15 years into development, Beyond Good and Evil 2 gets a new lead writer

>Prior to the move to Ubisoft, Arellano was the narrative designer on Super Evil Megacorp's 2015 MOBA Vainglory (opens in new tab). Her LinkedIn (opens in new tab) account indicates that she also served as a writer at Deep Silver Volition (her Twitter account says she worked on the Saints Row reboot), and as a narrative designer on World of Warcraft at Blizzard.
>"We are very happy to welcome Sarah who is one of the latest recruits on Beyond Good and Evil 2," a Ubisoft spokesperson said in an email sent to PC Gamer.
>"The development team is hard at work to deliver on the promise made to its community."
>As for what it means for Beyond Good and Evil 2, that's anyone's guess at this point.
>The hiring of a new lead writer is the closest thing to a real sign of life we've seen in years (and the Ubisoft rep noted that the company is hiring for other positions at its Montpellier studio (opens in new tab), which is working on the game), but it's also easy to view it as a sign that the whole thing is mired and may well be starting over.
>That's obviously not a great place to be after 15 years of supposed work.

https://archive.ph YSRZZ
IT LIVES

  1. 6 days ago
    Anonymous

    Just killed pls, I have no need for another ruined childhood memory.

  2. 6 days ago
    Anonymous

    vaporware or colossal flop. duke nukem

    • 6 days ago
      Anonymous

      Or maybe awesome like Prey 06.

    • 5 days ago
      Anonymous

      This. Game is gotta be utter shit and known for its development hell rather than the gameplay.

  3. 6 days ago
    Anonymous

    Honestly never should have been announced and I hope ubisoft burns

  4. 6 days ago
    Anonymous

    it might aswell be dead
    all the soul devs left and its gonna be peak ubisoft dogshit

  5. 6 days ago
    Anonymous

    It's over

  6. 6 days ago
    Anonymous

    Wait till the pig becomes a gay chud dragqueen who needs Jade to do jobs to fund his MtF bottom surgery.

    • 6 days ago
      Anonymous

      Jade's a lesbian

      • 6 days ago
        Anonymous

        your headcannon doesn't matter, chud

        • 6 days ago
          Anonymous

          I wasn't debating with you, stupid gay.

    • 5 days ago
      Anonymous

      Wait until you finally hit puberty at age 40.

  7. 6 days ago
    Anonymous

    Just let it go

  8. 6 days ago
    Anonymous

    Isnt this the game ubisoft frogs walked out on stage and started clapping themselves for being so inclusive after showing their sham trailer?
    I remember laughing hard.

    • 5 days ago
      Anonymous

      Finally an accurate black lead and not some racist caricature.

      • 5 days ago
        Anonymous

        Someone explain this nazicel joke to me please.

        • 5 days ago
          Anonymous

          You'd need to be speaking english first.

  9. 6 days ago
    Anonymous

    >announce game with CG trailer and literally nothing else
    >promise everything and deliver nothing

    Why is this a trend, and why do people keep falling for it.

  10. 6 days ago
    Anonymous

    Something had to replace FF7 Remake for the next game in development hell.

    • 5 days ago
      Anonymous

      they were both announced at the same E3 lol, the fucking second part of the fake remake will come out and this will still be vaporware

    • 5 days ago
      Anonymous

      I'd consider BG&E2 more like development limbo, than hell. Doubt it's been in active dev most of the last decade outside of that one E3 where they were pushing the idea of crowdsourcing assets (lol).

  11. 6 days ago
    Anonymous

    >woman
    >worked on saints row reboot
    is ubisoft going for the biggest flop of all time?
    just let it die at this point

  12. 6 days ago
    Anonymous

    Stop calling it 2 when it's a fucking prequel
    And fuck prequels

    • 6 days ago
      Anonymous

      fuck you bitch rdr2 was amazing

      • 6 days ago
        Anonymous

        yikes

  13. 6 days ago
    Anonymous

    How long did Duke Nukem Forever take?

