FF1

>you only get the fire resistance gear AFTER beating the fire dungeon when fire enemies are no longer a problem

Nice fricking game design.

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  1. 3 months ago
    Anonymous

    >you only get all the time in the world to read books AFTER your glasses break and you’re blind

    • 3 months ago
      Anonymous

      Lucky I know how to read braille

      • 2 months ago
        Anonymous

        This really shows that Futurama was never funny.

        • 2 months ago
          Anonymous

          Its making fun of that old the twiight zone show you idiot and how its plots were sometimes very dumb and forced

          • 2 months ago
            Anonymous

            I know the reference. I was correctly asserting that it was not funny. You'd have gotten that if you would have gotten outside and touched ass.

  2. 3 months ago
    Anonymous

    >not just here's the exact weapon and armour you need for the next section of the rpg for babbies design
    very nice

    • 3 months ago
      Anonymous

      So what's the point of giving me it afterwards when I no longer need it?
      If this was a WRPG you'd be pissing bile all over it but oh no, not le heckin JRPG, japs can do no wrong!

      • 3 months ago
        Anonymous

        >WRPG
        ah, a boring false-flagging weeb. nevermind.

      • 3 months ago
        Anonymous

        Final dungeon tho.
        Having Fire resist gear is very helpful on floor with fire enemies and Ifreet.

  3. 3 months ago
    Anonymous

    That's the Ice Cavern. You can go there before doing the fire dungeon.

    • 3 months ago
      Anonymous

      the guy who tells you to go there doesn't wake up until after you clear the volcano. intended order is volcano then cavern, though with prior knowledge i always go ice first to get that sweet airship and class change. i really don't see a problem though. loot is thematic instead of gamified.

      • 3 months ago
        Anonymous

        >intended order is volcano then cavern
        There's no intended order past Lich, the game is specifically designed for you to figure out and clear however you like.
        You can do nearly all of the content past Lich in any order, the only mandatory step to do some of it is getting the levistone in the ice cavern to unlock the airship.

  4. 3 months ago
    Anonymous

    >half of the gear is bugged anyway and doesn't work

  5. 3 months ago
    Anonymous

    >fire beats ice
    >ice beats fire

    Make up your goddamn mind.

    • 3 months ago
      Anonymous

      Fire melts ice, and water extinguishes fire, makes perfect sense.

    • 3 months ago
      Anonymous

      You know that temperature operates on a spectrum, right?

      • 3 months ago
        Anonymous

        Yeah, Rankine

      • 3 months ago
        Anonymous

        Not in video games, so I don't see your point.

  6. 3 months ago
    Anonymous

    >get key item (floater)
    >you just have to randomly guess to use it in a random desert to unlock the airship
    >nobody in the game tells you about this

    Cool game design.

    • 3 months ago
      Anonymous

      no, it's more convoluted than that. an npc in elfland tells you about it after you have the stone. good luck randomly going back there though and remembering that there's this one elf that looks like the one that tells you to go to the ice cave. design built around selling strategy guides and gaming magazines.

      • 3 months ago
        Anonymous

        The game came with a guide.
        It's more of an anti piracy measure, like MGS having a key piece of information on the back of the box.

        • 3 months ago
          Anonymous

          >It's more of an anti piracy measure

          More like an excuse to sell more Nintendo Power.

          • 3 months ago
            Anonymous

            That’s what he said.

            Even when we were kids in the pre-internet era it was never expected for us to figure this shit out all on our own. We got the idea of buying FF1 in the first place from magazines. Having the right magazine made the difference between powering through the game in days versus wasting the entire summer wandering around aimlessly and having to learn game lessons the hard way

      • 3 months ago
        Anonymous

        >dude wtf this game doesn't have a quest marker or an arrow telling me where to go?!?!?!
        >WTF WTF THEY WANT ME TO BUY A GUIDE AHHHHH
        jesus christ man

        • 3 months ago
          Anonymous

          Boy I can't wait for the >strawman greentexting meme format to finally die down, along with söyjak posting.

          • 3 months ago
            Anonymous

            >I can't wait for the >strawman greentexting meme format to finally die down
            People have been doing the equivalent of that since man first learned to write, anon. I'm afraid you're stuck with it.

          • 3 months ago
            Anonymous

            It will never go away. Trannies are also here to stay so get used to them being brought in every conversation now. This is your life now.

            • 2 months ago
              Anonymous

              Proof that homosexuals ruin everything. And then they wonder why everyone in the entire world wants them to die in the worst ways possible.

