I am getting filtered by the cringe. Does it get better?
>cringe gets worse every game >but the setpieces and bossfights get crazier >Also get satisfying payoffs
You either live with the cringe or you don't, the only one that doesn't outright have extensive levels of cringe is 2.8 I think, mainly due to shortness and focus on gameplay
There are some really good payoffs by the time 3 happens >Sora with his zoo of dream eaters >Jack Sparrow world >Roxas and Ventus get a happy ending >beating up the old man 20 times in one game >Data Org in 2 and 3 >The soundtrack >Yozora's entire fight
Honestly, some of those are worth going through the cringe entirely, but it depends on what your priority is for why you play these games
>setpieces and bossfights get crazier
no they peak at KH2.
by KH3 there's not even half as much boss fights in the main story and they're pretty much all horribly designed besides marshmallow.
reaction commands were removed in favour of sora jumping into a tea cup or some other lame shit.
I don't even understand how people can cringe at Kingdom Hearts. It's just constant cool anime bullshit happening. I only think shit like Borderlands 3 is cringeworthy enough to make me stop playing, KH is just a wild ride
Well it's not a very good game, but the first game that always comes to mind is Secret Agent Clank. All of the Quark sections have him singing as background music
9 months ago
Anonymous
The only Rachet and Clank game I never played
Actually just thought of a couple okay ones. Epic Mickey 2 and the Nightmare before Christmas PS2 game
Atlantica is dogshit in any game it's in
even CoM where you don't have do deal with any underwater movement or rhythm minigames that do not follow a rhythm or are sung well, you still gotta deal with Ursula being a garbage boss
As much as I actually like the scene, Sora crying like a b***h when he reunites with Riku in KH2 is around that area. That and I guess a lot of people will never get around Mickey Mouse using a keyblade
>Being such a bitter jaded person that you can't enjoy something as simple and wholesome as classic disney movies anymore
sounds more like you have issues.
You know the actual source material of Disney mostly isn’t cringe but the way it’s told in kingdom hearts just makes the entire cast seem like they have Down syndrome.
Then when they get back to the anime bullshit, they act normal again
Because sometimes you gotta take a step back and realize that Mickey Mouse just watched Goofy die, looked angry, said "they'll pay for this", removed his hoodie in a single movement, pulled out a giant key and ran his silly ass running animation towards the crevasse, where Leon, Yuffie, Tifa and Cloud are fighing a bunch of black creatures.
It's a bit much.
>Because sometimes you gotta take a step back and
You only have to do this if you're a jaded homosexual who can't let himself get into things if they're silly.
Do not misunderstand, I love it to death and I was genuinely pumped when that moment happened and I played through for the first time as a 12 year old, but it is a very silly series when you think back on it
>That's because I'm you. >No, I'm me. >"I'm me," he says.
The funniest shit All that aside the way Repliku was handled in Riku mode was actually really good and him wondering where he'll go when he dies given he's just a copy was genuinely well done
this shit would have slapped if it didn't have gay disney shit in it.
this guy
You know the actual source material of Disney mostly isn’t cringe but the way it’s told in kingdom hearts just makes the entire cast seem like they have Down syndrome.
Then when they get back to the anime bullshit, they act normal again
makes a great point, it's like the game is telling two isolated stories at once, disneyvacation and kingdom hearts and the disney stuff is just shoehorned in making the kingdom hearts characters interact with a bunch of disney characters and waaaaay too many. Donald and Goofy were pretty gangster as f tho fr fr
9 months ago
Anonymous
>it's like the game is telling two isolated stories at once, disneyvacation and kingdom hearts and the disney stuff is just shoehorned in making the kingdom hearts characters interact with a bunch of disney characters and waaaaay too many
that's every game after 1 (and DDD, kinda), it comes to the point that the fanbase is split between disneygays and OCgays
KH3 was very egregious with this, I think the price for getting pixar in the game was that the pixar worlds would be 100% loyal to the original movies so the distinction between disney vacation and original story was enormous
9 months ago
Anonymous
>KH3 was very egregious with this, I think the price for getting pixar in the game was that the pixar worlds would be 100% loyal to the original movies so the distinction between disney vacation and original story was enormous
but the pixar worlds were the only good ones in kh3
9 months ago
Anonymous
Toy Box and San Fransokyo, yeah
Arandelle, Corona and Monstropolis not so much
9 months ago
Anonymous
monstro was nice if not the best place to run around in
also I realized I haven't actually seen pixar shit in probably decades so I didn't remember those 2 were pixar
9 months ago
Anonymous
>San Fransokyo, Arandelle, Corona
You know those aren't Pixar right
9 months ago
Anonymous
kek i thought that any 3d animation from disney was pixar my bad then
It's the complete sincerity in which a scene like that is directed that makes it likable and easy to engage with. There's genuinely nothing else like it.
