Am I doing something fricking wrong? The game is good story and companion wise but the combat is so unfun and so FRICKING hard i'm literally getting filtered, help
also give eldritch blast build
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>gameplay's shit
>still a "good" game
He probably loves the story and setting but hates turn based combat.
Not really hard to get.
>y-y-you just don't like turn based combat
This game's turn based combat is fricking awful. I'd rather play FFT any day of the week (probably because single action turns don't feel as obnoxious when you miss with 8 characters)
It's literally the easiest CRPG ever made, check out some tutorial videos on how the combat works, I don't know.
the combat gets dramatically easier once you reach level 4-5, just set everything on fire for the time being
Git gud
you have so much freedom and you can cheese it
Early combat is as fun as it gets. Later on you just shoot disintegration beams out of your ass as your barbarian does 6 attacks at once and kills god himself in one turn.
I'm at endgame and my Barbarian does 2 attacks per turn. What am I doing wrong? By the way, I beat Raphael with that barbarian, two rogues, a fighter, and the provided npc healer.
>fighter 3 attacks
>assassin rogue 1 attack
>thief rogue 2 or 3 attacks
>barbarian 2 attacks
Don't be afraid to mess around with respeccing your character with Wither at camp and changing up gear, you'll likely be able to optimize your barb for max attacks if you do a bit of messing around, or you could just look it up
Ah, okay. Yeah, then haste the berserker for 6. I'm not interested in multiclassing right now, though, I wanna beat it on tactician without multiclass.
Barbarian berserker does 3 attacks instead.
Get 1 level of warpriest and you get 3 extra attacks per long rest.
the beginning is a little ruff because spells missing feel like shit and you have so little options. rushing level 3 by killing the boss is a good way to get ahead of the exp curve. easiest way to kill him is carry 3 chests so you can make a blockade in the entrance and the 2 extra cambian cant get past it.
anyway early on focus on using bless with your cleric and magic missle for damage or sleep to end fights quickly.
>so FRICKING hard i'm literally getting filtered
yes you're doing something wrong
the game is a cakewalk even on tactician
It's turn based combat. Only a drooling mouthbreathing Black person would have any difficulty abusing this. It cannot get any easier than this.
>Install mod that makes companions do their own fighting cause the AI is already there
>Set difficulty to easiest
There you go anon
Maybe I should just switch from warlock to some type of fighter? I like playing casters but the system where you have a limited amount of spells to use is shit
Are you memeing or is there really a mod like this
also, what will lowering the difficulty mean? I'm playing on balanced
Enemies do less damage, have less HP, and you and your friends have more HP.
>Are you memeing or is there really a mod like this
https://www.nexusmods.com/baldursgate3/mods/705
Its not perfect, sometimes it'll take a round of combat to kick in and the AI can be dumb when it comes to positioning and triggering opportunity attacks.
As for difficulty, from what I know its just more hp for you and less for the enemy
For Warlock, take agonizing blast and Devil sight as invocations. Take Darkness as your first level 2 spell. Cast it on yourself at the beginning of combat and you will basically be unhittable. Devil's sight will let you throw eldritch blasts out of the darkness which is one of the best cantrips on the game thanks to your added damage modifier. Also Short rest will replenish your spells so you can use this strategy up to 3 times a day.
Use Laezel, Karlach and Shart for a combat-focised party. Gale and Wyll are a trap this early and Astarion is only good if you know how to play the game.
Wyll is good as soon as he hits level 3 and gets Cloud of Daggers. Cloud of Daggers fricking destroys all the early game encounters.
Astarion shits damage absolutely use him, doesn't take long to learn how to take advantage of sneak attacks.
rogues can absolutely be played poorly even by people who aren't complete morons.
t. watched a friend in our co-op run dual wield daggers as a lore bard, defending to the death that 1d4 was worth the bonus action
>doesn't take long to learn how to take advantage of sneak attacks
i'd bet $1000 that 50% of the players in act 3 dont know how to stealth
Early game I just give everyone a 1 level fighter dip and throw them in heavy armor and offhanding a shield so their AC isn't dog shit. After a few levels and better gear shows up, I respec at Withers. The beginning is fricking garbage.
i actually had to quit because it was too easy on tactician. you're just moronic
Finished yesterday and I am still outraged at how rushed and shit the ending is
Is there new game+? I didn't even check
Both Wyll and Gale can use shield by the way because they're human. That makes them a lot more durable.
