Diablo 1 was the perfect RPG

Simple, yet full of mystery, gloomy atmosphere, fitting graphics, outstanding voice acting and dialogues, excelent OST.

I can't believe why so many people say Diablo 2 is better, when it is inferior in every aspect bar the complexity of the game (something not really necessary for a game to be great).

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  1. 2 years ago
    Anonymous

    >why so many people say Diablo 2
    Because of the fricking GAMEPLAY

    • 2 years ago
      Anonymous

      it's a glorified vlt anon, I love D2, but yer just jerkin the one armed bandit all day and getting carpal tunnel

  2. 2 years ago
    Anonymous

    >Diablo 2
    >necromancer
    >Diablo 1
    >no necromancer

  3. 2 years ago
    Anonymous

    both are one side of the same coin

  4. 2 years ago
    Anonymous

    >diablo
    >perfect RPG
    >RPG

    you clearly have no inkling of what you are talking.

    • 2 years ago
      Anonymous

      Vidya can't replicate a true RPG anyway.

      • 2 years ago
        Anonymous

        If you're talking about tabletop, sure, but the power of imagination is always gonna be stronger than a game coded for you, with limitations and such. But games are still good, because you're not going to be thinking up every scenario that has ever happened in a video game for a ttrpg.

        • 2 years ago
          Anonymous

          I thought Disco Elysium did a good job emulating tabletop RPGs, besides the combat.

          • 2 years ago
            Anonymous

            Even the combat being skill checks and the culmination of your previous actions fits in very well for a social focuses tabletop.

            Disco Elysium definitely was the best and closest experience I had of "here's a world someone crafted, now go out and role play."
            Skill check rolls, passive score checks, your choice in dialogue and actions giving circumstantial bonuses (like a DM should be awarding), all foundational tabletop stuff and then executed well.

  5. 2 years ago
    Anonymous

    Daily reminder that Diablo was the main source of modern day cancer that infects every facet. Nerd spent thousands of dollars to pay Chinese kids for their items. Instead of grinding for 20 years you pay 20 bucks. Companies too advantage of this disgusting human natures. Companies didn’t invest micro transactions, the gamers themselves did willingly and diabl2 was the main catalyst.

    • 2 years ago
      Anonymous

      Diablo 1 didn't have that much grind. It also had strong quest uniques like Arkaine's Valor. I would say if you're inexperienced, you might have to reset the world once to gain extra xp and items in order to beat Diablo safely.

  6. 2 years ago
    Anonymous

    booba

    • 2 years ago
      Anonymous

      look at her go!

  7. 2 years ago
    Anonymous

    word, when I was younger I was crazy about D2 but nowadays I prefer D1 a lot more

  8. 2 years ago
    Anonymous

    D1 is so soulful it hurts

    • 2 years ago
      Anonymous

      >What ails you my friend?

    • 2 years ago
      Anonymous

      this, SOVL gets thrown around a lot but D1 totally deserves
      I was and am still blown away by the game and I played it in 2021, can’t imagine what it was like during release

      Even my Minecraft and Stardew Valley “cute games only” gf played it

  9. 2 years ago
    Anonymous
  10. 2 years ago
    Anonymous

    Hope one day someone will make a game like it

  11. 2 years ago
    Anonymous

    well Diablo 2 is better, it's WAY and AFAR better, there's way more content, way more replayabilitiy, higher maximum players, it's a game you can sink your teeth into all month, every year, every ladder reset even, it's timeless and legitimately perfect.

    • 2 years ago
      Anonymous

      D2 added a lot, but also lost what made D1 good

      • 2 years ago
        Anonymous

        The sense of mistery was simply lost with the sequels. I was never as tense playing Diablo 2 as I was with the first one. Even as a kid.

    • 2 years ago
      Anonymous

      >and legitimately perfect.
      Stamina

    • 2 years ago
      Anonymous

      Act 3 exists, you know.

      • 2 years ago
        Anonymous

        I liked act 3, but I also really like swampy enviroments.

