Also expect slavery allegory, Black magic sword singing, and Redguards leaning heavily into a arab/egyptian cultural mix even though blacks belong to neither.
Hammerfell will also be strangely homogenous compared to previous provinces
I have no idea what you're trying to say here but you're a fake fan. Redguards have always actually had an arab/Egyptian edge to them.in the lore. Man you have plenty you could be worried about and then you choose the thing that ACTUALLY is a thing. Lmfao this board man
>arab/egyptian cultural mix even though blacks belong to neither.
Islam was the predominant religion in Africa for centuries, especially before the international slave trade kicked off
Being a muslim does not magically make your culture more arabic, just as converting africans to christianity didn't make them more european.
Blacks culture being mixed with an arabic culture is an american phenomenon created by blacks converting to islam and trying to appropriate arab culture as the tribal shit in sub saharan africa is too cringe even for them.
It's the whole black hebrew thing but with less ridicule because americans think north africa and the ivory coast is basically the same shit
>Being a muslim does not magically make your culture more arabic
it quite literally does. arabic culture diffused all across ssa. west african writing is wholly derived from the arabic script.
People say this but Bethesdas writing has no hard stances, they play it too safely or fumble what they when they try and say something it's usually surface level
The idea that the most populous region with the largest armies and largest bureaucracy would exist in an area that is predominantly jungle is moronic, all large empires have sprung from temperate or semi arid regions
Yeah this always bothered the hell out of me but I figured there was just something I misunderstood about logistics. I can't imagine marching armies around to patrol your jungle nation.
If you're going to have rice paddies you need to clear forestation, meaning it wouldn't be a jungle anymore.
The largest rice producing territory in the world is temperate in climate and almost completely deforested.
5 months ago
Anonymous
I don't see why the fertile part can't look like this, fringed by forest which transitions into jungle
5 months ago
Anonymous
Because forests and jungles are not good for growing rice. You ideally want them as far away from one another as possible.
5 months ago
Anonymous
Fine? They cleared forest from a suitable area to grow rice and created imperial rice paddies to feed the Imperial City, what's the problem? Jungle can still exist in this multi-biome province
5 months ago
Anonymous
The problem is that you can't grow rice very well next to a forest or jungle. And you said we should grow the rice next to forests and jungles.
5 months ago
Anonymous
There are still other issues like where are you going to house the large population? How are you going to maneuver your forces?
How do you keep your vassals loyal?
There's a reason why the vast majority of the Chinese population and its power has always been in the north.
5 months ago
Anonymous
The Northern Chinese got toppled by Jurchens and Steppe peoples. I don't care to play GRRM neckbeard games in an effort to reimagine Oblivion not looking like Shrek 2.
None of this is any more ridiculous than the finalised Cyrodil, where the Imperial City is still flanked by forest, it doesn't even fill the island it's situated on and there are inadequate ports and farmland.
It's a mixed race city with no slums, or minor cults and religions. Everyone worships the 9 all humdrum and tweelala.
It's the worst Rome ever envisioned LMAO
5 months ago
Anonymous
>Why do they have to deforest the place? >Why can't it look like this? >Posts huge deforested farm
:/
Yeah the temperate change to cyrodiil is the one thing I like
The jungle lore was silly anyway because it was done just to be quirky, what if Romans but ooga booga
The most hilarious and Bethesda thing that could happen is as follows ; >they spend the next few years making es6 the most outrageously woke game of all time >they do this thinking being in the Redguard's province is perfect for this and that their image will be saved after starfield >however by the time es6 comes out 5-6 years from now, the cultural zeitgeist has moved on from wokeness >popular opinion with normies is now that wokeness and pandering are soulless things causing more trouble than they fix >Bethesda gets slammed for the most outdated, unbelievably racist and provoking video games of the time
Its too perfect
Let's be real. Hammerfell and Highrock (or parts of it) are probably the best regions for ES6. You can do so much shit with the lore, form the early Akaviri invasions, to Dwemer shit, Sload, Sea Elves, and even maybe some shit around the Orcs trying to build their own kingdom from within the province. There's a shit ton to build on, and it could be really fascinating if done well. But of course this is Bethesda, so expect the most boring, soulless incarnation yet, with a bland and uninspired story.
They tend to put out something super bland and then say "ermmm, the authors of the ingame books who said all that stuff before were LYING or just exaggerating is all"
Akaviri stuff is a good example
>next TES will be woke trash set in Hammerfell, for maximum WE WUZ KANGZ
Also expect slavery allegory, Black magic sword singing, and Redguards leaning heavily into a arab/egyptian cultural mix even though blacks belong to neither.
Hammerfell will also be strangely homogenous compared to previous provinces
I have no idea what you're trying to say here but you're a fake fan. Redguards have always actually had an arab/Egyptian edge to them.in the lore. Man you have plenty you could be worried about and then you choose the thing that ACTUALLY is a thing. Lmfao this board man
>Redguards have always actually had an arab/Egyptian edge to them
Anything cool apart from desert tribes?
>Redguards have always actually had an arab/Egyptian edge
mostly just architecture. their culture is basically japanese.
>arab/egyptian cultural mix even though blacks belong to neither.
Islam was the predominant religion in Africa for centuries, especially before the international slave trade kicked off
Being a muslim does not magically make your culture more arabic, just as converting africans to christianity didn't make them more european.
