It's a near certainty. Over 90% of players made a new character, and Dark Urge being the only custom origin there is no way it doesn't beat the 1 or 2% of the total players that picked Gale or Astarion.
yes because most people made a custom character is that a surprise to you?
Swen outright said the Custom Characters are recommended for a first playthrough, then Dark Urge, and then the Origin Characters, since when playing as them the game assumes you know all their secrets. He explicitly stated they're intended for subsequent playthroughs.
human barbarian is the best at yeeting heavy as frick shit at enemies
>he doesnt put items in corpses and carry the corpse around like a bag of holding
NGMI
>he doesn't fill an extra sturdy chest with crap in order to hit the upper most limit of weigh you can throw and use it to destroy enemies
do you even game?
larian homebrewed haste to be incredibly broken. it now grants a free action that can be used to do anything. this includes casting another whole extra spell per turn, or for martials, they get to do another attack plus ALL their extra attacks again
because sorcerer can twincast haste, it's better than wiz in that regard, it's like adding a whole extra party member to the fight
wizard has only one advantage over sorc and that is the spellbook. but larian homebrewed multiclassing so that 1 level in wizard still lets you pick any spell from the wizard's spellbook, albeit it will use int instead of cha for spell dc, which can be easily solved with the headband of intellect on sorc
sorc gets metamagic which is really useful. you can twincast haste, you can quickened cast your nukes to attack twice per turn compared to wizard. there's just very little reason to go primarily wizard unless you want the huge spellbook to do a whole bunch of utility things like knock, invis, dimensional door etc
in theory wizard has an advantage in spellcasting in that it can restore spellslots without having to long rest. however, once again due to larian tomfoolery, long rests can be spammed incredibly easily in this game, so that benefit is completely moot. div wizard is also more powerful in tabletop since you can essentially replicate portent dice just by savescumming
If I'm playing a game with a bunch of skill checks, especially social ones, I'm picking a class that scales off charisma so I can pass them. That means Sorcerer and Paladin are great choices, and then between the two, Paladin has more MAD then Sorcerer where I can dump strength to get good stats in other things for covering skill checks.
it's 5th edition, half-elf is the absolute best race for any class that isn't a hardcore melee fighter. It's basically just Human with except they trade their feat for +2 Cha and Darkvision, which is way fricking better than any feat not named Great Weapon Mastery or Polearm Mastery.
It's a free bonus action attack that adds all the same modifiers your regular attack did, just with 1d4 base.
A good spear with polearm master can benefit from a shield for more AC, dueling for more damage every hit (while doing more hits), and every other per-hit buffs too.
>Be Githyanki >Absolutely best race for Bards >Have a mountain of in-game reactivity, more than any other race/sub-race >Have an improved version of Mage's Hand, the best cantrip in the game >Not a disproportionate manlet >People won't play me because I look funny
Literally what's the difference between gnome and halfling?
They look the exact same, both ugly as sin.
At least make the gnomes look ugly and the halfling look like children
kind of unrelated but in arcanum gnomes are literally responsible for an in universe cross breeding program between orcs and humans in order to create controllable guards
>Human >Paladin >1h and shield
Yep, it's gaming time
>Paladin >Human Male >sword and board
It's gaming time
>human male >vengeance paladin >kill the demon at the beginning >get cool two handed fire sword >barely survive the fricking cthulhu monster who just fricking starts attacking me after I help it kill the demon who was beating his ass >stomp his head later >find cool cloak from the deluxe edition
yeah, it's gaming time
havent played yet and i have a question. Theres no companion/party member whos a paladin right? I know theres a fighter and a barbarian but it would seal the deal for me on vengeance paladin if no one else was filling that role already
There's a paladin, but she's evil, so nobody who would want a paladin in their party for thematic reasons would want or naturally come across her.
I hate what they've done to paladins these last 10 years man. You see a paladin in some media now, odds are almost 100% that they're either lawless, evil, and/or atheists, and probably women and/or black as well.
are you memeing or just moronic, xiv paladin is one of the worst interpretations of paladin in media. the fricking lore and job questline are all awful. they don't even tell you where the fricking holy magic schtick comes from, it just is
10 months ago
Anonymous
no, the Warrior of Light character (no matter what class you pick) is the most Paladin-like character in FF history, with a Patron Goddess and everything.
you fight the very CONCEPT of despair for your Goddess and Win, bringing hope to the Universe.
10 months ago
Anonymous
hope is the saddest emotion
10 months ago
Anonymous
and the game acknowledges that.
Despair is the result of Hope being dashed, you bring Hope back anyways, the plot of Endwalker is "we don't have the answers for the reasons other worlds died, but we will look, we will try"
Warrior of Light beating the Endsinger is a metaphorical battle, in which the chance for a better world, no matter how slim, is better than some Buddhist "face the nothing" final ending.
10 months ago
Anonymous
point is, paladins aren't about hope, or despair. they're about righteousness. you can't challenge their faith in the rightness of their cause. they don't "try", they "do". a paladin doesn't look at you and offer hope. he looks at you and offers certainty. they will never give in to despair.
I also think paladins cannot exist in settings where the world has fallen. paladins are a product of ageless institutions, people who have been selected for and conditioned into seeing the world in a specific way that isn't natural but a product of aspects of the human spirit built upon itself over thousands of years of tradition. that's the foundation upon which their faith is built, the source of their strength. they would shatter if the world fell, but they would have all died in its defence long before it did so they would never be around to see it. a fallen world can't have paladins in it because they would all have died in its defence.
10 months ago
Anonymous
well you ARE a Reincarnation of a person who likely did just that.
10 months ago
Anonymous
the paladin job has nothing to do with hydaelyn. its holy magic is a completely separate thing
10 months ago
Anonymous
no shit double Black person, being a Paladin isn't about your fricking magical spells, its about an ideology.
the Warrior of Light could be a frickign Ninja, he's still the most Paladin guy I've ever seen put into a Final Fantasy.
you cleave the divide between worlds and help rewrite history so you can cure the tempering of a single Kobold.
THAT is what being a Paladin is.
10 months ago
Anonymous
that is just a generic good guy. you don't even understand what makes a paladin a subset of the good guy, which is a strict adherence to an oath. the warrior of light has no such oath and in fact no clear discernable morals beyond a do-gooder, which itself is suspect since they allow you to proclaim many things that you're only doing things for selfish reasons
10 months ago
Anonymous
Warrior of Light's Oath is to always bring hope to the hopeless, to travel and find the hopeless and to inspire others.
they are so Paladin that even the death of their Patron Goddess means nothing in stopping their eternal quest.
WoL is a fricking Archon of Paladin archetype.
10 months ago
Anonymous
this is the most moronic headcanon i've seen yet about the game. at no point in the msq does the warrior of light ever make such an oath
10 months ago
Anonymous
well, sort of.
they made it in another life, the Seat of the Traveler's job is to do just that, go, explore the world, and help those who need it.
WoL is so dedicated that reincarnation is just another chance at fulfilling their duty.
10 months ago
Anonymous
continued headcanon moronation
wol =/= azem. they are their own person as far as their personality, beliefs and thoughts are concerned, as proved by the fact that the wol themselves can literally disavow helping people for the sake of it
Pretty sure Dark Knights do protecting of the innocent, smiting of the evil and other knight errant stuff compared to Paladins tho- in that game at least
pathetic, they have to try so hard to force stats, they really despise that most of their buyers are straight while males who play paladin human and romance shadowheart
>Less than 1.5M characters created >In a game that allows you to create as many characters as you want >Journos, homosexuals, libtards, troons claiming it's the next elden ring because le simultaneous 800K players
LMAO. Go woke go broke.
>2.5M sales >Less than 1.5M characters, 80% tutorial completion rate which even if we assume everyone just created one character leads to 1.8M sales
LOL. Are we sure they aren't lying?
Because most people either take along, or romance Shadowheart, so they have the Cleric covered.
Also the release version removed the most interesting Cleric deity - a Cleric of Bhaal.
Why? Laziness? Or does playing evil clerics turn you into a real life fascist or something?
10 months ago
Anonymous
Probably because some in-game reveals wouldn't make sense, since you'd know them already, like the location of the temple of Bhaal.
10 months ago
Anonymous
Would have been genuinely interesting if you could play one, and the tension and suspense of the game is how you try to keep it from the party. Then you recruit the dark urge and help him become the chosen and his right hand. But that wouldn’t be “main character” playing.
They were sometimes known as the Twelve Peers. Now, historically, they were the foremost members of Charlemagne's court, although many of their famous exploits are largely fictitious, representing Christian martial superiority over the Saracen hordes.
It’s not surprising that nearly all the top classes are charisma-based for face classes. Playing bard makes sense for the idiotic way skill checks are handled in this game. Why the frick does it not just select the party member with the highest skill when a check happens? For a “game of the year” this is a glaring and fundamental problem
I like late Renaissance no fricks to give cuirass with over the top colored tunics because there is nothing more badass than conceding to the fact that nothing will stop that cannonball from merging you and the 3 ranks behind you into gelatin.
Wizard and fighter are kinda shit, tbh. Barbarian and Monk mogg fighter, and wizard is the worst pure caster, it's only worth dipping 1-2 levels to learn a school and all the utility spells that don't scale off Int.
Tiefling Monk here
I guess I'm an anomaly, damn I didn't expect Monk to be that unpopular when it's fun as frick and plays great with Larian systems. Never mind all of the giga busted Monk oriented stuff in BG3 specifically >the rewritten Tavern Brawler is broken >there's a magic item that gives +1d10 Force damage to all unarmed attacks which makes you literally the best DPS in the game >Way of the Shadow is literally the best at stealth in the game)
>Do monks just punch stuff? That feels lame to me.
You are an absolute fricking turbopleb. Punching a dragon in the face is the best thing any fantasy game can offer. >Can they use quarterstaves or nunchucks or something?
Yes.
Tiefling Monk here
I guess I'm an anomaly, damn I didn't expect Monk to be that unpopular when it's fun as frick and plays great with Larian systems. Never mind all of the giga busted Monk oriented stuff in BG3 specifically >the rewritten Tavern Brawler is broken >there's a magic item that gives +1d10 Force damage to all unarmed attacks which makes you literally the best DPS in the game >Way of the Shadow is literally the best at stealth in the game)
Not in the game. Only 4 elements which is good but I already have 2 casters, open hand which is just a bad battle master, and shadow which is super good all around and has tons of out of combat utility.
>shadow which is super good all around and has tons of out of combat utility.
Yeah I was kind of surprised how much use I got out of silence early on. Stops the harpies from singing their song and stops the goblin cleric from calling from help. Then later on when you can see in magic dark easily you can just drop a darkness field on an enemy and just go to town.
I’ve only seen Gloomstalker mentioned and even then it’s been to multiclass with Rogue or something else
Gloomstalker 3 lets you see the darkness I mentioned above.
Almost all monks have limp level up features for level 7 to 12, and 4 elements spells are just bad spells that take away your monk's ki that could be spent on monk things.
Any other monk could just swap to a caster if they wanted after 6 levels and be just as strong at punching with better spells.
Monk absolutely FRICKS at 7-12 in BG3 because of all the god tier Monk magic items they throw at you. Even if your class features barely change you're still doing the most damage of anyone at level 10 and it's not close.
I mean taking pure monks to that level. You can use all those monk items at monk level 6/thief rogue 6 or something, and all you lose is some ki and +1 damage per hit on average from going d6 to d8.