  12. 2 years ago
    Anonymous

    CAN'T A FELLA DRINK IN PEACE

  13. 2 years ago
    Anonymous

    the main qol issue with 1 this day is no run in vanilla. the game is super slow to play. also gold needing its own inventory space was pretty dumb. I think the genre is also ultimately better by dropping random books for skills and giving classes actual skill trees.

  14. 2 years ago
    Anonymous

    It's not even an RPG.

    Still, I did like it. It blows my mind when people say old Blizzard games didn't have stories, because the manual for SC1 and Diablo1 were fricking treasure troves.

    • 2 years ago
      Anonymous

      Why do people call Diablo an RPG?

      >It's not even an RPG
      How is it not?

    • 2 years ago
      Anonymous

      Why do people call Diablo an RPG?

      Diablo 1 is more of an RPG than most JRPGs. At least you can allocate your own skill points in D1.

  15. 2 years ago
    Anonymous

    D1 is better as a one time experience, D2 is better for addicted ladderbrains

    • 2 years ago
      Anonymous

      yeah, I think you nailed it

      Why do people call Diablo an RPG?

      it's what's called an action rpg, I think the original sin was calling any game that has leveling and numbers an rpg, but it's too late to keep complaining about that now.

  16. 2 years ago
    Anonymous

    Why do people call Diablo an RPG?

    • 2 years ago
      Anonymous

      It has number that go up with time. The adhd zoomer brain thinks CoD is an rpg.

  17. 2 years ago
    Anonymous

    >All game aspects are good!
    >...except gameplay
    >in a game about grinding and nothing else

    • 2 years ago
      Anonymous

      >diablo 1
      >grinding
      so you didn't play it

  18. 2 years ago
    Anonymous

    What would you call it if not an RPG

    • 2 years ago
      Anonymous

      Garbage

    • 2 years ago
      Anonymous

      Back in the day it was called Hack 'n Slash, but that genre definition changed over the years.

    • 2 years ago
      Anonymous

      I remember it being called Action Adventure

    • 2 years ago
      Anonymous

      They're hack'n'slash RPGs, though yes other than character building there are no real RPG mechanics to speak of.

    • 2 years ago
      Anonymous

      hacky hacky slashy slashy

  19. 2 years ago
    Anonymous

    D2 was too full of dumb monsters and areas
    Felt like a comic book at times

    • 2 years ago
      Anonymous

      D1's setting was ambiguous enough to work. You were never sure from playing it if you were in a christian world or a fantasy world. D2 removed that uncertainty and made the game setting a lot more similar to a generic fantasy which helped remove its uniqueness

      • 2 years ago
        Anonymous

        D1 was an unwinnable uphill battle.

        Both D2 and D3 make the heroes ,the setting and aftermath too optimistic. In D2 you manage to save the day for every town you visit.

        In D1 the entire thing happens in one town and you don't save the kid, don't stop diablo from spawning and you every hero from the first game gets consumed by evil. Also the town is completely destroyed, but that's Diablo 2. This is something that never repeated in the series.

  20. 2 years ago
    Anonymous

    Diablo 1 was the perfect racing game, yes. Haha, game genres? What's that? Next thing you'll say is something like hack'n'slash exist!

    • 2 years ago
      Anonymous

      Dark souls is hack and slash

      • 2 years ago
        Anonymous

        Nah Dark Souls is an action game

        • 2 years ago
          Anonymous

          It's a behind the back third person metroidvania.

          • 2 years ago
            Anonymous

            Yeah, without the platforming.

  21. 2 years ago
    Anonymous

    diablo is a skinner box, not a rpg

    • 2 years ago
      Anonymous

      A good chunk of the genre is nothing but skinner boxes.

    • 2 years ago
      Anonymous

      The first one isn't, and that's only because there's so few items in the game. Diablo 2 kicked it into overdrive with sets, many more uniques, gems combining into better gems, then later runewords, runes combining into better runes, ethereals, Uber bosses requiring more farming for items...
      Diablo 2 is the posterboy.