This is peak 2000s drama though, zoomers wouldn't understand, yes we know it's cringe by current standards but it was kino to see scenes and crossovers like those back in these days.
NTA but Mickey being a keyblade wielder is fine, but him being a kickass and mysterious master of it is not. Mickey is supposed to be the every man, a hapless schmuck who gets in adventures over his head, kinda like Sora is in a way, it why people don't like the 50s shorts because he was too boring and safe.
It's part of why I don't like people jerking off Donald as this all powerful super mage, or why they even gave him a zettaflare of all things which looked pretty weak compared to other spells we've in in FF canon despite being one of the top offensive spells that could nuke planets, but I digress,
Donald's supposed to be someone who fate decides to frick with every now again and loses his temper because of it. Not to say he shouldn't be powerful in this point of KH canon, but not THAT powerful
I disagree, in fact it's perfect. It's pure, unfiltered anime camp. people who can't enjoy silly things hate KH because they want everything to be super serious or ironic, when KH is very sincere in it's absurdity.
Because sometimes you gotta take a step back and realize that Mickey Mouse just watched Goofy die, looked angry, said "they'll pay for this", removed his hoodie in a single movement, pulled out a giant key and ran his silly ass running animation towards the crevasse, where Leon, Yuffie, Tifa and Cloud are fighing a bunch of black creatures.
It's a bit much.
I forgot to attach my image Ignore the homosexual in the bottom right corner, it's the first result I could find on google
While I agree with some things being cool; "constant cool anime bullshit" usually translates to preschool-level writing, constant anime grunting and moaning, and taking itself too seriously (
Because sometimes you gotta take a step back and realize that Mickey Mouse just watched Goofy die, looked angry, said "they'll pay for this", removed his hoodie in a single movement, pulled out a giant key and ran his silly ass running animation towards the crevasse, where Leon, Yuffie, Tifa and Cloud are fighing a bunch of black creatures.
It's a bit much.
). If you can't see how Kingdom Hearts embodies this concept, may god have mercy on your soul.
>taking itself too seriously
have a nice day. I am so sick of games having to be self-referential because of people like you kneecapping writers' confidence in letting silly situations be taken seriously in-universe. KH is fantastic specifically BECAUSE it never does any garbage "wink at the camera" bullshit.
nomura is terminally autistic so of course his writing has no self awareness. he genuinely thinks it's deep.
that doesn't make it good. it makes it embarrassing.
>NOOOO WHY DOES THE WRITER HAVE CONFIDENCE IN HIS OWN WORK >WHY AREN'T CHARACTERS TURNING TO THE SCREEN AND SAYING "WELL THAT JUST HAPPENED" EVERY TWO MINUTES >HELP ME WHEDON-SAN
9 months ago
Anonymous
Is Nomura the most misunderstood auteur director in the industry?
9 months ago
Anonymous
He needs to chill on the in game commercials
9 months ago
Anonymous
Legitimately, yes. Nomura's just a designer who likes modern fashion and storyboarding cool action scenes, and everyone misrepresents him as this pretentious jackoff.
The dude's just a chuuni who's damn good with a pencil and allegedly great at organizing a devteam.
9 months ago
Anonymous
It's Nomura's earnest approach that can make something like KH work to begin with. Any western director would be too irony-poisoned to treat a concept like this as anything but a joke.
9 months ago
Anonymous
He's also a big cinephile, a fact most people don't pick up on.
9 months ago
Anonymous
It's Nomura's earnest approach that can make something like KH work to begin with. Any western director would be too irony-poisoned to treat a concept like this as anything but a joke.
>earnest approach
And that my friends is why Nomura's vision of Versus 13 would have failed in the US. Too earnestly dark and serious (if people hated 12 then an even more political game like Versus 13 would net Square death threats). The combat system would probably be praised though.
9 months ago
Anonymous
>why Nomura's vision of Versus 13
Wait, is this about 15?
9 months ago
Anonymous
Yes, Verum Rex is a highly advanced shitpost about XV and Versus 13. You can sort of tell Nomura is still malding, but its hard to blame him considering it was his passion project and then they rape its corpse
9 months ago
Anonymous
nomura raped its corpse
9 months ago
Anonymous
At least it would make the characters *slightly* more tolerable.