Blacks culture being mixed with an arabic culture is an american phenomenon created by blacks converting to islam and trying to appropriate arab culture as the tribal shit in sub saharan africa is too cringe even for them.
It's the whole black hebrew thing but with less ridicule because americans think north africa and the ivory coast is basically the same shit
>Being a muslim does not magically make your culture more arabic
it quite literally does. arabic culture diffused all across ssa. west african writing is wholly derived from the arabic script.
Thats nice /misc/tard but we're talking about redguards not black Americans, turn off the feeds for a while you've got brainrot
>Black magic sword singing
Very interesting. Gangster wuxia? Trap music with guzhengs and snow whistles? Nothing personnel homie
they bix doin duh hoonfung bruh
People say this but Bethesdas writing has no hard stances, they play it too safely or fumble what they when they try and say something it's usually surface level
I've no hope so long as this guys still lead
>welcome to the jungle there's retcons every day
The idea that the most populous region with the largest armies and largest bureaucracy would exist in an area that is predominantly jungle is moronic, all large empires have sprung from temperate or semi arid regions
Yeah this always bothered the hell out of me but I figured there was just something I misunderstood about logistics. I can't imagine marching armies around to patrol your jungle nation.
The same lore explains that Cyrodiil is a massive hive of outlaws and cultists who use the jungle to hide their activity
I'm okay with it, it would get me to play Oblivion and I enjoy reading non-fiction history
who cares? the fantasy european setting is peak comfy.
wasnt the jungle a retcon itself from an earlier game
correct
Yes, but it's fine when Morrowind does it.
Fake fan detected
The retcon was done in Redguard
Yes but it was a cool and interesting retcon
by the standards of the easily impressed morrowgrug perhaps
See
It wasn't even Morrowind that made the retcon you fricking moron
?
but it made no sense. The heart of a powerful Empire wouldn't be in a fricking humid, uncultivable, disease-infested shithole.
Rice paddies, navigable rivers, mages and dragons is good enuff
If you're going to have rice paddies you need to clear forestation, meaning it wouldn't be a jungle anymore.
The largest rice producing territory in the world is temperate in climate and almost completely deforested.
I don't see why the fertile part can't look like this, fringed by forest which transitions into jungle
Because forests and jungles are not good for growing rice. You ideally want them as far away from one another as possible.
Fine? They cleared forest from a suitable area to grow rice and created imperial rice paddies to feed the Imperial City, what's the problem? Jungle can still exist in this multi-biome province
The problem is that you can't grow rice very well next to a forest or jungle. And you said we should grow the rice next to forests and jungles.
There are still other issues like where are you going to house the large population? How are you going to maneuver your forces?
How do you keep your vassals loyal?
There's a reason why the vast majority of the Chinese population and its power has always been in the north.
The Northern Chinese got toppled by Jurchens and Steppe peoples. I don't care to play GRRM neckbeard games in an effort to reimagine Oblivion not looking like Shrek 2.
None of this is any more ridiculous than the finalised Cyrodil, where the Imperial City is still flanked by forest, it doesn't even fill the island it's situated on and there are inadequate ports and farmland.
It's a mixed race city with no slums, or minor cults and religions. Everyone worships the 9 all humdrum and tweelala.
It's the worst Rome ever envisioned LMAO
>Why do they have to deforest the place?
>Why can't it look like this?
>Posts huge deforested farm
:/
Yeah the temperate change to cyrodiil is the one thing I like
The jungle lore was silly anyway because it was done just to be quirky, what if Romans but ooga booga
wiener and balls
>supposedly white man 'home'
>entire map shaped like some norwood pattern
>according to lore it 'used' to have 'endless jungle'
Hmm...
Come home snake man
what am I seeing here, the rightmost part of the thumbnail looks like one of those bikini armor medieval girls
Continent to the right of Tamriel iirc. I believe it has Orientals and halfsnakemen or something
don't forget the monkey men and dragon men
Akavir, you'll never see a game set in it tho I don't think Bethesda will be around long enough for that to happen
omw to Vvardenfel
Crazy that Bethesda was able to create a region more generic than Daggerfall.
Cyrodiil is comfy in it's simplicity
The most hilarious and Bethesda thing that could happen is as follows ;
>they spend the next few years making es6 the most outrageously woke game of all time
>they do this thinking being in the Redguard's province is perfect for this and that their image will be saved after starfield
>however by the time es6 comes out 5-6 years from now, the cultural zeitgeist has moved on from wokeness
>popular opinion with normies is now that wokeness and pandering are soulless things causing more trouble than they fix
>Bethesda gets slammed for the most outdated, unbelievably racist and provoking video games of the time
Its too perfect
Choose your class
WaaW
Excuse me? The white man would be coming home to Beleriand, not this derivative garbage.
Let's be real. Hammerfell and Highrock (or parts of it) are probably the best regions for ES6. You can do so much shit with the lore, form the early Akaviri invasions, to Dwemer shit, Sload, Sea Elves, and even maybe some shit around the Orcs trying to build their own kingdom from within the province. There's a shit ton to build on, and it could be really fascinating if done well. But of course this is Bethesda, so expect the most boring, soulless incarnation yet, with a bland and uninspired story.
They tend to put out something super bland and then say "ermmm, the authors of the ingame books who said all that stuff before were LYING or just exaggerating is all"
Akaviri stuff is a good example
They won't put Akavirishit into the next game. That is the one part of the law that they are forbidden to touching or elaborating on.
Top comfy