Is this the end of pokemon? Even the normies are starting to realize that gamefreak are talentless hacks
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Is this the end of pokemon? Even the normies are starting to realize that gamefreak are talentless hacks
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they will buy it anyway
for every single opinion like this, there are hundred others saying they love eating shit with even more agreement
they bought it anyway***
Even if people don’t what will even happen? Its not like they can become competent developers out of nowhere.
If you subscribe to the annual release windown being bad then good luck telling them to also stop all other merchandise that launches at the same time and makes way more money.
Face it man these games are second thought and they will always be subpar.
those aren't normies
redditors are absolutely normies. if there's a scale, they're at most 1 step detached from normies. compared to oldgays here, they're fricking normies.
FRICK no, LA was way better than SV
>r-ddit hates it
>I love it
I stopped reading when that homosexual said COD is more respected and is putting out a better product than Pokémon. As someone who has played both franchises for decades at this point, Pokémon is the only one of the two that is trying to improve itself and become more consumer-friendly when it comes to online play. I think SV are better than Gens 5-8 at the very least. These people are 30+ year old manchildren b***hing about things like clipping and framerate drops in a 3D open world game. SV look and feel phenomenal compared to SWSHit, which couldn't even hold my interest for more than a couple of hours. The open world environment in PLA was more seamless, but SV still look great. The detailed Pokémon models are the highlight.
R-ddit is a normalgay website. Three of my coworkers were parroting the complaints they read there this morning.
>Pokémon is the only one of the two that is trying to improve itself and become more consumer-friendly
well at least it doesn't have ingame purchases... not yet at least
oh god
what if
no
NOOOOOOOO
what if for gen 10 they bring back the full dex but you have to buy half the mons ingame with real money
there's no way they would have the balls to do something that stupid, right?
I could see them partnering with a bunch of clothing companies and just selling all the customizable clothes as DLC.
Have fun going to the town with the PUMA store and shelling out 30 bucks for a hoodie and pants.
For Pokémon GO, maybe. I don't think Game Freak will touch that shit as they're VERY protective of what they put in their games, to the point they outright told their partners no-one but they were allowed to create pokémon creatures after Shudo went into business for himself for his movies.
>as they're VERY protective of what they put in their games
Such a weird dichotomy when they seemingly don't care about the quality of the product that they put out.
Oh yeah I'm sure they don't care, it couldn't be that TPC is rushing these games out the door when they're half done to make money. This isn't a developer problem, it's a higher up problem.
>This isn't a developer problem, it's a higher up problem.
Was it ever disclosed the budget of SwSh?
I'm just curious how much money they get to make these games. They get dick for time which makes sense as they want to just push out games as quickly as possible.
The thing that baffles me is just the amount of manpower they have at gamefreak compared to other big franchises that get games. People joke about "small indie studio" but they do only have ~200 employees. That's fricking insane to me when some of these other AAA dev teams have thousands.
Even if they just contracted out some of the work to some pajeets at least they could cheaply cover sprite / animation work and call it a day. But like what
alluded to, I assume it's a bunch of old japanese boomer salary men that don't want anyone to touch their precious property.
Tajiri still runs the show lad. It's boomer Japs, yeah. But Tajiri was the one who told Nintendo and Creatures to frick off with the outsiders back in Gen 2, in between trying to unfrick the cycle.
And Tajiri still knows what HIS world should be, sorry he doesn't think your vision of the thing is acceptable.
>I assume it's a bunch of old japanese boomer salary men that don't want anyone to touch their precious proper
See I'd buy this is they didn't hore some random Americans to design the monsters, it's clear to me that GF has wild ambitions but TPC is really hampering it with time and budget constraints. Hell that would even explain why all the new Pokemon are just shapes or a literal furry as they're just easier to model and save time. SwSh, PLA and SV genuinely do not feel lazy. They've gotten bigger, they actually listen to their senpaitachi and have made getting into competitive more accessible than ever and they supported SwSh competitively for 3 years and even applied balance changes. The people working on the game care, it's the people working above them who see the games as nothing but advertising for their anime and merchandise who don't. You have more than the right to be pissed, but you won't get anywhere if you don't point it in the right direction.
>genuinely do not feel lazy
I would agree however I do think they're all unfinished.
It's like they were able to work on all the systems in the game 50% of the way there and then the higher ups came in and were like "yeah, this is good enough. ship it, it'll sell 20m+ copies anyway".
You can peel back the layers and see that they're genuinely trying new things. It's just so clear they have neither the time or manpower to do it which really sucks. They could take <5% of their revenue from these games and quadruple their staff for these games.
>Brooks's law
Yes yes, I know before anyone brings this up. More staff won't always equal better product, but in TPC's case, I really feel like they just need more people doing the menial shit like animation / texture work.
Honestly I just think we should weaponize our anger towards the actual problem. Look at Sonic. It's also treated more as a brand than just a video game and the developers from Headcanon and Sonic Team have both explained in the past that the higher ups literally do not care, they never have the time, money or staff to handle anything and they're all overworked, underpaid and have to carry the brunt of bad decision making. I guarentee you that's what's going on here with TPC.
There is no-one "above Game Freak", you stupid c**t. They're as much involved with TPC's decisions, as they own it and gave it its mandate, in conjunction with Iwata/Nintendo and Ishihara/Creatures. Game Freak operate on independent contract with Nintendo (as in Nintendo gives them the budget to make a Pokémon game and the release date they wish for it, Game Freak make the game and tell TPC how they want to market it, TPC then go and tell TPCi how they have to market it) and are in a position where only they are allowed to add new stuff to the canon (all of GOshit's additions were GF staffers' work, in addition to Masuda and a few others helping to build the thing).
Or is it easier to just blame a boogeyman for the reality of growing up and seeing the kiddy series continue to shill at children, like it did to you in your youth?
Wow a Google search, you sure showed me anon. Also way to actually read what I was saying you stupid fricking c**t.
I'm sorry anon, this has been public record for over 20 years and I disregard anything said by someone too apathetic to educate herself on her obsession, when she parrots blatant falsehoods.
Educate thyself, then maybe I'll start taking you seriously. not until.
I'm not talking about a company above TPC. I'm talking the people who handle management and decide when a game goes out, but you just read the first sentence and decided I was wrong.
So... Tajiri? You remember he was the one who said "Yes boss, I can get Pokémon 2 made for '97!" or are you just ignoring it to make a boogeyman again?
Nintendo and Tajiri both learned it takes them 3 years to make a game from scratch and just one to re-edit an existing game, if that (Pokémon Blue launched in Dec. 1996 as a special Corocor promotional giveaway). They planned out releases ahead of time and organised projects accordingly (Masuda saying he'd envisioned RS before being followed by DP, though remaking RG/B in that same period with the RS engine as a base). That they're still doing it now just shows they understood exactly how they should perpetuate the thing (because you're clinically insane if you think Tajiri isn't tickled pink by the fact every kid worldwide and a lot of the grown-up kids know the names of his creatures or its continued success).
When cawdoody starts giving a shit for the SP gampaign is when they're actively trying to become more consumer friendly. I don't play multiplayers, beyond splatoon and Team Fortress 2, because they're both in the same mould (insane universe, deranged weapons and lore, bright and colourful), but do love SP shooter games. Far as I'm concerned, when they start actively wanting to give me a game, rather than an excuse to shove me up against fat, sweaty nolifes and dudebros running on Gaymer Fuel is when they're courting general consumers.
COD is dogshit now, and implying Pokémon is worse is an insult to my intelligence.
Notice how I said "online play?" Yeah you can complain about them removing fishing or whatever, but GF is actually designing their newer games around competitive play rather than hiding shit like they did in the Gen 3-5 days. COD meanwhile is removing metrics and stats from guns so you have a game bloated with 50 attachments that all seemingly do the exact same thing. At least GF isn't hiding rare Pokémon behind a battle pass yet.
>but GF is actually designing their newer games around competitive play rather than hiding shit like they did in the Gen 3-5 days
>mandate Switch mode for the main story, making it more difficult for new players to get used to competitive battling
>barely any doubles battles despite it being the official meta
I would accept the "it's for competitive play!" cope more if the games actually did a good job of getting people interested. As is, 99% of people just enjoy their video game comfort food and drop the game after finishing all the solo player stuff.
