>just watch the damn victory pose
After you have seen the victory and intro poses so many times it gets tedious and just prolongs things. Remember people actually have lives and when like 20% of their game time is taken watching cutscenes and waiting for gays like you to press go on the scores, they want it to end fast ASAP.
Guys, what are your preferred Curio farms? Do you have to farm them on Proud to get Supplemental Damage V? Which is the most efficient fight to do to get them? My curio luck has been really bad and I wanna just grind them out this weekend and see if I can get some Vs, I don't need them to be +s.
it's pretty easy to skip atleast one of the bloodthirst moves on golem, if you think you're fast enough, you can make the beholder thing smash his face into a pillar and try to insta kill him from there with paralyze/slow etc
>Starting character
So what's the problem exactly? Cags VA is a woman, Cag has a female body, I don't see the issue. Sounds like you just want to complain.
Wait so you can't savescum for sigil trasnmutation?
I did a few tests and I kept getting the exact same thing every time no matter what strategy I used
That kinda sucks, is there another way to get the character specific sigil that has both effects? I might just cheat in a ton of vouchers at this point
They're all fun.
Don't be swayed by yuritards who want shit picks like Vira decided what is and isn't fun to you.
My second most played is Siegfried after Narmaya.
Battalions of Fear as the gap closer
Immortal Pain to be immortal for a while
Great Scythe Grynoth
Last slot is flex, I use Umbral Eclipse for a little bit of utility but Violent Shadows is ok too. Ideally it would be better if he had a 3rd skill that chains into a charged attack but he doesn't.
It seems they intend him to be a tank but aside from Immortal Pain he doesn't have a lot of sustain. He gets additional Drain on Forgotten Tales but in the endgame Drain is basically worthless.
So build him for straight damage. Quick Charge, Skill Cooldown and the obligatory damage cap and quality of life traits
His drain skill has higher cap than usual drain sigils so it still heals a decent amount end game. Also they stack but that still doesnt make wasting sigil slots on drain worth it
The fight is basically a training dummy if you have someone who can get 100% SBA meter before Vallanza gets up from break at 50%. Same principle as Proto Baha, 2x2 chain on burst him from 50 to 0, stun Maglielle and go into Link Time, then do 2x2 chain bursts on her again. We never saw a single Bloodlust.
Lyria's Journal in the options menu then press Trophy's. Press X on controller to claim all rewards. There's a ton of free stuff in here. Bunch of Ambrosia too if you need the MSP
Stun power is simply better than any other stat since it increases link gauge fill, so yes
Skill damage obviously especially for high skill usage chars
Healing cap is worth on Proud since anon is shit and will take dmg regardless
While the crit rate is lower, you actually don't want to crit since you'll probably be damage capped anyways
godly roll
because using a blue pot gives you link meter? if stun power was truly a multiplier to your link meter generation, then it would also increase the amount of link meter you get from blue pots
Go try and see for yourself.
is this some elaborate forced meme or what
4 months ago
Anonymous
because using a blue pot gives you link meter? if stun power was truly a multiplier to your link meter generation, then it would also increase the amount of link meter you get from blue pots
4 months ago
Anonymous
[...]
[...]
is this some elaborate forced meme or what
Blue pots give 2% link meter, with no extra buffs
It is linked together that increases the link amount you get NOT stun, stun just obviously does more stun.
Logic is you put them both together. Do more stun so you stun faster, with link together so you get more link and do more damage with link attacks.
Neither decreases cooldown between stuns though.
With AI if you slot loads of stun and link together on the whole team you nuke shit super fast, you get more damage from a link attack that any sort of other damage source, SBA included.
I slot it like this for my team to farm the metal gear heads as the one needs a link attack to get S+++++
4 months ago
Anonymous
this is all just a misunderstanding there are two mechanics, increasing the stun that gets you to link and increasing the duration of link time
4 months ago
Anonymous
>increasing the duration of link time
I dont think there is one that increases duration of link, all that increases duration of link is the multitude of attacks, its why multi hitting attacks do much more damage in link time.
What you should be doing in link time is just spamming light attacks and skills to increase link time.
I am a percy main and 2 of his skills really hit multiple times and can increase the link time quite a lot, as well as spamming light attack in between.
You can test all this out on the dummy.
Linked together the sigil/buff increases the amount of link you get from sources.
Increases the amount of link blue potions give but only by a few %, I think I have had myself at 22 link together (2 level 11 V sigils) and blue pots give me 6% link.
As well as increases how much link you get from the actual chain attack.
IMO if you are going for a link build its best to slot stun and linked together to maximize your link gains (link together) with how quick you can do a chain attack (stun)
getting a stun off faster by 1 attack is not going to make the boss give you more opportunities to stun it unless you missed one before it entered bloodlust AND that 1 attack made the difference between filling the bar or not. i don't think you understand when it actually makes a difference, if the bar was at 50% and stun power boosted your next hit to 90% of the bar, and the boss goes into bloodlust it still did literally nothing. the bottleneck of link attacks is waiting for the bar to stop being greyed out, not struggling to actually fill the stun bar
[...]
the dummy regenerates its stun meter faster than bosses you tard. holy shit are you actually basing the entire argument off a fricking dummy test? no wonder we get moronic vomit spewing out of threads like this
your entire schizo rant depends on the (false) idea that stun power, an entire mechanics within the game, only exists to fill the stun gauge faster by 1 additional attack in very specific circumstances
you're a fricking moron stop responding to me
STUN increases the amount of stun damage you do, i.e you get into a stun faster.
try it against the dummy.
Say example, no stun buff, say it takes 25 light attacks to get the dummy in stun, then you can chain attack which gives you link %.
With stun buff it takes you 15 light attacks to get into stun... (IDK how many attacks just as example)
Link together increases link gained (and damage done) from the chain attack.
Stun increases the amount of stun you do to get the chain attack.
logic being, more stun means you stun more often and get more opportunities to do chain attacks, and by evidence, with linked together, more chances to gain link....
Neither buff decreases cooldowns in between the stuns, I expect that is static.
With 100% chain link attacks being the best damage source, overall it can be viable to have a higher DPS rate than ever SBA gauge gain, or even crit or damage stacking builds..
4 months ago
Anonymous
>logic being, more stun means you stun more often and get more opportunities to do chain attacks, and by evidence, with linked together, more chances to gain link
well yes now dumb it down for the guy in the back, you might need to speak slowly for him
4 months ago
Anonymous
>logic being, more stun means you stun more often and get more opportunities to do chain attacks
the logic is completely flawed because it assumes the bottleneck is how long it takes for you to fill the stun meter, not the cooldown on stun itself
4 months ago
Anonymous
WTF are you even trying to say?
Ok even more simple for you
No stun
Takes you 30 seconds continuously attacking the enemy to get it into stun, enemy might not stand still for you to get stun etc but disregard that for the example.
With full stun, takes 10 seconds of attacking the enemy to get into stun.
That is a 66% increases in stun.
Not counting the benefits of link attack, damage it does, opportunities it can arise, like hitting the enemy out of their animation attacks...etc.
Then there is a static 30 second cooldown before it can be stunned be done again.
Exponentially over the match the DPS of a stun build is gonna increase, as well as the damage potential and other effects like knocking out of animations. Where other builds the DPS is gonna be flat.
Then you pair that with linked together...More link gain, more opportunity for chain attack, as well as damage done with normal link attacks.
The DPS over the match could potentially be much more than just stacking crit, or damage sigils/buffs.
4 months ago
Anonymous
it takes like 5 seconds with 4 players
the cooldown of stun is not just the bar itself but also when the boss is bloodlusted or doing mechanics which keeps the bar locked in grey so the uptime is far, far lower than you're claiming
a typical proud mission lasts around 3 - 4mins, i have no idea if you're actually playing the game instead of theorycrafting off a fricking dummy, but you're not going to get an extra link attack let alone an extra link time in the vast majority of circumstances, especially not off fricking +20 stun power. jesus fricking christ
4 months ago
Anonymous
how fricking often do you think the boss goes into bloodlust for your autistic rebuttal to even matter? at most the boss will bloodlust like 3 times during the fight and you're not doing any damage regardless so why the frick do you keep bringing it up like it's relevant? >or doing mechanics which keeps the bar locked in grey
ONE mechanic you frick nut - bloodlust, stop bringing it up it has 0 significance here >it takes like 5 seconds with 4 players
in what fricking universe are you doing stuns in 5 seconds on proud bosses every 30 seconds?
kys
4 months ago
Anonymous
>at most the boss will bloodlust like 3 times during the fight and you're not doing any damage regardless so why the frick do you keep bringing it up like it's relevant?
because the entire argument is whether stun actually gives you more link attacks per quest? the stun bar has incredibly low uptime so the chance for stun to actually contribute an extra link attack is incredibly fricking low >ONE mechanic you frick nut - bloodlust, stop bringing it up it has 0 significance here
actual moron, bosses have moves where they lock their stun bar even when not in bloodlust >in what fricking universe are you doing stuns in 5 seconds on proud bosses every 30 seconds?
in a universe where moves with high stun power like ferry's purge spirits + onslaught combo can take off half the stun bar by itself? and that is only one player? what bizarro universe have YOU come from?
4 months ago
Anonymous
> the chance for stun to actually contribute an extra link attack is incredibly fricking low
it isn't you fricking mong, do you not understand how time works? >in a universe where moves with high stun power like ferry's purge spirits + onslaught combo can take off half the stun bar by itself?
it'd be a full bar if you had half a brain cell
4 months ago
Anonymous
>it isn't you fricking mong, do you not understand how time works?
do you? the opportunities to stun the boss isn't going to be literally once every half a minute. it's not a fricking dummy
4 months ago
Anonymous
ferrytroons need not respond
4 months ago
Anonymous
frick you niggy pressing purge spirits means i EARNED that stun
4 months ago
Anonymous
getting a stun off faster by 1 attack is not going to make the boss give you more opportunities to stun it unless you missed one before it entered bloodlust AND that 1 attack made the difference between filling the bar or not. i don't think you understand when it actually makes a difference, if the bar was at 50% and stun power boosted your next hit to 90% of the bar, and the boss goes into bloodlust it still did literally nothing. the bottleneck of link attacks is waiting for the bar to stop being greyed out, not struggling to actually fill the stun bar
>it literally only does
except that it literally only does not
you could try for it yourself on the dummy and see or continue schizoposting
the dummy regenerates its stun meter faster than bosses you tard. holy shit are you actually basing the entire argument off a fricking dummy test? no wonder we get moronic vomit spewing out of threads like this
4 months ago
Anonymous
your entire schizo rant depends on the (false) idea that stun power, an entire mechanics within the game, only exists to fill the stun gauge faster by 1 additional attack in very specific circumstances
you're a fricking moron stop responding to me
4 months ago
Anonymous
>doesn't have a point >can't refute the argument
4 months ago
Anonymous
>p-please argue with me anon-kun, even though my premise is flawed
no
continue seething
4 months ago
Anonymous
and yours isn't just because you said so
4 months ago
Anonymous
he's exactly right though
4 months ago
Anonymous
no, he isn't
4 months ago
Anonymous
how is he not? do you realize how long the fight would have to go on to actually get more than maybe 1 extra link attack?
