Deep Rock Galactic

This update sucks

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  1. 11 months ago
    Anonymous

    For you.

    • 11 months ago
      Anonymous

      >Nobody cared what I mined until I put on the mask

  2. 11 months ago
    Anonymous

    bosco a cute

    • 11 months ago
      Anonymous

      bosco is a useless Black person

      • 11 months ago
        Anonymous

        Scouts wish they were as useful as BosGOD

        • 11 months ago
          Anonymous

          Both are equally useless. Stop bringing Bosco into missions.

          • 11 months ago
            Anonymous

            Skill issue.

        • 11 months ago
          Anonymous

          Id rather take unpromoted scout than bosc**t. I swear that malicious little piece of shit derives pleasure from watching me get tentacle raped by leeches

          • 11 months ago
            Anonymous

            Bosco has the lowest killcount of dwarves on Hoxxes. It's one of the friendliest entitys on the planet.

          • 11 months ago
            Anonymous

            Still better than 90% of theammates.

          • 11 months ago
            Anonymous

            >It actually switches target the moment you are grabbed
            >Meanwhile driller just t-bags your dead body
            >Sc**t is on the other end of cave system and is currently falling to death because he hooked to the ceiling

          • 11 months ago
            Anonymous

            You can call bosco for help when you get grabbed.
            Really though I'm using bosco just to mine minerals or harass a large target across a large area.

            • 11 months ago
              Anonymous

              You don't need to call him, he literally stops doing shit and starts shooting leech (or flying fricker) the moment you are grabbed (assuming you didn't ask him to mine some nitra on the other side of the cave in which case you are fricked case he is slow as frick, but that's on you)

              • 11 months ago
                Anonymous

                To be fair I have seen bosco get hung up with the geometry at the top of the cave.

      • 11 months ago
        Anonymous

        See the difference in Bosco can take upgrades to be less useless

    • 11 months ago
      Anonymous
      • 11 months ago
        Anonymous

        Is there a mod that replaces bosco's noises with anime voice lines yet? I'm pretty sure there was one for Doretta.

        • 11 months ago
          Anonymous

          https://mod.io/g/drg/m/m4-sopmod-ii-boscos-voice

      • 11 months ago
        Anonymous

        bosdicky ToT!

      • 11 months ago
        Anonymous

        oh god they're multiplying

    • 11 months ago
      Anonymous

      Make it go BOOM

  3. 11 months ago
    Anonymous

    At least jetboots are fun on the 10% chance they spawn

  4. 11 months ago
    Anonymous

    I wouldnt mind if the next season is only like 3/4 months away but it will definitely be at least until december before season 5

  5. 11 months ago
    Anonymous

    The balance changes were great.

    • 11 months ago
      Anonymous

      Qrd?

      • 11 months ago
        Anonymous

        Some of the worst overclocks in the game (doublebarrel for shotgun, manual guidance cutoff for hurricane) were worked over and are now playable/fun. Doublebarrel is now all about blast damage and it melts guards and praets up close. Manual guidance cutoff is now called rocket barrage, an unbalanced overclock that makes it shoot relatively weak unguided missiles really fast.
        Some other overclocks were also balanced. Plasmaburster missiles won't hit terrain as easily. Spinning death got more ammo. Shieldbattery booster gives you reduced shield recharge cooldown.

        Other than OCs the most substantial change is Subata rework and input buffer for shooting. Subata got more weakpoint damage and it's mods were reshuffled. The input buffer makes rapid shooting semiauto weapons more consistent and as a result it feels smoother.

        • 11 months ago
          Anonymous

          Scouts double barrel OC is now a proper boomstick
          Gunners plasma missiles are actually good, and he has a new rapid fire general purpose OC that's fun
          Drillers pistol got a upgrade tree rework with a fancy new tier 5 for sludge players, snowball got a buff

          There's some other st uff

          I didn't know the double barrel OC was considered shit, I've used it over others ever since I got it.

          • 11 months ago
            Anonymous

            Why would you use an OC that forces you to use twice as much ammo for like +10% damage?

      • 11 months ago
        Anonymous

        Scouts double barrel OC is now a proper boomstick
        Gunners plasma missiles are actually good, and he has a new rapid fire general purpose OC that's fun
        Drillers pistol got a upgrade tree rework with a fancy new tier 5 for sludge players, snowball got a buff

        There's some other st uff

    • 11 months ago
      Anonymous

      >free update
      >v b***hes and moans
      Y'all are a bunch of gays.

      Balancing shit takes time. You have to make a change and then actually use it for a while to see if it works how you think it will. That takes time. If they changed how shit worked everytime one of you shitters got yourselves killed you would be complaining even louder.

  6. 11 months ago
    Anonymous

    >Adds 2 new enemies, several lithophage clones, 1 mandatory season miniboss, and a cosmetic battle pass
    If they put more effort into their updates such as adding unique and varied mission structures and a more in-depth and challenging metaprogression system, then maybe the game would be more fun to play for existing and veteran players

    • 11 months ago
      Anonymous

      >and a more in-depth and challenging metaprogression system
      They honestly need to scrap the generic perk system altogether and just add a unique perk tree for each class that contains actually interesting choices.

      • 11 months ago
        Anonymous

        The problem is we have basically two perk trees. One for your dwarf, and one for weapons.

      • 11 months ago
        Anonymous

        >actually interesting choices
        Don't act like one loadout won't be the obvious best one.

        • 11 months ago
          Anonymous

          Best way to balance choices is to design them around specific playstyles.
          >High burst damage for quicker kills, less ammo and mobility
          >AoE for horde management, less firerate and damage
          >Inflict status effects/debuffs to provide support, less ammo and damage
          Some of the overclocks are already good examples of such where you gain a boost in a stat in exchange for a reduction in another to encourage specific roles while not veering away from the main class role.

          • 11 months ago
            Anonymous

            >actually interesting choices
            Don't act like one loadout won't be the obvious best one.

            I would say.. partially refresh the Shield system and player Armor upgrades, more perks that works around Shield, remake Shield Booster to streamline its use, should be alright for one of many features for the next big update.

      • 11 months ago
        Anonymous

        The perks have a lot of cool choices, it's just that Dash, IW, Born Ready and Resupplier are all fricking broken. If you're running IW, you're probably also taking Vampire, so that's mandatory 5 perk slots taken on every loadout. The most variety you'll get to experience is if you're running a weapon with no reloads like the cryo cannon, because you can actually pick one of your perks.
        Nerf all of the OP perks and make them baseline already.

        • 11 months ago
          Anonymous

          >not even mentioning field medic.
          field medic is probably the most used active perk. easily an essential pick

    • 11 months ago
      Anonymous

      They can’t. I dunno how big their zoomer player base is, but zoomers fricking love battlepasses

      • 11 months ago
        Anonymous

        Seriously what is it with zoomers and season passes? I've never even looked them after playing warzone, fortnite, and apex with friends over the years

        • 11 months ago
          Anonymous

          Modern games are so devoid of fun, that zoomies need the carrot on a stick to keep playing.

          I have a friend that refuses to play games without achievements

    • 11 months ago
      Anonymous

      how bout you metaprogress my dick in-depth

  7. 11 months ago
    Anonymous

    Stingtails suck

    • 11 months ago
      Anonymous

      They're hazardous but probably not in the way the devs intended. Getting dragged to the Stingtail itself would be a blessing in most cases, but instead this wily little bastard will catapult your dwarf across the cave out of position and probably shatter your shins for good measure. I honestly don't mind it because it's spiced up some encounters, but it could use a tuning up.