If all you lose is that, and you gain an extra bonus action to use martial arts with every single turn, or action surge + battlemaster maneuvers, or 3rd level spells, you're just kinda better off going with mixing it.
Monk is an absolute monster that people sleep on because it's shit in almost all of the tabletop editions and pathfinder. Four elements is a trashfire and always has been, but Tavern Brawler Monk can turn everything into chunky salsa with his bare hands. Way of the Shadow has a moronic amount of utility for basically free, and Open Palm monk is the physical manifestation of the "Behead Black folk" copypasta.
i thought you can only misty steps if there's shadows
Bonus action hide, +10 to stealth checks until long rest (concentration), can teleport, cast silence, darkness, and grant darkvision, can cast invisibility for free as long as you're hidden and motherfricking *teleports behind u*
why would i use bonus action to hide in a class that can use the bonus action to attack
>why would i use bonus action to hide in a class that can use the bonus action to attack
Close gaps and gain advantage.
10 months ago
Anonymous
advantage is two rolls to hit
an extra attack is two rolls to hit and damage
10 months ago
Anonymous
I'm not saying it's objectively better than flurry of blows or some shit, calm your autism, I'm simply suggesting that it's situationally useful and objectively better than having hide only available as an action.
>why would i use bonus action to hide in a class that can use the bonus action to attack
Say for whatever reason the monk is set to be an archer/spear chucker for a turn. Hide -> Attack is better than Nothing -> Attack.
Bonus action hide, +10 to stealth checks until long rest (concentration), can teleport, cast silence, darkness, and grant darkvision, can cast invisibility for free as long as you're hidden and motherfricking *teleports behind u*
Darkness field, Silence field, teleport from shadow to shadow, turn invisible, hide as a bonus action...
If you have someone throw a light, it can create a shadow that you can then use to teleport to someone's shadow and then just wreck their shit
Yet another example of CHA being overloaded in 5e. I hope they release Artificers in a DLC. The game makes the shitty DM mistake of 'everything is a perception check' when stuff like looking for secret doors and such should be investigation.
Book of vile darkness can’t be used by a good aligned creature, and vice versa for the good version of that item. Stop watching games online and parroting Reddit shit
Because almost no one in these threads actually plays tabletop D&D. I see people making bogus claims abou 5e like this in every BG3 thread. It's just a boogeyman on whom they can blame anything they don't like.
>Because almost no one in these threads actually plays tabletop D&D.
I think it's more that people just don't care about any D&D association. They're here for the GAME and not any extensive history surrounding it. What, you think everyone playing BG3 played the first two games?
this is my first post on a baldurs gate 3 thread anon
i mean dialouge options stuff
I don't know, you'll probably fail some int and wis checks with him, but I haven't played a barb yet besides controlling the tiefling one a bit so there might be options that I haven't had
>Cleric the lowest
Feels bad man. It’s my favorite class, but I hate what 5E did to it and they didn’t include a single interesting domain in this game.
It’s the lowest because everyone brings Shadowheart. Why play a class that has a companion, especially the only companion most people will have access to with healing magic without multiclassing
Is dragonborn a fricking meme at this point ?
No darkvision, a shitty breath, almost 0 interaction on the world except every 75 PNJ one will mention ur scales or some shit like that. Even as a forest gnome you get more shit to talk about
The breath weapon doesn't even scale like it does in phb, they are the most cucked. Honestly, I was going to attribute it to them being added in last, but half-orcs were also added in last and they have a decent amount of unique dialogue.
>try to go into the Shadowfell in Act 2 >game throws up warning that it might frick some quests
Which quests are those? What should I finish before going in there?
>Drow Lolth-Sworn paladin >No character consistency, all I want is to get into people's pants
Aside from the awkward moment with the whole druid-grove massacre, it's going quite well
Smite is about the hardest single melee attack in the game except Berserker Barbarian criting.
I personally think Barbarian is better, because they can throw objects so hard that they are more lethal than most anyone elses spamable abilites, and they can shove better.
Wisdom is an important stat on everyone, never dump it or dex since they are the two most important saving throws. Int is fine to dump on almost every class
Visual vomit, culturally they're fricking pathetic being stick in the mud worshippers of a shitty lich, live in another plane from anyone else so they don't fit, and then overtuned in gameplay harder than anyone else in a desperate attempt to lure people to play them.
Being one brings nothing to the story when Laezel is already there for a much better shown representative of their mostly uniform race, especially given they didn't include the other Gith.
>clerics do no damage! >shadowheart does no damage!
spirit guardians aoe + summoned greatsword literally carries your party, that and gale aoe fireballs.
Tempest Cleric is insanely strong too. The domain charge is stronger than a fighter's Action Surge, on short rest you just get to max out damage on a lightning/thunder spell, and by 6th level you get it twice a short rest. Even at level 3, Shatter's always prepared and a guaranteed ranged aoe 12 or 24 damage, almost as strong as Fireball's average 14 or 28 damage.
it doesn’t get chain lightning which is really unfortunate. idk whether i want to multiclass 6 storm sorc 6 tempest cleric or drop more levels of tempest cleric for chain lightning
Dip into Wizard instead, they can copy any spells from scrolls that they have spell slots for, even if they couldn't learn them at that level of Wizard. If you find one scroll of Chain Lightning, you can cast it that way even with 11 cleric/1 wizard, and slap on the 17 intellect crown to give it a decent DC.
I'd either go 10 Tempest Cleric/2 Divination Wizard for portent, or 11/1 to get Cleric 6th level spells as an option with all the stuff you copy from Wizard.
hmm i dunno if i want to rely on portent so heavily. 17 int is pretty shit dc-wise so you'd probably have to burn portent a lot to guarantee enemies won't roll saving throws on chain lightning. there IS the legendary staff which lets you cast a free chain lightning and lightning bolt every short rest which might be a decent alternative
I mean taking pure monks to that level. You can use all those monk items at monk level 6/thief rogue 6 or something, and all you lose is some ki and +1 damage per hit on average from going d6 to d8.
If all you lose is that, and you gain an extra bonus action to use martial arts with every single turn, or action surge + battlemaster maneuvers, or 3rd level spells, you're just kinda better off going with mixing it.
you only need 3 levels in thief for the bonus action, what does the 6 levels do?
>Only doing one fight per short rest
If you can't clear all of act 1 before long resting on Tactician, you are doing something wrong.
10 months ago
Anonymous
don't really know why i'd gimp myself purposely like that when the game shits out camp supplies like candy, not to mention i'd be walking around covered in filth and blood for hours while my party endlessly repeats the lines about wanting to go the bed that drives insane just listening to it over and over
10 months ago
Anonymous
Because you have a mind flayer in your head and you have only a few days before you turn. Duh. It's pussies like you that made them remove any actual consequence for resting.
10 months ago
Anonymous
if you clear all of act 1 on only one long rest it's hard to believe you're not doing something wrong
17 Int's not that bad of a DC. Compared to a pure wizard at 20 Int, it's just 2 less DC.
But while that pure wizard would be casting Chain Lightning for an average 45 damage that would then be halved on fail, your 1-2 level dip would be doing 80 damage with half on fail. A +35 damage for -2 DC (and your failed DC only being 5 damage short of the average) is a trade that GWM/SS's could only dream of.
Plus you'd get 4 other Wizard spells to use and you could go for ones that don't involve saves.
there is so much shit in this game and so many quests/paths that even after 5 playthroughs people will probably find new stuff. my next run whenever I finish will be the "jerk/bad guy" run.
It still amazes me that they included all these shar items that require dim light to work, but didn’t include fricking twilight cleric to allow shadowheart (or the player) to make them actually useful
>26 str >pure berserker barbarian for rage and enraged throw and 3 feats >tavern brawler, great weapon master and str asi >nyrulna trident wielded 2h for gwm >helm is free since there are no good offensive helms >same with cloaks, body and shoes >helldusk gloves for 1d6 fire on weapon attacks, straight upgrade over kushigo gloves >broodmother’s revenge amulet, weapom gains poison damage when wearer is healed >throwing ring for 1d4 damage and acid ring for 2 acid damage
Did no one tell you Larian put a bunch of 3.5e style magic items in the game that break 5e's intended 20 cap (outside of a choice few intended magic items)? The cap in BG3 is 30 for a reason.
>Larian put a bunch of 3.5e style magic items in the game that break 5e's intended 20 cap
This made me physically ill when I realized this because I was so disappointed. I like how clean 5e feels, and how every single magic item feels like a serious reward, and then Larian just wanted to bring back number bloat because they can't even fathom not having a glowing clown suit of +2 bonuses.
sorry it should be 24 i forgot gwm took away one of my asi's while theorycrafting
17 base
2 from potion of everlasting vigour
1 from tavern brawler
2 from asi
1 from sacrificing the book of thay to the sharran mirror in the house of griefs
1 from auntie ethel's hair
The frick? why would they do that? So what, is darkvision the only thing you get from your race now?
10 months ago
Anonymous
That and racial traits, like dragon breath, innate spells, halfling luck etc. all the 5e races are getting that treatment too, new releases come with it by default and they have been steadily reprinting old ones to match. Stat wise you choose +2 to one, +1 to another, or +1 to three
10 months ago
Anonymous
That's wild, that makes Halfling a super fricking broken race doesn't it?
Do Mountain Dwarves still get medium armor prof? because it'd be pretty fun to play a Dwarf Wizard or Sorc and still be able to rock full armor.
10 months ago
Anonymous
I love halflings because of the no nat 1s, but being locked out of heavy weapons and the lowered movement rate can be rough. That said, by far the best rogue in PHB
10 months ago
Anonymous
>but being locked out of heavy weapons
weapons.... weapons... weapons? are those those things people who don't have Eldritch blast use? Never really got what they were for to be honest.
10 months ago
Anonymous
>why would they do that?
who knows. flipped humans from the best to the worst race in the game no contest. I honestly think it's some attempt at social control, they didn't want people to play humans, so they had to remove racial stats to get them to pick something else. but it didn't work. same reason they made the default human black, because they don't want people playing white characters. they don't want you to be normal, they want you to be a homosexual who fricks bears and drowns children while a creepy old man watches.
in minecraft, of course
10 months ago
Anonymous
Variant human's 1 free feat still makes them really powerful
10 months ago
Anonymous
There's no variant human.
Humans get +1 skill proficiency, 25% carry weight, and proficiency with spears/pikes/halberds/glaives, light armor, and shields.
Which actually means +1 proficiency and 25% carry weight.
Which ACTUALLY means +1 proficiency.
Which actually means nothing.
10 months ago
Anonymous
I have my PHB open in front of me bro. They didn't include it in this game because it's by far the best min max race
10 months ago
Anonymous
Post hand
10 months ago
Anonymous
Free shield is fantastic on wizards, sorcerors, warlocks, rogues, and bards. Better than free medium armor proficiency in most cases.