        • 3 months ago
          Anonymous

          did they sell guides? do they provide hotlines to call that charged by the minute? was there a desire to give magazines exclusive secrets and tips for synergy between marketing and content? it's very logical stuff. of course, you could obviously go talk to every npc in the game, maybe more than once if you happened to miss one, when you hit a roadblock, it's what i had to do often because i wasn't willing to spend my allowance on clue books.

          • 3 months ago
            Anonymous

            buddy you are larping. nobody has ever been so at their wits end with final fantasy 1 that they just HAD to look up a guide. you even say you didn't do it in your post. just say the same shit about dragon quest 2, you'll get better results.

            Boy I can't wait for the >strawman greentexting meme format to finally die down, along with söyjak posting.

            you must be one hell of a newbie lol

            • 3 months ago
              Anonymous

              we are talking about the objective design of requiring you to talk to every npc in the game to advance, which is what you'd have to do without a guide. it's bad. now, cry.

            • 3 months ago
              Anonymous

              >nobody has ever been so at their wits end with final fantasy 1 that they just HAD to look up a guide.

              I have, particularily after the ice cave. There's nothing in the game that tells you where to go next.

              • 3 months ago
                Anonymous

                >There's nothing in the game that tells you where to go next.
                There is. It's one elf who has changed dialogue after getting the float stone outside the black magic shop and whose previous dialogue doesn't indicate he's someone worth consulting. Bad design

              • 3 months ago
                Anonymous

                >one random ass NPC in the middle of buttfrick nowhere that you have no reason to talk to since most NPCs say nothing of consequence
                >"It's all laid out for you bro"

              • 3 months ago
                Anonymous

                You don't read very well, do you?

              • 3 months ago
                Anonymous

                >one random ass NPC in the middle of buttfrick nowhere that you have no reason to talk to since most NPCs say nothing of consequence
                >"It's all laid out for you bro"

                Watch jaypiggy weeaboos defend this.

              • 3 months ago
                Anonymous

                >bad design
                so what? That's how things were dumb Black person. This is the reality:
                >Start game
                >Walk outside the first town and grind for 1 hour
                >talk to everyone
                >draw a world map on notepaper as you go
                >kill boss
                >Talk to everyone again
                >hit xp wall
                >grind for an hour
                >kill boss
                >talk to everyone again
                >can't find where to go
                >talk to everyone again
                >30 minutes go by and you just grind for a bit
                >talk to everyone again

              • 3 months ago
                Anonymous

                So, it's bad.

              • 3 months ago
                Anonymous

                My go to in the 90s when I was stuck was to talk to every NPC in the world.

          • 3 months ago
            Anonymous

            You couldn't call Square hq and talk to the designers of Final Fantasy. They didn't make any money from guides, either. I guarantee you they didn't give a shit.

      • 3 months ago
        Anonymous

        Holy Mother of Zoom, which youtuber did you get this opinion from?

        • 3 months ago
          Anonymous

          i'm in my 40s and played ff1 at release.

      • 2 months ago
        Anonymous

        in the 80s we went and talked to every single npc in the game after every dungeon until we found the one to give us the clue. we were just used to that. it's how they made games take longer without a lot of space on the cartridge.

    • 3 months ago
      Anonymous

      no, it's more convoluted than that. an npc in elfland tells you about it after you have the stone. good luck randomly going back there though and remembering that there's this one elf that looks like the one that tells you to go to the ice cave. design built around selling strategy guides and gaming magazines.

      It's been a hot minute but wasn't the airship required to progress the game?

      • 3 months ago
        Anonymous

        yes. you'd have to travel to every city in the game, clueless about what to do. the hope is that a frustrated player would just buy a guide at that point, which were advertised along with the game.

        The game came with a guide.
        It's more of an anti piracy measure, like MGS having a key piece of information on the back of the box.

        the us version did, which isn't related to its design.

        • 3 months ago
          Anonymous
          • 3 months ago
            Anonymous

            beautiful.

          • 3 months ago
            Anonymous

            this is a manual. yes. not a guide. this doesn't tell you where to get them. even the us version is clever, because it ends after getting the airship, when things open up, so people will buy a guide to finish the game as they are already addicted to using one.

            • 3 months ago
              Anonymous

              I'd be curious as to who started this moronic rumor. They expected you to explore their game, not buy a guide.

              • 3 months ago
                Anonymous

                it's one of those observations about the realities of a market, like acknowledging planned obsolescence. strategy guides/clue books and magazines were profitable. this profitability was killed by the internet and gamefaqs to some extent.

              • 2 months ago
                Anonymous

                Nobody was buying strategy guides back in 1990 you fricking zoomer. Games back then expected the player to frick around to discover stuff on their own and then tell their friends during recess.

