It's cause both the devs and especially the community couldn't come to an agreement on what they wanted the product to be, so they try to make a product for both crowds with different ideas and ultimately just make a streamer game.
>It's cause both the devs and especially the community couldn't come to an agreement on what they wanted the product to be
NO FRICKING CHANGES
THIS IS WHAT THE COMMUNITY AGREED UPON
ALL THEY WANTED WAS VANILLA SERVERS HOLY SHIT WHY IS THIS SO HARD FOR YOU TO UNDERSTAND
The "community" also turned the game into an aids-ridden minmaxing parse culture where you need all your world buffs beforehand to tank fricking Molten Core and you're kicked if you even suggest doing something like bear tank or
This.
Season of Mastery was them giving the most cancerous players what they wanted instead of what the game itself would need. And look how dead it turned out.
Season of Mastery showed us that the classic dev team has no fricking clue about the game they oversee. Just like how Season of Discovery is "giving players what they wanted" in the form of this half assed "classic plus" facade. Look at the drop off. Look how many players are raid logging. Look at the BG premades. Look at the GDKPs for a fricking level 25 raid. And look at the bots. The hundreds of thousands of bots active everywhere.
The dumpster has been on fire and instead of finding some fire extinguishers they keep rolling up with pieces of trash from other dumpsters and telling us "wait and see!" before hurling it on the inferno.
5 months ago
Anonymous
>look at how many players are raidlogging
Compared to regular vanilla when all you did was raidlog?
Or tbc when all you did was raidlog?
Or Wrath when all you did was raidlog?
I'll even give you a hint, Cata classic will also just be raidlogging
5 months ago
Anonymous
>but these other things
Stay on topic, homosexual.
5 months ago
Anonymous
You can't use raidlogging as evidence of SoD being bad if every version pre Legion was just raidlogging
Or admit that every version prr Legion sucked and the game needs m+
Either way you lost
5 months ago
Anonymous
Nobody raidlogged in actual vanilla holy shit lmaoooo
You zoomer Black folk are actually fricking moronic
5 months ago
Anonymous
>raid logging >BG premades >GDKPs >bots
implying all these wouldn't be happening in some perfect version of the game lmao.
The players you get today are to blame too, culture is fundamentally different, the landscape and pace at which people interact with the metagame is vastly accelerated. There's just too much information out there to ever get a true vanilla experience again, all of you need to stop chasing the dragon.
5 months ago
Anonymous
Not really, much of it is game design
Vanilla is full of gdkps because it's easy to carry half a raid group.
In retail, SOME of the top guilds can manage to carry 1 or 2 players through the content, most CE guilds won't be able to carry 1 and most mythic guilds aren't even CE. Meanwhile Keystone carries are way more common because Keystone are much easier and you don't even need to time it for loot
Metagaming it's a product of how easy it is to meta game. In classic because everything was set in stone players knew from day 1 what would be overpowered and all they had to do was pick the right class at character creation. In retail it's so easy to reroll and catchup that people hop around when things change. If it takes 2 weeks to gear up chasing the meta is easy, if it took 4 months people would be much more hesitant
5 months ago
Anonymous
>blaming gdkp and bots on players
Blizzshart cucks are truly mentally ill
Neither of those exist on Everlook vanilla private server, because the staff actually ban for them unlike blizzard
Entirely a staff issue if either exists
5 months ago
Anonymous
>Season
I don't want fricking temporary seasons, I want OSRS for WoW
Blizzard didn't create GDKPs, bots, gold farming, inflation, gearscore, general min-maxing, speedrunning and who knows what else the jaded, childish middle-aged community concocted in less than a year of Classic experience.
they added layering when NO ONE wanted layering... then a subset of the community will always back blizzard, always defend their changes, so once it was in the game it was done and they never took it out even though it fricked up so much.
They added layering because without it the game shits the bed and you can't have more than a couple thousand people total on a server. The fact they let the servers swell up to 15k people with layers meant that after the initial population boom, it leveled off to a healthy number of a few thousand, instead of retail servers that leveled off into graveyards. The small issues with layering are worth the long term fix for dead servers.
retail has way more microtransactions, the effects of a more bot friendly token, and the expansion sales. it should be doing a lot better than classic even if it had 2/3 the players.
>the most popular multiplayer game in the world has more people interested in a stupid mount than there are people who are interested in a asiaticclicker 500 apm game, one of the most niche genres on the industry
wow, what a nothingburger!
>retial makes more money
They have way more cosmetic options and services to sell to you in retial.
The whole reason why your sub is for BOTH retial and classic is they want Retial people to play classic like they would ever stop paying for wow in the down time.
While hoping some of the Classic people will try out retail and get sucked into the pay for Mogs mounts chevos loop.
>long term sub game with Huge margin Mounts and Shop items tied to 6 month sub on top of 25% margin tokens and zero effort 10 person team classic makes most money for company
Not sure how its cope to say WoW always made the most money and makes more from the fewer people now.
>wow earns the most money
The wow Token exists and its margins are gigantic The players also buy everything up from the game store not to mention services. >Retial has more population
Imagine taking a devs word on this without backing it up.
Imagine being a dev mouth piece for free.
>Retail is doing better than classic >WOW is still Blizzard most profitable franchise >WOW is in the gutter right now, so it isn't a very high bar for the other franchises. >Which means the other franchises, specially classic, are doing WAY, WAY worse than we think.
AIIEEEEEEEEE
Classic isn't monetized to hell... Yet. WotLK did just get the wowtoken, so I'm sure store mounts are on the way. But of course retail is going to make more money, it has more avenues of revenue and it's the same sub as classic, if a player plays both are they counted as a retail player or a classic player?
>why don't you try actually answering it instead of being a homosexual?
There was nothing to answer, you just randomly defended warrior being overpowered >If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh? >Naxx had a 7% clear rate
LMFAO
No it did not you dumb frick Black person. Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared
Its actually a 76% clear rate
Youre so fricking delusional you actually thought you were some above average player for clearing naxx lmfao
>you just randomly defended warrior being overpowered
Warrior is the only hybrid DPS that can't heal, that's why they get to top the meters along with the pure DPS >Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh?
What's the point in even having classes at that point then?
>Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared >Its actually a 76% clear rate
Those logs don't show me anything % wise moron, just how many guilds cleared it. We can also talk about M'uru, the classic boss that had a 2% clear rate pre-nerf if you want
The log data says everything, you're grasping at straws because your entire narrative is in shambles
5 months ago
Anonymous
your log data just says 16k cleared it, it doesn't say 16k out of what. percents are important in math, dude
5 months ago
Anonymous
I already told you what the total was and it has the numbers on the image for you to add up, the total is ~21000
Never mind that you can just see on the visual chart that the overwhelming majority were 15/15
5 months ago
Anonymous
does the 21,000 include the non 15/15? what a weird fricking screenshot you used. You could've picked something better
5 months ago
Anonymous
Yes you fricking moron, add up the numbers
It shows how many guilds are on each boss, the total 21000, is how many guilds are in the raid total
Of those guilds, 76% full cleared, or ~16000, because the raid is piss easy
5 months ago
Anonymous
I mean, do you have any other stats to back up what you're saying? I'm not sure how warcraft logs works and if it includes every single guilds attempts. I also like how you ignored the m'uru pre-nerf 2% clear rate
All because you want to believe wow classic is super easy. maybe cause you assumed like most people before classic launched that vanilla was a really hard game and when we played on the super nerfed 1.12 version you didn't want to admit you were wrong so you pretended that "wow was always easy" and now you'll deny anything you don't like to avoid admitting you're wrong
5 months ago
Anonymous
Because your muru clear rate is just as made up as the 7% Naxx number. You've provided no evidence for it while I clearly posted the naxx clear rate >I'm not sure how warcraftlogs works
The issue here is that you're just insanely bad at the game and unaware of everything around it
5 months ago
Anonymous
so you're argument is that I'm bad? basically what a 1st grader does when they're trying to argue? >Because your muru clear rate is just as made up
Google "m'uru 2% clear rate"
5 months ago
Anonymous
Yes you are bad and too stupid to understand warcraftlogs >Google "m'uru 2% clear rate
Which is just morons comparing number of wipes versus kill pulls, which is never how people discuss clear rates. If you want to talk pull counts Muru is still utterly trivial when you have bosses like KJ, Unaat and Azshara and Tindral pushing 0.1%
A 50 pull boss for bad guilds shotgunning wipes is not impressive, it's laughably easy. Even heroic Denathrius averaged like 110 wipes on progression and that's not even mythic.
5 months ago
Anonymous
again, like a 1st grader. M'uru had 2% clear rate despite being a rerelease. He's not an overtuned Mythic boss with a million mechanics to learn
5 months ago
Anonymous
No it does not
Wipe versus kill pull is not clear rate. If everyone wiped to a boss the first pull but killed it the 2nd it would have a 100% clear rate, not 50%
Muru was never 2%. From the same thread on MMOC >in week 1 10,317 kills of the first boss of Sunwell and 1,689 full clears
Sunwell, and therefore both Muru and KJ, were already at a 16% clear rate week 1. This would only get higher as more guilds raided
Muru was never anywhere near 2%
5 months ago
Anonymous
he was when sunwell launched. warcraft logs might be including the post-nerf version that made the fight super easy
5 months ago
Anonymous
No, he wasn't.
Those numbers are from week 1, the end of Sunwell had almost 17000 guilds full clearing
Even week 1, pre nerf, 16% of guilds full cleared, because it's a total joke
5 months ago
Anonymous
week 1 was 2% clear rate. M'uru is not an easy fight by any stretch of the imagination. I have no idea why you so desperately want to believe classic is an easy game but whatever
5 months ago
Anonymous
I've already posted the numbers that show it was not 2% but 16%+ week 1, and would still get even higher pre nerf
You can't show any sort of counter evidence (because it doesn't exist) and have been caught lying multiple times
>wow is still blizzards king in terms of $$ vs any other game >retail is still king in terms of numbers
dollar numbers?
viewers on youtube?
player numbers?
damage per second?
..what the frick does this mean?? given the first point I imagine dollars but that's obvious when retail is L I T E R A L L Y p2w. classic is just time2win because its ez
>top players aren't buying gold
holy fricking cope. also, my point was blizzard are raking it in from shitters who are buying runs when they clearly has no place doing heroics / mythics
literally p2w
5 months ago
Anonymous
But those shitters are still below the good players not spending money, aren't they?
Seems like you can't p2w
5 months ago
Anonymous
>top players don't use gold
holy fricking cope >Seems like you can't p2w
You can't buy runs? GDKP doesn't exist? Shitters absolutely are clearing content they have no right to be because of p2w LOL
you clearly don't play the game
5 months ago
Anonymous
Gdkp does not exist in retail, no.
You must be confusing retail with classic
The amount of gold you use is much less than the amount of gold the game gives you
5 months ago
Anonymous
Top players are buying gold.
GDKP exists in retail.
Cute that you ignore people buying runs because you have no counter-argument. I accept your concession
5 months ago
Anonymous
Gdkp does not exist in retail, you're imagining things to justify your asshurt
None of the top runs are bought, paypigs can never reach the top
5 months ago
Anonymous
Top players are buying gold.
GDKP exists in retail.
Cute that you ignore people buying runs because you have no counter-argument. I accept your concession
5 months ago
Anonymous
Post proof of a retail gdkp
5 months ago
Anonymous
Top players are buying gold.
GDKP exists in retail.
Cute that you continue to ignore people buying runs because you have no counter-argument.
I accept your concession
5 months ago
Anonymous
This is pretty embarassing classic sisters, we can do better than this!
Let's regroup!
5 months ago
Anonymous
>still no counter-argument
still accept your concession
5 months ago
Anonymous
I already countered you
Top players don't buy gold because the game hands it to you
Gdkp doesn't exist on retail and you've failed to provide any proof of it
You can't buy your way to the top
5 months ago
Anonymous
>Top players don't buy gold because the game hands it to you
And I countered top players are buying gold because it allows them to gear up multiple characters and buy all the consumables they need. >Gdkp doesn't exist on retail and you've failed to provide any proof of it
GDKP does exist in retail and has always been a thing. this isn't even worth contesting, you're objectively wrong. >You can't buy your way to the top
People are paying for complete mythics. It's literally pay2win
Repeating your arguments when I have decimated them is not an argument. I accept your concession.
5 months ago
Anonymous
You do not need to buy gold to afford consumables, they're dirt cheap.
You do not need to buy gold for your gear, your gear comes from m+ and crafted gear costs a few thousand to make and you get tens of thousands of gold per character every week without even trying to earn it
You do not know how the game works >GDKP does exist in retail
Then prove it
Show me one dragonflight gdkp >People are paying for complete mythics
A mythic means nothing, these are low rated runs and therefore irrelevant. The paypigs are far behind real players
5 months ago
Anonymous
>log in >first thing I see is boosting adverts
Literally p2w. I accept your concession.
5 months ago
Anonymous
There's an entire (default, added by the devs themselves) chat channel only for boosting
5 months ago
Anonymous
Where is the gdkp?
Heroic raids are irrelevant easily bugged content
5 months ago
Anonymous
GDKP are not a thing on retail due to personal loot.
5 months ago
Anonymous
Did they re-add personal loot again? Because they removed it fairly recently
5 months ago
Anonymous
It's right there in the screenshot. Players are completing content they aren't good enough to clear by using gold.
Literally pay2win and I accept your concession.
5 months ago
Anonymous
There is no gdkp in that screenshot >Players are completing content they aren't good enough to clear
But none of it is relevant
You could buy everything in that screenshot and you'll still be behind average raiders. Therefore they cannot be winning anything
It's not p2w
5 months ago
Anonymous
Players are completing content they aren't good enough to clear by using gold. I have proven this and you have no counter-argument.
Literally pay2win and I accept your concession.
5 months ago
Anonymous
They have not won anything because they are sitting below all real players in progression
5 months ago
Anonymous
if you can farm gold with braindead grind, buy a run and get what you want (mounts, gear, achievements or titles) it's p2w
5 months ago
Anonymous
>if you can farm gold and buy a carry its p2w
So...every game ever?
5 months ago
Anonymous
idk, is WC3 p2w?
5 months ago
Anonymous
Wc3 isn't an mmo you fricking moron
But it is about farming gold then spending it to win, so by your definition it is.