10 months ago
Anonymous
That and racial traits, like dragon breath, innate spells, halfling luck etc. all the 5e races are getting that treatment too, new releases come with it by default and they have been steadily reprinting old ones to match. Stat wise you choose +2 to one, +1 to another, or +1 to three
Oh forgot to address the why. 90% sure it was because “orcs are a parallel to Black folk so its racist to not give them an option for an int buff” that they then masked as “customization”
yakuza, bg3 needs a couple months of bugfixing, a lot of people have crashes and reports of memory leaks, so wait until it's all patched, then you're good to go with bg3, maybe even catch a discount if you're lucky
I kinda fricked up
Played Astarion for first playthrough, i enjoyed the setup
Astarion rogue assassin
green prostitute fighter
Khalach barbarian
Cleric shadowheart
Now i dont know what to roll next
i am the skyrim stealth archer in my heart of hearts
It's probably the worst class on that list but doesn't have an Act 1 companion to fill the role (Cleric and Wizard are lower on the list due to Shadowheart and Gale respectively) and is straightforward unlike Monk
It's good. I think the best way to go with it is beastmaster with beast tamer, you can resummon find familiar and animal companion for free between every fight and they each are a chance to do good shit.
It just sucks that late game it falls off. At level 5 it's one of the strongest feeling classes since at the same time you get Extra Attack, all your animal companion options get a second ability, huge HP increase, and add your proficiency bonus to AC and damage rolls.
Spitting out infinite flammable webs from the spider is fricked. No one can move, their attacks are at disadvantage and everyone has advantage against them.
But after level 5 it's probably better to multiclass with anything else and enjoy your free action economy utility, extra attack, and proficiencies in practically everything (even heavy armor).
but still what? if you are not wise enough to resist a simple command spell, you deserve to drop your weapon, command lvl 1 is the lowest tier possible
this fricking series of games from this company EXPECT you to cheese them unless you play on Babby mode, why do you think you can use everyones fricking inventory at all times, and throw whole ass bomb barrels like your Donkey Kong?
"cheesing" is doing shit like summoning 20 Mage hands or something.
assuming you just want the sword
before you go in there change Shadowhearts prepared spells to include command and then use the restoration thing
then command him to drop the sword and have somebody ready to pick it up
then you can escape with the sword or fight him with him dealing much less damage
So plowing my characters through the Nautiloid and I only got the Flaming Sword out of Avernus once out of 4 characters.
I got it first try then never again. Even tried savescumming a bit on my custom Paladin. Tips on getting the sword? I'm not above cheese it's just annoying because I would get it almost everytime in EA. Now it's almost impossible especially on Tactician.
Not really. Ending at level 12 is kinda stupid, because you don't get a capstone ability, you get your third ASI instead. You don't even get an additional spell slot going 11 to 12 on a caster. So bare minimum, 1 level in something else is almost always ideal, and some classes get jack shit for 9/10/11.
Main way to do it is Necromancy Wizard. But you don't get the actual spell until you're level 5, which depending on how much you're doing can take until you're more than halfway through with Act 1. There's also Spores Druid and Oathbreaker Paladin (Paladin won't get it until level 9, but at 7 should get an aura that boosts damage of undead creatures) if you want to respec companions to add more to your army; unsure but I think Cleric can get Animate Dead as well.
Seriously tho, how is this class almost last? I thought people were gonna be all over it, considering how much cool shit it has (owlbear)? Do people get scared by higher complexity and hybrid nature of the class?
>Do people get scared by higher complexity and hybrid nature of the class?
Yeah, this
Class that is at the same time dps caster, healer, buffer, tank and a melee dps will inevitably scare people away since its the most difficult to understand what youre supposed to be doing. Too many options scare people, especially dnd noobs
I wanted to make a druid, but I figured the first playthrough intended me to use Shadowheart, and having a cleric and a druid is kind of dumb, I'll roll one eventually
>and having a cleric and a druid is kind of dumb
How so? Theres almost no overlap between those two, if anything druid has way more overlap with wizard
i used to hate druid because they were locked in neutral same as paladins, now they are fine but my first playtrough is always cleric in all the baldurs gate games
They should have just canned Tav and made Durge the only custom character option. And put more effort into it past Act 1. You miss so much by picking Tav. Especially Minsc interactions, he's great.I was worried about the returning characters but now I wish Larian had put more than a few.
I never needed it instead of bless for 2 martials and my do everything maincharacter. Why don't I just take three martials they already have 95% THC why do I need the extra 1d4 when I can have another thug with a greatsword.
I'm playing druid, I thought it would be way higher up that chart, I thought people would avoid Warlock because Wyll felt weak and one dimensional in EA. Rogue is kinda dull too in these games unless you multiclass. I knew Palladin would be top. I wonder if the popularity of rogue and ranger is due to the influx of the wider gamer market i.e. non fans of the BG series.
I'm still shocked there's not more moral outrage over a character in a western game calling a child >a ripe bud ready for harvest
in a very sexual way, even if he's literally a devil.
I'm still shocked there's not more moral outrage over a character in a western game calling a child >a ripe bud ready for harvest
in a very sexual way, even if he's literally a devil.
yeah I just checked lmfao
"what a lovely specimen she is. a blushing apple begging to be `plucked"
you know someone in that team wanted to make children frickable and killable, oh well, wait for mods I guess, still based
Nothing happened in my game. She got kidnapped, I told Raphael to frick off, later found her in the sewers and that's it. Actually a lot of plotlines just faded away in my game.
How do I deal damage as a Monk? My Barbarian and Paladin friends are hitting much harder in the early game, will there be anything that will improve my damage? Just better weapons or will unarmed damage actually get good?
It does scale up a bit, the big thing though is BG3 has lots of items that buff unarmed attacks. Consider using a quarterstaff until your martial arts die improves
Tavern Brawler STR build early
Then same thing with Frost Giant gloves in midgame, you can respec to dump STR since the gloves set them to 23 anyways
Then later you get
Pic related plus Tavern Brawler is how monks pump damage like nothing else later
Utilize flurry of blows to turn meatier targets into paste, otherwise just abuse the fact that you have two attacks a round with your bonus unarmed attack. At level 4 take Taven Brawler and find a way to pump your strength (I believe there's a magical item that sets it to a certain level). Until your martial arts die gets bigger a quarterstaff is a better weapon.
tavern brawler
gloves that either add 1d6 necrotic + chance to bleed to unarmed strikes. towards the end of the game, gloves that add 1d10 force + advantage upon unarmed strikes
way of open hand that grand 1d4+wis mod to unarmed strikes
boots that add wis mod to unarmed strikes
Being able to crit-fail skill and ability checks outside of combat is actually the worst fricking homebrew rule on the goddamn planet, and I fricking hate how it has become so prevalent people assume it's actually a rule rather than homebrew. I just failed the the DC 2 Wisdom check to release Shadowheart, TWICE because of that shit and I straight-up alt+F4'd
Flurry of Blows and your bonus unarmed attack are also buffed.
I'm fricking done with this game. Karmic dice off, bonuses out the wazoo, 90+% chances of success and I STILL consistently fail everything, both in and out of combat.
I was enjoying exploring the world and learning more about the people I travel with but enough is enough. Time to uninstall.
If you aren't a skill monkey you shouldn't be talking shit. If you don't spec for skills why should you pass them. Also you don't need to make any checks for anything just play. You're supposed to keep playing if you fail checks.
What is the credited way to do Tavern Brawler? STR monk or Barb? I want a character that can jump around and throw people and items and shove morons off cliffs.
str monk can do all of that
barb is more of a ranged character, they just toss shit that does a ton of damage but they don't really care about going up close since they get disadvantage up close and lose all their throwing buffs if they use melee. but they're still really good at shoving and throwing enemies themselves if you want them to do it. their movement is also nowhere near as good as monk's
With Frost Giant gloves? 8 STR, 8 INT, 8 CHA, as much as you can get in the other stats with WIS as priority. 8 STR because the gloves set it to 23 anyways.
Without Frost Giant gloves? You're the most MAD to ever MAD but priority is obviously STR then WIS.
you do not want to use hill giant gauntlets because at the point that you get it, you can also get the gloves of soulcatching which is 1d10 force damage to unarmed + advantage which is vastly stronger than being able to dump str
I got the giant gloves way before the soul gloves. But yes the giant gloves are better on whoever uses the Giantslayer greatsword that doubles STR bonus.
prioritise str then wis. should be 17 str and 16 wis as base. tavern brawler will bump up str to 18. you will need some dex for saving throws and a little con but do not sacrifice str and wis dump int and cha. str is stronger point-for-point than wis especially early on. wis is still important for your lv6 trait which is 1d4 + wis mod to unarmed, and later you will find boots that grant additional wis mod to unarmed
you will be able to acquire a few permanent stat buffs along your journey, it's up to you if you want to give it to your str monk but this class scales very well with str due to tavern brawler doubling your str bonus to both attack rolls and damage rolls. remember that odd stats actually don't give you any bonuses and are just a stepping stone towards a target that is an even number
+2 str from moonrise tower drow trader's potion
+1 any stat from auntie ethel by sparing her
+1 any stat from the book of thay in act 3
Why is the Beardick's Gape Pee so gay?
Why do they try to force homosexual relationships on your character? Is your safest bet to not have any male characters in your party?
Very differently outside of the core "hit the enemy a lot, don't get hit"
Monk is focused on mobility and lots of hits rather than strong individual strikes, they get some really good supernatural powers and resistances, and open up options for making things dead. Fighter, at its core and regardless of subclass, boils down to ranged turret or charging in and tearing it up without too much in the way of nuance.
I know nothing of Balder's gate
Why is Paladin so popular?
Paladin is the quintessential hero class, especially since 5e greatly eased its moronic restrictions on being strictly Lawful Good and focused on oaths instead. It's Fighter with a touch of Cleric, focused on Charisma, and gets some really fricking cool abilities.
that depends on the oath, I didn't have much problem with oath of vengeance so far but in the early access I got fricked a few times with oath of devotion
I love intimidating people
paladin is always extremely popular in fantasy games
it wears heavy armor which people like
it uses one hand and 2 hand which people like the flexibility
it uses magic but not too much and people like the option
>Druid asks me to keep a look out for a strange child in the fog >Find him, do his little quest and everything >No option to ever tell the Druid about it unless you do a different quest in the Inn
Nice dogshit game, ended up not curing the fog because I missed 1 little quest.
do you lose anything by not letting astarion talk to raphael in act 1? and by anything i mean loot, not anything astarion-related because i'm not gonna use the guy
>find the tiefling smith guy in act 3 >he's selling some REALLY good armor pieces >they're also way out of my budget even though I have almost 15k gold
What spells improve sleight of hand/pickpocket chances? Asking for a friend
Nope, level cap still exists at 12 (unless you mod for multiclassing levels only), and you always get the same amount of XP. Anyone you invite to your party will level up to your exact level and XP.
Anyone else turned Karlach into a weapon throwing zerker and randomly losing weapons? I keep losing weapons even after I'm certain I picked them up. Walked into the nursery with 2 of those spears that deal extra lightning damage on being thrown and they're gone. I've literally walked through every room and they're nowhere to be seen.
It's a shame too, cause she deals a ton of damage.