4 months ago
Anonymous
in a 10 minute fight you will get more link attacks had you used a high stun than if you had used a low stun
but continue schizoposting anyway instead of playing the game
4 months ago
Anonymous
you realize the amount of time you save with stun power is around 2-3 seconds, meanwhile stun immunity lasts for like 30
4 months ago
Anonymous
have you tried increasing your stun power moron?
4 months ago
Anonymous
stun power doesn't lower stun immunity though????? and yes I used to play with a stun weapon + stun sigils and it sucked
4 months ago
Anonymous
>stun power doesn't lower stun immunity though
are you moronic?
Stun increases the stun you do off of your damage attacks. Meaning you stun the enemy faster, meaning you gain link opportunities faster, meaning you gain link % faster, meaning you can do chain link attacks faster....
Stop being a moron.
4 months ago
sage
oh you're just a moronic frogposter, nevermind then
4 months ago
Anonymous
>"why wont they buy my lie that stun does nothing?!"
4 months ago
Anonymous
imagine creating a game to insert a mechanic but mr. big brained here has verified the mechanic doesnt WORK lmao
are you? stun power does not give you any additional link attacks that you would otherwise not have gotten
4 months ago
Anonymous
I need you to explain to me what you think Stun even does, because I think you’re severely misunderstanding something.
4 months ago
Anonymous
he was being ironic dude holy SHIT
please go back to your vg general
4 months ago
Anonymous
>i was just pretending! >g-go back to vg
you're the one shitting up the thread with vg Black person behavior
4 months ago
Anonymous
read the original post he wal replying to you black Black person monkey
jesus christ you fricks are insufferable no shit you have to act like this online no one can hold a conversation with you irl for more than 3 seconds
4 months ago
Anonymous
>stun power boosts link >no it doesn't use a blue pot and see! >what do you think stun does >teehee i was being le ironic!
frick off you homosexual fricking fairy
4 months ago
Anonymous
what do you think moron?
4 months ago
Anonymous
Yes, and what happens when you fill the stun gauge?
4 months ago
Anonymous
i don't think you're keeping up with the conversation champ
you get the same amount of stuns whether you have additional stun power or not. the boss's stun meter goes on a very long cooldown after a successful stun, which also takes a laughably small amount of attacks to break. what dictates how many stuns you get is effectively how long the fight goes on for
4 months ago
Anonymous
bro please, stop
4 months ago
Anonymous
So you're saying the STUN POWER has nothing to do with how fast the STUN GAUGE fills up? And are these "blue pots" in the room with us right now?
4 months ago
Anonymous
Not part of the converstation so far but blue pots do indeed give link meter, its very small amount but it does. Can be helpful when the meter is at like 98% and you want link time on next link chance
4 months ago
Anonymous
Using blue pots for link is very useful for killing proto baha if you don't want to hold ougi for the dps check.
4 months ago
Anonymous
There are several times where I’ve just barely reached / missed a stun because of them entering Bloodlust, where having more Stun power would have helped. This happens much more often if you intentionally time stall abilities to buy you more time for your next stun, which is a great way to skip phases.
I fully understand what you’re saying, and I sincerely disagree with your assertion.
4 months ago
Anonymous
>There are several times where I’ve just barely reached / missed a stun because of them entering Bloodlust
this is a once in a blue moon occurrence. the boss's stun meter shows how close it is to reactivating and characters have moves than can literally take off half the meter in 1 hit by themselves, never mind 3 other players. but at least you're the only person to actually be able to follow the conversation
4 months ago
Anonymous
it was a moronic conversation to begin with and this post
>Stun power is simply better than any other stat since it increases link gauge fill
no it doesn't
should never have happened
4 months ago
Anonymous
you mean this post
Stun power is simply better than any other stat since it increases link gauge fill, so yes
Skill damage obviously especially for high skill usage chars
Healing cap is worth on Proud since anon is shit and will take dmg regardless
While the crit rate is lower, you actually don't want to crit since you'll probably be damage capped anyways
godly roll
should have never have happened
saying that stun power can help you out in the rare instance where you almost got a stun off before the boss does bloodlust is a completely separate conversation from saying stun power is 'simply better than any other stat'. the statement is pure moronation
4 months ago
Anonymous
that post was clearly a joke in response to
Stun power is simply better than any other stat since it increases link gauge fill, so yes
Skill damage obviously especially for high skill usage chars
Healing cap is worth on Proud since anon is shit and will take dmg regardless
While the crit rate is lower, you actually don't want to crit since you'll probably be damage capped anyways
godly roll
but replying "no [stun power doesnt increase your link gauge fill]" was a moronic post and you can't weasel your way out of this
4 months ago
Anonymous
you mean this post [...] should have never have happened
saying that stun power can help you out in the rare instance where you almost got a stun off before the boss does bloodlust is a completely separate conversation from saying stun power is 'simply better than any other stat'. the statement is pure moronation
meant it was a joke in response to this obvious shitpost
worth it bros?
4 months ago
Anonymous
it literally only does if you miss a stun before the boss goes into bloodlust AND the stun meter was at 90% instead of at like 70% or 50% or even lower, which as i've said is a non-consideration. otherwise, boss's stun meters melt in seconds and you end up with the same amount of link attack opportunities as you did without stun power. effectively, it does not increase link meter whatsoever in the vast majority of circumstances
4 months ago
Anonymous
>it literally only does
except that it literally only does not
you could try for it yourself on the dummy and see or continue schizoposting
4 months ago
Anonymous
Dunno what to tell you, man, I’ve seen it happen enough to be noticeable. Might be confirmation bias and I’ve just gotten (un)lucky, but I wouldn’t pass up more stun power when possible, even if it’s far from the top of my priorities. It’s a + effect I’m always happy to see.
4 months ago
Anonymous
I think you've been fighting too much proto, time for a break anon
4 months ago
Anonymous
What a horrible icon, thats not the icon for stun power
Bros I'm moronic, I thought each level had its own masteries and that you could get three different sets, so I bought all the masteries, not knowing they replace each other.
I can't wait to play Siete and continuously shit the bed and fail at everything, then brush it off as me holding back my true potential for the sake of the Skies
was surprised it doesnt take too long to get all character's awakened sigils if you save up to around 20 transmarvel rolls & savescum.
i only now made it to proud with my offline party, could've killed Versa on my 2nd attempt if i hadnt mistakenly mistimed my sba for his final dps check. was also the 1st time i had to manually tell my party to hold off from splurging their sba's.
quick cooldown
tyranny
drain
supp dmg
stout heart
drain is underhyped esp for kat since you never want to stop pressing buttons even when the boss is on the other side of the arena
>doing slime quest >be playing Eugen >25 seconds left >ultra rare slime spawns >vyrn even says it spawns >allies don't give a single frick >have to cross the room and shoot it myself
I hope those players are newbies else they deserve the rope
if you playing only one character sure (even like this you need a lot)
otherwise you need a shit tonn of centrums/crystals not counting other pescy shit
I started playing Rackam yesterday and I already have 19k power. The first character is the hardest to gear. Just give the leftovers to the rest of them.
You get to choose who to unlock early on and what order you unlock dudes in.
You only have one basic combos, but unlock more skills. Other characters have different combos and are more complex.
Who fits the rogue archetype better, Lancelot or the little gui with double katanas? Game looks decently fun, but if the skills don't add a bit more flair to it I think it might start to become a bit repetitive. How's the endgame grind?
Lancelot’s unique attack is a repositioning tool that also dodges attacks (even has i-frames). He’s the most mobile character in the game, but he’s pretty simple to use.
Yodarha’s “just” DPS, with a unique mechanic about gaining a resources by landing his combo finisher, which is then used to power up his skills.
I think Lance is probably what you’re looking for if you want a rogue kinda character.
Endgame grind is about efficiently killing bosses. It’s like MonHun.
>Yodarha’s “just” DPS
Mirror Image is one of the best team support skills if you ask me, you can tell the good yoda players from the bad ones when you've always got it up
>Playing Siegfried >Having a good time just timing my attacks >Stupid fricking in game cut scene starts and throws off my entire fricking rhythm
I've fricking had enough.
>do the defend mission where one objective is to defeat the ice skeleton boss >AI Djeeta does nothing put stand on the defend object >does not even actually hit anyone attacking the object
This shit is impossible to do with AI party
>MP focused >60 hours of solo content grinding >10 hours of proud missions actually maybe requiring MP depending on what party you've leveled >MP "focused"
based
remember that time KMR nerfed Bahamut's gold bar drop rate specifically because one autist on Twitter, a neet who nolife'd Bahamut for years, posted his stash of gold bars? lmao he really is petty enough to nerf drop rates if you complain the rates are too cygenerous
They're not all that cracked up to be, I have around 10 from proto bama so far and only one I would consider keeping/leveling up, maxing a standard V is far cheaper.
>Do like 30 Bahamut runs without a single weapon >Then suddenly get 4 in 6 runs
None of them are ones I need, but well, at least it is something. Funny how RNG works.
Character exp and MSP isn't even that difficult to get. I already have 16 characters at level 100 and around 6 that are 100% offense/defense masteries. The weapons are what fricking sucks.
When you reach proud, then it stops being hard when you realize Potion Hoarder and Blocking breaks the game.
Seriously, block. Proto Bahamuts blue lasers can be blocked with no downside, a lot of boss patterns can just be blocked.
are they really planning to drop this game after like 2 small updates? that would be a shame, it seems perfect for the endlessly grinding mmo model. i imagine they could make good money selling skins and shit and making DLC expansions
The potato's attacks barely hurt, the thing that catches a lot of people off guard is when Gallanza starts doing room wide spear pokes, blocking is usually the best chance here.
online, pray your teammates KNOW HOW TO MASH GET UP
ai, idk
but what's worked in my pugs is going in and out on gallanza when he's open for a second and then all in with link/sba
I usually just ignore the potato, her attacks are all telegraphed heavily by glowing red shit so leave her alone and dodge them while focusing Biggie.
On the other hand i feel like Biggie can just jump at your from across the entire area and frick you in the ass with his explosions without much warning.
If you're playing with a coordinated team one person can distract Magielle away from everyone but they still need to be on guard to dodge Gallanza randomly flying across the fricking room
Do you guys prefer evade or block sigils? I use a evade 5 that lets me dodge 7 times in a row but I'm thinking about switching to guard because sometimes I frick up the dodge timing
You can guard without any sigils just fine.
When Proto dos the blue laser swipes i just stand still and block it all without any problems, zero block related sigils.