    • 11 months ago
      Anonymous

      >nobody notices stingtail hanging out on a ceiling ledge
      >someone gets grabbed and gored in the middle of a huge swarm
      >I was sc**t and had to take a few seconds figuring out how to even grapple up to them since it was so far up
      I love stingtails.

    • 11 months ago
      Anonymous

      What happened to the stingtail grab? I'm pretty sure they showed it grabbed dorfs like a leech and pinning them on its horn but I've never seen that happen. It just yanks people from across the cave and even if they land on top of it they don't get impaled. I even started taking heightened senses to see if you can break out of the stun like with the other grabs, but it literally doesn't happen.

  8. 11 months ago
    Anonymous

    just started yesterday, any recommendations?

    • 11 months ago
      Anonymous

      Reccomendations for what exactly? Classes? Weapons? Hazard level?

  9. 11 months ago
    Anonymous

    The cosmetics are kind of shit too unless you like some serial killer robot mask.
    I do wonder if the final helmet on the season pass will glow if used in conjunction with last seasons paint job though.

    But yeah this is more of the same shit, fought the new boss thing, wondered why nothing was working and it turns out that you shouldn't suck up the foam as it's going to the boss or it wont ever touch it. In the moment the hole opens, that crit spot is so fricking high it took like 2 bullets to kill the thing.

    • 11 months ago
      Anonymous

      the cosmetic tree weapons are utter shit, it's just base stock with some litophage dropped on

  10. 11 months ago
    Anonymous

    >DUDE I just got a +1% fire rate and -1% accuracy OC for my pistol!!
    Just add randomly generated overclocks already - the loot system in this game is incredibly unexciting. Even the cosmetics you get as random drops during missions are usually strictly worse then the guaranteed stuff you can get through the battlepass.

  11. 11 months ago
    Anonymous

    Apologize

    • 11 months ago
      Anonymous

      I will, in hindsight. Robots were annoying because they forced me to use fire loadouts "just in case" they showed up, but S3-4 has been total boring bullshit with no thought behind it past taking control away and forcing you to be a janny.

    • 11 months ago
      Anonymous

      No. I'll take lithophage over robots any day.

    • 11 months ago
      Anonymous

      As long as that dogshit mission type exists, I will never.

    • 11 months ago
      Anonymous

      what kind of absolutely brained moron would be dumb enough to try and prop up a view this contrarian
      no matter how meh you think rockpox is it is nowhere near as offensive as robots

      • 11 months ago
        Anonymous

        Robots were fun. There, I said it. Hacking a ball droid and having it fight for you is a pleasure. And tough enemies who actually require you to use your power strike and not just cruise control with your main weapon? Might as well just admit that requires too much brain power for Ganker.

        • 11 months ago
          Anonymous

          this. they also permanently nerfed the speed of all robots towards the end of season 2, I loved flicking to spastic murderbots but nooooo muh haz 3 playerbase

    • 11 months ago
      Anonymous

      >Spawns 3 Nemesis within 10 seconds of the mission starting
      Nothing personnel kid

    • 11 months ago
      Anonymous

      >S1-S2 robots
      no

  12. 11 months ago
    Anonymous

    >beeline the new season's eyepatch
    >nothing else in the entire tree is worth getting

    • 11 months ago
      Anonymous

      I can't believe they had 8 months to think of something and just gave you AIDS decorations on the guns

      • 11 months ago
        Anonymous

        Each new season both takes longer to release, and comes with less new content than the one before it. It's honestly pretty sad to see.

        • 11 months ago
          Anonymous

          And takes the game further away from the fun gameplay loop of going mining with the boys. I just want to mine, not be a jannie.

        • 11 months ago
          Anonymous

          The 'season' idea was a mistake because it teaches people to anticipate very large changes and a list of new features, and if you can't deliver on that each time you shouldn't call them seasons at all.

        • 11 months ago
          Anonymous

          You know, looking at how the current updates have been and the trend we've been seeing, I'm of the personal opinion that DRG's success was essentially a fluke. I don't think the devs really know what makes the game actually fun. That publisher event they had to show off those shitty games they were supporting (only the facility team-game seemed of any possible worth?) only furthers to strengthen my sentiment.

          I think we're just seeing that the current model they have is unsustainable for what they would like to envision. The first few seasons they were running on its initial success and now that they've dipped into their reserves to make seasons with very little monetization, it's likely killing their development.

          • 11 months ago
            Anonymous

            >I think we're just seeing that the current model they have is unsustainable for what they would like to envision.
            I wonder how long will it take for them to actually admit that. People have realized this shitty model since Season 1. Seriously making new frameworks and paintjobs for each weapon/armor every season that can mix and match? Only a lunatic would believe they can continue forever.

          • 11 months ago
            Anonymous

            The problem is that they’re hitting the bloat phase of a co-op game’s lifecycle.
            They get diminishing returns for each addition, and it exponentially increases the busywork in a game that frankly has too much already.
            Once the inevitable queen glyphid season is done, they ought to work on a sequel so they can either wipe the slate clean, or come up with a more manageable system. If they don’t, they’re looking at either stagnating or becoming a payday 2 tier bloated nightmare, albeit with no pay2win bullshit.

        • 11 months ago
          Anonymous

          You better strap in, now that Embracer Group is in trouble

  13. 11 months ago
    Anonymous

    I will not look at your cosmetics. I will not notice your pickaxe customization. I will barely discern your class and the first couple of letters of your username.

  14. 11 months ago
    Anonymous

    Just me or the Pox hits harder now? A couple of worms in Haz5 can insta stun you and they drain a titanic chunk of hp if you dont spam the keys.

  15. 11 months ago
    Anonymous

    You know, looking at how the current updates have been and the trend we've been seeing, I'm of the personal opinion that DRG's success was essentially a fluke. I don't think the devs really know what makes the game actually fun. That publisher event they had to show off those shitty games they were supporting (only the facility team-game seemed of any possible worth?) only furthers to strengthen my sentiment.

    • 11 months ago
      Anonymous

      I think they know exactly what makes DRG fun, but they face the same problems many other developers face: They built the game on spaghetti code and now it's a pain in the ass to add new shit, so they are fatigued and just truck along.

    • 11 months ago
      Anonymous

      Don't get me wrong, when the game initially came out, it was both fun and cool as hell playing and exploring what was a unique concept that combined horde shooter with procedurally generated sandbox mining with a low-poly aesthetic featuring futuristic dwarves, but like many games the charm eventually falls off once you've learned and discover most of what the game provides, so then keeping people playing comes down to variety in replayability

    • 11 months ago
      Anonymous

      If they didn't know what made DRG fun they would've ruined it by now.

      • 11 months ago
        Anonymous

        But they ARE ruining it.

        • 11 months ago
          Anonymous

          Every update has made the game better.

  16. 11 months ago
    Anonymous

    8 man lobbies when?

    • 11 months ago
      Anonymous

      I want 8 player lobbies with multiple primary objectives. One team has to go down into a cave while the other team does on-site refining.

    • 11 months ago
      Anonymous

      https://mod.io/g/drg/m/more-players-balanced

    • 11 months ago
      Anonymous

      https://mod.io/g/drg/m/more-players-balanced

      Also pic related, if you don't want to use the sandbox save slot.