    • 6 days ago
      Anonymous

      12 years

    • 6 days ago
      Anonymous

      15+ Years.
      A mate of mine had his original preorder recipt from back when it was first announced laminated and kept it in his wallet, showing it to everyone.
      He stopped showing it off when it got released and was a steaming messy turd.

  14. 6 days ago
    Anonymous

    Beyond Late and Irrelevant.

  15. 6 days ago
    Anonymous

    i cry every time knowing what couldve been

    • 6 days ago
      Anonymous

      same but with the "gameplay trailer" that we've first seen
      can not find it for the life of me now and I know it was mostly scripted but man me 13 or so years ago was so fucking hyped for it

      • 6 days ago
        Anonymous

        That'd be the one

      • 6 days ago
        Anonymous

        That'd be the one

        This obviously was not gameplay but a cinematic showcasing how the chase sequences of the first game "could be" in newer hardware

        >game been development for 15 years
        >a lot of money have been wasted for nothing

        it has not been in development for 15 years, Ancel has openly said he "still wanted to make it", he was working on Rayman Origins/Legends on UbiArt and WiLD in the meantime, it wouldn't make sense for him to say such a thing if it was actively being developed

        • 6 days ago
          Anonymous

          >on UbiArt
          A shame that such a fucking optimized engine is now solely being used for Just Dance.

  16. 6 days ago
    Anonymous

    the only work ever done on this game in 15 years was by the animation studio they commissioned to make that shitty trailer.

  17. 6 days ago
    Anonymous

    Reminder:
    >Ubisoft encouraged people interested in the game to create art and music, never specifying how much people were to get paid except that they've "paid the community 3 million" (over the course of 8 years)

  18. 6 days ago
    Anonymous

    >her Twitter account says she worked on the Saints Row reboot
    Beyond Good and Evil 2 confirmed to be about paying off your student loans

  19. 6 days ago
    Anonymous

    >BGE2 looks like a pile of red flags
    >being a prequel when the first game left us in a over a decade long cliffhanger
    >Warrior Withining the game with retarded FUCK DA POLICE retardation that is trying too hard to be edgy whereas the first game was classy as hell
    >b-b-but the trailer and the fuckmonkey are not in the game, the game is about creating your own chacter! yes but the tone has obviously shifted
    >going for crazy ambitions about making tons of fully planets, getting that Numale Sky impression of a red flag
    >Michel Ancel quit the vidya industry
    This has a snowball in hell chance of being good. I like the first game a lot but I just see everything being wrong.

  20. 6 days ago
    Anonymous

    >15 years into development

    How much of Beyond Good & Evil 2's "development time" has actually been in development and hasn't been just the game bouncing around as a thing on paper while Ubisoft does things that actually make money like Assassin's Creed or Far Cry?
    >2008 teaser
    >radio silence for an honest to god decade
    >game gets reannounced at E3 2017, now a prequel instead of a sequel
    >?
    >2020: Michael Ancel leaves Ubisoft during the flurry of misconduct allegations against the higher-ups, though mostly alleging he was unorganized and bullying, rather than something on the level of sexual harassment like oher Ubi execs
    >Ubisoft puts out statement that Ancel had not been involved with BGE2 for some time
    >2022: Beyond Good & Evil 2 gets a writer

    It's going to enter the development hell pantheon alongside DNF, FFXV, Cyberpunk and Bioshock Infinite.
    If and when it ever comes out, it will be due to an Ubisoft producer saying enough is fucking enough, put together whatever you have into a functional game and launch it, just like those four did; games formed by idea guys who couldn't figure out when to stop playing ideafag and actually develop the game they were supposed to, and then the guys signing the check send in a real project manager to ship it.