The comp concessions were to stop people outright hacking their shit in, like with the handheld games. That it also worked to push normies towards comp to at least try it was a bonus.
And most my normalgay co-workers look at me as if I've got turds hanging out of my mouth when I say it, both the boomers and the zoomers. leddit is internet normalgay, it's not actual normalgay.
>Pokemon is trying to improve itself and become more consumer-friendly
Removing features like skipping battle animations, set mode, fishing and adding meaningless shit like auto-battle is the very opposite of becoming consumer-friendly. Nobody enjoys a $60 game that they don't need to play.
>Nobody enjoys a $60 game that they don't need to play
Ever play mobile games? The vast majority of people LOVE games they don't have to play and actively look for ways to avoid playing them. That's what gachas are about.
It's extremely bizarre.
Nah, this is the next Cyberpunk, and you’re coping about it.
Redditors are not normies, they're normalgays. Most redditors actually research a bit about the games and are """fans""" (not autists like us). The real ones who buy the game in droves of 15-20million sales are parents buying for their kids.
Game Freak devs aren't talentless. I think Ohmori is just incredibly moronic. This mixed with the constant "one game a year" schedule just makes the games worse.
I mean they could have one game a year, if they kept the releases between mainline games smaller/more manageable so that they could still put out a proper mainline game matching people's expectations every 3 to 4 years. But the children they make these games for don't care about framerate or graphical fidelity and GF knows that.
The children they make this games for don't exist. Children don't play Pokémon games, the vast majority of the mainline titles are 15+ years old.
Children get bored playing Pokémon and go play Fortnite, which even with all the moronic dances and all that doesn't treat them like babbies. Children want to play as grown ups, that's why NERF commercials have teenagers or even college-age guys, children want to be those "rad" guys, if they put 8 years old blasting water at each other they'd only get the attention of pedos, not children.
Game Freak needs to learn where their consumer base is. It's not children anymore. And even if it was, that's no excuse to make a shit product. In any case, if it were targeted to children, it should be EVEN BETTER. Children deserve quality and well thought design.
*the vast majority of mainline titles' players are 15+ years old
Just look at the sheer difference in quality between Legends and SV. I have no doubt that things would be so much better with Iwao directing the games, even in spite of Game Freak still being Game Freak.
sv is better than legends
t. played both games
This and also Sinnohbabbies liked it because muh Sinnoh (coming from someone who actually likes the region but didn't like how it was done dirty in D/P, BDSP and PLA)
BASED
Both are at least low-quality games, but SV is trying to be in its own level.
>Just look at the sheer difference in quality between Legends and SV.
Yeah, Legends managed to be even worse.
>Muh reviews
Legends is the laziest, emptiest Pokemon game ever made. It only got high user scores because the Go/Legpiss casuals loved the stupid catching gimmick.
As horrible as SV is, at least it has more than one town and didn't remove things as basic as abilities and held items.
This
PLA is just a shitty tech demo. All SV had to was keep the capture mechanics.
>legpiss
embarassing
Reddit DaiPerbabbies just LOVE Sinnoh. You can’t do anything to change their ways.
>more than one town
the towns in S/V are empty, and you can't enter buildings outside of the gym (which is just lobby) or the sandwich shop.
Don't defend the shitshow that is S/V. Fricking battles in PLA are much faster in general too. Hell, they make D/P feel faster.
>the towns in S/V are empty
The one (1) town in Legends resembles a third-world favela. It's somehow a downgrade from the last time they made a RPG with only one town.
>Don't defend the shitshow that is S/V.
I'm not. Both games are rancid shovelware.
Holy shit you obviously just hate it because its new and you're just raging Sinnohbabbies
wow you're pathetic. SAD!
cry more SVtroony
the users have spoken as well and SV is the WORST pokemon game ever made
I quite literally said that SV is horrible. There hasn't been a single good mainline game since B2W2, and at this rate, there will never be one again.
the single town PLA had has more content than all of SV's towns combined
PLA could use the more in depth mechanics but the battles were way faster and looked/felt better than SV's
I actively miss multiple Legends features in Violet. The ability to actually throw the ball at what I want and am facing rather than whatever is a micrometer closer and way to the left for starters.
Frostbite and Drowsy are also better for competitive.
It's literally a step back.
>and you can't enter buildings outside of the gym (which is just lobby) or the sandwich shop.
And half those restaurant doors actually lead to the same exact fricking shop even though they're half a town apart.
Mesagoza actually only has like 6 shops copypasted, and there's STILL fake shop fronts that you can't enter.
Oh and NOTHING except the beauty salon and gyms has an interior. It's just a menu.
So it's like they could even be added to add menus to those doors that aren't doors.
Unfortunate they made Ohmori the director in charge of new generations. Maybe it's some executive influence but surely he could have held back on the scope of the game if they are under a 3 year time limit. Making a new gimmick that will get disposed of every three years is going to be more wasteful of their time too.
But how will they sell the new gadget that lets kids roleplay MegaTerestriaVoltizing if there isn't a new gimmick?!
>Making a new gimmick that will get disposed of every three years is going to be more wasteful of their time too.
The battle gimmicks are all done by Morimoto; he's the one in charge of battle balance. They're also the only parts of the new games that are actually good and have effort put in.
The only one that brought hype and was actually interesting were Mega Evolutions, unfortunately that was not viable and they threw it out. Everything else was bizarre shit. I guarantee you if they actually kept mega's and expanded it out it would of garnished more hype than the other mechanics.
The only people who like megas were kids 8 years ago. Older players thought they were a good concept, ruined by the fact they gave shillmons, pseudos and legendaries mega forms along with shitmon.
I'd have liked to see M-Fortress or M-Ledian but they gave out M-Lati@s and M-Fug.
I was in my 20s when megas were added to the series, and always liked them. Of course a bunch of shillmons got them, but plenty of Pokemon that deserved one got one too.
They just need to hire more people. Maybe it worked when they were sticking with 2d sprites, but 3d is a bigger scope and requires more time and people.
It's kind of sad that Scarlet and Violet aren't being received well because I'm enjoying the difficulty on some scale. The idea of letting players skip through higher level gyms was a good move, and casuals can just go through the regular path and not b***h about getting btfo'd because they're shit at the game.
But this is a completely biased take because I'm not a graphics sperg.
>They just need to hire more people.
no they need to unhire ohmori
>and casuals can just go through the regular path and not b***h about getting btfo'd because they're shit at the game.
People b***h because once you'd done beating the last gyms at the beginning to get some challenge, you end up having to do the early gyms with your lv 50 pokemon
I didn't play the new game yet but my Pokémon 1 hit everything in the first 3 gyms in Sword anyway, so level 50 Pokémon on the first gym will be the same level of difficulty. It can't get easier than one hitting everthing.
>casuals can just go through the regular path
Would be nice if the game gave you any hints what to that path was.
The rot is top down.
Ohmori, Masuda, the TPCi suits and even Nintendo are all equally garbage and the Japanese culture to maintain rather than innovate is strangling Nintendo's cash cow.
If they were to course correct, new blood like Iwao (USUM) or Unno (BW2) being the game directors would be ideal. Ohmori, Masuda, and Ishihara need to be taken out to the shed and shot. And probably a lot of changing of the old guard in GF's dev team too while they're at it.
Additionally, they need to work with support studios who are skilled in game dev with the Switch's hardware OR they need to hire more selectively and attract better talent. Either way, the radio silence about the rampant performance issues and glitches should be taken as the message they are sending.
The sales/pre-orders say it all. GF can churn out any old pile of shart and people will STILL gobble it up. While I do hope they'll address the issues and push out patches to fix it, I highly doubt it at this point.
Sadly Japanese corporate culture is the worst, if Unno's or Iwao's grand grandfather once farted in front of the Emperor in the long past then they will never be able to lead the team for long, or if they are too young, don't bow too well, have the wrong blood type etc.
Same as you man, hated the games of the past 10 years but S/V are at least decent, shame it's getting hate
Are you sure? Their other non pokemon games fricking suck
They really hit jackpot with Pokémon's game loop. The game loop is so good that no matter how hard you frick the other things, there is something somewhat enjoyable in some degree in the game.