5 months ago
Anonymous
you said "game", you dimwit >But it is about farming gold then spending it to win, so by your definition it is.
ok, do you have a way to buy gold in game with real money to build a town hall or an arcane sactum?
5 months ago
Anonymous
>moving the goal post
Sorry, you said farming gold and spending it to clear is p2w so wc3 is p2w
5 months ago
Anonymous
moving the goal post? i'm just asking things in order
everyone, even the most moronic wowdrone knows that p2w involves real money
you just got slapped with a hand that was traveling at a snail pace
5 months ago
Anonymous
>They have not won anything
They have cleared content above their skill level because of gold. It's p2w
5 months ago
Anonymous
Clearing easymode raids is not winning
moving the goal post? i'm just asking things in order
everyone, even the most moronic wowdrone knows that p2w involves real money
you just got slapped with a hand that was traveling at a snail pace
Yes that is moving the goalpost. You said grinding gold and spending it is enough to constitue p2w. Right
if you can farm gold with braindead grind, buy a run and get what you want (mounts, gear, achievements or titles) it's p2w
No mention of real money, just claiming that being able to farm gold then use it is p2w.
5 months ago
Anonymous
>You said grinding gold and spending it is enough to constitue p2w.
correct, when the game facilitates the exchange
guess what, wow token is not only the way blizz facilitates RMT, but also gets a cut for doing nothing.
financially smart? yeah. ethically correct? not really. pay to win? absolutely
5 months ago
Anonymous
Every MMO has trading, and many arpgs
5 months ago
Anonymous
sure, but we're not talking about other mmos, we're talking about if wow is p2w or not. and also there are degrees. some mmos are more p2w than others, and wow is flirting with the kmmo model.
at this point, it's not really "moving goalposts" when i'm pretty sure you saw this coming a mile ago seeing that you use the same argument than most wow players that defend the wow token
and even then, you are no longer arguing with me, but trying to convince yourself that wow is not p2w. everyone else that isn't a blind fanboi know this is a fact.
gotta say, though. i was expecting the usual "wow token is the hurdle that separates carries from rmt" argument, but you just skipped it went directly to hissing at the corner
5 months ago
Anonymous
It is moving goal posts
These posts
>You said grinding gold and spending it is enough to constitue p2w.
correct, when the game facilitates the exchange
guess what, wow token is not only the way blizz facilitates RMT, but also gets a cut for doing nothing.
financially smart? yeah. ethically correct? not really. pay to win? absolutely
if you can farm gold with braindead grind, buy a run and get what you want (mounts, gear, achievements or titles) it's p2w
Establish that farming gold and being able to trade it is enough to qualify as p2w. That's a nonsensical standard because it would make every mmo p2w
You will never have someone show up to raid with a bunch of upgrades because they spent real money, because there aren't upgrades to get that way. Heroic raid loot is useless, mythic keystones are trivial for any real player and crafting gear is throttled by sparks. You cannot win by spending money, the only thing that would even be faster than doing it yourself is level boosting which is beyond irrelevant in WoW
Wow is entirely skill gated
5 months ago
Anonymous
you can stop pretending to be moronic at any moment, p2w involves real money transactions. we all know that, you SHOULD know that. just because i didn't explcitly say it on my posts, doesn't mean it's not there. i was throwing a bait, but you took the whole pole >Wow is entirely skill gated
pffft hahahha. tell that to my mythic nzoth kill, where I was asked to kms so i don't get MCd and wipe the raid.
pure skill alright
5 months ago
Anonymous
No,
if you can farm gold with braindead grind, buy a run and get what you want (mounts, gear, achievements or titles) it's p2w
EXPLICITLY calls out farming/grinding gold as enough. These are the goal posts you keep trying to move because you got blown out.
5 months ago
Anonymous
yeah, and RMT is done with real money
call it "moving goalposts" all you want, doesn't take away the fact that wow is P2W
5 months ago
Anonymous
Nothing in that post said rmt, it explicitly says grinding gold. You refuse to address that because you know I'm right
You lost
5 months ago
Anonymous
>discussing p2w >"gee, he dont say nufin bout reel money, so he dont mean dat"
guess you're just a legit moron, nevermind
5 months ago
Anonymous
>Didn't say
Strawman.
You EXPLICITLY called out grinding for gold. This is not nebulous or implied, it was clearly stated that farming gold and then spending it is rmt
5 months ago
Anonymous
yes yes, i know you're a true moron already.
you need everything spelled out for you, cause your brain starts hurting
5 months ago
Anonymous
they used to bother banning people who bought gold not encouraged it. old blizz knew RMT makes the game worse and had artistic integrity. nu-blizz is soulless and doesn't wanna fork over a comparatively tiny amount of money to improve their game experience
5 months ago
Anonymous
No, they didn't
People sold gold and accounts all the time in the past
5 months ago
Anonymous
you're never going to completely get rid of gold buying, it's always gonna be a thing but in the early days of wow they did a decent job of cracking down on it, especially compared to now
5 months ago
Anonymous
No they did not, nobody ever got banned for gold buying and bots were far more abundant
5 months ago
Anonymous
here
https://us.forums.blizzard.com/en/wow/t/banned-for-rmt/1667633
https://www.reddit.com/r/classicwow/comments/xrdhd3/do_people_actually_get_banned_for_rmt/
you can just google search "world of warcraft rmt baneable" and see for yourself
Abuse of the economy bans in WoW usually pertain to gold buying or selling, for real-world money.
While back in the day, most of it was obtained through gold farming, nowadays boosting and carrying are the biggest gold makers on retail. And, for Classic WoW, that’s mostly GDKP runs.
Thus, for abuse of the economy, you can expect the following:
temporary suspension for up to 30 days;
removal of all gold involved;
permanent ban.
5 months ago
Anonymous
anon I was being sarcastic, I believed you
5 months ago
Anonymous
>sarcastic
yeah, i know, but our friend doesn't like actual links proving him wrong
>2013
https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-general/298118-wow-gold-buying-without-being-banned-possible.html >WoW gold buying, without being banned. - possible? >There is no such thing as buying wow gold with 100% safety, however, you can get away with it without being banned, but that's just luck Blizzard can track the gold, so if it goes like farmer - mule - you, they can still see who got it in the end.
Right in that post it says that Blizzard started cracking down AFTER the token, confirming there was not this past world of integrity where they stopped rmt
yeah, cause in the above text says that blizz had no way to tell if you were RMTing or not. hence the "just luck" portion. The implementation of the token was never with the playerbase in mind. they saw potential financial gaining from it and chased it.
5 months ago
Anonymous
from a 2009 document >World of Warcraft does not in any way tolerate RMT.
https://gamestudies.org/0902/articles/ruch#_edn1
"Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the "real world" of anything related to the Game. Accordingly, you may not sell items for "real" money or otherwise exchange items for value outside of the Game. (Blizzard Entertainment, 2008)" >Article 8 from the TOU
Your links only proved me right, stating that blizzards enforcement started after the token. There was no old days where blizzard was stopping rmt
Because you're ESL, you can't understand the difference between it being against the rules and those rules actually being enforced, which is what the actual discussion was
You continue to show no effort of rmt being stopped before because it wasn't
The countless threads on playerauctions prove that clearly enough
5 months ago
Anonymous
>wow token gets implemented in 2015-03-24 >the 2008 ToS explicitly says that RMT is not tolerated
are you stupid? just because they had no way to tell that you were RMTing, doesn't mean that you won't get banned cause you flexed your RMT on trade channel, you mongoloid
5 months ago
Anonymous
>just because they had no way to tell that you were RMTing
Means it wasn't enforced, and I'm right as always. Thanks. >you won't get banned cause you flexed your RMT on trade channel
This is the equivalent of saying blizzard enforced their no swearing rule because if you spammed Black person in tradechat you would get banned
Nobody ever went and flaunted their rmt in tradechat in the first place, so rmt was never being stopped by blizzard
5 months ago
Anonymous
>Means it wasn't enforced
people got banned. it was enforced >Thus, for abuse of the economy, you can expect the following: >temporary suspension for up to 30 days; >removal of all gold involved; >permanent ban.
5 months ago
Anonymous
People were not getting banned
The ToS saying you *can* get banned is not proof of people actually getting banned
Your ESL monkey brain isn't at a high enough level for this conversation
5 months ago
Anonymous
oh shit, then since I botted throughout wod and didn't get caught means that botting wasn't against the ToS then, pheww...
5 months ago
Anonymous
Again this post is clearly esl. Your subhuman brain is running on fumes at this point and still losing the argument st every turn
5 months ago
Anonymous
>esl
is that the best you can do? proven wrong multiple times you resort to esl calling? lmao, wowdrones are something else
5 months ago
Anonymous
You haven't proven me wrong favelamonkey, you keep posting ToS instead of proof of enforcement
Then one of your posts says the crackdown was after the wow token, proving me right
5 months ago
Anonymous
what about
https://www.bluetracker.gg/wow/topic/us-en/25026455499-can-i-be-banned-for-trading-gold-with-myself/
or a guy saying that got caught?
https://www.reddit.com/r/wow/comments/bbfk7/i_admit_it_i_bought_gold_and_was_caught_is_there/ >Is there any chance I could get my account back?
idk, he sound banned
5 months ago
Anonymous
That first post again is no proof of enforcement, just you yet again posting the rules because you're genuinely too Hispanic brained to know what the word enforcement means
The second post the OP avoids the one guy who asked for proof, because he's lying. He got banned for botting or hacking and is trying to downplay it to get his account back
5 months ago
Anonymous
in the first post someone is asking if he can be banned for trading gold to himself, clearly implying that there's a similar rule in the ToS I already linked
the second post is a guy admitting he got banned for gold buying. of course you'd call him a liar cause it goes against your narrative
people don't go around the internet claiming they've done something wrong like breaking the ToS. I wanna believe most wowplayers have enough braincells to shut up and quietly eat the ban cause they know they did wrong.
this also made me realize that unless I find a vid of a wowdev outright saying that RMT is a bannable offense, you'll say it's all fake. And even then, you'll probably say it's a deepfake
wow is p2w. delude yourself all you want
5 months ago
Anonymous
He's a liar because he dodged the single post asking for proof > unless I find a vid of a wowdev outright saying that RMT is a bannable offense
Is your skin black as night? How do you STILL not understand the discussion is whether blizzard was actually stopping rmt before, not whether they wrote it was against the rules
Stupid fricking subhuman on my website
5 months ago
Anonymous
>He's a liar because he dodged the single post asking for proof
gee idk, he maybe made a throwaway account and really didn't want to get his char name blacklisted?
think moron, think >How do you STILL not understand the discussion is whether blizzard was actually stopping rmt before, not whether they wrote it was against the rules
they were, i have no doubts
https://zygorguides.com/forum/forum/general/off-topic-aa/4352-i-was-banned-from-wow-today
people who are willing to admit it on the internet are the one who got their account stolen and used for RMT and those who ask "you guys think i might get my account back?"
Is your skin black as night?
let's go lower, think of me as a pajeet.
A pajeet is tearing you a new one.
I've found multiple sources saying that RMT is bannable, people are getting banned and ways to circumvent being banned.
You have nothing.
5 months ago
Anonymous
You're not tearing me a new anything moron, you continue to not post proof >gee idk, he maybe made a throwaway account and really didn't want to get his char name blacklisted?
think moron, think
Your character name would not get blacklisted for posting an email from blizzard moron. >I've found multiple sources saying that RMT is bannable,
That was never the question >people are getting banned
No proof of that happening >and ways to circumvent being banned
You can take precautions against being banned even if they don't actually ban people just to be safe
In that thread you posted Voltec literally says he bought gold and never got banned, thanks for more proof I'm right.
5 months ago
Anonymous
they still do, you just have to give blizzard a cut through the token and it's all good
5 months ago
Anonymous
here
https://us.forums.blizzard.com/en/wow/t/banned-for-rmt/1667633
https://www.reddit.com/r/classicwow/comments/xrdhd3/do_people_actually_get_banned_for_rmt/
you can just google search "world of warcraft rmt baneable" and see for yourself
>same 1 claim they got banned with no proof >from 2023
Ah yes clear evidence they totally used to ban for rmt
5 months ago
Anonymous
>>from 2023
https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-guides/458074-avoid-getting-banned-botting-buying-selling-gold.html
here's a guide to "Avoid getting banned for botting and buying or selling gold!" from 2014
5 months ago
Anonymous
Right in that post it says that Blizzard started cracking down AFTER the token, confirming there was not this past world of integrity where they stopped rmt
5 months ago
Anonymous
from a 2009 document >World of Warcraft does not in any way tolerate RMT.
https://gamestudies.org/0902/articles/ruch#_edn1
"Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the "real world" of anything related to the Game. Accordingly, you may not sell items for "real" money or otherwise exchange items for value outside of the Game. (Blizzard Entertainment, 2008)" >Article 8 from the TOU
5 months ago
Anonymous
>Clearing easymode raids is not winning
They have cleared content above their skill level because of gold. It's p2w.
5 months ago
Anonymous
>still no retort
EZ
5 months ago
Anonymous
idk why the p2w aspect is even an argument at this point. wow IS p2w with blizz tax
Yeah, he was. There definitely were some people who legitimately wanted to play Classic again but 95% of people were asking for it wanted "Classic with changes" but basically just retail.
Yes, he was right.
People wanted a time machine and something familiar to do with friends as a comfort blanket.
That being said, Blizzard also half assed it and took every opportunity to handicap it, monitize it, and turn a blind eye to degeneracy and bots.
The blame is shared. Players made it their mission to suck the fun out of the game while lying about "muh journey" and Blizzard made it their mission to hamstring everything good about the game.
Lets also not forget that Classic released going into a year long lockdown where you were encouraged and rewarded for staying inside all day farming Scarlet Monestary like a neet. People really underestimate the artificial longevity the game got from the coof heard round the world.
morons can complain all they like about how much they hate nu-blizzard, but when it comes right down to it, it prints money, and far more people like their games than those who don't
Vanilla is just there so the jaded veterans will get off their back. Essentially a funnel to suck everyone that loved the old game out of their important environment so they can crank up the money grubbing with less backlash.
And everytime they update the classic client for these gimmick seasons and vanilla era gets a little worse with retail menus, cast animations, and bugs, the era players just scream into the void and keep playing as they drift a little further from the game they think they're still playing.