    • 6 days ago
      Anonymous

      Unike DNF this hasn't been in development since the previous game. There was a video that leaked that was a teaser, but Ubi Montpellier was not working on this at all. They were working on UbiArt and then used the engine for the Rayman Origins/Legends then the mobile runner games, before that they worked on the King Kong movie game. Ancel was also working on a separate game called WiLD outside of Ubisoft and that got cancelled, so BG&E2 is not in a Duke Nuke Forever situation at all

      • 6 days ago
        Anonymous

        >game literally gets announced and teased shortly after the original
        >gets a teaser and a concept trailer showing chase gameplay similar to the last game
        >literally nothing while everybody of note works on other bullshit
        >then the game comes back allegedly

        This is exactly a DNF situation, the difference being that there isn't going to be anything on the level of DNF 2001.

        • 6 days ago
          Anonymous

          They never claimed it was under development, it was all rumors and the devs of it, Ubi montpellier were doing other projects all the time, and being evasive with the topic of BGE2, because guess what, it just wasn't in development at all. All you had was a teaser videos with was clearly was not gameplay. DNF had people in 3D Realms actively saying this is under development. This is a dishonest clickbait article, I mean the game so far looks like shit but it's more like 4 years of development, and the gameplay footage of it looks raw as fuck, they're like in pre alpha years ago

  21. 6 days ago
    Anonymous

    It's so weird that '90s kids treat their obvious protopoz childhood games like they weren't already crudely political

    • 6 days ago
      Anonymous

      Protopoz good
      Actual poz bad

    • 6 days ago
      Anonymous

      weird how your kind always ignore the big changes.

    • 6 days ago
      Anonymous

      It's so weird that r/gamingchudjerk can't tell the difference between virtue signalling and political themes

      • 5 days ago
        Anonymous

        They can, but hey have to pretend.

        • 5 days ago
          Anonymous

          Why?

          [...]

          Why does Witcher 3 make so many people butthurt?

  22. 6 days ago
    Anonymous

    It's time to stop

  23. 6 days ago
    Anonymous

    >narrative designer on dead MOBA
    >worked on the Saints Row reboot and as a narrative designer on World of Warcraft at Blizzard
    >'IT LIVES'
    This is a death rattle, my dude.

    • 6 days ago
      Anonymous

      It's fucking doctor Frankenstein yelling
      >'IT LIIIIIIIIIIIVES HAHAHAHA'
      followed by an hour of maniacal laughter, anons please it's been 15 fucking years let it go.

  24. 6 days ago
    Anonymous

    Clickbait article, BGE2 looks terrible from what they have shown but this game was in a low key cancelled state because Ubisoft didn't like a sequel to a game that was kinda bad in terms of sales. It had a cult following, I think Ubisoft wasn't in the mood of delivering the bad news, and later they ended up approving it. The devs of the game and Michel Ancel were doing other things all the time, Ancel even founded a studio outside of Ubisoft called Wild Sheep Studio. Ancel always wanted to make a sequel but the underperforming sales were always a roadblock to the higher ups and BGE isn't exactly a cheap game to make since you have lots of voice acting and you'd have to make a full 3D world with lots of open environments

  25. 6 days ago
    Anonymous

    >nubisoft
    >Michel Ancel gone
    >15 years dev
    this game is going to be a giant steaming pile of shit

    • 6 days ago
      Anonymous

      15 years dev so far

  26. 6 days ago
    Anonymous

    i don't think their writer was writing much if it's been 15 years and there still ain't a game.

  27. 6 days ago
    Anonymous

    Who cares?

  28. 6 days ago
    Anonymous

    to the move to Ubisoft, Arellano was the narrative designer on Super Evil Megacorp's 2015 MOBA Vainglory (opens in new tab). Her LinkedIn (opens in new tab) account indicates that she also served as a writer at Deep Silver Volition (her Twitter account says she worked on the Saints Row reboot), and as a narrative designer on World of Warcraft at Blizzard.
    >IT LIVES
    hmhm
    hehehe
    aha. AHAHAHAHA

  29. 6 days ago
    Anonymous

    did a trannie kill themselves?

  30. 6 days ago
    Anonymous

    >Beyond Good and Evil 2 gets a new lead writer

    great, more woke shit, just what we needed

  31. 6 days ago
    Anonymous

    instant flop

  32. 6 days ago
    Anonymous

    It ain't BG&E without Ancel. Ubisoft better to just kill the project.