              • 3 months ago
                Anonymous

                its babbys first edgy conspiracy theory

              • 3 months ago
                Anonymous

                >edgy
                moron

              • 3 months ago
                Anonymous

                Yes, morons think spreading cynical rumors about popular gamedevs is edgy.

              • 3 months ago
                Anonymous

                its babbys first edgy conspiracy theory

                There's a reason you're wallowing in the muck. It's also the same reason you'll never glean it.

          • 3 months ago
            Anonymous

            Not a guide.

          • 3 months ago
            Anonymous

            >upscaled screenshots taken with a camera
            >you can see the scanlines

        • 3 months ago
          Anonymous

          moron

          • 3 months ago
            Anonymous

            i accept your concession.

            • 3 months ago
              Anonymous

              Being too dumb for video games is not something to be proud of.

              • 3 months ago
                Anonymous

                ignorance isn't stupidity and it's stupid to suggest that. the facts are plain. get the floatstone and one npc in the entire game in a previous area changes their existing dialogue, now telling you where to use it. this is frustrating and not an intelligence check in any way.

              • 3 months ago
                Anonymous

                cope

              • 3 months ago
                Anonymous

                i accept your concession.

    • 3 months ago
      Anonymous

      God final fantasy used to be so good. How did It fall so hard into button mashing story driven jrpgs slop?

      • 3 months ago
        Anonymous

        chuunis and wannabe film makers took over square.

      • 3 months ago
        Anonymous

        >used to be so good

        99% of the strategy to beating the game was just grinding levels until you could one-shot most encounters.

        • 3 months ago
          Anonymous

          The game feels very much like a dungeon crawl lite. Very Fun game, you guys are just too much into "good fair game design" and story driven stuff.

    • 3 months ago
      Anonymous

      >FF7 Disc 2
      >You control Tifa looking for Cloud
      >No hints, even NPCs don't help
      >Have to stumble across one area of Mideel to find Cloud
      Cryptic as frick, and pissed me off as a kid. I think it was to get the player to do sidequests and explore. Still my fav game, I prefer cryptic to having an arrow pointing me where to go.

      • 3 months ago
        Anonymous

        This is bait
        you only had 2 new locations made available by the airship, which you just received

    • 3 months ago
      Anonymous

      If a modern Bethesda game did this, you'd never hear the end of b***hing and "thanks, todd" memes. A shitty old JRPG does it and somehow it's "le sovl xD".

      • 3 months ago
        Anonymous

        Modern games have the benefit of decades of hindsight in their design, NES games from 35+ years ago didn't. Hope this helps.

        • 3 months ago
          Anonymous

          Bad things are bad, no matter the context.

          • 3 months ago
            Anonymous

            There actually is a better explanation I might share it later if I have time. For now it's sufficient for you to know that I rate your iq and insight to be very poor.

            • 2 months ago
              Anonymous

              >never followed up with to defend his point

              Looks like I win again. FF1 has shit design all over and weebs can't take off those nostalgia goggles.

              • 2 months ago
                Anonymous

                First, your premise is stupid and wrong because Skyrim-style quest markers have been endlessly criticized for spoiling exploration, discovery and engagement with the world.
                Second, the game worlds are fundamentally different. Only someone with no brain would compare a large, detailed 3D walking simulator with a small 2D, tile-based overworld. It takes 20 seconds to walk from 1 to 2 on the FF1 map. It takes a hell of a long longer than that just to get from Riverwood to Whiterun.
                Third, the actual maps aren't designed the same way at all. Most of the FF1 world map is water, with points of interest constrained to the small continent areas, where Skyrim is mostly land with points of interest spread evenly across the entire map.

                In conclusion, you are an idiot and post stupid things.

    • 3 months ago
      Anonymous

      Iirc something in the manual told you to about it. The manual was super detailed and cool I used to read it over and over as a kid.

      • 3 months ago
        Anonymous

        We got that manual because both Square and Nintendo were convinced that American children were far too moronic to keep notes and explore.

        And judging from the b***hing in this thread, they were entirely correct.

  7. 3 months ago
    Anonymous

    it's so you can grind for the next area, moron

  8. 3 months ago
    Anonymous

    You're supposed to do the Ice Cave before Gurgu Volcano, so that is a skill issue.
    You still get the Ice Brand before the fire boss.
    None of those special properties from items work on the NES version.
    That wasn't fixed until the best version, Dawn of Souls, was released on the GBA.

    • 3 months ago
      Anonymous

      >You're supposed to do the Ice Cave before Gurgu Volcano
      No, you're not.

