He's not necessarily wrong that turn based combat scared people away, but more important than having action combat is having a unique identity, w...

He's not necessarily wrong that turn based combat scared people away, but more important than having action combat is having a unique identity, where you can look at a trailer or screenshot of the game and it looks both cool and different from everything else out there. that's how persona 5 became a mega hit despite being a mid budget PS3 game.

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  1. 11 months ago
    Anonymous

    Turns out zoomers don't play Final Fantasy games and all they're doing is burning their millennial/genX fanbase alive for no reason and looking surprised when the game doesn't sell.

  2. 11 months ago
    Anonymous

    When the first trailer dropped I thought it was a Korean MMO. The art direction is bland compared to the numerous RPGs out there.

    • 11 months ago
      Anonymous

      spbp
      MMO devs = MMO quality
      And you can easily see it in the art, and hear it in the music.

  3. 11 months ago
    Anonymous

    I want more games about 4 homies standing in a row taking turns and i'm tired of pretending that I don't.

  4. 11 months ago
    Anonymous

    whats the point of switching to an "action" game if youre too afraid to actually make in an action game
    at this point final fantasy would be better off with bumper combat from ys1

  5. 11 months ago
    Anonymous

    Or maybe hes wrong and just a dumbass out of touch Japanese boomer that doesn’t understand how to get Western money from USA and UK. Pro tip, DMC has always sold like fricking shit

  6. 11 months ago
    Anonymous

    Final Fantasy is now less relevant than Persona

    lmao

  7. 11 months ago
    Anonymous

    That's just an excuse for having no creative talent or skills left.
    They couldn't make a good game even if they tried.
    The real creative talent don't do it for money, they do it because they are passionate about it.
    This means no mega corporation like square enix will ever make a good game. Not even one.

  8. 11 months ago
    Anonymous

    YOSHITPISS YOSHITPISS YOSHITPISS

  9. 11 months ago
    Anonymous

    >Series pisses and shits itself over the course of 2 decades
    >"Why does no one give a shit about"
    May as well ask why Sonic isn't cool anymore.

  10. 11 months ago
    Anonymous

    >younger audience hates turn based combat
    >forgets about Dragon Quest
    >ignores Persona
    >ignores FGO
    God what a fricking hack.

    • 11 months ago
      Anonymous

      >forgets about Dragon Quest
      anon, nobody outside of Japan plays Dragon Quest. It's an entire thing

  11. 11 months ago
    Anonymous

    FF series total sales: 173 mil
    Persona: 15 mil

    • 11 months ago
      Anonymous

      nice cope comparison

    • 11 months ago
      Anonymous

      FF series: declining
      Persona series: becoming more popular every year, port outsold the original game

  12. 11 months ago
    Anonymous

    >ditched turn-based combat to appeal to younger generations
    What. Every zoomer I've met seem to prefer slow turn-based games on their phones. If anything they should be going deeper INTO turn-based to actually impress them.

    • 11 months ago
      Anonymous

      Zoomers love to watch other people playing games rather than play them themselves. Turn-based isn't fun to watch compared to arpg.
      Suits then mistake all the viewing habit data they collected, for data on what these same zoomers actually want to play personally.

  13. 11 months ago
    Anonymous

    I'm sorry does he lives in the past? this isn't 2013 anymore, aren't P5 fans the "younger" audience, seriously at this point anyone that is still buying a FF game is due to a nostalgia version they played pre FFX,

    • 11 months ago
      Anonymous

      They think thats the problem though. They don’t want an aging fanbase. They’re literally trying to get Minecraft and Roblox gen alpha kids to buy Final Fantasy. good luck with that

      • 11 months ago
        Anonymous

        they've been thinking that moronic way since DMC 3 if I recall correctly, action is not targeting younger audience in this day and age, RPG is, literally ubisoft turned Asscreed from action to RPG, every other developer is trying to introduce some RPG elements to their Action games, god they are so out of touch, I would say soulslike is the current fad, also as another anon said I'm noticing a lot of the phones/ tablets players playing turn-based, if not roblox of course,

    • 11 months ago
      Anonymous

      No, the P5 series has only sold 8.3 million copies world-wide, which consists of 3.3 million P5R copies and the rest being ascribed to the original P5 and the two spin-off P5 games. That is good for Atlus but a disaster for a FF game for SE.
      Meanwhile, Elden Ring blows up and sell over 20 million in a single year, and Dark Souls 3 before it also sold 10+ million copies.