  33. 6 days ago
    Anonymous

    >game been development for 15 years
    >a lot of money have been wasted for nothing

  34. 6 days ago
    Anonymous

    Who is this even for at this point? It's not even a sequel and making the player a custom fucking character means no chance for an interesting story like the first game. I was optimistic fresh off of playing HD years back but it's obvious this was never meant to be after they kept pushing it back.

    • 6 days ago
      Anonymous

      >Who is this even for at this point?
      People who think swearing monkeys and black chicks with large afros are fun.

    • 6 days ago
      Anonymous

      it just gonna be another open world Ubisoft.

  35. 6 days ago
    Anonymous

    >saints row reboot
    >World of Warcraft
    >no name MOBA
    Cool, not looking forward to this game's story.

  36. 6 days ago
    Anonymous

    I bet Ubisoft wanted to cancel the game development but they have a country under there control like Bones and skulls and Indonesia.

  37. 6 days ago
    Anonymous

    It's fucking dead anon let it go

  38. 6 days ago
    Anonymous

    >Her
    stopped reading there. all I need to know
    also Ubisoft got rid of Michel Ancel, the father of Rainman and Beyond Good & Evil in the most disgusting way.
    I wish them bankruptcy and anal rapage from the arabs or the chinks, whoever gets to go first.

    • 6 days ago
      Anonymous

      well on the bright side, I don't have to follow anything from Ubisoft since Ancel and his team were the only ones who made interesting games in there, now it's full on ubishit open world all the time

    • 6 days ago
      Anonymous

      There are good female writers in the industry, they're just rare. Amy Hennig and Jane Jensen for example. A small chance for that currently though.

      • 6 days ago
        Anonymous

        >There are good female writers in the industry
        Only names 2. The patriarchy did this.

    • 6 days ago
      Anonymous

      Didn't Ancel get fired because he wanted staff that knew how to fucking do game dev without bitching?

      • 6 days ago
        Anonymous

        I think Ancel walked away because Ubisoft is bad to deal with, but he didn't want to burn bridges so he claimed he just wanna take care of chimps or whatever

      • 6 days ago
        Anonymous

        Yes. Apparently he wanted a small competent team, but Ubishit kept bloating it with incompetent retards.

        • 6 days ago
          Anonymous

          >You want a senior designer? Sorry costs too much, have five pajeet Juniors instead you'll interact with remotely from our other office that don't understand French very well

          • 6 days ago
            Anonymous

            >Wait you want to use your own home made engine for 2d games? Forget it. Too much effort to teach the pajeets and shitskins. Now go back to the AC mines

          • 5 days ago
            Anonymous

            Pretty much. Apparently he got into arguments with them because he wanted them to stop trashing and remaking assets that were already good enough.

            >Wait you want to use your own home made engine for 2d games? Forget it. Too much effort to teach the pajeets and shitskins. Now go back to the AC mines

            UbiArt was going to be open-sourced (either GPL or BSD, I don't remember) until Ubisoft's management got in the way btw.

            • 5 days ago
              Anonymous

              >UbiArt was going to be open-sourced (either GPL or BSD, I don't remember) until Ubisoft's management got in the way btw.
              A shame, as I'd definitely use UbiArt over Godot for 2d shit if I had the choice.

  39. 6 days ago
    Anonymous

    Just Let it Die

  40. 6 days ago
    Anonymous

    literally all they have to do is hire a proper novel writer (male).

  41. 6 days ago
    Anonymous

    WORST TIMELINE

    I SHOULDV'E DIED IN THAT CRASH IN 2016

  42. 6 days ago
    Anonymous

    BUON APPETITO!

  43. 6 days ago
    Anonymous

    I'm still on the team and keeping it alive, don't worry

    • 6 days ago
      Anonymous

      i want to believe you but i know you're just another pathetic larper
      but even you're actually an ubishit employee you wont do shit to all poz stuff you'll be forced to included,
      and since you want to keep your job you will do what you're told like the moron you are

  44. 6 days ago
    Anonymous

    it will be duke nukem forever tier isnt it?