>5e
>hard
I guess if its your first d20 style crpg I could see the learning curve being a difficult thing to get into. But this game is stupidly easy even on tactician compared to most CRPGS.
Funny thing is it's not even 5e, but a modified version made to heavily favor the player. Normies are just moronic.
What part of DnD lore specifies that gnomes are all homos
Not even Ed Greenwood was that depraved.
Globognomo
thread over
This, unironically. I'm not against having lgb (only them, not the trannies) in the game, but it makes me raise my eyebrow and facepalm at times. Like, it's way too many homosexuals and lesbos for the square meter. Is there even a single straight deep gnome in this game?
I'm only fine with LG.
Strange, I don't remember giving you permission to post my monogamous wife.
Respec from Warlock asap. It's the most booooring, and worst class in game. You get two lvl4 spell slots at lvl7. That's total. All your spells scale up to lvl4, but there are still only two spell slots. You can use short rest to recover them, but that's still just two spells per encounter. The rest of the game you're eldrich blast archer. A fricking Bard gets 4/3/3/1 spell slots! , and if you go for 'collage of swords' kit, he even get's two weapon attacks per round! It makes him a far better spellcaster, and a far better front row damage dealer.
How the hell are people getting filtered by BG3? It's one of the easiest CRPGs I played.
Are those the morons that laughed and said turn-based combat is easy?
>guys help! the game is awesome but the gameplay sucks, the story is moronic, and the companions are cringe
BG3 is one of the worst games i played these last few years.
just save your time and play something else.
Just git gud.
Its very hard to learn the complexity of crpgs from scratch, its like switching from playing hearthstone to playing magic.
There are lots of details like whay does class armor mean or if this spells targets class armor (firebolt aka IGNIS!!! (miss)) or a stat save (sacred flame aka NINTENDO (miss)). To be fair, the tutorial doesnt explain shit and thats bad. Some general tips are:
>do not move next to packs of enemies unless you have something/use a skill that prevents getting hit by attacks of opportunity
>attacking from stealth = good
>attacking from high ground with ranged spells or shooting = good
>bonus to attack or skill checks = good
>bonus to main stats = more attacks land and deal more damage most of the time
>you can skip the dice roll hit chance with certain spells like magic missile or enviromental effects like cloud of daggers or wall of fire
>YOU HAVE 1 ACTION AND 1 BONUS ACTION by default per turn, try to use both. Some classes or some statuses grant you extra action
>if you get surprised you lose your first turn of your party, you can do this to enemies
>jump makes you bail out of cancer terrain without takimg damage or save throws
>pick fighter/rogue
>dual wield hand crossbows
>archery skill from fighter 1
>sharpshooter from rogue 4 with thief subclass for extra bonus action
>you now get at the minimum 3 crossbow shots per turn (4 if you action surge) that do 20 damage each (with the basic handcrossbow)
>you get attacks of opportunity whenever your partners are within melee range of an enemy
congratulations, you just beat the game on tactician
Gloomstalker or swords bard for even more ludicrous levels of damage output.
I liked having the homosexual writer's pet killed
>5 lines of dialogue
>writer's pet
>go find Halsin, he's god-tier healer!
>if only Halsin was here
>have you heard of Halsin the powerful druid?
>Halsin fought alongside Jaheira's harpers and led druids to defeat Ketheric originally
>Oh look it's Halsin, the legendary sex champion!
>Oh no, doppelgander b***h kidnapped Halsin!
Don't forget all the times that Shadowheart dotes on him and gets pissed if you don't let them frick.
Playing through this for the first time now, how do you actually get Halsin into your party? Like he already joined the camp but he just stands around being useless
Talk to him in act 2 Shadow cursed lands . He then sends you on a quest and joins after it concludes.
What a dick, why is he lounging around my camp eating my food then? Fricking druids
Daniel sidequest in act 2. He can easily die during it at one of the fights on higher diff settings, so be mindful.
