>I'd imagine more comfortable
This is about as light as you can get. Don't really need the headstrap when it's this scale plus the thing's molded based on your face.
>and better looking VR.
Specs put it about on-level with existing options, it's able to be made way smaller due to advances in lensing, pretty sure. Pricing is the biggest issue.
>"cheaper" is not the point of the unit. >also their backlight is dim so they need a good seal.
How and why could they ever make a 'plush gasket' that would replace the custom one then
No, no, he has a point.
The standalone meme just permanently stalls out, because the software running on it is not as open to modification.
VR controllers seem especially stale, they've nearly all settled on this default Oculus form factor as far as I can tell, simply because there can be no shakeup from third parties that can pair their controller with the headset and the controller can't be paired with a PC either afaik.
Ideally you should be able to modify as much of the headset as possible as long as you still adhere to the guidelines necessary for its function, but instead you are shepherded from obsolete device to new device.
i use a wireless pico 4 poorgay vr headset on a dedicated router configured as an access point paired with a 4090 and its great. everything is running smooth on ultra settings
I'll buy bigscreen in a few generations when it has 16k screens, a decent FOV, and they build your prescription into the optical stack. It's absolutely DISGUSTING that they custom make faceplates for everyone with different models for different IPDs, but they're still israeli enough to expect you to pay extra for an additional lens that ruins the FOV if you wear glasses. No, I'm not getting contacts, you fricking wienersucker.
>102° FOV
VR will never be good until they fix this shit. Nothing feels "immersive" or "realistic" when it feels like I'm looking through a pair of binoculars.
I dunno man I doubt anyone here has one of these things
I'd imagine more comfortable and better looking VR.
>I'd imagine more comfortable
This is about as light as you can get. Don't really need the headstrap when it's this scale plus the thing's molded based on your face.
>and better looking VR.
Specs put it about on-level with existing options, it's able to be made way smaller due to advances in lensing, pretty sure. Pricing is the biggest issue.
did you scan your face with an iphone so they can print the custom face seal?
>This is about as light as you can get
only for now
I hope you actually have base stations and controllers and didn't just buy a brick
Use it and find out, moron
I won't have it until March.
Needing controllers and headphones, but probably a great time otherwise.
I can't wait till standalone headsets are the same size as this.
The only thing stopping me from buying this is the face scanning shit.
I don't have an iPhone. I don't want an iPhone. Nobody I know has an iPhone.
Is this actually the only way they accept face measurements? That's gay as hell. Couldn't photogrammetry be good enough?
Go to an Apple store moron.
I absolutely refuse
they're going to make a plush gasket at some point so you don't need a face scan.
How would this not be cheaper than requiring face scans to make custom units for everyone
"cheaper" is not the point of the unit.
also their backlight is dim so they need a good seal.
>"cheaper" is not the point of the unit.
>also their backlight is dim so they need a good seal.
How and why could they ever make a 'plush gasket' that would replace the custom one then
mostly so you have a backup gasket that you can put on to show the headset to other people.
Just do an MRI b***h
>giving your facescan to some random company for some gimmicky hardware
lol
lmao even
what does carmack think of it?
https://twitter.com/ID_AA_Carmack/status/1675903306273632268
Carmack really is the coolest nerdiest white dude there is
>at 90Hz resolution is limited to 1920x1920
>outside tracking
into the deepest trash bin imaginable it goes
It has lower res than a Quest 3 even while using a wire?
Weird.
Inside out tracking is shit, homosexual.
I'll never get the inside-out meme. It's just flat out inferior.
simplifying usage and reducing the amount of setup is key to mass adoption and VR growing as a medium
And yet doing exactly that Faceberg has killed it. Curious.
Ahh, there's the tribalism.
Was worried I wasn't on Ganker for a second there.
Hating the Meta garbage isn't tribalism, troon.
you think that because it's your tribalism
No, no, he has a point.
The standalone meme just permanently stalls out, because the software running on it is not as open to modification.
VR controllers seem especially stale, they've nearly all settled on this default Oculus form factor as far as I can tell, simply because there can be no shakeup from third parties that can pair their controller with the headset and the controller can't be paired with a PC either afaik.
Ideally you should be able to modify as much of the headset as possible as long as you still adhere to the guidelines necessary for its function, but instead you are shepherded from obsolete device to new device.
bigscreen isn't inside out.
you need index basestations.
The less extra bullshit associated with vr the less of a barrier for people to start enjoying it.
Less hassle.
I've never had a problem with the Quest 2's tracking
i use a wireless pico 4 poorgay vr headset on a dedicated router configured as an access point paired with a 4090 and its great. everything is running smooth on ultra settings
how is 75hz in VR?
Shite
I duno, theres no games for the VR yet
A more believable cope would be "I don't want to play Alyx, Superhot, Beat Sabre, etc"
> Superhot, Beat Sabre
Kek those games are like 7 years old at this point
Oh shit, you meant brand-new games? Forgive me for being unable to deduce that
I'll buy bigscreen in a few generations when it has 16k screens, a decent FOV, and they build your prescription into the optical stack. It's absolutely DISGUSTING that they custom make faceplates for everyone with different models for different IPDs, but they're still israeli enough to expect you to pay extra for an additional lens that ruins the FOV if you wear glasses. No, I'm not getting contacts, you fricking wienersucker.
Until then, Index is fine.
>102° FOV
VR will never be good until they fix this shit. Nothing feels "immersive" or "realistic" when it feels like I'm looking through a pair of binoculars.
I don't see how they can give you ~200° horizontal ever with headstraped displays.
You would need some sort of contact-lens displays for that.
Just make the screen bigger?
The lens would still need to wrap around your head, the distortion would be awful.
Bigger displays alone would not fix this.
So what's actually beyond the big screen?
>hacker voice "I'm in"