  45. 6 days ago
    Anonymous

    Is the first game any good? I heard good things about it. What's it about and is it similar to Zelda?

  46. 6 days ago
    Anonymous

    It wouldn't be the first time for either of the following scenarios:
    >scenario 1: game is basically a vessel for engine tech R&D and features are being put together to be adapted to other properties
    >scenario 2: game is basically being used as a place to shuffle problem team members into to get rid of them from projects that actually matter
    Leaning toward the latter

  47. 6 days ago
    Anonymous

    Might aswell kill it, because when it releases it's going to Beyond shit ™

  48. 6 days ago
    Anonymous

    They haven't cancelled this in 15 years but we can't get a new splinter cell because UBI doesn't know how to make it a live service with MTX? wtf

  49. 6 days ago
    Anonymous

    Ubisoft is going to shut down before they finish this game, I'm calling it now.

    • 6 days ago
      Anonymous

      I genuinely hope Timmy Tencent buys it at this point.

  50. 6 days ago
    Anonymous

    wait wait wait WAIT WAIT WAIT!!!!

    this never released? LMAOOOOOOOOOOOOOOO

  51. 6 days ago
    Anonymous

    reminder this game is only being made because Anita Sarkeesian said it was her favorite and a good example of a female protag. Ubisoft has wasted so much time and money simply trying to appease that little Armenian rabble rouser

    • 5 days ago
      Anonymous

      Pretty sure Ansel wanted to make it for the longest time. With him gone though, I doubt it'll be even remotley as good as the first game. If it ever releases.

      • 5 days ago
        Anonymous

        the game was completely dead until Anita pushed for it anon, the cucks celebrated in unison when Anita got her "W"

  52. 5 days ago
    Anonymous

    Why is the first one so highly rated? I got it for free on Uplay a few years ago and played through it. It was fun but nothing special.

    • 5 days ago
      Anonymous

      People at the time thought whoa this is so different from those other games like Mario or Cowadooty it's something really special
      And then they never stopped praising it despite it being a fairly average game all things considered

      Was the first game actually so good that people have been waiting so long for a sequel? Still never got around to play it, all I remember from this game is that there was ads for it when you installed one of the Prince of Persia games.

      >Was the first game actually so good that people have been waiting so long for a sequel?
      No but nostalgia is a hard drug

      • 5 days ago
        Anonymous

        nah fuck you gay moron, I replayed BGE1 on PC many times and the game still holds up

  53. 5 days ago
    Anonymous

    Was the first game actually so good that people have been waiting so long for a sequel? Still never got around to play it, all I remember from this game is that there was ads for it when you installed one of the Prince of Persia games.

    • 5 days ago
      Anonymous

      BGE1 is really good however it did not sell a lot. I think this is a clickbait article title because it was not under development at all and the original devs, Michel Ancel & co at Ubi Montpellier were working on many things in the meantime. They were obviously not working on it and nobody else was working on it. Ancel declared many times he would like to make BGE2, which implies it was not under development. It's easy to understand why Ubisoft would not greenlight the project, the original was a cult classic with poor financial performance.

      • 5 days ago
        Anonymous

        >BGE1 is really good however it did not sell a lot.
        That's what happens when you put it in competition with your own game (came out a fucking week before Sands of Time)

        • 5 days ago
          Anonymous

          Reminds me of when EA released BF1 & Titanfall 2 a week within each other, and those two were the same fucking genre.

          • 5 days ago
            Anonymous

            >It's been ages since I played the game, but wasn't Jade like a super caring, motherly girl taking care of a literal orphanage?
            Pretty much. The very first objective of the game is to just get enough money so you can pay for the electricity bill and turn the shields back on to protect the kids, presumably orphaned from the ongoing invasion. She also alternates between bantering and being genuinely playful with Pey'j, rather than giving him an attitude.
            Hell, there's a pretty great scene as you're gearing up for the finale where she returns to find the lighthouse busted and the kids having been abducted. It's a pretty good character moment of breaking down and showing weakness.