  22. 2 years ago
    Anonymous

    Too short, too simple. I like Diablo 1 a fair amount but I actually care about gameplay so I'm not gonna pretend it's better than 2 like you. 2 also isn't terrible in terms of story, atmosphere, whatever, like it's a minor downgrade at the very worst, so I don't know why you're acting as if you can't understand why people prefer 2.

  23. 2 years ago
    Anonymous

    >RPG
    if it's an RPG then zelda is an RPG

    • 2 years ago
      Anonymous

      >i collect items to unlock new areas and there's exploration, so zelda is a metroidvania

  24. 2 years ago
    Anonymous

    I don't know, for me, it's Dungeon Siege.

  25. 2 years ago
    Anonymous

    if it has experience culminating into levelups it's an rpg

    • 2 years ago
      Anonymous

      Call of Duty is my fave RPG.

      • 2 years ago
        Anonymous

        ever wondered why people call exp and levelups rpg elements?

  26. 2 years ago
    Anonymous

    i always ruined my d1 experience by duping right at the start

    • 2 years ago
      Anonymous

      Then don't do that.

      • 2 years ago
        Anonymous

        but the option is right there

  27. 2 years ago
    Anonymous

    How do I play in sixty frame per second

    • 2 years ago
      Anonymous

      You don't. The game runs at 20fps unless you use one of those massive overhaul mods. Hand drawn sprites and all that.

      • 2 years ago
        Anonymous

        less frames = more SOVL

        I actually don't mind the 20 fps it's just that the game feels unresponsive. Maybe I should play the PS1 version instead.

        • 2 years ago
          Anonymous

          Unresponsive? I've never felt that. If it helps, when you hold Shift you'll attack in place. Then you don't have to click directly on the enemies but just in their general direction.

    • 2 years ago
      Anonymous

      less frames = more SOVL

  28. 2 years ago
    Anonymous

    >play on playstation
    >beat entire game with inventory full of potions and shitty great axe +2
    Yea great game

    • 2 years ago
      verification not required

      i did that too
      literally 2 minute save/load times
      coop was comfy as frick though
      i replayed it as a rom with a buddy not too long ago, we got to the caverns/right before hell when he said enough was enough and quit

  29. 2 years ago
    Anonymous

    Diablo 1 wasn't even an RPG, but yeah, it's better than D2

  30. 2 years ago
    Anonymous

    I know it's only one fricking guy defending Diablo 1, and you're doing this same shit on /vr/
    It's was an okay game for its time, but D2 improved the formula and it's better, now kys

    • 2 years ago
      Anonymous

      I'm not OP and I'm defending Diablo 1, homosexual

      • 2 years ago
        Anonymous

        I don't care about those who are just dick riding on nostalgia, this guy is unironically and autistically doing it everytime a D1 vs D2 argument arises.
        I'm talking about vanilla, not devilutionX, which is likely the only way you'd enjoy D1 to its full potential

    • 2 years ago
      Anonymous

      Nope. Never posted on /vr/.

    • 2 years ago
      Anonymous

      this post is absolutely the product of a sane mind

  31. 2 years ago
    Anonymous

    It's virtually identical to the Mystery Dungeon series mechanically. D1 and D2 are both good and pretty incomparable.

  32. 2 years ago
    Anonymous

    I agree with OP. The amount of heart and soul D1 has transcends time and space.

  33. 2 years ago
    Anonymous

    Diablo 1 was a great game but it was a terrible RPG. Stop being a gay. At least Diablo fans can be comforted with being a good game. J"RPG" fans still haven't woken up to 99 percent of their genre including the majority of their classics being little more than anime with a lot of tedious filler button presses. Real role playing games require a player created character and significant player options in how to go about the game world.

  34. 2 years ago
    Anonymous

    >b-but it's not a REAL RPG gary gigax would NOT agree
    mother of god can you homosexuals hear yourselves, rpg's have evolved since the 80s, just because you watched a season of stranger things doesn't make you an authority on what is and isn't an rpg
    an arpg is an rpg even if you don't like it and d1 basically invented the arpg genre

    • 2 years ago
      Anonymous

      What does stranger things have to do with RPGs

    • 2 years ago
      Anonymous

      what the frick is stranger things

  35. 2 years ago
    Anonymous

    FRESH MEAT

  36. 2 years ago
    Anonymous

    >this thread

    • 2 years ago
      Anonymous

      There's a reason D2 was massively more popular, with more replayability, than D1. You would understand if you were there.

