That's a great moment. The weight limit elevator part in 2 scared the shit out of me, not because of the alarm sound or anything, but because I thought there was someone in there with me.
Still better to play it properly. If you can't handle dated games, it's going to be even harder if you started with 2 to come back to 1 to understand 3
>If you can't handle dated games, it's going to be even harder if you started with 2 to come back to 1.
But they literally play exactly the same? I really don't get what could turn people off in SH1 if they can handle 2 and 3. Besides "muh graphix", which too are great and super detailed + atmospheric for a PS1 title.
It's the amazing audio that crowns all the games in the series, starting with the very OG 1999 game.
But yeah, play SH1 first. The games are numbered for a reason.
I mean to ask if 1 is a good enough game to justify playing it over 2. Don't really care about the connecting lore, as much as just finding good games to play.
>Is it worth to play 1 before 2?
It's a MUST.
SH1 is not only the very foundation of the series, but also THE best game in the franchise.
[...] >2 is its own thing..
No, it is not. Frick anyone spewing this ancient meme. If anything, SH2 is just a standalone next-gen DLC to SH1.
It's the one and only game really worth playing. Perhaps THE scariest to boot.
I must have finished it over 50 times by now. Yes, really.
>I mean to ask if 1 is a good enough game to justify playing it over 2
It is. It's the best game in the franchise, and one of the most influential games in history.
they have identical gameplay but 2 is slightly improved. however the STORY is what elevates 2. Especially how all the monsters are reflection of James' guilt, whereas in 1 they're just dumb pteradactyls and monkeys
Sorry kid, but you just outted yourself as yet another YT lore video staring neo-SH2 homosexual.
If there's one masterpiece, it's SH1.
Superior gameplay. Superior world design. Superior pacing. Superior scares. Superior replay value. And yes - deeper, superior story to boot.
Everything SH2 gets praised for, SH1 coined and did first.
Those "pteradactyls and monkeys" have exactly the same symbolic, psychological root as Jimbo's titty nurses. The only difference is the perspective and the tied emotions.
(You) just played the game ONCE (1x), and didn't get a single thing.
This is why SH2 is a fricking normie-bait today: it's spoonfeeds you everything during a single run, and really has no surprises nor content left afterwards.
SH1 demands multiple runs and actually piecing together hints to get the whole picture.
>its another episode of seething SH1 moron has a melty
Calm down little guy, you should be getting mad at people who think the Wii SH is a superior retelling of the first game, SH2 is out of your league and always has been
No kiddo, how about YOU chill and actually play the games. Again.
And stop samegayging.
>Wii retelling
It's not a retelling of anything. It's a meta-level tribute, unrelated to OG canon.
>its another episode of seething SH1 moron has a melty
Calm down little guy, you should be getting mad at people who think the Wii SH is a superior retelling of the first game, SH2 is out of your league and always has been
The real Lisa may have been a druggie prostitute but the Lisa we met was as pure and good as Alessa wished her to be and Harry wouldn't even console her in the end
I think all the jap SH mainline games are worth playing and a unique, irreplaceable piece of videogames.
But SH1 is too special to me. Sure SH2 went to very interesting places with the plot and settings, i like it a lot aswell. But all the heavy lifting was done by SH1 and it is somehow creepier. Being on severely dated hardware only gives it even more merit and compliments it for helping blurr what needs to be blurred to be unnerving. It is just a masterpiece of creative intent in vidya:
>insane attention to detail and realism in interiors >sound design out of this world >intriguing plot >sound design >all the tricks it uses to disorient the player > sound design
The sheer tension of visiting alchemilla for the first time: >music andd ambient sound suddenly gone, just your footsteps >everything being too quiet >going downstairs to power up the generator >the humming of the machine invades the atmosphere >doing the elevator thing
I remember playing it in 2015 for the first time and being kind of jaded with videogames, it brought me back and had the epiphany that they just dont make them this good anymore.
The average ADHD zoom zooms.
It's always "yo what games can I skip?" or "lol is there a remake of this *old* game (with a PC port/emulation options) ?? :^)" to them. They don't really care about the games themselves, they just want to be part of "the buzz" online.
Playing devil's advocate here, but i think it can be reasonable to ask where to start in a series in order to enjoy it the best and acquire a taste for it.
Like, if someone askes me where to start playing Zelda game and i told him tl star with the first NES, he most likely will drop it or finish it and never come back to the series. There's just too many games avaliable now, and each one takes hours to complete, and some of the older ones are kind of slow and dont get really good until you have some patience and hours of gameplay.
As a 35yo elder fart, I find many of those statements just bizarre.
>some of the older games are kind of slow
And you use Zelda as an example?
Holy macaroni, it's perhaps one of the finest examples of games slowing down the MORE recent game you pick!
The modern AAA shit especially is notorious for their slooow ass starts with obligatory tutorials and numerous roadblocks. Kudos to Nintendo for actually cutting most of that crap off in BotW and ToK, allowing players to truly freeroam and experiment.
