I don't care how good the gameplay is, it looks like a cheap flash game you'd play in a web browser.

I don't care how good the gameplay is, it looks like a cheap flash game you'd play in a web browser.

  1. 2 weeks ago
    Anonymous

    Wrong board

    • 2 weeks ago
      Anonymous

      I'm from Ganker and I like Hollow Knight.

  2. 2 weeks ago
    Anonymous

    soul

    • 2 weeks ago
      Anonymous

      bump

  3. 2 weeks ago
    Anonymous

    Share 47 flash games that look like that and play like that.
    Also YWNBAW

  4. 2 weeks ago
    Anonymous

    It doesn't compare to other indie games like Ori

    • 2 weeks ago
      Anonymous

      >Ori
      >indie

    • 2 weeks ago
      Anonymous

      True, hollow knight is much better

    • 2 weeks ago
      Anonymous

      Ori is fucking dogshit lmao, there isn't even a directional attack.

      • 2 weeks ago
        Anonymous

        >omg no [arbitrary feature]
        Why would it even matter? Hollow Knight doesn't even have online multiplayer wow what a shit game

        • 2 weeks ago
          Anonymous

          And Ori doesnt have a taunt button
          Can you even call that a game?

        • 2 weeks ago
          Anonymous

          >arbitrary feature
          >directional attack
          lol, the game has tons of combat that just boils down to get close to them and spam the attack button, which isn't the case for just about ALL metroidvanias.

          The platforming is god tier tho, and the bash mechanic is one of the best mechanics I have ever seen in any metroidvania

          I've played Super Mario World, the platforming in that game makes Ori's lame platforming look utterly pedestrian.

      • 2 weeks ago
        Anonymous

        The platforming is god tier tho, and the bash mechanic is one of the best mechanics I have ever seen in any metroidvania

      • 2 weeks ago
        Anonymous

        ori 2 literally has a directional attack you retard

        • 2 weeks ago
          Anonymous

          And were we talking about Ori 2? Anon?

          >retard
          Not even literate and calling people retards lol.

    • 2 weeks ago
      Anonymous

      ori is ugly, and therefore i'll never play it.

      • 2 weeks ago
        Anonymous

        >Ori is ugly
        Ori is literally the best looking game ever made
        Are you blind?

        • 2 weeks ago
          Anonymous

          Shades of purple and blue really do it for you huh?

          • 2 weeks ago
            Anonymous

            >Shades of purple and- AIIIIIEEEE MY NARRATIVE

            • 2 weeks ago
              Anonymous

              No! A nitpicked example! How will I ever recover?

  5. 2 weeks ago
    Anonymous

    please share some flash games that look like this

    • 2 weeks ago
      Anonymous

      Looks like shart

    • 2 weeks ago
      Anonymous

      it doesn't, but the artistry of the game is overhyped. how many actually striking screens are in ? city of tears fountain and the cave trial top row middle column are the only two that inspire any kind of thoughts of "that looks nice"

      • 2 weeks ago
        Anonymous

        its more about the atmosphere
        the ambient sounds and music play a big part

        Haven't played in years but here's what I remember off the top of my head:

        >can't warp between benches cause muh stag station sidequest bullshit
        >except stag stations are so poorly placed that it's often quicker to run from one end of the map to the other which causes needless backtracking in the second half of the game
        >combat never progresses beyond mash X forever to win; to combos or parrying or light/heavy attack
        >money becomes meaningless too early
        >no primary weapon beyond the nail
        >Deepnest is literally worse than Blighttown
        >forced to waste a charm slot just to see your character on the map
        >filling in the map is an unnecessary three step process (buy map from spider, wander around, sit on bench to update) instead of being streamlined into one step like every other game ever made
        >annoying screen freeze when taking damage

        get good lol

    • 2 weeks ago
      Anonymous

      "Good" graphics don't make up for the dogshit gameplay and shitty mechanics, chud.

      • 2 weeks ago
        Anonymous

        Can you be more specific?

        • 2 weeks ago
          Anonymous

          He means the game is a glorified bullet hell game. As in it doesn't have a real combat system where enemies have actual attack animations with different patterns you need to learn.

          • 2 weeks ago
            Anonymous

            But they do? Are you speaking from experience?
            >glorified bullet hell
            What the hell am I reading?

          • 2 weeks ago
            Anonymous

            >glorified bullet hell game
            The most bullets you dodge at once is maybe three from random mobs that die in one hit. What is wrong with Hollow Knight disablers?

          • 2 weeks ago
            Anonymous

            Holy shit how misinformed can you be? That's gotta be it, because I refuse to believe someone is this much of an imbecile.

            >different patterns you need to learn

            Souls tryhards are fucking clueless.

        • 2 weeks ago
          Anonymous

          Haven't played in years but here's what I remember off the top of my head:

          >can't warp between benches cause muh stag station sidequest bullshit
          >except stag stations are so poorly placed that it's often quicker to run from one end of the map to the other which causes needless backtracking in the second half of the game
          >combat never progresses beyond mash X forever to win; to combos or parrying or light/heavy attack
          >money becomes meaningless too early
          >no primary weapon beyond the nail
          >Deepnest is literally worse than Blighttown
          >forced to waste a charm slot just to see your character on the map
          >filling in the map is an unnecessary three step process (buy map from spider, wander around, sit on bench to update) instead of being streamlined into one step like every other game ever made
          >annoying screen freeze when taking damage

          • 2 weeks ago
            Anonymous

            Metroidlikes are not for you.
            The money complaint was totally valid on release though, although they later fixed it.
            Blighttown is one of the best areas of Dark Souls wtf

            • 2 weeks ago
              Anonymous

              >Blighttown is one of the best areas of Dark Souls wtf
              NTA but the shittiest area of first game was not Blighttown, or Lost Izalith. It was fucking New Londo Ruins.

              • 2 weeks ago
                Anonymous

                The upper bit when the water is high? Fuck no, that shit was great. When you've drained the water? Yeah it was kinda underwhelming.

              • 2 weeks ago
                Anonymous

                New Londo Ruins is great, it's the best of the 4 paths in the second half

            • 2 weeks ago
              Anonymous

              Oh fuck off. Symphony of the Night and Super Metroid came out 20+ years prior to Hollow Knight and are better in literally every way. Ori 1 & 2 outclass Hollow Knight as well. Metroid Dread is one of the only games I've 100%. Bloodstained had its problems but was a lot of fun to break in half. Even Blasphemous was less of a chore to play and I found it a step below the others.

              • 2 weeks ago
                Anonymous

                Ori was too dull for me to bother playing more than a couple of hours. Maybe it gets good, but if it does, it's awfully paced. More likely it doesn't get good.
                If you don't like being unable to fast travel and having to actually know your area instead of relying on maps then it really doesn't seem like the genre is for you.

              • 2 weeks ago
                Anonymous

                Oh fuck off. Symphony of the Night and Super Metroid came out 20+ years prior to Hollow Knight and are better in literally every way. Ori 1 & 2 outclass Hollow Knight as well. Metroid Dread is one of the only games I've 100%. Bloodstained had its problems but was a lot of fun to break in half. Even Blasphemous was less of a chore to play and I found it a step below the others.

                Oh, and you seem fixated on the combat for some reason. In a metroidlike? You sound like one of those people who play Souls games for the bosses.

              • 2 weeks ago
                Anonymous

                Saying "the genre isn't for you" doesn't actually address any of the game's problems, of which there are many. My only hope is the developers learn from their mistakes with the sequel but my guess is for every problem they fix they will ruin something else.

              • 2 weeks ago
                Anonymous

                But they're not problems. I love how you can't rely on a map constantly. I love that you don't have the ability to fast travel everywhere and that the world is easy and fun to traverse manually. Those are things I like about the game, and I don't want casuals removing them in the name of accessibility.

                There are plenty of Metroidvanias with complex combat. HK's problem is that that combat is shitty HP bloated nonsense and its exploration is unfun at the same time.

                Metroidlikes don't need complex combat because it's not what you're focused on. They can have them, sure, but it's not bad if they don't have them.

              • 2 weeks ago
                Anonymous

                Cool. I sunk 10 hours into HK before I gave up on it ever getting better. That is complete fucking unacceptable for a Metroidvania of all genres. It has the worst pacing I've ever seen from a game of its type.

              • 2 weeks ago
                Anonymous

                >Symphony of the Night and Super Metroid came out 20+ years prior to Hollow Knight and are better in literally every way.
                No they arent at all, HK has much better combat, platforming, bosses, story/lore and exploration, the only thing castlevania does betters is the music and super metroid is good but HK is still a better game, I cant belive people defend Metroid when the only reward you get for exploring is more missiles and the ocasional energy tank

              • 2 weeks ago
                Anonymous

                >HK has much better combat
                No
                >platforming
                No
                >bosses
                Yes, but the boring combat ruins it.
                >story/lore
                No
                >exploration
                Fuck no.

              • 2 weeks ago
                Anonymous

                k buddy, stay alone with your wrong opinion.

              • 2 weeks ago
                Anonymous

                I don't even like SotN and I feel like SM is dragged down from being the apex of the genre by mediocre combat. HK is just shit.

              • 2 weeks ago
                Anonymous

                >HK
                >better exploration than fucking Super Metroid
                I pray this is bait, because I don't know what level of sycophant you have to be on to believe it.