9 months ago
Anonymous
you shouldn't be confidant when you're literally one of the worst writers in media. KH is a joke because of that.
9 months ago
Anonymous
You're too moronic to acknowledge any domain of writing that is not the two shitty ends of making everything too quirky and making everything too serious.
Try taking KH less seriously and you'll probably be a bit happier. Maybe even engage in less false dichotomies and talk with less chips on your shoulder.
Funny enough, there are some moments where KH shows self awareness in its writing, but it's never a wink and nudge to the audience outside of the Lea scene in 3.
It's just the dialogue that is cringe. Honestly if they just brought an actual writer that can write human dialogue, the story would get a massive jump in quality
I have a friend who can't stand the series, but his only real experience with it is the oney let's play.
He said he tried it once, but I don't think he got beyond destiny island.
Not the first time I've heard of that happening. I remember one guy making a thread saying he watched the Oney walkthrough and started sharing stupid criticisms.
It's one of those games that unironically gets good after a few hours with dark Destiny Island being a great experience
It isn't for everyone though, given that it's an anime game but even then it's a disney anime game with very bombastic clothing
I love KH1 but even the FM version of the original game has kinda trash melee combat, so I could understand why people slide off of it. magic however is extremely fun, but having to menu navigate in a live combat setting isn't for everyone.
The melee combat is alright, there are much worse games. It's very slow and deliberate, but it's pretty well designed as a whole and kind of redeemed by the techniques you unlock and the magic, that being said though the strong parts of 1 are more like the ambiance, exploration, the environments, stuff like that. I wouldn't play 1 for the combat for sure
>hyped out of my goddamn mind >expect to have a show of a boss fight where you get LW's moveset from KH2 and go absolutely ham on Xehanort >instead it's just your normal Terra moveset with no grunts
tony hawk pro skater remastered is out today on steam which makes it 3 years and 1 month exactly. could be the same for KH, which would mean ~April 2024 iirc.
These games have cut scene skipping now a days. You don't have to pay attention to the writing. You can consult the journal if you don't know what to do next and it's your first time playing.
It's cringe because you didn't start it when you were younger. KH1 came out in 2002, I was 10-11 when I first played it, and I've stuck with the series for basically 20 years now. If you're in your 20's or even older just now getting into KH then I can understand why you'd find it in cringe.
In 2006 KH2 came out, and I was barely in high school, but it was the hottest shit among weebs.
>I don't even understand how people can cringe at Kingdom Hearts. It's just constant cool anime bullshit happening. I only think shit like Borderlands 3 is cringeworthy enough to make me stop playing, KH is just a wild ride
people actually acknowledge how cringe borderland is.
but kh fans deny the cringe and scream "n-NO! IT'S COOL!" as they sob at a characters "death" while hugging their axl body pillow.
I don't think it's childish, I just think that I'm way too self aware now to play it.
I would absolutely not get the same experience like if I played it as a teenager and took the writing seriously.
>I just think that I'm way too self aware now to play it.
What does this even mean? You're too much of a big boy to reminisce on when times were easier?
That's a fantastic scene with incredible voice acting. All those actually cringe scenes you could have posted, yet you chose that one. Seems it might be you who is cringe.
Darkness is literally a physical element in Kingdom Hearts.
That aside, if you can't enjoy Billy Zane hamming it up as a big dickhead villain boasting to a 14 year old with a giant key, you have no soul.
No matter how cheesy or "cringe" the dialogue is, a good delivery ALWAYS sells it. Billy zane as ansem fricking sold every single line of his dialogue so hard, you have no idea.
Epcar is great as his replacement, but just not quite as good.
KH's voice work is genuinely some of the most fantastic English dubbing in all of vidya. Every single Disney-related actor is giving it their all; fricking Paul St. Peter as Xemnas is legitimately one of the best villain performances in any game. Too bad it makes the dogshit performances like Aerith and KH3 Riku stand out way more.
Eh, most of of it anyway, KH3 voice action was fricking dogshit. And not even the fun kind, the kind like nobody who worked wanted to be there, I know people meme and praise the Woody scene, but goddamn but that was some of the most lifeless acting I've ever heard. especially from SE and Disney.
>KH3 voice action was fricking dogshit.
I dunno, all of the villain characters did a decent job. Sora sounded good, too. It was mostly just Riku and Terra/Aqua/Ventus dragging the whole thing down. Riku's performance was especially shitty because David Gallagher normally does great as Riku, but he was just fricking WOODEN in KH3 for some reason.