I'd say the same about SH1. The first 5 minutes are some of the strongest vidya kino in the history of the media, where as SH2 takes forever and ever to even start ticking. It's a prime example of the sequel using the OG game(s) as their "tutorial" and as the base context to build up from: you know to expect shit to hit the fan, aaany moment now, after playing the SH1, which makes the quite slow and meh start of #2 feel more exciting than it actually is.
Plus SH1 and 2 were released just 2 years apart from each other. Sans visual fidelity, there really wasn't massive innovations and alterations between the games at that point.
I remind you im playing devil's advocate. I personally think there's enough info on the internet nowadays to make a decision for yourself about which game catches your eye.
In any case, i generally agree with what you said about Zelda, but the nes ones, as direct and quick to play are, filtered me as a kid, and never got around tl enjoy it until i was an adult.
I agree that SH1 is a game that particularly stands the test of time like few of that era, and i would recommend that one as the first one always and in any case. I personally think the sequels are mostly enjoyable if you play SH1 first because of the presentation improvements, but if you go to SH1 after playing the rest, the graphics might throw you off, which is less likely to happen if you play it the first one. Gameplay evolves very little controls-wise, so its mostly about how old you can tolerate games to be.
As a 35yo elder fart, I find many of those statements just bizarre.
>some of the older games are kind of slow
And you use Zelda as an example?
Holy macaroni, it's perhaps one of the finest examples of games slowing down the MORE recent game you pick!
The modern AAA shit especially is notorious for their slooow ass starts with obligatory tutorials and numerous roadblocks. Kudos to Nintendo for actually cutting most of that crap off in BotW and ToK, allowing players to truly freeroam and experiment.
I'd say the same about SH1. The first 5 minutes are some of the strongest vidya kino in the history of the media, where as SH2 takes forever and ever to even start ticking. It's a prime example of the sequel using the OG game(s) as their "tutorial" and as the base context to build up from: you know to expect shit to hit the fan, aaany moment now, after playing the SH1, which makes the quite slow and meh start of #2 feel more exciting than it actually is.
Plus SH1 and 2 were released just 2 years apart from each other. Sans visual fidelity, there really wasn't massive innovations and alterations between the games at that point.
>where as SH2 takes forever and ever to even start ticking
kek I almost returned it after 10 minutes of running through shitty fog and experiencing the "bad" voice acting/dialog
granted I was a moronic adhd teen back then
glad I stuck with it til the apartments
what game is this btw?
Silent Hill
Only you know the answer to that.
Eileen shaving
You better be playing it in the dark on high volume.
Always
good man.
I played it for the first time on an OLED at 3AM with noise cancelling headphones
When the elevator grew a "4" button the hair on my neck stood up
That's a great moment. The weight limit elevator part in 2 scared the shit out of me, not because of the alarm sound or anything, but because I thought there was someone in there with me.
just marathoned 1-1 what did i think of it
You think it's one of the most atmospheric and engaging games ever made.
Is it worth to play 1 before 2?
If you wanna see the insane advancement in technology, sure. Lorewise it's irrelevant since 1 and 3 are connected, 2 is its own thing..
Still better to play it properly. If you can't handle dated games, it's going to be even harder if you started with 2 to come back to 1 to understand 3
>If you can't handle dated games, it's going to be even harder if you started with 2 to come back to 1.
But they literally play exactly the same? I really don't get what could turn people off in SH1 if they can handle 2 and 3. Besides "muh graphix", which too are great and super detailed + atmospheric for a PS1 title.
It's the amazing audio that crowns all the games in the series, starting with the very OG 1999 game.
But yeah, play SH1 first. The games are numbered for a reason.
2 only has slow enemies. People who play 2 then 1 really struggle to deal with the dogs/birds/rompers.
I just ran past everything and ended up with a surplus of supplies
I mean to ask if 1 is a good enough game to justify playing it over 2. Don't really care about the connecting lore, as much as just finding good games to play.
Thanks anons. You convinced me.
>I mean to ask if 1 is a good enough game to justify playing it over 2
It is. It's the best game in the franchise, and one of the most influential games in history.
>Is it worth to play 1 before 2?
It's a MUST.
SH1 is not only the very foundation of the series, but also THE best game in the franchise.
>2 is its own thing..
No, it is not. Frick anyone spewing this ancient meme. If anything, SH2 is just a standalone next-gen DLC to SH1.
It's the one and only game really worth playing. Perhaps THE scariest to boot.
I must have finished it over 50 times by now. Yes, really.
1 is fine but 2 is a masterpiece
they have identical gameplay but 2 is slightly improved. however the STORY is what elevates 2. Especially how all the monsters are reflection of James' guilt, whereas in 1 they're just dumb pteradactyls and monkeys
Sorry kid, but you just outted yourself as yet another YT lore video staring neo-SH2 homosexual.
If there's one masterpiece, it's SH1.
Superior gameplay. Superior world design. Superior pacing. Superior scares. Superior replay value. And yes - deeper, superior story to boot.
Everything SH2 gets praised for, SH1 coined and did first.