              • 2 weeks ago
                Anonymous

                >launch a super bomb on this screen to break a block that looks like every other block ever to find a health tank
                Very sugoi exploration

              • 2 weeks ago
                Anonymous

                I'm sorry that your intuition is that damaged from decades of eating junk food.

              • 2 weeks ago
                Anonymous

                The majority of Ganker is underage and has never played most of the games they talk about

              • 2 weeks ago
                Anonymous

                this is actually true, since anyone unironically praising SotM and SM has clearly never played those games

              • 2 weeks ago
                Anonymous

                Do you not have enough self esteem to feel shame when you write these ridiculous reddit switcheroo posts? Do you need attention from strangers on a website that badly?

              • 2 weeks ago
                Anonymous

                >I cant belive people defend Metroid when the only reward you get for exploring is more missiles and the ocasional energy tank
                Compared to geo that barely matters, Not-Pieces-of-Heart from Zelda that don't do anything until you get enough of them, or charms, only a few of which actually make a real difference, SM rewards you far more for exploration and it rewards you faster.

              • 2 weeks ago
                Anonymous

                Lets see
                SM rewards from exploring:
                >HP upgrades, ammo upgrades
                HK rewards for exploring:
                >HP upgrades, Damage upgrades, mana upgrades, upgrades for your spells, new charged attacks for your nail, money, charms, optional areas, optional bosses, grubs (wich give you various rewards depending on the amount that you already have collected), a map that leads you to the grubs you missed, lore, a final platforming challenge
                Btw the charms are always useful, even if you are not going to use them they allow you buy more notches, and once you have them all you unlock an upgrade that aplies to all benches

              • 2 weeks ago
                Anonymous

                No. Go fuck yourself if you're going to be disingenuous like that.

              • 2 weeks ago
                Anonymous

                That's a concession if I ever saw one

              • 2 weeks ago
                Anonymous

                You ignored the upgrades you actually got in SM. It's not a concession, it's calling you out on being a gay.

              • 2 weeks ago
                Anonymous

                That anon isnt me
                You dont get optional upgrades in SM for exploring (besides the health and ammo), if I counted those then I would also have to expand the rewards you get in HK for exploring

              • 2 weeks ago
                Anonymous

                Yes you do, there are so many completely optional upgrades in SM that you can complete the game without and that's not counting the ones that are only barely not mandatory like the Varia or Gravity Suit.

              • 2 weeks ago
                Anonymous

                >I-It doesnt count!
                Concession acepted

              • 2 weeks ago
                Anonymous

                >play HK, hyped for it because it's supposedly a good Metroidvania
                >bored the entire time until I finally drop it, no part of it is good
                >wonder if I've grown out of Metroidvanias
                >play Dawn of Sorrow to test that
                >It's fun right away and I have enough fun with it to replay it again immediately after I finish it

              • 2 weeks ago
                Anonymous

                Disingenuous: the post

            • 2 weeks ago
              Anonymous

              Go fuck yourself. Metroidvanias do not have a single shape they must always take.

              • 2 weeks ago
                Anonymous

                If you're fixated on complex moment-to-moment combat and hate exploration then I think it's fair to say that games which focus on exploration and don't care about complex moment-to-moment combat might not be for you, angry-kun.

              • 2 weeks ago
                Anonymous

                There are plenty of Metroidvanias with complex combat. HK's problem is that that combat is shitty HP bloated nonsense and its exploration is unfun at the same time.

              • 2 weeks ago
                Anonymous

                >HK's problem is that that combat is shitty HP bloated nonsense
                unironic skill issue

              • 2 weeks ago
                Anonymous

                Nope.

          • 2 weeks ago
            Anonymous

            Well, the combat stays mostly the same but the enemies and bosses are plentiful and vary a lot, not two encounters really play the same. I don't know many people who said they were bored of the combat, even fully knowing that the nail was mostly all you had because the game is varied enough that it doesn't feel boring.
            The rest are just very personal nitpicks, most of which made it a better game for me, a worse blighttown is everything that I ever wanted in a game and I don't think Deepnest even comes close to that in the first place.

          • 2 weeks ago
            Anonymous

            >backtracking
            You have stagways, shortcuts, trams, and a fucking Dreamgate
            >combat
            a proper parrying mechanic could be nice, I agree. Charge attacks exist and become viable at the cost of one notch
            >money
            yeah, the game provides you with too much money and no real way to spend it
            >one weapon
            personal preference, just like ds / sekiro. magic is a viable build
            >deepnest
            there's nothing difficult or annoying about it. Literally an early game location and you get the map for it right away. skill issue
            >compass
            one notch is nothing
            >map
            skill issue
            >screen freeze
            ?

            Oh fuck off. Symphony of the Night and Super Metroid came out 20+ years prior to Hollow Knight and are better in literally every way. Ori 1 & 2 outclass Hollow Knight as well. Metroid Dread is one of the only games I've 100%. Bloodstained had its problems but was a lot of fun to break in half. Even Blasphemous was less of a chore to play and I found it a step below the others.

            >Symphony of the Night and Super Metroid
            I'm glad this meme still exists because it immediately outs you as a retard trying very hard to fit in

          • 2 weeks ago
            Anonymous

            it kinda sounds like you just suck at video games bud

            • 2 weeks ago
              Anonymous

              I wish I sucked at videogames. They become much more fun that way.

          • 2 weeks ago
            Anonymous

            >i can't just fucking teleport anywhere i want to
            do bros really
            literally what game just lets you instantaneously go anywhere you want to

            • 2 weeks ago
              Anonymous

              Any fromsoft game after DS1

            • 2 weeks ago
              Anonymous

              their only point of reference is skyrim

        • 2 weeks ago
          Anonymous

          I don't get what's so special about that game
          >there is no innovation in the gameplay (same player character and memory-based damage sponge bosses as every other 2D game);
          >the only post-game challenge they could think of is a permadeath mode;
          >the story is Bloodborne but boring and simple, with pointless depressing atmosphere in every area of the game because that was cool at the time;
          >it's presented in a cryptic and pretentious way, as if they wanted to force you to think that this game is deep and different than others.
          >Same thing for the art direction (for example, the contrast between the cute drawings and the sad plot confuses the dumber players by lowering their expectations, so they find more impactful the otherwise stupid story);
          >the infection is just another excuse to make everyone attack you because they couldn't come up with a decent antagonist;
          >there is no variety among the areas, every zone is the same cave with a different color palette;
          >the music is forgettable and there is no variety, every song is sad and slow;
          >the sound design is boring, the voices of the npcs and bosses are annoying.
          The target audience of this game are those people that have been playing AAA PlayStation games for so long that they forgot how the good 2D games actually look like.

          • 2 weeks ago
            Anonymous

            I love how every post is
            >list of things I personally don't like
            and then ends up with the assumptions that people who like it must be zoomers/casuals/retards

          • 2 weeks ago
            Anonymous

            >there is no innovation in the gameplay (same player character and memory-based damage sponge bosses as every other 2D game);
            The bosses in HK are much better than anything on Metroid or Castlevania, and while its true that Hollow Knight doesnt innovate that much, the pogo attack gives the combat and platforming much more depth than other metroidvanias
            >the only post-game challenge they could think of is a permadeath mode;
            You didnt play the game, there is an entire optional area that serves as a final platforming challenge and there is like 4 super bosses, there is also a boss rush with new bosses and harder versions of some of the easier ones
            >the story is Bloodborne but boring and simple, with pointless depressing atmosphere in every area of the game because that was cool at the time;
            You dont know HK story if you think its the same as bloodborne, they only thing in common with BB is that there is an infection, the world is also much less depressing than the usual stuff that you see in fromsoft games where everything is apocalyptic
            >it's presented in a cryptic and pretentious way, as if they wanted to force you to think that this game is deep and different than others.
            How? Fromsoft does the same thing, in fact this game is much less cryptic than elden ring or bloodborne
            >Same thing for the art direction (for example, the contrast between the cute drawings and the sad plot confuses the dumber players by lowering their expectations, so they find more impactful the otherwise stupid story);
            This is just you rambling, the art style was chosen because its simplistic not because its cute

            • 2 weeks ago
              Anonymous

              >(Cont)
              >the infection is just another excuse to make everyone attack you because they couldn't come up with a decent antagonist;
              Metroid, fromgames and castlevania do the same shit and I dont see people complaining about it, and the game does have a clear antagonist its not my dault that you didnt play it
              >there is no variety among the areas, every zone is the same cave with a different color palette;
              This one is true but atleast it has more variety than Metroid, in HK there are some areas with a unique desing like the pala e or the crystal caves
              >the music is forgettable and there is no variety, every song is sad and slow;
              This one is also true but from and metroid do the same shit, only castlevania has actual music
              >the sound design is boring, the voices of the npcs and bosses are annoying.
              That is your opinion I find the noc voices funny and so do most people
              In conclusion you didnt play the game, if you did you would complain about actual shit desing choices in the game instead of projecting your awful taste

              • 2 weeks ago
                Anonymous

                Thank you for making arguments to counter what I said
                >You didnt play the game, there is an entire optional area that serves as a final platforming challenge and there is like 4 super bosses, there is also a boss rush with new bosses and harder versions of some of the easier ones
                Still I feel like the game could have done something to make you play it again, Mario and Kirbi games have NG+, most arcade games give ratings to levels and combos so that you can try to beat them. I admit it wouldn't work very well in a Metroidvania.
                >You dont know HK story if you think its the same as bloodborne
                I thought the Radiance was something like the Moon Presence since it's the cause of the infection and the hollow knight is your predecessor who failed etc... I didn't really care about the Pale King lore but that's on me
                >How? Fromsoft does the same thing, in fact this game is much less cryptic than elden ring or bloodborne
                I know, but they are also bigger and more complex. This game didn't need to be so obscure.
                >This is just you rambling
                I know lol I didn't know how to explain it. To me the style doesn't fit the themes, but it's about personal opinion like everything else I said.
                >This one is also true but from and metroid do the same shit, only castlevania has actual music
                finally someone admits it
                >In conclusion you didnt play the game, if you did you would complain about actual shit desing choices in the game instead of projecting your awful taste
                No shit, i didn't want to complain about the same things that even it's fans know about, I wanted to discuss aspects that are often ignored.