But that's all they have. They are as incompetent as they can be, and are totally out of touch with reality and current games. It's like they are isolated in a bubble and don't let any outside input to enter. That's how you get shit like Tembo or Little Town Hero, which on top of a very bad and backwards design, are very poorly programmed.
But no matter how shit those games, they know they'll always have Pokémon, and those games will keep printing money even if they are utter shit, so why try.
This situation can only be fixed by making GF step aside and give the reigns to a competent developer. I know it's almost a meme, but let Monolith or even Intelligent Systems make a Pokémon game without any GF say or interference. The jump in quality would be astronomical
>let Monolith or even Intelligent Systems make a Pokémon
Sadly they would ask for more than two weeks to make a game so never would happen
>Game Freak devs aren't talentless
Name one good game the studio has produced in the past decade and I mean good by overall video game standards, not Pokémon standards.
One game a year will never end because it is vital to Pokemon's success, you literally cant forget about it.
>one game a year
>They release a game earlier this year
>Still isn't enough
They do this to themselves I hate them
>took longer to make Legends than to make LGPE or any past remake and rehash in their Generation
i agree but im still going to buy future pokemon games
fans will defend these games with their lives, i've seen people on social media say the glitches actually make them game BETTER because it's funny
they will continue making billions until the world ends
>i've seen people on social media say the glitches actually make them game BETTER because it's funny
After Pokemon: Shart & Shit I have no reason to doubt it. It is interesting though how low will the bar be set to in a years time.
animal crossing is not a good example. that shit was boring as frick at launch. so much of its content was added post launch.
Pokemon Company International has frick all to do with the games. They don't even publish the games in the West, that's Nintendo's subsidiaries (Ex: Nintendo of America.)
Pokemon Company International handles ONLY the licensing of the TCG and Anime and they manage Pokemon's English website and Twitter.
THAT'S IT!
Release schedules are a problem between Nintendo of Japan and GF.
Please, please, please stop posting forever.
Haven't seen that image in ages. This was obviously during ACNH's prerelease.
acnh was less feature complete than sv on launch
New horizons is the worst entry in the main series not counting the shitty spinoffs
>Muh sales numbers
Don't care, it was still shit.
>>Muh sales numbers
Sales numbers on pretty much every Switch game is inflated to hell. Is there a single first-party release on the system that didn't break all sales records?
Stick to pokemon. New horizons is leagues better than city folk at the very least. Definitely better than the first game and as fun as wild world and new leaf. You probably dropped the game after 30 hours after you realized you have no imagination to design lol
>You probably dropped the game after 30 hours
So did Nintendo.
>they will continue making billions until the world ends
Even if NO ONE bought Pokémon games, Pokémon would still be the HIGHEST GROSSING FRANCHISE of all time. TCP unironically don't care how the games perform, its just icing on the cake to them, the games exist to make new Pokémon plushies they can sell to kids.
I unironically agree, glitches are usually fun in games to be honest, it's fun trying to break the game.
Comparing it to cod why?
Those games have always been mechanically and graphically ahead of their competition by a lot
both are soulless annual releases that sell no matter how much of a buggy cashgrab the game is on release
yet somehow MW2 ended up better than SV
They aren't comparable
>Cod's the same thing every game
Is what people say every time but it doesn't stop them from adding tons of new stuff and keeping their games running extremely well while being ahead of the competition
They have never been buggy
Just reditors spouting off because they hate something they now nothing about
>it doesn't stop them from adding tons of new stuff and keeping their games running extremely well while being ahead of the competition
>They have never been buggy
I can tell you've never played COD before lmao yesterday I got dashboarded while spectating my teammate in gayzone after he got into a vehicle, and the camera switched to 3rd person causing it to have rubber-banding out the ass. That game has been out for a month, has 3k devs working on it, and an enormous budget. It still runs like shit, and the only new map included for 6v6 multiplayer in Season 1 was a reskin of a map from 2019. COD is fricking awful compared to SV.
Played mw123 bo1 and dling new one as we speak
The criticism has always been 'its the same thing' but they've always ran better than other fps games by far
Battlefield would be one I could accept an argument over bugginess but the bugginess honestly made those games more fun imo
Oh so you stopped playing COD back when it was actually good and polished on release. I hope you like the new game, but I have a feeling you'll be in for a shock. Even the UI in this year's COD is bad. The only thing they actually got right was the gunplay/multiplayer balance, which I'll admit feels good and is pretty fun.
I am pretty starved for a comfy couch shooter rather than all the battle royals ye
1 quick question that may not seem like a big deal- are the menu backgrounds and the game lobby backgrounds like solid black and dull?
Ever played halo reach they had bright pretty landscapes in all their menus which I just loved. Or mw2 menu background even being a light grey with orange was much better than the darkness
The menu backgrounds showcase your character and custom weapons in order to entice you to buy cosmetics. The UI/menus were developed by somebody Infinity Ward poached from Hulu, so they're all horizontal with big square icons rather than being simple vertical lists like in the original MW2. It's very bloated and confusing.
Man, this is like the 4th time the normies start to realize. I wonder how many more times does that need to happen before pokemon is officially finished.
ohmori can't design games. his idea of a fun game is to railroad the player up the wazoo and force you to do everything in exactly the order he tells you to. doesn't matter if the game is open world or not, he hates giving the player any sense of control or agency
I'm surprised I haven't seen many people outside of this site mention how distinct Ohmori's game design is. For any interesting addition that's added he'll cut something that was in previous games since he seems to dislike player freedom.
Despite this being an open game and having the accessible gyms, Ohmori still prefers you follow the order he sets for you. He also seems to like his cities to look more like set pieces rather than places you explore and interact with.
>For any interesting addition that's added he'll cut something that was in previous games since he seems to dislike player freedom
Ohmori is moronic but this has been a thing in the series for a long time.
Even the characters he writes are set pieces rather than actual characters.
>but muh Arven, Nemona, and Penny
You mean Marnie, Hop, and Bede or should I say Lillie, Hau, and Gladion?
Lol the Gen 8 trio had almost no development compared to the other twos you listed.
The absolute emptiness of Mesagoza in terms of exploration should have clued you in that Ohmori doesn't give a shit about "secret" areas anon. You WILL shovel this game's content down your gullet in preparation for thr next one and you WILL enjoy it
You have to have single digit iq if you think SV is on any way better than SwSh, especially with the above contention
>doesn't give a shit about "secret" areas anon
I should stop trying to see if there's a cave behind these waterfalls, huh...
>You have to have single digit iq if you think SV is on any way better than SwSh, especially with the above contention
And people say the Zelda cycle doesn't apply to Pokémon.
Oh I'm not saying SwSh isn't shit. Just less shit than SV.
In that one town you could:
>Enter buildings other than your home or the main building
>Customize your house
>Upgrade the town via sidequests
>Actually interact with residents in a meaningful manner that didn't feel like they were soulless automatons
But it clearly isn't and you're perpetuating the cycle by even trying to infer it.
Okay gay. Try to convince me. How is SV in ANY way better than SwSh
>fully open world from the outset
I'm not autistic, I've wanted them to break free of the 90's mindset since the 90's. Sorry you need structure to handle vidya. Go play sudoku or something, that's nice and boxed.
>Go play sudoku or something
Come on man, don't shit on sudoku...it's fun.
I'm not, I'm offering a structured game, with hard progression, like he wants to play. I'll be over here playing Pokémon though, as I enjoy the evolution.
>Fully open world right from the offset
Until you reach a storylocked area or an area that requires you to have unlocked the token legendary's travel method to reach
>start skyrim, get out of helgen
>travel towards mountain
>can't climb because no horse
OMG, it's not open world111 thalmor embassy's also story-locked, but that still doesn't stop it being called open world.
We need to take a class action suit against bethesda, THEY LIED! YOU HEAR THAT, TODD YOU c**t?!?!