You can't even recruit him until the end of act 2 and that's only if you bother lifting the curse. Also can just decide to leave him rot in the goblin's camp or even kill him yourself. And he's not always the one kidnapped by Orin it was Laezel in my playthrough.
What does that have to do with what I said?
You said he was a writer's pet or whatever when he's so unimportant that he's not even a real companion until the end of act 2 so you're full of shit.
Anon you can’t raise the shadow curse without him alive and they give no convincing argument why you can’t do it instead. Keep in mind they even let you have a chance to make a moonlanter to show up Gale but saving the lands is a Halsin only job.
So? Just dont lift it who gives a shit it has zero impact.
For me it was the emperor not halsin. I wish they could have offered me a option to get rid of the fricker as soon as I wanted but no we needed him until near the end even if Orheus's magic was what was protecting us all along.
Not to mention the whole balduran stuff.
Wrong. If he was a writer's pet he would have been part of the main companions. He was just a late addition because morons that played early access asked for it.
>Wrong. If he was a writer's pet he would have been part of the main companions. He was just a late addition because morons that played early access asked for it.
Being author's pet and being unplayable aren't mutually exclusive. Even if he never became a companion I'd say the same thing if anything else remained unchanged.
He couldn't have been a "main companion" and the walking mcguffin of act 1 at the same time so we're talking about a completely different case at this point.
Maybe he was a late addition, I don't care, we're discussing the finished product.
I agree with you on emperor, he's obnoxious too, it's especially annoying how you're wienerteased with a chance to get rid of him in the gith creche and it has zero consequences.
Anon this game had several writers. You are taking a midwit approach to all this and it shows with saying shit like “yeah well who cares about that?”
Hell why are you defending Halsin?
Being a writers pet has nothing to do with if he’s playable or not.
He also has a multi tier quest in act two as well as the only companion no one takes issue with. Even Gale has two that out right dislike him.
>kill him in when he's a bear in his cell in moonrise
>he's not mentioned by anyone ever again
all smiles
Halsin's probably the horniest homosexual out of all the companions. He's not as aggressive as the companions were on launch but if you display even the slightest interest in him, he will spout paragraphs and paragraphs of love poetry at you. It's ridiculous.
>YOU TREATED ME AS A LOVER WOULD
I was glad when the bhall spawn Orin bawd kidnapped him.
Filtered
Playing coop with my friends for my first playthrough and I chose to be a Evo Wizard. We don't take a lot of long rests, so I feel really useless a lot of the times compares to martials at level 6. What classes can do more without relying on a long rest to do shit? Do I just push through until I hit a higher level where it gets good, or do I really need long rests to shine? I feel like garbage without spell slots vs. my friends which have 2-3 attacks per turn now.
You're a wizard, use arcane recovery. Eat ze space-bugs for ultra power. Use your slots for what you're missing in the party, with 2 martials it sounds like you're light on AoE. Use ritual casting to grant everyone longstrider, they'll beg you to not swap off wiz.
Thanks, I'll try the buff route!
Right now they can zip all over the place with potions and kill/damage enough of the enemies in fights that I feel like using something like Fireball is a waste of a slot.
If no one else in your party is eating the tadpoles you ought to do it for them. The T3 illithid powers are 100x as powerful on casters and you can Fly freely + drop a bubble that allows anyone inside to use actions and bonus actions interchangeably. Your martials will love that.
Divination is super nice, you get to save everyone from crits and nasty shit with the portent dies, and its fun to fullfill the profecies later to get more dies
Learn English, moron
Godspeed, haste-bot!
Force them to do long rests. Even long rest with no supplies will make you more useful.
Use elixirs, use throwable consumables combined with your cantrips, manipulate the battlefield trough crates/barrels. Als your party should be finding a lot of scrolls. Use those, they will be using your casting stat for DC check so it is always best to use scrolls as a caster.
dude, BG3 has a dumbed down specifically for low iq ameritards kindergarden version of DnD system. Its cakewalk even on hardest difficulty. If you struggle with it - you are not doing something wrong, your existence is wrong.
>hard
Post builds, turn off Karmic Die.
Yes, you are a moron
Thats why you think the complete opposite o what the game is
I'm playing OS2 right now and BG3 is babby easy in comparison.
I'm playing on normal, I'm fighting enemy on the same level and I go from 100% to party wipe without even getting a single turn.