      • 11 months ago
        Anonymous

        based pic, frick splitting playerbase, if they dont want to play modded they can leave

        • 11 months ago
          Anonymous

          keep in mind some still only work if you host, while some like making nitra and gold shiny work anytime even if not host

          • 11 months ago
            Anonymous

            Does swarm control work? I just want 2x dwarves and 2x bugs, but don't think the more player mod actually scales the enemy spawns.

            • 11 months ago
              Anonymous

              it works

      • 11 months ago
        Anonymous

        testing this with more players

        steam://joinlobby/548430/109775244374092488/76561197962839239

        • 11 months ago
          Anonymous

          workin

      • 11 months ago
        Anonymous

        Cringe as frick. You guys are like trannies forcing your preferences on people who just want to normally play

        • 11 months ago
          Anonymous

          just leave the server, troony, it's not hard
          remember, you frickers demanded lobbies to be segregated, not us, now frick off

  17. 11 months ago
    Anonymous

    Honestly I think the update was substantial enough, even though no new weapons were added, the overclock changes and especially the subata update have re-invigorated a lot of options for me.

    I do honestly hope this is the second to last update, I feel like one more significant content drop or round of polish will be enough. Hell, this game was enough for me when I bought it 4 years ago. How much does it really need before it becomes too much anyway? I feel we're dangerously close.

    • 11 months ago
      Anonymous

      >even though no new weapons were added, the overclock changes and especially the subata update have re-invigorated a lot of options for me.
      it's an update. But the scope was still too limited to even call it a "season". Early Access updates and U32/33 btfo S4. S4 is somewhere around U34 which the devs themselves even admitted it was a "Modest" update.

      • 11 months ago
        Anonymous

        Yes I do agree. Ideally next update drops the season vernacular altogether.

      • 11 months ago
        Anonymous

        Pretty much. I appreciate the update but there needed to be more to justify another season. Maybe they'll add more later down the line, but I have a feeling they plan on sunseting this game soon after another year.

  18. 11 months ago
    Anonymous

    Even the steam forum normies are noticing this game has a "toxic positivity" problem

    You can't say anything critical about the game without some nolife tard scoffing at you, and the direction the game's going in is not as fun as "classic" Deep Rock used to be

    I don't like that the game is a "live service" product, I wish they released some sort of "DRG Classic" thats just vanilla and doesn't have any live service bullshit attached to it

    • 11 months ago
      Anonymous

      That's called Legacy mode, sweety

      • 11 months ago
        Anonymous

        give me Deep Rock Early Access Update 28 and we'll talk

        • 11 months ago
          Anonymous

          You want to play every major update separately in solo mode?
          In a way I understand, Early access games often have a problem where the game goes through phases of changes and people lose their favourite version of the game in the process. Very few games give you free access to legacy versions once they're gone.

          • 11 months ago
            Anonymous

            >You want to play every major update separately in solo mode?
            no, just Early Access Update 28. I don't care about 1.0 and anything after.

            • 11 months ago
              Anonymous

              Well, that's the thing. 28 is your favourite, every other update might have their own fans. You'd have to do all of them.

              • 11 months ago
                Anonymous

                28 was the introduction of EDD and endgame overclocks as well as the perk system we are using until now. Everything after that was simple bonus content (+biome, + weapons, more cosmetics, etc.) but ultimately they don't significantly change the way the game is played. In a sense, U28 was when the game had reached its peak, plus it was before the cosmetics bloat in U29

    • 11 months ago
      Anonymous

      >live service
      What's live service about it?

  19. 11 months ago
    Anonymous

    Mission Tier List:
    >S tier
    >Mining Expedition, Point Extraction
    Purely skill based. No waiting (except for the pod at the end of PE), so the time it takes to complete depends completely on how well you play and how efficient you are.
    >A tier
    >Elimination
    Similar to top, but tier lower because Dreadnought can be annoying as frick to fight against, especially Solo.
    >B tier
    >Egg Hunt, On-site Refining, Salvage Operation
    Either needs waiting or requires spacing out things on harder difficulties (eggs). Get annoying when you play them a lot. Especially stuff like Salvage Operation where you have to stand under the radar/in-the zone 2 times in a row and then wait AGAIN at the end.
    >C tier
    >Escort Duty
    Waiting for Doretta to do shit - the quest. Can be sped up if you know what you are doing but still, it involves waiting and sitting on her ass. Also bugged so that only one dwarf can repair her at the time.
    >D tier
    >...
    >Absolute Shit Tier
    >Industrial Sabotage
    Waiting with hacking and setting up connection is annoying, topped off with absolutely garbage boss fight that is pure shit and not enjoyable to play at all. Depending on weapon types, some Dwarves deal almost 0 damage to it as well. Especially fun as a last mission on EDD with 2x damage danger.

    • 11 months ago
      Anonymous

      >with 2x damage danger.
      there's no such thing

      • 11 months ago
        Anonymous

        https://deeprockgalactic.fandom.com/wiki/Mutators#Lethal_Enemies

        • 11 months ago
          Anonymous

          doesn't really affect the Caretaker now, does it?
          And bugs aren't the problem, so what's the point here?

    • 11 months ago
      Anonymous

      >egg hunt that low
      look at this knife eared chucklefrick. He only pulls one egg at a time

    • 11 months ago
      Anonymous

      >requires spacing out things on harder difficulties
      lol this moron cant even pull 6 eggs at once, hit the button and end the mission before the swarms even end hahaha

      • 11 months ago
        Anonymous

        >egg hunt that low
        look at this knife eared chucklefrick. He only pulls one egg at a time

        what did you expect from a faux-anime poster?

    • 11 months ago
      Anonymous

      sex
      with cute dwarfgirls

    • 11 months ago
      Anonymous

      How did you manage to place Refining below Extraction, It is superior to Extraction in every way

      You literally get to build your own rollercoaster park to battle the bugs in

      • 11 months ago
        Anonymous

        You have to wait for liquid morkite to finish.
        Any waiting is immediattely less fun.

      • 11 months ago
        Anonymous

        Refinery sucks because making pipes can be really ass without driller or engi. Morkite mining sucks because it's long maps and if you ever miss too many you will be backtracking. And you putting mini MULEs and drilldozer on bottom just tells me you're bad at video games.

        • 11 months ago
          Anonymous

          Forgive me for not wanting to clump together on top of Doretta/Uplink for half an hour

        • 11 months ago
          Anonymous

          >Refinery sucks because making pipes can be really ass without driller or engi.
          How do you manage to assemble a team of 4 without either of those?
          Besides, making pipes is still often managable without them if the terrain generation isn't wonky

          >Morkite mining sucks because it's long maps and if you ever miss too many you will be backtracking.
          Morkite Missions are pretty straightforward and if you missed some you must be moronic, you can even see the veins in complete darkness

          • 11 months ago
            Anonymous

            I've had missions where I was solo or we didn't have a driller and it forced me or us to manually dig frickton of rock. But then every time there's driller it's just the most braindead straight lines like the mission just cannot be balanced around for the random gen. And defending the pipes is not fun because the bugs arent even really attacking them, it just picks 2 random sections per pipe and you go there like npc and bugs roleplay like they care about the pipe and then you go and wait again and when it's done you wait even more. Why I am okay with mini mule waiting it's because there you have a losing condition.