What are you on, you can explore all of Skyrim from the offset. And not doing any favors, since there are quite a few comparisons to be made between Skyrim and SV
Being on your lizard bike doesn't change you into stupid safety gear
Damn actually a good point towards SV, didn't even notice it until you mentioned it
>You have to have single digit iq if you think SV is on any way better than SwSh, especially with the above contention
Absolutely fricking not. SwSh is a fricking parody of a Pokemon game. There are zero redeemable qualities beyond the ease of access for comp. At least SV managed to implement some of the fun of PLA.
>At least SV managed to implement some of the fun of PLA.
but none of PLA's genuine improvements like just fricking having fast text animations/messages made it in
>You don't NEED to go in
But what if I want to check out the storage room? What if they made an event where if you use a specific item there a Ghost type attacks you? Or it's revealed that an entire Maushold was raiding supplies?
>Better use the front door instead of the garden door
Because the garden wouldn't be an interesting place to hide an item or place an interesting encounter with a wild Bug type or anything.
>Better not go in mom's room without asking
Fair enough, but why not allow us to ask mom to enter her room? Make it so she challenges you with a tough team and if you are strong enough to defeat her she opens the door for you and a rare tm is wrapped up as a gift in there or something.
It's not that hard to come up with purposes for all these locations. Gamefreak really fell for the "hire this man" memes and not only made a soulless open world with little in the way of interesting little things, but seems to actively squander any opportunity handed to them to do so..
>fight mom in pokemon battle
>find her dildo
>it's shaped like a Maschiff's girthy schlong
What I really dislike about open worlds in general is that they just throw their items on the ground and spread them out. No searching, no thought, just drive around and click A on the shiny lights. Even Elden Ring is guilty of this, but at least those items are mostly plants and natural ingredients
Doesn't it speak to how shitty Paldea's littering problem is if there's potions and Pokeballs scattered everywhere?
This image is moronic.
Every single one of these screenshots is from the first hour of the game, two of them are from the very same event but doubled up to make it look like there's more, and two of them (Choosing the starter and trying to ignore getting your ride) are just lunacy, as if anyone would bemoan "WTF, why can't I ignore picking a starter and roam the open world with no pokemon instead?!"
Of all the billions of problems the game DOES have, some mentally ill moron made this picture, as if that kind of thing was actually an issue, amongst the thousands of things that really are.
A zoomie like you won't remember that in Gen1 you could actually skip getting your starter via glitch and go almost anywhere from the get go
What does this post even mean?
What is even your point here?
Gen1 is still more open world than Gen9, probably even less buggy at that
>Gen1 is still more open world than Gen9
You are mentally ill
Nostalgia was originally considered a mental illness, so you're probably right
you're a fricking moron and missed the entire point of the post
That's a tutorial section, moron
why do people pretend this is anything new when this got so much worse starting with gen 5, the "peak of the series"
homie this is disengenous, every Open World railroads you at the start. Once you battle Arven you can technically frick off and do whatever but you'll eventually hit limits with the open world.
t.actually played the game
>homie this is disengenous, every Open World railroads you at the start.
Not the way Pokemon does. Not even close.
>another bird water starter
>glitches
>the main character is a gender vibe potato
>you can count the list of outfits on one hand
>Squirttle and Blastoise once again get thrown under a bus because GM can't go 5 minutes without pandering to charizard or they will drown in their own syliva
>The paradox pokemon names are two words for some reason
Well it was a good run while it lasted. Heh. No it wasn't.
>normies are calling this the next Cyberpunk
It's over.
>in 2020 gamefreak is relocated to be closer to nintendo
>nothing happens
The sad thing is these cretins ate up sword/shield while these games which are vastly better are being shat on
>which are vastly better
not really
SwSh is so much better than this gen holy shit you have horrible taste
You genuinely have a double digit IQ if you think SwSH is better than any other mainline
I love this burn so fricking much, I don't even care how overused it is.
*cheff's kiss*
Here's a (you), godspeed anon.
It's better than SV. It's also absolute garbage.
absolutely fricking not. the openness alone makes up for the hallway routes that plague galar
Galar is far and away the worst region in the franchise.
It will outsell Shit and Show, so there's that at least.
Facts
I seriously doubt one blunder will completely finish pokemon, but the brand is damaged a bit. I have no doubt, however, that the suits who are completely invested in this franchise’s success have plans for damage control of these types of scenarios. I think some of you anons underestimate how powerful Pokemon as a brand actually is.
>brand is damaged a bit
>highest preorders in the franchise history
>still gets great reviews despite the game releasing in a fricking alpha state
it wont be over but it wouldnt be surprised if nintendo actually stepped in now.
I dont believe that they have absolutely zero leverage over gamefreaks output. they just didnt have much of a reason because while shitty their games at least worked so far.
now they can actually hurt nintendos image.
They're never going to step in because Nintendo are just as bad and will only care whenever it starts to damage their image (and only step in for good PR)
I dont understand this narrative that "Pokemon fans will blindly consume anything" YOU ARE A POKEMON FAN AND YOU ARE COMPLAINING ABOUT THE GAMES, obviously the fans realize the games are bad because THEY ARE YOU
>because THEY ARE YOU
Eh not really, most of the people who buy the games are normalgays who played the games as kids and love the franchise as a result, the homosexuals here on this mongolian basket weaving forum are a minority opinion overall.
my favourite is when people say "if this was any other developer/publisher/IP it would be raked through the coals" in threads composed entirely of raking the game through the coals (deservedly so)
The issue is too many people think in NEEDS to grow up with them, when it's a peter pan series. It's meant to be perennially young, to keep hooking in the kids. Adults will play if they want (or pick up GO because they only really care about the critters/whatever). But kids relate more to child vidya characters than are able to put themselves in the shoes of older characters, so small wonder a child-focused series focuses on children, knowing rightly they won't care about any problems and that the rest of their audience won't find any issues a deal-breaker bad enough to have an impact.
Then there's the fact GF the studio are 10 years behind everyone else, due to Nintendo making shitty handheld hardware alongside their HD console, meaning GF didn't need to try as hard to improve till they hit Switch yet people expect them to somehow match platinum or Zelda team or whoever and it really just proves no c**t understands enough of what goes on to have a measured take on things.
I'm fine with the series remaining for kids but its hard to imagine a lot of the newer games appealing to kids with how slow they are due to the unskippable cutscenes and text dumps. I feel decisions like that are more for teenagers/adults who wanna waifu up the characters. It seems like POGO is what draws in the kids, especially with the anime clearly taking more cues from that game than SWSH.
I would've liked SWSH way more if it didn't shove its nonsense plot in my face, I liked the sheer mon variety but the plot was stupid even by Pokemon standards and just took me out of it
Anon, /vp/ has been proving kids will just mash "a" to get through words for years at this stage, you're projecting your own biases on the games, to handle the fact they stopped caring about you and STILL continue to succeed. Fun fact, they wouldn't be making the insane amount of merch they still are if kids didn't care. normies aren't buying in numbers the franchise pulls in for themselves, furgays won't get every bit of tat featuring the things they can. Hell, cardgays tell you buy individual to get what you're after, yet boosters walk out the door.
It's still reaching the kids, shit my wee cousin's got a frickload of cards and some nice rares the collectrnigs would die to see being used for their intended purpose. They get them at the right age where this shit doesn't affect their experience and buy the time they notice it, they either accept it like the paypigs or sperg about it online continuously like you.
I mean if we're trading anecdotes, the only kids I know only deal with Pokemon games when it comes to POGO.
But you're ignoring the question of "why do they include that shit to begin with if they just care about kids?" That teenagers/adults are becoming a more relevant demographic for the Pokemon games is pretty obvious, as kids slowly move onto other games that better capture their attention, something even GF has pointed out. The real workhorse of the franchise is the merch, which is centered around the anime, and that's telling of what the kids actually like.
>17% of players are new players
>anon somehow thinks these aren't kids
And even if they're 20-somethings, that puts them right on the cusp of the DS pokémon games (which didn't have a NNID system to log playtime across profiles like today).
There is a cycle that happens in the west. Kid meets pokémon > kid turns teenager > teen drops pokémon for being "too kiddy" > teen grows to adult > adult finds the newest pokémon release advertised/on sale and buys it to see "if it's as good as i remember"
Hell, I didn't buy RS and it released the year I turned 20. 5 days after I tuned 24, I bought Diamond.