The solution is simple but a painful one - give up entirely on the mmo genre, and try to live in the real world. Yes, things used to be good but now they're not and that's just how it is.
And everytime they update the classic client for these gimmick seasons and vanilla era gets a little worse with retail menus, cast animations, and bugs, the era players just scream into the void and keep playing as they drift a little further from the game they think they're still playing.
The solution is simple but a painful one - give up entirely on the mmo genre, and try to live in the real world. Yes, things used to be good but now they're not and that's just how it is.
>implying WoW was ever good
Because of its reliance on player retention models did it kill MMOs
No.
Any pre-Cataclysm WoW is a much better game than Retail no matter how I slice it, but it's underperforming financially because of whales buying up everything on retail. Obviously.
So they can say >see?! It's not making enough money, we were right!!
No. Compare unique player numbers and then we'll talk, but they won't disclose those because Blizzard knows I'm right. They don't want to give good games to players, they want to make garbage for the whales to spend thousands of dollars on.
You mean it's worse every way you slice it
Worse classes, SoD balance is an utter embarrassment
Worse content, Molten chore 0-1 mechanic bosses
Worse pvp, ontop of the abysmal class design and balance the vanilla honor system is one of the dumbest things ever made and is completely wintraded >unique player numbers
Retail wins. We already know from blizzard that the average active alt count is 3, that puts dragonflight over 2 million and classic at sub 250k
Classic only exists in streamer circles because the low IQ Brazilians who watch streamers are also the ones who play pservers and classic
I didn't say rotation design moron, I said class design. Every spec in TBC was worth bringing to a raid because of the unique buffs and utility they brought (Moonkin Crit aura, Spriest mana battery, etc, etc)
How the class plays is the core of class design you fricking moron, not a passive buff they add
Never mind that they couldnt even manage to make every spec worthwhile in buffs,
Demo lock, MM hunter, Mut and Sub rogue were all worthless in TBC and not worth bringing even 1 of
So the classes sucked to play and the balance was bad, good fricking job TBC. And lets not even talk about how bad TBC arena was
5 months ago
Anonymous
Tbc made ALMOST every spec worth bringing. Stop being a moron about semantics. Boomkins, Spriests, Non-healing shammies, whatever. They were all worth bringing for the buffs they brought
I'd rather have TBCs classes than retails. The rotations might be more fun but they're all significantly more homogenized.
5 months ago
Anonymous
>Stop being a moron about semantics
Its not semantics, they failed at the one thing you claimed they did successfully
They failed to deliver both balance and engaging gameplay, meaning its bad. Its bad in every single way, which is pathetic >Boomkins, Spriests, Non-healing shammies, whatever. They were all worth bringing for the buffs they brought
Meanwhile in a good game theyre worth bringing because they actually fulfill their role as DPS well AND have unique utility. >I'd rather have TBCs classes than retails.
I'm sure you would, low skill players love not having to be good at the game to perform well. You might lick windows and drool on your keyboard but hey you can put down your totems so thats good enough. Good players dont think like this btw >The rotations might be more fun but they're all significantly more homogenized.
No, every class being 1 button spam but some just doing more damage is homogenized as hell. Retail classes have significantly different damage profiles and toolkits that make them unique. Shadowpriest was desirable for bringing Mind Soothe and Mass Dispel, not because its 1 button rotation did more damage than the next classes 1 button rotation like TBC lock
5 months ago
Anonymous
Hybrid DPS like that aren't supposed to top the meters (except warrior) and in retail EVERY class has that utility (homogenization) or they removed what made the classes unique. The rotations might be more engaging but when every class has similar buffs and utility, then what's the point in having classes? >I'm sure you would, low skill players love not having to be good at the game to perform well. You might lick windows and drool on your keyboard but hey you can put down your totems so thats good enough. Good players dont think like this btw
Did you Clear Naxx 40 and Sunwell pre-nerf? No? Then stfu
5 months ago
Anonymous
>they arent supposed to except warriors those get to
lmfao >in retail EVERY class has that utility (homogenization) or they removed what made the classes unique >but when every class has similar buffs and utility, then what's the point in having classes?
But they didnt, as I already clearly demonstrated
No class but priest has mass dispel or mind soothe
Being able to actually do damage is their primary role in a group, the spec shouldnt be unable to do that well because bringing one (1) of that spec helps to apply a debuff.
Again its clear you just arent good enough at the game to understand class design at a higher level. >Did you Clear Naxx 40 and Sunwell pre-nerf? No? Then stfu
I clear mythic raids, which have 1% clear rates instead of the 70% that naxx 40 did you fricking moron. Did you actually think this was an accomplishment or something? Holy frick
5 months ago
Anonymous
Naxx 40 in vnailla had no where near 70% clear rate nor did Sunwell.
Not even that guy
Gratz on your whatever.
5 months ago
Anonymous
>Naxx 40 in vnailla had no where near 70% clear rate
but it did in classic, which is the same raid except people arent on dialup internet
Because the content is piss easy mindless boomerslop
Surely you arent dumb enough to actually think naxx 40 is comparable to mythic raiding, right?
5 months ago
Anonymous
The only comparable part is wrangling 20 more mouth breathers together to do it.
Other than that there is nothing about Classic that is difficult
Though i would be the clear rates would be much higher had they the toold and blizzard attentiveness to bug fixses they have today.
5 months ago
Anonymous
40 Naxx isn't super easy. It might have less complicated mechanics than retail shit but that doesn't mean it's easy. Everything is tuned to be pretty deadly and punishing
>Naxx 40 in vnailla had no where near 70% clear rate
but it did in classic, which is the same raid except people arent on dialup internet
Because the content is piss easy mindless boomerslop
Surely you arent dumb enough to actually think naxx 40 is comparable to mythic raiding, right?
No one said it's harder than mythic but Naxx 40 isn't brainlessly easy either. Part of the difficulty is that it was the only raid in 1.12 (the patch classic used) that wasn't nerfed to hell and actually matched up with player power
5 months ago
Anonymous
>but Naxx 40 isn't brainlessly easy either.
lol
see
>why don't you try actually answering it instead of being a homosexual?
There was nothing to answer, you just randomly defended warrior being overpowered >If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh? >Naxx had a 7% clear rate
LMFAO
No it did not you dumb frick Black person. Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared
Its actually a 76% clear rate
Youre so fricking delusional you actually thought you were some above average player for clearing naxx lmfao
Anything cleared by 75% of players, specifically 75% of classic players which are already the dadgamer trash that cant handle retail, is brainlessly easy. >Part of the difficulty
There is no difficulty.
5 months ago
Anonymous
>40 Naxx isn't super easy. It might have less complicated mechanics than retail shit but that doesn't mean it's easy. Everything is tuned to be pretty deadly and punishing
Maybe for people that were already carrrying the dead weight of a raid.
The only thing Naxx did was decrease the amount of carry weight from like 20 slots to 15
5 months ago
Anonymous
all you're basically saying is "nuh uh, it's really easy" like a 1st grader
5 months ago
Anonymous
Its not easy, also retail is objectively much worse, so you are stupid for playing it
Naxx had a high clear rate in classic because it's solved content, which you are comparing to progression raiding. Incredibly low iq take.
5 months ago
Anonymous
Naxx had a high clear rate because it's piss easy
The reason it wasn't progression content is because it was piss easy
Mythic raid is already solved on retail, but for some reason it hasn't been cleared by 75% of players. Almost like execution actually matters in hard content huh?
Retail is better, in every way
5 months ago
Anonymous
No. You are obviously mentally moronic. It has high clear rate because again, it's old content which means it was solved long ago. The only reason why any raid is low clear rate at first is that it's new content and it takes time for the right strats to be found.
Retail is literally a 0/10 game. You are playing a gay centaur simulator with zero redeeming qualities or even remotely acceptable gameplay. Zero talent has existed at blizzard for over a decade. You blizzard cucks are literally Stockholm syndrome slaves with no mind of your own.
5 months ago
Anonymous
Except strats have already been found for every other raid in WoW and they don't instantly fall over to dad gamer morons like classic raids do
Solving the fight does not make it trivial, classic fights were trivial to begin with because the game was badly designed.
Retail wins in every single regard, and you have to actively lie to try to justify classic and your inability to keep up with the higher skillcap of retail
5 months ago
Anonymous
Skill levels pointless in WoW outside of the top .001% of players who are clearing content world first. Anyone can hop on a melee class and have a 95+% parsed rotation with hekili addons in all forms of content. The difficulty comes from being stuck with 19 other inefficient grey parsing morons who have trash computers and bad weakura setupts.
5 months ago
Anonymous
No, they actually can't. The average player is not coming anywhere close to 95% parses in mythic, in fact I don't think you even know how parses work
If you were so good (you arent) you would be an esports pro
5 months ago
Anonymous
>esports pro
zoomer troony homosexual detected
5 months ago
Anonymous
Yeah but I'm sure you're super good at the game but just hate free money lmao
5 months ago
Anonymous
>lmfao
why don't you try actually answering it instead of being a homosexual?
But I'll go ahead and explain it for your slow ass anyway
If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Do you understand why the hybrid tax is a thing now, dumb-dumb? > instead of the 70% that naxx 40 did you fricking moron.
Naxx had a 7% clear rate, not 70% and this was with it being a 15 year old raid
5 months ago
Anonymous
>why don't you try actually answering it instead of being a homosexual?
There was nothing to answer, you just randomly defended warrior being overpowered >If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh? >Naxx had a 7% clear rate
LMFAO
No it did not you dumb frick Black person. Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared
Its actually a 76% clear rate
Youre so fricking delusional you actually thought you were some above average player for clearing naxx lmfao
5 months ago
Anonymous
>Did you Clear Naxx 40
is this supposed to be impressive? Naxx 40 was a complete fricking joke and my mostly casual guild in classic cleared the raid in around 2-3 hours each week.
5 months ago
Anonymous
what makes rpgs satisfying is having a well defined role and doing it well, retail sort of has this but it feels like you’re in a group with 20 druids that can all do everything
5 months ago
Anonymous
what makes RPGs satisfying is the sense of progression you get from playing and difficulty is an important aspect to that since it doesn't feel nearly as good to earn something that's just handed to you
5 months ago
Anonymous
>difficulty is an important aspect to that
Classic clearly shows that people do not actually care about how difficult things are as long as number goes up
On top of that the number of people that do truly difficult content is so low but they are also probably the most loyal blizzard payers at this point.
Outside the multibox token farmers.
5 months ago
Anonymous
>Classic clearly shows that people do not actually care about how difficult things are as long as number goes up
Or maybe it shows that it's still a fun game despite using the nerfed difficulty of all the content in 1.12?
5 months ago
Anonymous
>Or maybe it shows that it's still a fun game despite using the nerfed difficulty of all the content in 1.12?
If it was fun people would not have been paying for boosts and buying gold to get items so they could raid log just as quickly.
Sure its fun if your once a week event is trying to get gold or pink numbers on a website that tracks that stuff.
5 months ago
Anonymous
>If it was fun people would not have been paying for boosts and buying gold to get items so they could raid log just as quickly.
That's what wow is. People raid log at max. Not because of gold buying or boosts or any of that shit. But because there's nothing else to do at max other than farm shit, pvp or pve and pve has a lockout on content that varies in time
5 months ago
Anonymous
poopsock raiding sucks, i’d rather do easier raids with people i like but retail totally forsaked casual raiding to sell tokens for gold carries
5 months ago
Anonymous
pre-wrath is nice because it’s less aoe faceroll, it would be nice to see another iteration on vanilla/tbc style class design but if you look at sod they don’t understand it and added a ton of aoe
5 months ago
Anonymous
it isn't just the aoe. It's stuff like feral and ret paladin topping the meters when hybrids aren't really supposed to
5 months ago
Anonymous
>pre-wrath is nice because it’s less aoe faceroll
There are more mechanics going on in a single pull of m+ than all of Blackwing lair.
Its objectively not faceroll, vanilla is where you just blast damage on autoattacking mobs the whole time
5 months ago
Anonymous
>There are more mechanics going on in a single pull of m+ than all of Blackwing lair.
People who think this is a good thing are the reason WoW has gone to shit.
moronic homosexual Ion designing the game around 1% of the players propped up by people who seek validation through WoW raiding
Oh how I wonder why the game has less than 1/10th of it's peak playerbase
5 months ago
Anonymous
More than 1% of players are capable of pressing an interrupt shitter, sorry youre below Black person-IQ
5 months ago
Anonymous
I'm much better at the game than PvE morons.
If you never got over 2400 in Arena you're trash
5 months ago
Anonymous
Anyone playing WoW is trash regardless of what mode it is. The game has far to much handholding and meta comps to think some number matters.
>classic has multiple levels of spells, allowing for more demanding resource management >retail only has one constant, scalable level for every spell
How are you this blind?
>Worse classes
Which classes are worse specifically? You can't manage classes having mana? Did you get filtered by ranged ammunitions? >Worse content
Oh yea, so different from modern bosses. Also the entire experience is ruined by dungeon/raid finder. If you can't make the distinction between making lasting social contacts in classic vs overwhelmingly not speaking to anyone when going to a dungeon can only mean that you either didn't play classic or you're so anti-social that you don't even realize the problem. >Worse pvp
Oh no! You know it's primarily a social oriented game and you are not supposed to win every single combat right? If you find an enemy you can't beat, you have disengage skills for a reason. Run away and ask for help moron. >unique player numbers >Retail wins.
Source? I'm don't care about approximations or averages.
>Which classes are worse specifically?
Every single one of the because theyre shallow 1 button dogshit >You can't manage classes having mana?
Retail has far more depth to resource management than "kill it fast enough you dont oom". >Oh yea, so different from modern bosses
Yes very much so, single bosses in retail have more going on than entire raid tiers in classic >If you can't make the distinction between making lasting social contacts
Is that what you call your GDKP lmao?
Nothing in classic requires a lasting social contact, because its all easily puggable mindless garbage. Meanwhile youre not pugging through mythic raiding in retail, period. You actually need a consistent group to clear retail >Run away and ask for help moron.