Sora sounded fine, but if your only flex for your JRPG is your MC wasn't the one who sounded bad, then you're some fricking rough shape. I guess Donald and Goofy aren't bad either, they sound like they always do, but again if the best is the bare minimum for any KH game, then it's really not a good sign.
9 months ago
Anonymous
>but if your only flex for your JRPG is your MC wasn't the one who sounded bad, then you're some fricking rough shape
Did you not read my post? Genuinely, nobody sounded bad aside from Riku and TVA. Old Xehanort was definitely a downgrade from Leonard Nimoy until the DLC but it wasn't a bad performance by any means, and everyone else ranges from decent to great.
9 months ago
Anonymous
I did, and I don't agree with it. Most of the acting in game was shit and I won't budge on that.
Yeah I don't understand what happened. Is bad voice direction to blame? The writing wasn't great in 3, but that still doesn't explain the actor's poor execution.
9 months ago
Anonymous
The acting is consistently soiled by a few things, probably to the incompetent direction of Nomura >speaking between characters is ALWAYS divided by 1 second of silence >dialogue is never interrupted, overlapped, or whispered >99% of the time, characters express their emotions through obvious cues such grunts and vivid posing as opposed to facial animation, subtle posture changes, or fidgeting >characters rarely speak ironically, sarcastically, or figuratively
9 months ago
Anonymous
rarely speak ironically, sarcastically, or figuratively
oh noooooooooo, the HORROR
9 months ago
Anonymous
your only exposure to irony, sarcasm, and metaphor is the internet and hollywood and this tells me you're probably unreasonably moronic
9 months ago
Anonymous
I'm not the one who uses a sarcasm-o-meter as a metric for how good a piece of work is
9 months ago
Anonymous
but you're moronic enough to think I did
9 months ago
Anonymous
and you're moronic enough to reply
9 months ago
Anonymous
the more bumps I give this thread the less credibility KH fans will get
9 months ago
Anonymous
You do recognize that those modes of expression can exist within a piece of fiction and are not necessarily used reflexively to undermine the work itself? KH1 Riku has a lot of snark but all of it is aimed at other characters, not at the fact Donald Duck is there.
9 months ago
Anonymous
>Only on Ganker will you find a person stupid enough to use hyperbole and sarcasm to say that hyperbole and sarcasm are bad
9 months ago
Anonymous
I'm speaking your language here, don't you love those
9 months ago
Anonymous
yes, keep seething
9 months ago
Anonymous
You realize that scene with frey was her being 100% sincere exactly like in kh right?
9 months ago
Anonymous
Those are some good points. KH3 in particular was very stilted to watch probably due to all of the above. The grunts in particular are hard to ignore.
Even this scene from KH1 feels much more natural and charming compared to anything in 3.
Nomura directed both, so what changed?
9 months ago
Anonymous
Nomura took the writing credit in KH3,
Nojima being responsible for the writing of 1 and 2.
nah man, 1 is the least cringe out of the whole series. it works as its own little thing, about a guy who gets separated from his friends before they all go out on an adventure together. sora gets to team up with donald and goofy travelin' through worlds to find muh friends. so it kinda makes sense that most of what comes out of sora's mouth involves friendship.
it's fricking weird when you boot up CoM and Sora is even more hyper fixated on Riku and Kairi from the getgo. like his whole fricking life revolves around friends. they don't have anything in common, or hobbies, or anything else. it's just the concept that they are indeed friends and sora is fricking obsessed with it. there literally isn't a single scene that doesn't revolve around sora and how important his friends are to him. it's genuinely eerie. it was toned down in 2, because Sora gets distracted in each world's plot which is great. but left to his own devices, he continues to solely only talk about friends and how friends are friends doing friends friends friends.
The later games show more of Sora wanting his friends than than they show Sora actually spending time with them, or growing as a person. KH1 does a frickton of heavy lifting for the series, in so that it actually shows Sora, Riku, and Kairi playing, talking, and teasing. That level of meaningful character development shows up increasingly rarely on later games. You can kinda see it happen in BBS and in the phone game, and I'm sure the new casts of characters were helpful in that regard.
9 months ago
Anonymous
>The later games show more of Sora wanting his friends than than they show Sora actually spending time with them
fricking this. I've said this before about KH3, but if you wanted to end on the romance of Kairi and Sora, Kairi should've went WITH Sora on his journey to train, instead of being stuck in the hyperbolic time chamber. this way you could have their dynamic as Keyblade wielders established, and have their feelings grow more naturally as they encounter the myriad of romantic events that occur within the story. of course this would give Kairi agency and a character, and that's not allowed in any game past 1.
