>Has none of the experimental feeling of it’s predecessor
>starts the dilution or brown&blooming of many series which peaked on its predecessor
>kickstarts the king and gradual decline of inspiration in game design
“Yeah but it had a DVD player” doesn’t save this console when looking back at its library sorry
I love the PS2 so much bros. I'll go back to finishing up Ratchet and Clank later today in your honor, OP.
This the gamecube cope thread?
>if someone talks bad about sony, it MUST be nintendo!
isn't the natural enemy of Sony the Xbox/MS? Why do Sony fans always feel so insecure about Nintendo specifically?
Xbox fans don't really exist online when compared to Nintendo people, who thanks to America are fucking endless and just love talking about it. Nintendo fans are more annoying online, so that's why they get targeted.
OP I don't agree, the ps2 still had experiments. Sure, it was less so because it was more expensive and complicated, and because CD zeitgeist was a big push for artists and investors to throw money at stuff that wouldn't see the light of day otherwise, but it's not really pa2's fault that the day had passed.
all the shit you identified as damaging about ps2 and you never mention GTA 3? That game sent the industry into a fucking tailspin as devs desperately tried to get 10 year old boys to think they were cool.
despite the camera stick addition for most games, I never liked gc/Xbox/PS2 platformers much. I think Mario 64 spoiled me, that game was wizardry for 3d and still sets a standard imo.
I prefer to enjoy the games for what they are rather than what they're not. Mario 64 for all its movement gimmicks has plenty of shortcomings other games since do not. I play games for the different experiences, not to measure how they live up to other games.
>who thanks to America are fucking endless
Isn't Nintendo still mostly Japanese while Sony are now American?
Anyway, it seems like that guy was being obsessed with nintendo, mentioning them when nothing about OP suggested he was a ninty fanboy
The whole angle I was making this thread from was that of a PSX fanboy lmao I thought that was obvious from the repeat mentions of its “predecessor”
Most of the people on neo-Ganker are just from Ganker now, they can't make deductions for shit, all they can do is think in their silly nintendo vs playstation console wars like the khvs they are.
I’ve realized any thread I make I need to weave a SNES vs Genesis angle into as it’s guaranteed 400 replies, it’s the Ganker version of “unrelated lust provoking image”
And it's mostly just 1 guy who doesn't even like the Mega Drive, just uses it as a way to let everyone know how much does he hate the Super Nintendo, while wishing people were nostalgic about the ZX Spectrum instead.
Luv me speccy
Snoozecube had its own problems don’t get me wrong, this generation just stunk in general in my opinion. I feel like Nintendo was ass between the SNES and the Wii. The Wii was cool because it was “different” (plus VC) but it had more shovelware than a shovel convention.
>this generation just stunk in general in my opinion
I don't know how you can feel this way if you know much about the libraries of the 6th gen consoles.
>Has none of the experimental feeling of it’s predecessor
What the fuck are you talking about mate? Also...
Whatever you say, Paco
6th gen was peak 3d retrogaming and ps2 was arguably the best of the three consoles
>inb4 nintoddlers kvetching
i still have a gcn connected to my crt shut the fuck up gamecube was also good but ps2 was better
RPGs, fighters, and shmups were all better on PSX.
I agree, platformers, 3D action games, and vehicle action games were better on PS2
Also agree, good opinions
PS2 had some godlike platforming.
I always thought it was interesting how the N64 had so many prominent platformers, while the PS1 had great ones it didn't become *the* genre associated with it while the PS2 basically had every single platformer that generation barring Mario and the handful of Xbox ones. Sorry Voodoo Vince. PS2 is the platformer machine of the 6th gen.
It's probably because of Jak & Daxter and Rachet & Clank.
6th gen has like 7 or 8 real platformers and most of them are on the GC. Jak aka kiddy GTA or Ratched aka kiddy tps are not platformers.
>doesn't count posting
>what do you mean you want your game about jumping over platforms to be about jumping over platforms bro, just steal a car and go phew phew
Traditional platformers were pretty much dead back then, and only came back a gen later with the Wii
>peak genre autism
lazy low effort shit posting
>"A game about stealing cars and going phew phew is a platformer because... because I say so m'okay? By the way I have to go, going to play Halo Reach, the best fighting game ever"
I mean sure there are some real platformers on PS2 that are pretty good, but PS1 has waaay more.
>he thinks people are saying GTA is a platformer
Anon...are you retarded?
>He can't read
I'm just here to have a good laugh at your expense. You certainly don't have anything interesting or well thought out to say.
Well you didn't give a single argument and didn't seem to even understand my point so I guess I'll call you a retard too and go to bed.