    • 2 months ago
      Anonymous

      >That wasn't fixed until the best version, Dawn of Souls
      Stopped reading there, they were already fixed in the Wonderswan/PS1 versions, which are the only versions you should be playing, not that godawful GBA remake that completely fricks up game design on top of butchering the music and graphics

  9. 3 months ago
    Anonymous

    >blue mage is completely shit and not viable

    Cool balancing, bro.

  10. 3 months ago
    Anonymous

    So what I'm getting from this thread...
    >RPG is a genre that specifically demands from player to literally frick around to find a way to progress.
    >Low-IQ gays either are too lazy for that, are zoomies that need other to hold their pp when they piss or just want to b***h for the sake of b***hing.
    >"Nuh-uh, it's to force us to buy guide!" even if answer is in the damn game and you just need to frick around.

    All of you, literally every single one of you. Get the frick out of /vrpg/, you're here either just to shitpost or are moronic trend chasers that think that "rpg fan" makes you look cool. Go back to eating paint from walls or playing Fortnite or some shit, or die.

    • 3 months ago
      Anonymous

      FF fanboys, gentlemen.

    • 3 months ago
      Anonymous

      This is our board and you will never, ever get it back. You get rejected from every space you enter and get booted out by superior beings.

      Now, by all means, continue screaming impotently. Your tears are delicious.

      • 2 months ago
        Anonymous

        >our board

        Hard cringe holy frick

    • 3 months ago
      Anonymous

      Mother of copium. You can like something without doing mental backflips to justify every aspect of its existence

      • 3 months ago
        Anonymous

        He's right about this board being full of pointless morons as evidenced by every single reply he got.

        • 3 months ago
          Anonymous

          Nah, he just got atropelated by

          [...]
          There's a reason you're wallowing in the muck. It's also the same reason you'll never glean it.

          so hard that he came back seething 2 days later

        • 3 months ago
          Anonymous

          >reply = upvote
          I think it's time for you to leave, tourist

          • 3 months ago
            Anonymous

            You are even dumber than I claimed if that's how you interpreted the post.

        • 3 months ago
          Anonymous

          no, those replies don't demonstrate that at all, it's fine to take people seriously. the npc being a random elf who tells you where to use the float stone is bad design. i played this game as a ten year old in 1990 and beat it easily, had a lot of fun and bought every final fantasy game made after that up until XII. it's okay to be objective about things you like. what's even funnier is i've thought of a slight objection to my argument, but no one who played the game seems to have noticed it.

          • 2 months ago
            Anonymous

            >the npc being a random elf who tells you where to use the float stone is bad design.
            No that's the thing, it's not """bad design""" when exploration and discovery are key components of the experience. You don't need every hint served up on a silver platte and it's not "mental backflips" to claim this. You even fricking predebunk your own point by pointing out how you beat the game as a 10 year old and had a lot of fun with it.

            There are plenty of things I can criticize about NES FF1, I have no need to justify every aspect of its existence. But being occasionally cryptic or unclear about what to do next doesn't make the list, hence I defend this butthole:

            So what I'm getting from this thread...
            >RPG is a genre that specifically demands from player to literally frick around to find a way to progress.
            >Low-IQ gays either are too lazy for that, are zoomies that need other to hold their pp when they piss or just want to b***h for the sake of b***hing.
            >"Nuh-uh, it's to force us to buy guide!" even if answer is in the damn game and you just need to frick around.

            All of you, literally every single one of you. Get the frick out of /vrpg/, you're here either just to shitpost or are moronic trend chasers that think that "rpg fan" makes you look cool. Go back to eating paint from walls or playing Fortnite or some shit, or die.

            , from the asshurt brainlets who replied to him.

            • 2 months ago
              Anonymous

              it is bad design, why can you not go to matoya to find its use or a hint of where to go to do so?

        • 2 months ago
          Anonymous

          I don't know why people get so angry at it. Maybe it's because him and you struck a nerve, a nugget of truth, and that doesn't sit right with the autistic manchildren on here.

  11. 3 months ago
    Anonymous

    You can get Excalibur before beating the fire boss. You can beat every other fiend before even entering the volcano.

  12. 2 months ago
    Anonymous

    >play a genre about exploring a fantasy world
    >get mad when you have to explore in order to uncover a lost artifact of the ancient world
    Wooooowwwwww

  13. 2 months ago
    Anonymous

    Protip: You don't need it.

  14. 2 months ago
    Anonymous

    I just assumed it wouldn't even work because of how little does what it's supposed to in FF1.

  15. 2 months ago
    Anonymous

    It has to be bots having these same arguments at this point right?

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