9 months ago
Anonymous
>Kairi joins Sora as he rids the worlds of darkness >she's clumsy and inexperienced so its up to Sora to show her the ropes >sometimes she feels frustrated >in the end they grow closer through their experience, eventually ending 21 years of blueballing for gaming's most climatic kiss
The more I think about the scenario the more I think Nomura is the biggest hack in the entire world.
9 months ago
Anonymous
the writers hate kairi I'm convinced. it's such an easy setup too but instead they opted to make her the out of reach vague not girlfriend character.
9 months ago
Anonymous
It's crazy how they basically wrote what KH2-onwards Kairi should have been in a different game.
9 months ago
Anonymous
Better. Nomura was so shocked with how he turned out, he added Ishibashi to KH4. Some say that even NEO's battle director will replace the Osaka team guys that went back to Tokyo. still hoping for Mitsunori Takahashi, Yuji Abe or Masanori Sato but all three are still on the 7 Remake team
9 months ago
Anonymous
Since this thread is already going full Stellagay, why isn't anyone talking about how Soraya Saga would be a great benefit to KH? Nomura is still talking to her, I'm sure.
9 months ago
Anonymous
>Soraya Saga
Who?
9 months ago
Anonymous
In 2016... >Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
[...]
Are you new?
>Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
Someone explain.
About that, more on Nomura and Xeno (pic related) >Xenogears Perfect Works is to Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura. Takahashi said Xenoblade 2 was supposed to show "if you just change your thinking a bit, there's such a colorful world out there." This was to his kids, I'm sure, but I also wonder if he was also trying to cheer up his eldest son after his Square mismanagement took away his project (kek). People theorize this is why Verum Rex exists in KH3.
>The Xenogears and Xenosaga comparison exists in Stellagay Writeup, Side Black because Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers. Takahashi and Soraya are themselves two of Nomura's closest friends which is why Nomura said yes to working on Xenoblade 2. ... and Stellagay using it helps us understand what Nomura felt when he was taken off the project.
>Takahashi had the lowest self-esteem of his life and Soraya lapsed into suicide ideations that started with an unrelated incident after online harassment [faulted] her for being fired from her project along with her husband, one they co-created. Nomura was depressed enough to buy 2 cats after he was removed from Versus 13 but he was still furious enough for his anger to explode when Square made him change engines for KH3's development from Luminous to Unreal Engine 4.
>Years have gone by, and you're right anon they're a lot happier now. In fact Takahashi seems to have done some self-reflection on his part. I don't have the specifics down since I never played it but he uses the Zohar and various reflections on creating virtual worlds as the Architect in the ending of Xenoblade 2. It's likely Nomura played Xenoblade 2 and then was so moved by the ending the Versus Epic came back within him or maybe Takahashi was speaking to Nomura through the game since he knows exactly what his fellow Tetsuya felt.
>Takahashi and Soraya have their eldest son in Nomura >Soraya's character moments and design skill + Takahashi's extensive lore and worldbuilding >has all of their best and worst tendenceis in a single dev
Why do I agree with this
Since this thread is already going full Stellagay, why isn't anyone talking about how Soraya Saga would be a great benefit to KH? Nomura is still talking to her, I'm sure.
I could've sworn the g in Saga was capitalized at some point.
9 months ago
Anonymous
>Soraya SaGa
Anon.
9 months ago
Anonymous
>Nomura works with Kawazu never ever
9 months ago
Anonymous
In 2016... >Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
>Soraya Saga
Who?
Are you new?
9 months ago
Anonymous
>Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
Someone explain.
9 months ago
Anonymous
About that, more on Nomura and Xeno (pic related) >Xenogears Perfect Works is to Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura. Takahashi said Xenoblade 2 was supposed to show "if you just change your thinking a bit, there's such a colorful world out there." This was to his kids, I'm sure, but I also wonder if he was also trying to cheer up his eldest son after his Square mismanagement took away his project (kek). People theorize this is why Verum Rex exists in KH3.
>The Xenogears and Xenosaga comparison exists in Stellagay Writeup, Side Black because Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers. Takahashi and Soraya are themselves two of Nomura's closest friends which is why Nomura said yes to working on Xenoblade 2. ... and Stellagay using it helps us understand what Nomura felt when he was taken off the project.
