Can someome explain to me why this game made me feel sick and ill?

Can someome explain to me why this game made me feel sick and ill?

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  1. 1 month ago
    Anonymous

    putting in 5 cds causes it to overheat and produce ozone, which is bad to breath.

  2. 1 month ago
    Anonymous

    I like to make baloooons
    I like to make balooohooons

    • 1 month ago
      Anonymous

      Shut the frick up and speak english next time, pajeet

  3. 1 month ago
    Anonymous

    The game was made by a israelite. No joke. Benny Davidovich. He works at Tel Aviv. Again, no joke. I'm dead serious. They have knack for creating evil and sick shit

    • 1 month ago
      Anonymous

      Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
      >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

      [...]
      [...]
      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

      It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

      This was a israeli attempt to see if real life basilisks could be made.

      • 1 month ago
        Anonymous

        Wait what?

        • 1 month ago
          Anonymous

          >israeli attempt to see if real life basilisks

          Explain?

          Do you know what a basilisk(image) is?

          • 1 month ago
            Anonymous

            Kind of. I just don't understand how a video game can create one?

            • 1 month ago
              Anonymous

              a videogame can be anything, even a nightmare. The kind you get when you're on certain medications.
              Shit like fridges with teeth. Spider legs coming from under your bed, rasping at your feet.
              Do you not think there has ever been an attempt to use a visual interactive medium to drive you insane?

              • 1 month ago
                Anonymous

                That's a scary thought.

                This is the company that developed the game

                https://www.mobygames.com/company/2388/makh-shevet-ltd/

                They're an Israeli company. Seriously this shit is fishy

      • 1 month ago
        Anonymous

        >israeli attempt to see if real life basilisks

        Explain?

    • 1 month ago
      Anonymous

      Wasn't the game Israeli?

      • 1 month ago
        Anonymous

        Yes. That's what the wiki says.

        This is his linkedin page
        https://cy.linkedin.com/in/benny-davidovich-5805a115

  4. 1 month ago
    Anonymous

    Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
    >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

  5. 1 month ago
    Anonymous

    >It was written and created by Israelis
    Found your problem

    • 1 month ago
      Anonymous

      Probably because there's 433 steps you have to do across 5 CDs with a minimum of 25 switches and a part where you need to brute force it to solve.
      >https://the-spoiler.com/ADVENTURE/Makh-shevet/dementia.1/index.html

      It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

    • 1 month ago
      Anonymous

      [...]
      [...]
      >Armed & Delirious tells a surrealist story about the Crotony family, who torture animals.
      The synagogue of Satan strikes again

      Damn. This seems like a deep rabbit hole

  6. 1 month ago
    Anonymous

    It was designed from the ground up to exploit the inherent weaknesses of 3D graphics at the time to make the most unpleasant, equilibrium disrupting visuals possible. Then they threw the lowest brow humor they could conceive of in and recorded all the audio and dialogue in one shot. They also left just about every non-obstructive programming error they could find, especially in audio playback.

  7. 1 month ago
    Anonymous
    • 1 month ago
      Anonymous

      Who are all the "Chris sent me here" comments all about? Who the frick is Chris?

  8. 1 month ago
    Anonymous

    >Follow the yellow bricks road!
    >Follow the yellow bricks road!

  9. 1 month ago
    Anonymous

    Why does Ross look into the camera like a deer caught in the headlights?

    • 1 month ago
      Anonymous

      The mold that has taken his place is sensitive to the light from his computer screen.

      • 1 month ago
        Anonymous

        All hail the mold

  10. 1 month ago
    Anonymous

    It feels very perverse, I wonder if there's any secret shit in it that we don't know about. I mean setting it up seems complicated enough.

    • 1 month ago
      Anonymous

      That's what I'm thinking. Wish we had some special audio tech geniuses here

  11. 1 month ago
    Anonymous

    I

  12. 1 month ago
    Anonymous

    >Game is unbeatable without a guide

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