So again, nothing can ever be skill based. You hard lose 1v1 because their class is overpowered and then you win 2v1 because its a 2v1. No skill cap needed, that would be unfair to cryboomers
You also completely dodged the comment about the vanilla honor system, so I'll just accept your concession that its indefensible dogshit since thats clearly the case >I'm don't care about approximations
Being bad at math is an IQ issue, blizzard gave the average active alt count players have, the numbers flow straight from that. Retail won
>Every single one of the because theyre shallow 1 button dogshit
Please give me specifics instead of generalizing. >Retail has far more depth to resource management than "kill it fast enough you dont oom".
Examples? >GDKP
moronic concept. Just talk about the loot you have like normal people and distribute them as you see fit. Actually getting the loot is secondary, playing with others FOR the loot is the primary gameplay. You know, it's about the friends we made along the way and so on and so forth. Classic is more social oriented and I have made more contacts both temporary and lasting than retail because you need to build the party yourself and you have downtimes where you usually talk with your fellow party members. >puggable >pugging
What the frick does this even mean? >You actually need a consistent group to clear retail
Not really. You can clear retail with the raid finder without having to interact with anyone honestly. >You hard lose 1v1 because their class is overpowered and then you win 2v1 because its a 2v1.
Yes and I don't have any issues with it. Overall, it's not about whether I win the combat. I'm not a bad loser who can't accept that he got beaten by an overtuned class. I go to the nearest city and ask for someone to whoop their ass and maybe I'll get a nice story out of it. >You also completely dodged the comment about the vanilla honor system
I "dodged" it because I literally don't care about the honor system. For me, PvP is also a social experience in MMOs, not a race to get the most currency or whatever out of it. If you want to take it as a concession, go ahead, but you are wrong because for me it's simply not applicable. >Being bad at math is an IQ issue
If you want to go heavy on projections then I don't think you are anywhere close to me honestly unless you have a masters degree in anything. Obviously I could be wrong but both of us are projecting right now.
>Please give me specifics instead of generalizing.
Classic Frost mage is a 1 button rotation
Retail frost mage is not
Classic Destro lock is 1 button
Retail Destro lock is not
This is desperate and pathetic >Examples?
Retail destrolock manages dynamic soul shards. As already explained, vanilla lock presses shadowbolt on loop >moronic concept
Would be nice cope if it wasnt rampant on classic, too bad for you. >Classic is more social oriented
Its not, everything is easily no voice pugged. Thats not social >I have made more contacts both temporary and lasting than retail
This only says that you arent likeable in retail, which shitters usually arent >What the frick does this even mean?
Holy frick you dont even play MMOs lmao
This is it, the average moron defending classic doesnt even know what pugging is. lmfao
5 months ago
Anonymous
>Would be nice cope if it wasnt rampant on classic, too bad for you.
blame nu-blizzard for that shit. they should've banned GDKP but hiring people to moderate classic would've cost 50 cents so it wasn't worth bothering with
5 months ago
Anonymous
>This is it, the average moron defending classic doesnt even know what pugging is. lmfao
Oh no! Anon doesn't know the meaning of a single word. It's completely over. How can anyone recover after this or even mention that they played the game?!
Frick off moron
No human spending this much effort arguing on this topic doesn’t know what pugging is
>Please give me specifics instead of generalizing.
Classic Frost mage is a 1 button rotation
Retail frost mage is not
Classic Destro lock is 1 button
Retail Destro lock is not
This is desperate and pathetic >Examples?
Retail destrolock manages dynamic soul shards. As already explained, vanilla lock presses shadowbolt on loop >moronic concept
Would be nice cope if it wasnt rampant on classic, too bad for you. >Classic is more social oriented
Its not, everything is easily no voice pugged. Thats not social >I have made more contacts both temporary and lasting than retail
This only says that you arent likeable in retail, which shitters usually arent >What the frick does this even mean?
Holy frick you dont even play MMOs lmao
This is it, the average moron defending classic doesnt even know what pugging is. lmfao
Don’t reply to “his” next post. This is a great example of a social media engagement bot
5 months ago
Anonymous
Id like to believe its a bot, but I'm sure a bot can at least look up some of the most common slang in the game
These literal morons genuinely exist, its crazy isnt it?
5 months ago
Anonymous
It’s a social media engagement bot, stuff like that is done on purpose to create “frustration events”. It’s a known technique in other algorithmic based activities such as slot machines and vidya.
SoD is not vanilla or classic even, in any way, so why are you using it as an example? Because you never even intended to have an honest argument, retail Black person?
Balance is irrelevant and not important. Balance literally holds 0% importance in how good a game is, it's meaningless.
The class design is simply objectively at its best in vanilla.
No balance is important, it's key for how players interact with content
Vanilla class design offers nothing good unless you're brown skinned and think the brown class should be overpowered. It's objectively shallow and badly made, putting it as the clear worst class design WoW has had
5 months ago
Anonymous
No its definitely the best class design the game ever had. Balance is meaningless.
5 months ago
Anonymous
actually TBC is the best class design the game ever had because it's vanillas design but most of the specs were actually finished
5 months ago
Anonymous
Nope, shallow and mindless
You might not understand if you're south American like most classic players, but having actual skillcap is important and classic fails entirely in that regard
>Paladins can heal and heal only, and they don't even do a good job at healing they are mostly brought for buffs >this is good design because, well because I said so, okay?!?
What he got right:
Yes, there are things about classic that are/were moronic and unfun and the people who like them are actually autistic morons. For example: having MOST specs in ALL classes not work. Being forced into one spec because the others are just shit. Having to do certain things, certain roles. Having some classes absolutely have no chance vs others in pvp, etc.
What he got wrong:
People DO want to have to interact with others on some base level. They DO want a bit of a grind, a bit of stress involved in leveling and playing. That's what gives it all meaning. They do not want to just 'press a button' and get given everything. That is what killed the game.
>For example: having MOST specs in ALL classes not work.
CLASSIC IS NOT SPEC DESIGN YOU FRICKING Black person IT'S CLASS DESIGN >Having to do certain things, certain roles
YOU MEAN YOUR CLASS? AS IN, YOUR CLASS? >Having some classes absolutely have no chance vs others in pvp
YOU MEAN TAKING YOUR ROLE AS YOUR CLASS IN PVP WITH ITS INTENDED ROLE IN PVP? YOU MEAN PLAYING YOUR FRICKING CLASS?
YOU DUMBFRICK, THE PREMISE IS BUILT ON D&D, IT'S CLASSES NOT SPECS
You cannot justify it being about classes when raid comps still end up to be 2/3 warrior/rogue over every other class
Clearly those classes are not balanced >It's built on dnd
It's not, at all. WoW casters are a complete inversion of DnD where they have weak basic damage spells as warriors and rogues run amok
He was right if only for the fact blizzard dithers and lets things last for months so they can milk as much money from people playing and raid logging content.
Only to string them along into the next Expansion Classic.
Era is fricking dead, even the fullest servers are struggling to get full 40 mans together anymore.
Wrath is giga dead because the content is over and no one wants to do Ruby Sanctum next week
SoD was off to a good start but had 5 days worth of content at most and even the single dad with 7 kids and 3 full time jobs was completely done everything it had to offer 3 weeks ago, servers are emptying out from boredom and we're still over a month away from the next drip feed of content that will burn out in 2 weeks
>a lot of players excited for classic >huge hype around it >everyone sharing their old stories with the game >"it's gonna be great" >it lauches >dies 3 months later >still has a small addicted playerbase >not big enough to call it a success >blizzard tries to revitalize the concept multiple times >every iteration has a life span of 2-3 months >people realize is the idealization of playing classic what they love, not actually playing classic >"you think you do, but you don't"
He was too right. Classic has only served to keep the WoW operation afloat for each quarter, making it look like people play it, but it actuality, it's just well timed releases to get a boost in the MAU and lie to the shareholders saying everything is OK
At the end, Blizzard is puppeteering a rotting corpse for the ones that will never quit wow in the first place, and Cata Classic (lemao) will start to show the bones, before completely turning into dust
Because classic players have objectives now and once they're achieved you can stop playing.
In SOD I leveled to 25, did BFD once and quit. Took me 3 weeks and I had fun.
Yeah, that's what they were forced to learn. WoW is no longer a 24/7 game. It's a seasonal MMO, cause they had to scale down the production. Thing is, retail is no longer quality enough to keep the interest for more than a month or even to resub on each patch. They are milking old iterations and tweaking them. Which looked fine at first, but now they're running out of cows.
>Retail is no longer quality
lmao
This coming from the guy running rehashed bfd that had to be nerfed because some moron put high spell resist on a low level boss
Meanwhile retail continues to put out raid after raid that absolutely mogs classic
>Meanwhile retail continues to put out raid after raid that absolutely mogs classic
not a tall order, both classic and retail are shit, but somehow, blizz seem to care more about classic
>Blizzard seems to care more about classic
You meant to type retail right?
Classic is a meme project with 2 devs just trying to chase streamer memes to keep twitch streamers happy while classic realms die left and right
5 months ago
Anonymous
i'm not saying they financially do, but check the latest blizzcon, most announcements are nostalgia based. ofc they can't abandon retail, that'd be dumb. but, pr wise, they are putting more eggs in the classic basket
5 months ago
Anonymous
>check the latest blizzcon
Okay
Retail got 3 expansions announced
Classic got...rehashed BFD. Which retail already rehashed back in WoD but it wasn't paraded around as relevant because it's not
5 months ago
Anonymous
>Retail got 3 expansions announced >War Within >???? >and ???? >none of them will have a x.3 patch
5 months ago
Anonymous
War Within
Midnight
The Last Titan
Retail gets 3 expansions because they're focused on retail, classic is abandonware left to the Chinese bots
5 months ago
Anonymous
I see you fell for the meme. Back in the Cata days, each one of those would be called a Major Content Patch, rather than a expansion. This is why they aren't doing more than 2 major patches per "expasion" now.
They realized players will always hate "current expansion", and the hope for the "next expansion" will keep them subbed.
I'm so sorry bro. There's nothing to be excited anymore
5 months ago
Anonymous
>Back in the Cata days, each one of those would be called a Major Content Patch
No kidding. Firelands and Dragon Soul would be called expansions nowadays. Crazy how blizzard has fallen
5 months ago
Anonymous
Cata had one patch with a minor subzone in Molten Front
4.1 had no new zones, rehashed dungeons and no new raid
4.2 had no new dungeons
4.3 had no new zones and rehashed most of its raid
So tell me how multiple new zones, dungeons and raids would be just a content patch in Cata?
5 months ago
Anonymous
>So tell me how multiple new zones, dungeons and raids would be just a content patch in Cata?
You just did it. Just move 4.1 dungeons to 4.2 and rename 4.2 and 4.3 to 12.0 and 13.0. Boom. World Soul trilogy. Are you sure you don't work at blizzard?
5 months ago
Anonymous
Except Midnight and Last Titan will both have multiple new zones, dungeons and raids
Unlike those patches, none of which offered all 3 and most didn't even offer 2/3
5 months ago
Anonymous
i'm not saying each one of those would be the size of an old patch, not even blizzard is that shameless, yet.
but announcing 3 expansions beforehand, with the content scope is a great risk and raises a lot of red flags.
i can't really discuss this, cause it's high speculative and would take forever. I just hope that future me would feel curious about resubbing, cause everything since 9.1 has been a huge let down.
5 months ago
Anonymous
Soon they won't even have x.2 patches once they realize they can just shit out expansions and have all the chinese bot farms buy 3 million copies of their $60 patches
5 months ago
Anonymous
>Back in the Cata days, each one of those would be called a Major Content Patch
No kidding. Firelands and Dragon Soul would be called expansions nowadays. Crazy how blizzard has fallen
Yeah, I think the first glimpses of this new "philosophy" appeared during the Nzoth raid, where players kept saying, even to this day, that the Black Empire should've been its own expansion. And Guardians of the Dream sealed the deal.
Congrats. Retroactively, Visions of N'zoth and Shadows of Argus are expansions now lol
Not really.
Classic was great for me until I hit 60, now every fricking raid has like a dozen people who buy gold taking all the good loot despite being absolutely shit at everything.
I was top 5 in DPS as an off-spec warlock in blues doing BWL just because the noobs gold buyers don't know how to stay alive. Then these asiatic buttholes outbid me on everything despite already having AQ40 gear out the ass. At least the gold was good but Jesus Christ these homosexuals literally cannot play the game. Took 3 tries to kill Nefarian because the morons didn't have cloaks and didn't know how to avoid the Shadowfire without one.
>dragon Isles is a full continent larger than northrend >plus the caverns >plus the emerald dream >full slate of dungeons plus reworked old ones >3 raid tiers >somehow this isn't a full expansion but copypasting Naxx is
Cope off the charts right now
>we want good game >NO YOU DON'T YOU WANT BAD GAME, WATCH >makes bad game named "good game" >still more popular than other bad game >S-SEE YOU DIDNT WANT IT BUY THE PIG
I still play classic private servers though not giving these c**ts a dime
WoW does a good job of being a cesspool that requires an abrasive amount of investment to get into. With a severely outdated UI, an emphasis on using external information not available ingame, and a metagame culture so pervasive that it has even dungeon finder runs turn into casual chimpouts? It's no fricking surprise you can't sell this game to new players.
raid logging can be fine if there's enough raids to do in a week. When Naxx came out in classic it felt like I was doing a raid almost every day which is a decent balance to achieve in terms of how engaging it is. I just wish there was a little more farming you could do outside of raids
No they just handled it poorly. I've been playing Warmane Onyxia and its been very enjoyable. >No GDKP >Swipers will always exist so you can just whale in the cash shop >dual spec available for 100g
Only dogshit system has been the PvP gear grind.
I enjoyed playing classic a lot actually but Blizz as a company kept being so moronic that I didn't want to give them money anymore. If I ever get the itch badly enough I might go looking for a private server.
Compared to 1-25 how much time does it take to go from 25 to 40?
Was it level 48 as a half way to 60 or something?
newbie to vanilla btw.
Sometimes I feel like the quest xp is a scam if you don't care about the faction zone rep or green quest rewards compared to killing mobs back to back like a korean mmo style because some quests make you walk around waaay too much for little xp.