What the frick were they thinking.
OS2 isn't hard. It's the equivalent of cheap jump scares in horror games, it only affects you the first time. Crowd controls in this game are broken, a knockdown means that you will lose a whole turn to stand up, for example. So it boils down to who gets to strip the enemy's physical/magical healthbars.
DOS 2 has moronic (well, larian) combat design.
Either you blow the enemy turn 1 or they blow you. There's no middle ground.
idk if it still works but make at least 2 party members Aetherothurges they get a busted ass spell called Superconductor, teleport up to some high ground then nuke the room twice it'll stun everything
It's 5e combat.
The first two levels are high lethality.
The next two levels you have more options but it isn't too hard.
From level 5 onwards you are gonna be hard to TPK pretty much moving forward.
Honestly this. Any complaints about the game being difficult or easy can be boiled down being under or over level 5
>Pick fighter
>Pick Battle Master
>Take Menacing Strike, Tripping Attack, and I think you also get parry and precise strike comes free
>Take Great Weapon Master, now unable to roll 1s or 2s on your damage die.
>Toggle on GWM attack
>Cheese to get the Everburn Greatsword at the start
>Watch numbers pop out of enemies until you kill them which will be super easy if you're stacking damage with equipment
>Use maneuvers as necessary for an additional 1d8 of damage
I swear. This board lacks literally any sort of creativity or doesn't read a damn thing the game presents them with. I organically figured that build out by myself and I'm sure if you took two seconds to experiment with the things the game gives you, you could cheese too.
>all that setup and effort when you can simply instead click the throw button, click the enemy you wish to have no longer exist then click a pit
You're using too many braincells when trying to play martials. Have a few shots then try again.
Unfortunately not every combat encounter is near a high ledge, otherwise, I wouldn't even bother doing anything crazy and simply EB people into the abyss
And lose the 14 gold plus goblin scimitar? No thanks
Or just take Tavern Brawler and throw Returning Pike.
The combat is actually really easy, you just need to not be a fricking idiot and look at your skill attributes.
My first playthrough when I went to the crypt to get wythers I had a full party and the fight was a little hard. Second playthrough I went there alone with Shadowheart and I easily killed all the skeletons with just 2 partys members.
So basically the more you play the more experience you get the more easy it becomes.
dont do magic if you're new. just stick to bonking shit.
What kind of bow/crossbow do I want to use on Astarion with a assassin/gloomstalker ranger build? Right now I use two handbows because they got neat effects, but maybe normal bows give better damage?
Hand crossbows are broken. You're already on the right path.
Items that give bonus damage to weapons give that damage to both weapons when dual wielding. The fastest setup with dual handbows is caustic band, strange conduit ring and the gloves of archery
>eldritch blast build
take both eldritch blast modifier feats
take devil's eye
take darkness
don't be Dark Urge (you lose the best cloak for warlocks Alfira gives you in act 2)
if you are Dark Urge, hope you didn't get to the point of killing Alfira as you need to do some really fricky wucky shit to prevent her death
You can cast darkness before combat and freely eldritch blast at opponents while inside before combat is even triggered, pure cheese.
Maybe my thinking is wrong? Maybe casters in DnD don't feel fun and I should swap to a melee fighter class because he has no restrictions (the spells you need to recover with rests)?
The game is designed to take a thousand long rests, or you'll miss a bunch of camp events.
Don't worry the game turns into a point and click ARPG later on when you get so many spell slots and actions you'll be dying for a challenging fight.
Larian combat is entirely front loaded in difficulty. Once you get out of act 1 the game gets so easy.
I honestly wonder how much of that is true versus the player simply learning the mechanics over that timespan.
I keep seeing people speak about how difficult the undead encounter is before Withers and... its just not. You're probably only, what, 3rd level when you face this encounter and if you know what you're doing its trivial. The problem is when you *don't* know what you're doing - your party is all clumped up allowing for aoe damage and silences, you're using slashing weapons against skeletons, you don't know how to cover the distance between the opponents, etc. When you know how to play then these self-inflicted wounds don't happen.