      • 11 months ago
        Anonymous

        souls needed years to build up its fanbase tho, and it only did so through its strong identity. and with souls everyone said it would never be mainstream because people hate hard games.

        it's important to be unique and stand out above all else. more important than turn based or action based.

  14. 11 months ago
    Anonymous

    Maybe they should have tried the RTS crowd instead

    • 11 months ago
      Anonymous

      they should have made FFXVI a WRPG in the style of gothic 2. This is what the new generation wants.

      Trust me, I know things

      • 11 months ago
        Anonymous

        >Gothic with squeenix budget
        That sounds fricking amazing.

  15. 11 months ago
    Anonymous

    What a strange conclusion to come to.

  16. 11 months ago
    Anonymous

    He is right and you all know it.
    Guess what arent big JRPGs in the west?
    Dragon Quest and Persona
    Guess what are big JRPGs in the west?
    EldenSouls and Final Fantasy.

  17. 11 months ago
    Anonymous

    I sometimes think that whole deal with "zoomers are impatient and have short attention span" is problem boomers created on their own. Young people mind is shaped by what it experience and whole media dedicated to youngest generation is overloaded with stimuli and themselves are trained from very beginning to consume as much media, as shallow as possible and in shortest time possible. They are trained to be like this and somehow it's their fault.

  18. 11 months ago
    Anonymous

    Was born 1980 and never liked turn based combat and that's why I've never played FF.. and there were many kids like that already back then. This article trying to make it sound like a new trend is just proof that they're running out of bs to spread.

  19. 11 months ago
    Anonymous

    how can someone think that in a universe where Persona 5 and fckin Honkai star rail exist.

  20. 11 months ago
    Anonymous

    Mario RPG currently outselling final trantasy as we speak

  21. 11 months ago
    Anonymous

    >scared people away
    from what games?

    • 11 months ago
      Anonymous

      Turn based games are probably one of the of the most accessible game systems out there, especially with the decades of simplification of numbers done by JRPGs devs. There endless possibilities for adding depth, strategy or just plain fun gimmicks. The only trapping of the genre that would probably turn people off is the time investment, but maybe just don't put 20 hours of cutscenes into your game.

  22. 11 months ago
    Anonymous

    MarioRPG is going to appeal more to zoomers than 16 will.

  23. 11 months ago
    Anonymous

    >younger audience
    >boomer DMC combat
    >PS3 movie game QTE snoozefest
    lol

    • 11 months ago
      Anonymous

      Yep. Should have made it a souls-like if they truly wanted to appeal to the broccoli-heads

      • 11 months ago
        Anonymous

        True, all the zoomers are complaining it's not "hard" like Elden Ring.
        Meanwhile, Elden Ring is the easiest game fromsoft has ever made.

  24. 11 months ago
    Anonymous

    >didn't make it an FPS
    wait that might have actually been cool

    • 11 months ago
      Anonymous

      didn't they try that with some FF7 spinoff?

      • 11 months ago
        Anonymous

        Dirge of Cerberus and it was shit
        Vincents edge wasn't enough to make it cool

  25. 11 months ago
    Anonymous

    Pokemon is turn based and sells gangbusters. Final Fantasy used to be a strong brand

  26. 11 months ago
    Anonymous

    >FF16 for the younger generation
    >lots of adult themes in the game
    lol wut?

    • 11 months ago
      Anonymous

      the younger generation that grew up with kingdom hearts is now in their 20s and 30s
      also, those adults themes in FF16 are aimed at teenagers

  27. 11 months ago
    Anonymous

    In the age of gacha games, what a fricking moron

  28. 11 months ago
    Anonymous

    Persona 5 became popular because losers can live out their high school fantasy.