    • 5 days ago
      Anonymous

      It's a solid game. It probably feels very bare bones and simple compared to what comes out now.

    • 5 days ago
      Anonymous

      The first game ended on a cliffhanger, and a big reason why people went from hyped to pissed about the sequel was the announcement that it would be a prequel not addressing that cliffhanger.

    • 5 days ago
      Anonymous

      BG&E1 was the only Zelda'ish game of its generation that was actually good. Great voice cast, good characters albeit some throwaways. Unfortunately a bit on the short side, 6-8 hours.

      • 5 days ago
        Anonymous

        Okami was from that era as well

        • 5 days ago
          Anonymous

          Okami was great, but it fucking dragged on 15 hours longer than it should. Not helped by snails-pace mandatory text crawl.

    • 5 days ago
      Need sauce

      BGE1 had alot of soul, alot.

  54. 5 days ago
    Anonymous

    lmfao remember last time they showed it at that ubisoft show and all they had to show was "LOOK YOU CAN FLY AROUND 3D ENVIRONMENTS!!!!!!!"

  55. 5 days ago
    Anonymous

    This (nonexistent) game fascinates me.
    First of all, Beyond Good and Evil wasn't that great in the first place? It wasn't bad, but my god why are they so desperate to keep this corpse afloat?
    And secondly, if people REALLY think Beyond Good and Evil was some kind of a masterpiece, then why the fuck are they trying to make the sequel as fucking ABSURDLY different, to a point of being a fucking opposite of the original?

    The gameplay of the original was console trash, but I can see some appeal in the tone and charm of the story. The game had a fairly cute tone, and at it best, it actually almost reminded me of Hiyao Miyazaki's stories.

    So why the everloving fuck would start making a sequel as a gritty war game, and then switch the direction into a hideous, aggressive vulgar shitshow featuring hideous obnoxious morons everywhere?

    If you are this confident that the original has more appeal, why go for a tone as diametrally opposed to the first one?

    Can someone explain this to me? What the fuck is going on with this franchise?

    • 5 days ago
      Anonymous

      >why are they so desperate to keep this corpse afloat?
      Because Ubisoft needs more than just Tom Calancy, AssCreed and Just Dance in active their library.

      Why they didn't do more with their UbiArt engine is beyond me, and BG&E2 I'd expect would just be pozzed as fuck going by the last time they wasted time on a cgi trailer for it.

    • 5 days ago
      Anonymous

      it's very simple, the first game did not sell well, and people want a sequel because of the cliffhanger, Ubisoft wants to change it because it did not sell as much as they liked. Ubisoft also changed Prince of Persia to become more edgy after Sands of Time did not perform well in sales.

      Given how many great games had poor sales under Ubisoft, it's clear they had some issues getting the message across because those games weren't bad at all to deserve financial flopping or underwhelming sales

      • 5 days ago
        Anonymous

        >the first game did not sell well
        I blame the marketing focusing more on the story than the gameplay. "There's a conspiracy and only Jade can get to the bottom of it!".

      • 5 days ago
        Anonymous

        Thank you for that genuinely insightful post, that does actually make a lot of sense.
        Though I am a bit confused about why would they care people want a conclusion to the cliff-hanger, if those people are such a tiny market (given the game did not sell very well?)
        Not to mention... isn't every single itteration of the new game a very, very obvious reboot, rather than a straight up sequel? In which case, making it as response to the demand for a conclusion rather... pointless.

        • 5 days ago
          Anonymous

          The people who want a conclusion are the fans of the game. Ubisoft clearly doesn't give two fucks about giving a conclusion since they made BGE2 a prequel and I remember people saying "buy 2 if you want a third game", basically holding what happens to poor Pey'j hostage to that trainwreck. Fuck Ubisoft, this project looks more and more like a total disaster.