>get her terminus weapon before my main >frick it lets try her out >SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE >wrist starts hurting after 5 minutes of gameplay >switch back to yoda immediately
Why did the devs not consider an auto-hold attack for her basic attacks will be beyond me, and yes I know about steams turbo trick
>finally maxed my terminus weapon
I beat the game. This game was so good I can’t believe it. First time I’ve pulled a GAMER session where I just fricking played a game for like 10 hours in a single sitting.
I hope there’s a lot more content planned.
I hope they keep making more games.
This felt more like final fantasy than XVI
Congratulations >XVI
Love both games, this feels more like a game for sure
I think stun is good when you can hit thresholds ie using your stun move +one more attack for a faster stun versus your stun move only doing 25% and hoping the rest of the party can follow up.
It's not good at building link faster (unless you count indirectly by triggering the stun cooldown faster, letting you get to the next stun sooner) but it does let you stop certain attacks on demand by holding your stun move for when you want to use it
>finally maxed my terminus weapon
I beat the game. This game was so good I can’t believe it. First time I’ve pulled a GAMER session where I just fricking played a game for like 10 hours in a single sitting.
I hope there’s a lot more content planned.
I hope they keep making more games.
This felt more like final fantasy than XVI
>finally maxed my terminus weapon
I got 1 terminus weapon yesterday after only doing bhamet like 5 times, only twice yesterday
Got my mains, percy.
I have not levelled it but have stopped playing for now.
I've done Bahamut 20 times and only gotten 2 terminus weapons
At least one was for Eugen but he'd need a lot of secondary grinding to get caught up to my main so far
just finished chapter 'relink' and i like this game a lot but holy shit this is the hardest game to read that i've ever played
i'm playing on hard mode and regular enemies/minibosses feel like i'm playing on normal, the challenge fights are tanky and typically require me starting with ougi to clear the timed part, bosses are long ordeals entirely made up of me getting hit by and one shot by literally everything but still clearing first try because it's impossible to fail with the revive system. then i'll unlock the boss fight at the quest counter and that shit fricking melts.
i played nier automata on hard as well, and even in the prologue when after 40 minutes i made it to the boss, got one shot, and had to restart the game again, i felt better about it because i could recognize "oh yeah i fricked up" but here it's like "wtf how was i supposed to dodge that???" and it feels worse even though there are no consequences.
anyway the final update better make the harvin playable. she also better get in the gacha and rising.
i wouldn't do that unless you truly have horrific v+ sigils, different atk mods are multiplicative while stacking the same mod is only additive, so you want to use different atk mods. something like concentrated fire or combo booster would be much better. idk if rackam uses charged attacks a lot, if he does you can use that too
You basically have to to reach max cap.
Each fully levelled is 15 levels.
Max damage cap is 65.
15x5
But this guy here
Already has +5 on his weapon so would only need 4 level 15 (60) damage cap sigils to reach cap, 4x15=60 + 5 from the weapon.
Anyway min/max damage gays are moronic and dont even comprehend that you can get more damage from other sources or that other builds are much more fun and viable.
I have like 2 damage cap sigils, not even got all sigils to V+ yet and stomp through everything in the game.
there are no builds in this game
at most you have one with linked together for your buddies where you lock down the boss and burst it before it does anything in a single link time + full burst combo
and one without linked together when you're with pubs because they can't hit linked attack twice in a row with the link meter at 100%
>there are no builds in this game
what?
You can stack healtha and resistances and just tank through shit,
Can stack luck and crit and hope for burst damage.
Can statck stun and linked together and/or SBA and be a merter gain build.
Then you can be raw damage, damage and damage cap.
Weak attack build
Overdrive or break assassin build.
Colldown build and stack skill damage so you are spamming skills build
All rounder
Or just play to the characters strengths.
There is a reason why we can have 15 loadouts.
Many different builds to play with.
Maybe you just are not inventive enough.
4 months ago
Anonymous
here's how the game works
you all equip linked together, potion hoarder and the usual dps sigils
you go into link time by the third link attack
you blow up the boss in a full chain
if the boss is still not dead you go into link time again because the chain refilled the link meter to 100%
you do not need stun power this whatsoever
i wouldn't do that unless you truly have horrific v+ sigils, different atk mods are multiplicative while stacking the same mod is only additive, so you want to use different atk mods. something like concentrated fire or combo booster would be much better. idk if rackam uses charged attacks a lot, if he does you can use that too
Something like concentrated fire would increase rackhams DPS much more than damage cap.
He does use charge attacks a lot but seeing he is ranged it is not always the best choice for him.
Because it increases the damage off the attack you will be continously using.
Unless you are reaching damage cap with every light attack, which you are clearly not with that build because you haven't got sigils stacking light attack damage, you still have much more room to do damage on his light attack, something that rackham is constantly using.
I've done Bahamut 20 times and only gotten 2 terminus weapons
At least one was for Eugen but he'd need a lot of secondary grinding to get caught up to my main so far
I did bahamut like 70 times until I got my characters weapon lol. its fricking dogshit
Finishing combos/link attacks gives you a shroud stack, which empower your skills, you skills/link attacks can be immediately followed up by a finishing combo to keep your stacks up, and every time you do a finishing combo the combo chain shrinks by one to the point you're doing attack > finishing attack > attack > finishing attack which is where a lot of damage comes from.
One of his character sigils that gives you a 75% chance not to consume shroud stacks when using abilities is a must, it gives you the chance to build shroud stacks using your skills immediately.
make a weak stun build, not that hard, got 5 in like 15 min
I don't care how easy it is you need way too fricking many of them and half the time I only get a shining orb on breaks
Stun and linked together build on your entire team.
Dont do to much damage yourself in the early part of the quest.
Wait for leg batteries to open, break all 4 batteries, it crumples, aerial attack head and break it, spam you blue potions (potion hoarder levelled helps for more more) wait for it to stun, link attack, chain attack, nuke.
I can get this consistently and only takes like 2 mins or less per run.
now silver centrum is another mission...need to farm multiple quests to get mats to trade for that shit.
Eugen is so fricking fun. I don't normally go for ranged characters in games like this, but being able to just punch shit and the feedback his cannon shots have on the DualSense just make him feel great. I'm also a sucker for grizzled mentor characters but that's neither here nor there.
It's genuinely baffling, where the frick did this soulful game come from? It's not perfect, but it's a damn good breath of fresh air
Is this the power of 10 years cooking in the oven?
>get filtered by my team's poor decisions in ice and wind >get disconnected during one attempt, AI takes over for my team >absolutely 0 deaths after that, I beat them in an 11 minute attrition
geared bots can clear anything
the bots aren't that bad, they perfect dodge nearly everything
it's just when they get hit every other bot immediately drops whatever they're doing to go and revive and they also get hit and eventually the crit meter burns down
I think I'm bored already, bros. >Proto Bahamut is an absolute slog of a fight, and is also where you will spend the majority of your time endgame >no reason to fight any other boss, their mats are only used for weapon/sigil upgrades which you can skip by farming for plat slimes >characters have the depth of a puddle, Rackam/Ferry/Eugen etc achieve optimal DPS by spamming 1 or 2 buttons >way too much repeated content, bosses movesets don't expand as much as they should in higher difficulties >rolling for sigils with sound on is literal hell
It was a fun 60 hours but I don't think I can stand another minute.
There's no reason to play after grinding out your terminus unless you're addicted to the gameplay
It's not like monhun where you have investigations or expeditions to spice things up
Just put it down and come back when the raid drops
Go play Winter Memories
Eh I don't really agree with some of those. >>way too much repeated content, bosses movesets don't expand as much as they should in higher difficulties
It was the opposite for me. Even seeing the dragons all have different set ups was surprising. And then they hit you with the light and dark dragons at the end which had fun mechanics.
Can the maniac Gallanza fight drop Silver Wolf Clovis?
The mission description says it doesn't drop it but when I click on wishlist it shows me both the maniac fight and the proud fight
Look at these absolute gamers. This is a rare pull.
>lazors firing off one after the other as they cycle their cool downs >i'm just there bursting down and getting the stragglers
slimed with these peak gamer specimens for almost an hour, it was fricking mint
i'll miss these bastards, sadly no pride slime spawned
tons of mastery points
occassionally you'll get a rainbow slime which drops 15k mastery, 3 ambrosia and 500 knickknack vouchers, plus ingots and splendors
Sigils I get but grinding specifically for MSP just seems counter productive, you get them passively by playing.
There is a difference in outlooks though, like I seen on YT when the game first released on PS5, people grinding out every character to 100 instantly, seen gays on PC using trainers for double XP, see people AFK farming shit.
All not realising that the game is MEANT to be a grind, and all they are doing is trying to circumvent a grind to get shit done faster.
Like what do you then do when all characters are maxxed out....game is over.
Of course I am not saying I am not grinding because its the point of the game but never have I needed to grind for MSP or rupies or sigils, they all come naturally just playing.
Like my next grind is for A silver centrum for an awakening level and I guess it will be the same after...
When I start a next character I will just do every quest again and naturally I will have all MSP and all materials I need with minimal grinding just by doing the quests.
>17 proto bahamut fights and not a single Terminus weapon >Something close to 300 curios and the only thing to show for it is a Berserker V, no supplementary damage, no war elemental, just fricking nothing >just did a quick quest, used 3 tickets hoping to get 3 gold dahlia badges >get matched to a the 3 elemental diles fight in maniac >no one else brought potion hoarder or autorevive >massive arena with 3 morons who keep dying and not spamming buttons to revive themselves on opposite sides of the arena >fail the quest after 11 minutes because the revive bar timed out >lose those 3 gold badges
SS tier: Rackam spamming jump into point blank shotgun blast
S tier: Eugen spamming charged shot from the other side of the arena
A tier: Io
melee lol tier: everyone else
The only bad one is Ghandagoza, everyone else is more than fine.
The two noticeably top tier characters, Ferry and Rackam, are extremely boring to play optimally, you literally just spam jump attacks so i wouldn't even bother playing them that way and they are equal to others when played normally.
You beat chapter 0 with Id. It will tell you to beat some quest that unlocks the harder difficulties. This could either go very smoothly or badly depending on who you get paired up with.
A while from where you are now. You're going to be desperate for rupies, exp, and msp. You will have a hard time completing quests alone and it will take forever to find anyone online to do them with you. And by the time you reach proud difficulty many hours from now it won't even be worth it because there is nothing to do after.
Have 3x Damage Cap V, 1x Damage Cap IV, 5 damage cap levels from Brionac and another 6 damage cap levels from imbued stone. I'm still capped. Do I upgrade my sigils or try to fit one more Damage Cap V?
Hinestly dont bother wasting your materials upgrading sigils that are not V+ unless they are really fricking useful, like an improved dodge.
Maybe the unique ones dont get V+, never seen one, like potion hoarder so you could level that too.
What you want is damage cap V+.
they drop from later proud missions, like last bhamet.
Yeah I seen an anon have an improved dodge and potion hoarder.
Have you seen any of those unique buffs on a V+ as the first?
rupee tycoon or fast learner?
I have seen them all on second.
