i think nintendo wants switch to least 6 years. the supposedly nvidia chip is about as powerful as 2050, that could run all ps4 games 60fps 1080p.
and no i dont own a single console since ps3
why buy switch games? splatoon has a reasonably functional multiplayer component so i get that one. why literally any other switch game, which is either better on other platforms, lacks meaningful multiplayer, or lacks functional online multiplayer? just pirate.
I prefer the Switch because it’s a hybrid system, runs quieter than my PS4, has a better battery in the pro controller than than the DS4, the physical games aren’t printed with shitloads of legal text and put in the flimsiest plastic possible, and it has uncensored multiplats. I don’t care about piracy, and I don’t have a gaming PC.
growing out of games huh? i don't see any other reason why you'd be halfway through the new console gen and not have a new console nor a PC. the next switch will choke out a few more years of multiplats for you hopefully.
as for not caring about piracy, i assume you've never experienced it. you could play a lot more games with it, but you sound like you only play a few games a year, so i understand not caring.
I play games all the time. I got like 20 new physical Switch games last year. I’m just waiting for the Switch 2 because the PS5 is unappealing with its censorship and lack of exclusives. And the Xbox has slim pickings as someone who exclusively plays Japanese titles. But if my PS4 broke I would consider getting a PS5 to replace it since it’s basically the same console but stronger.
sorry for baiting you i respect your position. since a lot of japanese games target switch now you don't miss out that much without a PS5, but there are a few japanese multiplats better on it. i mostly got a PS5 because i liked collecting PS4 games and wanted to play them on better hardware.
>which is either better on other platforms
At best, it's just a difference of framerate which is frankly overblown (by very loud people) outside of specific genres such as rhythm titles where it actually requires precise inputs. 60fps is always preferred but absolutely not necessary in other cases.
Switch ports of Japanese games and indies are virtually the same they can be found elsewhere but it's the convenience of the system, form factor and its very large library that makes the console appealing. Give me the Switch 2 and some few titles that skipped the original Switch, and I would have even less reasons to bother with a gaming PC for a long time ahead.
yeah but I can only think of some games in my Switch library having this problem of the adaptive resolution getting low in certain situations (which I hope the successor fixes by enabling a native resolution option, much like giving the ability to boost performance in BC titles), whereas framerate is what people tend to be the most vocal about. My memories may be playing tricks, but I don't remember this much shitposting back in the Playstation Vita days although I guess that console was too niche for that.
And I argue to say being a PC user back from my childhood made me tolerant to such things, unlike the recurrent argument claiming the contrary.
Because it's portable. A 2D indie is going to look the same on Switch, on PS5 or on a $3000 PC. AAAs don't sell that well on Switch, most of them are terrible ports, but depending on the genre I can see the appeal.
The Witcher 3 for example looks awful and runs like shit, but playing a huge, story-heavy RPG like that on a handheld is comfy.
I've gotten The Witcher 3 (Complete Edition) because I thought it would be a nice addition to the rest of the Switch library (which is mainly JP and indies)
True, the visuals are downgraded for the port but I think it was still a decent experience overall. People who value graphics will obviously look elsewhere and I wouldn't recommend it as a reason to buy the console or something.
Dynamic just means dynamic. some shit devs see drops to more like 350.
And it still doesn't actually affect how the game plays because the point is to save FPS who actually matters so who gives a frick? Not proper who like games.
majority of people who bought Switch have low standards because they're either nostalgia brand tards or women and children who just think its cool to play vidya because people on the internet said so, so its not a surprise really, also excluding the ports, Nintendo often makes simple games that barely require more power which is why they are the only ones who can get away with copy pasting the same games for over 2 decades now with the exception of Xenoblade and other rare cases but those weren't technically made by them.
Vita came out in 2012, home consoles could barely do 720p back then. Sub-1080p resolutions were fairly common on PC as well.
Good. No reason to go higher on a handheld, shit looks sharp.