      • 2 years ago
        Anonymous

        i was there for both, D2 is indeed more popular and replayable, doesn't mean it's more soulful or remembered more fondly by me

  37. 2 years ago
    Anonymous

    which Diablo version has quest markers and floating combat text?

    • 2 years ago
      Anonymous

      The Belzebub (also called Diablo HD) mod. It adds a lot more than just quest markers and floating combat text though. I have a love/hate relationship with it. The restored quests and dialog are really cool. You get to revisit Horazon's Sanctum in Diablo 1 style. However, the mod leans super heavy on Diablo 2 style grinding for items. At least once an hour you will come across a miniboss who is simply way too strong to fight, even if you are perfectly optimized up to that point. They will just regen health way faster than you can hope to splash them down, so you have to go back to previous floors, which now repopulate, and grind out better items and stats. You are also highly encouraged to double down on your class's intended role since you get more and more powerful abilities automatically upon leveling up. I also don't care too much for the new classes: Barbarian, Necromancer, and Assassin. They are kind of gimmicky and don't really match the feel of the rest of the game.

      Still, it is worth a couple run throughs. I would recommend playing as a Sorc first since he's the only one who is able to offer the DPS output to take down a lot of enemies with minimal grind. Items are shared between characters so you can farm some Warrior gear to make your next playthrough less of a slog. Not my favorite game design, but it is what it is.

      • 2 years ago
        Anonymous

        Can you disable quest markers and combat text? If not, absolute trash.

        • 2 years ago
          Anonymous

          Yes. It's actually pretty customizable as far as popups. It's just that the gameplay cannot be changed.

      • 2 years ago
        Anonymous

        what's a good mod without the D2 bullshit?

        • 2 years ago
          Anonymous

          There are none.

          i'd be down

          Add me on disc Tribalbeat#2083. I've got possibly two other people so we could get a classic 4 man together.

  38. 2 years ago
    Anonymous

    I like Inquisitor

    • 2 years ago
      Anonymous

      Never heard of it, what’s it like?

      • 2 years ago
        Anonymous

        More of a cRPG. Run around investigating and torturing heretics and shit

        • 2 years ago
          Anonymous

          Why do Western studios cannot comprehend what an Inquisitor really was?
          They were officers that had the attributions of the modern Judge, prosecutor and the police. They investigated a crime or a heretical charge, and passed the sentences. That's it. They weren't responsible for enforcing their decisions, that was other officials.

          • 2 years ago
            Anonymous

            ok nerd

          • 2 years ago
            Anonymous

            >Why do Western studios cannot comprehend
            what the frick did you just say Black person

    • 2 years ago
      Anonymous

      I like everything about Inquisitor except the gameplay

    • 2 years ago
      Anonymous

      the only thing that I remember from that game is constantly being out of stamina

      • 2 years ago
        Anonymous

        Yeah you gotta take an entire inventory page of stamina potions

  39. 2 years ago
    Anonymous

    D1 cut content is so fricking cool

    • 2 years ago
      Anonymous
  40. 2 years ago
    Anonymous

    >I can't believe why so many people say Diablo 2 is better, when it is inferior in every aspect bar the complexity of the game (something not really necessary for a game to be great).

    I'm going to counter and say that Diablo 1 actually has more complexity due to the fact that it is a "one and done" kind of adventure with no grinding. The player needs to be nimble in how they build their character and managing enemies is one of the key skills you are going to have to learn in order to beat the game. The slower movement speed makes enemy AI more interesting as you have goatmen archers who retreat when you approach them, fallen ones who scatter if you slay something, undead who fearlessly lurch towards you, and acolytes who will teleport around. Being able to predict the directions that enemies come in and guarding chokepoints are as much of a weapon as any sword you will find. Contrast this with Diablo 2 where you are following a build from the first 30 seconds and just pour damage onto any problem. If you get stuck anywhere, that's fine just grind Mephisto a few times to get a more powerful item.

