Do you think there's any chance they would bring back wiimote functionality for the switch 2?

Do you think there's any chance they would bring back wiimote functionality for the switch 2? I think it's a great shame that IR motion controls for consoles died with the Wii. It was great for games like Sin and Punishment, RE4 and the Prime Trilogy.

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  1. 4 months ago
    Anonymous

    >chance
    0, nada, none.
    Switch 1 was tested and pitched internally with the idea of multiple joy-con with gimmicks. None of those came to fruition.

    • 4 months ago
      Anonymous

      Especially if you realize what a money maker that could have been for Nintendo.

      • 4 months ago
        Anonymous

        You mean money loss since no one would buy it and they'd have a bunch of worthless controllers selling from retail for 5 bucks if at all.

        What they needed to do was remove shit they never used like the IR camera and stupid shit like the ""HD RUMBLE" that even in non "HD" format is just a waste of electricity to ever not turn off because it has no actual use.

        Then they can upgrade it by adding a second dpad and a track ball in place of the made to fail analog trash which also should've never been on a controller because it makes games shittier to control than 8 directions do.

        • 4 months ago
          Anonymous

          >no one would buy joy-con with gimmicks/alterarions
          You're saying you wouldn't buy a joy-con with a d-pad?

        • 4 months ago
          Anonymous

          HD rumble feels great.

          • 4 months ago
            Anonymous

            Based. The scooter rumble in Odyssey is probably my favourite part of that game, seriously. Also that morph ball shooty thing in Dread.

            • 4 months ago
              Anonymous

              I really liked how Okami HD used it to imitate the feel of Ammy's footsteps.

    • 4 months ago
      Anonymous

      Yeah I know it's a longshot, but the right joycon already has an IR sensor in it. Just put it at the top, chuck in a sensor bar and that's it.

    • 4 months ago
      Anonymous

      >Switch 1 was tested and pitched internally with the idea of multiple joy-con with gimmicks
      where can I read more about this? did you make this up?

      https://i.imgur.com/Gu17CRR.png

      Do you think there's any chance they would bring back wiimote functionality for the switch 2? I think it's a great shame that IR motion controls for consoles died with the Wii. It was great for games like Sin and Punishment, RE4 and the Prime Trilogy.

      it's more likely to be revived when they do their VR headset

      • 4 months ago
        Anonymous

        >it's more likely to be revived when they do their VR headset
        metroid prime 3 would be perfect for it

    • 4 months ago
      Anonymous

      still waiting on that onahole joycon

  2. 4 months ago
    Anonymous

    Gyro in current joycons works pretty well at emulating pointer controls.
    Maybe they could put in a more precise gyro in Switch 2 to improve it further?

    • 4 months ago
      Anonymous

      Gyro is great for making finer adjustments in conjunction with the stick like in Splatoon or zelda, but they are not a replacement for pointer controls. You can't make big movements without losing calibration because there's no absolute reference point. I tried the wiimote style controls in prime remastered and it was shit.

  3. 4 months ago
    Anonymous

    The only way this could be feasible is if it were an add on controller like the Pro controller. Having it on a joycon makes no sense since the wiimote requires a static IR light, which obviously isn't going to happen in a portable configuration.

    • 4 months ago
      Anonymous

      The problem with that is devs aren't going to be so inclined to develop games for something most switch 2 owners won't have. It only works if it comes packaged with the system, which I know nintendo most likely won't do.

  4. 4 months ago
    Anonymous

    I enjoyed light gun games coming back for a little while but people don't want to move when playing games.

    • 4 months ago
      Anonymous

      >move wrist 90 degrees
      >collapse from exhaustion
      do gamers really?

      • 4 months ago
        Anonymous

        1/3 of gamers are physically disabled, and another 1/3 are fat, that's why they screech loudly when companies make systems that require moving

  5. 4 months ago
    Anonymous

    The switch gyro can somewhat replicate IR pointing anyway

    Dragon Quest swords when

  6. 4 months ago
    Anonymous

    >wiimote
    >IR
    >joycons
    Can we get one console without this homosexualy bullshit? Make the pro controller standard already.

    • 4 months ago
      Anonymous

      Like it or not, switch is a portable system. Joycons will be a thing again for switch 2, but hopefully less shit.

      • 4 months ago
        Anonymous

        I just hope they drop the "share the joy" gimmick. I don't know anyone who actually played Switch games with a single joycon. Just make a nice and ergonomic detachable controller with a proper dpad and sticks.

        • 4 months ago
          Anonymous

          100%. The sacrifice of dpad and ergonomic controllers for tiny shitty controllers was not worth the trade off.

        • 4 months ago
          Anonymous

          There's really no point. We have sufficient fidelity for tracking that relying on the same static inside-out IR tracking LEDs as the Wii is just needless compromise.

          >They did this shit with the Wii as well
          There's some moron who wants the "hold the controller sideways" meme to always be a thing.

          >wiimote
          >IR
          >joycons
          Can we get one console without this homosexualy bullshit? Make the pro controller standard already.

          The moronic layout that you imprinted on like a baby duck is obsolete. The 360/Dualshock style dual joystick layout is garbage and only exists because of limited technology available during 6th and 7th gen. Battery and wireless technology is now good enough that split controllers can be standard, controller tracking is now good enough that the right analog stick is no longer the most appropriate input for camera and cursor control, often being relegated to emulating camera buttons for flickstick control schemes.

          • 4 months ago
            Anonymous

            There's nothing obsolete about it. Xbox still uses it, PS5 still uses it, every PC controller uses it. But most of all, Nintendo themselves know nobody in their core audience wants to wave their hands around like an autistic moron (a control scheme designed so your fricking grandma who has never seen a "video game" in her life could get into Wii Sports) hence why they sell a Pro controller.
            Ironically "limited technology" is exaclty the reason Switch uses this dogshit-- because to have a console that converts from handheld to tabletop there's simply no other option. You need to be able to slide the controller on and off to switch between modes. You cannot play in tabletop mode if the controller is attached, and you cannot play in handheld mode if you have to hold a separate controller. Splits controllers are a control scheme designed specifically for this gimmick and Nintendo knows it, hence why even the base console comes with that plastic shit to slide your joycons on so you can use something vaguely resembling an actual fricking controller when docked.

            • 4 months ago
              Anonymous

              So wrong on multiple levels. Motion is not a gimmick, gyro and IR are objectively better at aiming than analog sticks are. You obviously have little experience with motion if "waving around like an autistic moron" is your impression of it. Split controllers are comfortable to use. Open your mind anon.

    • 4 months ago
      Anonymous

      That kind of hardware philosophy is integrated in their I+D since they believe they need a differentiation that provides value. I think the many gimmicks they add are moronic but to Nintendo that's not the case. IR for example seem stupid for us, but Nintendo thinks "What if we or someone else make a hit game only possible with this technology?"

  7. 4 months ago
    Anonymous

    The new Switch is called the Switch Flaccid

  8. 4 months ago
    Anonymous

    Fun fact: the right Joy-con IR sensor also has two IR emitters, one on each side of the lens and could be used as a "sensor bar".

    I have no idea why no one has used this functionality as an option, house of the dead would be pretty cool with it.

    • 4 months ago
      Anonymous

      Forgot to add that it would require two or more right joy cons for it to work; one as the sensor bar and one for each player.

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