>cool transformation mechanic about going "beyond your limits" through bonds of friendship

>cool transformation mechanic about going "beyond your limits" through bonds of friendship
>nearly all pokemon that can use it during the main game are literally gifted to you, no strings attached, and can transform with almost no time spent together
>all the rest are locked behind post-game and some of them are borderline useless, defeating the mechanic's purpose
What's the point? Did XY really needed to be this rushed? Couldn't they have thought this through better?

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  1. 3 weeks ago
    Anonymous

    >cool
    Stopped reading there

  2. 3 weeks ago
    Anonymous

    >What's the point?
    They're cool.

  3. 3 weeks ago
    Anonymous

    >nearly all pokemon
    Lmao

    • 3 weeks ago
      Anonymous

      >nearly all pokemon that can use it during the main game are literally gifted to you,
      Lucario, Kanto starter, and...what else?

      lrn2read

      >I don't like hold items so I don't use them
      >I don't like z moves so I don't use them
      >I don't like dynamax so i don't use it
      >I don't like megas so I seethe on Ganker every day about them

      Hold items are fine, megas started the rest so it deserves the blame

      • 3 weeks ago
        Anonymous

        >megas started the rest
        Hold items and abilities were both before megas.

        • 3 weeks ago
          Anonymous

          lrn2read

  4. 3 weeks ago
    Anonymous

    Yes, megas were shit. Do we really need another thread about this?

  5. 3 weeks ago
    Anonymous

    >better?
    Stopped reading there

  6. 3 weeks ago
    Anonymous

    >I don't like hold items so I don't use them
    >I don't like z moves so I don't use them
    >I don't like dynamax so i don't use it
    >I don't like megas so I seethe on Ganker every day about them

    • 3 weeks ago
      Anonymous

      everyone liked megas back then, it's just understood that they were fricking poorly implemented

      • 3 weeks ago
        Anonymous

        megas were extremely controversial at the time, and generally people DIDN'T like them. you just liked them because you were a stupid kid.

        • 3 weeks ago
          Anonymous

          >megas were extremely controversial at the time, and generally people DIDN'T like them
          Straight up lying isn't a good argument.

      • 3 weeks ago
        Anonymous

        >megas were extremely controversial at the time, and generally people DIDN'T like them
        Straight up lying isn't a good argument.

        Stop the revisionism.

        • 3 weeks ago
          Anonymous

          Go read old gamefaqs threads. They were generally well received.

          • 3 weeks ago
            Anonymous

            >gamefaqs is a source now
            oh brother this guy stinks, here on /vp/ they were hotly debated because a lot of people thought they were a really stupid addition, in terms of design, lore, and gameplay.

            • 3 weeks ago
              Anonymous

              When the argument is "everyone thinks that" a source that shows a bunch if people not thinking that is fine. This isn't debate club anyways, nerd.

              • 3 weeks ago
                Anonymous

                >a bunch of people in this echo chamber thought the same thing
                >actually people here, the place you're posting right now, had different opinions on the matter
                >shut up this isn't debate club

              • 3 weeks ago
                Anonymous

                People here, the place you're posting right now, had different opinions on Sun and Moon removing the national dex too. That doesn't stop morons from claiming no one cared until Sword and Shield when in actuality almost everyone on this board lost brain cells each time a release got more and more stripped from the last.

            • 3 weeks ago
              Anonymous

              >here on /vp/ they were hotly debated because a lot of people thought they were a really stupid addition
              Adding pokemon was a hotly debated topic because shitters couldn't handle Gen 5 having a different direction from the one they grew up with, that doesn't prove anything. In reality the vast majority of people viewed them as welcome additions just like the vast majority of people came to love the Gen 5 designs.
              It wasn't until they became the gimmick scapegoat due to similarities Z-Moves had in gen 7 that people started to turn head against megas, but the vast majority of those people never played any games prior to Sun and Moon anyway and were brought in by GO hype.

            • 3 weeks ago
              Anonymous

              Did this homie really paraphrase spongebob as an argument

              • 3 weeks ago
                Anonymous

                in a cosmic sort of way, yes

        • 3 weeks ago
          Anonymous

          Literally what the frick are you talking about

  7. 3 weeks ago
    Anonymous

    Oh? you want to use mega evolution during your XY playtrough? here's the official guide!

    • 3 weeks ago
      Anonymous

      >mega lucario demolishes the entire game
      >all of the rest are shit including the shilled kanto megas
      >1 in 28
      lmao

      • 3 weeks ago
        Anonymous

        People are so bad that megas are shitmons now lmao

        • 3 weeks ago
          Anonymous

          >megas are shitmons now
          Always have been

      • 3 weeks ago
        Anonymous

        I don't wanna larp as Korrina.

    • 3 weeks ago
      Anonymous

      the idea of locking mega stone to the postgame is not an inherently bad idea. they're a lot more busted than sinnoh's evolutions or johto's flunkies, so withholding them until after the player has beaten the game "final" boss and the game is no longer holding back on challenge is clever game design and makes them feel special. the problem is that XY has no postgame.

      • 3 weeks ago
        Anonymous

        this. the fact that they ARE the post game is moronic.

  8. 3 weeks ago
    Anonymous

    i wish more megas gave more pokemon an interesting, powerful spin instead of the buffs they should have gotten to their normal forms eons ago.
    shit like mega pinsir is a great example of putting a new spin, mega kangaskhan is kind of in the middle here (just a pokemon but better, BUT does give it a new mechanic), then you got shit like mega medicham and mostly lucario where it's what a mega shouldn't fricking be

    • 3 weeks ago
      Anonymous

      Game Freak should have had 50 Megas per gen be a thing but people would unironically believe that's too much work, so they only end up serving as an even bigger pedestal for shillmons to shine

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