This is why the deck is only 800p. No reason to strain resources on things that barely impact the end result.
720p doesn't look that great to be honest, even on a 7" screen. So there is definitely a reason to go higher, it's just that the hardware isn't there yet.
As for the Steam Deck specifically, since with SteamOS you can apply FSR1 to any game you want, a 1080p screen would've been a lot better (If we ignore costs, that is). Older games would run fine at 1080p and look extremely sharp, while newer games would be rendered at 720p or lower (same as now) and look about the same if not slightly better thanks to FSR.
Good. No reason to go higher on a handheld, shit looks sharp.
This is why the deck is only 800p. No reason to strain resources on things that barely impact the end result.
higher resolutions set back gaming for a decade and caused the stagnation in advancement we see now. Everything should have stayed optimized for 640x480
good.
the human eyes can only see 240p
>Tendie can't even do anything better than 1080p in 2024
Cope
i think nintendo wants switch to least 6 years. the supposedly nvidia chip is about as powerful as 2050, that could run all ps4 games 60fps 1080p.
and no i dont own a single console since ps3
Damn
it's okay when nintendo does it
yes? cope chudcel
>stays affordable and producable for the foreseeable future
Infinite growth is impossible and stagnation is inevitable.
>200 ppi
Lmao I’m running an i9 12900k with a 4070 12gb on 1440p, switch is pathetic
it has been pathetic since the day it was launched ~7 years ago
oh no
>4070
i also own that, but i recently got a fullhd 144hz monitor, i should do an upgrade to 1440?
>Only 4070
Poor
it's ok for 2k 75/100 fps and 1080p 120+ fps
homies really think 4k it's the standard wtf
Okay cool what games do you play with it?
Yeah, and I don’t care. I still only buy games for the Switch.
why buy switch games? splatoon has a reasonably functional multiplayer component so i get that one. why literally any other switch game, which is either better on other platforms, lacks meaningful multiplayer, or lacks functional online multiplayer? just pirate.
I prefer the Switch because it’s a hybrid system, runs quieter than my PS4, has a better battery in the pro controller than than the DS4, the physical games aren’t printed with shitloads of legal text and put in the flimsiest plastic possible, and it has uncensored multiplats. I don’t care about piracy, and I don’t have a gaming PC.
growing out of games huh? i don't see any other reason why you'd be halfway through the new console gen and not have a new console nor a PC. the next switch will choke out a few more years of multiplats for you hopefully.
as for not caring about piracy, i assume you've never experienced it. you could play a lot more games with it, but you sound like you only play a few games a year, so i understand not caring.
I play games all the time. I got like 20 new physical Switch games last year. I’m just waiting for the Switch 2 because the PS5 is unappealing with its censorship and lack of exclusives. And the Xbox has slim pickings as someone who exclusively plays Japanese titles. But if my PS4 broke I would consider getting a PS5 to replace it since it’s basically the same console but stronger.
sorry for baiting you i respect your position. since a lot of japanese games target switch now you don't miss out that much without a PS5, but there are a few japanese multiplats better on it. i mostly got a PS5 because i liked collecting PS4 games and wanted to play them on better hardware.
>which is either better on other platforms
At best, it's just a difference of framerate which is frankly overblown (by very loud people) outside of specific genres such as rhythm titles where it actually requires precise inputs. 60fps is always preferred but absolutely not necessary in other cases.
Switch ports of Japanese games and indies are virtually the same they can be found elsewhere but it's the convenience of the system, form factor and its very large library that makes the console appealing. Give me the Switch 2 and some few titles that skipped the original Switch, and I would have even less reasons to bother with a gaming PC for a long time ahead.
>At best, it's just a difference of framerate
you remember resolution exists buddy?
yeah but I can only think of some games in my Switch library having this problem of the adaptive resolution getting low in certain situations (which I hope the successor fixes by enabling a native resolution option, much like giving the ability to boost performance in BC titles), whereas framerate is what people tend to be the most vocal about. My memories may be playing tricks, but I don't remember this much shitposting back in the Playstation Vita days although I guess that console was too niche for that.