Those zhentBlack folk wanted me to kill rugan to do some shady deal with them, I had to wonder why I allowed greed to convince me to make the deal with rugan in the first place or why I saved that slimebag by proxy of murdering that b***h and her cronies, breaking my damn oath for him. Somehow killing him doesn't break it though.
warlock's extra attack on pact weapon stacks with the extra attacks martial classes get, which synergizes with paladin being able to smite even more every turn
extreme synergy
paladin's playstyle revolves around doing a weapon attack then smiting, which weakens it because it must spec into str/dex for weapon attacks and cha for smiting. warlock allows paladin to use cha for weapon attacks
paladin gets to smite with every weapon attack. warlock grants an additional weapon attack
it's from act 3 in a quest with voss and raphael. however, you can get it early in act 1 by going invisible then disarming voss when you see him at the bridge with his red dragon before he flies away
it's from act 3 in a quest with voss and raphael. however, you can get it early in act 1 by going invisible then disarming voss when you see him at the bridge with his red dragon before he flies away
Don't even need to go invisible, you can just have Shadowheart Command:Drop it. But you've only 1 try.
i am 100% sure you are not even supposed to be able to do that since voss gives you the same sword as a reward much later on in act 3. it will most likely be patched out if larian cares to do it
it's not 'hard to do' it's straight up a quest reward that happens to be equipped on the npc that also does not react at all to it being stolen and magically has another copy later
To be fair considering he flies off and you get a bunch of spoiler dialogue with Lae'zel after doing so it's definitely sequence breaking, it hasn't yet caused any quests to break but we'll see.
do i need to complete black forest and mountain pass both? what the deal with this locations? i thought i need to choose one, and looks like i can go to both.
Bet Dark Urge beat all them
It's a near certainty. Over 90% of players made a new character, and Dark Urge being the only custom origin there is no way it doesn't beat the 1 or 2% of the total players that picked Gale or Astarion.
Does the game force you into a gay relationship with him if you're male? You either have to be an ass, or give it up.
The gale character guy
> Other graphs are measured in the hundreds of thousands
> Players who created Origin Characters is only measured in the tens of thousands.
Hmm...
What's an origin character?
You know how RPGs give you an assortment of premade characters to choose from as an alternative to making a custom character?
Basically that.
Because you can create a full custom character as well. Not to mention it's actually missing one Origin choice.
93% of players created a custom character
And they'll keep forcing their garbage origin system down everyone's throat nonetheless.
origin system is whatever, its integrated in such a way you might aswell offer it.
i always forget to speak to corpses
yes because most people made a custom character is that a surprise to you?
Swen outright said the Custom Characters are recommended for a first playthrough, then Dark Urge, and then the Origin Characters, since when playing as them the game assumes you know all their secrets. He explicitly stated they're intended for subsequent playthroughs.
He also said that refuges are bad and walls are good, yet here we are.
>only 2 million characters
Dead game...
these numbers are bad
>gith so ugly people are willing to miss out on psionic jump
the 25% for carry weight humans get is just too good
That's the most useless shit I've ever heard of are you joking
human barbarian is the best at yeeting heavy as frick shit at enemies
>he doesn't fill an extra sturdy chest with crap in order to hit the upper most limit of weigh you can throw and use it to destroy enemies
do you even game?
>he doesnt put items in corpses and carry the corpse around like a bag of holding
NGMI
Enhance leap is a free level 1 ritual spell you can swap in any time you want
>sorc this popular
I don't get it, 5e wizard is sorc but infinitely better
There isn’t a sorcerer companion, and dark urge defaults as sorcerer. Pretty easy it’s that high
larian homebrewed haste to be incredibly broken. it now grants a free action that can be used to do anything. this includes casting another whole extra spell per turn, or for martials, they get to do another attack plus ALL their extra attacks again
because sorcerer can twincast haste, it's better than wiz in that regard, it's like adding a whole extra party member to the fight
wizard has only one advantage over sorc and that is the spellbook. but larian homebrewed multiclassing so that 1 level in wizard still lets you pick any spell from the wizard's spellbook, albeit it will use int instead of cha for spell dc, which can be easily solved with the headband of intellect on sorc
sorc gets metamagic which is really useful. you can twincast haste, you can quickened cast your nukes to attack twice per turn compared to wizard. there's just very little reason to go primarily wizard unless you want the huge spellbook to do a whole bunch of utility things like knock, invis, dimensional door etc
in theory wizard has an advantage in spellcasting in that it can restore spellslots without having to long rest. however, once again due to larian tomfoolery, long rests can be spammed incredibly easily in this game, so that benefit is completely moot. div wizard is also more powerful in tabletop since you can essentially replicate portent dice just by savescumming
Divination wizard is way stronger in this than 5e, you get to see the roll before using your portent dice so you never waste them.
If I'm playing a game with a bunch of skill checks, especially social ones, I'm picking a class that scales off charisma so I can pass them. That means Sorcerer and Paladin are great choices, and then between the two, Paladin has more MAD then Sorcerer where I can dump strength to get good stats in other things for covering skill checks.
not to mention proficiencies up to 5 skills
>dragonborn
>shitty elves at the top
The humans look gross, people just want a pretty mc to play as and not some ugly sheboon.
it's 5th edition, half-elf is the absolute best race for any class that isn't a hardcore melee fighter. It's basically just Human with except they trade their feat for +2 Cha and Darkvision, which is way fricking better than any feat not named Great Weapon Mastery or Polearm Mastery.
Variant humans are the best last I checked but they're not in this game
What is half-orc good at? In IWDEE and BG2 it was the best for several things.
rolling juicy crits
Critting with 2h axe
Burst damage
Crits with melee weapons and smites
Genuinely why is polearm mastery so liked? It seems shit compared to GWM
>why is a free bonus attack every round of combat liked
>why is a free attack of opportunity at the start of combat liked
it's a mystery for sure
The extra attack does like no damage, GWM is way better for damage
It's a free bonus action attack that adds all the same modifiers your regular attack did, just with 1d4 base.
A good spear with polearm master can benefit from a shield for more AC, dueling for more damage every hit (while doing more hits), and every other per-hit buffs too.
this, Polearm mastery+Dueling fighting style gets you tons of consistent big dick damage even when using a Spear and shield.
Because the bonus action strike works with great weapon master. Also, if you’re a paladin, smites.
githbros…
>Half elf
What race is the father?
why is there no genmder scale?
Unironically no genders ... bodytype 1-4 and a choice of 4 "identities"
>Human
>Paladin
>1h and shield
Yep, it's gaming time
>1h and shield
Frick off and die reddit
>Be Githyanki
>Absolutely best race for Bards
>Have a mountain of in-game reactivity, more than any other race/sub-race
>Have an improved version of Mage's Hand, the best cantrip in the game
>Not a disproportionate manlet
>People won't play me because I look funny
>Mage's Hand, the best cantrip in the game
buts thats guidance and eldritch blast
For me, it's githyanki warlock.
shut up froggy
People don't like ugly people, ugly people included
if it was ugly but cool they'd be fine, but ugly and moronic or boring is just too much.
Nobody cares frog
5e githyanki look like emaciated frog zoomers. I wish they had more of the old-school monstrous look.
that's basically the same thing, just with low quality art
bards should be sexy
>froggay seething at HalflingGODs
sad!
>Lee Harvey Oswald in both columns
LMAO
>autobalance
there's always "bigger" fish
in this particular case, there's always a smaller fish
i put the " there for a reason
>short men are so discriminated against it literally drives them to murder
even in a fantasy world small guys finish last
>human
>paladin
Yep, it's gamin' time.
Literally what's the difference between gnome and halfling?
They look the exact same, both ugly as sin.
At least make the gnomes look ugly and the halfling look like children
Gnomes are israeli.
No, seriously.
Yes, of course. Use the items.
>Gnomes are israeli.
They get blamed and scapegoated for everything in-universe?
See
Shalom.
kind of unrelated but in arcanum gnomes are literally responsible for an in universe cross breeding program between orcs and humans in order to create controllable guards
that whole fricking plotline is easily one of the most heinous, evil fricking plots I've ever seen put into a video game.
they had some Queen there getting raped over and over and over again.
I IMMEDIATLY genocided them once I found that shit, jesus fricking christ.
gnomes are the israelites of the fantasy world
Depends on the setting but generally halflings are seen as more sneaky thieves whereas gnomes are more conniving businessmen. Neither are trusted
>human male
>vengeance paladin
>kill the demon at the beginning
>get cool two handed fire sword
>barely survive the fricking cthulhu monster who just fricking starts attacking me after I help it kill the demon who was beating his ass
>stomp his head later
>find cool cloak from the deluxe edition
yeah, it's gaming time
this is literally hour 1-2 drip
I don't want to change my chest armor bros, vengeance uniform looks too cool
havent played yet and i have a question. Theres no companion/party member whos a paladin right? I know theres a fighter and a barbarian but it would seal the deal for me on vengeance paladin if no one else was filling that role already
There is a paladin party member, yes. You will likely not get her and instead kill her if you don't know about her ahead of time.
there is if you go full evil and slaughter a bunch of innocents
otherwise no there is no Paladin
>innocents
They aren't as innocent as you may think. I assume you did the shadow druids.
Yeah I fought them and got Kahga to see the errors of her ways
There's an optional paladin, but you have to be a massive dick to get them.
You can respec anyone's stats/classes in your party if you really want one but don't want to play it.
There's a paladin, but she's evil, so nobody who would want a paladin in their party for thematic reasons would want or naturally come across her.
I hate what they've done to paladins these last 10 years man. You see a paladin in some media now, odds are almost 100% that they're either lawless, evil, and/or atheists, and probably women and/or black as well.
well, some Media.. and others portray them exactly right.
are you memeing or just moronic, xiv paladin is one of the worst interpretations of paladin in media. the fricking lore and job questline are all awful. they don't even tell you where the fricking holy magic schtick comes from, it just is
no, the Warrior of Light character (no matter what class you pick) is the most Paladin-like character in FF history, with a Patron Goddess and everything.
you fight the very CONCEPT of despair for your Goddess and Win, bringing hope to the Universe.
hope is the saddest emotion
and the game acknowledges that.
Despair is the result of Hope being dashed, you bring Hope back anyways, the plot of Endwalker is "we don't have the answers for the reasons other worlds died, but we will look, we will try"
Warrior of Light beating the Endsinger is a metaphorical battle, in which the chance for a better world, no matter how slim, is better than some Buddhist "face the nothing" final ending.
point is, paladins aren't about hope, or despair. they're about righteousness. you can't challenge their faith in the rightness of their cause. they don't "try", they "do". a paladin doesn't look at you and offer hope. he looks at you and offers certainty. they will never give in to despair.
I also think paladins cannot exist in settings where the world has fallen. paladins are a product of ageless institutions, people who have been selected for and conditioned into seeing the world in a specific way that isn't natural but a product of aspects of the human spirit built upon itself over thousands of years of tradition. that's the foundation upon which their faith is built, the source of their strength. they would shatter if the world fell, but they would have all died in its defence long before it did so they would never be around to see it. a fallen world can't have paladins in it because they would all have died in its defence.
well you ARE a Reincarnation of a person who likely did just that.
the paladin job has nothing to do with hydaelyn. its holy magic is a completely separate thing
no shit double Black person, being a Paladin isn't about your fricking magical spells, its about an ideology.
the Warrior of Light could be a frickign Ninja, he's still the most Paladin guy I've ever seen put into a Final Fantasy.
you cleave the divide between worlds and help rewrite history so you can cure the tempering of a single Kobold.
THAT is what being a Paladin is.
that is just a generic good guy. you don't even understand what makes a paladin a subset of the good guy, which is a strict adherence to an oath. the warrior of light has no such oath and in fact no clear discernable morals beyond a do-gooder, which itself is suspect since they allow you to proclaim many things that you're only doing things for selfish reasons
Warrior of Light's Oath is to always bring hope to the hopeless, to travel and find the hopeless and to inspire others.
they are so Paladin that even the death of their Patron Goddess means nothing in stopping their eternal quest.