I also have a 2 mastery sigils with that color, special I got from curios. Increase MSP drop rate. They might drop on a second too? Or if not they are unique to curios.
Yeah makes sense that they would not be on a usual V+ if they are unique to curios.
Never know they might drop as doubles in curios though, like all those effects have chance to drop in a V+ with the others but only from curios.
Enjoy these threads for now because in a couple of weeks once everyone has had their fill of Proud mode no one will be playing the game and these threads will solely exist as an imagedump for Katalina and Cag art
I haven't played much of the mobile game but my understanding is that if something in granblue looks like a FF reference it's because it is.
I can't find the picture but I believe this seruel pose is a direct reference to a piece of final fantasy amano art.
is there way to check your bahamut kills?
i got all weapons with 211 terror urns, divinty shackle 101, reality thorn 310 mats from him but probably spent some? dunno
combo 1 if you cant get in melee and want a fast collapse
combo 2 for aoe
combo 3 every chance you get
combo 4 when the boss isnt moving for the next 10 seconds
most of you damge is from collapse though, always charge to ++
My first terminus weapon drop was for Vane and I fully built him for it. I'd say yes even if that is someone you don't play. It just helps to have someone with a maxed out terminus weapon.
Irony is that the last proud mission, that one is one of the easiest.
not putting you down but its easy compared to a lot of the others and because people are farming it so much they know how to just nuke it economically now.
>Yes if you don't mind the very short story that's basically just the tutorial
i don't mind grinding, i grinded for quite alot in bloodstained and i enjoyed it because of the weapon crafting aspect.
There is both a ? for the following month, april in the content section and there seems to be mention of 2 paid DLC as well though that could be just cosmetics.
is your terminus weapon fully maxxed? I'm almost 50 hours in and I'm still working on that (given that the last 6 hours were spent trying to drop my main's weapon)
I main Charlotta and Vane.
Charlo is so cute 😀
I met a Charlotte player named Uooooooooh while doing Versa quest.
He played like shit and made us lost.
>made us lost
Where did he take you?
To the failed Quest screen
What's the point of Siete and Song releasing later anyway? Wouldn't you be out of content to use them for by that point, save for fighting Faa?
This game will get more than the 3 planned content updates, they werent expecting this game to be as big as its been
Hopefully that means they started putting more staff on it
good job team
you worked your butts off! 🙂
theres a setting to autoskip the cutscenes
and I don't use it
it's 3 seconds just watch the damn victory pose
Black person im just telling you those people dont care they just turn on the setting because it makes farming faster
>just watch the damn victory pose
After you have seen the victory and intro poses so many times it gets tedious and just prolongs things. Remember people actually have lives and when like 20% of their game time is taken watching cutscenes and waiting for gays like you to press go on the scores, they want it to end fast ASAP.
>jrpg mmo grindan game players
>lives
I never skip because Cag is too cute and I love seeing her pose.
so uh when does this game get hard? im doing "maniac" quest killing the same bosses i killed at the start of the game...
Proud is the only difficulty where wiping actually becomes an issue.
I was surprised by the triple dile mission, it was really fun and chaotic
Guys, what are your preferred Curio farms? Do you have to farm them on Proud to get Supplemental Damage V? Which is the most efficient fight to do to get them? My curio luck has been really bad and I wanna just grind them out this weekend and see if I can get some Vs, I don't need them to be +s.
maniac shitter bosses is the best curio farm I think.
They're all the same, you can get baha materials from a golem curio.
Alright, not bad. Which do you find easiest to farm? If not I'll just try to experiment.
it's pretty easy to skip atleast one of the bloodthirst moves on golem, if you think you're fast enough, you can make the beholder thing smash his face into a pillar and try to insta kill him from there with paralyze/slow etc
just afk farm a random boss while you sleep bwo
doesn't the game cap you at 10 repeats before it sends you back to the town?
You can put the game on auto-assist mode and just afk
yes i know but afaik the game will kick you out of the quest after 10 runs
you ever notice you come back to your afk run and you are in the town?
In between quests run around the 2 cities and collect all the nodes and chests. Nodes specifically in the large town often drops curios.
Death, Goblins & Taxes maniac quest is quick and drops a lot of Silver Centrums as well
imagine how soft her shirt is
MEDUSA
I dont give a shit about gacha.
I want to frick that potato
I just played with an Id and I swear to god when I saw him do his dragon laser thing against Bahamut it fricking CHUNKED him
やっとできた
wow congrats
おめでとう
羨ましいよ
おめ
I got the 4 weapons I wanted most so I'm done for now, I have 6 left but I'm sick of proto baha.
yeah realistically i wont be playing all of these characters
I love Vas, but man some of these flying spazzy bosses get to me
Playing Cag is so easy (and cute) in comparison
why are there so many homos in this game? There are pretty much no hot women to unlock other than Narmaya and Zeta
?
Cag, Io and Ferry are right there.
I forgot about Ferry but Io is a starting character and Cag is a guy
>Starting character
So what's the problem exactly? Cags VA is a woman, Cag has a female body, I don't see the issue. Sounds like you just want to complain.
>cag is a guy
So following your logic, you'd frick a woman in a guy's body?
>Io time attack is just the time it takes for flowery seven to drop
Wait so you can't savescum for sigil trasnmutation?
I did a few tests and I kept getting the exact same thing every time no matter what strategy I used
That kinda sucks, is there another way to get the character specific sigil that has both effects? I might just cheat in a ton of vouchers at this point
You have to do a mission first to reset the seed
can I enter a quest and just leave?
I don't wanna cheat that much, or cheat at all if I can avoid it
Besides, my cheat engine knowledge is just changing numbers
is this the same for the overmastery rolling?
Yes. Doesn't work for Curio though.
bro if you want to cheat just edit sigils directly
Savescummig is not cheating
he said he would cheat the vouchers in
You can but you have to finish a mission first.
how to build danchou
Bros...
I think I like playing the homonknights.
My life is over.
Which one? I'm planning on playing a dude after I'm done leveling my Io. Was thinking of Seig since he looks kinda fun to pay.
They're all fun.
Don't be swayed by yuritards who want shit picks like Vira decided what is and isn't fun to you.
My second most played is Siegfried after Narmaya.
>My second most played is Siegfried after Narmaya.
Narugay is also an actual homosexual, checks out.
t.self hating beta male yuritroony
the most kino group is all 4 homosexual knights
I am tired of sitting on the cannons. Someone else do it for once.
How do I build and play Vaseraga? Like skill wise and sigils.
Battalions of Fear as the gap closer
Immortal Pain to be immortal for a while
Great Scythe Grynoth
Last slot is flex, I use Umbral Eclipse for a little bit of utility but Violent Shadows is ok too. Ideally it would be better if he had a 3rd skill that chains into a charged attack but he doesn't.
It seems they intend him to be a tank but aside from Immortal Pain he doesn't have a lot of sustain. He gets additional Drain on Forgotten Tales but in the endgame Drain is basically worthless.
So build him for straight damage. Quick Charge, Skill Cooldown and the obligatory damage cap and quality of life traits
His drain skill has higher cap than usual drain sigils so it still heals a decent amount end game. Also they stack but that still doesnt make wasting sigil slots on drain worth it
ty bro, I'll try it out.
Okay, I've ascended Zeta's weapons and now I'm done being a shitter with her.
How am I supposed to play with Naru so I can be another Naru shitter?
should I bother trying another mastery?
I don't think I can get anything better than this
3/4 of those are good. Not perfect, but pretty solid roll.
the pugs in this game are surprisingly competent
the game doesn't really require exceptional skill to get s++.
Funny you say that because i just got off this run.
I did that one a couple days ago seeing if destrudo dropped more. Just had to not have 2 Narmaya's job over and over and it was free.
The most annoying one was Vulcan Bolla Black
The fight is basically a training dummy if you have someone who can get 100% SBA meter before Vallanza gets up from break at 50%. Same principle as Proto Baha, 2x2 chain on burst him from 50 to 0, stun Maglielle and go into Link Time, then do 2x2 chain bursts on her again. We never saw a single Bloodlust.
Where can you view these?
Lyria's Journal in the options menu then press Trophy's. Press X on controller to claim all rewards. There's a ton of free stuff in here. Bunch of Ambrosia too if you need the MSP
Is that also a steam achievement?
no, if you have hidden ones they're probably the stupid chapter 4 airship ones
>buy relink
>doesnt show playstation button prompts
>uninstall + refund + politely ask for my tip back
I hate asiatics
What Gun should I be using on Rackam?
Crit rate + Crit damage gun until you get your Bahamut weapon. Literally the same for every character
>just rescued Lolan
Where did this game even come from
What a nice surprise
Seriously, it's one of the best games I've played in ages and I never played Granblue at all before.
are they planning to fix the matchmaking?
Damn I doubted Katalina at first but I can see how good she is now
>hes beginning to believe
Katalina is just too high iq for the average relink player
kat is really fun, though it's annoying when a mech eats your combo and you drop ares
Vane bros, give me the tips. Debating getting him.
I heard that Beatdown actually has guard frames rather than just being a parry, is that right?
worth it bros?
100%
Stun power is simply better than any other stat since it increases link gauge fill, so yes
Skill damage obviously especially for high skill usage chars
Healing cap is worth on Proud since anon is shit and will take dmg regardless
While the crit rate is lower, you actually don't want to crit since you'll probably be damage capped anyways
godly roll
>Stun power is simply better than any other stat since it increases link gauge fill
no it doesn't
Yes it does anon. Stun power increases the amount of link you fill
use a blue pot at lv15 stun power and lv30. it will give you the exact same link meter
Why are you talking about blue pots
blue pots give link
Are you high?
Go try and see for yourself.
is this some elaborate forced meme or what
because using a blue pot gives you link meter? if stun power was truly a multiplier to your link meter generation, then it would also increase the amount of link meter you get from blue pots
Blue pots give 2% link meter, with no extra buffs
It is linked together that increases the link amount you get NOT stun, stun just obviously does more stun.
Logic is you put them both together. Do more stun so you stun faster, with link together so you get more link and do more damage with link attacks.
Neither decreases cooldown between stuns though.
With AI if you slot loads of stun and link together on the whole team you nuke shit super fast, you get more damage from a link attack that any sort of other damage source, SBA included.
I slot it like this for my team to farm the metal gear heads as the one needs a link attack to get S+++++
this is all just a misunderstanding there are two mechanics, increasing the stun that gets you to link and increasing the duration of link time
>increasing the duration of link time
I dont think there is one that increases duration of link, all that increases duration of link is the multitude of attacks, its why multi hitting attacks do much more damage in link time.
What you should be doing in link time is just spamming light attacks and skills to increase link time.
I am a percy main and 2 of his skills really hit multiple times and can increase the link time quite a lot, as well as spamming light attack in between.
You can test all this out on the dummy.
Linked together the sigil/buff increases the amount of link you get from sources.
Increases the amount of link blue potions give but only by a few %, I think I have had myself at 22 link together (2 level 11 V sigils) and blue pots give me 6% link.
