God no. Shadowrun is unbelievably crunchy with an enormous amount of moving parts. Not to mention it's basically two systems in one, you have to learn meatspace AND matrix rules. Also astral rules but the astral is simple enough to not be a whole system.
>Shadowrun is unbelievably crunchy
Shadowrun isn't crunchy. The layout is labyrinthine. The actual "crunch" is actually very light. >you HAVE to learn meatspace AND matrix rules!!
You're actually moronic.
>you HAVE to learn meatspace AND matrix rules!!
You don't "have" to, but there's going to be a player that wants to make a hacker, guaranteed. So either you say 'no, frick you' or learn the matrix rules.
I haven't played D&D in ages. 1st & 2nd edition, TSR era. Yeah, I'm old. How old? Elminster only had a goatee. Vecna's greatest threat wasn't death, it was acne. Strahd had a summer cottage. Lolth was still wondering what to do with all those annoying Drow. And Grimtooth? Well, the less said about him, the safer.
But I digress. Shadowrun was my fallback when I burned out on the aforementioned editions & dropped some birthday cash o. The Big Blue Book. It's been a study in addictive compulsive behavior ever since.
God no. Shadowrun is unbelievably crunchy with an enormous amount of moving parts. Not to mention it's basically two systems in one, you have to learn meatspace AND matrix rules. Also astral rules but the astral is simple enough to not be a whole system.
>Learn + 5e
What? Children can learn the harder games, 5e is dumbed down for non-tabletop gamers as an entry game. I can just point to the stats on the side of the page and say this is what you roll, this is all that matters and that's 5e explained, enough to get started. Do you have dyslexia or have trouble reading, counting, doing grade school math?
Oh wait. I know what your problem is, you're just new. There's lots of games other than D&D and most of them are better if you really enjoy D&D because they're not entry level to the hobby. You learn games by reading books. You aren't going to know what's inside the book or if it's right for you til you open it and read it.
Outside of the truly moronic and ridiculous systems like FATAL, Shadowrun is probably the crunchiest, hardest to learn tabletop system out there. It's pretty much the sole reason I can't be bothered to run or play it, it's so fricking cumbersome.
It's not that hard to learn. The caveat is that several character are severely kneecapped if your try to run them without splats. Riggers in particular get fricked with every new edition.
No. There are harder systems than Shadowrun out there but D&D 5E is extremely easy to get into compared to most other popular RPGs. And the Shadowrun books have never been well-organized in terms of rules.
First post is best post. It's more complex but gives you more freedom to do stuff. My first TTRPG was Shadowrun 3e and I still think it's my favorite ttrpg. I get bored with D&D 5e, but it is easier to pick up and learn.
No, but it's far more worth the effort.
fpbp; absolute truth
>Shadowrun is unbelievably crunchy
Shadowrun isn't crunchy. The layout is labyrinthine. The actual "crunch" is actually very light.
>you HAVE to learn meatspace AND matrix rules!!
You're actually moronic.
>you HAVE to learn meatspace AND matrix rules!!
You don't "have" to, but there's going to be a player that wants to make a hacker, guaranteed. So either you say 'no, frick you' or learn the matrix rules.
no
I haven't played D&D in ages. 1st & 2nd edition, TSR era. Yeah, I'm old. How old? Elminster only had a goatee. Vecna's greatest threat wasn't death, it was acne. Strahd had a summer cottage. Lolth was still wondering what to do with all those annoying Drow. And Grimtooth? Well, the less said about him, the safer.
But I digress. Shadowrun was my fallback when I burned out on the aforementioned editions & dropped some birthday cash o. The Big Blue Book. It's been a study in addictive compulsive behavior ever since.
God no. Shadowrun is unbelievably crunchy with an enormous amount of moving parts. Not to mention it's basically two systems in one, you have to learn meatspace AND matrix rules. Also astral rules but the astral is simple enough to not be a whole system.
>Learn + 5e
What? Children can learn the harder games, 5e is dumbed down for non-tabletop gamers as an entry game. I can just point to the stats on the side of the page and say this is what you roll, this is all that matters and that's 5e explained, enough to get started. Do you have dyslexia or have trouble reading, counting, doing grade school math?
Oh wait. I know what your problem is, you're just new. There's lots of games other than D&D and most of them are better if you really enjoy D&D because they're not entry level to the hobby. You learn games by reading books. You aren't going to know what's inside the book or if it's right for you til you open it and read it.
Outside of the truly moronic and ridiculous systems like FATAL, Shadowrun is probably the crunchiest, hardest to learn tabletop system out there. It's pretty much the sole reason I can't be bothered to run or play it, it's so fricking cumbersome.
Dude you have not heard of rolemaster
> Rollmaster.
You haven't heard of hackmaster when played straight.
It's not that hard to learn. The caveat is that several character are severely kneecapped if your try to run them without splats. Riggers in particular get fricked with every new edition.
Played it for the first time when I was 13. If you can't learn it, consider suicide.
hahahahahahahaha no
No. There are harder systems than Shadowrun out there but D&D 5E is extremely easy to get into compared to most other popular RPGs. And the Shadowrun books have never been well-organized in terms of rules.
Dear fricking god no. The gear autism alone makes it harder.
Of course a lot of things are harder than D&D5E. Like drawing a circle.
First post is best post. It's more complex but gives you more freedom to do stuff. My first TTRPG was Shadowrun 3e and I still think it's my favorite ttrpg. I get bored with D&D 5e, but it is easier to pick up and learn.