A demo was just released for version 1.0 of B3313. The full release is coming soon.
https://romhacking.com/hack/B13--a-small-b3313-1.0-preview-
A demo was just released for version 1.0 of B3313. The full release is coming soon.
https://romhacking.com/hack/B13--a-small-b3313-1.0-preview-
oh hell yes
I hope they changed everything to frick up my memory
Based on the previews before they got taken down because the creator felt like he was spoiling too much, a lot of areas got shuffled around and the castle got expanded so much that it's going to feel fresh no matter what which is nice
I also saw a bit of what he's doing to a few existing areas and it's going to be fun
missed these threads
They were best threads on Ganker until jannies had to go frick it up.
Can't wait, there's something so satisfying about figuring out how to maneuver around the castle and mastering Mario's movement that elevates this beyond some sort-of spooky Mario 64 mod.
red fog is raping my framerate
>jump off behind the castle
>screen stays black
haha, BEEB
Beat the demo
that new Eternal Fort remix fire[/spoilers]
Would this be a good game if it didn't have the Mario 64 coat of paint? I wanna say it would. B3313 is genuinely one of the coolest things to come out in a while. LSD (the game) + Mario platforming is a genuinely good idea.
I've wondered that myself. I'd say no. I think a major part of the experience is playing off of subtle differences from the original game, childhood memories, and the mystery of the beta (what could have been, what changed, why, etc. ) Without it what is the game really? Just a maze?
Well it's still a platformer like Mario 64, and there are objectives to complete, but it's got the components of one of those surrealist horror games. I think there's genuinely something unique here that could work as its own game, if you did some adjustments.
The level design as is isn't really endearing. A good majority of them are just wide open flat planes with some enemies scattered. Bad modeling too. Which is passable for an atmospheric romhack playing off of the things I mentioned earlier, but it could definitely be improved and would need to be improved for a real game. If it is to work it would need some major tweaking as a different game.
Oh yeah, I'm not saying 'as is,' but a 3D platformer with Yume Nikki/LSD surreal exploration is something I think COULD work as its own game.
I ignored the threads when they were going on so I never got an idea what it was all about, should I try it before 1.0 comes out?
I have no idea what's being added, but I've heard it's big. Idk if he's going to change a bunch of shit around or just add shit. I'd say play it now.
Wonder if we'll get an actual ending, and not just a janky Mario 64 standard one.
I'm fairly confident I can answer that, but I don't want to take away from the mystery if you don't want me too.
It's based off the Mario 64 beta but full of "that kid" shit with strange paths and levels around every corner. From what I can tell this demo is just meant to show off some new things they're adding and not nearly as sprawling as the base game.
>my one controller gave out during an OoT replay
frick
fun fact, the demo has a load of easter eggs and over 20 stars, you just have to look hard enough 😉
for starters, try fast travelling more than once
the frick? over 20? is there anything you can get in the haunted/glitched versions of the lobby?
I can only find 7 stars
what am I missing
I have no clue, I can't find more than 7 either
I did find a weird way to kill myself by ledge climbing out of bounds in the glitchy hub and also a way to kill myself and crash the game on the castle grounds though
I found my 8th star by murdering all the koopas but it forced me to delete my file when I restarted
If you die in the glitchy hub without going into any levels you can go into the vanilla castle and do a few things there but most warps crash the game
If you use a cheat you can unlock the basement and get a few more down there since all the warps seem to work except the one that leads to the moat
>go to the courtyard
>"Mario!"
>"mario"
>"MARIO"
Is there anything to do in the glitched lobbies but die? Everything seemed to be blocked off.
Seems like there's nothing in there other than that.
However if you go to vanilla lobby and go into the jolly roger bay painting (or alternatively boot up the game, get up on the roof and go on top of the wall where the cave used to be and jump down into the out of bounds spot then go into the corner) you find a special dev easter egg room that's going to only be in the demo
It's just a dumb "subscribe" room so it's nothing special but if you want to see it I gave instructions
>jump into the jolly roger painting
>it's just rainbow ride but you can't spin the camera at all
this is just devious
oh shit you got the outdated version an anon posted the other day
IIRC this is the correct one with the subscribe room
https://romhacking.com/hack/B13--a-small-b3313-1.0-preview-
Why would you release a demo of this? Doesn't that defeat the whole purpose of the mystery, exploration and discussion? If you want a demo play an older version.
its mostly for showcasing new areas
it has an exclusive hub area anyways, you wont get spoiled too much from the main game
>its mostly for showcasing new areas
How is that not spoiling? What else do people play this for other than to run around and find new cool areas?
well it's mostly about the running around :p
and regardless, this is only a fraction of all the new areas
Neat. Is he done shilling his music now?
this shit doesn't run on flashcarts because it's hacky as frick so I'm not really interested unless vinny plays it
Vinny is boring as frick nowadays.
the prerecorded videos sure are but the live ones are still solid, especially now that he got through the boring ass games from the past 2 or 3 months
Vinny playthrough was complete dogshit, he was barely interested and ran past all the cool shit.
This. Been months since I've sat watched him.
>e-celeb homosexualry
Fun threads, weird game.
Would lurk again
Why N64 gays so obsessed with beta content?
B3133 isn't really about the beta content. It's more Yume Nikki than beta Mario 64.
Unironically cannot wait for Simpleflips to stream this again.
>BAD FILE
I'm not a zoomer; what's the appeal of this? It's just SM64 without the gameplay.
Is this the "horror" rom of M64?
There was one I forgot the name where you met with yourself
There's weird Marios without face textures in some locations though there's a lot of horror Mario 64 hacks out there.
I didn't get the chance to finish this the last time you guys were posting this, so hopefully I can do so this time.
Hoping it’s different enough, I already beat Bowz and the old version and that had a shit load of content
cant playy