    It's really tragic that Diablo 2 opened the Pandora's box of making ARPG's synonymous with endless loot grind. I would really kill for a game that captures the classic Diablo 1 style of adventure: A slow, cautious pace. Only being able to see a few dozen feet in front of you. Enemies that will quickly stunlock you if unprepared. And a big encouragement on multi-classing and flexibility rather than leveling up an "I win" right click.

    It's funny to see this thread on Ganker because just 15 minutes ago I was driving home from brunch and thought "You know what, I think I will spend the rest of the day playing Diablo 1."

  41. 2 years ago
    Anonymous

    Would anyone like to get a squad together for a playthrough of D1 sometime this week or next?

    • 2 years ago
      Anonymous

      Where's that map from?

    • 2 years ago
      Anonymous

      i'd be down

  42. 2 years ago
    Anonymous

    I hope the DevilutionX dudes eventually release a moron-friendly modding kit/SDK. Diablo 1 really just needs more content to add variety and difficulty, the core gameplay is already perfect.

    • 2 years ago
      Anonymous

      Just like existing D1 mods it'll inevitably be people trying to make D1 into more like D2. Enjoy what we have and hope that some day some indie comes around with a worthy spiritual successor.

      • 2 years ago
        Anonymous

        I think you could do a reasonable "chocolate" Diablo mod to tweak a couple of balances while maintaining the original game. Something like reducing how powerful Mana Shield is, or buffing a couple of the bugged spells.

        • 2 years ago
          Anonymous

          Sure you could but you need someone who would.

          Working on that. Making an indie ARPG is surprisingly a lot of work. Expect it next year or whenever I finish it I guess

          I bet. Good luck on your gamedev journey.

      • 2 years ago
        Anonymous

        Working on that. Making an indie ARPG is surprisingly a lot of work. Expect it next year or whenever I finish it I guess

      • 2 years ago
        Anonymous

        Belzebub was like that, but I think The Hell 2 actually stayed pretty true to the pacing and grind-avoiding of D1.

  43. 2 years ago
    Anonymous

    There's not too many games that can give me the same brooding dungeon-crawling experience.
    That feeling of finding the Butcher for the first time nearly made me run out of my chair
    Diablo 2 was better mechanically but nothing beats the atmosphere of D1

  44. 2 years ago
    Anonymous

    >I can't believe why so many people say Diablo 2 is better
    Gee I don't know, the environments, the monsters, the gameplay, the music, the amount of content, the game design etc etc.
    it's literally better in every way conceivable.

    • 2 years ago
      Anonymous

      >the environments
      Diablo 2 has more variety obviously, it's a lateral rather than a vertical game, though many of the environments are kind of generic.
      >the monsters
      D2 has quantity and in some subtle/irrelevant ways the AI is more complex (like how the fallen rogues have stamina and will tire out if you run from them), but in practice it doesn't matter since you're just spamming AoE against most of them in wide open areas. The only major exception to the formula is the maggot lair. Plus, the monsters have literally worse graphics in D2 than D1.
      >the gameplay
      Mindless build-oriented mob-sweeping grinding repetition rather than a tightly balanced and compact experience.
      >the music,
      Act I and maybe Act II I can give you, but Act III isn't on par with D1's, Act IV doesn't even have music, and Act V is garbage orchestral schlock.
      >the amount of content,
      Yep, quantity is D2's defining feature
      >the game design
      See above

      • 2 years ago
        Anonymous

        The amount of cope you're desperately trying to squeeze in while having to agree with everything is hilarious.

  45. 2 years ago
    Anonymous

    Diablo 2 is better because of the gameplay. You praise everything about Diablo 1 except how the damn game plays.

    • 2 years ago
      Anonymous

      Gameplay is literally the best part of Diablo 1. Nowhere in Diablo 2 do you have to be as cautious/meticulous in combat as you do in the Caves facing a mixture of Frost Chargers, Pit Beasts, and Storm Riders.