            • 11 months ago
              Anonymous

              Oh and I forgot to complain how boring it is to build the pipes after they have been laid down like this whole mission is just designed to make you waste time.

            • 11 months ago
              Anonymous

              The only miserable pipes are ones where you have to go straight up. And even those ones you can still technically get there without digging upward. Building a quarry-like pipe that climbs up the wall like a fricking goat is fun but I do agree that the need to build it afterward is a bit tedious. That's why you can work together to speed it up or have Bosco do it all.
              As long as the layout is built to be fun and interconnected, the act of waiting for bugs is softened by the fun of pipesurfing around and managing the swarm.
              The best drillers in refinery know that the fun pipes are the best pipes (no I'm not referring to rollercoasters) because they let them become a part of how the predominant combat space is laid out and traversal between the pipes instead of 3 autistic no-fun tunnels of going from point A to point B.

            • 11 months ago
              Anonymous

              > gay on Ganker assembles an all sc**t team and every single one of them wants to rush to the end of the cave without mining a single fricking thing.

              Makes sense you fricking mongoloid. Go shit up some other game please.

        • 11 months ago
          Anonymous

          >Refinery sucks because making pipes can be really ass without driller or engi.
          >he goes for direct and efficient pipework instead of making a bug genocide theme park
          Let your pipes be influenced by the terrain, don't force the terrain to conform to your pipes

    • 11 months ago
      Anonymous

      Terrible list. Stop posting it in every thread.

  20. 11 months ago
    Anonymous

    The update is really fricking underwhelming and yes, the game has a shitty "positivity" problem where the fanbase memed itself into thinking that "DRG community is just SO NICE and SO WELCOMING".

  21. 11 months ago
    Anonymous

    Molly!

  22. 11 months ago
    Anonymous

    I still have no idea how to foam the mini-boss
    I keep foaming and another guy keeps vaccuuming but the armor doesn't go down.

    • 11 months ago
      Anonymous

      The update was rushed and is clearly buggy as frick.
      Stingtails constantly yeet people outside the map.

      • 11 months ago
        Anonymous

        They supposedly patched it and I haven't seen that happen since. It still needs some work, but mostly related to balance.

    • 11 months ago
      Anonymous

      Maybe I was imagining things but when I was foaming, my team just had the vacuum going so the foam would get sucked in before it could land on the corrupter

      • 11 months ago
        Anonymous

        Not sure what's happening there, but I also had the feeling that my foam sometimes doesn't remove shit if a teammate immediately sucks it up.

      • 11 months ago
        Anonymous

        It's that. I made this mistake as the person vacumming, it looks like you're sucking it up off the enemy but you're not, it's slightly off from reaching it.

    • 11 months ago
      Anonymous

      Joined a game where people weren't even foaming it. The gunner kept shooting it with his pistol and it was doing damage to the gray healthbar. I'm not making this up.

    • 11 months ago
      Anonymous

      From what I've seen, you gotta wait for the foam to settle on the armor before you can start vaccuming it
      Sucking it too early bugs it out somehow

  23. 11 months ago
    Anonymous

    The only bad thing about DRG updates is that every time the performance gets worse

    • 11 months ago
      Anonymous

      All the performance issues started with 35 (launch of Season 1 afaik) and they've barely done anything to help it. Lithophage destruction still lags the frick out of everyone, the UE4 shader cache shit lags the frick out of me in particular every few days, and I had to get a few mods (that are now out of date) to reduce the particle spam.

    • 11 months ago
      Anonymous

      indeed. I could play the game at 130fps 99% of the time on a 6700k and now on a 12700k shit lags.
      sometimes I've had drops to fricking 7 fps, insane shit

  24. 11 months ago
    Anonymous

    Maybe other games that recieve constant updates spoiled me, but DRG really is lazy about that shit.

    The issue is that maps are procedurally generated and at this point i know what will be the general layout of each mission (eg. On-site Refining is almost always a big main cave and a smaller side cave) and i keep noticing identical structures too. There needs to be more to mix shit up and this update wasn't enough. This is not "new Season" tier. This is what other games do basically in a single smaller update.

  25. 11 months ago
    Anonymous

    Constant free releases are cancer to games. It attracts the worst gibsmedat gamerBlack folk in existence.

    • 11 months ago
      Anonymous

      No, it’s bad because it attracts faux-wholesome white knights, that whine about anyone criticising the game even when the devs have proven themselves to have higher standards than what they’re currently releasing.

      • 11 months ago
        Anonymous

        No, its bad because it attracts the worst gibsmedat gamerBlack folk in existence.

  26. 11 months ago
    Anonymous

    How would (You) make it better?
    New enemies, new/reworked OCs, etc

    • 11 months ago
      Anonymous

      maybe read the thread first

    • 11 months ago
      Anonymous

      I do like the new enemies, indirect fire the way the infectors do it is a new thing, and the stingray exists I guess

    • 11 months ago
      Anonymous

      Making the lithophage shit into an actual mission type alongside the side objectives that randomly show up.
      Also new biomes next update please

    • 11 months ago
      Anonymous

      Refocus on dwarves mining.
      Bugs were coincidental.

      • 11 months ago
        Anonymous

        >Refocus on dwarves mining
        The devs have lost their way a bit.
        I'd really like this.

        • 11 months ago
          Anonymous

          Refocus on dwarves mining.
          Bugs were coincidental.

          This actually sounds good, idk why, but as soon as I read "dwarves mining" I immediately remembered all the good times I had when I first played.
          Maybe at some point, "deal with bugs to mine" has become "mine to deal with bugs" for me, not sure if it's the same for anyone else?

          • 11 months ago
            Anonymous

            Yeah - there's been entire content patches dedicated to combat.
            Mining is secondary now. The soul is secondary. It'll only get worse. More guns, more guns, more guns!

          • 11 months ago
            Anonymous

            This is why I mine Gold.
            I love mining. I also love shooting.

            I want more mining.

            Yeah - there's been entire content patches dedicated to combat.
            Mining is secondary now. The soul is secondary. It'll only get worse. More guns, more guns, more guns!

            I like this idea. I want a season where there's a gold bulk detonator's worth of a mineral in spots and you need to use some special tool to become a mini Doretta and drill it all up, or something.

            Anyone who pushes the objectives and does not mine Gold Bulk Detonator Gold in my lobby gets banned.

            • 11 months ago
              Anonymous

              >I want a season where
              That's the thing. You can't do that now. The cycle has begun. The people who just want a dwarf/bug shooter are already here and shit is now fricked.
              Its basically multiculturalism in vidya form. Multiple cultures feeding off of a single entity, demanding that their own wants are satisfied, and all cultures wants are mutually exclusive.
              Best we can hope for is a mixed patch that satiates all but satisfies none, then a meek end to the game.
              The cancer has taken root.

      • 11 months ago
        Anonymous

        This.
        The crowd they've attracted by making it an ADD focused shooter has been absolutely detrimental.
        Look at servers. They kick people for mining (FOR MINING) and not using "meta builds".
        Terrible focus propagated by terrible people. The cycle repeats. Early days were fun. Outsiders saw us having fun. Joined game but didnt have fun. Demanded game change so they can have fun. No one has fun.

        • 11 months ago
          Anonymous

          Yeah. Usually play on Haz4 because of this. Not that I can't handle or carry on Haz5, but bugs become too big of a distraction. Occasionally it's fun to kill thousand bugs per dwarf, but I don't that shit for every mission.