Yes, later levels bring more tools to your combat-options toolbox making combat easier if you know how to use those tools, but if you're a moron its not going to make L7 combat any easier than L2. And lets face it, the average BG3 player is a moron.
too long didnt read, but game gets easy as frick after level 5 because
1-DnD is just like that, martials get extra attack and casters get level 3 spells like fireball at level 5
2-the actual big reason is the frequency and power level of magic items, you can get 24-25 AC at act 2, shit ton of legendaries at act 3 and items generally being way better than the level you get them.
Always irked me that players don't get extra attack until lv5 when there's monsters even in much lower CRs that can attack 2-3 times.
Being able to hit twice makes something many times more dangerous compared to shit with only 1 attack
Sounds like you want to play Divinity.
Is the quest with that elf wizard in Baldur's gate and Nightsong bugged? I told him to piss off, I'm not giving him Nightsong, and it still says I should get an audience with him.
Try talking to the nightsong b***h in your camp and tell her what you did.
The exact opposite. The combat is piss easy but the story and companions suck.
Lrn2dc
Stop using spells with saves on targets with high stats in the save
The tooltip calculated hit chance is bullshit
Ensare, hold person, banish, polymorph threatening shit and in this game the biggest threats are all fighters, especially gith'yanki misty step butthole fighters.
Post party comp and I'll help you.
>The tooltip calculated hit chance is bullshit
??? It just shows the chance to hit vs their save
Skill issue
You’re probably just a dndlet and not using the tools you have with maximum efficiency.
The only time this game has been bullshit so far is going against large githyanki groups with their multiple actions in a turn with only 4 party members. They can down your entire party in one fricking turn.
Should've just kept the limit to 6.
How the frick do I kill the murder demon guy in act 3? The one with the three red women adds who cast slow and shit? He's fricking impossible. Hits like a truck, and when you kill the adds he gets even harder.
Cant you just cast the dance spell on him and then he loses 10 turns.
You mean Sarevok? Literally just pop a speed potion and run up and hit him until he dies.
Do elves in DnD eventually die of old age? There are multiple elves in the game that look like they are in there 50s-60s if they were a human.
Yes.
Also, the characters you're probably thinking of (Jaheira, Ketheric Thorm) are half-elves which only have a slightly longer lifespan than regular humans, 130-180 compared to a human's 80-120.
Elves, Dwarves, and Gnomes live like 2-3x as long as humans
Elves live about 750 years, half-elves live about 150-200
>combat
>hard
the enemies... are immobile anon. Like, zero reaction. You can take your time to plan the "strategy" and even before the combat you can reload if needed to prepare better.
If you need health or feel fricked on combat lower settings then put it back up boom free health refill.
Honestly, git gud. It's a turn-based DnD crpg, so you HAVE to learn how the system works, there's no way around it. I haven't played DnD before so I had no idea what to do and how to make a good build.
I've learned the hard way. Tried a Fighter: Eldritch Knight, but I didn't know what I was doing. So by the time I got to the Balthazar fight I was getting my ass kicked (I was still lvl 7 by them, kek) so bad that I had to turn down the difficulty on easy and lost all the interest in continuing that playthrough. It was a good learning experience of what not to do though.
This time I'm playing a Cleric of Eilistraee and I'm way better at the combat this time around, may the dancing Goddess guide me.
is this game any good or is it just a bunch of fricking coomertards and babby's first crpg zoomers going nuts with video game genre puppy love?
It's fine. Has decent pacing in the first two acts and plenty of good low level encounters. Though it becomes easy as shit and boring after level 5, as is common for D20 games.
Yeah I'll get it on sale
Where can I find an armour and weapons vendor in the lower city? I need to buy upgrades for my weapons, and I have shit ton to tell but all the vendors I meet so far have shit for money
Assuming he's still alive in your game, Dammon is near the Elfsong.
Thanks, found him. He did survive yeah.
>options > difficulty: kindergarten
li didn't start enjoying combat till i was around level 7 with multiple actions tbh
BG3 is the easiest CRPG I've ever played because the difficulty curve gets completely broken at level 5
And if you need help "building" a character in this version of 5e you might be brain damaged
>summon Zevlor in the final might
>insanely strong literally 2 shot a mind flayer
Why couldn't he protect the grove?