As well as increases how much link you get from the actual chain attack.
IMO if you are going for a link build its best to slot stun and linked together to maximize your link gains (link together) with how quick you can do a chain attack (stun)
STUN increases the amount of stun damage you do, i.e you get into a stun faster.
try it against the dummy.
Say example, no stun buff, say it takes 25 light attacks to get the dummy in stun, then you can chain attack which gives you link %.
With stun buff it takes you 15 light attacks to get into stun... (IDK how many attacks just as example)
Link together increases link gained (and damage done) from the chain attack.
Stun increases the amount of stun you do to get the chain attack.
logic being, more stun means you stun more often and get more opportunities to do chain attacks, and by evidence, with linked together, more chances to gain link....
Neither buff decreases cooldowns in between the stuns, I expect that is static.
With 100% chain link attacks being the best damage source, overall it can be viable to have a higher DPS rate than ever SBA gauge gain, or even crit or damage stacking builds..
>logic being, more stun means you stun more often and get more opportunities to do chain attacks, and by evidence, with linked together, more chances to gain link
well yes now dumb it down for the guy in the back, you might need to speak slowly for him
>logic being, more stun means you stun more often and get more opportunities to do chain attacks
the logic is completely flawed because it assumes the bottleneck is how long it takes for you to fill the stun meter, not the cooldown on stun itself
WTF are you even trying to say?
Ok even more simple for you
No stun
Takes you 30 seconds continuously attacking the enemy to get it into stun, enemy might not stand still for you to get stun etc but disregard that for the example.
With full stun, takes 10 seconds of attacking the enemy to get into stun.
That is a 66% increases in stun.
Not counting the benefits of link attack, damage it does, opportunities it can arise, like hitting the enemy out of their animation attacks...etc.
Then there is a static 30 second cooldown before it can be stunned be done again.
Exponentially over the match the DPS of a stun build is gonna increase, as well as the damage potential and other effects like knocking out of animations. Where other builds the DPS is gonna be flat.
Then you pair that with linked together...More link gain, more opportunity for chain attack, as well as damage done with normal link attacks.
The DPS over the match could potentially be much more than just stacking crit, or damage sigils/buffs.
it takes like 5 seconds with 4 players
the cooldown of stun is not just the bar itself but also when the boss is bloodlusted or doing mechanics which keeps the bar locked in grey so the uptime is far, far lower than you're claiming
a typical proud mission lasts around 3 - 4mins, i have no idea if you're actually playing the game instead of theorycrafting off a fricking dummy, but you're not going to get an extra link attack let alone an extra link time in the vast majority of circumstances, especially not off fricking +20 stun power. jesus fricking christ
how fricking often do you think the boss goes into bloodlust for your autistic rebuttal to even matter? at most the boss will bloodlust like 3 times during the fight and you're not doing any damage regardless so why the frick do you keep bringing it up like it's relevant?
>or doing mechanics which keeps the bar locked in grey
ONE mechanic you frick nut - bloodlust, stop bringing it up it has 0 significance here
>it takes like 5 seconds with 4 players
in what fricking universe are you doing stuns in 5 seconds on proud bosses every 30 seconds?
kys
>at most the boss will bloodlust like 3 times during the fight and you're not doing any damage regardless so why the frick do you keep bringing it up like it's relevant?
because the entire argument is whether stun actually gives you more link attacks per quest? the stun bar has incredibly low uptime so the chance for stun to actually contribute an extra link attack is incredibly fricking low
>ONE mechanic you frick nut - bloodlust, stop bringing it up it has 0 significance here
actual moron, bosses have moves where they lock their stun bar even when not in bloodlust
>in what fricking universe are you doing stuns in 5 seconds on proud bosses every 30 seconds?
in a universe where moves with high stun power like ferry's purge spirits + onslaught combo can take off half the stun bar by itself? and that is only one player? what bizarro universe have YOU come from?
> the chance for stun to actually contribute an extra link attack is incredibly fricking low
it isn't you fricking mong, do you not understand how time works?
>in a universe where moves with high stun power like ferry's purge spirits + onslaught combo can take off half the stun bar by itself?
it'd be a full bar if you had half a brain cell
>it isn't you fricking mong, do you not understand how time works?
do you? the opportunities to stun the boss isn't going to be literally once every half a minute. it's not a fricking dummy
ferrytroons need not respond
frick you niggy pressing purge spirits means i EARNED that stun
getting a stun off faster by 1 attack is not going to make the boss give you more opportunities to stun it unless you missed one before it entered bloodlust AND that 1 attack made the difference between filling the bar or not. i don't think you understand when it actually makes a difference, if the bar was at 50% and stun power boosted your next hit to 90% of the bar, and the boss goes into bloodlust it still did literally nothing. the bottleneck of link attacks is waiting for the bar to stop being greyed out, not struggling to actually fill the stun bar
the dummy regenerates its stun meter faster than bosses you tard. holy shit are you actually basing the entire argument off a fricking dummy test? no wonder we get moronic vomit spewing out of threads like this
your entire schizo rant depends on the (false) idea that stun power, an entire mechanics within the game, only exists to fill the stun gauge faster by 1 additional attack in very specific circumstances
you're a fricking moron stop responding to me
>doesn't have a point
>can't refute the argument
>p-please argue with me anon-kun, even though my premise is flawed
no
continue seething
and yours isn't just because you said so
he's exactly right though
no, he isn't
how is he not? do you realize how long the fight would have to go on to actually get more than maybe 1 extra link attack?
in a 10 minute fight you will get more link attacks had you used a high stun than if you had used a low stun
but continue schizoposting anyway instead of playing the game
you realize the amount of time you save with stun power is around 2-3 seconds, meanwhile stun immunity lasts for like 30
have you tried increasing your stun power moron?
stun power doesn't lower stun immunity though????? and yes I used to play with a stun weapon + stun sigils and it sucked
>stun power doesn't lower stun immunity though
are you moronic?
Stun increases the stun you do off of your damage attacks. Meaning you stun the enemy faster, meaning you gain link opportunities faster, meaning you gain link % faster, meaning you can do chain link attacks faster....
Stop being a moron.
oh you're just a moronic frogposter, nevermind then
>"why wont they buy my lie that stun does nothing?!"
imagine creating a game to insert a mechanic but mr. big brained here has verified the mechanic doesnt WORK lmao
Anon, are you being stupid on purpose?
are you? stun power does not give you any additional link attacks that you would otherwise not have gotten
I need you to explain to me what you think Stun even does, because I think you’re severely misunderstanding something.
he was being ironic dude holy SHIT
please go back to your vg general
>i was just pretending!
>g-go back to vg
you're the one shitting up the thread with vg Black person behavior
read the original post he wal replying to you black Black person monkey
jesus christ you fricks are insufferable no shit you have to act like this online no one can hold a conversation with you irl for more than 3 seconds
>stun power boosts link
>no it doesn't use a blue pot and see!
>what do you think stun does
>teehee i was being le ironic!
frick off you homosexual fricking fairy
what do you think moron?
Yes, and what happens when you fill the stun gauge?
i don't think you're keeping up with the conversation champ
you get the same amount of stuns whether you have additional stun power or not. the boss's stun meter goes on a very long cooldown after a successful stun, which also takes a laughably small amount of attacks to break. what dictates how many stuns you get is effectively how long the fight goes on for
bro please, stop
So you're saying the STUN POWER has nothing to do with how fast the STUN GAUGE fills up? And are these "blue pots" in the room with us right now?
Not part of the converstation so far but blue pots do indeed give link meter, its very small amount but it does. Can be helpful when the meter is at like 98% and you want link time on next link chance
Using blue pots for link is very useful for killing proto baha if you don't want to hold ougi for the dps check.
There are several times where I’ve just barely reached / missed a stun because of them entering Bloodlust, where having more Stun power would have helped. This happens much more often if you intentionally time stall abilities to buy you more time for your next stun, which is a great way to skip phases.
I fully understand what you’re saying, and I sincerely disagree with your assertion.
>There are several times where I’ve just barely reached / missed a stun because of them entering Bloodlust
this is a once in a blue moon occurrence. the boss's stun meter shows how close it is to reactivating and characters have moves than can literally take off half the meter in 1 hit by themselves, never mind 3 other players. but at least you're the only person to actually be able to follow the conversation
it was a moronic conversation to begin with and this post
should never have happened
you mean this post
should have never have happened
saying that stun power can help you out in the rare instance where you almost got a stun off before the boss does bloodlust is a completely separate conversation from saying stun power is 'simply better than any other stat'. the statement is pure moronation
that post was clearly a joke in response to
but replying "no [stun power doesnt increase your link gauge fill]" was a moronic post and you can't weasel your way out of this
meant it was a joke in response to this obvious shitpost
it literally only does if you miss a stun before the boss goes into bloodlust AND the stun meter was at 90% instead of at like 70% or 50% or even lower, which as i've said is a non-consideration. otherwise, boss's stun meters melt in seconds and you end up with the same amount of link attack opportunities as you did without stun power. effectively, it does not increase link meter whatsoever in the vast majority of circumstances
>it literally only does
except that it literally only does not
you could try for it yourself on the dummy and see or continue schizoposting
Dunno what to tell you, man, I’ve seen it happen enough to be noticeable. Might be confirmation bias and I’ve just gotten (un)lucky, but I wouldn’t pass up more stun power when possible, even if it’s far from the top of my priorities. It’s a + effect I’m always happy to see.
I think you've been fighting too much proto, time for a break anon
What a horrible icon, thats not the icon for stun power
Bros I'm moronic, I thought each level had its own masteries and that you could get three different sets, so I bought all the masteries, not knowing they replace each other.
well if you didnt save yet, just exit to title without saving.
me too
Wait huh
You can only equip certain masteries? I thought they were just automatically applied.
>(3/4) skipped cutscene
Problem gents?
I can't wait to play Siete and continuously shit the bed and fail at everything, then brush it off as me holding back my true potential for the sake of the Skies
ive joined the 20k club bwos
Did you cheat?
no but i did spend 6 hours killing bahamut to get my fricking weapon
>Picture of guy standing
The EN dub is good
I've never used a blue pot, what do they do?
they heal your entire party and that's it
Please use your blue pots
Heal entire party and give 120 link points (2-3% link charge)
was surprised it doesnt take too long to get all character's awakened sigils if you save up to around 20 transmarvel rolls & savescum.
i only now made it to proud with my offline party, could've killed Versa on my 2nd attempt if i hadnt mistakenly mistimed my sba for his final dps check. was also the 1st time i had to manually tell my party to hold off from splurging their sba's.
I need a build fo rkat
should i go full cooldown reduction?
quick cooldown
tyranny
drain
supp dmg
stout heart
drain is underhyped esp for kat since you never want to stop pressing buttons even when the boss is on the other side of the arena
>doing slime quest
>be playing Eugen
>25 seconds left
>ultra rare slime spawns
>vyrn even says it spawns
>allies don't give a single frick
>have to cross the room and shoot it myself
I hope those players are newbies else they deserve the rope
does it only spawn on the mid elevated part which normally has 2 symmetrical placed slimes?
cause i've only encountered it there so far.