>ignoring the part where they outright say that the ratio of adult players has increased
>thinking that means they need to care
I know you're autistic, stop repeating yourself.
Cared enough to mention it on their financial reports
Yes, as that's attractive to investors, who see engagement with general public increasing, instead of kids and the dedicated video-game sect, which aren't as important to how Nintendo the Publisher/Developer performs.
Autismbro, just give it up. It is what it is and they don't care to give you what you're after.
They don't need to care about appeasing investors? What a bizarre argument. All because I said the games aren't as good at enthralling kids like they used to, a sentiment that even GF shares in their interviews.
Yes, Game Freak are independent and have had an IP that's been far-and-away successful from the outset so have no need to rely on investors to stay afloat, they're secure in their holdings and have a running contract to continue to release games funded by Nintendo.
Nintendo wish to court investors and more importantly, are spending their own money on the production of these games (leaving aside the fact they get 30% a sale and 100% of consoles sold alongside them), so mentioning the older demographic pick-up helps sell their brand to frickwits worldwide looking to dabble in the markets or invest with an eye for a nice return, etc. etc. but even with that, they don't force Game Freak to develop the games a particular way. That defeats the purpose of paying Game Freak to make Pokémon while they frick around with Mario for the Nth time.
GF doesn't directly rely on investors to survive but they're still affected by investor decisions, as Nintendo losing strength would also weaken GF. Which is why Nintendo has put their foot down on GF at times, such as how we got BW2 instead of Gray. If Nintendo thought that increased adult engagement was worth telling to investors then I doubt GF would ignore that.
Of course you can't 100% prove that but decisions like bringing back old characters, hiring adult manga artists like Ichikawa, and having lots of dialogue scream "we're trying to appeal to adults too!". It's telling that you can't even say why these decisions would appeal to kids, but rather why it wouldn't bother them. Frankly I think the games would be better if they just went all in on being for kids, even if I do like Ichikawa's designs
Oh don't give me that horseshit, Nintendo would kill Splatoon or something before killing their golden goose, Game Freak are fricking teflon here and you know it.
You're right but my point is its beneficial for all parties involved to not let things get to that point. I've already pointed out an incident where Nintendo did in fact meddle with GF so I'm not sure what you're arguing here.
You mean your supposition? Yeah, no. As I said, Nintendo DON'T bother Game Freak, because they know they wouldn't listen. They didn't care to meddle in Gen 1 (Miyamoto was only an advisor, who said it'd be best to have 2 versions, rather than the 6 thousand-odd Tajiri wanted to implement) and now we get to today, they're still happy to fire and forget. You ignore Game Freak do implement changes based off adult reaction, but were usually added with a new game in the form of a rehash. We got no rehash last Gen, so the "jump" was Legends, before SV and the *actual* reaction to the adult reception of SS, filtering out the manchildren crying over Dexit, naturally (Legends of course being made by a wholly separate team to SV given the mandate to adapt the core gameplay for SP). It's why rehashes and remakes always seem to do something the pairs never do (following pokémon in HGSS, as BW had walking sprites made for 649 for Entree Forest), because they're being done by different teams, with different agendas and intentions for the release (Legends, a filler game/rehash equivalent to gain EXP making more 3D content vs SV, the beginning of an entire new Generation of the series).
>As I said, Nintendo DON'T bother Game Freak, because they know they wouldn't listen.
?
Yeah, that's because they didn't think they could rehash BW, it was a complete story and they were balls-deep in XY dev cycle.
Nintendo saying "make us a game for this system we're killing" isn't bothering, so much as surprising them, as they expected to not have to dev for an almost-dead system (even though RG launched with GB nearly dead, it STARTED in its pomp and ceremony years).
The idea to make one final DS game was GF's, Nintendo only demanded it to not be a rehash.
Maybe kids wouldn't move on to other things if the games weren't shit
By a marketing standpoint, something aimed at kids that will also grab the attention of others outside that demographic is just free money for them. It is more productive and lucrative to go after those kids because you can hit them all. The older you focus on, the more you start to narrow your player base and the less money overall that it will bring back. Unless you're GTA where the rated M might as well not even matter because kids will manage to always get into that game.
No that statement is still true, especially for Nintendo games because the bias is real. Hundreds of great indie games come out every year but no one gives a shit, but Animal Crossing New Zip Code comes out with 2 villagers (more to be added as DLC!!) and a cute outfit to unlock and they'll start thanking them as if they did them a favor.
You need to understand the people criticizing the games are a huge, huge autistic (in a good way) minority.
As someone who platinum'd Horizon Forbidden West with a insane amount of bugs and Rift Apart with a huge number of characters in t-pose, I have to say you are right. LITERALLY NOBODY have talked ill of those two games in this aspect except if you specifically ask if they had bugs.
But somehow people are soft with Pokémon.
We've become the laughingstock of 2022.
>Is this the end of pokemon?
You ask this every single time a new game comes out.
No, it's not the end.
"You're gonna buy it anyway" is NOT a meme.
People WILL buy it anyway; they'll buy the DLC, they'll buy the next game and Pokémon will keep making obscene amounts of money.
This will ONLY stop when people ACTUALLY stop buying it, and with the current status quo anyone could tell that's not happening anytime soon.
Frick you, you fricking moron. I'm tired of your shit.
This goes to 95% of the people in this board who are as moronic as (You).
I can't believe it. I can't believe it's become the worst game of the 2020s.
This is a bit of an overreaction. PLA had problems, but that was still a pretty solid game.
>wasn't here in 2019
Hahahahaha
Anyone who thinks this is going to kill Pokemon is underaged as frick
god i fricking hope
Stopped caring after BW2. Would enjoy USUM if it didn't have constant unstoppable cutscenes, but it's not a terrible game IMO, loved the Hawaii and pokemon design. Last few games are trash but there is potential that they make a 7/10 game in the future. I hope they stop adding new gimmicks and stick with mega. Meanwhile I'll be playing rom hacks, most of them are better than anything GF ever made.
it won't change anything unless people actually stop buying the games, which will be never.
Wouldn't they make more money if they outsourced the game to someone and went multi platform? They would get GTA sale numbers. Then again they would be making a game for 5-6 years instead of 1 year. But they could do both.
They absolutely could but Gamefreak as a company cannot, I repeat, CANNOT make fricking video games. Little Town Hero was something beyond a flop, if GF doesn't have Pokemon, they're not even a company anymore, and they know this, hence why they won't give it up and their only foray into outsourcing was a literal who no-dev because any actual dev studio like Level 5, Capcom, Monolith, etc, would outdo Gamefreak a hundred times over and everyone would point to these hypothetical games as the stuff GF should be doing.
Pokemon is essentially the good kid trapped with shit parents.
>Level 5
Yeah, no, Level 5 is a shitty company that drove itself into irrelevance with its horrible decisions.
>Level 5, Capcom
No.
>Nintendo allowing pokemon to go multiplat
Joke post?
Even my biggest shill friends are shittalking this game, I don't think people are going to stop buying Pokemon, it's not "the end" for Gamefreak, BUT, I do think it is the end of the age of even normies defending GF and calling people who aren't happy with the games "nitpickers" and the like.
I think the discussion is going to shift more to the side that dislikes GF, "biggest media IP in histroy" has sunk itself deep into the conversation and everyone knows it by now. The only defense people can use for SV is "works on my machine!", even the great gigashill Joe Merrick is reduced to trying to damage control how bad things are looking for GF's public image.
I'm going to start shilling for the game just to spite the idiots who ate up SwSh
Most kids are going to drop the shit out of this without finishing because there's nothing in the game to tell you which one you should go to next while the boss levels are set and not scaled, so they're going to end up for example at the fire base or Iono's gym with level 16s, get their asses handed to them, say, "frick this shit, Fornight is better," and put them game down never to play again.
I thought the Pokemon Center nurses hinted where to go, but when I asked her she told me to go to the dragon titan and another told me the highest level gym (both 55 while my team is late 20's/early 30's and only obey me up to level 35, so that's not going to help kids either. The route isn't even obvious with lots of jumping around across the map seemingly at random.