He could have easily taken out the mooks in the raiding party, but I think he'd have difficulty with Minthara + the two goblin leaders and the ogres.
he levelled up after moonrise
>know nothing about DnD
>know nothing about Baldur's Gate
>pick male human paladin
>enjoy the game
>get to Karlah
>want to kill her
>she says something about blood war and that the paladins are demons
>literally 0 additional context and my paladin immediately believes that the paladins of Tyr are actually evil
Did I miss something?
Not literal demons, but they did indeed sell their souls to a devil.
But why would my paladin believe a literal demon over other paladins?
Also there was no option to ask about the blood war or to challenge her claims, there were also no paladin dialogue options.
It was either kill her or the paladins.
Tieflings aren't demons nor necessarily evil. You are also able to bring her to talk to the paladins and still hand her over to them if you believe them over her.
When you and Karlachs minds do that tadpole thing you see she's speaking the truth and see through her eyes that the paladins are full of shit, if you confront said paladins you do get a unique paladins dialog basically saying they aren't paladins and you can't sense anything from them
I just did and there was no unique paladin dialogue :/
Western video games don't belong on this board.
>attention seeking anime homosexual gets ignored
kek
How do I get rid of silence/poison fields I cast myself if they linger after combat? I can't loot a corpse because it's in a silence field and as soon as I loot it drps back out
in the bottom left you see that little x, click to cancel concentration.
>80 hours and I've never noticed this
God I'm a big dumb homosexual
Sympathetically speaking there's a lot that could be improved with the BG3 UI/UX and is probably one of it's actual shortcomings
>combat is so unfun
Is it?
>so FRICKING hard
...Is it?
Maybe the two are correlated, anon.
Put the game on easy-mode until you figure it out. I fricking HATED the combat as someone who was new to CRPGs, but doing that made me love it. The game also gets SUBSTANTIALLY easier at level 4 or 5 for most classes
Swap back to normal mode after 10 hours or so.
>playing Warlock
Your gameplay is already cucked.
Convince me not to play as elf/half elf
I'm currently playing as a drow but it's hard to get immersed when talking about the underdark and shit related
play a half-orc so you can relate with people being shocked by your mc's uglyness
>Convince me not to play as elf/half elf
Elves are cool. Simple as. Half-elves are also the best race for metagaming for most of the classes next to humans
stop thinking that spells will help
assemble grug party and smash things until they die
anything with concentration attached to it is utterly useless, and potions > spells
>combat is hard
once you hit lvl 5 the combat becomes trivial, which is past the middle mark of chapter 1 of 3
before lvl 5 you simply need to utilize all your resources (your bonus action can't be pointlessly pushing the baddy) and to exploit stealth properly
worst case you can put the barells of oil, spirits and gunpowerder you find around the world at your enemy's feet and explode (10 of) them to initiate combat, instantly murdering the boss
The combat isn't too bad if you know what you're doing. Once I respecced Astarion and got 2-3 attacks per round and had Sharpshooter and Action Surge, he and Lae'zel could clear most battles by themselves. Once I gave Shadowheart some spells like Wall of Fire, Insect Plague, and Fire Strike, things got even easier. That said, battles were still pretty boring because after a certain point, many battles started getting a lot of enemies and they just took forever.
If you are not having fun in combat, you are doing it wrong. My first playthrough, i was a bard, and i loved the story, but the combat was hell, and my guy was holding the team back. i started my game as a mage and am now just being a dick.
Be creative in battle.
Wet floor + electric
Grow big + throw
Make walls and clouds of swords or fire
Sneak + spell + invis = enemy can't find you
If you are just doing big DMG, thats fine, but it will get boring soon
if you aren't just doing big damage, it'll get boring even faster because it's so fricking slow
>Black person logic
nta but its roughly 3x faster to make enemies skip their turns, idiot
That's a funny way of saying "the only spells worth casting are ones that disable enemies"
>the only spells worth casting are ones that disable enemies
>truly the game of the year, all years
these but unironically
drussy
DUAL HAND CROSSBOWS THIEF BARD WITH SHARPSHOOTER
AGONIZING BLAST QUICK METAMAGIC WARLOCK SORCERER
FIGHTER...