Goddamn is Io fun once you actually know how to use her. My eyes have been opened
I'm glad your eyes were Iopened, anon.
>want to gear a gunner for afk qeusting
>don't want to waste resources on a character that i wont normally play
This is why I hope they add a female gunner
And you are why I don't feel bad when SJW's kill yet another genre.
bro, you're going to have too much shit to even care about wasting shit
if you playing only one character sure (even like this you need a lot)
otherwise you need a shit tonn of centrums/crystals not counting other pescy shit
I started playing Rackam yesterday and I already have 19k power. The first character is the hardest to gear. Just give the leftovers to the rest of them.
Just started the game today and I'm playing with Gran, when can I unlock knifes dude? Can I unlock additional combos or am I stuck using the same 4?
You get to choose who to unlock early on and what order you unlock dudes in.
You only have one basic combos, but unlock more skills. Other characters have different combos and are more complex.
Who fits the rogue archetype better, Lancelot or the little gui with double katanas? Game looks decently fun, but if the skills don't add a bit more flair to it I think it might start to become a bit repetitive. How's the endgame grind?
Lancelot’s unique attack is a repositioning tool that also dodges attacks (even has i-frames). He’s the most mobile character in the game, but he’s pretty simple to use.
Yodarha’s “just” DPS, with a unique mechanic about gaining a resources by landing his combo finisher, which is then used to power up his skills.
I think Lance is probably what you’re looking for if you want a rogue kinda character.
Endgame grind is about efficiently killing bosses. It’s like MonHun.
>Yodarha’s “just” DPS
Mirror Image is one of the best team support skills if you ask me, you can tell the good yoda players from the bad ones when you've always got it up
I hope this game stays alive for a decent amount of time, I cant play it right now due to life reasons.
It probably will, at least more than other monhun knock-offs. If they fix global matchmaking it would be even better.
Kat is going to be SSS tier when the raid drop
>the stun power incident
Grim
Ok, why should I keep my ultimate and CCs for override?
Don't drink the blue pots, they make you forget
Is stun power good for you?
YASUI YO
YASUI YO
MITTE CHOUDAI
ABABABA!
>Playing Siegfried
>Having a good time just timing my attacks
>Stupid fricking in game cut scene starts and throws off my entire fricking rhythm
I've fricking had enough.
Where is the ultimate proud tier list?
>SSSS Tier
My main
>F Tier
Your main
>EN Djeeta sound like venti from genSHIT
Also what's up with her hair? She look so moronic sometime
>Dub
>Thehe
She's such a boring little bawd
it's the same VA
just like Narmaya is Hu Tao
WA GA OUGI MISEYO
STOP CALLING MY WIFE A bawd.
Leveling sigils is a fricking pain, what's like the best way to farm for mats?
>Inb4 just keep playing
is it worth it to awaken the ascension weapon?
is it only used until I get the terminus weapon?
ooshi soup ikaga
>do the defend mission where one objective is to defeat the ice skeleton boss
>AI Djeeta does nothing put stand on the defend object
>does not even actually hit anyone attacking the object
This shit is impossible to do with AI party
>MP focused game makes you do MP
>MP focused game has a broken matchmaking system
works on my machine
>MP focused
>60 hours of solo content grinding
>10 hours of proud missions actually maybe requiring MP depending on what party you've leveled
>MP "focused"
Are you doing anything? Replace her with a ranged unit
I can't ever do enough damage to kill that thing in time with cpu companions anyway.
Vas bros, the cowbreasts is starting to steal me away
Gomenesorry...
I assume anyone that has more than two damage cap V+ sigils is just a cheater
If only you actually played the game instead of shitposting.
Game literally showers you in tickets, dumb frogposter.
just get the drop
Same
Im reporting all of them to cygames
i've got like 10 just from farming proto, albeit only 4 of those are worthwhile
based
remember that time KMR nerfed Bahamut's gold bar drop rate specifically because one autist on Twitter, a neet who nolife'd Bahamut for years, posted his stash of gold bars? lmao he really is petty enough to nerf drop rates if you complain the rates are too cygenerous
They're not all that cracked up to be, I have around 10 from proto bama so far and only one I would consider keeping/leveling up, maxing a standard V is far cheaper.
m8 nobody levels a sigil the normal way what are you talking about
I have only seen 2 of these in 300 save scum rolls, that shit takes for fricking ever. Thank frick one of them was for my main.
UNNNNNBEREBABUUURUUUU
Nah I have a few, most of em have damage cap as the secondary though
Only seen one Supplemental Damage IV the whole time though no 5s
Linked together is lowkey the biggest damage multiplier people just don't seem to equip.
I'm gonna fricking put that shit on all my AI bots, and we're gonna finna take down baha.
Wish me luck.
So I haven't looked into it but what does Sigil Booster do when you fully awaken the Ascension or Bahamut weapon?
Sigil Effects all go up by a level. Not past their cap.
>Do like 30 Bahamut runs without a single weapon
>Then suddenly get 4 in 6 runs
None of them are ones I need, but well, at least it is something. Funny how RNG works.
Character exp and MSP isn't even that difficult to get. I already have 16 characters at level 100 and around 6 that are 100% offense/defense masteries. The weapons are what fricking sucks.
>i have no friends to play this dogshit game
its joever
You can solo every mission
That's not solo.
>Try lanc
>fingers hurt
>Try Charl
>Fingers hurt
:c
GIT BETTER HANDS YOU WEAK WEEBBITCH
>Phantasm's Concord
Oh so THIS is why Ferry is a good debuffer. That seems ridiculously good.
Seriously what's the deal with japanese and their obsession with Bahamut?
Is that just a FF thing?
Cygames formed from ex-Square devs
What other game series besides FF features Bahamut?
And they still get to frick japanese women... I'm so jealous.
>50 hours
>Still can't peak a main
Also a lot of heroes are really fun against the dummy but horrible against real enemies
i can't either, I keep going between Zeta, Kat, and Narmaya
>extreme
Huh when does the game get hard?
it doesnt, this is a game meant for gachatards anon
When you reach proud, then it stops being hard when you realize Potion Hoarder and Blocking breaks the game.
Seriously, block. Proto Bahamuts blue lasers can be blocked with no downside, a lot of boss patterns can just be blocked.
We need a battle pass
What even are the rewards are? Gay sigils? Costumes modders can hack in?
are they really planning to drop this game after like 2 small updates? that would be a shame, it seems perfect for the endlessly grinding mmo model. i imagine they could make good money selling skins and shit and making DLC expansions
homie they haven't even announced their plans yet let alone sales
News on that in early March
Dabbing on all kat players
is requiring 5 of the same skill (damage cap) good game design?
It could have been, if it didn't make a bunch of other damage increasing sigils mostly irrelevant
The stun power debacle made me realize I dont know anything about the game
Seriously, how do I git gud against gallanza and the potato?
are you trying to solo it with the ai or what
The potato's attacks barely hurt, the thing that catches a lot of people off guard is when Gallanza starts doing room wide spear pokes, blocking is usually the best chance here.
online, pray your teammates KNOW HOW TO MASH GET UP
ai, idk
but what's worked in my pugs is going in and out on gallanza when he's open for a second and then all in with link/sba
I usually just ignore the potato, her attacks are all telegraphed heavily by glowing red shit so leave her alone and dodge them while focusing Biggie.
On the other hand i feel like Biggie can just jump at your from across the entire area and frick you in the ass with his explosions without much warning.
If you're playing with a coordinated team one person can distract Magielle away from everyone but they still need to be on guard to dodge Gallanza randomly flying across the fricking room
Just play something easy
>Defeat all the monsters
Frick off, give me one boss to fight, not this cluster frick.
Boss fights are the best missions
I still dont understand the point of capping damage
Why are clowns hating on Kat? She can literally give Stout heart to and invincibility to the whole team.
Frick you nerds.
since when did people hate on kat, it's just that nobody plays her in random matchmaking
People don’t hate her. I / we just think she’s really boring.
I can't block for shit.
It's not my fault dodge is broken in this game
I am finally free...
See you next patch bwo
do they all have 100% weapon masteries anon
I'm never sure I'm ever had a game where I wanted the devs to try and israelite me a bit for skins/costumes, but just this once:
Get on it Cygames
What the frick is happening in proud? Everyone sucks today.
It's the weekend so non-autists are playing
>play at 1AM
>all the Goku neets are carrying
>play at 1pm weekend
>we have entire teams of Vegetas without a single defensive skill
The ice wolf boss is super cool once you learn how to fight him
Do you guys prefer evade or block sigils? I use a evade 5 that lets me dodge 7 times in a row but I'm thinking about switching to guard because sometimes I frick up the dodge timing
who spilled the sunscreen on her?
All of the shotas that Zeta is spending a week on a beach island with
try using block without a sigil to see if you actually need it first. default guard is surprisingly hard to break
You can guard without any sigils just fine.
When Proto dos the blue laser swipes i just stand still and block it all without any problems, zero block related sigils.
Both are good but I think Dodge > block
Dodge is just too good
Block is kinda broken
Neither since you can both block and dodge, even at the same time.
i like the invincibility perfect dodge one, let's me unga bunga more
improved dodge, I cant see myself playing without it at all now on any build.
More easier I frames and 7 dodges in a row....too OP to swap.
>most weapons are worthless
...
Literally the opposite. No weapon is worthless because everything give you permanent stats
What other games have this?
any game with a job system where you can learn skills from equipment
I like stun power on my followers
>get her terminus weapon before my main
>frick it lets try her out
>SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE
>wrist starts hurting after 5 minutes of gameplay
>switch back to yoda immediately
Why did the devs not consider an auto-hold attack for her basic attacks will be beyond me, and yes I know about steams turbo trick
>boss fight
>Ez S++
>protect the crystal onions
>C
Frick that shit
that one guy that has to wait for the timer to close out a quest
Give me some Cog sigil setups pls
here your build bwo
But I play support cog
Max cooldown reduction?
Also doing more damage is the best support in the game
Congratulations
>XVI
Love both games, this feels more like a game for sure
We need gallanza playable right fricking now
2nd update gives the generals and 3rd gives the astrals
This is barely even speculation, it's obvious
I think stun is good when you can hit thresholds ie using your stun move +one more attack for a faster stun versus your stun move only doing 25% and hoping the rest of the party can follow up.
It's not good at building link faster (unless you count indirectly by triggering the stun cooldown faster, letting you get to the next stun sooner) but it does let you stop certain attacks on demand by holding your stun move for when you want to use it
huh the stun convo is still going strong i see
SEX WITH ____________ in Granblue
they are bigger
Io clumsily playing with my adult wiener
>finally maxed my terminus weapon
I beat the game. This game was so good I can’t believe it. First time I’ve pulled a GAMER session where I just fricking played a game for like 10 hours in a single sitting.
