Funnily enough I just had a crack at RE. I can see the appeal. Definitely creepy game. Music does a lot of work. How best to use the save mechanic/ how the frick do I find heals?
>How best to use the save mechanic
just save whenever you feel like it. you get a lot of ink ribbons. also dont combine the ink ribbons. once it gets to 1, then it will free up an item slot once you use it. >how the frick do I find heals?
there are herbs and first aid spray all over the place. it gives you a lot of heals as you explore.
As the other guy said, you get a lot of ink ribbons (at least on easy and medium skills), so it's not that big of a deal. Healing can be found by just scrounging around, look for potted plants and spray cans, search through rooms thoroughly and inspect stuff which stands out or looks like it could contain something.
You can find a small greenhouse room fairly early on in the mansion, in the west wing, where there's a bunch of green herbs, there's also a couple on the west balcony.
Anyway, enjoy. Consider also playing the remake some day, it's very well made and actually worth playing, one of those few which is basically as good as the original.
Why would a high tech bio-pharmaceutical company be located at a mansion that is not landscaped or properly lit?
The mansion is one of many facilities, there's some laboratories and some staff there and all that, but they have many other places, you see them in the sequels.
Then where is everyone parking their cars at? There was presumably hundreds of employees prior to the outbreak. Where's the parking lot? Why do they have to do some stupid wind chime puzzle to go to work? Ain't that a b***h?
Are there actually hundreds? There's less than 80 zombies total in the original release, less than 70 if you play as Jill. For a parking lot, I assume that we just don't see it, but maybe it's nearby. There's a helipad, so I figure that at least some people arrive by air, the place is a residence and all, with lots of rooms including the attached compound/"barracks", and I assume that some people stay and work on site for extended periods of time.
>Healing can be found by just scrounging around, look for potted plants and spray cans, search through rooms thoroughly and inspect stuff which stands out or looks like it could contain something.
aka walk against the walls and scenery and mash the x button non-stop. I'm playing RE2 for the billionth time and only just found the green-herb behind one of the desks, completely unseen
Then where is everyone parking their cars at? There was presumably hundreds of employees prior to the outbreak. Where's the parking lot? Why do they have to do some stupid wind chime puzzle to go to work? Ain't that a b***h?
I went to an estate sale in the summer and the house it was held at reminded me a lot of the mansion. I wonder how much research they did into creating it.
I remember reading a random interview where someone talked about visiting Western-style houses in Japan and secretly snapping pictures of the interiors to use as reference material. They did a pretty good job too, the original mansion looks just like houses from the 60s and 70s with the tacky wallpaper patterns and garish colors.
Since the old Resident Evil died, let's talk about it here.
Just replayed and the scene in the Tyrant lab always gets me, with Wesker's butthurt "STOP IT!" and Chris' "FAILURE", which he later also uses when talking to Rebecca.
It is my headcanon that Chris was really proud of it and thought it was an extremely witty thing he came up with, so he just HAD to tell someone.
>want to make a "OH N-" macro with the Tyrant getting blasted with the rocket and looking into the camera with its stupid face >Swanstation won't let me take screenshots
My life is suffering
0% because the whole lore makes no sense whatsoever for anyone who has even the slightest knowledge about how genetics and viruses work.
The likelihood of a big pharma company being able to create a horrible deadly virus, like some kind of super ebola or covid or whatever are 100%.
>0% because the whole lore makes no sense whatsoever for anyone who has even the slightest knowledge about how genetics and viruses work.
shut up moron
Tell me who has the knowledge then apparently the one who actually discovered it is hidden in Romania trying to rez her kid. And the dudes at the mansion just stole some samples and a couple research papers
Spencer?
sounds like a nerd house
whats it gonna do, calculate me to death? xd
For you? Maybe, not much to calculate
XD
rude >:*(
based hype man
Lmao. Got em.
Funnily enough I just had a crack at RE. I can see the appeal. Definitely creepy game. Music does a lot of work. How best to use the save mechanic/ how the frick do I find heals?
>How best to use the save mechanic
just save whenever you feel like it. you get a lot of ink ribbons. also dont combine the ink ribbons. once it gets to 1, then it will free up an item slot once you use it.
>how the frick do I find heals?
there are herbs and first aid spray all over the place. it gives you a lot of heals as you explore.