And I argue to say being a PC user back from my childhood made me tolerant to such things, unlike the recurrent argument claiming the contrary.
Because it's portable. A 2D indie is going to look the same on Switch, on PS5 or on a $3000 PC. AAAs don't sell that well on Switch, most of them are terrible ports, but depending on the genre I can see the appeal.
The Witcher 3 for example looks awful and runs like shit, but playing a huge, story-heavy RPG like that on a handheld is comfy.
I've gotten The Witcher 3 (Complete Edition) because I thought it would be a nice addition to the rest of the Switch library (which is mainly JP and indies)
True, the visuals are downgraded for the port but I think it was still a decent experience overall. People who value graphics will obviously look elsewhere and I wouldn't recommend it as a reason to buy the console or something.
SOVL vs SOVLLESS
Photoreal was a mistake. Switch is the definitive version.
Splatoon is haram pedo shit
240p or FRICK off homosexual OP.
"Dynamic" 720p which means anywhere from 540p to 720p
Dynamic just means dynamic. some shit devs see drops to more like 350.
And it still doesn't actually affect how the game plays because the point is to save FPS who actually matters so who gives a frick? Not proper who like games.
>blocks your path
If I wanted something that could run games already available on pc, I would play them on my pc.
You get a switch to run games that aren't available on pc at a fraction the price that shit is charging for.
>>720p in 2024
PS5 thread?
>steam deck
>800p in 2024
>suddenly it's ok
i guess atleast you can play more games rather than bing bing wahoo shit
majority of people who bought Switch have low standards because they're either nostalgia brand tards or women and children who just think its cool to play vidya because people on the internet said so, so its not a surprise really, also excluding the ports, Nintendo often makes simple games that barely require more power which is why they are the only ones who can get away with copy pasting the same games for over 2 decades now with the exception of Xenoblade and other rare cases but those weren't technically made by them.
>caring about resolution in 2024
Tendies are notorious shit eating slopping trannies
>namegay
>calling anyone a troony
kys
Tendie meltie!
And? 144 is fine as long as the screen is large enough.
And it still runs Kirby better than the Deck
good
you can emulate 4k 60fps on pc
we have known for years it about pixel density not over resolution alone. stfu
PC is the real Switch platform gays
ive always wanted switch bcs all my friend were playing zelda and pokemon game. now its worthless unless you want mario and trannimal crossing freak.
>Vita <720p
good
>Switch 720p
bad
>Deck 800p
good
Moral of the story: it's not ok if Nintendo does it.
Vita came out in 2012, home consoles could barely do 720p back then. Sub-1080p resolutions were fairly common on PC as well.
720p doesn't look that great to be honest, even on a 7" screen. So there is definitely a reason to go higher, it's just that the hardware isn't there yet.
As for the Steam Deck specifically, since with SteamOS you can apply FSR1 to any game you want, a 1080p screen would've been a lot better (If we ignore costs, that is). Older games would run fine at 1080p and look extremely sharp, while newer games would be rendered at 720p or lower (same as now) and look about the same if not slightly better thanks to FSR.
Good. No reason to go higher on a handheld, shit looks sharp.
This is why the deck is only 800p. No reason to strain resources on things that barely impact the end result.
T. 4k 144hz monitor gay
frame rates and performance still ass, literally can't even handle the main tool in TotK
>a console running 720p in 2024 won the console war
could you be more specific?
wtf is that
the other 720p machine that poor children still play games on.
the switch is meant for kids aged 4-11, those ages don't care about graphics or performance yet
higher resolutions set back gaming for a decade and caused the stagnation in advancement we see now. Everything should have stayed optimized for 640x480
I dunno, 720 is a lot of penises to have.