40 is like the halfway point in Vanilla, things start slowing down a lot after that. Quests are sparse, you're sent all over the world, and dungeons get much longer and complex.
welp, what can we gather from this thread? >j allen brack was somewhat right >classic is saving blizzard from oblivion and apathy >major content patches are now called expansions >wow is pay to win >some wow players are willing to turn on their brain in pure denial about it >wowplayers' first instinct of defense is deflecting to other games, specially xiv
It was a completely ignored post made once in the thread, trying to put it on a highlight reel is obviously being disingenuous and pretending you didn't make that post in the first place
Same reason despite getting blown out about the 3 expansions are just patches cope it was claimed to be true again, because you have to lie constantly
I quit when they announced the store mount and lvl boost, I was genuinely excited for TBC Classic before that. Then they removed a bunch of harmless shit from the game to do damage control for the fact that there's a bunch of sex pests working for Blizz
Mike Adriano looking ass
>no changes
>made changes anyways
they fricked it up
It's cause both the devs and especially the community couldn't come to an agreement on what they wanted the product to be, so they try to make a product for both crowds with different ideas and ultimately just make a streamer game.
>It's cause both the devs and especially the community couldn't come to an agreement on what they wanted the product to be
NO FRICKING CHANGES
THIS IS WHAT THE COMMUNITY AGREED UPON
ALL THEY WANTED WAS VANILLA SERVERS HOLY SHIT WHY IS THIS SO HARD FOR YOU TO UNDERSTAND
The "community" also turned the game into an aids-ridden minmaxing parse culture where you need all your world buffs beforehand to tank fricking Molten Core and you're kicked if you even suggest doing something like bear tank or
And then they catered to that moronic mindset
This.
Season of Mastery was them giving the most cancerous players what they wanted instead of what the game itself would need. And look how dead it turned out.
Season of Mastery showed us that the classic dev team has no fricking clue about the game they oversee. Just like how Season of Discovery is "giving players what they wanted" in the form of this half assed "classic plus" facade. Look at the drop off. Look how many players are raid logging. Look at the BG premades. Look at the GDKPs for a fricking level 25 raid. And look at the bots. The hundreds of thousands of bots active everywhere.
The dumpster has been on fire and instead of finding some fire extinguishers they keep rolling up with pieces of trash from other dumpsters and telling us "wait and see!" before hurling it on the inferno.
>look at how many players are raidlogging
Compared to regular vanilla when all you did was raidlog?
Or tbc when all you did was raidlog?
Or Wrath when all you did was raidlog?
I'll even give you a hint, Cata classic will also just be raidlogging
>but these other things
Stay on topic, homosexual.
You can't use raidlogging as evidence of SoD being bad if every version pre Legion was just raidlogging
Or admit that every version prr Legion sucked and the game needs m+
Either way you lost
Nobody raidlogged in actual vanilla holy shit lmaoooo
You zoomer Black folk are actually fricking moronic
>raid logging
>BG premades
>GDKPs
>bots
implying all these wouldn't be happening in some perfect version of the game lmao.
The players you get today are to blame too, culture is fundamentally different, the landscape and pace at which people interact with the metagame is vastly accelerated. There's just too much information out there to ever get a true vanilla experience again, all of you need to stop chasing the dragon.
Not really, much of it is game design
Vanilla is full of gdkps because it's easy to carry half a raid group.
In retail, SOME of the top guilds can manage to carry 1 or 2 players through the content, most CE guilds won't be able to carry 1 and most mythic guilds aren't even CE. Meanwhile Keystone carries are way more common because Keystone are much easier and you don't even need to time it for loot
Metagaming it's a product of how easy it is to meta game. In classic because everything was set in stone players knew from day 1 what would be overpowered and all they had to do was pick the right class at character creation. In retail it's so easy to reroll and catchup that people hop around when things change. If it takes 2 weeks to gear up chasing the meta is easy, if it took 4 months people would be much more hesitant
>blaming gdkp and bots on players
Blizzshart cucks are truly mentally ill
Neither of those exist on Everlook vanilla private server, because the staff actually ban for them unlike blizzard
Entirely a staff issue if either exists
>Season
I don't want fricking temporary seasons, I want OSRS for WoW
Get with the times grandpa.
Except for pic rel because classic andies will quit the raid if they lose their world buffs.
>NO FRICKING CHANGES
Hope you're playing in 4:3 on a computer from 2004 and 0 addons and clicking your spells like you did in 2004
Everyone had tons of add-ons and used key binds, you subhuman zoomer
You weren't even an adult when WoW released.
I was. Go watch old footage of WoW, clickers were the majority of players instead of just the shitters
I played then, and no, nobody was a clicker by the time they hit level 60
The crowd that wanted no changes at all was never more than a tiny fraction of the classic fanbase.
Blizzard didn't create GDKPs, bots, gold farming, inflation, gearscore, general min-maxing, speedrunning and who knows what else the jaded, childish middle-aged community concocted in less than a year of Classic experience.
gdkp was created by chinks who are naturally inclined to be gambling monkeys
change my mind
they added layering when NO ONE wanted layering... then a subset of the community will always back blizzard, always defend their changes, so once it was in the game it was done and they never took it out even though it fricked up so much.
They added layering because without it the game shits the bed and you can't have more than a couple thousand people total on a server. The fact they let the servers swell up to 15k people with layers meant that after the initial population boom, it leveled off to a healthy number of a few thousand, instead of retail servers that leveled off into graveyards. The small issues with layering are worth the long term fix for dead servers.
Well yeah, Retail's still doing better than Classic.
WoW retail is still objectively the best multiplayer game in the world.
>retail is doing better numbers just trust me bro
retail has way more microtransactions, the effects of a more bot friendly token, and the expansion sales. it should be doing a lot better than classic even if it had 2/3 the players.
It's not that hard to imagine, retail players a complete paypigs.
>the most popular multiplayer game in the world has more people interested in a stupid mount than there are people who are interested in a asiaticclicker 500 apm game, one of the most niche genres on the industry
wow, what a nothingburger!
>Most popular MMO for 20 fricking years has items that outsell a game in a genre that was dead 22 years ago
his claim is totally false if you have a 4th grade mathematics level
Retail makes more money for blizzard now than in wotk
>retial makes more money
They have way more cosmetic options and services to sell to you in retial.
The whole reason why your sub is for BOTH retial and classic is they want Retial people to play classic like they would ever stop paying for wow in the down time.
While hoping some of the Classic people will try out retail and get sucked into the pay for Mogs mounts chevos loop.
Absolute cope. Retail is the most profitable blizzard game by a wide margin, again, it makes more money now than it did in Wrath.
>long term sub game with Huge margin Mounts and Shop items tied to 6 month sub on top of 25% margin tokens and zero effort 10 person team classic makes most money for company
Not sure how its cope to say WoW always made the most money and makes more from the fewer people now.
>Retail is not doing better numbers just trust me bro
What the frick is that monkey speak. Like I'm ESL but holy frick
More people play Classic.
morons spend big money on retail. Xpacs, tokens, store bullshit etc
>wow earns the most money
The wow Token exists and its margins are gigantic The players also buy everything up from the game store not to mention services.
>Retial has more population
Imagine taking a devs word on this without backing it up.
Imagine being a dev mouth piece for free.
>Retail is doing better than classic
>WOW is still Blizzard most profitable franchise
>WOW is in the gutter right now, so it isn't a very high bar for the other franchises.
>Which means the other franchises, specially classic, are doing WAY, WAY worse than we think.
AIIEEEEEEEEE
Classic isn't monetized to hell... Yet. WotLK did just get the wowtoken, so I'm sure store mounts are on the way. But of course retail is going to make more money, it has more avenues of revenue and it's the same sub as classic, if a player plays both are they counted as a retail player or a classic player?
OG wotlk introduced store mounts bro
>you just randomly defended warrior being overpowered
Warrior is the only hybrid DPS that can't heal, that's why they get to top the meters along with the pure DPS
>Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh?
What's the point in even having classes at that point then?
>Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared
>Its actually a 76% clear rate
Those logs don't show me anything % wise moron, just how many guilds cleared it. We can also talk about M'uru, the classic boss that had a 2% clear rate pre-nerf if you want
I understand you can't do basic math so I'll help
Number of guilds that cleared ÷ total number of guilds is clear rate, which is 76%
It is really easy and the numbers have already been posted
do you have any other source for this 76% clear rate besides your screenshot which doesn't say much?
The log data says everything, you're grasping at straws because your entire narrative is in shambles
your log data just says 16k cleared it, it doesn't say 16k out of what. percents are important in math, dude
I already told you what the total was and it has the numbers on the image for you to add up, the total is ~21000
Never mind that you can just see on the visual chart that the overwhelming majority were 15/15
does the 21,000 include the non 15/15? what a weird fricking screenshot you used. You could've picked something better
Yes you fricking moron, add up the numbers
It shows how many guilds are on each boss, the total 21000, is how many guilds are in the raid total
Of those guilds, 76% full cleared, or ~16000, because the raid is piss easy
I mean, do you have any other stats to back up what you're saying? I'm not sure how warcraft logs works and if it includes every single guilds attempts. I also like how you ignored the m'uru pre-nerf 2% clear rate
All because you want to believe wow classic is super easy. maybe cause you assumed like most people before classic launched that vanilla was a really hard game and when we played on the super nerfed 1.12 version you didn't want to admit you were wrong so you pretended that "wow was always easy" and now you'll deny anything you don't like to avoid admitting you're wrong
Because your muru clear rate is just as made up as the 7% Naxx number. You've provided no evidence for it while I clearly posted the naxx clear rate
>I'm not sure how warcraftlogs works
The issue here is that you're just insanely bad at the game and unaware of everything around it
so you're argument is that I'm bad? basically what a 1st grader does when they're trying to argue?
>Because your muru clear rate is just as made up
Google "m'uru 2% clear rate"
Yes you are bad and too stupid to understand warcraftlogs
>Google "m'uru 2% clear rate
Which is just morons comparing number of wipes versus kill pulls, which is never how people discuss clear rates. If you want to talk pull counts Muru is still utterly trivial when you have bosses like KJ, Unaat and Azshara and Tindral pushing 0.1%
A 50 pull boss for bad guilds shotgunning wipes is not impressive, it's laughably easy. Even heroic Denathrius averaged like 110 wipes on progression and that's not even mythic.
again, like a 1st grader. M'uru had 2% clear rate despite being a rerelease. He's not an overtuned Mythic boss with a million mechanics to learn
No it does not
Wipe versus kill pull is not clear rate. If everyone wiped to a boss the first pull but killed it the 2nd it would have a 100% clear rate, not 50%
Muru was never 2%. From the same thread on MMOC
>in week 1 10,317 kills of the first boss of Sunwell and 1,689 full clears
Sunwell, and therefore both Muru and KJ, were already at a 16% clear rate week 1. This would only get higher as more guilds raided
Muru was never anywhere near 2%
he was when sunwell launched. warcraft logs might be including the post-nerf version that made the fight super easy
No, he wasn't.
Those numbers are from week 1, the end of Sunwell had almost 17000 guilds full clearing
Even week 1, pre nerf, 16% of guilds full cleared, because it's a total joke
week 1 was 2% clear rate. M'uru is not an easy fight by any stretch of the imagination. I have no idea why you so desperately want to believe classic is an easy game but whatever
I've already posted the numbers that show it was not 2% but 16%+ week 1, and would still get even higher pre nerf
You can't show any sort of counter evidence (because it doesn't exist) and have been caught lying multiple times
I fricking hate this twitch numbers equals success thought process; if a game is good i'll fricking play it not watch someone else play it.
>told by a very senior staff member
reads like a fricking james joyce novel. english, motherfricker
>wow is still blizzards king in terms of $$ vs any other game
>retail is still king in terms of numbers
dollar numbers?
viewers on youtube?
player numbers?
damage per second?
..what the frick does this mean?? given the first point I imagine dollars but that's obvious when retail is L I T E R A L L Y p2w.
classic is just time2win because its ez
If it's p2w why are only good players at the top
the top players are obviously paying the most moron
>buying gold
>lets you buy power
>lets you gear up multiple characters
It does no such thing
The game shits out gold at players but all crafted gear is limited by sparks available
>top players aren't buying gold
holy fricking cope. also, my point was blizzard are raking it in from shitters who are buying runs when they clearly has no place doing heroics / mythics
literally p2w
But those shitters are still below the good players not spending money, aren't they?
Seems like you can't p2w
>top players don't use gold
holy fricking cope
>Seems like you can't p2w
You can't buy runs? GDKP doesn't exist? Shitters absolutely are clearing content they have no right to be because of p2w LOL
you clearly don't play the game
Gdkp does not exist in retail, no.
You must be confusing retail with classic
The amount of gold you use is much less than the amount of gold the game gives you
Top players are buying gold.
GDKP exists in retail.
Cute that you ignore people buying runs because you have no counter-argument. I accept your concession
Gdkp does not exist in retail, you're imagining things to justify your asshurt
None of the top runs are bought, paypigs can never reach the top
Top players are buying gold.
GDKP exists in retail.
Cute that you ignore people buying runs because you have no counter-argument. I accept your concession
Post proof of a retail gdkp
Top players are buying gold.
GDKP exists in retail.
Cute that you continue to ignore people buying runs because you have no counter-argument.
I accept your concession
This is pretty embarassing classic sisters, we can do better than this!
Let's regroup!
>still no counter-argument
still accept your concession
I already countered you
Top players don't buy gold because the game hands it to you
Gdkp doesn't exist on retail and you've failed to provide any proof of it
You can't buy your way to the top
>Top players don't buy gold because the game hands it to you
And I countered top players are buying gold because it allows them to gear up multiple characters and buy all the consumables they need.
>Gdkp doesn't exist on retail and you've failed to provide any proof of it
GDKP does exist in retail and has always been a thing. this isn't even worth contesting, you're objectively wrong.
>You can't buy your way to the top
People are paying for complete mythics. It's literally pay2win
Repeating your arguments when I have decimated them is not an argument. I accept your concession.
You do not need to buy gold to afford consumables, they're dirt cheap.
You do not need to buy gold for your gear, your gear comes from m+ and crafted gear costs a few thousand to make and you get tens of thousands of gold per character every week without even trying to earn it
You do not know how the game works
>GDKP does exist in retail
Then prove it
Show me one dragonflight gdkp
>People are paying for complete mythics
A mythic means nothing, these are low rated runs and therefore irrelevant. The paypigs are far behind real players
>log in
>first thing I see is boosting adverts
Literally p2w. I accept your concession.
There's an entire (default, added by the devs themselves) chat channel only for boosting
Where is the gdkp?