I hope there’s a lot more content planned.
I hope they keep making more games.
This felt more like final fantasy than XVI
Do we know if there will be actual more content beyond April/May? Seems people are acting like there will be more.
Considering the success of this game they’d be stupid to not add more
>they'd be stupid
>square enix
moron
what does square enix have anything to do with cygames
What the frick are you talking about, moron?
Cygames are the people smart enough to get out of Square Enix
damn bro...you goofed up
>>they'd be stupid
>japanese developers
Cant go wrong with that
>finally maxed my terminus weapon
I got 1 terminus weapon yesterday after only doing bhamet like 5 times, only twice yesterday
Got my mains, percy.
I have not levelled it but have stopped playing for now.
I've done Bahamut 20 times and only gotten 2 terminus weapons
At least one was for Eugen but he'd need a lot of secondary grinding to get caught up to my main so far
I'd cum in her tiny little butthole であります
Yeah im pretty good 🙂
Give me a good Kat build.
dont get hit
>almost all damage skills besides damage cap up are trash
nice game
just finished chapter 'relink' and i like this game a lot but holy shit this is the hardest game to read that i've ever played
i'm playing on hard mode and regular enemies/minibosses feel like i'm playing on normal, the challenge fights are tanky and typically require me starting with ougi to clear the timed part, bosses are long ordeals entirely made up of me getting hit by and one shot by literally everything but still clearing first try because it's impossible to fail with the revive system. then i'll unlock the boss fight at the quest counter and that shit fricking melts.
i played nier automata on hard as well, and even in the prologue when after 40 minutes i made it to the boss, got one shot, and had to restart the game again, i felt better about it because i could recognize "oh yeah i fricked up" but here it's like "wtf how was i supposed to dodge that???" and it feels worse even though there are no consequences.
anyway the final update better make the harvin playable. she also better get in the gacha and rising.
hows the grindan going frens?
post em
>grinding
nice cheats bro
>5 dmg cap sigils
huh?
Yeah I just noticed, replaced it with another Stamina V+
i wouldn't do that unless you truly have horrific v+ sigils, different atk mods are multiplicative while stacking the same mod is only additive, so you want to use different atk mods. something like concentrated fire or combo booster would be much better. idk if rackam uses charged attacks a lot, if he does you can use that too
You basically have to to reach max cap.
Each fully levelled is 15 levels.
Max damage cap is 65.
15x5
But this guy here
Already has +5 on his weapon so would only need 4 level 15 (60) damage cap sigils to reach cap, 4x15=60 + 5 from the weapon.
Anyway min/max damage gays are moronic and dont even comprehend that you can get more damage from other sources or that other builds are much more fun and viable.
I have like 2 damage cap sigils, not even got all sigils to V+ yet and stomp through everything in the game.
there are no builds in this game
at most you have one with linked together for your buddies where you lock down the boss and burst it before it does anything in a single link time + full burst combo
and one without linked together when you're with pubs because they can't hit linked attack twice in a row with the link meter at 100%
>there are no builds in this game
what?
You can stack healtha and resistances and just tank through shit,
Can stack luck and crit and hope for burst damage.
Can statck stun and linked together and/or SBA and be a merter gain build.
Then you can be raw damage, damage and damage cap.
Weak attack build
Overdrive or break assassin build.
Colldown build and stack skill damage so you are spamming skills build
All rounder
Or just play to the characters strengths.
There is a reason why we can have 15 loadouts.
Many different builds to play with.
Maybe you just are not inventive enough.
here's how the game works
you all equip linked together, potion hoarder and the usual dps sigils
you go into link time by the third link attack
you blow up the boss in a full chain
if the boss is still not dead you go into link time again because the chain refilled the link meter to 100%
you do not need stun power this whatsoever
are you allergic to stun power?
i NEED war elemental
My characters are still dogshit 🙁
This anon has it
Something like concentrated fire would increase rackhams DPS much more than damage cap.
He does use charge attacks a lot but seeing he is ranged it is not always the best choice for him.
>Something like concentrated fire would increase rackhams DPS much more than damage cap
How is lowering my damage cap going to boost my DPS?
Because it increases the damage off the attack you will be continously using.
Unless you are reaching damage cap with every light attack, which you are clearly not with that build because you haven't got sigils stacking light attack damage, you still have much more room to do damage on his light attack, something that rackham is constantly using.
he
has 15000 ATK
he's definitely hitting cap and needs those sigils
Filthy Cheater.
Legit.
CYAGAMES WE HAVE ANOTHER CHEATER RIGHT HERE
DO SOMETHING THEY CANT KEEP GETTING AWAY WITH IT
Anyway she looks good bwo, frick all the Kat haters
I am going to spend all day today hunting for a war blessing, and I will probably not receive it
I dont even know how I got mine
I did bahamut like 70 times until I got my characters weapon lol. its fricking dogshit
How do I play has Yodarha? He seems fun, but I have no idea how to play him.
Finishing combos/link attacks gives you a shroud stack, which empower your skills, you skills/link attacks can be immediately followed up by a finishing combo to keep your stacks up, and every time you do a finishing combo the combo chain shrinks by one to the point you're doing attack > finishing attack > attack > finishing attack which is where a lot of damage comes from.
One of his character sigils that gives you a 75% chance not to consume shroud stacks when using abilities is a must, it gives you the chance to build shroud stacks using your skills immediately.
What sigils should I use for zeta? I'm just unlocking proud so I haven't been paying attention. I just use atk up stuff.
I'm the strongest Gran main AMA
How do you feel about medusa?
AWAYYYY
AWAYYYYY
AWY COULD I COULD THE PLACE BE SOMEPLACE I BELOOOOOOONG
>gay bulge
guess i'm playing zeta now
Enjoy the pogojumps
>Tayutar Head Units
Just spend 10 hours investing in Zeta.
make a weak stun build, not that hard, got 5 in like 15 min
I don't care how easy it is you need way too fricking many of them and half the time I only get a shining orb on breaks
are you breaking the purple batteries and the then head?
Yes, moron
works on my machine
Stun and linked together build on your entire team.
Dont do to much damage yourself in the early part of the quest.
Wait for leg batteries to open, break all 4 batteries, it crumples, aerial attack head and break it, spam you blue potions (potion hoarder levelled helps for more more) wait for it to stun, link attack, chain attack, nuke.
I can get this consistently and only takes like 2 mins or less per run.
now silver centrum is another mission...need to farm multiple quests to get mats to trade for that shit.
I pretty much just hit Maniac am I on the right track here bros?
Get potion hoarder
better than me, i didn't know dmg cap existed and i got through proud
should probably get the character specific sigils
Could replace drain with potion hoarder if you have one high enough level to give 2 revive pots
potion hoarder is better than autorevive because you can use the revive faster than the autorevive will revive you
>blackwyrm
Eugen is so fricking fun. I don't normally go for ranged characters in games like this, but being able to just punch shit and the feedback his cannon shots have on the DualSense just make him feel great. I'm also a sucker for grizzled mentor characters but that's neither here nor there.
Best character to carry the AI? will be using ferry + eugene + gran
what the frick is this picture
>picture
?si=9YdqtkqAcy-RKhTK
>when the lyrics hit 9 minutes in
How did they turn a vaporware game into something with so much soul?
I wish there was more of a reason to do this fight in proud mode
It's genuinely baffling, where the frick did this soulful game come from? It's not perfect, but it's a damn good breath of fresh air
Is this the power of 10 years cooking in the oven?
at what point does solo play become miserable?
magielle garbanzo duo proud
The difficulty spike there is ridiculous
Ice&Wind dragon and Cow&Potato really gatekeep the AI's low power
>get filtered by my team's poor decisions in ice and wind
>get disconnected during one attempt, AI takes over for my team
>absolutely 0 deaths after that, I beat them in an 11 minute attrition
geared bots can clear anything
the bots aren't that bad, they perfect dodge nearly everything
it's just when they get hit every other bot immediately drops whatever they're doing to go and revive and they also get hit and eventually the crit meter burns down
got sieg's baha weapon while hoping for io's
any sieg homos got their end-game sigil setup
I think I'm bored already, bros.
>Proto Bahamut is an absolute slog of a fight, and is also where you will spend the majority of your time endgame
>no reason to fight any other boss, their mats are only used for weapon/sigil upgrades which you can skip by farming for plat slimes
>characters have the depth of a puddle, Rackam/Ferry/Eugen etc achieve optimal DPS by spamming 1 or 2 buttons
>way too much repeated content, bosses movesets don't expand as much as they should in higher difficulties
>rolling for sigils with sound on is literal hell
It was a fun 60 hours but I don't think I can stand another minute.
There's no reason to play after grinding out your terminus unless you're addicted to the gameplay
It's not like monhun where you have investigations or expeditions to spice things up
Just put it down and come back when the raid drops
Go play Winter Memories
I do not care for terminus weapons, I will not go to the proto baha mines.
Eh I don't really agree with some of those.
>>way too much repeated content, bosses movesets don't expand as much as they should in higher difficulties
It was the opposite for me. Even seeing the dragons all have different set ups was surprising. And then they hit you with the light and dark dragons at the end which had fun mechanics.
>drop stun power v+
>peepee gets hard
Huh?!
How do I play online co-op on my pirated Relink copy?
ICICLE NAIRU
why is matchmaking dead on pc already?
Can the maniac Gallanza fight drop Silver Wolf Clovis?
The mission description says it doesn't drop it but when I click on wishlist it shows me both the maniac fight and the proud fight
think the maniac's have like a 30% chance or something for those to drop. I had to do maniac Id for Destrudo and maybe got it 1 in three times.
Head to “drops” and you’ll see it
Is slimpede quest best for prismatic slimes?
if I said no what would you say is 2nd best
Clarisse.
Are there enough mastery points to max out everyone?
no you stop gaining mastery when you beat the game
Mastery points are infinite
Y-yeah!?
>which you are clearly not
I am
>Try a quest that is recommended for level ups
>Barely get any
I hate this game
get carried in proud shit
I haven't unlocked proud or maniac yet.
>queue up with some randos for some slimin'
>get this
oh yeah it's slime time
The meta is here...
>lazors firing off one after the other as they cycle their cool downs
>i'm just there bursting down and getting the stragglers
slimed with these peak gamer specimens for almost an hour, it was fricking mint
i'll miss these bastards, sadly no pride slime spawned
Why do people farm slimes again?
What drops from this?
tons of mastery points
occassionally you'll get a rainbow slime which drops 15k mastery, 3 ambrosia and 500 knickknack vouchers, plus ingots and splendors
Sigils I get but grinding specifically for MSP just seems counter productive, you get them passively by playing.
There is a difference in outlooks though, like I seen on YT when the game first released on PS5, people grinding out every character to 100 instantly, seen gays on PC using trainers for double XP, see people AFK farming shit.
All not realising that the game is MEANT to be a grind, and all they are doing is trying to circumvent a grind to get shit done faster.