  29. 11 months ago
    Anonymous

    Real time strategy games were always better and filtered the braindead trannies by virtue of needing you to actually think about positioning, resource management and planning several turns ahead. Even kiddie tendie games like Paper Mario or Mario RPGs understood the importance of having some level of interactivity for turn based games, that went beyond "press A to attack and wait for the enemy turn to end while you do nothing but watch" because the genre was never complex enough to allow the use of status elements.
    Watch them seethe to this post because for them good gameplay is spamming the a button to trigger cool weeb animations with no thought at all for 50 hours

    A genre carried by its story, music, visuals and atmosphere. No different than literal movies and those people are ironically enough the same who blame zoomers for watching games like Xenoblade or Persona instead of playing them. You miss exactly nothing by doing this

  30. 11 months ago
    Anonymous

    Why did Yoshi love west style so much and completely diss Japanese style? This reminded me of someone in Capcom back then. Frick I can't remember his name right now.

  31. 11 months ago
    Anonymous

    Is it true that Yoshida is a good MMORPG dev? Didn't play XIV so I dunno.

    • 11 months ago
      Anonymous

      XIV ARR, for all it's problems, fixes a lot of what killed the WoW style MMO genre imo. Stuff like scaled dungeons and plot progression actually mattering was honestly transformative for when it came to getting new players.

      In WoW, there's basically no way to experience the old content so new players are always coming in having to read 400 WoWpedia pages. In FFXIV you're experiencing every plot point and dungeon.

    • 11 months ago
      Anonymous

      depends on what you mean by "good MMO dev"
      if you mean good at getting morons to pay monthly for his game, then yes he's an amazing MMO dev
      If you mean capable of making an MMO that's enjoyable to play, then no he's just an average MMO dev.

  32. 11 months ago
    Anonymous

    Did it work? Where's the floating "look how many sales we got!" PR statement?

  33. 11 months ago
    Anonymous

    A reasonable opinion about a video game? On Ganker? What the frick?

  34. 11 months ago
    Anonymous

    I just finished the game an hour ago. I know the story isn't the best and it's full of dialogue that's corny for trying to push that olden English slang and expressions in there, but as far as the main concept goes, I appreciate for its simplicity and how it was executed. It feels like a throwback to the first one, except instead of the crystals being necessary to save the world, they're a manifestation of what's wrong with the world. It was interesting, and underdeveloped relationships between characters were given more weight through the strength of the motion capture and voice acting. I know people knocked the art direction in this game but there are some beautiful setpieces that I think are given that much more emphasis in how they contrast with the unremarkable hub areas in how simple and natural they look. Now that they've taken the opportunity to take advantage of the PS5 to do so, I hope that Final Fantasy XVII is as different as VIII was from VII or X was from IX.

    I did everything, side quests, monster hunts, just so I could get the best stuff. Fifty-five hours total. All that's left is new game +.

    • 11 months ago
      Anonymous

      >olden English
      Wait, so this is like XII? I hate it. My esl moron brain can't comprehend it. Dunno if I should but it now.

      • 11 months ago
        Anonymous

        The game is comprehensible, but there's the occasional inflections of dated English expressions. You'll be able to understand what they're saying, don't worry.

        I got my fair share a criticism for the game, too, such as the lack of enemy variety leading to combat feeling like auto-pilot for the last quarter of the game as you see the same enemies reskinned and so you already know how to dodge everything they do. Also, toggling L1 to stop targeting enemies does wonders for avoiding attacks easily, especially large enemies.

  35. 11 months ago
    Anonymous

    They made the right decision. Turn based combat in jrpgs is pretty boring. Its usually not challenging and its rare i ever get wiped unless the enemy stats are really unbalanced and then you just need to grind to even the odds. Tactics games are the better turn based genre because its more like chess.

  36. 11 months ago
    Anonymous

    The series hasn't used it since 10 right?

    • 11 months ago
      Anonymous

      13, but square has always been experimenting with other systems in the spin-offs.

  37. 11 months ago
    Anonymous

    Unique identity
    literally just dmc5bbut fantasy instead of Gothic

  38. 11 months ago
    Anonymous

    Yoshida just keep getting the promotion in SE while Nomura is getting demoted. The timeline finally corrected itself. We are in the right timeline now.

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