Heroic raids are irrelevant easily bugged content
GDKP are not a thing on retail due to personal loot.
Did they re-add personal loot again? Because they removed it fairly recently
It's right there in the screenshot. Players are completing content they aren't good enough to clear by using gold.
Literally pay2win and I accept your concession.
There is no gdkp in that screenshot
>Players are completing content they aren't good enough to clear
But none of it is relevant
You could buy everything in that screenshot and you'll still be behind average raiders. Therefore they cannot be winning anything
It's not p2w
Players are completing content they aren't good enough to clear by using gold. I have proven this and you have no counter-argument.
Literally pay2win and I accept your concession.
They have not won anything because they are sitting below all real players in progression
if you can farm gold with braindead grind, buy a run and get what you want (mounts, gear, achievements or titles) it's p2w
>if you can farm gold and buy a carry its p2w
So...every game ever?
idk, is WC3 p2w?
Wc3 isn't an mmo you fricking moron
But it is about farming gold then spending it to win, so by your definition it is.
you said "game", you dimwit
>But it is about farming gold then spending it to win, so by your definition it is.
ok, do you have a way to buy gold in game with real money to build a town hall or an arcane sactum?
>moving the goal post
Sorry, you said farming gold and spending it to clear is p2w so wc3 is p2w
moving the goal post? i'm just asking things in order
everyone, even the most moronic wowdrone knows that p2w involves real money
you just got slapped with a hand that was traveling at a snail pace
>They have not won anything
They have cleared content above their skill level because of gold. It's p2w
Clearing easymode raids is not winning
Yes that is moving the goalpost. You said grinding gold and spending it is enough to constitue p2w. Right
No mention of real money, just claiming that being able to farm gold then use it is p2w.
>You said grinding gold and spending it is enough to constitue p2w.
correct, when the game facilitates the exchange
guess what, wow token is not only the way blizz facilitates RMT, but also gets a cut for doing nothing.
financially smart? yeah. ethically correct? not really. pay to win? absolutely
Every MMO has trading, and many arpgs
sure, but we're not talking about other mmos, we're talking about if wow is p2w or not. and also there are degrees. some mmos are more p2w than others, and wow is flirting with the kmmo model.
at this point, it's not really "moving goalposts" when i'm pretty sure you saw this coming a mile ago seeing that you use the same argument than most wow players that defend the wow token
and even then, you are no longer arguing with me, but trying to convince yourself that wow is not p2w. everyone else that isn't a blind fanboi know this is a fact.
gotta say, though. i was expecting the usual "wow token is the hurdle that separates carries from rmt" argument, but you just skipped it went directly to hissing at the corner
It is moving goal posts
These posts
Establish that farming gold and being able to trade it is enough to qualify as p2w. That's a nonsensical standard because it would make every mmo p2w
You will never have someone show up to raid with a bunch of upgrades because they spent real money, because there aren't upgrades to get that way. Heroic raid loot is useless, mythic keystones are trivial for any real player and crafting gear is throttled by sparks. You cannot win by spending money, the only thing that would even be faster than doing it yourself is level boosting which is beyond irrelevant in WoW
Wow is entirely skill gated
you can stop pretending to be moronic at any moment, p2w involves real money transactions. we all know that, you SHOULD know that. just because i didn't explcitly say it on my posts, doesn't mean it's not there. i was throwing a bait, but you took the whole pole
>Wow is entirely skill gated
pffft hahahha. tell that to my mythic nzoth kill, where I was asked to kms so i don't get MCd and wipe the raid.
pure skill alright
No,
EXPLICITLY calls out farming/grinding gold as enough. These are the goal posts you keep trying to move because you got blown out.
yeah, and RMT is done with real money
call it "moving goalposts" all you want, doesn't take away the fact that wow is P2W
Nothing in that post said rmt, it explicitly says grinding gold. You refuse to address that because you know I'm right
You lost
>discussing p2w
>"gee, he dont say nufin bout reel money, so he dont mean dat"
guess you're just a legit moron, nevermind
>Didn't say
Strawman.
You EXPLICITLY called out grinding for gold. This is not nebulous or implied, it was clearly stated that farming gold and then spending it is rmt
yes yes, i know you're a true moron already.
you need everything spelled out for you, cause your brain starts hurting
they used to bother banning people who bought gold not encouraged it. old blizz knew RMT makes the game worse and had artistic integrity. nu-blizz is soulless and doesn't wanna fork over a comparatively tiny amount of money to improve their game experience
No, they didn't
People sold gold and accounts all the time in the past
you're never going to completely get rid of gold buying, it's always gonna be a thing but in the early days of wow they did a decent job of cracking down on it, especially compared to now
No they did not, nobody ever got banned for gold buying and bots were far more abundant
here
https://us.forums.blizzard.com/en/wow/t/banned-for-rmt/1667633
https://www.reddit.com/r/classicwow/comments/xrdhd3/do_people_actually_get_banned_for_rmt/
you can just google search "world of warcraft rmt baneable" and see for yourself
uh sweaty, he needs an unbiased souwce
https://unbanster.com/wow-ban/#Banned_for_Buying_Gold_in_WoW
Abuse of the economy bans in WoW usually pertain to gold buying or selling, for real-world money.
While back in the day, most of it was obtained through gold farming, nowadays boosting and carrying are the biggest gold makers on retail. And, for Classic WoW, that’s mostly GDKP runs.
Thus, for abuse of the economy, you can expect the following:
temporary suspension for up to 30 days;
removal of all gold involved;
permanent ban.
anon I was being sarcastic, I believed you
>sarcastic
yeah, i know, but our friend doesn't like actual links proving him wrong
>2013
https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-general/298118-wow-gold-buying-without-being-banned-possible.html
>WoW gold buying, without being banned. - possible?
>There is no such thing as buying wow gold with 100% safety, however, you can get away with it without being banned, but that's just luck Blizzard can track the gold, so if it goes like farmer - mule - you, they can still see who got it in the end.
yeah, cause in the above text says that blizz had no way to tell if you were RMTing or not. hence the "just luck" portion. The implementation of the token was never with the playerbase in mind. they saw potential financial gaining from it and chased it.
Your links only proved me right, stating that blizzards enforcement started after the token. There was no old days where blizzard was stopping rmt
Because you're ESL, you can't understand the difference between it being against the rules and those rules actually being enforced, which is what the actual discussion was
You continue to show no effort of rmt being stopped before because it wasn't
The countless threads on playerauctions prove that clearly enough
>wow token gets implemented in 2015-03-24
>the 2008 ToS explicitly says that RMT is not tolerated
are you stupid? just because they had no way to tell that you were RMTing, doesn't mean that you won't get banned cause you flexed your RMT on trade channel, you mongoloid
>just because they had no way to tell that you were RMTing
Means it wasn't enforced, and I'm right as always. Thanks.
>you won't get banned cause you flexed your RMT on trade channel
This is the equivalent of saying blizzard enforced their no swearing rule because if you spammed Black person in tradechat you would get banned
Nobody ever went and flaunted their rmt in tradechat in the first place, so rmt was never being stopped by blizzard
>Means it wasn't enforced
people got banned. it was enforced
>Thus, for abuse of the economy, you can expect the following:
>temporary suspension for up to 30 days;
>removal of all gold involved;
>permanent ban.
People were not getting banned
The ToS saying you *can* get banned is not proof of people actually getting banned
Your ESL monkey brain isn't at a high enough level for this conversation
oh shit, then since I botted throughout wod and didn't get caught means that botting wasn't against the ToS then, pheww...
Again this post is clearly esl. Your subhuman brain is running on fumes at this point and still losing the argument st every turn
>esl
is that the best you can do? proven wrong multiple times you resort to esl calling? lmao, wowdrones are something else
You haven't proven me wrong favelamonkey, you keep posting ToS instead of proof of enforcement
Then one of your posts says the crackdown was after the wow token, proving me right
what about
https://www.bluetracker.gg/wow/topic/us-en/25026455499-can-i-be-banned-for-trading-gold-with-myself/
or a guy saying that got caught?
https://www.reddit.com/r/wow/comments/bbfk7/i_admit_it_i_bought_gold_and_was_caught_is_there/
>Is there any chance I could get my account back?
idk, he sound banned
That first post again is no proof of enforcement, just you yet again posting the rules because you're genuinely too Hispanic brained to know what the word enforcement means
The second post the OP avoids the one guy who asked for proof, because he's lying. He got banned for botting or hacking and is trying to downplay it to get his account back
in the first post someone is asking if he can be banned for trading gold to himself, clearly implying that there's a similar rule in the ToS I already linked
the second post is a guy admitting he got banned for gold buying. of course you'd call him a liar cause it goes against your narrative
people don't go around the internet claiming they've done something wrong like breaking the ToS. I wanna believe most wowplayers have enough braincells to shut up and quietly eat the ban cause they know they did wrong.
this also made me realize that unless I find a vid of a wowdev outright saying that RMT is a bannable offense, you'll say it's all fake. And even then, you'll probably say it's a deepfake
wow is p2w. delude yourself all you want
He's a liar because he dodged the single post asking for proof
> unless I find a vid of a wowdev outright saying that RMT is a bannable offense
Is your skin black as night? How do you STILL not understand the discussion is whether blizzard was actually stopping rmt before, not whether they wrote it was against the rules
Stupid fricking subhuman on my website
>He's a liar because he dodged the single post asking for proof
gee idk, he maybe made a throwaway account and really didn't want to get his char name blacklisted?
think moron, think
>How do you STILL not understand the discussion is whether blizzard was actually stopping rmt before, not whether they wrote it was against the rules
they were, i have no doubts
https://zygorguides.com/forum/forum/general/off-topic-aa/4352-i-was-banned-from-wow-today
people who are willing to admit it on the internet are the one who got their account stolen and used for RMT and those who ask "you guys think i might get my account back?"
Is your skin black as night?
let's go lower, think of me as a pajeet.
A pajeet is tearing you a new one.
I've found multiple sources saying that RMT is bannable, people are getting banned and ways to circumvent being banned.
You have nothing.
You're not tearing me a new anything moron, you continue to not post proof
>gee idk, he maybe made a throwaway account and really didn't want to get his char name blacklisted?
think moron, think
Your character name would not get blacklisted for posting an email from blizzard moron.
>I've found multiple sources saying that RMT is bannable,
That was never the question
>people are getting banned
No proof of that happening
>and ways to circumvent being banned
You can take precautions against being banned even if they don't actually ban people just to be safe
In that thread you posted Voltec literally says he bought gold and never got banned, thanks for more proof I'm right.
they still do, you just have to give blizzard a cut through the token and it's all good
>same 1 claim they got banned with no proof
>from 2023
Ah yes clear evidence they totally used to ban for rmt
>>from 2023
https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-guides/458074-avoid-getting-banned-botting-buying-selling-gold.html
here's a guide to "Avoid getting banned for botting and buying or selling gold!" from 2014
Right in that post it says that Blizzard started cracking down AFTER the token, confirming there was not this past world of integrity where they stopped rmt
from a 2009 document
>World of Warcraft does not in any way tolerate RMT.
https://gamestudies.org/0902/articles/ruch#_edn1
"Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the "real world" of anything related to the Game. Accordingly, you may not sell items for "real" money or otherwise exchange items for value outside of the Game. (Blizzard Entertainment, 2008)"
>Article 8 from the TOU
>Clearing easymode raids is not winning
They have cleared content above their skill level because of gold. It's p2w.
>still no retort
EZ
idk why the p2w aspect is even an argument at this point. wow IS p2w with blizz tax
Anon I hope you die from bleeding out after being castrated by a rusty fork. This post is the most painfully unintelligible thing.
yes sar please to be trusting senior developer's retail numbers
A pony in retail wow made more than the first year sales of SC2
Classic andys on suicide watch
CLASSIC SISTERS!
WE ARE FAILURES!
More like J Allen Brap
J. Allen Br-ACK
Yeah, he was. There definitely were some people who legitimately wanted to play Classic again but 95% of people were asking for it wanted "Classic with changes" but basically just retail.
Remember all the fuss about how big melee leeway is, and how quick everyone tried to forget about it?
Yes, he was right.
People wanted a time machine and something familiar to do with friends as a comfort blanket.
That being said, Blizzard also half assed it and took every opportunity to handicap it, monitize it, and turn a blind eye to degeneracy and bots.
The blame is shared. Players made it their mission to suck the fun out of the game while lying about "muh journey" and Blizzard made it their mission to hamstring everything good about the game.
Lets also not forget that Classic released going into a year long lockdown where you were encouraged and rewarded for staying inside all day farming Scarlet Monestary like a neet. People really underestimate the artificial longevity the game got from the coof heard round the world.
morons can complain all they like about how much they hate nu-blizzard, but when it comes right down to it, it prints money, and far more people like their games than those who don't
Vanilla is just there so the jaded veterans will get off their back. Essentially a funnel to suck everyone that loved the old game out of their important environment so they can crank up the money grubbing with less backlash.
And everytime they update the classic client for these gimmick seasons and vanilla era gets a little worse with retail menus, cast animations, and bugs, the era players just scream into the void and keep playing as they drift a little further from the game they think they're still playing.
The solution is simple but a painful one - give up entirely on the mmo genre, and try to live in the real world. Yes, things used to be good but now they're not and that's just how it is.
>implying WoW was ever good
Because of its reliance on player retention models did it kill MMOs
>retail menus, cast animations
Neither but keep making shit up
Retail is dead, get over it
>I didn't have fun in classic 2019
>I'm not having fun in SoD
He's wrong and the hundreds of thousands of players proved it
No.
Any pre-Cataclysm WoW is a much better game than Retail no matter how I slice it, but it's underperforming financially because of whales buying up everything on retail. Obviously.
So they can say
>see?! It's not making enough money, we were right!!
No. Compare unique player numbers and then we'll talk, but they won't disclose those because Blizzard knows I'm right. They don't want to give good games to players, they want to make garbage for the whales to spend thousands of dollars on.