    • 11 months ago
      Anonymous

      >lithophages are now their own separate mission type so you don't have to suffer meteor showers constantly
      >expand on classes more and maybe even make alternate class equipment like a rappel for Gunner or a cannon sentry for Engineer
      >more unique weapons
      >more unstable overclocks because something like Fat Man or Hyperprop is more interesting than "get two more grenades"
      The core gameplay is incredible but there's been a lot of added fat that could be trimmed off.

      Stingtails should have been a rhino-like charger enemy instead of a guaranteed death if they catch you from above. Two of them can just yank you back and forth in a swarm until you die if you can't punch through their armor fast enough.

      • 11 months ago
        Anonymous

        Give me Goblin girl miners. I need em bros...

        • 11 months ago
          Anonymous

          How about Gems?

          • 11 months ago
            Anonymous

            Only if it's Pearl or Yellow Diamond.

      • 11 months ago
        Anonymous

        Sauce, anon?

      • 11 months ago
        Anonymous

        Dat gobbo sc**t. . .

    • 11 months ago
      Anonymous

      Rival Elf Corp as alt skins.

    • 11 months ago
      Anonymous

      add overclocks for c4,shield,flare gun and turret

    • 11 months ago
      Anonymous

      new overclocks and the rebalancing of older shit ones is what gets people talking and playing, just look at the discussions about rocket barrage / double barrel / plasma missiles

      • 11 months ago
        Anonymous

        SEX WITH SWARMERS

      • 11 months ago
        Anonymous

        I thought that was erect wiener on the detonator.

        • 11 months ago
          Anonymous

          too much futa champ

    • 11 months ago
      Anonymous

      Mission where you drive dotty around to find isolated caves of morkite. You also need to stop by oil shale hot spots or else your driller is going on a very long dig when you run out.

      Optional extra Dotty contains a bunch of extra ammo racks/a turret you can sit in but the bugs constantly escalate like point extraction on steroids.

    • 11 months ago
      Anonymous

      Motherlode mission
      Dig really, REALLY deep to reach tons of gold and decent amounts of ore.
      Biggest concentration of ore at the deepest part Guarded by ancient bugzilla(s) the size of six detonators glued together.

      • 11 months ago
        Anonymous

        >Have to excavation dig a huge hole straight down.
        >Waves will come pouring down the sides after you.
        Could be pretty fun actually.

        • 11 months ago
          Anonymous

          Kinda sounds like escort missions exept more vertical.

    • 11 months ago
      Anonymous

      female glyphids with huge breasts

  27. 11 months ago
    Anonymous

    today i had my very first 0 segment pipeline... bros, the dream is real...

  28. 11 months ago
    Anonymous

    honestly, I have to agree.
    I was one defending it a bit because I thought the previous ones were more than ok, so I could settle for a lighter one this time, but from the gameplay perspective there isn't fricking anything to latch on.
    boots are great but very rare, and you can make them common or you break the game. the new spawns add difficulty (which I appreciate) but need to be nerfed somehow, although I have the vague impression it got slightly easier than the very first days of release, maybe they did a stealth update, I don't know.
    the new mini-boss is cool but it would have needed it's own version of elimination. as a rare spawn it isn't enough.
    the randomized option might be cool but they fricked it up in some key aspects: 1 you can't see the loadout you get until you are in the mission 2 random equipments are taken from your set from what I heard, so it isn't even actually random 3 it randomizes perks too which fricking sucks when you factor point 1 and you might end up in a mission with an ass combination
    then I know it's personal and I get why they do it, but it's beyond infuriating that towards the end of season 3 you got way too many fricking meteors all the time, and now when you actually need them, they are rare
    I guess I'll grind the unlockables, but there isn't fricking nothing pulling you into it this time

    • 11 months ago
      Anonymous

      A lithophage mission involving destroying multiple spikes and taking out a corruptor would have been cool. Hopefully they add something like that afterwards since the lithophage content will probably be sent to the useless rare spawn pool like the rival events if they don't.

  29. 11 months ago
    Anonymous

    >robots aren't fun
    >poxbugs aren't fun
    I appreciate the free updates but why can't they introduce fun enemies?

    • 11 months ago
      Anonymous

      bugs are fun, i enjoyed this season's new bugs. they should add more bugs, i want to shoot more bugs. bugs.

    • 11 months ago
      Anonymous

      Poxbugs are fun in theory. In practice
      >Pox praeto
      >Pox praeto
      >Pox praeto
      >Larva
      >Pox praeto
      >Pox praeto
      >Pox praeto

    • 11 months ago
      Anonymous

      I like robots because they make flamer driller worthwhile. With a proper build you can melt these c**ts in seconds

  30. 11 months ago
    Anonymous

    its alright.
    nothing special, which sucks, but the game in itself got slightly better, which makes it still the very best coop hordeshooter there is.

  31. 11 months ago
    Anonymous

    drg is one of the most mid games of all time and I will use every single thread as my platform to say so

    • 11 months ago
      Anonymous

      well I unironically think drg is one of the most innovative games in the past 20 years

      • 11 months ago
        Anonymous

        >is 21 years old

        • 11 months ago
          Anonymous

          28 year old senile boomer

    • 11 months ago
      Anonymous

      It really is. I've got 140 hours with friends and really can't imagine putting any more in. If I wasn't playing with friends the entirety of those 140 hours I doubt I would have made it to 40.

      • 11 months ago
        Anonymous

        >ROCK AND STONE TO THE BONE HAHAHA
        >PLAYING WITH FRIENDS IS AMAZING
        so is every fricking other game with co-op capabilities. redditors are the only reason this game blew up.

      • 11 months ago
        Anonymous

        140 hours isn't bad at all, not every game need to have your attention for 1000 hours

      • 11 months ago
        Anonymous

        The whole point of the game is to play with your friends. Playing by yourself with random shitters nonstop is not the intended experience.

        • 11 months ago
          Anonymous

          With that amount of nitra why would the scout ever need a platform?

        • 11 months ago
          Anonymous

          What if my friends are shitters.

          • 11 months ago
            Anonymous

            Just carry them

    • 11 months ago
      Anonymous

      >mid
      Go play fortnite or something zoomer

  32. 11 months ago
    Anonymous

    I need to see if I am a schizo or not. I remember playing this years ago around the time it first came out, and I can almost distinctly remember the cave generation was much more complex than it is now. The caves now are all simple and predictable, making every mission feel really similiar, but I remember way back then missions took a lot longer and caves were way bigger, complex, and resources much more spread out. Am I misremembering things, imagining things were worse when I was a noob, or did they really nerf cave generation at some point?

    • 11 months ago
      Anonymous

      They've fricked with the cave gen various times but yeah I know what you mean, I feel the same way

  33. 11 months ago
    Anonymous

    >salvage/black box/up-link etc
    >shield always down because of a gunner and/or driller spraying everywhere plus gunner not using his shield until he's personally in trouble

  34. 11 months ago
    Anonymous

    Favorite grenade for each class?