As the other guy said, you get a lot of ink ribbons (at least on easy and medium skills), so it's not that big of a deal. Healing can be found by just scrounging around, look for potted plants and spray cans, search through rooms thoroughly and inspect stuff which stands out or looks like it could contain something.
You can find a small greenhouse room fairly early on in the mansion, in the west wing, where there's a bunch of green herbs, there's also a couple on the west balcony.
Anyway, enjoy. Consider also playing the remake some day, it's very well made and actually worth playing, one of those few which is basically as good as the original.
The mansion is one of many facilities, there's some laboratories and some staff there and all that, but they have many other places, you see them in the sequels.
Are there actually hundreds? There's less than 80 zombies total in the original release, less than 70 if you play as Jill. For a parking lot, I assume that we just don't see it, but maybe it's nearby. There's a helipad, so I figure that at least some people arrive by air, the place is a residence and all, with lots of rooms including the attached compound/"barracks", and I assume that some people stay and work on site for extended periods of time.
>Healing can be found by just scrounging around, look for potted plants and spray cans, search through rooms thoroughly and inspect stuff which stands out or looks like it could contain something.
aka walk against the walls and scenery and mash the x button non-stop. I'm playing RE2 for the billionth time and only just found the green-herb behind one of the desks, completely unseen
>moron in charge of talking about 1 while playing 2 without ever having played 1
lmao moron
>the green-herb behind one of the desks
>the
There are two.
if it's your first time, save after every two puzzles.
Make sure to read the documents carefully
Why would a high tech bio-pharmaceutical company be located at a mansion that is not landscaped or properly lit?
The mansion is just a front
Then where is everyone parking their cars at? There was presumably hundreds of employees prior to the outbreak. Where's the parking lot? Why do they have to do some stupid wind chime puzzle to go to work? Ain't that a b***h?
They lived there, they didn't commute.
Everyone who lives in middle america has a car. Where is the cars bro. How was the keeper going to visit his girlfriend without a car?
The original mansion was well lit and well kept, the remake mansion made it look long dilapidated.
both versions are great
Am I to believe that a mansion with a fancy inner garden has such a sloppy front lawn?
any cool mods to explore the mansion in first person?
I've seen vague recreations of it in Half-Life and GzDoom a few times.
I once made the mansion in The Sims.
I went to an estate sale in the summer and the house it was held at reminded me a lot of the mansion. I wonder how much research they did into creating it.
I remember reading a random interview where someone talked about visiting Western-style houses in Japan and secretly snapping pictures of the interiors to use as reference material. They did a pretty good job too, the original mansion looks just like houses from the 60s and 70s with the tacky wallpaper patterns and garish colors.
Since the old Resident Evil died, let's talk about it here.
Just replayed and the scene in the Tyrant lab always gets me, with Wesker's butthurt "STOP IT!" and Chris' "FAILURE", which he later also uses when talking to Rebecca.
It is my headcanon that Chris was really proud of it and thought it was an extremely witty thing he came up with, so he just HAD to tell someone.
Is it really easier to play as Jill than Chris?
only 6 inventory slots for chris is a real pain in the ass, other than that no.
Jill has more inventory spots and due to her lower health also less enemies iirc. Also she gets Barry helping her.
Yeah since the lower health means little. If you're not a moron you will barely get hit.
>hehe let's triple the enemy count in every room
Jesus christ arrange mode is pure cancer
Just knife them bro.
>want to make a "OH N-" macro with the Tyrant getting blasted with the rocket and looking into the camera with its stupid face
>Swanstation won't let me take screenshots
My life is suffering
what up with that statue? why nobody noticed it? and why trevor put it there?
It's just a statue, what's there to notice
Decorative swag, fancy mansions tend to have stuff like that.
So what is the likelihood that a big pharma company could create something like the T Virus?
They already created covid
0% because the whole lore makes no sense whatsoever for anyone who has even the slightest knowledge about how genetics and viruses work.
The likelihood of a big pharma company being able to create a horrible deadly virus, like some kind of super ebola or covid or whatever are 100%.
>0% because the whole lore makes no sense whatsoever for anyone who has even the slightest knowledge about how genetics and viruses work.
shut up moron
Tell me who has the knowledge then apparently the one who actually discovered it is hidden in Romania trying to rez her kid. And the dudes at the mansion just stole some samples and a couple research papers
i wish someone could build this in real life. id even be willing to overloook it not having neptune/an accessible helipad
Yeah I like REmake, it’s much spookier