You mean it's worse every way you slice it
Worse classes, SoD balance is an utter embarrassment
Worse content, Molten chore 0-1 mechanic bosses
Worse pvp, ontop of the abysmal class design and balance the vanilla honor system is one of the dumbest things ever made and is completely wintraded
>unique player numbers
Retail wins. We already know from blizzard that the average active alt count is 3, that puts dragonflight over 2 million and classic at sub 250k
Classic only exists in streamer circles because the low IQ Brazilians who watch streamers are also the ones who play pservers and classic
Enjoy your gay centaur homosexual
>can't actually refute anything
Every time
Vanillagays are fricking pathetic, just like their dogshit game
TBC has better class design than retail
>shadowbolt shadowbolt shadowbolt shadowbolt
In your dreams gay
I didn't say rotation design moron, I said class design. Every spec in TBC was worth bringing to a raid because of the unique buffs and utility they brought (Moonkin Crit aura, Spriest mana battery, etc, etc)
How the class plays is the core of class design you fricking moron, not a passive buff they add
Never mind that they couldnt even manage to make every spec worthwhile in buffs,
Demo lock, MM hunter, Mut and Sub rogue were all worthless in TBC and not worth bringing even 1 of
So the classes sucked to play and the balance was bad, good fricking job TBC. And lets not even talk about how bad TBC arena was
Tbc made ALMOST every spec worth bringing. Stop being a moron about semantics. Boomkins, Spriests, Non-healing shammies, whatever. They were all worth bringing for the buffs they brought
I'd rather have TBCs classes than retails. The rotations might be more fun but they're all significantly more homogenized.
>Stop being a moron about semantics
Its not semantics, they failed at the one thing you claimed they did successfully
They failed to deliver both balance and engaging gameplay, meaning its bad. Its bad in every single way, which is pathetic
>Boomkins, Spriests, Non-healing shammies, whatever. They were all worth bringing for the buffs they brought
Meanwhile in a good game theyre worth bringing because they actually fulfill their role as DPS well AND have unique utility.
>I'd rather have TBCs classes than retails.
I'm sure you would, low skill players love not having to be good at the game to perform well. You might lick windows and drool on your keyboard but hey you can put down your totems so thats good enough. Good players dont think like this btw
>The rotations might be more fun but they're all significantly more homogenized.
No, every class being 1 button spam but some just doing more damage is homogenized as hell. Retail classes have significantly different damage profiles and toolkits that make them unique. Shadowpriest was desirable for bringing Mind Soothe and Mass Dispel, not because its 1 button rotation did more damage than the next classes 1 button rotation like TBC lock
Hybrid DPS like that aren't supposed to top the meters (except warrior) and in retail EVERY class has that utility (homogenization) or they removed what made the classes unique. The rotations might be more engaging but when every class has similar buffs and utility, then what's the point in having classes?
>I'm sure you would, low skill players love not having to be good at the game to perform well. You might lick windows and drool on your keyboard but hey you can put down your totems so thats good enough. Good players dont think like this btw
Did you Clear Naxx 40 and Sunwell pre-nerf? No? Then stfu
>they arent supposed to except warriors those get to
lmfao
>in retail EVERY class has that utility (homogenization) or they removed what made the classes unique
>but when every class has similar buffs and utility, then what's the point in having classes?
But they didnt, as I already clearly demonstrated
No class but priest has mass dispel or mind soothe
Being able to actually do damage is their primary role in a group, the spec shouldnt be unable to do that well because bringing one (1) of that spec helps to apply a debuff.
Again its clear you just arent good enough at the game to understand class design at a higher level.
>Did you Clear Naxx 40 and Sunwell pre-nerf? No? Then stfu
I clear mythic raids, which have 1% clear rates instead of the 70% that naxx 40 did you fricking moron. Did you actually think this was an accomplishment or something? Holy frick
Naxx 40 in vnailla had no where near 70% clear rate nor did Sunwell.
Not even that guy
Gratz on your whatever.
>Naxx 40 in vnailla had no where near 70% clear rate
but it did in classic, which is the same raid except people arent on dialup internet
Because the content is piss easy mindless boomerslop
Surely you arent dumb enough to actually think naxx 40 is comparable to mythic raiding, right?
The only comparable part is wrangling 20 more mouth breathers together to do it.
Other than that there is nothing about Classic that is difficult
Though i would be the clear rates would be much higher had they the toold and blizzard attentiveness to bug fixses they have today.
40 Naxx isn't super easy. It might have less complicated mechanics than retail shit but that doesn't mean it's easy. Everything is tuned to be pretty deadly and punishing
No one said it's harder than mythic but Naxx 40 isn't brainlessly easy either. Part of the difficulty is that it was the only raid in 1.12 (the patch classic used) that wasn't nerfed to hell and actually matched up with player power
>but Naxx 40 isn't brainlessly easy either.
lol
see
Anything cleared by 75% of players, specifically 75% of classic players which are already the dadgamer trash that cant handle retail, is brainlessly easy.
>Part of the difficulty
There is no difficulty.
>40 Naxx isn't super easy. It might have less complicated mechanics than retail shit but that doesn't mean it's easy. Everything is tuned to be pretty deadly and punishing
Maybe for people that were already carrrying the dead weight of a raid.
The only thing Naxx did was decrease the amount of carry weight from like 20 slots to 15
all you're basically saying is "nuh uh, it's really easy" like a 1st grader
Its not easy, also retail is objectively much worse, so you are stupid for playing it
Naxx had a high clear rate in classic because it's solved content, which you are comparing to progression raiding. Incredibly low iq take.
Naxx had a high clear rate because it's piss easy
The reason it wasn't progression content is because it was piss easy
Mythic raid is already solved on retail, but for some reason it hasn't been cleared by 75% of players. Almost like execution actually matters in hard content huh?
Retail is better, in every way
No. You are obviously mentally moronic. It has high clear rate because again, it's old content which means it was solved long ago. The only reason why any raid is low clear rate at first is that it's new content and it takes time for the right strats to be found.
Retail is literally a 0/10 game. You are playing a gay centaur simulator with zero redeeming qualities or even remotely acceptable gameplay. Zero talent has existed at blizzard for over a decade. You blizzard cucks are literally Stockholm syndrome slaves with no mind of your own.
Except strats have already been found for every other raid in WoW and they don't instantly fall over to dad gamer morons like classic raids do
Solving the fight does not make it trivial, classic fights were trivial to begin with because the game was badly designed.
Retail wins in every single regard, and you have to actively lie to try to justify classic and your inability to keep up with the higher skillcap of retail
Skill levels pointless in WoW outside of the top .001% of players who are clearing content world first. Anyone can hop on a melee class and have a 95+% parsed rotation with hekili addons in all forms of content. The difficulty comes from being stuck with 19 other inefficient grey parsing morons who have trash computers and bad weakura setupts.
No, they actually can't. The average player is not coming anywhere close to 95% parses in mythic, in fact I don't think you even know how parses work
If you were so good (you arent) you would be an esports pro
>esports pro
zoomer troony homosexual detected
Yeah but I'm sure you're super good at the game but just hate free money lmao
>lmfao
why don't you try actually answering it instead of being a homosexual?
But I'll go ahead and explain it for your slow ass anyway
If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Do you understand why the hybrid tax is a thing now, dumb-dumb?
> instead of the 70% that naxx 40 did you fricking moron.
Naxx had a 7% clear rate, not 70% and this was with it being a 15 year old raid
>why don't you try actually answering it instead of being a homosexual?
There was nothing to answer, you just randomly defended warrior being overpowered
>If an enhance shaman buffs their group with windfury, totems, bloodlust, spot decurse AND they do as much DPS as a rogue, why brings rogues?
If a Boomkin brings MOTW, Crit aura, brez and they do as much DPS as a mage, why bring mages?
Wow if only classes had things like varying damage profiles, non throughput utility or skillcap that would make you want to bring the good player on a mage instead of windowlicker on a shaman
Strange how it works on retail where every spec is still clearing the hardest content, huh?
>Naxx had a 7% clear rate
LMFAO
No it did not you dumb frick Black person. Here are the logs for Naxx 40, of the guilds that started the raid (~21,000) there were ~16000 that full cleared
Its actually a 76% clear rate
Youre so fricking delusional you actually thought you were some above average player for clearing naxx lmfao
>Did you Clear Naxx 40
is this supposed to be impressive? Naxx 40 was a complete fricking joke and my mostly casual guild in classic cleared the raid in around 2-3 hours each week.
what makes rpgs satisfying is having a well defined role and doing it well, retail sort of has this but it feels like you’re in a group with 20 druids that can all do everything
what makes RPGs satisfying is the sense of progression you get from playing and difficulty is an important aspect to that since it doesn't feel nearly as good to earn something that's just handed to you
>difficulty is an important aspect to that
Classic clearly shows that people do not actually care about how difficult things are as long as number goes up
On top of that the number of people that do truly difficult content is so low but they are also probably the most loyal blizzard payers at this point.
Outside the multibox token farmers.
>Classic clearly shows that people do not actually care about how difficult things are as long as number goes up
Or maybe it shows that it's still a fun game despite using the nerfed difficulty of all the content in 1.12?
>Or maybe it shows that it's still a fun game despite using the nerfed difficulty of all the content in 1.12?
If it was fun people would not have been paying for boosts and buying gold to get items so they could raid log just as quickly.
Sure its fun if your once a week event is trying to get gold or pink numbers on a website that tracks that stuff.
>If it was fun people would not have been paying for boosts and buying gold to get items so they could raid log just as quickly.
That's what wow is. People raid log at max. Not because of gold buying or boosts or any of that shit. But because there's nothing else to do at max other than farm shit, pvp or pve and pve has a lockout on content that varies in time
poopsock raiding sucks, i’d rather do easier raids with people i like but retail totally forsaked casual raiding to sell tokens for gold carries
pre-wrath is nice because it’s less aoe faceroll, it would be nice to see another iteration on vanilla/tbc style class design but if you look at sod they don’t understand it and added a ton of aoe
it isn't just the aoe. It's stuff like feral and ret paladin topping the meters when hybrids aren't really supposed to
>pre-wrath is nice because it’s less aoe faceroll
There are more mechanics going on in a single pull of m+ than all of Blackwing lair.
Its objectively not faceroll, vanilla is where you just blast damage on autoattacking mobs the whole time
>There are more mechanics going on in a single pull of m+ than all of Blackwing lair.
People who think this is a good thing are the reason WoW has gone to shit.
moronic homosexual Ion designing the game around 1% of the players propped up by people who seek validation through WoW raiding
Oh how I wonder why the game has less than 1/10th of it's peak playerbase
More than 1% of players are capable of pressing an interrupt shitter, sorry youre below Black person-IQ
I'm much better at the game than PvE morons.
If you never got over 2400 in Arena you're trash
Anyone playing WoW is trash regardless of what mode it is. The game has far to much handholding and meta comps to think some number matters.
>classic has multiple levels of spells, allowing for more demanding resource management
>retail only has one constant, scalable level for every spell
How are you this blind?
>Worse classes
Which classes are worse specifically? You can't manage classes having mana? Did you get filtered by ranged ammunitions?
>Worse content
Oh yea, so different from modern bosses. Also the entire experience is ruined by dungeon/raid finder. If you can't make the distinction between making lasting social contacts in classic vs overwhelmingly not speaking to anyone when going to a dungeon can only mean that you either didn't play classic or you're so anti-social that you don't even realize the problem.
>Worse pvp
Oh no! You know it's primarily a social oriented game and you are not supposed to win every single combat right? If you find an enemy you can't beat, you have disengage skills for a reason. Run away and ask for help moron.
>unique player numbers
>Retail wins.
Source? I'm don't care about approximations or averages.
>Which classes are worse specifically?
Every single one of the because theyre shallow 1 button dogshit
>You can't manage classes having mana?
Retail has far more depth to resource management than "kill it fast enough you dont oom".
>Oh yea, so different from modern bosses
Yes very much so, single bosses in retail have more going on than entire raid tiers in classic
>If you can't make the distinction between making lasting social contacts
Is that what you call your GDKP lmao?
Nothing in classic requires a lasting social contact, because its all easily puggable mindless garbage. Meanwhile youre not pugging through mythic raiding in retail, period. You actually need a consistent group to clear retail
>Run away and ask for help moron.
So again, nothing can ever be skill based. You hard lose 1v1 because their class is overpowered and then you win 2v1 because its a 2v1. No skill cap needed, that would be unfair to cryboomers
You also completely dodged the comment about the vanilla honor system, so I'll just accept your concession that its indefensible dogshit since thats clearly the case
>I'm don't care about approximations
Being bad at math is an IQ issue, blizzard gave the average active alt count players have, the numbers flow straight from that. Retail won
>Every single one of the because theyre shallow 1 button dogshit
Please give me specifics instead of generalizing.
>Retail has far more depth to resource management than "kill it fast enough you dont oom".
Examples?
>GDKP
moronic concept. Just talk about the loot you have like normal people and distribute them as you see fit. Actually getting the loot is secondary, playing with others FOR the loot is the primary gameplay. You know, it's about the friends we made along the way and so on and so forth. Classic is more social oriented and I have made more contacts both temporary and lasting than retail because you need to build the party yourself and you have downtimes where you usually talk with your fellow party members.
>puggable
>pugging
What the frick does this even mean?
>You actually need a consistent group to clear retail
Not really. You can clear retail with the raid finder without having to interact with anyone honestly.
>You hard lose 1v1 because their class is overpowered and then you win 2v1 because its a 2v1.
Yes and I don't have any issues with it. Overall, it's not about whether I win the combat. I'm not a bad loser who can't accept that he got beaten by an overtuned class. I go to the nearest city and ask for someone to whoop their ass and maybe I'll get a nice story out of it.
>You also completely dodged the comment about the vanilla honor system
I "dodged" it because I literally don't care about the honor system. For me, PvP is also a social experience in MMOs, not a race to get the most currency or whatever out of it. If you want to take it as a concession, go ahead, but you are wrong because for me it's simply not applicable.
>Being bad at math is an IQ issue
If you want to go heavy on projections then I don't think you are anywhere close to me honestly unless you have a masters degree in anything. Obviously I could be wrong but both of us are projecting right now.
>Please give me specifics instead of generalizing.
Classic Frost mage is a 1 button rotation
Retail frost mage is not
Classic Destro lock is 1 button
Retail Destro lock is not
This is desperate and pathetic
>Examples?
Retail destrolock manages dynamic soul shards. As already explained, vanilla lock presses shadowbolt on loop
>moronic concept
Would be nice cope if it wasnt rampant on classic, too bad for you.