I like the idea of being able to choose your own path and I think it's good that you're not forced to take the intended order, but there should be hints in-game pointing you to the ideal next area, otherwise you end up with a difficulty curve worse than Gen 2's.
We need another Colosseum/Gale of Darkness, it'd be the right time for it.
That and a re-release of them on the Switch
>already seeing people say that this is the best Pokemon game of all time
I'm really shocked by the boot-licking lack of standards. I checked out at X & Y and it baffles me to see SV being hailed as the pinnacle of the series; what's more, the widespread amount of misplaced blame. People will blame the Switch, they'll (rightfully) blame TPC, they'll even blame Nintendo, but they won't blame Game Freak. Game Freak, the studio whose incompetence is literally legendary thanks to Iwata and HAL, the studio whose creative directors who have gone on the record saying things like
>I wouldn't have high expectations for Pokemon
>We're competing with phone games for children's attention
the studio who released Little Town Hero and Giga Wrecker. Why is it so hard for people to admit that Game Freak just plain sucks, TPC or no TPC?
Gen 6 was absolutely fine. Honestly even gen 7 was recognizable as a good pokemon game. but gen 8 really shifted things downwards for the worse.
Personally, I felt that X & Y were the beginning of the end. I don't hate them, I just think that they're mediocre and they were where I stopped playing the games until I bought Sword like a fricking moron.
You see part of game's coding in emulators, I am noob when it comes to coding but seeing how GF handles optimization in battles was almost shocking, it's something people did in 90s when you didn't have 3d open worlds, and their script doesn't even run on time, they have only one variable for 10 things mashed together etc. They should have hired Toby for coding, not for music. Not that he isn't anything great at it, but at least he worked on somewhat modern engine.
I'd really love to see someone get into the guts of SV and explain what the frick Game Freak is smoking.
The fact that they don't seem to know how chunk generation works actually blows my mind. I took a single game design class in college and even I could have told them how to implement it in about 30 minutes. How the frick do you make an open world game and not have it load in chunks? GTA3 and Jak & Daxter were doing that shit 20 years ago on worse hardware.
SV isn't the pinnacle, but it IS the best since BW2, unless we count PLA.
>Klawf gets low HP
>Frame drop
>Anger shell ability gets activated
>Frame drops with every animation
>It literally shows animation and new text box for every buff and debuff (5 times, it lowers def and sp. Def but increases att, sp. Att and SPD).
Literally lost it there, 0 play testing involved. On par with Oblivion guards falling through the floor.
You know what I love? Any storm of any type crippling my frames to the single digits. Took a break for 2 gens and decided to buy this one. Never have a felt like a bigger moron. Pirate bros had the right idea.
How hard can it be to use Unity engine, their outscored team used in BDSP already? Nobody wants to spend 50 seconds looking at leech seed text boxes every time.
Pokémon isn't going anywhere, if blunders like USUM, SwSh and BDSP didn't completely killed the brand, something like SV won't either
They gonna got get im BOOM BOOM iga logga la, then they'd finally got em GOOD seekem out the out top. Am say.
To make it this far and to foster the largest franchise on the planet can't possibly be lack of talent. There are things this homosexual and others like him enjoy about the series that they just won't admit. They couldn't possibly have made it this far without any talent. These newest games are by no means poorly designed games even if they're buggy as shit.
>To make it this far and to foster the largest franchise on the planet can't possibly be lack of talent.
Not to say I completely disagree, but you can ride one one solid success for decades. The entire Star Wars franchise is carried on the shoulders Empire Strikes Back. GameFreak are even luckier in that the nature of their game means they can remake their Empire every few years and it'll sell gangbusters
As much as people shit on TPC their marketing and business model actually works. My point is that it can't be a fluke. And that there had to be something people liked about the series otherwise they wouldn't give enough of a shit about it to write long rants.
Being profitable doesn't mean quality end products for the user, their big boost is from the Ed Sheeran song.
>they bought it anyway
Is pokemon even popular among kids? They all play fortnite or clash royale.
manchildren love it
>clash royale
India doesn’t count
HonestyI don’t care anymore, the series will never get better. I give up.
Technical issues aside, here are my issues so far after about 30 hours.
>can't turn off mini-map rotation
This is my biggest issue. I know you can turn off the main map, but I fricking hate when mini-maps rotate in games, it's just so damn disorienting.
>"open-endedness" of the game
People are always saying "hurr durr pokemon should be open world" but after seeing it a few times from Game Freak, they just can't do it well. I'd so much rather go back to routes. Exploring on your own and encountering super high level pokemon is cool, but it's not like you can even realistically use them due to how to badge system has always worked. So I wouldn't have as much of an issue with it if that was at least changed.
But I hate that there's pretty much a "correct" way to go between all the objectives. It completely invalidates the open-endedness of it. This game desperately needs level scaling. I don't understand why they don't just scale every single trainer to be 2-3 levels lower than all your pokemon and have every Gym be equal to your level across the board. I'm fine keeping wild pokemon different, but running into a trainer with a pokemon 20 levels below yours just feels like it's wasting your time.
>hand-holdy nature of everything
This is always my biggest issue with pokemon and I keep seeing people say it's not here in this game and I don't understand. Literally EVERY SINGLE objective on the map (gym, team star base, titan pokemon) is preceded by the respective NPC checking in on you via rotom phone. Frick, even Nemona physically follows you around to every single gym. LET ME FRICKING DO SHIT ON MY OWN
>thematic issues
I just don't like how the game is structured story wise. You have these gym leaders where being a gym leader is pretty much just their part time job. No one is particularly interested in being a gym leader, instead they're just bakers or chefs or salarymen that happen to be gym leaders. It just makes it seem kind of lame.
Otherwise I'm having a decent time.
>I'd so much rather go back to routes
I yearn to agree, but, after how absolutely awful SwSh's routes were and how I did enjoy the Wild Area, I am unsure if I want to see Gamefreak try routes again.
I also understand that routes were heavily changes partway through the game but cannot see how routes can ever go back to the way they were from generations I-VI and even VII.
>I am unsure if I want to see Gamefreak try routes again
I guess it just sucks that it will take Gamefreak another 6-7 games to get open world "right" because they innovate at a fricking glacial pace.
>Exploring on your own and encountering super high level pokemon is cool
It is beyond cool. I was exploring near the end of the world with high level 40’s and came across a level 75 tera steel Dragonite. Catching it nearly wiped my team and burned tons of items. It was a thrilling experience.
>I don't understand why they don't just scale every single trainer to be 2-3 levels lower than all your pokemon and have every Gym be equal to your level across the board.
No. Just no. Trainers for this game should scale with the wild Pokémon, getting to higher levels the further out you have to explore.
I’m on the fence about gym scaling. Before playing, I thought it would be good to do badge level scaling. Now, I think it would better to implement level caps similar to the “set at level 50” system used in a lot of post game Pokémon battle towers.I like the idea of being able to fight under leveled. Even without level caps, I think the games would benefit by giving the player recommended levels on a sign post. From there, the player could decide if they want a challenge, a fair fight, or to steamroll.
>Trainers for this game should scale with the wild Pokémon, getting to higher levels the further out you have to explore.
But why though? Thematically I never understood this. Throughout a pokemon game your whole objective is to train your pokemon and level them up. Yet every single other person in the universe keeps their pokemon the same level FOREVER.
I think thematically it would actually make sense for trainers to gradually get stronger throughout the course of the game. I'm at the point where I only do as many trainers as the item reward guys require and outside of that they just feel like a waste of time which kind of sucks.
only took people 10 years to wisen up
Anon you know how this only means that Unovaborts became legal adults and can now both voice their opinions online AND vote with their own wallets
Can someone remind me of the difference between the A team and B team at Gamefreak? What projects have each worked on?
A team: every paired release since Gen 5
B team: Everything else released by Game Freak in that period, with LGPE being an exception team, formed up with the leftovers of A/B team during SM/USM.
There is no difference, it's just cope. Everyone at Game Freak is inept at making 3D games.
>tera raid search feature is dog dick
>tera raids in general are slow as frick especially when confusion is involved
>goddamn battles slow as frick period
HOLY FRICK IM SO GODDAMN MAD HOW DID THEY MAKE EVERYTHING FEEL LIKE SHIT. ITS SLOW EVEN BY OLD FRICK STANDARDS. GF IS moronic BUT IM MORE moronic FOR TRYING TO PLAY THEIR SHIT ASS wiener LOVING GAME.
