years ago
      Anonymous

      This. And also the character designs.

      • 2 years ago
        Anonymous

        holy shit that's bad.

    • 2 years ago
      Anonymous

      >Not being developed by tri-ace.
      That really doesn't matter.

      • 2 years ago
        Anonymous

        Is this good? Never heard of it.

        • 2 years ago
          Anonymous

          i havent either but its probably not

  2. 2 years ago
    Anonymous

    The game is not out yet moron.

    Anyway, seems to play more like Code Vein, which is good. A casual souls-like with waifus is always a welcome surprise.

  3. 2 years ago
    Anonymous

    DEAD ON ARRIVAL

  4. 2 years ago
    Anonymous

    kino nose

    • 2 years ago
      Anonymous

      I want to kiss those lips

  5. 2 years ago
    Anonymous

    Obvious shovelware by Square Enix that looks and plays like generic shit. You could tell by these bland graphics and homogenized gameplay system that no one on the production team gave two fricks about VP.

    • 2 years ago
      Anonymous

      Soleil being the developer with not much under their belt was probably not a good idea from square enix. Their samurai jack game was fun, but they're not cut out for something like this.

  6. 2 years ago
    Anonymous

    >Valkyrie Profile
    >one of the greatest JRPGs of its time
    >gets a bunch of follow-up games and they're all complete trash

    >Valkyria Chronicles
    >one of the greatest tactical weeb games of its time
    >gets a bunch of follow-up games and they're all complete trash

    Hmmm...

    • 2 years ago
      Anonymous

      The psp was good though.

      • 2 years ago
        Anonymous

        Yeah, because it was literally just a port of the original game.

  7. 2 years ago
    Anonymous

    It looks like a retooled mobile game.

    • 2 years ago
      Anonymous

      are you a fricking moron

  8. 2 years ago
    Anonymous

    cute gril

    • 2 years ago
      Anonymous

      >Zero coom material
      What happened to the coom army?

  9. 2 years ago
    Anonymous

    not enough boobie windows and ass shots imo

  10. 2 years ago
    Anonymous

    Not using the subject line should be a bannable offensive.

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