    • 11 months ago
      Anonymous

      boomerang
      cluster
      nano bots or whatever
      good old HE

    • 11 months ago
      Anonymous

      Scout: cryo
      Gunner: cluster
      Engie: mines
      Driller: neurotoxin

    • 11 months ago
      Anonymous

      axes(no contest)
      shredders(busted)
      cryo nades(frick macteras)
      sticky nades(call me crazy but i find 6x little fear bombs more useful than cluster's RNG spread or leadburster)

      • 11 months ago
        Anonymous

        >axes(no contest)
        he doesn't know

        • 11 months ago
          Anonymous

          I'm gonna guess that you are the one that does not know
          do you not use the wave cooker?

    • 11 months ago
      Anonymous

      Boomerang (AoE clears little shits so you don't have to waste time on them)
      Shredders (Literally always gets 100% value out of it, as opposed to another grenade which might miss, only do half damage, stuff like that)
      Ripper (funniest grenade in the game, dont care about usability)
      Don't even remember what I run on Gunner lol

      • 11 months ago
        Anonymous

        Gunner grenades are kind of shit.

        • 11 months ago
          Anonymous

          cluster grenade in confined tunnels is the best.

          • 11 months ago
            Anonymous

            Eh in my experience even throwing 2 in a tight tunnel when a whole swarm is coming barely does anything. Some grunts are half dead, bigger bugs are mostly unarmed. I don't get it, it just refuses to do any damage.

        • 11 months ago
          Anonymous

          >incendiary and leadburster are bad
          holy frick what a terrible take

  35. 11 months ago
    Anonymous

    Bros... what the frick is that on the scrip's bottom right...
    It's over...

    • 11 months ago
      Anonymous

      >implying the dwarves are fed anything more than onions and recycled food
      Space food delivery ain't cheap and management sure isn't going to order you a space pizza.

    • 11 months ago
      Anonymous

      >S04

    • 11 months ago
      Anonymous

      S04? I don't know what you mean

  36. 11 months ago
    Anonymous

    Game needs new classes.
    Tech-specialist- Can deploy spotlights that will automatically illuminate enemies/areas where the dwarfs are. Spotlight increases damage done to illuminated enemies, and have a slowly depleting battery so they aren't infinite.
    Can deploy anti-gravity beacons to give the team low gravity in a large area.
    Medic- Deploys healing/teleportation beacons which allow teammates to recall to it's location. Has a life-stealing gun that can drain enemy health and grant temporary health/shield boost to allies on kills.
    Prospector: can "ping" the map to locate ores and other items. Has a deployable mule that will automatically collect ores left on the ground and can be used to deposit ore manually.
    Foreman: Can plant a deep rock banner that gives nearby allies damage reduction and increases their accuracy. Can deploy a temporary Bosco for a few minutes. This Bosco cannot revive though.

    • 11 months ago
      Anonymous

      The classes are fine. Instead of new classes you should just improve upon the existing ones.

  37. 11 months ago
    Anonymous

    >2023
    >Miners can't drill minerals and resources with his drills
    >Scouts still can't use a grappling hook to hang from a wall and mine a resource safely by hanging there
    This game was a mistake

    • 11 months ago
      Anonymous

      mod it in, gay

    • 11 months ago
      Anonymous

      unironically skill issue

  38. 11 months ago
    Anonymous

    I like rockpox and robots, I don't get why people don't. It's more variety and variety is the spice of life.

    • 11 months ago
      Anonymous

      >WHAT YOU DON'T LIKE EATING SHIT? YOU RATHER EAT PIZZA EVERYDAY? WHERE IS THE VARIETY MAN AT LEAST INCLUDE SOME HUMAN SHIT IN YOUR LIFE. VARIETY IS THE SPICE OF LIFE

      • 11 months ago
        Anonymous

        I don't consider them to be shit though. People say it over and over again without really elaborating on why they don't which is why I don't really get it.

    • 11 months ago
      Anonymous

      rockpox just shouldn't be a mandatory secondary objective and any lithophage mission shouls have it's optional secondary being cleaning up a meteor. at the very least they should make the litho spikes drop plaguehearts, theyre fricking worthless

      • 11 months ago
        Anonymous

        Then don't play lithophage missions if you don't like them. I don't like drilldozer missions, so I don't play them.

        • 11 months ago
          Anonymous

          >just wait for the 30mins timer and cross your fingers that the next one won't have it for the assignment youre trying to do
          what a sensible human being unbiased by fanboy wiener gargling you are

          • 11 months ago
            Anonymous

            That's enough time to play a different mission. Do you play this game because you like it or do you play it because it provides you a set of objectives to cross off a list?

            • 11 months ago
              Anonymous

              >You can't do both
              have a nice day

    • 11 months ago
      Anonymous

      >variety is the spice of life
      >why don't you like 12 months of the same spice? Its variety!
      Its a fricking mystery

      • 11 months ago
        Anonymous

        you got robots and rockpox in every mission?

        • 11 months ago
          Anonymous

          >he doesn't remember how often the prospector and data deposit spawned in s1/2
          >he doesn't remember lithophage meteor spawn rate before meteor showers existed
          >hey look at the assignments its all seasonal things
          >industrial sabotage now appearing in dives and assignments
          >rockpox waves are no longer restricted to lithophage missions
          >every 30 minute rotation a large chunk of the available missions are infested with the seasonal shit.
          Its not literally every mission but it happens so often that its just been exhausting. They want to make sure people make progress on the season pass so the game is deliberately shoving it into your face to make sure that people who seldom actually play the game have a high chance of seeing it, but if youre actually the kind of person who plays a videogame more than twice a month, you'll grow weary of this shit. We don't even have downtime between seasons, its just nonstop.

    • 11 months ago
      Anonymous

      I don’t mind either of them but they’re too overused, the robots were a fun change of pace from the bugs until they forced them down our throats for a year. Now it’s the opposite extreme where they’re too rare imo. The rockpox is in the same situation now unfortunately and I imagine they’ll be completely wiped come next season for the next gimmick

    • 11 months ago
      Anonymous

      I don't know, when I played killing floor 2 and they introduced EDARS it was fricking cancer. It is more variety objectively but they just didn't feel good to fight and once again they were enemies that locked you in place like rockpox and shot lasers at you like rivals.

  39. 11 months ago
    Anonymous

    Didn't the missile launcher and scout shotty get one of their greens reworked? faster missiles and also for the scout it became a burst AoE overclock, and they're both red now? How are they? they look kinda interesting. Guessing the "tierlist" of overclocks is the same. Curious to see if the subata is majorly different now.

    • 11 months ago
      Anonymous

      new missiles are fun but it still has the airsoft sound effect and it chews right through ammo. the boomstick with the new double barrel does 100aoe shockwave + 100 more if you use the base mod upgrade. it works but still why even use the boomstick if youre not going for powder

  40. 11 months ago
    Anonymous

    >UHM ARE YOU COMPLAINING ABOUT A FREE UPDATE??????

    People who treat game devs as their friends need to get their heads kicked in

    • 11 months ago
      Anonymous

      did you pay for the content?

      • 11 months ago
        Anonymous

        Yes I did. I bought this game and every update has made it a bit worse. I bought a product and the creators decided to come in my house every or so and make my product worse and worse. I couldn't say or do anything about it because it was free!

        • 11 months ago
          Anonymous

          Weird because I bought the same game and every update has made it better. Maybe we've been getting different updates.

          • 11 months ago
            Anonymous

            Weird. Did you get shitty flappy bird clones shoved into your game with this last patch?

            • 11 months ago
              Anonymous

              If you're getting filtered by the mini-game you can just come out and say it. Nobody is going to judge you for that.