>the game has pop-in in the pokedex and boxes
Am I going crazy? I try to flip through the pokedex and it has this weird glitching where sprites are changing.
I didn't notice with the pokedex because the UI for it is so bad, but the boxes are all horribly laggy.
>because the UI for it is so bad
Am I moronic or is there no way to page through quickly? I tried the triggers and got nothing. If I want to get to the last entry I really have to either hold right for a couple minutes or just sort, right?
There isn't. You just gotta scroll all the way to the end.
Nah, it's there.
For example here you can see I don't have paradox tyranitar registered, but if I quickly switch from one end to the other you can actually see its sprite for a split second, along with other pokemon I don't have registered.
It's a complete mess and I think the reason it's laggy it's because it loads all sprites at the same time, even those of pokemon you don't have.
The item bag also does this when you scroll down quickly, the icons start to mismatch the listed items. Seriously thought it was either an emulation issue or my terrible old man eyes playing tricks but if it happens in the Pokedex too that settles it.
Oh it's for sure not an emulation issue. Works like that on the Switch too.
It happens in the boxes too. You can't quickly switch between them for anything.
>be me
>actually have a tolerance for glitches
>can enjoy a glitchy game as long as it's fun
>new game comes out
>everyone acts like it's the shittiest game to ever exist
>crazy glitch videos online
>literally never see them on my own
>enjoy said game and have a great time
>also stay off twitter or Ganker
Not even just Pokemon, every game that comes out now is treated like it's the worst game to ever exist. All I'm gonna say is that some of you haven't played Sonic 06 on launch and it shows.
There are some major glitches, but I'm convinced most of the ones we're seeing post-release are from people playing with Nintendo's shitty online. I didn't even see issues like that when doing co-op on lan-play servers last week.
I just hate it because it makes the game extremely difficult to discuss with anyone.
Any person who hasn't played it just throws some random twitter video in your face "SEE SEE ITS BUGGY AND SHITTY!!!"
And then you have the other side who just refuse to criticize anything and say it's the greatest pokemon game ever made.
I guess this is pretty standard for Pokemon games in general. I just think there's a large group of people online now that love watching games fail and latch onto literally anything regardless if they've played it or not. I don't know if this started with Cyberpunk or if it was something like TORtanic.
I think that it's glitchy and kinda ugly but where it counts it's one of the best Pokemon games in awhile simply due to the fact that after the hour long tutorial you can frick off and do whatever, a dex hasn't been this fun to complete since Gen 1. I hope they can refine the game for next time.
>I hope they can refine the game for next time.
I'm getting tired of having this same opinion of every Pokemon game for the past 20 years. I agree with you but I've stopped getting my hopes up.
It's the best 3D Pokemon title that Gamefreak ever made, but that's not a very high bar.
This isn't the end of Pokemon but GF/Nintendo does seem to take review scores seriously, with SM feeling like an apology for ORAS' middling reviews (almost no water routes despite being a chain of islands, the return of character customization)
Anyone crowing about "the end of Pokemon" is a moron but there is a possibility of something with the games finally changing. Maybe GF will expand more or have outside help or something.
TORtanic accelerated it but I think it started with the rise of Lets Plays and the AVGN, particularly when it came to shitting on actually bad games like 06. A generation of people have grown up on shitting on games for fun and wanna keep chasing that high, especially if it's a flagship affair.
Pretty much. Pokemon has a really strong core idea and if you like the designs, then it'll work even better on you. It's proof that for many people, just the fantasy the game offers matters more than actual gameplay.
You have absolutely no idea what reality is, or you've been brainwashed by the board to think "user score = concrete preditcion of reception".
The only poor reviews ORAS got were when compared vs XY from a normie perspective, or highlighting the fact that base RS was crap back in the day and most the good reviews were "OMG, it's muh childhood remade111".
You have absolutely no idea what reality is, or you've been brainwashed by review sites to think "paid journalist score = concrete preditcoin of reception".
Nah, I understand rightly. I just remember when printed independent magazines existed that rightly called a spade a spade. Most they called RS for what it was, but zoomies like you think it was god's gift, so can't handle criticism.
For reference, the independents are the black reviews, as they weren't taken online, to e torn apart by Big Media and subjected to the cancer you helped support.
I said middling, not poor. The "too much water" critiques were even referenced in SM. Not really sure what you're on about.
That you're wrong and trying to re-write reality? Most devs would kill for such a review average AND review split as ORAS got for what it was.
You want to know what middling scores are, go look at the spin-offs. Going by /vp/, they should be paragons of digital artwork, going by reviews, they tell you exactly how the normies perceive anything that isn't the gameplay they fell in love with (hell, even under Pokémania, the highest-selling spin-off was the game where the lead dev backwards engineered the battle engine, then transplanted it to N64, so it played EXACTLY the same as on handheld).
They're middling compared to other flagship Pokemon titles (low 80s instead of high 80s) but you're right that they're still better than most other devs, lel
Still, it's obvious that SM was designed in response to the negative feedback ORAS got from actual critics.
>All I'm gonna say is that some of you haven't played Sonic 06 on launch and it shows.
I wouldn't wish this on anyone
My point is more or less that games that release nowadays are very rarely the worst game one has ever played
It's a hyperbole that seems to exist now. If something isn't at least good, then its the worst of its category. People seem allergic to calling things average.
It really shows when people consider mid to be on the same level as something like Superman 64, it's just baffling. I partially blame people growing up during the angry game review era of Youtube.
This. On top of this, people love joining in a chant of "I hate it, so let's trash it publicly" I would bet my house on the fact that most of the voices complaining and trying to create this huge snowball of negativity around the game, do not actually harbor that strong of an opinion. The game itself is fine, its' good enough. not great, but it's good.
Hate online is a meme
I played Halo MCC at launch, I'd argue that's a worse release than Sonic 06.
Holy frick you are literally me. I honestly don't give a shit about glitches, it's about the game
>ONLY SALES MATTER!
You’re right. This is worse because now you don’t even have a guarantee your machine will play your game well. At least you can play Sonic 06 while knowing it’ll be shitty for you.
Anyone else put off by how creepy some of the NPCs in this game are? Like how the Pokemart guy literally just open mouth smiles at you the whole time you're there.
Both my normie friends love SV. One of them also loved SwSh, the other didn't like SwSh, but bought it anyway.
FIFA games at least sre functional and aren't broken
Yeah but then you have to play a FIFA game
Enjoy getting wrecked by a 25 year old, playing for funsies in the dregs of his spare time, in-between his real-life commitments of being a full-time F1 driver and current WDC and his time off spending hours upon hours of sim-racing in various classes of motorsport.
homie you can play SV start to finish and unless you're TRYING to force bugs the worst you'll get is Koraidon/Moraidon occasionally getting stuck somewhere or you'll clip through a cave. Both of these things happen in basically any other game but it's just somehow not ok when Pokemon does it
>BUT MUH HIGHEST GROS-
Shut the frick up you fatass armchair developer, success does not mean that the people working on projects get infinite time and resources, look at Disney, they work their studios to death, barely give them a budget and expect good products. You people have no fricking clue what working on a game is like, you don't understand the business side. Genuinely shut the frick up.
That is definitely not my experience so far.
The lighting/shading engine turns off any time I'm selecting a move.
For
They'll buy the next one anyway.
Why are they so intent on making nu-Pokemon an empty wilderness of nothing but fields and tiny mountains and dumbing down towns, cities, and any urban "dungeon" areas as much as possible
Do you see how shitty this game runs being as empty as it is?
There's your answer right there. Any additional density would cause your switch to explode
They could literally just copy and paste SV and call it Purple and Orange and pokegays would still buy it, call them the best pokemon games ever while calling SV the worst pokemon games ever.
>It has to be LOCKED at 30 FPS AT ALL TIMES!!!
>There can be literally NO graphical glitches OF ANY KIND!!!
>I HAVE to be able to go inside pointless buildings and read single sentences from equally pointless NPCs!!!