>Takahashi had the lowest self-esteem of his life and Soraya lapsed into suicide ideations that started with an unrelated incident after online harassment [faulted] her for being fired from her project along with her husband, one they co-created. Nomura was depressed enough to buy 2 cats after he was removed from Versus 13 but he was still furious enough for his anger to explode when Square made him change engines for KH3's development from Luminous to Unreal Engine 4.
>Years have gone by, and you're right anon they're a lot happier now. In fact Takahashi seems to have done some self-reflection on his part. I don't have the specifics down since I never played it but he uses the Zohar and various reflections on creating virtual worlds as the Architect in the ending of Xenoblade 2. It's likely Nomura played Xenoblade 2 and then was so moved by the ending the Versus Epic came back within him or maybe Takahashi was speaking to Nomura through the game since he knows exactly what his fellow Tetsuya felt.
9 months ago
Anonymous
Just how many of these shitty writeups are there?
9 months ago
Anonymous
Not sure, but there are a few discord-gays who post this garbage everywhere. One of them is also a janny or mod.
9 months ago
Anonymous
>Takahashi and Soraya have their eldest son in Nomura >Soraya's character moments and design skill + Takahashi's extensive lore and worldbuilding >has all of their best and worst tendenceis in a single dev
Why do I agree with this
9 months ago
Anonymous
I miss sassy brat Kairi
9 months ago
Anonymous
GODDAMNIT NOMURA IS SUCH A FRICKING HACK WHERE IS MY SASSY KAIRI ROMANCE OPTION
Hence why KH1 will always be the best.
It might not be as refined as KH2, but you can damn near every one who worked on it, from both Japan, and the west, put everything they had into that game.
>every one who worked on it, from both Japan, and the west, put everything they had into that game.
This. I'm always impressed at how well crafted KH1 is each time I play it again. Nobody knew it would be any kind of success either, but it still had tons of heart poured into it.
This. Ansem and Xemnas both have fantastic voice work that sold me on the characters, even if I didn't give a frick about their motivations. Their final boss gauntlets are made better for it.
No matter how cheesy or "cringe" the dialogue is, a good delivery ALWAYS sells it. Billy zane as ansem fricking sold every single line of his dialogue so hard, you have no idea.
Epcar is great as his replacement, but just not quite as good.
>Billy Zane would have returned but SE never approached him
Billy Zane never returning was actually a Disney issue, not a SE issue. He starred in a foreign film with some anti-American themes relatively soon after 9/11 (within a couple years IIRC) and basically got soft-blacklisted by Hollywood for a decade because of it.
the series used to have unironically good writing. you will not see a scene like this post 2. they even fricked this up by bringing replica Roku back to life
Days was awful, but I still loved it. I still have fond memories of playing through it one winter and enjoying every second.
Pity about the missions being so repetitive.
I actually almost cried at that scene (only scene that did that to me on the entire series), but after i found out that it was a meme in the community it thought it was funny that i almost did that
I think people think this scene is a meme because they haven't played the original game, the impact might be lessened when you're watching through the collection
It helps that in the game, that's an important tradition for them that repeats after a mission almost every day. In the movie you don't see the missions themselves so you don't really get it.
Roxas being brought back was perfectly justifiable because Roxas was clearly his own person to anyone with half a brain and there's no way Sora would have been okay with letting him just stop existing. The way in which is was brought back was fricking lame, make no mistake, but him coming back wasn't a bad thing.
Xion is a little less justifiable. I like the idea of characters slowly piecing together her existence through circumstantial evidence, maybe figuring out that Sora's got her too after a couple games, but KH3 (again) rushed it way too hard and ruined any potential it could have had. Repliku coming back was an absolute mistake, even if it was just as Riku's schizo hallucinations.
yeah you're right about roxas and xion but i think that bringing them back kinda makes all of the ending "act" of 358/2 days pointless, but i fell like that's more detrimental for what happens with xion than it is for roxas
xion was supposed to be forgotten forever but nomura actually managed to create an viable excuse to that with all the time travel shit from DDD (i still hate DDD with a passion though)
all of the thing with having a spare body for everyone in 3 was kinda moronic imo
you can also argue that xion and roxas coming back could be traced back to blank points but the point i'm trying to make is that this fricks with the ending of 358/2 days
Every major character in kingdom hearts that dies starts getting surrounded in sparkles, starts giving a speech, and only fully succumbs to their sparkle death after finishing their speech and answering any questions
The story of KH peaks on the original game. Everything after it is just worse story wise. KH2 is mostly carried by it´s awesome combat. Story is acceptable except for the the parts when they try to create their own scientific explanations regarding the hearts. That´s super cringe. BBS is also somewhat ok story wise but it leans too much towards the soap opera side of things. Combat is ok but not nearly as good as KH2.