                I love how every post is
                >list of things I personally don't like
                and then ends up with the assumptions that people who like it must be zoomers/casuals/retards

                Yes they are things I personalli didn't like, so what?

              • 2 weeks ago
                Anonymous

                >Still I feel like the game could have done something to make you play it again, Mario and Kirbi games have NG+
                I'd much rather have a superboss or an optional area instead of a NG+

            • 2 weeks ago
              Anonymous

              >the pogo attack gives the combat and platforming much more depth than other metroidvanias

              Jesus fucking christ you retards are obnoxious. YOU HAVE NEVER PLAYED ANY OTHER METROIDVANIAS if you believe the dumb shit you say.
              >muh pogo attack
              Not a new invention. Play Ducktales on NES once and have your zoomer mind blown.

              • 2 weeks ago
                Anonymous

                I never said it was inved by HK you fucking brainlet

              • 2 weeks ago
                Anonymous

                You act like it's impressive. It is absolutely not. It is basic as fuck.

          • 2 weeks ago
            Anonymous

            >the music is forgettable and there is no variety, every song is sad and slow
            I don't get people who say this. The OST is top tier at conveying actually distinct tones for the areas. Far from just sad tracks. My favourite tracks are greenpath and fungal wastes, neither which are sad by any means.

            • 2 weeks ago
              Anonymous

              >I don't get people who say this
              Well you should know that musical tastes vary a lot between people. Btw my favourites were city of tears and the crystal mountain one, which were quite sad.

              • 2 weeks ago
                Anonymous

                Sure, but I wouldn't say it lacks variety, since it doesn't.

              • 2 weeks ago
                Anonymous

                Sorry I was only talking about the music being "forgettable", I don't know why I didn't read the rest. Well yes there is some variety but to me the songs that weren't sad and slow, except greenpath, weren't very good.

              • 2 weeks ago
                Anonymous

                Then it ends up being a matter of taste, which means you're music taste a shit :^)

          • 2 weeks ago
            Anonymous

            >there is no variety among the areas
            This one is repeated often even by "reasonable" people but I can't 100% agree with it. Maybe one could say there isn't a STRONG enough variety, with for example things like the tileset being the same all the time, and platform arrangement being kinda similar with floating blocks everywhere.

            But the areas do have a decent amount of variety. King's Edge is very open and vertical, making you take care not to fall down and reset the area. Deepnest is all corridors that loop around each other, and you have to find the path while monsters come out of the ground and centipedes pass through. Forgotten Crossroads and Greenpath are pretty similar for being #1 and #2 you visit, but Greenpath is more expansive and has stuff like the acid and the monsters you pogo off to cross it. Crystal Cave has multiple gimmicks that no other area uses. City of Tears has the elevators and is probably the most varied zone in terms of layout, it even has two sub-zones and multiple entrances.

            Maybe it's not to the extent that you're playing a different game in every zone, and there are some repeats (mushroom -> greenpath, sewers -> deepnest although they do have their differences) but I don't think the "no variety" argument is entirely applicable.

          • 2 weeks ago
            Anonymous

            >the voices of the npcs and bosses are annoying.
            holy fucking FILTERED

  6. 2 weeks ago
    Anonymous

    >it looks like a cheap flash game you'd play in a web browser.
    that's how it plays too

  7. 2 weeks ago
    Anonymous

    looks aside the gameplay also sucks

  8. 2 weeks ago
    Anonymous

    >OH EM GEE is that a heccin cute small featureless minimalist naive blank faced creature in a busy as shit ugly noisy overwrought unreadable hostile aggressive dark world
    >HE'S JUST LIKE ME FRFRFR THIS IS HOW I FEEL WHEN I GO OUTSIDE THIS IS WHAT THE WORLD FEELS LIKE TO ME
    Letting zoomers use internet before they were aware of themselves was a mistake

    • 2 weeks ago
      Anonymous

      >busy as shit ugly noisy overwrought unreadable hostile aggressive dark world
      Color me confused

  9. 2 weeks ago
    Anonymous

    >looks like a flash game
    >looks like a browser game from 2006

    How do you counter this as a gamedev?

    • 2 weeks ago
      Anonymous

      Make it look actually good

      • 2 weeks ago
        Anonymous

        Soul vs Soulless

      • 2 weeks ago
        Anonymous

        just looks like a generic gba game

        • 2 weeks ago
          Anonymous

          Post one GBA game that looks like that so we can laugh at you

          • 2 weeks ago
            Anonymous

            Post one flash game which looks like OP so we can laugh at you

            • 2 weeks ago
              Anonymous

              Machinarium looks much better than Hollow Knight

              • 2 weeks ago
                Anonymous

                That is absolutely true.
                It doesn't look anything like Hollow Knight though.

              • 2 weeks ago
                Anonymous

                We've already established that the height of the Flash range is above Hollow Knight which means it could've realistically been a Flash game

              • 2 weeks ago
                Anonymous

                Anon, OP isn't saying "Hollow Knight looks like it could have feasibly maybe been a flash game", because that wouldn't even be an insult or a worthwhile comment to make. As you say, Machinarium is a flash game, and it looks drop dead gorgeous. OP is saying that Hollow Knight looks like it IS a flash game. OP believes there's a specific flash game style which Hollow Knight looks like.

              • 2 weeks ago
                Anonymous

                It looks like Alien Hominid with busy "babby's first Photoshop" deviantArt backgrounds

              • 2 weeks ago
                Anonymous

                No it doesn't

              • 2 weeks ago
                Anonymous

                It does

              • 2 weeks ago
                Anonymous

                Does not

      • 2 weeks ago
        Anonymous

        >pic unrelated

      • 2 weeks ago
        Anonymous

        Why are there lanterns hanging on the cliffside of the building? WHAT are they lighting?

        • 2 weeks ago
          Anonymous

          lighting so aeroplanes don't crash into it

        • 2 weeks ago
          Anonymous

          >WHAT are they lighting?
          Themselves? I don't get it. They're lanterns. They look nice. What's the deal?

          • 2 weeks ago
            Anonymous

            not that anon but lanterns cost money and effort to keep lit. most people aren't going to dangle them off a cliff so the birds living on the ledge under their house can see at night. debatably every face of that building would've been a better choice for the lanterns actually illuminating a place where people walk.. which might be important on sketchy paths along the top of the mountain.

            • 2 weeks ago
              Anonymous

              They take seconds to light and candles are cheap

            • 2 weeks ago
              Anonymous

              He should be pointing at the text, not away from it. Retarded image.

              • 2 weeks ago
                Anonymous

                >2023
                >not using the left-handed page layout

              • 2 weeks ago
                Anonymous
              • 2 weeks ago
                Anonymous

                Better

              • 2 weeks ago
                Anonymous
        • 2 weeks ago
          Anonymous

          Lets you know the place is still open before you treck up there would be my guess. Alternatively would be used as some kind of warning / messaging system.

      • 2 weeks ago
        Anonymous

        this looks like shit though

        • 2 weeks ago
          Anonymous

          Least disingenuous HKfag

      • 2 weeks ago
        Anonymous

        Very generic despite looking good. Lacks a personality.

  10. 2 weeks ago
    Anonymous

    Literally best selling metroidvania of all time, and that includes both Metroid and Igavanias.

    The anal devastation over HK is delicious.

    • 2 weeks ago
      Anonymous

      The entire genre is shit and I'm tired of pretending it's not.

      • 2 weeks ago
        Anonymous

        Are you in a shit taste competition?

      • 2 weeks ago
        Anonymous

        Only Metroid and Castlevanias are good any other metroidvania I've tried playing was sleep inducing.

    • 2 weeks ago
      Anonymous

      Metroid Dread has sold 2.9 million
      reddit knight sold 3 million

      reddit knight $14.99
      Metroid dread 60 $

      • 2 weeks ago
        Anonymous

        Dread is also not multiplat

      • 2 weeks ago
        Anonymous

        >nintengoycattle massively overpay for their shit
        We know. Fact remains that more people played HK.

    • 2 weeks ago
      Anonymous

      Zoomers only care about new shit, so they overhype the first metroidvania they play.

      • 2 weeks ago
        Anonymous

        It's the Breaking Bad effect.

      • 2 weeks ago
        Anonymous

        As a zoomer I've never been able to finish Super Metroid because it simply isn't as fun as HK. I probably should some day and it was pretty cool, just not miles above Hollow Knight.