Those "pteradactyls and monkeys" have exactly the same symbolic, psychological root as Jimbo's titty nurses. The only difference is the perspective and the tied emotions.
Is Harry ourguy?
Harry's your daddy.
I jsut replayed the first one and I gotta disagree. take it easy
(You) just played the game ONCE (1x), and didn't get a single thing.
This is why SH2 is a fricking normie-bait today: it's spoonfeeds you everything during a single run, and really has no surprises nor content left afterwards.
SH1 demands multiple runs and actually piecing together hints to get the whole picture.
No kiddo, how about YOU chill and actually play the games. Again.
And stop samegayging.
>Wii retelling
It's not a retelling of anything. It's a meta-level tribute, unrelated to OG canon.
Now that's some impressive cope
And that is just disappointing lack of arguments.
>its another episode of seething SH1 moron has a melty
Calm down little guy, you should be getting mad at people who think the Wii SH is a superior retelling of the first game, SH2 is out of your league and always has been
>identical gameplay
lmao, SH2gays are so delusional.
It's worth playing 1 and then stopping.
The real Lisa may have been a druggie prostitute but the Lisa we met was as pure and good as Alessa wished her to be and Harry wouldn't even console her in the end
I think all the jap SH mainline games are worth playing and a unique, irreplaceable piece of videogames.
But SH1 is too special to me. Sure SH2 went to very interesting places with the plot and settings, i like it a lot aswell. But all the heavy lifting was done by SH1 and it is somehow creepier. Being on severely dated hardware only gives it even more merit and compliments it for helping blurr what needs to be blurred to be unnerving. It is just a masterpiece of creative intent in vidya:
>insane attention to detail and realism in interiors
>sound design out of this world
>intriguing plot
>sound design
>all the tricks it uses to disorient the player
> sound design
The sheer tension of visiting alchemilla for the first time:
>music andd ambient sound suddenly gone, just your footsteps
>everything being too quiet
>going downstairs to power up the generator
>the humming of the machine invades the atmosphere
>doing the elevator thing
I remember playing it in 2015 for the first time and being kind of jaded with videogames, it brought me back and had the epiphany that they just dont make them this good anymore.
What sort of idiot even considers skipping entries in a story heavy series just because its a bit old anyway
The average ADHD zoom zooms.
It's always "yo what games can I skip?" or "lol is there a remake of this *old* game (with a PC port/emulation options) ?? :^)" to them. They don't really care about the games themselves, they just want to be part of "the buzz" online.
Playing devil's advocate here, but i think it can be reasonable to ask where to start in a series in order to enjoy it the best and acquire a taste for it.
Like, if someone askes me where to start playing Zelda game and i told him tl star with the first NES, he most likely will drop it or finish it and never come back to the series. There's just too many games avaliable now, and each one takes hours to complete, and some of the older ones are kind of slow and dont get really good until you have some patience and hours of gameplay.
T. 32yo boomer
Zelda isn't story heavy, even the newer ones
Hell there's barely any continuity unless you're one of those continuity schizos
I remind you im playing devil's advocate. I personally think there's enough info on the internet nowadays to make a decision for yourself about which game catches your eye.
In any case, i generally agree with what you said about Zelda, but the nes ones, as direct and quick to play are, filtered me as a kid, and never got around tl enjoy it until i was an adult.
I agree that SH1 is a game that particularly stands the test of time like few of that era, and i would recommend that one as the first one always and in any case. I personally think the sequels are mostly enjoyable if you play SH1 first because of the presentation improvements, but if you go to SH1 after playing the rest, the graphics might throw you off, which is less likely to happen if you play it the first one. Gameplay evolves very little controls-wise, so its mostly about how old you can tolerate games to be.
As a 35yo elder fart, I find many of those statements just bizarre.
>some of the older games are kind of slow
And you use Zelda as an example?
Holy macaroni, it's perhaps one of the finest examples of games slowing down the MORE recent game you pick!
The modern AAA shit especially is notorious for their slooow ass starts with obligatory tutorials and numerous roadblocks. Kudos to Nintendo for actually cutting most of that crap off in BotW and ToK, allowing players to truly freeroam and experiment.
I'd say the same about SH1. The first 5 minutes are some of the strongest vidya kino in the history of the media, where as SH2 takes forever and ever to even start ticking. It's a prime example of the sequel using the OG game(s) as their "tutorial" and as the base context to build up from: you know to expect shit to hit the fan, aaany moment now, after playing the SH1, which makes the quite slow and meh start of #2 feel more exciting than it actually is.
Plus SH1 and 2 were released just 2 years apart from each other. Sans visual fidelity, there really wasn't massive innovations and alterations between the games at that point.
>where as SH2 takes forever and ever to even start ticking
kek I almost returned it after 10 minutes of running through shitty fog and experiencing the "bad" voice acting/dialog
granted I was a moronic adhd teen back then
glad I stuck with it til the apartments
CAN YOU FRICKING TELL ME WHAT YOU THINK about it then. WHAT THE FRICK??!
You're probably pretty confused and wandered around a lot.