Can someome explain to me why this game made me feel sick and ill?

Can someome explain to me why this game made me feel sick and ill?

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  1. 3 weeks ago
    Anonymous

    putting in 5 cds causes it to overheat and produce ozone, which is bad to breath.

  2. 3 weeks ago
    Anonymous

    I like to make baloooons
    I like to make balooohooons

    • 3 weeks ago
      Anonymous

      Shut the frick up and speak english next time, pajeet

  3. 3 weeks ago
    Anonymous

    The game was made by a israelite. No joke. Benny Davidovich. He works at Tel Aviv. Again, no joke. I'm dead serious. They have knack for creating evil and sick shit

    • 3 weeks ago
      Anonymous

      Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
      >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

      [...]
      [...]
      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

      It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

      This was a israeli attempt to see if real life basilisks could be made.

      • 3 weeks ago
        Anonymous

        Wait what?

        • 3 weeks ago
          Anonymous

          >israeli attempt to see if real life basilisks

          Explain?

          Do you know what a basilisk(image) is?

          • 3 weeks ago
            Anonymous

            Kind of. I just don't understand how a video game can create one?

            • 3 weeks ago
              Anonymous

              a videogame can be anything, even a nightmare. The kind you get when you're on certain medications.
              Shit like fridges with teeth. Spider legs coming from under your bed, rasping at your feet.
              Do you not think there has ever been an attempt to use a visual interactive medium to drive you insane?

              • 3 weeks ago
                Anonymous

                That's a scary thought.

                This is the company that developed the game

                https://www.mobygames.com/company/2388/makh-shevet-ltd/

                They're an Israeli company. Seriously this shit is fishy

      • 3 weeks ago
        Anonymous

        >israeli attempt to see if real life basilisks

        Explain?

    • 3 weeks ago
      Anonymous

      Wasn't the game Israeli?

      • 3 weeks ago
        Anonymous

        Yes. That's what the wiki says.

        This is his linkedin page
        https://cy.linkedin.com/in/benny-davidovich-5805a115

  4. 3 weeks ago
    Anonymous

    Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
    >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

  5. 3 weeks ago
    Anonymous

    >It was written and created by Israelis
    Found your problem

    • 3 weeks ago
      Anonymous

      Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
      >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

      It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

    • 3 weeks ago
      Anonymous

      [...]
      [...]
      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

      Damn. This seems like a deep rabbit hole

  6. 3 weeks ago
    Anonymous

    It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

  7. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      Who are all the "Chris sent me here" comments all about? Who the frick is Chris?

  8. 3 weeks ago
    Anonymous

    >Follow the yellow bricks road!
    >Follow the yellow bricks road!

  9. 3 weeks ago
    Anonymous

    Why does Ross look into the camera like a deer caught in the headlights?

    • 3 weeks ago
      Anonymous

      The mold that has taken his place is sensitive to the light from his computer screen.

      • 3 weeks ago
        Anonymous

        All hail the mold

  10. 3 weeks ago
    Anonymous

    It feels very perverse, I wonder if there's any secret shit in it that we don't know about. I mean setting it up seems complicated enough.

    • 3 weeks ago
      Anonymous

      That's what I'm thinking. Wish we had some special audio tech geniuses here

  11. 3 weeks ago
    Anonymous

    I

  12. 3 weeks ago
    Anonymous

    >Game is unbeatable without a guide

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