WoL is a fricking Archon of Paladin archetype.
this is the most moronic headcanon i've seen yet about the game. at no point in the msq does the warrior of light ever make such an oath
well, sort of.
they made it in another life, the Seat of the Traveler's job is to do just that, go, explore the world, and help those who need it.
WoL is so dedicated that reincarnation is just another chance at fulfilling their duty.
continued headcanon moronation
wol =/= azem. they are their own person as far as their personality, beliefs and thoughts are concerned, as proved by the fact that the wol themselves can literally disavow helping people for the sake of it
Pretty sure Dark Knights do protecting of the innocent, smiting of the evil and other knight errant stuff compared to Paladins tho- in that game at least
I'm a dragonbard.
>majority half elves
I knew this game was for gays
It probably combines all half-elves including half-drow. Individually it won't be the highest.
pathetic, they have to try so hard to force stats, they really despise that most of their buyers are straight while males who play paladin human and romance shadowheart
It can’t be that half elf is one of the best PHB races or anything
Look at it again. There is no half-drow, so it's combined under half-elf. That should put human as #1.
No shit? Half-drow is just a half elf. Same as different dragonborn colours or dwarf/halfling subraces
>human
>male
>white
>fighter/barbarian/paladin (alpha/sigma/beta)
It’s gaming time
>elves
So this game is for narcissistic shitters?
CHA classes rule because people want to pass dialogue checks. Paladin's popularity eats into Cleric's niche.
Half-elves have the nicest face models. Humans are what most people want to self-insert as. Elves are close enough. The ugly races are low-performing.
>Less than 1.5M characters created
>In a game that allows you to create as many characters as you want
>Journos, homosexuals, libtards, troons claiming it's the next elden ring because le simultaneous 800K players
LMAO. Go woke go broke.
>2.5M sales
>Less than 1.5M characters, 80% tutorial completion rate which even if we assume everyone just created one character leads to 1.8M sales
LOL. Are we sure they aren't lying?
read again, it says "2.5 million during early access"
Which appearantly refunded the game if they didn't even finished the opening tutorial?
people buy games and don't play them a lot. Even more so when it's early access and it doesn't have achievements
If the halflings were 3e halflings like Lidda, basically perfectly proportioned people at three to four feet, they'd be doing just as well.
Wow, I didn't know that Dwarves were so unpopular
midget race enjoyers are vocal minority
people don't like playing manlets, or losing movement speed
Gnome Cleric reporting in.
Whys cleric so low? I'm think of don't ng a drow cleric once I get it.
Because most people either take along, or romance Shadowheart, so they have the Cleric covered.
Also the release version removed the most interesting Cleric deity - a Cleric of Bhaal.
>Also the release version removed the most interesting Cleric deity - a Cleric of Bhaal.
Why did they remove it?
They removed all three of "The Dead Three" as selectable deities - Myrkul, Bhaal, and Bane.
Why? Laziness? Or does playing evil clerics turn you into a real life fascist or something?
Probably because some in-game reveals wouldn't make sense, since you'd know them already, like the location of the temple of Bhaal.
Would have been genuinely interesting if you could play one, and the tension and suspense of the game is how you try to keep it from the party. Then you recruit the dark urge and help him become the chosen and his right hand. But that wouldn’t be “main character” playing.
>Whys cleric so low?
most people take Shadowheart in their party
whats a paladin?
holy knight
They were sometimes known as the Twelve Peers. Now, historically, they were the foremost members of Charlemagne's court, although many of their famous exploits are largely fictitious, representing Christian martial superiority over the Saracen hordes.
Was that an Ultima IX reference or am I reading too deep?
i picked dragonborn fighter
I did half-elf/monk my first time
surprised monk is that low, but I also blocked the frick out of the program from collecting my data
Why would anyone ever choose something as moronic as a bard?
I cannot understand the obsession of traditional roleplayers with these singing climpering clinking homosexuals.
Bards are the red mage of the game. They're a little good at everything.
Yes, I just find the aesthetics of the class weird.
>bard that high
what
>wizard that low
makes sense i wouild reccomend new people use sorc not everyone enjoys struggling till lvl 5 then becoming a god
>bard that high
I think they have the r/DnD audience.
It’s not surprising that nearly all the top classes are charisma-based for face classes. Playing bard makes sense for the idiotic way skill checks are handled in this game. Why the frick does it not just select the party member with the highest skill when a check happens? For a “game of the year” this is a glaring and fundamental problem
you're dumb
>>bard that high
Here are classes that don't have a companion if you're playing a good person:
>Paladin
>Bard
>Sorcerer
Here are classes which have a Black person companion, so nobody takes him along
>Warlock
Noticed something?
What? You get a paladin on the only arguable good route in the game.
People only show you what they want you to see.
Halforc monk here. All I know is punch.
You should be using quarterstaves.
I know I should, but I can sacrifice ~3-4 damage a turn and +2 to saving throws to just punch things and throw things and pretend I'm a wrestler.
Halfling bard here, feels good not bring a drone
Paladin bros, sign off.
13th century Armor has the best aesthetic, they mix of mail, great helm, tunic and greaves and vambraces is literally unbeatable
Plategays btfo
I like late Renaissance no fricks to give cuirass with over the top colored tunics because there is nothing more badass than conceding to the fact that nothing will stop that cannonball from merging you and the 3 ranks behind you into gelatin.
The class choices are based entirely on charisma that's why wizard and fighter are so low despite being good
Wizard and fighter are kinda shit, tbh. Barbarian and Monk mogg fighter, and wizard is the worst pure caster, it's only worth dipping 1-2 levels to learn a school and all the utility spells that don't scale off Int.
Tiefling Monk here
I guess I'm an anomaly, damn I didn't expect Monk to be that unpopular when it's fun as frick and plays great with Larian systems. Never mind all of the giga busted Monk oriented stuff in BG3 specifically
>the rewritten Tavern Brawler is broken
>there's a magic item that gives +1d10 Force damage to all unarmed attacks which makes you literally the best DPS in the game
>Way of the Shadow is literally the best at stealth in the game)
>Way of the Shadow
>teleports behind you
Nothing personal kid.
Do monks just punch stuff? That feels lame to me. Can they use quarterstaves or nunchucks or something?
>Do monks just punch stuff? That feels lame to me.
You are an absolute fricking turbopleb. Punching a dragon in the face is the best thing any fantasy game can offer.
>Can they use quarterstaves or nunchucks or something?
Yes.
Is Way of the 4 elements any good/fun ? You just roam around the battlefield punching people and using kamehameha and shit ?
>No way of the sun soul
Not in the game. Only 4 elements which is good but I already have 2 casters, open hand which is just a bad battle master, and shadow which is super good all around and has tons of out of combat utility.
>shadow which is super good all around and has tons of out of combat utility.
Yeah I was kind of surprised how much use I got out of silence early on. Stops the harpies from singing their song and stops the goblin cleric from calling from help. Then later on when you can see in magic dark easily you can just drop a darkness field on an enemy and just go to town.
Gloomstalker 3 lets you see the darkness I mentioned above.
Almost all monks have limp level up features for level 7 to 12, and 4 elements spells are just bad spells that take away your monk's ki that could be spent on monk things.
Any other monk could just swap to a caster if they wanted after 6 levels and be just as strong at punching with better spells.
Monk absolutely FRICKS at 7-12 in BG3 because of all the god tier Monk magic items they throw at you. Even if your class features barely change you're still doing the most damage of anyone at level 10 and it's not close.
I mean taking pure monks to that level. You can use all those monk items at monk level 6/thief rogue 6 or something, and all you lose is some ki and +1 damage per hit on average from going d6 to d8.
If all you lose is that, and you gain an extra bonus action to use martial arts with every single turn, or action surge + battlemaster maneuvers, or 3rd level spells, you're just kinda better off going with mixing it.
Pic related plus Tavern Brawler is how monks pump damage like nothing else later
Monk is an absolute monster that people sleep on because it's shit in almost all of the tabletop editions and pathfinder. Four elements is a trashfire and always has been, but Tavern Brawler Monk can turn everything into chunky salsa with his bare hands. Way of the Shadow has a moronic amount of utility for basically free, and Open Palm monk is the physical manifestation of the "Behead Black folk" copypasta.
eh? what does way of shadow monk do?
unlimited use misty step
i thought you can only misty steps if there's shadows
why would i use bonus action to hide in a class that can use the bonus action to attack
>i thought you can only misty steps if there's shadows
You are mistaken
>why would i use bonus action to hide in a class that can use the bonus action to attack
Close gaps and gain advantage.
advantage is two rolls to hit
an extra attack is two rolls to hit and damage
I'm not saying it's objectively better than flurry of blows or some shit, calm your autism, I'm simply suggesting that it's situationally useful and objectively better than having hide only available as an action.
>why would i use bonus action to hide in a class that can use the bonus action to attack
Say for whatever reason the monk is set to be an archer/spear chucker for a turn. Hide -> Attack is better than Nothing -> Attack.
Ohh that's actually quite sexy.
Based big brain.
Bonus action hide, +10 to stealth checks until long rest (concentration), can teleport, cast silence, darkness, and grant darkvision, can cast invisibility for free as long as you're hidden and motherfricking *teleports behind u*
Darkness field, Silence field, teleport from shadow to shadow, turn invisible, hide as a bonus action...
If you have someone throw a light, it can create a shadow that you can then use to teleport to someone's shadow and then just wreck their shit
Yet another example of CHA being overloaded in 5e. I hope they release Artificers in a DLC. The game makes the shitty DM mistake of 'everything is a perception check' when stuff like looking for secret doors and such should be investigation.
>Good guy Paladin playthrough
>Shits and gigs Druid playthrough
>Complete dickhead sociopath Monk playthrough
>Paladin
>Human Male
>sword and board
It's gaming time
I'm a White Male Human Paladin and make all good guy choices and romanced Shadow Heart.
>make all good guy choices
>romance a Shar worshipper
I don't think so.
I made her drop that Shar worshiping
How do you do it? I heard it happens naturally in Act 2 or something
It all depends on what she does in the temple of Shar, you have a lot of influence on it
Im in Act 1 and got the Shar idol, I don't think I'm in the actual Shar temple yet or have fricked anything right?
Shar temple isn't until Act 2 you have a ways to go
He can fix her with his paladin dick
A true paladin only has enough room in their heart for their deity
does this exist in baldurs gate?
i haven't heard anyone mention it.
nope, I believe it was scrapped for dnd 5e, which is the edition this game is based on
Page 122 of the 5e player's handbook.
Why the frick you lyin'?
it's there for flavor mostly, very little mechanical impact now as opposed to how it worked before 4th and 5th edition
Name me one mechanic in 5E that is affected by player alignment.
Damage type of Spirit Guardians.
Arcanist's Magic Aura
CoS the Icon of Ravenloft
Book of vile darkness can’t be used by a good aligned creature, and vice versa for the good version of that item. Stop watching games online and parroting Reddit shit
Whats it like to be utterly destroyed? Are you going to tell reddit about it?
Because almost no one in these threads actually plays tabletop D&D. I see people making bogus claims abou 5e like this in every BG3 thread. It's just a boogeyman on whom they can blame anything they don't like.