>Classic is more social oriented
Its not, everything is easily no voice pugged. Thats not social
>I have made more contacts both temporary and lasting than retail
This only says that you arent likeable in retail, which shitters usually arent
>What the frick does this even mean?
Holy frick you dont even play MMOs lmao
This is it, the average moron defending classic doesnt even know what pugging is. lmfao
>Would be nice cope if it wasnt rampant on classic, too bad for you.
blame nu-blizzard for that shit. they should've banned GDKP but hiring people to moderate classic would've cost 50 cents so it wasn't worth bothering with
>This is it, the average moron defending classic doesnt even know what pugging is. lmfao
Oh no! Anon doesn't know the meaning of a single word. It's completely over. How can anyone recover after this or even mention that they played the game?!
Frick off moron
Obvious chatGPTslop
No human spending this much effort arguing on this topic doesn’t know what pugging is
Don’t reply to “his” next post. This is a great example of a social media engagement bot
Id like to believe its a bot, but I'm sure a bot can at least look up some of the most common slang in the game
These literal morons genuinely exist, its crazy isnt it?
It’s a social media engagement bot, stuff like that is done on purpose to create “frustration events”. It’s a known technique in other algorithmic based activities such as slot machines and vidya.
If you think retail WoW has any merit left it's clear you're a moron
SoD is not vanilla or classic even, in any way, so why are you using it as an example? Because you never even intended to have an honest argument, retail Black person?
Vanilla balance is even worse though, meme specs truly unplayable
only cause vanilla classes were mostly unfinished
Balance is irrelevant and not important. Balance literally holds 0% importance in how good a game is, it's meaningless.
The class design is simply objectively at its best in vanilla.
No balance is important, it's key for how players interact with content
Vanilla class design offers nothing good unless you're brown skinned and think the brown class should be overpowered. It's objectively shallow and badly made, putting it as the clear worst class design WoW has had
No its definitely the best class design the game ever had. Balance is meaningless.
actually TBC is the best class design the game ever had because it's vanillas design but most of the specs were actually finished
Nope, shallow and mindless
You might not understand if you're south American like most classic players, but having actual skillcap is important and classic fails entirely in that regard
>Paladins can heal and heal only, and they don't even do a good job at healing they are mostly brought for buffs
>this is good design because, well because I said so, okay?!?
>Any pre-Wotlk WoW is a much better game than Retail
ftfy
If he was right he'd still have a job
He was right and he was wrong.
What he got right:
Yes, there are things about classic that are/were moronic and unfun and the people who like them are actually autistic morons. For example: having MOST specs in ALL classes not work. Being forced into one spec because the others are just shit. Having to do certain things, certain roles. Having some classes absolutely have no chance vs others in pvp, etc.
What he got wrong:
People DO want to have to interact with others on some base level. They DO want a bit of a grind, a bit of stress involved in leveling and playing. That's what gives it all meaning. They do not want to just 'press a button' and get given everything. That is what killed the game.
do you know why most of the specs in vanilla didn't work? because they didn't have enough time to finish them and held off until TBC
>For example: having MOST specs in ALL classes not work.
CLASSIC IS NOT SPEC DESIGN YOU FRICKING Black person IT'S CLASS DESIGN
>Having to do certain things, certain roles
YOU MEAN YOUR CLASS? AS IN, YOUR CLASS?
>Having some classes absolutely have no chance vs others in pvp
YOU MEAN TAKING YOUR ROLE AS YOUR CLASS IN PVP WITH ITS INTENDED ROLE IN PVP? YOU MEAN PLAYING YOUR FRICKING CLASS?
YOU DUMBFRICK, THE PREMISE IS BUILT ON D&D, IT'S CLASSES NOT SPECS
You cannot justify it being about classes when raid comps still end up to be 2/3 warrior/rogue over every other class
Clearly those classes are not balanced
>It's built on dnd
It's not, at all. WoW casters are a complete inversion of DnD where they have weak basic damage spells as warriors and rogues run amok
they weren't balanced cause they weren't finished till TBC
Yeah no shit
Oh he is? And yet I'm not touching retail ever again.
Curious...
I had a great time in classic. Quit right before Naxx dropped because my guild got bored of AQ and half of them quit
He was right if only for the fact blizzard dithers and lets things last for months so they can milk as much money from people playing and raid logging content.
Only to string them along into the next Expansion Classic.
No? It was and still is dozens of times more popular than retail has been since original Wrath
Classic is giga dead
Not evert remotely as dead as retail
We already know that retail only has 10k players nowadays
Era is fricking dead, even the fullest servers are struggling to get full 40 mans together anymore.
Wrath is giga dead because the content is over and no one wants to do Ruby Sanctum next week
SoD was off to a good start but had 5 days worth of content at most and even the single dad with 7 kids and 3 full time jobs was completely done everything it had to offer 3 weeks ago, servers are emptying out from boredom and we're still over a month away from the next drip feed of content that will burn out in 2 weeks
classsic has more people raiding than retail by an order of magnitude
he was wrong, classic was great
I had an awesome time on grobbulus
This fat homosexual sabotaged Both Origin when he was head of Q&A and SOE when he was leading the Star Wars Galaxies project.
>a lot of players excited for classic
>huge hype around it
>everyone sharing their old stories with the game
>"it's gonna be great"
>it lauches
>dies 3 months later
>still has a small addicted playerbase
>not big enough to call it a success
>blizzard tries to revitalize the concept multiple times
>every iteration has a life span of 2-3 months
>people realize is the idealization of playing classic what they love, not actually playing classic
>"you think you do, but you don't"
He was too right. Classic has only served to keep the WoW operation afloat for each quarter, making it look like people play it, but it actuality, it's just well timed releases to get a boost in the MAU and lie to the shareholders saying everything is OK
At the end, Blizzard is puppeteering a rotting corpse for the ones that will never quit wow in the first place, and Cata Classic (lemao) will start to show the bones, before completely turning into dust
Because classic players have objectives now and once they're achieved you can stop playing.
In SOD I leveled to 25, did BFD once and quit. Took me 3 weeks and I had fun.
Yeah, that's what they were forced to learn. WoW is no longer a 24/7 game. It's a seasonal MMO, cause they had to scale down the production. Thing is, retail is no longer quality enough to keep the interest for more than a month or even to resub on each patch. They are milking old iterations and tweaking them. Which looked fine at first, but now they're running out of cows.
>Retail is no longer quality
lmao
This coming from the guy running rehashed bfd that had to be nerfed because some moron put high spell resist on a low level boss
Meanwhile retail continues to put out raid after raid that absolutely mogs classic
>Meanwhile retail continues to put out raid after raid that absolutely mogs classic
not a tall order, both classic and retail are shit, but somehow, blizz seem to care more about classic
>Blizzard seems to care more about classic
You meant to type retail right?
Classic is a meme project with 2 devs just trying to chase streamer memes to keep twitch streamers happy while classic realms die left and right
i'm not saying they financially do, but check the latest blizzcon, most announcements are nostalgia based. ofc they can't abandon retail, that'd be dumb. but, pr wise, they are putting more eggs in the classic basket
>check the latest blizzcon
Okay
Retail got 3 expansions announced
Classic got...rehashed BFD. Which retail already rehashed back in WoD but it wasn't paraded around as relevant because it's not
>Retail got 3 expansions announced
>War Within
>????
>and ????
>none of them will have a x.3 patch
War Within
Midnight
The Last Titan
Retail gets 3 expansions because they're focused on retail, classic is abandonware left to the Chinese bots
I see you fell for the meme. Back in the Cata days, each one of those would be called a Major Content Patch, rather than a expansion. This is why they aren't doing more than 2 major patches per "expasion" now.
They realized players will always hate "current expansion", and the hope for the "next expansion" will keep them subbed.
I'm so sorry bro. There's nothing to be excited anymore
>Back in the Cata days, each one of those would be called a Major Content Patch
No kidding. Firelands and Dragon Soul would be called expansions nowadays. Crazy how blizzard has fallen
Cata had one patch with a minor subzone in Molten Front
4.1 had no new zones, rehashed dungeons and no new raid
4.2 had no new dungeons
4.3 had no new zones and rehashed most of its raid
So tell me how multiple new zones, dungeons and raids would be just a content patch in Cata?
>So tell me how multiple new zones, dungeons and raids would be just a content patch in Cata?
You just did it. Just move 4.1 dungeons to 4.2 and rename 4.2 and 4.3 to 12.0 and 13.0. Boom. World Soul trilogy. Are you sure you don't work at blizzard?
Except Midnight and Last Titan will both have multiple new zones, dungeons and raids
Unlike those patches, none of which offered all 3 and most didn't even offer 2/3
i'm not saying each one of those would be the size of an old patch, not even blizzard is that shameless, yet.
but announcing 3 expansions beforehand, with the content scope is a great risk and raises a lot of red flags.
i can't really discuss this, cause it's high speculative and would take forever. I just hope that future me would feel curious about resubbing, cause everything since 9.1 has been a huge let down.
Soon they won't even have x.2 patches once they realize they can just shit out expansions and have all the chinese bot farms buy 3 million copies of their $60 patches
Yeah, I think the first glimpses of this new "philosophy" appeared during the Nzoth raid, where players kept saying, even to this day, that the Black Empire should've been its own expansion. And Guardians of the Dream sealed the deal.
Congrats. Retroactively, Visions of N'zoth and Shadows of Argus are expansions now lol
>chink goldbots to the left of me
>chink goldbots to the right
me in the middle buying gold
Retail tourists and wrathbabies do not (said to Vanilla enjoyers) "You think you do but you don't" make.
retail raids should be forced to be 2/3/5
Lot of ffxivcultist falseflagging in this thread.
Arin Hanson?
Not really.
Classic was great for me until I hit 60, now every fricking raid has like a dozen people who buy gold taking all the good loot despite being absolutely shit at everything.
I was top 5 in DPS as an off-spec warlock in blues doing BWL just because the noobs gold buyers don't know how to stay alive. Then these asiatic buttholes outbid me on everything despite already having AQ40 gear out the ass. At least the gold was good but Jesus Christ these homosexuals literally cannot play the game. Took 3 tries to kill Nefarian because the morons didn't have cloaks and didn't know how to avoid the Shadowfire without one.
>dragon Isles is a full continent larger than northrend
>plus the caverns
>plus the emerald dream
>full slate of dungeons plus reworked old ones
>3 raid tiers
>somehow this isn't a full expansion but copypasting Naxx is
Cope off the charts right now
I don't get it. Classic has like 4 devs and takes minimal resources from the main game. Why are retailtrannies so assblasted by it?
>we want good game
>NO YOU DON'T YOU WANT BAD GAME, WATCH
>makes bad game named "good game"
>still more popular than other bad game
>S-SEE YOU DIDNT WANT IT BUY THE PIG
I still play classic private servers though not giving these c**ts a dime
If you wanted a good game you wouldn't be playing pservers
You are brown
If you wanted a good game you wouldn't be playing wow
You are a moron
Exactly, that's why I'm looking forward to Dawntrail
How do people still convince theirselves to play WoW when everyone treats it as a solved math problem instead of an RPG.
What the frick is this game
>theirselves
people who still play wow, needs no convincing. they are addicts
the real problem is that wow doesn't attract new players
WoW does a good job of being a cesspool that requires an abrasive amount of investment to get into. With a severely outdated UI, an emphasis on using external information not available ingame, and a metagame culture so pervasive that it has even dungeon finder runs turn into casual chimpouts? It's no fricking surprise you can't sell this game to new players.
raid logging can be fine if there's enough raids to do in a week. When Naxx came out in classic it felt like I was doing a raid almost every day which is a decent balance to achieve in terms of how engaging it is. I just wish there was a little more farming you could do outside of raids
No they just handled it poorly. I've been playing Warmane Onyxia and its been very enjoyable.
>No GDKP
>Swipers will always exist so you can just whale in the cash shop
>dual spec available for 100g
Only dogshit system has been the PvP gear grind.
people just wanted WOW without the trannies and females making decisions
>classic has more players than retail because...BECAUSE IT JUST FRICKIN DOES, OKAY?!
>you don't want classic
>yes we do
>makes classic with 90% of players being bots ruining the experience
>see? I was right
I fricking kneel ... I remember when he called wow grifters "hate merchants". This man is based beyond belief
I enjoyed playing classic a lot actually but Blizz as a company kept being so moronic that I didn't want to give them money anymore. If I ever get the itch badly enough I might go looking for a private server.
picrel was a chad, and wow's writing got worse after he was me tood.
Compared to 1-25 how much time does it take to go from 25 to 40?
Was it level 48 as a half way to 60 or something?
newbie to vanilla btw.
Sometimes I feel like the quest xp is a scam if you don't care about the faction zone rep or green quest rewards compared to killing mobs back to back like a korean mmo style because some quests make you walk around waaay too much for little xp.
40 is like the halfway point in Vanilla, things start slowing down a lot after that. Quests are sparse, you're sent all over the world, and dungeons get much longer and complex.
SoD is the most fun I had since original tbc-wrath
welp, what can we gather from this thread?
>j allen brack was somewhat right
>classic is saving blizzard from oblivion and apathy
>major content patches are now called expansions
>wow is pay to win
>some wow players are willing to turn on their brain in pure denial about it
>wowplayers' first instinct of defense is deflecting to other games, specially xiv
another successful wow thread
Nobody said anything about xiv, xivtroon
see
>one single mention
He was right because you're falseflagging right now
>no one mentioned it
>o-okay, but just once
>y-you're falseflagging!!
It was a completely ignored post made once in the thread, trying to put it on a highlight reel is obviously being disingenuous and pretending you didn't make that post in the first place
Same reason despite getting blown out about the 3 expansions are just patches cope it was claimed to be true again, because you have to lie constantly
>and pretending you didn't make that post in the first place
meds
>Appeal was supposed to be the original WoW experience
>Now it's just a rerun server that slowly revisits everything
Glad I quit ahead of the Burning Crusades Classic.
I quit when they announced the store mount and lvl boost, I was genuinely excited for TBC Classic before that. Then they removed a bunch of harmless shit from the game to do damage control for the fact that there's a bunch of sex pests working for Blizz
>promise an unchanged vanilla wow
>don't ban bots or goldbuyers
>add boosts and wow tokens
Thanks... Classic was great......
just dont buy the boost or the token, idiot
Other people do, it fricks up the economy and empties out the world.