  11. 2 weeks ago
    Anonymous

    >looks like a cheap flash game
    Why do underagies think this is an insult? Flash games were great.

    • 2 weeks ago
      Anonymous

      They had fun gameplay for its time but not its looks. The best looking flash games were stickshit for fuck's sakes.

    • 2 weeks ago
      Anonymous

      >Zoomers think calling something a "Flash game" is an insult
      I feel so bad for your generation

      It's a good insult. Stupidly reductive, has a seed of truth in it and pisses you the fuck off.
      OP only mentioned it once yet it has 32 matches. It bore fruit so it is a good insult.

      • 2 weeks ago
        Anonymous

        >still pretending "flash game" is an insult
        You're half right but it's less an insult and more a backhanded compliment. Like complimenting in an aggressive tone, it elicits confusion more than seethe. But you tried, 6/10 analysis.

    • 2 weeks ago
      Anonymous

      Same reason people say 3D games look like PS2 games - they never had one and just kind of assume what it was capable of.

    • 2 weeks ago
      Anonymous

      normalfags think every flash game is like the three dogshit ones they played when they were five

  12. 2 weeks ago
    Anonymous

    You never played a flash game in your life

  13. 2 weeks ago
    Anonymous

    Ori fag seething

  14. 2 weeks ago
    Anonymous

    Over the mountains
    Over the hills
    Insert text here
    Fuck Hollow Knight shills

  15. 2 weeks ago
    Anonymous

    >flash game you'd play in a web browser.
    These don't exist for over decade now

  16. 2 weeks ago
    Anonymous

    I used to like Hollow Knight when it was new and not a lot of people heard about it but now that it’s popular I hate it.

    • 2 weeks ago
      Anonymous

      I like still love the game but I can't defend its people, shitposters are even worse though.

      • 2 weeks ago
        Anonymous

        The game is a masterpiece but it has one of the worst fanbases in gaming. I wonder what the concentration of chuds and gays is in the HK fanbase compared to the general population.

  17. 2 weeks ago
    Anonymous

    When's Silksong then?

    • 2 weeks ago
      Anonymous

      It would be out already if developers were actually working on a game instead of posting on Ganker

  18. 2 weeks ago
    Anonymous

    People like to say Chrono Trigger is the most overhyped game ever, and it certainly is overhyped, but not nearly as much as this game is.
    I played this expecting a life changing experience and the greatest "metroidvania" ever and all I got was a decent game at best, but nothing special. What a ripoff.

    • 2 weeks ago
      Anonymous

      Only if you paid full price, which is stupid in this day and age. At like, 10-15 dollars it's worth it. For the personality if nothing else. It has real personality.

    • 2 weeks ago
      Anonymous

      I've never seen anyone call HK life-changing. It's just a good game. There are people that consider it the best Metroidvania, and I'm not one of those people but I'm also not that far off.

      • 2 weeks ago
        Anonymous

        For me, it will always be Super Metroid, but HK is #2. Haven't played any of the castlevania ones though.

    • 2 weeks ago
      Anonymous

      >I played this expecting a life changing experience
      why

  19. 2 weeks ago
    Anonymous

    >a hollow knight critic finally admits they never played the game
    I am shocked

  20. 2 weeks ago
    Anonymous

    >t. zoomie who never played flash games growing up
    I'm not even the biggest fan of this game but to say it looks like a "flash game" just exposes you as a fucking retard

    • 2 weeks ago
      Anonymous

      Looks like a cheap flash game

      seethe

  21. 2 weeks ago
    Anonymous

    I liked it. The style was what drew me in initially. The overall ambience was what kept me going.

  22. 2 weeks ago
    Anonymous

    >it looks like a cheap flash game you'd play in a web browser.
    this is because you associate the style with it. it has nothing to do with quality and "looking like a flashgame" isnt a bad thing whatsoever

  23. 2 weeks ago
    Anonymous

    Looks better than shitstained, stay seething.

  24. 2 weeks ago
    Anonymous

    looks better than SotN garbled pixelated models

  25. 2 weeks ago
    Anonymous

    I don't care what the graphics are like, I care about the gameplay. And I hated HK's gameplay. Utter dogshit game.

  26. 2 weeks ago
    Anonymous

    >game gets popular
    >Gankertards become massively insecure about it
    Next you're going to pretend that this site always hated Undertale and totally wasn't in love with the 2013 demo.

    • 2 weeks ago
      Anonymous

      I don't care about Undertale. Never played it, probably never will.
      I bought Hollow Knight because some anons on Ganker convinced me it's great. Not just Ganker, some of my ''online'' friends as well. The game is shit.
      >30 hours long Metroidvania
      is not fun. And don't start again with
      >i-i-it's 30 hours gameplay for only 15 eurodollars, dude!

  27. 2 weeks ago
    Anonymous

    My most top 3 played games last year all look like cheap shit browser games

  28. 2 weeks ago
    Anonymous

    That's because it was. Or at least, the knight was a flash vector asset I believe. Look up "Hungry Knight"

  29. 2 weeks ago
    Anonymous

    The gameplay isn't that good either. It's part of the zoomer wave along with dark souls where zoomers think cheap quarter extraction mechanics from 80s arcade games are what makes a game "good".

  30. 2 weeks ago
    Anonymous

    >I don't care how good the gameplay is
    Neo-Ganker right there.

  31. 2 weeks ago
    Anonymous

    >''Hollow Knight is one of the best metroidvanias, guys! The best! There are no games like this! It is sooooo preeeetty!''
    >Gleamlight comes out
    >''Reeeeeeeeee!''

    This is why normal people hate you HK shills.

    • 2 weeks ago
      Anonymous

      >looks pretty go...
      >mixed reviews
      almost got me there, Gleamlight dev

      • 2 weeks ago
        Anonymous

        You don't get it, anon. I hate both games.
        But since Gleamlight has no fans, I hate only HK fanbase.

    • 2 weeks ago
      Anonymous

      If it pays the bills, keeping up the shilling of your game is just being an ass.

      • 2 weeks ago
        Anonymous

        Read again

        You don't get it, anon. I hate both games.
        But since Gleamlight has no fans, I hate only HK fanbase.

        Fuck Hollow Knight, fuck Gleamlight, fuck CrossCode, fuck Dark Souls 3, fuck Path of Exile and Diablo 2 fans, and most of all, fuck you Hollow Knight fans.

    • 2 weeks ago
      Anonymous

      >Gleamlight
      Never heard of it. It has "mixed" on Steam, but it's hard to tell if that's genuine or HK cultists.

      • 2 weeks ago
        Anonymous

        Don't play it, anon. Don't even pirate it.
        My point is that look exactly like Hollow Knight, visually, which is why they're having a meltdown.

    • 2 weeks ago
      Anonymous

      Isn’t this game a crappy chink knockoff? I’ve got no problems with a game wearing its influence on its sleeve but I’m pretty sure the bad reviews are because it’s actually not fun to play.

      If you want a game that just straight up lifts whole areas from HK but is also not shit, try Haiku the Robot.

      • 2 weeks ago
        Anonymous

        >because it’s actually not fun to play.
        ...just like Hollow Knight.

  32. 2 weeks ago
    Anonymous

    not even that big of a hollow knight fan tbh but you still sound like a gay

    • 2 weeks ago
      Anonymous

      >Rain World is the best metroidvania
      >it isnt even a metroidvania
      absolute state of this 'genre'

      • 2 weeks ago
        Anonymous

        if this board got filtered by hollow knight theres no way anyone here played rain world kek

  33. 2 weeks ago
    Anonymous

    just did a replay of this. It was still a superb experience.

  34. 2 weeks ago
    Anonymous

    Aria of Sorrow is better than every game mentioned ITT

    • 2 weeks ago
      Anonymous

      >can't get the true ending without reading a guide

      • 2 weeks ago
        Anonymous

        Maybe if you're retarded, the game spells out for you the shit you need. Also I'm gonna shill the Blaster Master Zero trilogy while I'm at it.

    • 2 weeks ago
      Anonymous

      nah I used to think that too but after revisiting it recently SOTN is way, way better. and I think SOTN's only the second best game mentioned in this thread

  35. 2 weeks ago
    Anonymous

    DUDE WHAT IF DARK SOULS BUT 2D

    • 2 weeks ago
      Anonymous

      No, that's Salt & Sanctuary. Another game that's better than Hollow Knight.

  36. 2 weeks ago
    Anonymous

    I hate HollowKnight because its a boring and uninspired dodge roll + attack game but this is a retarded take. Probably 50% of my favorite games from the last few years look like flash games and the other 50% look like they were made before the year 2007. It is sad to see people hate on indie because they haven't seen any indie games besides the biggest memes. Indies are 100x better than anything coming out from AAA devs and its just getting better. Every single year since 2018 indie games have seen an exponential increase in average quality and games released. easily 75% of all indie games ever released have come out since 2019 yet the vast majority have never been seen. Favorites this year for me are

    RollerDrome
    Gedonia
    Synthetik 1
    A Violent Revalry
    Sail Forth
    End of Dyeus

    I could make this list 50 games long but you get the point. Also the webm posted here is a test. If you hate on the game because the graphics look bad you fail.

    • 2 weeks ago
      Anonymous

      >dodge roll

    • 2 weeks ago
      Anonymous

      >dodge roll + attack
      >Dodge roll
      Anon habe you even seen a single photo of hollow knight or did you decide to hate it just because?