              • 11 months ago
                Anonymous

                So weird man. Did you also get the update where they added a snake machine and every time you wanted to use the microwave on the rig you had to play 32 levels of snake? Im glad there isn't actually any real content and just more cosmetics and early 2000's mobile phone games being forced into the game!

              • 11 months ago
                Anonymous

                See I didn't get that one. I knew we were getting different updates.

          • 11 months ago
            Anonymous

            go back to where you came from Chibbity

  41. 11 months ago
    Anonymous

    i would trade all that wienerpox bullshit for more loadout slots in a flash. jesus frick i want more slots

  42. 11 months ago
    Anonymous

    >copy paste a loadout on gunner
    >loadout slots on all classes get unequipped
    >bosco gets reset
    Did they test this shit at all?

  43. 11 months ago
    Anonymous

    >trigger all the swarm on a 8 egg mission like usual
    >a dozen stingtails and spreaders spawn and we all die
    I guess its a bad idea now

    • 11 months ago
      Anonymous

      >stingtail flings you back to the space rig
      did they test the physics on this shit?

  44. 11 months ago
    Anonymous

    if i have no friends should i still buy this or are public lobbies awful?

    • 11 months ago
      Anonymous

      haz 2, 3 and 5 pubs are fine, stay away from haz 4 its full of tryhards who are also bad at the game

  45. 11 months ago
    Anonymous

    >UM YOU WANT A FIRING RANGE TO TRY OUT YOUR WEAPONS INSTEAD OF HAVING TO LAUNCH AND LOAD AND QUIT SEVERAL MISSSIONS
    >UUHHHHHH FLAPPY BIRD ARCADE MACHINE!!!!!

    Frick these devs

    • 11 months ago
      Anonymous

      there is a mod for it

  46. 11 months ago
    Anonymous

    >Complain about the lazy devs
    >"JUST MOD IT BRO"

    • 11 months ago
      Anonymous

      Unironically

      • 11 months ago
        Anonymous

        >oh. You're complaining that the randoweisser doesn't actually randomize your loadout?
        >just make a mod for it bro
        This sort of cop-out is unacceptable. Just because modding exists does not mean the devs get a free pass to not needing to put in effort

        • 11 months ago
          Anonymous

          Bro, there's a loadout randomizer button in addition to randoweisser. The beer is just for people who want to frick around for a single mission and not frick up their permanent loadouts (if you really actually keep the max 6 loadouts occupied for some godforsaken reason)

          • 11 months ago
            Anonymous

            >bro just dedicate an entire of your limited loadout slots to getting around a bug that the devs arent fixing
            >bro just get a mod to give you more loadout slots
            >bro modding will fix everything
            Frick off. The devs are getting paid to work, I expect them to do work.

            • 11 months ago
              Anonymous

              What bug?

              • 11 months ago
                Anonymous

                Randoweisser literally doesn't work.
                It only randomizes your cosmetics and perks, then it just picks one of your existing loadouts.

    • 11 months ago
      Anonymous

      this is why I refuse buying Rimwrold. I f you need to spend at least half or a full hour optimising your game with mods, it doesn't deserve full price

      • 11 months ago
        Anonymous

        >He fell for the moron bait
        Kek

        • 11 months ago
          Anonymous

          what the frick he doesn't want to put in a bunch of work to make a game playable because the developers are too lazy and shit?????? MADNESS

        • 11 months ago
          Anonymous

          >>He fell for the moron bait
          I've said, I refuse 'buying' Rimwrold

      • 11 months ago
        Anonymous

        Rimworld price gouges for sure, never fricking going on sale... but I've probably gotten my money's worth by now regardless, and I've barely even touched mods yet.

  47. 11 months ago
    Anonymous

    I realy want a new mission type, or at least something harder than a EDD

    • 11 months ago
      Anonymous

      I'd gladly pay for a major expansion. 3 new areas, a new primary and secondary each, more enemy variety (there's lots of enemies but most have the same basic body type) and I'd really like it for there to be more lore to the overall universe of drg such as different races and character interactions between the different classes. Would happily pay 10-15 for that

      also the guy who said we should have separate perks for each class is totally right. I don't mind a few generic perks everyone can get being a thing but there should be class specific perks.

    • 11 months ago
      Anonymous

      I played both assignments, the weeklies and a few odd missions and found 1 rocket boots and 0 plague-heart bosses, am I just unlucky or what?

      I want more missions with pipelines, I also saw a mod for Escort that added an option to make the Drilldozer leave a pipe trail, would make the mode way more fun IMO

    • 11 months ago
      Anonymous

      >Super EDD
      >6 stage mission
      >Rewards reset once a month
      >7 dwarves
      Difficulty starts at Haz 5.5 and increases by 0.5 with every stage
      >3 modifiers
      >Completing all stages rewards you with vast amounts of every mineral, gold, and several cosmetics and weapon overclocks

    • 11 months ago
      Anonymous

      EDD is already hard enough if the last mission is shield disruption or caretaker

  48. 11 months ago
    Anonymous

    >could run the game maxed out 60 fps with no drops
    >now the game drops below 45 on medium
    how have they fricked up so bad?

  49. 11 months ago
    Anonymous

    >Finally find my first jet boot crate
    >All three other dwarves just grab the hacking console for a minute and give up again
    >Solve the minigame first try
    I'm not even a zoomer who played flappy bird, how moronic is the average gamer these days?

  50. 11 months ago
    Anonymous

    steam://joinlobby/548430/109775244385583220/76561197962839239

  51. 11 months ago
    Anonymous

    Does swarm control automatically scale with more players balanced or should I always set the spawn to 2x?

  52. 11 months ago
    Anonymous

    rockpox related stuff is shit, but the new enemies are fun, mortars and stingers will frick your shit up

  53. 11 months ago
    Anonymous

    >buys your favorite game studio
    >ruins it

  54. 11 months ago
    Anonymous

    >Dwarf goes down during extraction
    >Everyone kills themselves trying to save him
    >Fail the mission

    • 11 months ago
      Anonymous

      I love it

  55. 11 months ago
    Anonymous

    Finally fought a corruptor for the first time. I like it, a lot more engaging than just doing janny duty on the meteors. Some of the attacks need better tells though, they basically two-shot on haz 5

  56. 11 months ago
    Anonymous

    how the frick do i get good at haz4+
    >hazard 1/2
    >if you die in this you might as well uninstall
    >hazard 3
    >basically "normal" mode, but still too easy
    >hazard 4
    >the same as hazard 3 90% of the time with the remaining 10% being some insane bullshit
    >hazard 5
    >constant stream of enemies, if you don't have crowd control you're fricking dead, if you accidentally stumble upon some combat event like the nemesis or bet-c you're fricking dead, if you don't have any nitra spawns you're fricking dead
    btw the corruptors are fricking moronic and it feels like pure rng whether or not you manage to break their armor

    • 11 months ago
      Anonymous

      im gonna assume you might be a total moron and ask if youve turned your FOV up as high as it goes, makes a big difference
      otherwise practice spatial awareness and try harder to use the sound cues
      also literally just walk away from the bugs, its just haz 4 ffs

    • 11 months ago
      Anonymous

      Just play shootan games more. Haz 3 and below are baby moron mode, haz 4 is normal, haz 5 is medium, and modded is the real hard.
      A few tricks that will improve your general performance though
      >shooting stops you from sprinting, but if your feet aren't on the ground you maintain your current velocity
      This also applies to other slowdown effects like shooting gunners primaries, pinging things, using grapple hook, etc
      >shots loaded into a gun are available as soon as the number changes in the HUD, so if you cancel the rest of the reload animation you can begin shooting again faster.
      Think of it like an active reload, some weapons get better reload cancels than others, and for some doing a reload cancel takes longer than just watching the rest of the animation

    • 11 months ago
      Anonymous

      You can only learn how to play haz 5 by playing haz 5.