In an earlier thread I saw someone say that clerics can only heal in 5e and that's why nobody plays them in BG3
>Because almost no one in these threads actually plays tabletop D&D.
I think it's more that people just don't care about any D&D association. They're here for the GAME and not any extensive history surrounding it. What, you think everyone playing BG3 played the first two games?
That would be fine if this conversation wasn't specifically about people saying what features are and aren't in D&D.
except those people said 5e removed them which isn't true
I've seen you say this shit for many features that are in 5e. Are you gonna say that wizards don't cast spells in 5e in the next thread?
this is my first post on a baldurs gate 3 thread anon
I don't know, you'll probably fail some int and wis checks with him, but I haven't played a barb yet besides controlling the tiefling one a bit so there might be options that I haven't had
No. D&D 5E did away with character alignments. Only planar entities like Fiends or Fey have an inherent alignment.
D&D 5e puts almost no emphasis on alignment at all
For example Protection vs Evil & Good protects against Undead, Fiends, Celestials etc regardless of alignment
Much to the chagrin of armchair ethicists, 5e did away with the importance of player alignments.
>Cleric the lowest
Feels bad man. It’s my favorite class, but I hate what 5E did to it and they didn’t include a single interesting domain in this game.
It’s the lowest because everyone brings Shadowheart. Why play a class that has a companion, especially the only companion most people will have access to with healing magic without multiclassing
Anti white dev, still not playing
Is dragonborn a fricking meme at this point ?
No darkvision, a shitty breath, almost 0 interaction on the world except every 75 PNJ one will mention ur scales or some shit like that. Even as a forest gnome you get more shit to talk about
The breath weapon doesn't even scale like it does in phb, they are the most cucked. Honestly, I was going to attribute it to them being added in last, but half-orcs were also added in last and they have a decent amount of unique dialogue.
I guess it’s true to form, because until they redid dragonborn in Fizban’s they were total dogshit. Literally the worst PHB race
>Race tailor made to be paladins and good at absolutely nothing else
>they aren't even the best race for Paladin
what the frick were they thinking?
>”We really overdid this in 4e, let’s dial it back!”
>try to go into the Shadowfell in Act 2
>game throws up warning that it might frick some quests
Which quests are those? What should I finish before going in there?
>Drow Lolth-Sworn paladin
>No character consistency, all I want is to get into people's pants
Aside from the awkward moment with the whole druid-grove massacre, it's going quite well
>awkward moment with the whole druid-grove massacre
worth it for the idol
You can steal the Idol without killing anyone, and without getting caught.
>stealth user
do not talk to me
Just use an invis potion
won't the droods just freak out over the statue just disappearing and start attacking the tieflings?
That sounds like a them problem to me.
What's so good about Paladin? I always thought the entire class was restricted behind the goody two-shoes bullshit so it was never attractive to me.
>What's so good about Paladin?
Self-righteous murder is the best kind of murder.
Smite is about the hardest single melee attack in the game except Berserker Barbarian criting.
I personally think Barbarian is better, because they can throw objects so hard that they are more lethal than most anyone elses spamable abilites, and they can shove better.
i still don't know what the frick i want to play. recommend me the dumbest or funniest character you can think off
good old barb. high strength lets you bully stuff by pushing and throwing them around. also get a bunch of barb combo dialog with intimidate
is there any impact on going as low int and wis as possible?
nope, unless you want to multiclass into a druid or something later you probably won't notice it
i mean dialouge options stuff
Barbarian has a magic subclass but I'm not sure if those stats affect it. It's fine with the other ones.
Wis affects perception checks so it could be a problem if you're leading
Wisdom is an important stat on everyone, never dump it or dex since they are the two most important saving throws. Int is fine to dump on almost every class
halfing barbarian
Githyanki feel horribly designed in every aspect.
Visual vomit, culturally they're fricking pathetic being stick in the mud worshippers of a shitty lich, live in another plane from anyone else so they don't fit, and then overtuned in gameplay harder than anyone else in a desperate attempt to lure people to play them.
Being one brings nothing to the story when Laezel is already there for a much better shown representative of their mostly uniform race, especially given they didn't include the other Gith.
Should have included Githzerai.
That's what Dakkon was in PST right?
>clerics do no damage!
>shadowheart does no damage!
spirit guardians aoe + summoned greatsword literally carries your party, that and gale aoe fireballs.
Tempest Cleric is insanely strong too. The domain charge is stronger than a fighter's Action Surge, on short rest you just get to max out damage on a lightning/thunder spell, and by 6th level you get it twice a short rest. Even at level 3, Shatter's always prepared and a guaranteed ranged aoe 12 or 24 damage, almost as strong as Fireball's average 14 or 28 damage.
it doesn’t get chain lightning which is really unfortunate. idk whether i want to multiclass 6 storm sorc 6 tempest cleric or drop more levels of tempest cleric for chain lightning
Dip into Wizard instead, they can copy any spells from scrolls that they have spell slots for, even if they couldn't learn them at that level of Wizard. If you find one scroll of Chain Lightning, you can cast it that way even with 11 cleric/1 wizard, and slap on the 17 intellect crown to give it a decent DC.
I'd either go 10 Tempest Cleric/2 Divination Wizard for portent, or 11/1 to get Cleric 6th level spells as an option with all the stuff you copy from Wizard.
hmm i dunno if i want to rely on portent so heavily. 17 int is pretty shit dc-wise so you'd probably have to burn portent a lot to guarantee enemies won't roll saving throws on chain lightning. there IS the legendary staff which lets you cast a free chain lightning and lightning bolt every short rest which might be a decent alternative
you only need 3 levels in thief for the bonus action, what does the 6 levels do?
>Only doing one fight per short rest
If you can't clear all of act 1 before long resting on Tactician, you are doing something wrong.
don't really know why i'd gimp myself purposely like that when the game shits out camp supplies like candy, not to mention i'd be walking around covered in filth and blood for hours while my party endlessly repeats the lines about wanting to go the bed that drives insane just listening to it over and over
Because you have a mind flayer in your head and you have only a few days before you turn. Duh.
It's pussies like you that made them remove any actual consequence for resting.
if you clear all of act 1 on only one long rest it's hard to believe you're not doing something wrong
17 Int's not that bad of a DC. Compared to a pure wizard at 20 Int, it's just 2 less DC.
But while that pure wizard would be casting Chain Lightning for an average 45 damage that would then be halved on fail, your 1-2 level dip would be doing 80 damage with half on fail. A +35 damage for -2 DC (and your failed DC only being 5 damage short of the average) is a trade that GWM/SS's could only dream of.
Plus you'd get 4 other Wizard spells to use and you could go for ones that don't involve saves.
Amazing how gimped wizard is now. You would never think about prioritizing Cleric over Wiz in the previous eds.
I mean if we’re talking min/max wizards absolutely body clerics. Druids mog both
I take it you've never heard of CoDzilla.
there is so much shit in this game and so many quests/paths that even after 5 playthroughs people will probably find new stuff. my next run whenever I finish will be the "jerk/bad guy" run.
It still amazes me that they included all these shar items that require dim light to work, but didn’t include fricking twilight cleric to allow shadowheart (or the player) to make them actually useful
how do i improve my throwing build?
>26 str
>pure berserker barbarian for rage and enraged throw and 3 feats
>tavern brawler, great weapon master and str asi
>nyrulna trident wielded 2h for gwm
>helm is free since there are no good offensive helms
>same with cloaks, body and shoes
>helldusk gloves for 1d6 fire on weapon attacks, straight upgrade over kushigo gloves
>broodmother’s revenge amulet, weapom gains poison damage when wearer is healed
>throwing ring for 1d4 damage and acid ring for 2 acid damage
anything better i can add?
>26str
How
Did no one tell you Larian put a bunch of 3.5e style magic items in the game that break 5e's intended 20 cap (outside of a choice few intended magic items)? The cap in BG3 is 30 for a reason.
>Larian put a bunch of 3.5e style magic items in the game that break 5e's intended 20 cap
This made me physically ill when I realized this because I was so disappointed. I like how clean 5e feels, and how every single magic item feels like a serious reward, and then Larian just wanted to bring back number bloat because they can't even fathom not having a glowing clown suit of +2 bonuses.
sorry it should be 24 i forgot gwm took away one of my asi's while theorycrafting
17 base
2 from potion of everlasting vigour
1 from tavern brawler
2 from asi
1 from sacrificing the book of thay to the sharran mirror in the house of griefs
1 from auntie ethel's hair
Imagine letting the hag live
i would be revealing spoilers by contradicting you so i won't. actually just saying that is already spoilers enough but frick it
it's not really spoilers since auntie ethel straight up tells you that killing her is merely an inconvenience since she will just jump to another body
she must understand.. that only means I get to kill her again and again.
I'm a Barbarian, I'm stupid like that, if this green ass b***h wants to play this game, I will kill her for all eternity.
this is me telling Auntie Ethel how it'll go.
>not multiclassing
>Half elf iwth 8 cha
what the frick i didn't even think that was possible.
not a real helf, he's using the disguise spell
You know that racial stats aren’t a thing in this game right?
The frick? why would they do that? So what, is darkvision the only thing you get from your race now?
That and racial traits, like dragon breath, innate spells, halfling luck etc. all the 5e races are getting that treatment too, new releases come with it by default and they have been steadily reprinting old ones to match. Stat wise you choose +2 to one, +1 to another, or +1 to three
That's wild, that makes Halfling a super fricking broken race doesn't it?
Do Mountain Dwarves still get medium armor prof? because it'd be pretty fun to play a Dwarf Wizard or Sorc and still be able to rock full armor.
I love halflings because of the no nat 1s, but being locked out of heavy weapons and the lowered movement rate can be rough. That said, by far the best rogue in PHB
>but being locked out of heavy weapons
weapons.... weapons... weapons? are those those things people who don't have Eldritch blast use? Never really got what they were for to be honest.
>why would they do that?
who knows. flipped humans from the best to the worst race in the game no contest. I honestly think it's some attempt at social control, they didn't want people to play humans, so they had to remove racial stats to get them to pick something else. but it didn't work. same reason they made the default human black, because they don't want people playing white characters. they don't want you to be normal, they want you to be a homosexual who fricks bears and drowns children while a creepy old man watches.
in minecraft, of course
Variant human's 1 free feat still makes them really powerful
There's no variant human.
Humans get +1 skill proficiency, 25% carry weight, and proficiency with spears/pikes/halberds/glaives, light armor, and shields.
Which actually means +1 proficiency and 25% carry weight.
Which ACTUALLY means +1 proficiency.
Which actually means nothing.
I have my PHB open in front of me bro. They didn't include it in this game because it's by far the best min max race
Post hand
Free shield is fantastic on wizards, sorcerors, warlocks, rogues, and bards. Better than free medium armor proficiency in most cases.
Oh forgot to address the why. 90% sure it was because “orcs are a parallel to Black folk so its racist to not give them an option for an int buff” that they then masked as “customization”
>laezel
that's not my froggy wife
i thought the cap was 12
he's using a mod that lets you multiclass multiple classes to 12
should I play baldurs gate 3 or yakuza?
which yakuza
yakuza, bg3 needs a couple months of bugfixing, a lot of people have crashes and reports of memory leaks, so wait until it's all patched, then you're good to go with bg3, maybe even catch a discount if you're lucky
stop lying you fricking pussy ass b***h the spiders are bug free
I kinda fricked up
Played Astarion for first playthrough, i enjoyed the setup
Astarion rogue assassin
green prostitute fighter
Khalach barbarian
Cleric shadowheart
Now i dont know what to roll next
i am the skyrim stealth archer in my heart of hearts
>I'm a homosexual in my heart of hearts.