  37. 2 weeks ago
    Anonymous

    Hollow Knight is becoming the new Dark Souls in terms of how insufferable and naive its underage evangelist fanbase is. The Rick and Marty of video games.

    • 2 weeks ago
      Anonymous

      If you want (you)s you should add more buzzwords to your post.
      4/10

      • 2 weeks ago
        Anonymous

        >proving his point
        Ngmi

        • 2 weeks ago
          Anonymous

          >Ngmi
          That's a good start. Next practice the typing part so you don't make a fool out of yourself complaining about something you can't even spell.

    • 2 weeks ago
      Anonymous

      >is becoming
      You people have been saying this for years like a broken record, find a new argument

    • 2 weeks ago
      Anonymous

      >entire thread rushes to prove correct

  38. 2 weeks ago
    Anonymous

    Loved Hades and don't know anything about Metroidvanias. Should I play this and or Dead Cells next?

    • 2 weeks ago
      Anonymous

      Play Guacamelee.

      • 2 weeks ago
        Anonymous

        >Guacamelee
        This. Significantly better than HK in every way, far better map, better combat, actually visually interesting.

        • 2 weeks ago
          Anonymous

          Guacamelee isn't even a metroidlike
          A metroid fusionlike maybe kek

          • 2 weeks ago
            Anonymous

            Understand words before trying to use them

          • 2 weeks ago
            Anonymous

            >Guacamelee isn't even a metroidlike
            >a game where getting new abilities opens up new areas previously unaccessable isn't a metroidvania

            • 2 weeks ago
              Anonymous

              Guacamelee is too linear and uninterested in exploration.

            • 2 weeks ago
              Anonymous

              Zoomers have no idea what these terms even mean. The anon that said HK was their first good game and so they've lionized it wasn't far off.

  39. 2 weeks ago
    Anonymous

    Reminder that you do not have to prove anything to a bunch of mentally ill anonymous, the game is already a success and there is nothing they can do about it except for cope posting

    • 2 weeks ago
      Anonymous

      >Reminder that you do not have to prove anything to a bunch of mentally ill anonymous, the game is already a success and there is nothing they can do about it except for cope posting
      Said the mentally ill anon in his cope post

  40. 2 weeks ago
    Anonymous

    Hollow Knight plays fine and looks fine.
    Its problem is that its gameplay is very simple and interesting enough to carry a very short game, like the ones they had in the NES age where a perfect player can beat them in like three or four hours (first playthrough).
    But it's not three or four hours, it's instead thirty or forty hours.
    I guess people who just want to waste time doing the same things over and over feel good about it, like a platforming version of those forklift simulators, but for me it's unbearable after a certain point.

    I haven't looked at Silksong at all, but those fuckers NEED to make it smaller and put some meat on its bones.

    • 2 weeks ago
      Anonymous

      >NEED to make it smaller
      no they don't. if you want a short game then play something else. Some of people enjoy hk the way it is and want more of it, so a longer game is welcome

      • 2 weeks ago
        Anonymous

        I'm really hoping they expand upon the idea of infected crossroads with more coverage with silksong.

        • 2 weeks ago
          Anonymous

          that would be cool. I expected corruption to spread to other areas if I spent too much time dawddling/tackle bosses in certain order or any other triggers, but it never did. Guess that sort of interactivity would be hard to implement for a small team

          • 2 weeks ago
            Anonymous

            I thought it was a fun play on the map mechanic by making the existing one obselete by blocking some of the previous paths. Having to think up a new route was peak exploration gameplay in my opinion. Just imagine going up, thinking what next and then finding out that to get back down you need to discard most of your previous route knowledge.

            Probably just a silly dream however. I just hope some game does this at some point.

    • 2 weeks ago
      Anonymous

      Game is varied enough with area gimmicks and bossfights that it never feel like its combat is too simple, if anything HK feels more like the gift that keeps on giving rather than a game that drags out for way too long without offering anything new.

      • 2 weeks ago
        Anonymous

        >Game is varied enough
        No it's really really really fucking not. I got bored of its combat in like 30 minutes and it never really added anything substantial to it.
        >if anything HK feels more like the gift that keeps on giving rather than a game that drags out for way too long without offering anything new.
        You play a lot of forklift simulators huh? What's the hottest one?

    • 2 weeks ago
      Anonymous

      >its gameplay is very simple and interesting enough to carry a very short game
      Idk man, the bosses in the Pantheons are interesting enough that I practiced them for dozens of hours. I've beaten pretty much everything there is to beat so I probably won't ever do a real playthrough again but it gave me 150 hours of fun.

  41. 2 weeks ago
    Anonymous

    What is it about this game that makes people seethe so much? Is it its popularity?

    • 2 weeks ago
      Anonymous

      I think it's the autistic fans. They're worse than anime people.

      • 2 weeks ago
        Anonymous

        what's autistic about its fans?

        • 2 weeks ago
          Anonymous

          I don't like them and i tell everyone about how I don't like them at any opportunity. People get annoyed at me because they're so autistic, it's unbelievable!

        • 2 weeks ago
          Anonymous

          Combative confidence in incorrect information, weird obsessiveness to the point they bring the game up in unrelated conversation for years, bizarre need to tie their self worth to whether people like a video game and the resulting rage outbursts when they encounter someone who doesn't, etc. They're just unpleasant and unintelligent people who can't seem to form coherent sentences without memes and tiktok pidgin, and they make the board worse. It's unfortunate, because like Dark Souls, the game itself is decent, if not great, but there's so many people around it that behave like foot fetishists or hentai enthusiasts that the game gets tarred and feathered by association.

          • 2 weeks ago
            Anonymous

            that describes any fan

            • 2 weeks ago
              Anonymous

              Nope.

          • 2 weeks ago
            Anonymous

            Imagine typing all this out just to whine about people liking something you don't like

          • 2 weeks ago
            Anonymous

            >bring the game up in unrelated conversation for years
            what conversation? sounds like seethe

          • 2 weeks ago
            Anonymous

            >bizarre need to tie their self worth to whether people like a video game and the resulting rage outbursts when they encounter someone who doesn't
            You can see the truth of this immediately.

          • 2 weeks ago
            Anonymous

            Nah Dark Souls is shite, I can't believe bros gassed up this mediocrity for over a decade to the point that even its creator is ready to move on.

            nah I used to think that too but after revisiting it recently SOTN is way, way better. and I think SOTN's only the second best game mentioned in this thread

            I did the opposite and had the opposite reaction. SotN just falls through the floor in quality once Inverted Castle hits. Love me some Finale Toccata though that's a good ass song.

            Remember that there's a sizeable chunk of easily manipulated idiots who bought the game because they saw their buddies on Ganker saying it was great and now they're disappointed because their buddies on Ganker LIED to them.
            They aren't very good at forming their own opinions so they genuinely think that people having different opinions than them must be some sort of shill conspiracy rather than just...a normal part of life.

            It was a birthday gift. I don't like HK at all but there are things it does well enough that I look forward to Silksong hoping for improvements.

            • 2 weeks ago
              Anonymous

              You and I have wildly different tastes if you don't like Hollow Knight and outright hate Dark Souls 1.

    • 2 weeks ago
      Anonymous

      Ganker is where 11 year olds go to blow off steam

    • 2 weeks ago
      Anonymous

      success breeds jealousy

    • 2 weeks ago
      Anonymous

      >What is it about this game that makes people seethe so much?
      Counterreaction to the fans screaming it's the best metroidvania game ever made, when it's mid af and most people quit it midway through because it's boring.

      • 2 weeks ago
        Anonymous

        >mid
        opinion discarded

        • 2 weeks ago
          Anonymous

          Mid is a useful word for describing things that are mid af.

    • 2 weeks ago
      Anonymous

      People are tired of the gay fans

  42. 2 weeks ago
    Anonymous

    Shitters seething over this game is the only thing sustaining fans as they wait for the sequel.

    • 2 weeks ago
      Anonymous

      So stop posting here and work on your game, mister developer.

    • 2 weeks ago
      Anonymous

      it will release with game pass, you just wait!

  43. 2 weeks ago
    Anonymous

    You never actually played a flash game, zoomer.

    • 2 weeks ago
      Anonymous

      NTA, but I'm 35, and yes, it feels like a flash game. It reminds me of when Xbox live arcade was first a thing, and there was a sudden glut of newgrounds style flash ports.

  44. 2 weeks ago
    Anonymous

    there is always more posts complaining about the fans than fans themselves
    really makes you think

    • 2 weeks ago
      Anonymous

      Remember that there's a sizeable chunk of easily manipulated idiots who bought the game because they saw their buddies on Ganker saying it was great and now they're disappointed because their buddies on Ganker LIED to them.
      They aren't very good at forming their own opinions so they genuinely think that people having different opinions than them must be some sort of shill conspiracy rather than just...a normal part of life.

    • 2 weeks ago
      Anonymous

      >there is always more posts complaining about the fans than fans themselves
      gee, I wonder why.

      fans
      >constantly liking things and discussing them
      >posts weird porn
      >never stays in their own threads

      fans
      >circulate fresh air
      >cools down the room
      >emit satisfying brown noise for relaxation

      it's almost like one is a board experience ruining contributor whereas the other is a comfort-inducing appliance

      • 2 weeks ago
        Anonymous

        *le gasp*
        I've seen a thread for a game I don't care for!
        Board ruined!!