The rest are just a terrible convoluted mess story wise with subpar combat.
KH might be cringe, but it's soulful cringe.
The kind of cringe that could only come from someone who genuinely loves the source material at least until DDD, where the soul slowly gets drained and replaced by Disney shilling machine, which was always there, but is so much worse in KH3 than the previous games.
Literally the only characters that look identical to eachother are Ventus/Roxas and Vanitas/Sora, and that's a deliberate story thing. No, the different Xehanorts don't count because they're literally the same fricking guy engaging in time travel shenanigans.
Kari, Xion, and Namine all look the same too, just with different hair colors. And all the OrgXIII characters are just themselves two, maybe three different times, and we all have to act like they're different people because something something hearts.
And no, being explained away in the story does not fix that we still have most of the cast being different versions of the same people.
>the plot explained it away
you make it sound like some kind of retcon or post-hoc excuse when those three being connected was the intention from the beginning and their designs are foreshadowing the reveal
9 months ago
Anonymous
When did I imply that? I'm just saying it's lazy and an easy way out of character deisgn. If you wanna talk retcons, Roxas deffinitely was, being explictly Sora's nobody, and yet only barely kinda looking like Sora, which gave the initial impression nobodies look slightly off from the people they were orginally, until nope that wasn't the case Ventus was just in Sora's heart because reasons.
Which by the way, wasn't Kairi literally in Sora's heart too?
Get over your own ego and learn how to engage earnestly without hiding behind layers of irony.
I promise you that nobody in the real world is going to care if you think a scene from Kingdom Hearts is cool.
I got filtered by the "not dubbed" in my language despite all the previous game being and all the shity new square game also having one out of nowhere.
This industry is really full of moronic people.
I know Disney is intrinsic to the series but with how much original shit is happening, I'd like a game (or two) to resolve the Quadratum, MoM, and box storylines. 3 really didn't need any of the worlds to propel the plot and it shows
or maybe lower the scale of Disney by doing shows and adapting a couple of iconic and essential episodes
>3 really didn't need any of the worlds to propel the plot and it shows
I think there's a lot of ways they could have used Disney worlds to keep the plot going in a more natural way, but KH3's dev cycle was fricked and it's clear Disney management is/was set on keeping the OC stuff and Disney stuff as removed from eachother as possible. The result was that KH3 ends up feeling cleanly divided into "Disney Filler" and "Plot dump" sections rather than intermingling the two like KH1 did, but without the justification KH2 had (where Sora generally didn't actually have any urgent goals beyond "look for Riku" for the first half of the game)
It does make it sting more that the entire KH3 plot is "Sora isn't allowed to try using the power everyone swears he doesn't have but has to learn, and somehow it's vital that he in particular does this while all his allies talk shit about him for feeling stuck".
Well, the out of universe justification is that Sora has Ventus's heart in him, so he has to be the one to wake Ventus up.
Of course, absolutely fricking nobody besides Riku could possibly know this, and Riku never really tells anyone, so the actual answer is "shut up Disney made us rework the Frozen world for the 5th time and we had to delay the game by another six months".
>Of course, absolutely fricking nobody besides Riku could possibly know this, and Riku never really tells anyone
but Re:Coded ending is literally naminé telling data sora and mickey that sora's heart has many people's hearts too and then mickey sends a letter to real sora telling him that (KH2 ending)
No fricking clue. My rough understanding is it's the same weirdness where Sora's keyblade is a "true" keyblade or some shit and so it's more important than everyone else's, so there's some stuff only he can do, but every time Sora tries to have agency or advocate for himself in 3 he's told to piss rocks for the grave crime of *checks notes* walking into a trap that Yen Sid delivered him into for Xehanort on a silver platter, despite the fact they apparently have a time-stasis training dimension.
As much as people shit on the phone games, writing-wise I think they're a really good sign for the series. KH3 felt like Nomura desperately wrapping up all the shit slapped together over 20 years of games to make room for something more structured.
It's actually piss easy precisely because of this system. >line your deck up with spells you can spam or sonic raid >have a couple of 0s at the end you can scroll to at any time to interrupt big attacks >do this until the enemy dies
Riku's story at least shakes it up.
