Describe Alan Wake gameplay

Describe Alan Wake gameplay

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  1. 3 weeks ago
    Anonymous

    bad

  2. 3 weeks ago
    Anonymous

    point flashlight at monsters
    pew pew pew
    refill your flashlight with ENERGIZERs™
    you take two pills in the morning and then YOU'LL BE NICE AND CALM ALL DAY LONG

  3. 3 weeks ago
    Anonymous

    Anal Awakening

  4. 3 weeks ago
    Anonymous

    Point and shoot adventure

  5. 3 weeks ago
    Anonymous

    shit gameplay, great atmosphere

  6. 3 weeks ago
    Anonymous

    >alan wake
    Same fight over and over and over then a cutscene.
    >alan wake 2
    Movie game (now featuring Black person)

  7. 3 weeks ago
    Anonymous

    Why does it even exist
    I'm sure Steven King wouldve let them suck his dick if they asked politely

  8. 3 weeks ago
    Anonymous

    COAL

  9. 3 weeks ago
    Anonymous

    Shooter

  10. 3 weeks ago
    Anonymous

    >Alan Wake
    Get attacked by the same 3 harmless goons over and over again, spend several seconds staring at them before you can shoot them while the camera spins around because it's cinematic or something
    >Alan Wake 2
    Walking sim that sometimes turns into Resident Evil at home. Somehow still better than the first game

  11. 3 weeks ago
    Anonymous

    remember that halo interview everyone misquotes as being like "if you can find 30 seconds of fun gameplay you can stretch it into a whole game"? alan wake took that literally, i can't remember a single frickin thing other than
    >shine flashlight at guy
    >shoot guy
    aside from very occasionally
    >shine flashlight at possessed object before it flies at you
    >shine flashlight at possessed birds before they fly at you
    >watch cutscene

    the atmosphere was good though

  12. 3 weeks ago
    Anonymous

    bland, with needlessly convoluted writing. Your typical Remedy game.

  13. 3 weeks ago
    Anonymous

    Like playing some average action game of Xbox 360 but you use a flashlight as way to remove invincibility shields of enemies and crappy jumpscares

  14. 3 weeks ago
    Anonymous

    Fight the same three enemies with the same three weapons and by shining a flashlight extra hard on them in a forest at night.
    Or you realize that the combat is meaningless and just run past it to get to the next bone-chilling A24 Steven King inspired moviegame sequence

  15. 3 weeks ago
    Anonymous

    > alan wake
    > alan woke
    > anal woke
    The game is woke and it would turn you gay, that's it, that's the gameplay.

  16. 3 weeks ago
    Anonymous

    not very good

  17. 3 weeks ago
    Anonymous

    AW1 legit has the most boring gameplay I think i've seen in any game ever.
    >aim flashlight at guy
    >wait 3 or 4 seconds
    >now you can shoot
    >repeat for 10 hours
    It's even funnier when you realise you can just run past ever enemy to trigger the next checkpoint and make them automatically disappear

    • 3 weeks ago
      Anonymous

      Some parts of the game on the highest difficulty seem balanced around dodging enemies and running between checkpoints, it's pretty fun in places. Throwing flashbangs all over the place lategame is also fun. The worst part is looking at physics props for 15 seconds at a time while they flail around.

      • 3 weeks ago
        Anonymous

        >Some parts of the game on the highest difficulty
        how well-balanced is the high difficulty. IIRC most some enemies just swarm you and you can do nothing about it if you got 0 flares

        • 3 weeks ago
          Anonymous

          It's fine. Just git gud at dodging and preserve flashbangs and flares for bosses and when you need space.

          • 3 weeks ago
            Anonymous

            >git gud at dodging
            dodging is 90% of the game anyways. not like you need to aim
            I hate how limiting AW2 gunplay feels compared to 1. in AW1 you could fight 10 guys at once but in 2 it's mostly small groups of 2-3, rarely 4

  18. 3 weeks ago
    Anonymous

    Inferior to what came before it.

  19. 3 weeks ago
    Anonymous

    Repetitive. It stops being fun after the first 2 hours.

    • 3 weeks ago
      Anonymous

      >It stops being fun after the first 2 hours.
      true. The gameplay is not what captivates you into the game

      • 3 weeks ago
        Anonymous

        Neither does the writing

  20. 3 weeks ago
    Anonymous

    The story is good an' all but cannot stop thinking how the game would've been if it was more open world like in the first drafts. Explore the town during the day and fight monsters in the night

  21. 3 weeks ago
    Anonymous

    running from checkpoint to checkpoint

  22. 3 weeks ago
    Anonymous

    gets repetitive quickly

  23. 3 weeks ago
    Anonymous

    First game is a very repetitive TPS, second game manages to not be as repetitive because there's more of a focus on exploring and taking in details.

  24. 3 weeks ago
    Anonymous

    Fricking awful, I wish I had watched a bit of the game instead of going in totally blind I thought it was going to be more like INFRA (vid related) with actually mystery and puzzles to solve to progress instead you just walk through a level and pick up some scrap paper and shoot shadows it was so dull.

  25. 3 weeks ago
    Anonymous

    who's more insufferable, the protagonist or his mcguffin? for me it's alan

  26. 3 weeks ago
    Anonymous

    >ghost
    >shine light
    >ghost loses ghost vapors
    >piew piew
    >at end of chapter get setpiece so you shine light special and then pew pew
    8/10

  27. 3 weeks ago
    Anonymous

    challenging

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