          • 5 days ago
            Anonymous

            >this project looks more and more like a total disaster.
            I mean... was there any point where it didn't look like a COMPLETE dissaster already?
            I remember the first teaser for the sequel already being laughably off key, and then they came up with monkeys and the promises of a procedurally generated space gameplay, which even back then, was basically saying "yeah, we are just fucking with you, this shit will never work".

            I can't see things looking worse than those absolutely amazingly hideous trailers accompanies with promises effectively spelling complete design suicide, and tech demonstration that made SC look reserved and realistic.

            • 5 days ago
              Anonymous

              When there was the "leak" of the teaser of what looked like Jade running around and escaping like she does in some parts of the firstgame, there was hope it wouldn't be what it currently is about. Then you hear the retarded dyke faced writer talking about how this is about representation and well nothing of this new space monkey shit sounds good, tone is completely off, ambition is in the stratosphere with their multiple planets to explore approach, then Michel Ancel quits. I would be very surprised if this isn't straight awful

              • 5 days ago
                Anonymous

                I was under the impression the tech for that Jade run-around bit got repurposed into a Prince of Persia that also didn't happen.

          • 5 days ago
            Anonymous

            If that wasn't enough, I recall that Jade never seems to have any memory of living anywhere besides Hyllis, which means whatever happens in this game will get wiped from her memory by the end anyway.

  56. 5 days ago
    Anonymous

    Is Beyond Good and Evil 2 another Duke Nukem situation where the creator had too much ambition?

    • 5 days ago
      Anonymous

      I don't think there is anything done in bg&e2 but the trailers

  57. 5 days ago
    Anonymous

    Once President Xi buys Ubisoft this whole project will turn around and BG&E2 will become the best selling game of all time, just you wait.

  58. 5 days ago
    Anonymous

    who?

  59. 5 days ago
    Anonymous

    I kinda feel like they've gone too far with this thing. They should just have created the best game they could with the tech they had at the time and be done with it. It seems pretty obvious to me that they are trying to create the "bestest game there ever wuz" and that shit is just frigging impossible to create, it doesn't exist and never will, so just fucking get it done and release the fucking thing, eh? It'll get the 7 or 8 that it deserves and we can all move on with our lives, yeah?

  60. 5 days ago
    Anonymous

    Just contract CC2 to make the game for you. At least you'd get kemono characters instead of western cgi'd animal humans.

  61. 5 days ago
    Anonymous

    >15 years
    indie company, please understand I guess?

  62. 5 days ago
    Anonymous

    >ubisoft can't handle making a game
    Imagine my shock. Unless they can literally hit copy paste and call it a day, ubisoft is the worst AAA developer and is really more of AA

    • 5 days ago
      Anonymous

      What killed Ubisoft?

      • 5 days ago
        Anonymous

        Assassins creed sequel sales.

      • 5 days ago
        Anonymous

        Same thing that killed EA: Chasing Call of Duty revenue numbers w/ oversized AAA projects vs. focusing on a bunch of small/medium-sized projects that all do respectably well in their own rights.

        Ubisoft had a lot of great little project released during sixth gen (Rocksmith, Child of Light, Grow Home, From Dust, Scott Pilgrim, etc) and we haven't had shit like that again in the last 8 years. It's just been AssCreed, Far Cry, and Ghost Recon.
        Well ok, and Fenyx Rising which was alright.

  63. 5 days ago
    Anonymous

    whats the spiritual succsesor to BGE then?
    Mirrors Edge?

    • 5 days ago
      Anonymous

      Honestly there's nothing like BGE, people compare it to Zelda, it is an action adventure game like that but it did enough things to be quite different, the hovercraft racing, the focus on the light stealth and the investigation/taking pictures gameplay. Mirror's Edge is a parkour platformer and BGE didn't even have platforming at all.

  64. 5 days ago
    Anonymous

    Zelda doesnt count.
    Might as well say mario party or wario ware.