      • 2 weeks ago
        Anonymous

        liking things and discussing them
        those fucking rascal

  45. 2 weeks ago
    Anonymous

    >it's a flash game because t has outlines
    summed up this whole thread for you guys

  46. 2 weeks ago
    Anonymous

    Hollow Knight has almost the exact same depth in its system as Castlevania. Not Castlevania: Symphony of the Night, but the first Castlevania from 1986.
    You have one weapon with three (3) upgrades that do nothing but increase damage, and one additional trick that you can pick from a few options.
    Castlevania 1986 can be beaten in less than one hour easily.

    • 2 weeks ago
      Anonymous

      yeah true if you ignore all the things that make HK's combat more complex it has the same gameplay as pong good point

    • 2 weeks ago
      Anonymous

      You fogot a tiny detail
      The pogo attack in hollow knight is one of the core mechanics of its platforming and combat, that alone with the boss and enemy desing puts Hollow Knight way above castlevania and even Sympony of the Night

      • 2 weeks ago
        Anonymous

        i hate to admit it, but i'm a brainlet who didn't know pogo attacks existed until after I finished the game. I did have problems, probably because of it, with some parts though

      • 2 weeks ago
        Anonymous

        I genuinely can't tell if you're joking or if you're really so delusional you think one extra attack is a significant enough difference to even mention.

        Hollow Knight takes a million fucking years to beat and runs out of interesting things 45 minutes in.

        • 2 weeks ago
          Anonymous

          NTA but
          After i beat P5 with all bindings on, i was 100% certain HK had more depth to the combat than any other simplistic 2d metroid-like the other anons mentioned. The depth is not exactly necessary, nor does it necessarily come into play for the average player in their first playthrough, but it is there. This isnt because of just the single attack, but primarily due to the enemy design

          • 2 weeks ago
            Anonymous

            All your post tells me is that you have not played any other games in your life.

            • 2 weeks ago
              Anonymous

              anon, fancy extra combat moves dont mean much if the enemies remain so simplistic and the gravity/flow isnt very great. this alone makes p5 all bindings feel a lot higher skill ceiling than old metroid-castlevania games, most of which i have played. Ultimately it mostly entirely boils down to the enemy design

              Look at Ori 2, for example. That game easily has a core movement system, a core moveset, and abilities that could make the game by far the most complex and in depth 2d-sidescroller combat of all time, with extremely great and precise movement, the ability to combo enemies in very extensive and creative ways. But none of that matters, because that is simply not the game the devs wanted to make, and therefore the bosses are very simple and basic, digestible for a casual crowd and the player moveset isnt specifically timed for moves to flow with eachother.

        • 2 weeks ago
          Anonymous

          Cope, HK has actual enemy desings and bosses, something that castlevania never learned and it took metroid until Metroid dread to learn

          • 2 weeks ago
            Anonymous

            b-but the combat in HK is bad because you only have the nail!

    • 2 weeks ago
      Anonymous

      That's a bad point to make my guy

      You and I have wildly different tastes if you don't like Hollow Knight and outright hate Dark Souls 1.

      I don't hate DS1, I don't think it's very good but there are absolutely things in it I liked, but the main issues I had were the sluggish start and everything falling to pieces after Anor Londo. That said I don't know how much fun I would have had without the Great Club. Big stick is 100% the way to play that game and it made up for me not being all that engaged by the combat

      • 2 weeks ago
        Anonymous

        >That's a bad point to make my guy

        No, it's a very good point. It illustrates how little content HK has compared to its insane length.
        Hollow Knight is TRIPLE the length of Symphony of the Night (seriously, look it up, three fucking times the length) and has maybe 1% of the content of SotN. It is mind-boggling that some people are insane enough to claim that's not a problem.

        • 2 weeks ago
          Anonymous

          The comparison made was NES Castlevania, a completely different style of game. Castlevania and Mega Man were simple as is typical of the era but their enemy and level designs accommodated for that to provide an intense challenge that would very likely take many attempts and actual mastery to overcome. Hollow Knight is far too long for sure but it's clearly keeping in mind Metroid, Zelda 2, or Faxanadu insofar as 2D platformers go. After that slap on some superficial Dark Souls shit and boom.

          As a zoomer I've never been able to finish Super Metroid because it simply isn't as fun as HK. I probably should some day and it was pretty cool, just not miles above Hollow Knight.

          It's a far shorter game so in theory it shouldn't be an issue. Maridia exists though.

          • 2 weeks ago
            Anonymous

            >It's a far shorter game so in theory it shouldn't be an issue
            Yeah, I've always lost interest about an hour or two in. I still haven't played all that many games when all is considered, there's just so many to play. I'll finish it someday. I do think a lot of people are blinded by nostalgia with Super Metroid. Not to say it's bad or anything but the movement and combat is a lot stiffer than a game like Hollow Knight.

            • 2 weeks ago
              Anonymous

              Super Metroid is absolutely put on a pedestal. Zero Mission is much, much better, play that.

              Anon you called Dark Souls 1 "shite". You can't turn around and say "ummm ahhhh actually there are good things too!" the moment you face the mildest resistance to your views.
              Anyway, I would never call Dark Souls' start "sluggish", wtf. It's a great romp through a classic fantasy setting which still manages to have its own character.

              Even things I dislike have positives. I'd consider it maybe a 4/10. It's bad overall but it has some merit. I express myself in hyperbole but there is nuance here.

      • 2 weeks ago
        Anonymous

        Anon you called Dark Souls 1 "shite". You can't turn around and say "ummm ahhhh actually there are good things too!" the moment you face the mildest resistance to your views.
        Anyway, I would never call Dark Souls' start "sluggish", wtf. It's a great romp through a classic fantasy setting which still manages to have its own character.

    • 2 weeks ago
      Anonymous

      >That's a bad point to make my guy

      No, it's a very good point. It illustrates how little content HK has compared to its insane length.
      Hollow Knight is TRIPLE the length of Symphony of the Night (seriously, look it up, three fucking times the length) and has maybe 1% of the content of SotN. It is mind-boggling that some people are insane enough to claim that's not a problem.

      Your mistake is assuming combat is the sum total of depth. Hollow Knight is about exploration first and foremost. Combat is there to help curate the tone of each area, not to be the thing you focus on.

  47. 2 weeks ago
    Anonymous

    even flash porn animations don't look as good and those were times better than flash gaymes

  48. 2 weeks ago
    Anonymous

    >Zoomers think calling something a "Flash game" is an insult
    I feel so bad for your generation

  49. 2 weeks ago
    Anonymous

    and that is precisely why i like it. SOUL

  50. 2 weeks ago
    Anonymous

    ori is my favorite game
    and i now post anything that implies Ori is an indie game in every single thread to piss off the autistic orifag

  51. 2 weeks ago
    Anonymous

    I like hollow knight but the combat is bland. For such a massive game it lacks depth. Its hollow

    • 2 weeks ago
      Anonymous

      The combat is actually pretty good, but it doesn't really have enough depth to merit repeat playthroughs, especially when I can fight every boss in the DLC

  52. 2 weeks ago
    Anonymous

    Haha you're old enough to know what flash is and have strong feelings about it, how about you shut the fuck up old gay a rocking chair would suit you more

  53. 2 weeks ago
    Anonymous

    >old men feel personally attacked by new thing
    Tale as old as time. They will keep spouting someshit about Super Metroid like a broken record until the day they die, and they will be convinced they're right.

    • 2 weeks ago
      Anonymous

      >children feel like their limited experience of a thing is the sum total of the thing
      Tale as old as time. They will keep spouting someshit about Hollow Knight like a broken record until the day they die, and they will be convinced they're right.

      There are insurmountable amounts of hate within you

    • 2 weeks ago
      Anonymous

      I'm 36 and I couldn't care less about old games, they're not the gold standard and their only redeeming factor is nostalgia.
      Metroidvanias have evolved so much since super metroid and sotn, they're history and well worth mentioning for how they spawned better games and for outdated they are, that's all.
      HK is fucking great, and so are La Mulana, ESA, Rain World (it barely qualifies but people bring up Ori all the time which is not only just alright but also barely a metroidvania).

      • 2 weeks ago
        Anonymous

        >but people bring up Ori all the time
        The ones who bring up Ori 1 are straight up wrong because it's in NO way a metridvania. Ori 2 is a proper one though.

  54. 2 weeks ago
    Anonymous

    >children feel like their limited experience of a thing is the sum total of the thing
    Tale as old as time. They will keep spouting someshit about Hollow Knight like a broken record until the day they die, and they will be convinced they're right.

    • 2 weeks ago
      Anonymous

      >parroting
      Oops, old man was broken so hard he reverted to kindergarten. Thanks for playing.

      • 2 weeks ago
        Anonymous

        >child isn't able to understand the example of his own statement with a simple variable swap
        I expected nothing less.

        • 2 weeks ago
          Anonymous

          >variable swap
          Beautiful description of a mindless "no u" argument. You are very intelligent and I bet you own many rare funko pops.

          • 2 weeks ago
            Anonymous

            >starts ranting about funko pops out of the blue
            No, I don't own any funko pops. You bring that up because you're unable to argue a point on its own merits, and so anyone who disagrees with you about anything must be turned into a straw man representation of anyone who has ever disagreed with you about anything. This is childish behavior, and a consequence of the childish way you've invested so much of your self worth into the popular acceptance of a mediocre video game.