You played Astarion and admit to being a stealth archer in skyrim. You'll never be a woman troony.
im the palest of white males and racist, very aryan too.
>I'm white
Yes and you share more in common with zoomy troons than proper gamers.
My favorites games are troony games, its over.
same I guess. I am also white.
>Game doesn't have Conquest Paladins
What's even the point of playing a paladin when you can't pick the best subclass?
>ranger not at the bottom
I'm honestly surprised, I have seen zero people talk about this class
It's probably the worst class on that list but doesn't have an Act 1 companion to fill the role (Cleric and Wizard are lower on the list due to Shadowheart and Gale respectively) and is straightforward unlike Monk
I’ve only seen Gloomstalker mentioned and even then it’s been to multiclass with Rogue or something else
It's good. I think the best way to go with it is beastmaster with beast tamer, you can resummon find familiar and animal companion for free between every fight and they each are a chance to do good shit.
It just sucks that late game it falls off. At level 5 it's one of the strongest feeling classes since at the same time you get Extra Attack, all your animal companion options get a second ability, huge HP increase, and add your proficiency bonus to AC and damage rolls.
Spitting out infinite flammable webs from the spider is fricked. No one can move, their attacks are at disadvantage and everyone has advantage against them.
But after level 5 it's probably better to multiclass with anything else and enjoy your free action economy utility, extra attack, and proficiencies in practically everything (even heavy armor).
White male bard with penis 3 reporting in.
hows bard in terms of gameplay?
I can do everything. I'm a fighterthiefwizard, I can rock your socks off with a cool flute solo and I look great doing it.
first i was a cleric and then respecced to druid
Tattoo, Yay or Nay bros.
I'm going a Half Elf Paladin because i'm unique :3
tattoo is cookie cutter its not even menty
Looks better without.
For me it's no tattoos or facial hair because without exception they always look bad in ANY GAME and hastily scribbled onto your character.
No tattoos look much better.
Is it possible to kill the big red man with the flaming sword without having to reroll for 100% successful hits on tactician?
Yes with Barrelmancy cheese but you do need the Mindflayer to land his shit
Don't have to cheese it, let Shadowheart use command on him and make him drop his weapon.
Yeah but how is *that* not cheesing it?
That's literally the spell's purpose.
I know. But still.
but still what? if you are not wise enough to resist a simple command spell, you deserve to drop your weapon, command lvl 1 is the lowest tier possible
ITS JUST CLICKING A SPELL IN A LARIAN GAME.
this fricking series of games from this company EXPECT you to cheese them unless you play on Babby mode, why do you think you can use everyones fricking inventory at all times, and throw whole ass bomb barrels like your Donkey Kong?
"cheesing" is doing shit like summoning 20 Mage hands or something.
You don't have to kill him if you're going after the sword. There are other methods to get him to DROP his sword.
assuming you just want the sword
before you go in there change Shadowhearts prepared spells to include command and then use the restoration thing
then command him to drop the sword and have somebody ready to pick it up
then you can escape with the sword or fight him with him dealing much less damage
cant figure out what to build
just gonna go rogue or barbarian, dubs its barbarian
Is that it? No other interesting stats? I'd expect Larian to tell us who Tav has fricked the most
There's probably a significant amount of people still downloading the game lol
So plowing my characters through the Nautiloid and I only got the Flaming Sword out of Avernus once out of 4 characters.
I got it first try then never again. Even tried savescumming a bit on my custom Paladin. Tips on getting the sword? I'm not above cheese it's just annoying because I would get it almost everytime in EA. Now it's almost impossible especially on Tactician.
It's a guaranteed drop isn't it?
I've never not gotten it from the devil guy.
It's killing the guy that's the challenge. As far as I know it drops everytime on Normal. Not sure about the other difficulties.
Shadowheart Command him to drop it.
that's it.. that's the strategy.
killing him is much tougher, throw shit at him from above and toss the shit you threw back up to the thrower, stuff like that.
Is there a single class in this game that doesn't want to multiclass?
Not really. Ending at level 12 is kinda stupid, because you don't get a capstone ability, you get your third ASI instead. You don't even get an additional spell slot going 11 to 12 on a caster. So bare minimum, 1 level in something else is almost always ideal, and some classes get jack shit for 9/10/11.
Level 12 makes sense to end on as that's where the true bullshit that mages can do starts to crop up. Most premade adventures end there for a reason
Outside of Tempest what do the other cleric domains want to muticlass into?
>look up what a githyanki is
>entire race looks like the Grinch
why are fantasy worlds so creatively bankrupt
Barbchads….
Quick, best race for Monk!?
Wood Elf for the move speed
Half wood elf for spears + move speed
Is a summoning necro viable?
Main way to do it is Necromancy Wizard. But you don't get the actual spell until you're level 5, which depending on how much you're doing can take until you're more than halfway through with Act 1. There's also Spores Druid and Oathbreaker Paladin (Paladin won't get it until level 9, but at 7 should get an aura that boosts damage of undead creatures) if you want to respec companions to add more to your army; unsure but I think Cleric can get Animate Dead as well.
DRUID BROS RISE UP
WE ARE SUCH UNIQUE SNOWFLAKES
Seriously tho, how is this class almost last? I thought people were gonna be all over it, considering how much cool shit it has (owlbear)? Do people get scared by higher complexity and hybrid nature of the class?
I'm a shrooid and enjoying it very much now that I finally have shroombies (lvl6).
Based mushroom enjoyer
frick off pedophile.
>sees image of underage with no implied carnal context at all
>immediately thinks of fricking and sex
Whos the pedophile
Druid is the least popular class on d&d beyond as well
They're just typecast like clerics.
The party has both Jaheira and Halsin
>Do people get scared by higher complexity and hybrid nature of the class?
Yeah, this
Class that is at the same time dps caster, healer, buffer, tank and a melee dps will inevitably scare people away since its the most difficult to understand what youre supposed to be doing. Too many options scare people, especially dnd noobs
I wanted to make a druid, but I figured the first playthrough intended me to use Shadowheart, and having a cleric and a druid is kind of dumb, I'll roll one eventually
>and having a cleric and a druid is kind of dumb
How so? Theres almost no overlap between those two, if anything druid has way more overlap with wizard
I don't like 5e druid because they are concentration the class, but I haven't looked into if this game made them more fun to play yet
i used to hate druid because they were locked in neutral same as paladins, now they are fine but my first playtrough is always cleric in all the baldurs gate games
They should have just canned Tav and made Durge the only custom character option. And put more effort into it past Act 1. You miss so much by picking Tav.
Especially Minsc interactions, he's great.I was worried about the returning characters but now I wish Larian had put more than a few.
>barbarian build
>this is the woman in my dreams
>woman
Dark Urge, it's basically free content.
My version of casca
It's a mindflayer larping as a human bro, don't get attached to her.
Dont worry, i plan on murdering everyone.
That's the spirit
Cleric is the best, though
>1 APR
>Shit spells
Rather take another fighter.
>he doesn't know how to keep Bless going forever
I never needed it instead of bless for 2 martials and my do everything maincharacter. Why don't I just take three martials they already have 95% THC why do I need the extra 1d4 when I can have another thug with a greatsword.
i would rather take another martial over 1d4 to attack rolls and saving throws thanks. or better yet a hastebot also known as sorc
Dark urge or Custom character for first playthrough? Dark urge seems to have more unique dialogue. Custom character feels like an observer so far.
There's no reason to pick Tav, especially on your first run
Clericbros?!?? What went wrong?!
I'm playing druid, I thought it would be way higher up that chart, I thought people would avoid Warlock because Wyll felt weak and one dimensional in EA. Rogue is kinda dull too in these games unless you multiclass. I knew Palladin would be top. I wonder if the popularity of rogue and ranger is due to the influx of the wider gamer market i.e. non fans of the BG series.
Reminder that Raphael unironically fricks Mol unless you befriend her. Don't let the devil groom a child wife, do it yourself.
I'm still shocked there's not more moral outrage over a character in a western game calling a child
>a ripe bud ready for harvest
in a very sexual way, even if he's literally a devil.
God how I wish this was true
It is. Raphael plays chess with her in Act 2.
yeah I just checked lmfao
"what a lovely specimen she is. a blushing apple begging to be `plucked"
you know someone in that team wanted to make children frickable and killable, oh well, wait for mods I guess, still based
Nothing happened in my game. She got kidnapped, I told Raphael to frick off, later found her in the sewers and that's it. Actually a lot of plotlines just faded away in my game.
There's a way to resolve Raphael's questline that she ends up walking off with him later.
How do I deal damage as a Monk? My Barbarian and Paladin friends are hitting much harder in the early game, will there be anything that will improve my damage? Just better weapons or will unarmed damage actually get good?
It does scale up a bit, the big thing though is BG3 has lots of items that buff unarmed attacks. Consider using a quarterstaff until your martial arts die improves
Tavern Brawler STR build early
Then same thing with Frost Giant gloves in midgame, you can respec to dump STR since the gloves set them to 23 anyways
Then later you get
and you become DPS god
Utilize flurry of blows to turn meatier targets into paste, otherwise just abuse the fact that you have two attacks a round with your bonus unarmed attack. At level 4 take Taven Brawler and find a way to pump your strength (I believe there's a magical item that sets it to a certain level). Until your martial arts die gets bigger a quarterstaff is a better weapon.
tavern brawler
gloves that either add 1d6 necrotic + chance to bleed to unarmed strikes. towards the end of the game, gloves that add 1d10 force + advantage upon unarmed strikes
way of open hand that grand 1d4+wis mod to unarmed strikes
boots that add wis mod to unarmed strikes
Post yfw you enter a room and everyone in your party fails a perception check.
what am I even PAYING you for Astarion.
>pressing the quick reload button at lightning speed
>staff that improves unarmed damage
>cant use unarmed while having the staff equipped
whats the point exactly
Flurry
wait, BG doesn't let monks kick? "unarmed strike" was never supposed to be limited to punches.
ABlack person ONE ABlack person TWO ABlack person THREE ABlack person FOUR
YOU SO TARDED YOU EAT OFF TEH FLOO
i know this but i should be able to use the basic unarmed attack as an action as well
Bullshit, if you knew this you wouldn't have asked.
Being able to crit-fail skill and ability checks outside of combat is actually the worst fricking homebrew rule on the goddamn planet, and I fricking hate how it has become so prevalent people assume it's actually a rule rather than homebrew. I just failed the the DC 2 Wisdom check to release Shadowheart, TWICE because of that shit and I straight-up alt+F4'd
Flurry of Blows and your bonus unarmed attack are also buffed.
What class makes unarmed attacks, moron-kun? Maybe read its features
I'm fricking done with this game. Karmic dice off, bonuses out the wazoo, 90+% chances of success and I STILL consistently fail everything, both in and out of combat.
I was enjoying exploring the world and learning more about the people I travel with but enough is enough. Time to uninstall.
Post build.
If you aren't a skill monkey you shouldn't be talking shit. If you don't spec for skills why should you pass them. Also you don't need to make any checks for anything just play. You're supposed to keep playing if you fail checks.
Nothing will change it is fine.