>...Why?
>B-b-because it just dose!!!! OKAY?!
>I HAVE to be able to go inside pointless buildings and read single sentences from equally pointless NPCs!!!
This helps the world feel lived in for me. I wouldn't say it's meaningless.
An example from SV that I encountered yesterday was I went into a cave and there was a generic "worker" trainer just hanging out at a dead end. He talked about how he likes working and then battled me.
There was nothing at that dead end, it was just cave. No construction equipment, no tools, just nothing. Shit like that just feels weird to me because what the frick is that guy even doing? What is he working on? Digging holes?
>hurr durr food anology
I know, but it's like having a salad with no dressing. A sundae with no toppings. Sure you could eat it, but I just want that little extra to add flavor.
I see your point, but Pokémon has always had unenterable buildings and goofy NPC trainers. People acting like these are gamebreaking issues now are obviously casuals. My only gripe about NPC trainers in SV (aside from being ugly) is that there isn't enough of them.
343 breathing a sigh of relief to not be the center of negative attention
I showed my friend all the issues i've encountered so far in SV (I'm basically at the beginning) and he basically said all these issues are things you learn in 1st year 3d game development. His impression was all the people who worked on this game we're "self taught" and almost at the level of YandereDev.
It almost makes me think there's saboteurs at GF just fricking up the game because they hate their work. How is it possible that the higher ups saw all the glitches and just okayed it to get sent out? Did they just assume fans wouldn't speak out about it? Or is there 0 competent 3d developers at gamefreak?
Zero competent 3D devs at Gamefreak makes a lot of sense. They made great games in 2D, but as soon as they switched to full 3D the games took a drastic turn for the worse. The reason why double battles aren't in SV is because they never solved the frame-dropping from XY and so instead of optimising the games, they just removed them.
>The reason why double battles aren't in SV is because they never solved the frame-dropping from XY and so instead of optimising the games, they just removed them.
Anon... The entire ghost gym is a double battle.
Yeah the only one in the game dillweed
Or does this not count, just because
Double battles in an empty featureless room while two spergs send out matching genies doesn't count as gameplay. Might as well not exist.
Ah I see, if it's not in the main game it doesn't exist because you don't play online. Alright got it, have fun with your tutorial anon.
I don't play online because I don't buy Pokemon games like a gormless moron. Just use Showdown if this shit matters to you
That seems like a trend
>hey boss we can't get xyz mechanic to work what should we do?
>just remove it
And this is why gamefreak never improves. They're afraid to learn proper game development and grow through learning solutions to problems. In any other game development company you would be fired but gamefreak encourages this.
You are moronic, they're not the same people as 25 years ago, people die, move on from jobs, retire etc... it's something about their working culture. It's obviously because they don't prioritize learning and only results. This anon just outed themselves as a sub-16 year old.
Why do people always think kids are braindead morons? Kids have been beating games made for adults for decades now.
Because the people who make games for kids have long forgotten what children were like and they assume that children are braindead morons because that's literally how they view them as.
Mainly because Game Freak got actual reports of actual kids being actually moronic and being unabe to complete Sinnoh until Platinum led them by the nose through Mt. Coronet.
This. Pokemon has always been a franchise aimed at children, this is inexcusable
>autistic purist homosexuals call PLA a SV tech demo for months
>turns out PLA mogs SV in every technical aspect, and by most other metrics of game quality as well
>>b-but, *checks notes* there's only one town!
Lole.
>demand open world
>open world ruins game
>complain (but only because the game runs at 2 fps)
The reason that fighting is super effective vs normal is that normal homosexuals need to get the shit kicked out of them
Risten you ritter shits. We make pokemon quick and easy for you to pray and comprete. Every minute you pray on consore is a minute not praying Pokemon Go or Masters. So hurry and finish our shitty ritter consore side game so aburu to pray our main games again.
>rom hack
>Difficulty settings
>Plenty of side quests
>Plenty of exploration, especially if you return to older areas, which are connecting to newer ones, similar to metroidvanias
>Lots of post game content
>Options for nuzlock, sandbox etc
>Plenty of NPCs will reward you with pokemon or trade for them, some of them are well hidden
>Actual rewards for completing Pokedex
>No bullshit trade to evolve mechanics
Most of them made by one guy on 10$ budget.
Reddit is just autistic enough to get on the bbnd bandwagon then get off immediately when the games released
I HOPE POKEMON DIES
> I HOPE POKEMON DIES
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> I HOPE POKEMON DIESI HOPE POKEMON DIES
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> I HOPE POKEMON DIES
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> I HOPE POKEMON DIES
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> I HOPE POKEMON DIES
>"Waaaaaaah! Game Freak are talentless fricks!"
I don't want to hear it from homosexuals who can't even make a proper Pokemon romhack for GB and GBA that isn't glitchfest.
Just finished the main story, I usually spend the post game making a living dex but I just can’t do it in this, I can’t deal with how fricking slow it is to do anything. Zoom in on the map? 5 second pause, open the “customisation” menu by accident? 10 second pause. Catch a Pokémon? 5 seconds to show the Pokédex screen.
Frick I’d barely seen anything even at the end because the trainers are manual encounters now and hidden behind the tiniest fricking render distance possible. How did they frick it up this much? PLA felt like a beta test for something bigger, now SV feels like the beta for PLA and they realised they can’t actually pull off an open world. Give it someone else or give it one or two more years in development.
hope PLA's team take over mainline duty, they at least know how to actually code a functional game
GF has been sidelining the NPC trainers ever since LGPE. The games seem to be mostly about catching wild mons now with battling NPCs outside of gyms/story events as an afterthought.
PLA isn't open world so your comparison is moot
it's open enough, and people compare SV with xenoblade a lot and that game is also segmented in multiple areas, and honestly, is what GF should have done if they can't program a proper open world, I mean the city and area zero already are segmented so why not split paldea into 4 regions or so so at least the game doesn't die when rendering stuff
>why didn't gamefreak do X
Because you bought it anyway
I didn't though, I emulated it
how rushed do you think Generation X will be and before the 30th anniversary rolling around the corner? I wonder if the BW/ B2W2 remakes will suffer.
>B2W2 remakes
BW Remakes*
>pokémon game
>rushed
They're never rushed anon They're just never created with shitheads like you as primary consumer (as kids legitimately do not notice these issues you're going full-'tard over, because they have colourful pokémon to distract them from them).
Gen 10 will be 4 years from now, to coincide with the 30th anniversary. Whether they take the full 4 years to make it, or take a year off before doing it in three as per usual is still up in the air right now but they won't miss the biggest marketing opportunity the series has seen yet.
>They're never rushed anon
Joe...........
Sorry kid, the issues are down to the fact Game Freak are only discovering the nuts and bolts of 3D game development since they hit Switch, not because they're under a crunch for christmas (they have the best working conditions for staff outside management in ALL of Japan's gaming industry, for frick's sake including no mandated w/e work and ALL public holidays off, with 4 weeks paid leave for all staff on top).
Like I said, they just REALLY don't give a shit for trying to match some autistic fricker's opinion of what a good game should be, when what they do appeals to millions upon millions of others.
i suppose it's just a coinky-dink then that they all happen to come out around the holiday season
They come out because that's when the biggest kid-based purchasing period happens. If everyone celebrated the start of summer/school holidays as hard as winter gift giving time, then we'd see summer releases worldwide for this shit instead.
Go where the money is, adults can budget to buy shit during the year meaning you can release a game whenever and people will buy, but they will blindly buy for little Timmy and Susie in the lead-up to christmas (my cousin spent $800 on her eldest in a toyshop for chirstmas a few weeks back), so if you got a kid game to sell, best try and get in on THAT time period (speaks volumes that Legends sold so much from a January release too, but you ignored it to shit and screech on the normies buying what you didn't like then too).
And there won't be new remakes until the next Nintendo system, remakes are one a fricking hardware unit, like Mario Kart.
when will you tards realize you are reddit
normalgays are still buying and playing the games and don’t care
>Even the normies are starting to realize that gamefreak are talentless hacks
>reddit
>normies
you think Game Freak would hire more programmers to keep things in check? i think the problem is they make their regions so expansively large.