      • 2 years ago
        Anonymous

        oh man I love just mindlessly clicking at pixels on the screen

        Peak gameplay

        • 2 years ago
          Anonymous

          Vs Diablo 2 where you just hold click in the direction of where you hope the next door is, alternating between right-click spell spam and 12341234 potion chuging.

          • 2 years ago
            Anonymous

            Both of those games are a bit shit but at least D2 had more stuff to do, by your own admission.

            • 2 years ago
              Anonymous

              And Cookie Clicker has more to do than D2

              b***h please, stygian dolls, souls, scarabs, vipers, literally anything once you're cursed.

              >stygian dolls
              Only relevant to two small parts of the game, just avoid them or shoot them with projectiles
              >souls
              Same thing. Every time I play Barbarian I just jump over everything in the Arcane Sanctuary to avoid those annoying frickers.
              >scarabs
              Pretty irrelevant, encountered largely in wide open areas or the maggot lairs, just put on your lightning gear.
              >vipers
              Definitely one of the tougher/more interesting enemies in theory, but keep a little distance while spamming whatever it is you normally spam and it plays out the same.

              • 2 years ago
                Anonymous

                >bro just be careful
                Point and case.

              • 2 years ago
                Anonymous

                The point is that to be careful in Diablo 2 means being careful with your skill tree and items. To deal with scarabs, you just make sure that you are wearing extra lightning resistance. The in-combat gameplay stays the same. And as

                Diablo 2 is all about getting Teleport/Leap Attack/etc. and skipping 80% of the game.

                said, D2 gives the player many opportunities to just avoid annoying enemies. If you're "lucky" enough to find a quick exit on a difficult floor in Diablo 1, you'll most likely be punished down the line because subsequent floors will probably be harder, and you'll be under-leveled/under-equipped.

              • 2 years ago
                Anonymous

                moronic take

              • 2 years ago
                Anonymous

                No take

        • 2 years ago
          Anonymous

          Diablo 2 is all about getting Teleport/Leap Attack/etc. and skipping 80% of the game.

      • 2 years ago
        Anonymous

        b***h please, stygian dolls, souls, scarabs, vipers, literally anything once you're cursed.

      • 2 years ago
        Anonymous

        Needing to be careful doesn't mean it plays well. D1 is clunky and the characters aren't interesting to play and build.

        • 2 years ago
          Anonymous

          I agree that there isn't much build variety, basically one build for each class, but D1 isn't about playing for 1000's of hours to fill a void in your life, it's about a good intense 10-20 hour experience that you can easily binge or break into 1-4 hour stretches. But needing to be careful is what makes it engaging rather than something to keep your hands occupied while you daydream. In Diablo 1, leading enemies, finding chokepoints, finding cover, etc is what it's largely about. There's no "Boots of Acid Resistance" that you keep stashed for acid spitters, no "Boots of the Cheetah" to just run by enemies, etc. When the game gives you tough shit, you have to plan in the midst of combat, instead of just planning your loadout/skill-build.

  46. 2 years ago
    Anonymous

    yeah it was pretty great

  47. 2 years ago
    Anonymous

    D1 is a janky piece of shit, even Daggerfall has better combat

    • 2 years ago
      Anonymous

      Aside from the projectile hit boxes, what's janky about Diablo 1?

      The amount of cope you're desperately trying to squeeze in while having to agree with everything is hilarious.

      No argument

  48. 2 years ago
    Anonymous

    I was told there were a hundred floors as a kid so when I played it I was disappointed.

  49. 2 years ago
    Anonymous

    Diablo is my favorite one, mostly because of nostalgia. The slow movement, the horror setting, and the fact that I was young made it feel like a survival dungeon crawler. The first dungeon song really set the mood, so it was one hell of an experience playing it as a kid.