KUSHIGO BARBARIAN WITH THROWING SPEC
TAVERN BRAWLER MONK
It's weird because the combat either feels unforgiving or extremely fricking easy, a straight up cakewalk. There's no inbetween.
Yesterday I literally killed Aunty Ethel in one turn on my second run. Just walked in her teahouse and fricking obliterated her right where she stood. She didn't even get to teleport to the second area with the cage, no plea for life, nothing. Just max hp to dead in one turn. And I wasn't even overleveled, I only did the Gith creche, not the Underdark and Grymforge.
>bg
>hard
There's no easy way to say this Anon, you're moronic, I'm sorry.
You probably will be able to make a living by hauling heavy equipment in a construction, bur once robotics advance enough, that's it you're done, unless you find a lab that's looking for live, barely sentient animals for testing medicine.
I'll fricking say it
e5 is better than e3.5
I'd rather have this than a simulator around pre buffing your entire party before combat begins
Well you suck, I love buffs.
>accurate depiction of me playing Pathfinder WOTR before I installed bubble buffs.webm
I'd rather have a buff simulator than a build around getting to roll the dice as often as possible and rolling them until the monsters fall down simulator
dices are rolled in combat only to inflict status effects
how are you failing in the combat while using an eldritch blast lock? i think you might be moronic anon
>Made by Chinese communists
>Shilled by Chinese bots
Hmmmmm, I wonder why the game sucks
Tencent has zero say or input in the company according to your own picture numbnuts. As long as Swen owns 51% of the company he has all say since its a privatly owned company.
Game still sucks. Cope and seethe lariaBlack person
protip: if you ever find yourself wanting to post something like that, just delete it and go to a different thread. You're so mad lol
>seething after being exposed as Tencent shills
Everyone is still a samegay, right?
Keep seething gays
https://steamdb.info/charts/
I can hear your fat baby fists bash the keyboard in impotent rage.
What I wouldn't do to pick your brains.
No one is going to let you live this down, lmao. I hope you're aware of this.
Go find a dog to eat Chinese bot
nta but
>get proven categorically wrong
>actually seethe and cope by posting this
kek, never change Ganker
>He's still at it.
Back from your break after humiliating yourself, huh?
>The game is good story and companion wise
kys
I didn't really care for this character, it wasn't until the encounter with him at the brothel in act III that I liked the dialogue options with him
A little while afterwards I decided I'd go steal the orphic hammer instead of promising him the crown in exchange, by this point the game was feeling rather repetitive and I was looking forward to finishing it just so it'd be over
Also, the music in the game wasn't very memorable and I usually payed it no mind, HOWEVER
Once I had gotten the hammer and freed Hope, and she was all "We need to get the frick out before Raphael gets here", I had figured I could just dip if I hurried so I rushed past the encounters on the way to the portal, but then this fricker poofs in and is absolutely fuming at the party
And then his music started playing https://youtu.be/xMo7ugWudCA, before my whole party gets wiped because I didn't take out the little towers he was siphoning energy from (keep in mind at this point I was easily dealing 100+ damage a turn with the two melee characters I had)
Easily the most memorable moment in the entire game for me
i fricking hated that song, it felt like a joke and made the super scary fight just feel comical
>combat is so unfun
The combat is ''puzzle'' oriented. If you do not enjoy solving combat encounters you should play something that is more bing bing wahoo. I hear that the new Gay Mario or homosexual Fantasy 16 are perfect for zoomers with ADHD.
>The combat is "puzzle" oriented
what the frick does that even mean?
the only puzzle is roll the dice and hope you roll good
the mathematically optimal choices are pretty obvious most of the time
>what the frick does that even mean?
It means that there are multiple way to beat the combat encounter. Using environment, different spells/abilities, consumables etc.
>using environment
you mean when the devs remembered to put some breakable object somewhere for the sole purpose of you knocking it over and killing some enemies? Or the stupid explosive barrels that are more common than they are in old doom clones?
>different spells/abilities, consumables
the mathematically optimal options are usually obvious and about as deep as pokemon type weaknesses
ok, i get it, you're a moronic contrarian filled with shitty opinions, good for you, consider suicide
>devs put a big chandelier in the same room as a dozen goblins
>the 105 IQs think they're super geniuses for knocking it down on them
truly the game of the year, all years