    • 11 months ago
      Anonymous

      In many modes the game sends hordes periodically and as the time goes by these hordes get bigger and bigger. Eventually the hordes will become so big that you just have to ask yourself how is this balanced. So lots of it is just about doing the missions really fast (in solo). With full party you will have engineer that just gets double of everyones kills.

      • 11 months ago
        Anonymous

        the only mission type with increasing enemy spawn rate is Point Extraction

      • 11 months ago
        Anonymous

        >as the time goes by these hordes get bigger and bigger
        false, except for PE.
        In Point Extractions, the delay between swarms decreases as time passes, to a point where you essentialyl have a constant stream of bugs if you're too slow. Simultaneously, PE also has constant smalle waves, also on a decreasing timer. These waves do increase in size after the 9th wave, meaning after about 9 minutes.

    • 11 months ago
      Anonymous

      Keep moving. Be aggressive within reason. If there is a single strong enemy, frick it up right in the face. Don't rush if you're getting swarmed.

    • 11 months ago
      Anonymous

      Upgrade your suit with every perk so that it gets bonus stats.
      If you aren't gunner, make sure you have escape routs and don't get so focused on a task you get tunnel vision.
      The longer you frick around, the more enemies come after you, the closer you come to running out of ammo.

    • 11 months ago
      Anonymous

      haz 5? Literally don't stop moving during combat. If you stop, you get hit, and then you're dead. Always make sure you have somewhere to run to. Use the dash active perk.

  57. 11 months ago
    Anonymous

    Can I get a normal group for EDD? Fricking monkeys I swear to GOD

    • 11 months ago
      Anonymous

      This EDD is a cakewalk, how are people having this much trouble. In the group i beat it with earlier today one of them said it was his tenth attempt.

  58. 11 months ago
    Anonymous

    Haz 5 got harder since the update, you can't deny it

    • 11 months ago
      Anonymous

      youre just having trouble adjusting to the new shit anon, give it time and youll get a handle on it

  59. 11 months ago
    Anonymous

    >shoot the Corruptor with everything
    >minimal damage
    >tell Bosco to shoot it with missiles
    >two-shots it
    It was Haz5 Critical damage mission, but still. Lethal enemies as well, so I got downed a ton with the corruptors attack. Didn't even get a good look for how it works because it was oneshotting me every time it hit.

    • 11 months ago
      Anonymous

      lethal enemies only applies to melee damage
      that said i dont know how anything the corrupter does is coded in regards to that

  60. 11 months ago
    Anonymous

    Reminder that fornicating with insects is illegal.

    • 11 months ago
      Anonymous

      Try to stop me

  61. 11 months ago
    Anonymous

    What negative modifiers do you fear the most?

    • 11 months ago
      Anonymous

      swarmaggedon+lethal enemies doesnt make me scared but it does make me go play a different game

    • 11 months ago
      Anonymous

      Haunted I guess
      The rest is manageable tho Elite and lethal are a bit scary

      swarmaggedon+lethal enemies doesnt make me scared but it does make me go play a different game

      >flamethrower + fire aura
      >Bugs explode mid-flight
      Swarmageddons are dope as frick

    • 11 months ago
      Anonymous

      low 02, tedious shit

    • 11 months ago
      Anonymous

      Mactera plague .

    • 11 months ago
      Anonymous

      Parasites, because I've never fricking seen it

      • 11 months ago
        Anonymous

        >The least impactful mutation (unless golden bugs)

        • 11 months ago
          Anonymous

          I have 280 hours and have never seen that mutation

          • 11 months ago
            Anonymous

            You have you probably just didn't clock it since its just some grey slug things that die if you look at them. Sort of like the plague worm guys that show up in infested areas.

          • 11 months ago
            Anonymous

            >tfw killed my 2k lootbug today and game never said anything

            I have done 6 of them in 150 hours according to perk menu, as the other anon said you probably just missed it. It's also very funny with volatile guts.
            Too bad miner manual only shows kill count and not amount of specific mutators completed

            • 11 months ago
              Anonymous

              But have you killed an elite lootbug?

              • 11 months ago
                Anonymous

                So that's where the gay sex bug comes from

              • 11 months ago
                Anonymous

                >SUPREME CHAMPION

    • 11 months ago
      Anonymous

      Low O2
      Shield disruption
      Haunted depending on the mission type.

  62. 11 months ago
    Anonymous

    Battlepasses are fricking gay and should be replaced with Reward tracks instead.

    >no expiration date
    >if you don't play for a while and multiple tracks have been added, you simply choose which one to focus on
    >once you completed a track, it becomes repeatable with a renewable reward (different for each track)

  63. 11 months ago
    Anonymous

    Why is the spacerig so comfy?

  64. 11 months ago
    Anonymous

    Semi-greenbeard here

    Do I have the powerlevels of perks in the correct order?

    • 11 months ago
      Anonymous

      >Iron will is essential
      no, you only really need one or two dwarves running it. I would rate field medic and dash over it personally

    • 11 months ago
      Anonymous

      Resupplier is great. Why do you rate it so low?

    • 11 months ago
      Anonymous

      man I can't live without deep pockets
      even when I use my minigun I get too lazy to manually reload my pistol

      • 11 months ago
        Anonymous

        meant deep pockets AND born ready

    • 11 months ago
      Anonymous

      Resupplier should be moved up 2-3 tiers

    • 11 months ago
      Anonymous

      iron will is a crutch. I can't imagine ever giving up field medic or dash (tools that will keep me alive and let me quickly revive teammates, thus avoiding a failure state) for a perk that's only ever useful in a failure state.

    • 11 months ago
      Anonymous

      I use strong arm on my gunner to throw flares farther to find more optimal points to place ziplines. Also use sweet tooth because he has the highest max hp and benefits most. And even resupplier too cause I need that ammo now and saves me the reload after.

      Friendly feels almost necessary for driller. But yeah, Iron will can save games so it very much is the most useful.

    • 11 months ago
      Anonymous

      200 hours never used iron will frick off abusers

  65. 11 months ago
    Anonymous

    >Why is everyone jerking to iron will? Those 12 seconds barely do anything
    >Check wiki
    >"Obtaining health via any method during "Iron Will" will prevent the down from occurring after the last stand duration"
    Fricking lying descriptions

    • 11 months ago
      Anonymous

      its not even only that, i hold my iron will until everyone on my team goes down, then pop it and get one instant ress with field medic and another before going down.
      the vampire + iron will combo is nice but saving entire runs because of the field medic + iron will combo is invaluable especially on scout

  66. 11 months ago
    Anonymous

    how the frick do i stop getting skill gapped by the stupid ceiling crawlers that require a dedicated perk to be able to do anything about if you dont spot them first?

    • 11 months ago
      Anonymous

      look up

  67. 11 months ago
    Anonymous

    I just can't get into this game. My friends love it but it's just not fun to me.

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