  50. 2 years ago
    Anonymous

    Shodanon, where are you?! I'm still waiting.
    https://shodanon.itch.io/beelzebox

    • 2 years ago
      Anonymous

      He's still around but dropped this project, sorry

      • 2 years ago
        Anonymous

        Were you the guy who told me last time? I appreciate you reaching out to him if you did. his e-mail doesn't work anymore even.

        • 2 years ago
          Anonymous

          No but I'll let him know

        • 2 years ago
          Anonymous

          Also, to give you an update - he has another successful game he's working on: Peripeteia. Kickstarted and everything, so no time for older and wildly less popular projects

    • 2 years ago
      Anonymous

      any other diabe-girlkes to look out for on itch or is it all garbage?

      • 2 years ago
        Anonymous

        Beezlebox was my only hope. If there's anything good, it would be within the last 4 years.

        • 2 years ago
          Anonymous

          what's so good about it? looks standard to me

          • 2 years ago
            Anonymous

            That's how little there was available.

            • 2 years ago
              Anonymous

              If you're interested in the indie scene, there's a guy from here making a Diablo 1 mod for fun. He actually knows what he's doing and makes changes rather quickly. Didn't see a thread of his up anywhere, but here's the last archived one

              [...]

              Otherwise, you can always test out my game, it's on itch. Still needs a ton of work but I'm going at it - webm related enemies should be out in an update by the end of the month. I always lurk these threads for any ideas since there's usually good discussion to read through.

              • 2 years ago
                Anonymous

                Thanks anon

  51. 2 years ago
    Anonymous

    caveman here that never had the opportunity to play diablo/2 back then, is it worth a play today? do i need a w9x setup for a decent experience or are they source/reverse engineering ports out there?

    • 2 years ago
      Anonymous

      That's depends. If you judge a game for its franchise, then the answe is no, for after D2 everything went shit.
      If you just want to play the first 2 games, then yes, absolutely.
      But don't rush Diablo 1, try to enjoy its atmosphere.

  52. 2 years ago
    Anonymous

    Diablo 1 has the best first experience.
    Diablo 2 has the best repeated play experience.

    D1 doesn't have as good of a gameplay and while the writing and mood is better. it's still not an RPG to appreciate the story better, It's mostly skill system action game, as as a skill based action game its highly outdated compared with the sequel. Now if there was a game with D2 gameplay but D1 writing and art direction, that woud be peak.

  53. 2 years ago
    Anonymous

    I think most people favor both games for different reasons. Like Alien vs Aliens.

  54. 2 years ago
    Anonymous

    >Diablo = Demon's Souls, Dark Souls
    >Diablo II = Dark Souls III, Elden Ring
    Prove me wrong

    • 2 years ago
      Anonymous

      What is the Dark Souls 2 of Diablo?

      • 2 years ago
        Anonymous

        Autism

  55. 2 years ago
    Anonymous

    Who cares if you like 1 or 2. They're both good games.

  56. 2 years ago
    Anonymous

    >outstanding voice acting
    Never seen such a strong case of nostalgia brain. The voice acting for some of those is clearly below today's standards.

    • 2 years ago
      Anonymous

      Grizzy >>>>> ANY Diablo 3 shitter NPC you could name

  57. 2 years ago
    Anonymous

    >in every aspect bar the complexity of the game
    Even in the "complexity" department, Diablo II was a fricking joke.
    Playing NORMALLY (ie not having many existing playthroughs where you know how to make efficient builts), almost everyone naturally tends towards putting points into a single skill. It's blatantly obvious that trying to "diversify" is just going to give you a bunch of shitty weak skills. By its very design, Diablo II is a game in which you hold down one button for the entirety of the game, almost never ever having to worry about pretty much anything except like one or two bosses.
    From the very beginning of walking out of the camp, even Little Timmy the Necromancer knew he should put every point into Skeletons to make them strong as frick and nothing else. The loot you find along the way is so incidental and transient that you aren't getting anything interesting that would change up your playstyle.

    Diablo I, all three classes had to find relatively rare spellbooks along the way, meaning the tools at their disposal required them to change up their gameplans and gave them new options along the way. You could potentially go several full playthroughs not finding spells as utilitarian as Teleport. A lot of enemies could kick the shit out of you so you had to often steadily retreat and fight at chokepoints like a typical roguelike so that you only needed fight a limited number of enemies among the swarm.