  65. 5 days ago
    Anonymous

    fucking overrated game full of woke bullshit before woke bullshit became norm, sequel will be all out globohomo propaganda

    • 5 days ago
      Anonymous

      meds, now

    • 5 days ago
      Anonymous

      Explain

    • 5 days ago
      Anonymous

      Outside of having a female lead (which usually meant shit sales unless it's Tomb Raider), nothing is woke about the game.

      • 5 days ago
        Anonymous

        It's been ages since I played the game, but wasn't Jade like a super caring, motherly girl taking care of a literal orphanage?
        Because that is about as far opposite to being "woke" as it gets.
        Generally speaking, feminine traits, especially motherly inclinations, are seen as far graver offense to the woke culture, than straight up male characters.

        • 5 days ago
          Anonymous

          I think "woke" just means whatever's annoying you this week. Or at least that's how the 4chanchuds use it.

  66. 5 days ago
    Anonymous

    >IT LIVES
    At this point dead is better, and I say that as someone who has been hoping for a sequel since 2003.

  67. 5 days ago
    Anonymous

    Michel Ancel and his team are a talented bunch who did certain things some people aren't even aware. Besides creating Rayman/Beyond Good & Evil/UbiArt, Ancel's team created the Jade engine, used not only for BG&E but for Prince of Persia. This engine would be updated to be used on AssCreed. Part of me feels glad he's gone because he deserves better than working for Ubishit

  68. 5 days ago
    Anonymous

    I really enjoyed BGAE at the time but I went back to it recently and it's just really really average

    • 5 days ago
      Anonymous

      It's there with Star Fox Adventures in being competent, but also having very simple point-to-point gameplay.

  69. 5 days ago
    Anonymous

    The first game wasn't even that good.

  70. 5 days ago
    Anonymous

    Wait, this is still in development? LMAO this is getting on Duke Nukem Forever levels.

  71. 5 days ago
    Anonymous

    should i play a machine for pigs?

    • 5 days ago
      Anonymous

      It's okay, the gameplay is neutered compared to the previous game, it's a borderline walking sim with occasional "hide from the monster segments" but outside of that it's good.

  72. 5 days ago
    Anonymous

    This is so going to end up like Duke Nukem Forever if it ever gets released.

  73. 5 days ago
    Anonymous

    >Beyond Good and Evil was a cool niche game with a dedicated cult following
    >People wait years for a sequel but it looks like its never gonna happen, they accept and move on
    >10 years pass and Ubi suddenly announces a new game out of no where despite the long gap
    >Its a prequel instead of a sequel despite the cliffhanger ending
    >Despite being a prequel they call it Beyond Good and Evil 2???
    >Instead of a action stealth game with a camera mechanic like the original its some massive space RPG / Third person shooter instead like Star Citizen
    >Shilled hard during E3 2017 as the next big upcoming game
    >Radio silence for the next 5 years and subsequent development hell ensue
    Unironically if this game ever comes out, will fans of the original games still even care, or even be alive?

  74. 5 days ago
    Anonymous

    they making a game about ukrainians?

    • 5 days ago
      Anonymous

      All slavs are pigs Ivan.

      • 5 days ago
        Anonymous
  75. 5 days ago
    Anonymous
  76. 5 days ago
    Anonymous

    Probably some woke feminist cunt.

  77. 5 days ago
    Anonymous

    Just let it die.

  78. 5 days ago
    Anonymous

    What the fuck, why even make it at this point? It's a bastardized version of someone else's creative vision. The concept isn't just something you can hand off to someone else.

  79. 5 days ago
    Anonymous

    >Arellano was the narrative designer on Super Evil Megacorp's 2015 MOBA Vainglory (opens in new tab). Her LinkedIn (opens in new tab) account indicates that she also served as a writer at Deep Silver Volition (her Twitter account says she worked on the Saints Row reboot), and as a narrative designer on World of Warcraft at Blizzard
    this is a crucial moment. do not have faith.

  80. 5 days ago
    Anonymous

    >modern day garden gnomebepozzed
    >15 year dev time
    miss me

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