Like what do you then do when all characters are maxxed out....game is over.
Of course I am not saying I am not grinding because its the point of the game but never have I needed to grind for MSP or rupies or sigils, they all come naturally just playing.
Like my next grind is for A silver centrum for an awakening level and I guess it will be the same after...
When I start a next character I will just do every quest again and naturally I will have all MSP and all materials I need with minimal grinding just by doing the quests.
Splendors to instantly max sigils from 11 to 15
The gigachad dream
This is literally the MonHun HAME strat. 3 HBG, 1 LBG
Holy shit
Look at these absolute gamers. This is a rare pull.
Excavallion is such an epic fight, love it
>17 proto bahamut fights and not a single Terminus weapon
>Something close to 300 curios and the only thing to show for it is a Berserker V, no supplementary damage, no war elemental, just fricking nothing
>just did a quick quest, used 3 tickets hoping to get 3 gold dahlia badges
>get matched to a the 3 elemental diles fight in maniac
>no one else brought potion hoarder or autorevive
>massive arena with 3 morons who keep dying and not spamming buttons to revive themselves on opposite sides of the arena
>fail the quest after 11 minutes because the revive bar timed out
>lose those 3 gold badges
I'm think I'm losing it
>lose those 3 gold badges
This happened to me once too.
FML
Has anyone got a stronghold V+ ? it seems super rare?
How much of the game is censored?
I don't know, a lot?
no clue never played the gacha and too busy playing to see if my character is wearing panties or spandex
playable characters all have spats or shorts instead of their usual panties
Rosetta bros, no one actually plays us...
I'm here brother. I'm here
>someone said farming slimes as Rackam is easier
>actually slower than my melee character
>all I got is a sore thumb
you must be doing something wrong
all you have to do is stand in the center and hold square every 2 seconds
what's the tier list for this game bros i can't think for myself i need someone else to tell me who to play
SS tier: Rackam spamming jump into point blank shotgun blast
S tier: Eugen spamming charged shot from the other side of the arena
A tier: Io
melee lol tier: everyone else
I pretty much spent the whole campaign spamming Rackam's charged shots. Never actually tried the jump shotgun.
The only bad one is Ghandagoza, everyone else is more than fine.
The two noticeably top tier characters, Ferry and Rackam, are extremely boring to play optimally, you literally just spam jump attacks so i wouldn't even bother playing them that way and they are equal to others when played normally.
ferry is not top tier, at least not in damage
her damage is also bad relative to the other characters if you don't do the jump loop
The ability to spam SBAs to effectively stunlock bosses is still top tier.
Should Ferry be running any uplift?
For the jump loop SBA spamming build? Obviously.
For normal play it's whatever.
S tier: Ghanda during link time
D tier: Ghanda outside of link time
Charlotta tier de arimasu
Haven't touched online yet. Waiting for a friend and already near level 100 with shit sigils. He's had it since release and only at chapter 5.
fastest i can kill broto bahamut with AI is 12 minutes
You can still improve a lot bro
Just finished the story. What should i do now?
Tutorial ends after you unlock proud
When do i unlock that?
You beat chapter 0 with Id. It will tell you to beat some quest that unlocks the harder difficulties. This could either go very smoothly or badly depending on who you get paired up with.
A while from where you are now. You're going to be desperate for rupies, exp, and msp. You will have a hard time completing quests alone and it will take forever to find anyone online to do them with you. And by the time you reach proud difficulty many hours from now it won't even be worth it because there is nothing to do after.
Just do every quest in order...
That it. When you need X material for something you want, just wishlist it and go to a quest where it drops.
Extreme difficulty is pretty comfy
Make love not war
I killed proto bahamut for the first time and got katalina's weapon
am I a katalina main now?
You already were one, you just didn't know it until now
>got bara fist
>then yoda's sword
>then quarterback of the whitedragon's hammer
damn guess I'm gay now
Welcome brother
Have 3x Damage Cap V, 1x Damage Cap IV, 5 damage cap levels from Brionac and another 6 damage cap levels from imbued stone. I'm still capped. Do I upgrade my sigils or try to fit one more Damage Cap V?
Oh and +16% from over mastery. I'm fricked.
Hinestly dont bother wasting your materials upgrading sigils that are not V+ unless they are really fricking useful, like an improved dodge.
Maybe the unique ones dont get V+, never seen one, like potion hoarder so you could level that too.
What you want is damage cap V+.
they drop from later proud missions, like last bhamet.
Potion Hoarder I don't think can be the first thing on a + but it can be the second
I have a Nimble Defense + Potion Hoarder
Yeah I seen an anon have an improved dodge and potion hoarder.
Have you seen any of those unique buffs on a V+ as the first?
rupee tycoon or fast learner?
I have seen them all on second.
I also have a 2 mastery sigils with that color, special I got from curios. Increase MSP drop rate. They might drop on a second too? Or if not they are unique to curios.
Roll the Dice, Supplemental Damage, War Elemental, and the mastery point up thing seem to be Curio exclusive. Might be others.
Yeah makes sense that they would not be on a usual V+ if they are unique to curios.
Never know they might drop as doubles in curios though, like all those effects have chance to drop in a V+ with the others but only from curios.
Rackam or Eugen?
Whos' more fun/easier to play?
I see Eugen's doing better on Proto Baha, but it may just be that fight.
One conjures miniature sun and blows himself up with it as everyone in the party screams his name while the other gets a fricking room wide hyper beam
its weird how the two gun guys have the most bombastic, over the top, anime moves of the entire cast outside of the Supers.
Summoning a Gun Bullet Sun is so far above anything the MC can do with his regular abilites lol.
Do splendors work for maxing terminus weapons or do I have to do that manually?
Enjoy these threads for now because in a couple of weeks once everyone has had their fill of Proud mode no one will be playing the game and these threads will solely exist as an imagedump for Katalina and Cag art
Cecil Harvey (forma del granazul)
kino
he needs a Paladin form move that plays this
Cecil Harvey (forma del gato de granazul)
>that shoulder spike
that has to be on purpose lol.
I haven't played much of the mobile game but my understanding is that if something in granblue looks like a FF reference it's because it is.
I can't find the picture but I believe this seruel pose is a direct reference to a piece of final fantasy amano art.
KINO
is there way to check your bahamut kills?
i got all weapons with 211 terror urns, divinty shackle 101, reality thorn 310 mats from him but probably spent some? dunno
I didn't sleep well last night, so I haven't had the energy to play much today. But I did learn how to AFK farm and that's going pretty well.
So how do i play cog? (Whats his nest dmg rotation?
>his
Obviously she's a cute girl anon
Don't fall for the old man's tricks. He'll make you cum inside and then call you gay.
combo 1 if you cant get in melee and want a fast collapse
combo 2 for aoe
combo 3 every chance you get
combo 4 when the boss isnt moving for the next 10 seconds
most of you damge is from collapse though, always charge to ++
Combo 2 is for stun more so than AoE.
Combo 4 should never be used after you get the CD reduction sigil since Combo 3 procs it like mad.
Skills into collapse, attack into collapse
bros is it time to build io?
My first terminus weapon drop was for Vane and I fully built him for it. I'd say yes even if that is someone you don't play. It just helps to have someone with a maxed out terminus weapon.
So goofy
Charlotta only likes men with big swords, can you satisfy her?
What do the honors actually mean? I felt like I did shit all for damage
Anything that helped kill the boss, like damage, buffs and debuffs, healing and ressing
CC like para and slow give a TON of honors
Ah, I did get a lot of para off and I have high stun so that could be it
>vyrnn starts talking
>skip cutscene
shame, the story could be interesting without him
anyone can type behind a keyboard, but say it to my face
>just did proto-bahamut on first try
Uh, okay, I guess I was lucky to find a good party.
We completely skipped the dps phase though?
if you get in a group that already has their maxed weapons yea its a joke now
It's not hard to skip shit if you stagger your skybounds for more damage time
Irony is that the last proud mission, that one is one of the easiest.
not putting you down but its easy compared to a lot of the others and because people are farming it so much they know how to just nuke it economically now.
Why is it so annoying to hit that lava boss who designed this shit
>Spends 90% of the boss fight just out of reach in a lava pool
They really should have placed him a bit closer.
>try turbo option in steam input on Rackam
>literally feels like cheating
I don't think he was supposed to fire this quickly.
i was manual mashing for some slime time but I was worried that my controller or shoulder would break
Wait, THAT'S how you play Rackam?
>they are still debating l
Lul
GENSHIN WON
RELINK WON
genSHIT lost
as god intended
is this game worth it as single player or no
yeah, because the AI squad is varying degrees of 'pretty decent' and 'better than 95% of randos'
>Yes if you like grinding
>Yes if you don't mind the very short story that's basically just the tutorial
>Yes if you don't mind the very short story that's basically just the tutorial
i don't mind grinding, i grinded for quite alot in bloodstained and i enjoyed it because of the weapon crafting aspect.
>I don't mind grinding
yet.
you don't mind grinding, YET.
The ai dodges shit better than actual people I play with. As long as you gear them up you can play the whole thing solo.
no shit, they are AI, they are already "speaking the same language" as the enemies.
You haven't played games with awful AI teammates if you think this.
does anyone have the siete "the saddest people smile the widest" picture
I do, but it's on my computer, and I am currently resetting my OS.
Don't make a new thread for 40 minutes, I have to run to Publix
Please support this game u gacha asiatics.. two chars and a boss isn't enough.
There is both a ? for the following month, april in the content section and there seems to be mention of 2 paid DLC as well though that could be just cosmetics.
>his
>him
Cag, my beloved.
See you in another life bwos
>start playing the game and unlock Narm
>realize that she does huge damage, but her full combo is like 16 second long
I assume this is a character that tons of players try to constantly do the full shebang and get fricked.
Holy shit my maniac angra mainyu kill was the funnest time I have had with this game so far
You can dodge offset to keep the coco l combo going
Dodging does not interrupt any combos so there's no need to do a full string in one go.
SUGOI
SUGOI
I need someone to farm slimes and afk quests, cause Perci is a tad slow for that.
Is Io good enough? I don't want to be a meta gun cuck
io is way too slow, you have to use one of the gun characters
>fully uncap Terminus weapon
>start doing less damage
Huh? I'm under 45k HP and all.
Which mission do I afk farm for weapon mats, mastery points and money - in that order of importance
youtube
Vaseraga should have his damage cap raised by like 30%
Any character who actively shouldn't use their longest combo should have that problem addressed
This game is very fun but I burned out very quickly. It was worth the money though. Most fun I had gaming in a very long time.
is your terminus weapon fully maxxed? I'm almost 50 hours in and I'm still working on that (given that the last 6 hours were spent trying to drop my main's weapon)
do the characters have a set spot they hang out at when youre in town? i keep seeing charlotta hang out by the church even tho shes not in my party
god i wish i had a turbo controller on PS5 to go through these vouchers. QOL patch when
is it over father?!