I try to match the skills of a character to their use (high charisma character does the speaking, rogue with high dexterity opens locks etc.)
The problem is not that I use wrong characters for the job at hand, it's that I roll sub-5 base rolls at an astounding rate.
I played a bard so everything skill check rolled with advantage dice and it did all the talking lockpick ECT. So it really is up to you.
Basically if you get an autosave notification you should quicksave and be prepared to reload or prebuff.
actually I was relatively quickly done this time around. nwn2 or bg2 or other dnd based games.
I spent much more time making my dream waifu, it was hard deciding just the right shade if white to make her skin
there isn't really any customization to do. you pick the one (1) face that isn't shit, the least offensive hair style, and off you go.
I cannot relate to you basedboys at all
also, this game is BY FAR the prettiest rpg I've played in my life. and I'fe played all good rpgs (that means I've barely touched JRPG canceraids)
you can't relate because you did exactly what I typed? picked the one orc face and the least offensive hair (bald) and off you went?
Most successful weg of all time
>weg
Fricking Christ, that's exactly what I thought of the sex scene.
This thread actually talks about mechanics, as it should.
>get poison spells
>40% chance to hit from any distance
Thank you, very useful
increase your spellcasting stat
get gear that improve attack rolls
Those spells target CON, which almost anything is going to have a decent amount of. Better to target squishy people casting spells or firing arrows.
>can only reach level 12
>cant get access to all the good spells
>pick Barb
>do nothing but throw and shove
multiclass with ranger for two weapon fighting, thank me later
what does that do
Should I get BG3 or DOS2
you could get dos2 since its a definitive edition that includes everything. they will make a definitive edition for bg3 also which i am waiting on.
get both
is Necromancer wiz any fun?
What is the credited way to do Tavern Brawler? STR monk or Barb? I want a character that can jump around and throw people and items and shove morons off cliffs.
str monk can do all of that
barb is more of a ranged character, they just toss shit that does a ton of damage but they don't really care about going up close since they get disadvantage up close and lose all their throwing buffs if they use melee. but they're still really good at shoving and throwing enemies themselves if you want them to do it. their movement is also nowhere near as good as monk's
What's the stat spread for STR Monk?
With Frost Giant gloves? 8 STR, 8 INT, 8 CHA, as much as you can get in the other stats with WIS as priority. 8 STR because the gloves set it to 23 anyways.
Without Frost Giant gloves? You're the most MAD to ever MAD but priority is obviously STR then WIS.
you do not want to use hill giant gauntlets because at the point that you get it, you can also get the gloves of soulcatching which is 1d10 force damage to unarmed + advantage which is vastly stronger than being able to dump str
I got the giant gloves way before the soul gloves. But yes the giant gloves are better on whoever uses the Giantslayer greatsword that doubles STR bonus.
prioritise str then wis. should be 17 str and 16 wis as base. tavern brawler will bump up str to 18. you will need some dex for saving throws and a little con but do not sacrifice str and wis dump int and cha. str is stronger point-for-point than wis especially early on. wis is still important for your lv6 trait which is 1d4 + wis mod to unarmed, and later you will find boots that grant additional wis mod to unarmed
you will be able to acquire a few permanent stat buffs along your journey, it's up to you if you want to give it to your str monk but this class scales very well with str due to tavern brawler doubling your str bonus to both attack rolls and damage rolls. remember that odd stats actually don't give you any bonuses and are just a stepping stone towards a target that is an even number
+2 str from moonrise tower drow trader's potion
+1 any stat from auntie ethel by sparing her
+1 any stat from the book of thay in act 3
Why is the Beardick's Gape Pee so gay?
Why do they try to force homosexual relationships on your character? Is your safest bet to not have any male characters in your party?
The mindflayer will still try to flirt with you. You can't escape from homosexual shit
>2nd run
>spellblade
Well Ganker? Personally it looks kinda generic.
How similar will monk play to fighter?
More attacks, less damage. A lot more option’s especially for mobility, basically reducing dps for more to do.
Very differently outside of the core "hit the enemy a lot, don't get hit"
Monk is focused on mobility and lots of hits rather than strong individual strikes, they get some really good supernatural powers and resistances, and open up options for making things dead. Fighter, at its core and regardless of subclass, boils down to ranged turret or charging in and tearing it up without too much in the way of nuance.
Paladin is the quintessential hero class, especially since 5e greatly eased its moronic restrictions on being strictly Lawful Good and focused on oaths instead. It's Fighter with a touch of Cleric, focused on Charisma, and gets some really fricking cool abilities.
>greatly eased
seems like you have not played BG3, keeping your oath is no easy task
that depends on the oath, I didn't have much problem with oath of vengeance so far but in the early access I got fricked a few times with oath of devotion
I love intimidating people
I know nothing of Balder's gate
Why is Paladin so popular?
>''medieval hero'' the class
Gee I don't know.
le human warrior, but with magic.
>Why is Paladin so popular?
Because it's literally the protagonist class. It's charismatic, a front-liner, and has built-in flavor.
Strong class, most people won’t get the paladin companion on their first playthrough
paladin is always extremely popular in fantasy games
it wears heavy armor which people like
it uses one hand and 2 hand which people like the flexibility
it uses magic but not too much and people like the option
>Big sword + Big magic
>Easy good guy role-playing
>Sword/mace + shield is one of the most common and popular archetypes
Lots of upsides.
>Druid asks me to keep a look out for a strange child in the fog
>Find him, do his little quest and everything
>No option to ever tell the Druid about it unless you do a different quest in the Inn
Nice dogshit game, ended up not curing the fog because I missed 1 little quest.
Would you have preferred githzerai over githyanki?
Tieflings are cute.
female dark thieflings' bodies are made for sin
If 1 tiefling parent always makes a tiefling baby, how are humans not extinct yet? Human women don't have horns and tails, they just can't compete.
Whether a baby is born "normal" or a tiefling/aasimar is purely up to chance. You have no guarantee a tiefling's child will also be one.
do you lose anything by not letting astarion talk to raphael in act 1? and by anything i mean loot, not anything astarion-related because i'm not gonna use the guy
Can I do the mountain pass and underdark or do I have to pick one?
Frick accidental reply there
i made a stacey lookin ass tiefling dragon sorcerer
>have restarted act 1 10 times now because i can not pick between pally, warlock, bard, or sorce
>now wanting to pick monk
what's the best multiclass for str monk?
2 levels of barb gives you advantage on all of your attacks
i'm assuming gloves of soulcatching are on
thief funnily enough. +1 extra bonus action beats everything else since monk LOVES bonus action
Every single person I've met who's into DnD is some kind of dysgenic looking freak or a weirdo with mental issues. Just saying.
Yeah except me (never played DnD or into the pozzed modern shit but still enjoying this gay ass game) I'm actually pretty cute (straight white male)
yeah that checks out
>find the tiefling smith guy in act 3
>he's selling some REALLY good armor pieces
>they're also way out of my budget even though I have almost 15k gold
What spells improve sleight of hand/pickpocket chances? Asking for a friend
The gloves that give you thievery advantage, two dice instead of one.
What race/class should I pick? Just bought
is bg3 solo friendly? i.e. you get x4 xp as a lone wolf and there's no level cap?
Nope, level cap still exists at 12 (unless you mod for multiclassing levels only), and you always get the same amount of XP. Anyone you invite to your party will level up to your exact level and XP.
Are Tieflings good gameplay wise?
darkvision is handy and fire resistance is useful, so yes.
w/e u want, you can respec your class/subclass in game, so the only choice your stuck with is your race.
Anyone else turned Karlach into a weapon throwing zerker and randomly losing weapons? I keep losing weapons even after I'm certain I picked them up. Walked into the nursery with 2 of those spears that deal extra lightning damage on being thrown and they're gone. I've literally walked through every room and they're nowhere to be seen.
It's a shame too, cause she deals a ton of damage.
why aren't you using the reddit pike that comes back to you when thrown
Because she wasn't a throwzerker back then and I'm too lazy to go through every shop to look for it.
it's from the zhentarim gnome? dwarf? lady in the goblin camp but she's probably long gone
if you are in act 3 you should be able to just grab the legendary throwing trident which is a straight upgrade
Meant to say I sold it ages ago. I think I'm almost in act 3 though, but at this rate I'll also lose the fricking trident.
Those zhentBlack folk wanted me to kill rugan to do some shady deal with them, I had to wonder why I allowed greed to convince me to make the deal with rugan in the first place or why I saved that slimebag by proxy of murdering that b***h and her cronies, breaking my damn oath for him. Somehow killing him doesn't break it though.
How do so few people have this one? achievement count isn't bugged anymore
Huh? Is that in the toll house with the fake paladins of Tyr? Never found it
It's in the toll house in act 2
Oh then I'm not there yet. I imagine most people are still on act 2 or only just entering act 2
She rolls really high initiative if you initiate combat via dialogue ao it's very difficult
>[Intelligence] You are an abortion of economy
does larian do nerfs? will we see tavern brawler, haste and pallock getting nerfed?
Why would pallock be nerfed
warlock's extra attack on pact weapon stacks with the extra attacks martial classes get, which synergizes with paladin being able to smite even more every turn
extreme synergy
paladin's playstyle revolves around doing a weapon attack then smiting, which weakens it because it must spec into str/dex for weapon attacks and cha for smiting. warlock allows paladin to use cha for weapon attacks
paladin gets to smite with every weapon attack. warlock grants an additional weapon attack
Why hello, my favorite act 1 legendary.
nice bug abuse
Isn't it just a drop from the creche?
it's from act 3 in a quest with voss and raphael. however, you can get it early in act 1 by going invisible then disarming voss when you see him at the bridge with his red dragon before he flies away
Don't even need to go invisible, you can just have Shadowheart Command:Drop it. But you've only 1 try.
i am 100% sure you are not even supposed to be able to do that since voss gives you the same sword as a reward much later on in act 3. it will most likely be patched out if larian cares to do it
absolutely not moron, this is a Larian game, they don't give a frick if you break shit to get something that's hard to do.
it's not 'hard to do' it's straight up a quest reward that happens to be equipped on the npc that also does not react at all to it being stolen and magically has another copy later
To be fair considering he flies off and you get a bunch of spoiler dialogue with Lae'zel after doing so it's definitely sequence breaking, it hasn't yet caused any quests to break but we'll see.
Where do you get the astral plane sword?
Edgy Drow Ranger/Rogue Gloomstalker reporting in.
shadowheart build? want to use her next run for rp purposes but she seems dogshit
No matter what Cleric buuld you go 1 level of Wizard is great because it lets her learn every spell
straight tempest or light cleric, do a 1 level wizard dip so she can use every utility spell too
she is probably one of the worst Cleric Domains, its hilarious they stuck her with that purely for the plot.
she is a cleric of shar, so any kind of reclassing into a different cleric domain is already anti-rp, which defeats the purpose
This, which is why I'm waiting to reclass her to match selune later
DO I TURN KARMIC DICE ON OR OFF?
off, embrace the chaos
Can you do underdark and check out mountain pass both?
You can. You can in fact go back at any point in act 2. As far as I know act 1 quests only fail after you enter a certain pool.
>paladin LARPer is the most popular
>cleric (real christian) is the least popular
really makes you think
nice
do i need to complete black forest and mountain pass both? what the deal with this locations? i thought i need to choose one, and looks like i can go to both.
Go mountain pass first, laezel warns you to