Gonna have to break it to maximo, it can't be a platformer because you have a sword. Mario 64 isn't either because you can punch...very unplatformerly.
There's a difference between
>thing you can do
and what you end up doing for most of the run. For a lot of PS2 platformers, jumping over platforms is a very secondary thing and you're constantly just fighting enemies or shooting at the bad guys. They're completely different experiences.
Don't be afraid to elaborate, I've gotten this much out of you. Why can't they be a subgenre of platformer when a significant chunk of the gameplay is still platforming? Banjo Kazooie is more a collecting game than a platformer, but it still qualifies as a platformer.
>Why can't they be a subgenre of platformer when a significant chunk of the gameplay is still platforming?
And that's why I made the traditional/not traditional distinction. They're still """platformers""", the platforming element is just so diluded it becomes just another part of a bigger picture. Jak II is as much of a platformer as it's a GTA clone, a third person shooter and a brawler. If you like platforming but don't cafe much for all the other subgenres, you're not going to get anything out of it. Same with the others.
Meanwhile in Banjo, you wander around and collect things but the core gameplay is still the same jumping/exploring/minigame formula.
so I'm playing through vexx right now, still in the first level but I'm going through a complex series of platforms where I'm navigating tight ground, moving across invisible platforms, pushed around by wind, but I can also combo enemies and juggle them. Is that now no longer a platformer?
Lol you're asking me now, bitch? I thought you were the expert?
Are you spending a big chunk of the game NOT platforming? If yes, that's my issue. Not that hard to understand.
>but where do we draw the line
Well we have to draw it somewhere and a lot of PS2 """platformers""" don't pass for me.
Most PS2 platformers pass fine, it's a weirdly precise yet wobbly line you've decided to settle on. I'd say ratchet 1 is mostly a platformer, 2 less so but still fronting as one, 3 even less so, deadlocked more a shooter but with platforming. I see no reason to say Jak 1 isn't a platformer, and I have to acknowledge the greatness in games like maximo and cookie & cream, very pure and phenomenal platformers. Every Sly game is a platformer through and through. But for some reason 6 mixed genre platformers in Jak & Ratchet has subtracted these games from existence.
Not that anon but I agree, I do think the action took over in jak and ratchet later sequels but so many games from the first Mario bros had action, jumping on heads or shooting fireballs. Idk if you or the other anon were arguing about ps2 having better platformers over the gc, but I’d go GameCube every time for platformers.
You should have had all 4 6th gen consoles because they all did something better than the other.
Jak & Daxter is more of an action game, you can call it an action platformer if you want but it's obviously a different animal than Crash and very different from Mario 54
Not every game where you jump on platformers is a platformer, you know that's retarded you stupid retard
>Mario 58 is akshully a beatemup, fighting game, racing game hurdurr durr
That's you right now
>Jak & Daxter is more of an action game
Something tells me Jack's going to have a tough time actioning himself up that green path there
Yeah insofar as the first Jak is a platformer, it's not better than Mario or Banjo or Crash. You can do things in Jak that you can do in those games, but the platforming elements aren't iterated on. It's very basic. Instead, they expanded into action-adventure elements which in the second game became the focus.
okay and the actual good games were better on PS2
Devil May Cry is more fun than a shitty early 3D brawler where you are locked in place whenever you attack. Timesplitters is better than any PS1 FPS. Nothing on PS1 compares to San Andreas
shut the heck up psx didn't even have proper 3d rpgs
What's a "proper" 3D RPG?
PS2 has great RPGs, I think they're underrated because they don't look like PS1 games. Almost no pre-rendered backgrounds or that awkward yet nostalgic mixture of 2D and 3D.
You know, all 3 of those arguments fit the PS3 much better than the PS2. Are you sure you didn't want to make this thread on Ganker instead?
That's why I said Ganker
the not retro bot in its natural habitat.
While I admire the PS1's experimentation there are plenty of great PS2 games. The PS2 even shares one of the best written game series in vidya history with the PS1, pic very related.
Much like it's predecessor, it has a higher quality and more variety library than any Nintendo console before or since.
Oh great here we go with more retarded opinions
we can't have Ganker without the usual revisionist threads
I'll be making one about the SNES cpu soon
You will never have a full screen of enemies in a beat ‘em up
You can have Final Fight with co-op and 6 characters on screen without any slowdown but they start flickering.
That's because of the 32 sprite per scanline limit, the processor has literally nothing to do with that.
There are a lot of good games on PS2, way more than on the PSX which is easily the most overrated console of the 90s
don't forget it has a terrible video signal. way too dark.