            The idea behind a variable swap is to try and get across to you that what you're saying is lazy, dismissive, and hollow. Unfortunately, even provided with a clear example, you're not intelligent enough or mature enough to understand. "Anyone who likes (game I don't like) is (pejorative), so take that you (pejorative)!" is what flies for a meaningful statement when you're 9. It's not something anybody old enough to post here should be doing.

  55. 2 weeks ago
    Anonymous

    The bug motif disgusts me more than the art style itself tbh

  56. 2 weeks ago
    Anonymous

    GRIME is better.

  57. 2 weeks ago
    Anonymous

    Hollow Knight isn't even the best metroidvania indie flashlike. It really seems to only have a following among the sort of zoomer who thinks playing "hard" games is a personality.

    • 2 weeks ago
      Anonymous

      It's not considered a hard game though

      • 2 weeks ago
        Anonymous

        You'd think that, right? But anon's correct; it has a reputation for being super hard because of the bosses.

        • 2 weeks ago
          Anonymous

          It is? That hasn't been mentioned even once in this thread.
          I think you're reaching a little bit.
          The only hard part is Godhome and that's because it's a boss rush but none of the bosses are considered hard individually except maybe Radiance but mostly because he comes after the HK in the base game and that makes it more stressful.

          • 2 weeks ago
            Anonymous

            >It is?
            Not on Ganker, anon.

      • 2 weeks ago
        Anonymous

        It has the same reputation as fromshit, hence attracting the same repugnant audience

      • 2 weeks ago
        Anonymous

        It depends how deep you go into the game.

    • 2 weeks ago
      Anonymous

      What game is the best metroidvania indie flash game them?

      • 2 weeks ago
        Anonymous

        Shadow Complex, Guacamelee, Ori were all better.

  58. 2 weeks ago
    Anonymous

    I don't think it looks bad at all but I don't like how every enviroment looks so same-y minus a different color fog-tint. It's the one thing that's kinda keeping me from playing it, it doesn't look all that enticing to explore compared to something like Symphony of the Night where every single area has a unique feel and purpose to it with unique tilesets etc.

    • 2 weeks ago
      Anonymous

      >it doesn't look all that enticing to explore
      you're right. Not only are the environments boring and samey but you're never going to find anything interesting, it has some of the worst loot in the genre.

      • 2 weeks ago
        Anonymous

        >it has some of the worst loot in the genre
        It actually has some of the best loot in the entire genre, just because you can find absolutely broken stuff in castlevania it doesnt mean that the game is better

  59. 2 weeks ago
    Anonymous

    Just don’t think it’s anywhere near a masterpiece like so many people say it is. I’ve beaten it and all the dlc, and i did it all just to see what the fuss was about. I didn’t really enjoy myself. It’s like the game is anti-fun a lot of the time. The combat and world exploring are two of the most essential elements in its gameplay, but it all just feels like such a drag. Room to room combat takes so much longer than it feels like it needs to, and it’s slowed down by the god awful healing time with every stray hit you take. Nearly every room that doesn’t have some kind of set piece in it, is just a copy paste “ biome “ room with the same enemies from that biome over and over again, and boring platforming. I think I find the platforming boring mainly due to a lack of weight on your character. Just feels unsatisfying to move to me. The game’s bosses and set pieces are great, but the main bulk (99% of the other stuff ) just feels so bogged down by tedium, annoying empty worlds and unsatisfying combat / platforming.

  60. 2 weeks ago
    Anonymous

    I'm not new to difficult games. I enjoy them. Enter the gungeon, Cuphead, Furi, Dark souls, Sekiro, Boshy etc. These are all games I've played, haven't finished ETG or Boshy though. And like in every game, not just the ones mentioned above, you're usually put in scenarios where bosses have much more health than you do and hit harder than you do. And because you're in such a disadvantaged position, the game then tries to level the playing field by giving you the ability to either dodge or deflect your enemies attacks. Its what makes the game difficult, but fair.

    Hollow Knight is not a fair game. Boss attacks are poorly telegraphed, giving the player no time to react at all. That, coupled with bad RNG leaves you in situations where you're forced to take damage. It leave the player feeling like when they do finally beat the boss, that they just got lucky instead of through skill.

    Now this isnt every boss obviously. I also get that there are people who do no hit any% runs. And that's obviously an achievement on its own, but even they skip certain bosses and use very specific charms that someone on their first playthrough might not know about.

    But overall, its a shame. I think it does so many things right, music, atmosphere, storytelling, exploration etc, and with this game receiving such a huge amount of praise, I really wanted to enjoy it. But some of the boss fights just ruin the experience for me. Basically, would not recommend.

    • 2 weeks ago
      Anonymous

      I don't think there's a single boss in HK with bad telegraphs and/or significant RNG factors.

      • 2 weeks ago
        Anonymous

        I think the only boss with some shit RNG is Zote and even then it isnt that bad

      • 2 weeks ago
        Anonymous

        Yeah I don't get it either.
        When it comes to bosses HK feels like one of the more polished games, there's no RNG or constant barrage of attacks that you're forced to eat up, it's all very fair and readable.

    • 2 weeks ago
      Anonymous

      I'm absolutely abysmal at platformers and beat Hollow Knight (the main bulk of it anyway, I'm not autistic enough for Godhome) just fine, sounds like you just suck.
      Zote is probably the only boss that's 'unfair', but he's basically a joke boss anyway

      • 2 weeks ago
        Anonymous

        >basically a joke boss anyway
        Zote is literally a super boss tho

  61. 2 weeks ago
    Anonymous

    >indie game has pixel art
    OH WOOWWW HECKIN RETRO NOSTALGIA xDDdd
    >indie game doesn't have pixel art
    OH WOOWWW IT LOOKS LIKE A FUGGIN FLASH GAME KEKE

    What is the win condition?

    • 2 weeks ago
      Anonymous

      the win condition is that you stop listening to people because there will always be some retard who hates your art style

    • 2 weeks ago
      Anonymous

      the win condition is not reading the exaggerated seething of Gankerirgins on 4chins

    • 2 weeks ago
      Anonymous

      Well made pixel art is a fucking treat and it's one of the reasons why I like Inti-Creates

      • 2 weeks ago
        Anonymous

        Too bad inti-creates only makes weebslop nowdays
        Why the fuck is the level desing so shit in gunvolt?

        • 2 weeks ago
          Anonymous

          They also made Blaster Master Zero, two Bloodstained games, they have a new game next month, etc.
          >Weebslop
          Bro they made bishonen Zero. Also Gunvolt is more of a scoring game and I do think it's kinda jank but Copen feels a lot better to play as.

          • 2 weeks ago
            Anonymous

            Sometimes I forget inti does more than gunvolt, still the level desing in gunvolt makes those games unplayable and copen isnt that good to play as

  62. 2 weeks ago
    Anonymous

    the real tragedy of this game is that its actually good and worth playing
    the problem is that putting a boss rush mode at the end, instead of telling a complete story, is very unsatisfying

    if you enjoyed hollow knight, I recommend playing MegamanX 1 2 and 3, and then stop there. Its the same gameplay, with better environments and secrets, but doesn't leave you feeling 'hollow' at the end.

    • 2 weeks ago
      Anonymous

      Hollow Knight is a really good 8/10 game that gets ruined by autists spending years of their life trying to push it as the second coming, and it can't live up to that. It's a nice little indie game, not perfect, not bad.

      • 2 weeks ago
        Anonymous

        Fair enough, the fanbase is shit

        the real tragedy of this game is that its actually good and worth playing
        the problem is that putting a boss rush mode at the end, instead of telling a complete story, is very unsatisfying

        if you enjoyed hollow knight, I recommend playing MegamanX 1 2 and 3, and then stop there. Its the same gameplay, with better environments and secrets, but doesn't leave you feeling 'hollow' at the end.

        I really enjoyed the boss rush tbh. I don't really care about story in games, atmosphere matters more to me.

      • 2 weeks ago
        Anonymous

        Games don't get ruined by retards on forums. That's entirely on you for hanging around the retards in the first place.

        • 2 weeks ago
          Anonymous

          They absolutely do. You can't honestly enjoy a game when you're fully aware that people you hate are also playing it. If you favorite game has trannies among its fans, it'll inevitably sour the game for you.

          • 2 weeks ago
            Anonymous

            >You can't honestly enjoy a game when you're fully aware that people you hate are also playing it. If you favorite game has trannies among its fans, it'll inevitably sour the game for you.
            This is the most autistic think I've ever read, and I've been on this site a while

    • 2 weeks ago
      Anonymous

      >tfw as a kid only played x4, x5, x6
      >loved them
      >internet comes out, check what people say
      >apparently they're all shit and only the previous ones were good
      i refuse to believe

      • 2 weeks ago
        Anonymous

        You should play through them all
        Yes even X7, marathoning the entire X series was an interesting experience

  63. 2 weeks ago
    Anonymous

    It just bored me to tears. Exploration wasn't particularly fun and the game tosses almost nothing but the most lame upgrades at you in the first several hours, with 1 exception.

  64. 2 weeks ago
    Anonymous

    Bros... how am I ever going to kill the radiant version of this? I took like 10 hits on ascension.