    And then at high end builds or whatever, Diablo I where you have every spell at 20 and are wearing the Godly Plate and Obsidian Rings and whatever else, you still have a full spellbook and likely make use of multiple spells just for the fricking FUN of it.
    Diablo II... doesn't fricking change. You're just grinding for loot that might have some quirky minor effect but you're still just spamming the same twirly hammer or blizzard or whirlwind with any other Skills being supplemental passives.

    Frick Diablo II

    • 2 years ago
      Anonymous

      No shit you invest into a single skill, that's what a build is. The game is designed so that you have to choose your skills wisely, to make some parts easier, and others harder, and forcing you to adapt.
      >Diablo I, all three classes had to find relatively rare spellbooks along the way, meaning the tools at their disposal required them to change up their gameplans and gave them new options along the way.
      No class besides sorcerer used spells, except some minor utility. The gameplan in Diablo 1 is hold shift and left click, or right click if you're a sorcerer. It never changes either.
      >A lot of enemies could kick the shit out of you so you had to often steadily retreat and fight at chokepoints like a typical roguelike so that you only needed fight a limited number of enemies among the swarm.
      You do this in Diablo 2 as well
      >And then at high end builds or whatever, Diablo I where you have every spell at 20 and are wearing the Godly Plate and Obsidian Rings and whatever else, you still have a full spellbook and likely make use of multiple spells just for the fricking FUN of it.
      Diablo 2 has plenty of crazy gear that lets you cast other classes' spells, turn into a vampire, boost all kinds of stats. Not only is it fun, they're also viable.
      Every complaint you just made about D2 is in D1 as well. Now, by no means am i criticizing D1, both games are amazing, but you are wrong in every level.

      • 2 years ago
        Anonymous

        >No class besides sorcerer used spells, except some minor utility. The gameplan in Diablo 1 is hold shift and left click, or right click if you're a sorcerer. It never changes either.
        Firewall always has utility
        >You do this in Diablo 2 as well
        When and where?

        • 2 years ago
          Anonymous

          >When and where?
          Any area with doors and corridors? The Countess tower, palace cellar, arcane sanctuary, desert tombs. The overworld is open, but any dungeon you enter has chokepoints, and you feel the need for them when you play a melee build.

          • 2 years ago
            Anonymous

            With things like the Countess Tower it's the same every time though, you just funnel them in through the front door. In the Diablo Caves you have to find your own because they're randomly generated, there are usually multiple paths to any given area, so you have to be careful about AI pathfinding, and additionally there are projectile enemies that can easily disrupt your hold.

            • 2 years ago
              Anonymous

              >they're randomly generated
              That just means you have to walk further just to funnel them. The gameplan is still the same. And Diablo 2 has projectile enemies too, duh.

              • 2 years ago
                Anonymous

                >That just means you have to walk further just to funnel them. The gameplan is still the same.
                And risk attracting even more mobs through alternate paths. The gameplan is different because depending on visibility changes whether or not you're at risk for standing on an acid puddle, or getting knocked back by a charging horned demon, or getting a sudden wave of several simultaneous lightning bolts your way. Taking a position in Diablo 1 doesn't guarantee holding it. In Diablo 2 there are the vipers that can push you around, and the poison zombies/sarcophagus' that spawn them plus revenant revival add a lot of complexity so I'll give you the Desert Tombs to some extent, though in practice the easiest plan is to just outrun most enemies, kill the revenants first, then the sarcophagi, then choke the vipers. Otherwise it's almost always just a matter of dps and outrunning.
                >And Diablo 2 has projectile enemies too, duh.
                Not particularly threatening ones.

  58. 2 years ago
    Anonymous

    Reminder that Diablo 1 was going to be a roguelike game.

    • 2 years ago
      Anonymous

      turn based to real time is one of the coolest last minute changes when you think about the legacy of that decision.

    • 2 years ago
      Anonymous

      Still is.

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