And yeah the library is terrible. every good game is available elsewhere except like Katamari Damacy. I liked Ratchet and Clank when I was a kid but replaying it makes me feel depressed.
it was mandate FIFA/PES machine
I really wish Sony had continued more of the fun colorful style from the PS1 and PSOne for just a little longer. A fully realized PocketStation handheld to compete with GBC or something would've been cool to see. I guess Dreamcast is the closest thing we have to another PS1-style console.
Also the white ones look so much nicer. We should've had these at launch instead of the ugly/boring black
fat black ps2 is the only console design that's actually timeless tho
a timeless boring brick
post a sleeker looking console
tied with the fat 3 for ugliest playstation
Go back to your containment threads related to xbox or gamecube
Fun fact: The Marvel Cinematic Universe has a presence on the PS2 with Iron Man (2008)
You left out how the first few years of production were extremely failure prone and would wear out within a year of ownership. Launch model PS2's were even worse build quality than launch model PlayStation 1's.
>brown&blooming of many series
blame the gamecube and one game for that
>muh brown and bloom
games like Gears of War 1 and Killzone 2 looked great. now everything looks like some soulless fucking fortnite or league of legends clone with candy store color palette. fuck everyone who used this as a detractor.
Actually those two games are bad. And fuck off, I will take candy store Fortnite over the hell that was the late 2000s and early 2010s in gaming.
>Actually those two games are bad.
you wouldn't know, you haven't played them; as evidenced by the fact that you immediately attack them for being "bad" games in a discussion about aesthetics.
>but i like muh zoomer colors
i know, because you're fat and sexually confused
PS1 > PS2 any day
Don't get me wrong, there's plenty of playable stuff in PS2, but PS1's library is so overwhelmingly vast, diverse and creative. There's nothing like it really
If you watch those videos that compile 100 obscure games for Playstation and Playstation 2 the difference in quality is immediately noticeable. Something about the PS2 just sucked the quality out of lower budget releases and turned them into pure condensed shovelware.
It's probably like modern games.
nicer graphics = less effort needed to put into the game for it to sell
yeah, only modern games put effort on grafix, Sega, Namco and all the other companies spent millions on specialized hardware as a prank, right my fellow jaded balding millenial
Well, I never said that ONLY modern games do that.
Ps2 was a lot harder to develop for
"Starts x and y"
Not an issue when the console has banger games from 2000 to 2008. Even as it became a problem you still typically have the earlier titles or just enough other shit to avoid it.
It's also absurd to call the console of Katamari and Automobilista a grim console.
It doesn't have the experimental style of the PS1, that I will give it to you, but nothing had that vibe anymore by 2002, only handheld games had it.
The ps2 has no games
That is a fact
It is only liked by subhuman normalfags that should have been gatekeep from videogames
My ass, this thing has wacky Japanese games you'll never hear of or play even if you dedicate your life to the library, just like the PS1. It even birthed pop-experimental and offbeat games like Katamari Damacy and Godhand. The character action genre started here. Just blow me, god you're so fucking wrong and dumb.
>brown n bloom
Artless western trash, maybe.
>kickstarts the king
Huh? Proofread before you shitpost.
>... and gradual decline of inspiration in game design
You're thinking of 7th gen, the 360, and the major shift toward western primacy and online bro games in that era. If it wasn't for Souls, Nintendo, and certain indie games that whole generation would hardly be worth bothering with.
>this thing has wacky Japanese games you'll never hear of or play even if you dedicate your life to the library
They suck. Just look up videos about obscure PS2 games, they visibly suck hard.
Experiments aren't necessarily good. Nice goal-shift, though. Classic move.
Sorry what wacky experimental games like the PSX? The difficulty to develop and increased cost of development specifically neutered that experimentation. It’s not equivalent in any capacity.
Does anyone else read posts like that and come to the conclusion that it's just someone saying a bunch of bullshit that doesn't mean anything trying to quantify why they think one console has soul but the other doesn't?
No there are plenty of low budget experimental ps2 games they just aren’t “liminal” like ps1 games so your favorite youtube Basedboys haven’t made videos on them.
>hit with word filter
>acting like you’re the redpilled oldfag
It’s time to go back
I like both 7th and 5th generation more than 6th and I don't play anything earlier or later so I can't say anything about other generations. Of course 6th has some good games, but I just don't understand big 6th gen fans. It was the period of time with creativity and originality at their lowest. Don't reply
This board is ran by idiots that start controversial threads on purpose and archive threads just because they don't like the person that starts them
>This board is ran by idiots
You just realized this?
6th and 7th gens are when games started to become more homogeneous, there where still a good amount of great and good games, but videogames have stagnated with not real innovations or improvements to this day.
>none of the experimental muh feelings
Reply to this if you've ever used a 128 bit processor.
Your mom will die at some point