    • 2 weeks ago
      Anonymous

      just avoid his attacks and deal damage and you'll be fine 🙂

      • 2 weeks ago
        Anonymous

        >his attacks
        Radiance uses she/her pronouns you fucking bigot

    • 2 weeks ago
      Anonymous

      Why? After I beat PoH I was satisfied and basically retired from the game

    • 2 weeks ago
      Anonymous

      if you're going to play a challenge mode why not just play an actually good game like rabi ribi?

      • 2 weeks ago
        Anonymous

        Rabi ribi doesn't even have as good combat or bosses as Hollow Knight and that's all the game has going for it.

        • 2 weeks ago
          Anonymous

          are you fucking retarded lol

          • 2 weeks ago
            Anonymous

            Ok anon, explain how Ribi Ribi has better combat than fucking hollow knight.

            • 2 weeks ago
              Anonymous

              not him but rabi ribi has a completely different approach to combat so i dunno what's the point of comparing. hk is about fluidity and how you can simultaneously dodge attacks based on telegraphs while hitting the boss back, getting 'inside' their pattern in a way. rabi ribi has static combos and static dodge phases, you have to get good at each separately.

              i think rabi ribi ends up being more intense on the proper difficulties (hard and above, especially if you do no pots/no buffs) but it isn't as fast-paced as hk and many people would mark that as an objectively bad thing (i don't).

              • 2 weeks ago
                Anonymous

                >so i dunno what's the point of comparing
                People don't compare things that are identical anon. The entire point of comparison is to highlight the differences.

              • 2 weeks ago
                Anonymous

                but there's also no point to comparing things that are wholly dissimilar. what has better combat, pokemon or half-life? question doesn't compute.

                now i'm not gonna say rabi ribi and hk are THAT different from each other, but if we want to make a judgement about which one 'has better combat' then i say there are no real reference points to start with. most other metroidvanias and action platformers can be compared much more directly with hk since their dodge/attack dynamic is essentially identical, but rabi ribi is different (and i can't think of that many games that do what rabi ribi does)

              • 2 weeks ago
                Anonymous

                >what has better combat, pokemon or half-life?
                Half-life. Pokemon Combat is turn based, so even ignoring that it's essentially level based and a glorified rock/paper/scissors, it's inferior to Half-Life.

                >question doesn't compute
                I think you need to download more RAM then or something, buddy.

              • 2 weeks ago
                Anonymous

                why is turn-based objectively inferior? see that's where i say you have no reference point. you're just blatantly dropping your opinion, which anyone can do.

              • 2 weeks ago
                Anonymous

                >why is turn-based objectively inferior?
                It by definition has less elements than real time making it less complex. Having the leeway to wait for your opponent to move before you can do anything is simplistic, and less immersive.

                There ARE turn based games that are more complex as a whole than some real time games, for an extreme example we have Civilization vs flappy bird, but I'm only comparing the elements of real time VS turn based here. And even if Pokemon combat WASN'T turn based, it would still suck.

                >you're just blatantly dropping your opinion
                Damn dude, what tipped you off? That I was making a post lmao? The fact is that my opinion has more depth to it than what just anybody can do.

    • 2 weeks ago
      Anonymous

      >letting the orbs chase you in P4 instead of pogoing on her head so they despawn when they move offscreen
      The only trick is you’re also offscreen so you need to keep mental track of your own position and be ready to dash when she teleports.

  65. 2 weeks ago
    Anonymous

    >casually mogs every metroidvania ever made

    • 2 weeks ago
      Anonymous

      Yeah it just mogs in the kusoge competition.

  66. 2 weeks ago
    Anonymous

    No it doesnt.
    You have never played a flash game in your life, contrarian gay.

  67. 2 weeks ago
    Anonymous

    no it doesn't

    • 2 weeks ago
      Anonymous

      No it doesnt.
      You have never played a flash game in your life, contrarian gay.

      Remove the background and it will

      • 2 weeks ago
        Anonymous

        remove yourself from life

        • 2 weeks ago
          Anonymous

          Seethe

  68. 2 weeks ago
    Anonymous

    Damn who would've thought that Ganker hates hollow knight

  69. 2 weeks ago
    Anonymous

    I honestly found Hollow Knight floaty, with bad combat, and utterly derivative of Dark Souls in its story.

    • 2 weeks ago
      Anonymous

      >floaty, with bad combat
      This is the lamest non-critique I've ever seen on here. It's like you can't find anything to fault the game for but you want to find fault with it anyways, so you just make up some vague nonsense about how it "feels" """floaty""" and then you claim the combat is "bad" without providing any context or argument.

  70. 2 weeks ago
    Anonymous

    gameplay is insanely boring in hk, idk what morons shill it this hard

  71. 2 weeks ago
    Anonymous

    Flash games don't look this good. And besides, those illustrations were drawn at a pretty high resolution, which takes up a lot of disk space. Not at all ideal for storing on a web server.

  72. 2 weeks ago
    Anonymous

    >godmaster trains you to be a god at this game
    >silksong comes and is piss easy in comparison
    Oh uh did I fuck myself over here?

    • 2 weeks ago
      Anonymous

      Not like the base game should ride on difficulty. It's not the point. I'm sure Silksong will have some bullshit post-game stuff, maybe not on release but still

  73. 2 weeks ago
    Anonymous

    Joining the plain white protagonist indie thread

  74. 2 weeks ago
    Anonymous

    You literally couldn't make this game in flash because it uses layers to achieve a parallax effect. The art direction is brilliant. The usage of color is wonderfully composed; you instantly know where you are just by the color palette. The blending of hand-drawn animation with procedural effects is really tastefully done. The environments are shockingly detailed and subtly tell an entire story. The characters/enemies are bold and simple with lower-frame animation to help them stand out from the scenery. I do kind of get where OP is coming from, because lots of cheap games look very similar in a few still images so I disregarded it as first too. But in-motion, fullscreen it becomes very evident that it's a cut above.

    There was a time where I thought I was becoming disillusioned with games because I'd try these hyped products and they wouldn't hold up. Played Hollow Knight a couple years ago, started slow but once I got the wall grab and the map opened up I was blown away. The combat/movement felt tight, the upgrades/unlocks felt meaningful, the music tracks complemented everything exactly the way they needed to, and the exploration... Man, I don't think a game has been able to so consistently pull me into hours-long detours since Skyrim. For a map so large, it has a lot of thought put into the world design.

    • 2 weeks ago
      Anonymous

      >You literally couldn't make this game in flash because it uses layers to achieve a parallax effect.

      Pretty sure the game literally started off as a flash game.

      >The art direction is brilliant

      lol Fuck off, inexperienced, child.

      • 2 weeks ago
        Anonymous

        I think hungry knight was made in flash
        But that game has nothing to do with hk besides being made by the same devs

      • 2 weeks ago
        Anonymous

        the art is pretty great it's not even subjective what's your problem dude

      • 2 weeks ago
        Anonymous

        Absolute retard. You wouldn't know art if it hit you in the face.

      • 2 weeks ago
        Anonymous

        >Pretty sure the game literally started off as a flash game.
        And? That speaks to their artistic vision if anything. Tons of software projects out there use fancy tooling for no other reason than "that's was serious developers use". In my own life, I was told to get a service running on Kubernetes because that's the hot buzzword in my line of work. After studying the application, it became obvious that the program could (and should) be optimized to run on a single machine nullifying Kubernetes's primary upside. What this tells me is Team Cherry were focused on the game design not showing off their tech, and only changed tooling when they knew there were specific things they wanted out of it.

        The art direction is very good. That's probably the defining trait of any indie game that gets noticed. Dollars to donuts it's because the visual design grabbed people.

      • 2 weeks ago
        Anonymous

        >lol Fuck off, inexperienced, child.
        The irony of calling somebody a child with that sentence structure.

  75. 2 weeks ago
    Anonymous

    Just brought it yesterday.
    So far really fun and the game has gorgeous art.
    I love when games have an environment that makes sense for their specific world.

  76. 2 weeks ago
    Anonymous

    It has better visuals than 99% of AAA games. You are a retarded philistine.

  77. 2 weeks ago
    Anonymous

    >it looks like a cheap flash game you'd play in a web browser
    definitely not. Flash games were waaaaaaaayy cheaper looking you have no idea what you are talking about. HK has many layers of 2D art to create amazing and immersive visuals. It is not flash art, it is pure animation kino

  78. 2 weeks ago
    Anonymous

    >”No way I can beat the Radiance but I’ll give it a few tries at least.”
    >”Okay Nightmare King is way too hard but I can see if I can at least get a little further in.”
    >”Damn Trial of the Fool is no joke but I think I was pretty close there I just have to not be stupid on that one part.”
    >”Maybe I’ll do a couple of the easy Pantheons but I’m definitely not getting past four.”
    >”Okay so even though I’ve done everything else P5 is insane I will for sure never beat this but I know there’s some cool new bosses and I might as well at least check it out.”
    >”Well damn I guess I got gud.”

  79. 2 weeks ago
    Anonymous

    Yeah, you'll "get it" when you play it in motion.

    The only real issue with this game is the unsatisfying conclusions to the story, which you have to fight unreasonably hard to even see.

  80. 2 weeks ago
    Anonymous

    You've never played a flash game if you think hollow knight looks anything like one. Or you've never played hollow knight and are just looking at screenshots. Give me the name of a flash game that has over 25 layers of parallax

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