>Abandoned by his mother in Scala ad Caelum >Raised by Player's reincarnation to be The Chosen One™ that will banish the remaining Darknesses and restore the Light >Gets manipulated and corrupted into the Darkness by Luxu disguised as one of his friends >Spends his entire life fricking around with teenagers wielding giant keys >Dies and reborns a few times >Time travels a few times >After all the suffering he caused he's finally defeated by a teenage boy, a duck and a dog >Gets pardoned and leaves to heaven with his childhood friend >Will have a redemption arc in Kingdom Hearts 4
Is Xehanort, dare I say, the most based individual in the story of fiction?
>>Will have a redemption arc in Kingdom Hearts 4
It didn't occur to me until you typed this out that Strelitzia or whatever her name is specifically calls Quadratum an afterlife.
We're never getting that bald frick out of the plot, are we?
I said the same in 2003, and ended up finding it charming. The sequel changed the tone though, and after that one I gave up the series. 3 was mediocre, imo.
Epic basically paid a good bunch of money to Square to be able to do PC ports of the game afaik (which were already running in Unreal anyway), so it may remain exclusive to their store, just pirate it though, I doubt it's getting any more updates.
>guaranteed KH4 worlds
Quadratum
Return of the Jedi
Olympus/The Underworld
100 Acre Wood >very likely KH4 worlds
Moana
Coco
The Incredibles
Inside Out >dream KH4 worlds
James and the Giant Peach
Atlantis
Return to Oz
The Great Mouse Detective
Every KH thread I'm forced to remind you all, Disney is very autistic about their live action/aquired IP mingling with their other IP. most of the worlds in KH4 are going to be live action, whether any of us like it or not
Nomura probably really likes it. I've heard Hades is involved in Dark Road but I haven't watched those videos yet. Personally I've always headcanoned that it'd supposed to represent Sora's desire to be a hero and be strong.
Nah, your attacks in Daysgenerally feel responsive and solid (unlike BBS) and the grid system is way the frick better than Command Deck. Days's only major issues are lategame flying HP sponges and peoples' incredibly subjective views on the mission system.
I fricking love this series. It's cringekino at it's peak. The secret video in KH1, the soap opera shit beginning in Days and BBS, and it all led into and peaks with the Yozora boss fight in 3 and Nomuras revival of Ver.XIII. Sorry for those that didn't make it.
Dollars to donuts, one of the many reasons KH4 is going to be pushed to hell and back is because Disney is gonna sniff out Nomura trying to pull fast one on them with the Yozora shit and either tell him to frick off or take his characters from him by force
I think people are doomposting a little too much about KH4. Disney's been pushing their IP in crossover stuff way more recently compared to how restrictive they were being around the time of KH3's development with shit like MvCI. We just had that racing game come out, not to mention that fricking weird, terrible "mirrorverse" gacha, and the Animal Crossing clone.
Disney has always been harder on third parties than on the ones they keep a closer eye. Not to mention Disney is full panic mode right now after all the flops they've had and the parks not pulling in as much as they'd like. Now that either means KH4 is being less hands on, of they're fricking strangling SE with a whip over if Iron Man as the right amount of chin hairs or someshit.
>Not to mention Disney is full panic mode right now after all the flops they've had and the parks not pulling in as much as they'd like.
wasn't that why they let KH1 and 2 be made in the first place?
Eh, sorta. Video games have never been a market Disney has had any luck with, and Iger spent of most his time the 90s trying to win over the teenage/young adult market. KH was bascially a way to kill two birds with one stone and see where it goes. After KH1 was a certified hit they wanted to milk it for all it's worth, hence why KH2 had shilling for Chicken Little of all things.
GIVE ME THE FRICKING 358 DAYS REMAKE ALREADY AAAAAAAHHHHHHH
DO NOT
I REPEAT
DO
NOT
SKIMP OUT ON THE MULTIPLAYER ASPECTS OR I WILL FRICKING SCREAM AND CRY AND LOSE ALL HOPE LEFT IN THIS SERIES.
358 days remake where you have to play all 358 days; a drakenguard-esque delve into the monotony of evil while Larxene calls you a b***h and Demyx asks if you know how to fix a bop-it that has knives jammed in the speaker
KH should go back to KH1 and KH2 art style. Forget that anything after those happened and use only old disney content. There's still great disney stuff like:
The Emperor's New Groove
Dalmatians (they were only side quest in KH1)
Lady and the Tramp
The Aristocats
The hunchback of notre dame
Pocahontas
Dumbo (only used as summon)
The fox and the hound
The sword in the stone
Treasure planet
The jungle book
maybe because it contains no substantial dialogue nor story. it's just a light show on a screen, like present day hong kong
9 months ago
Anonymous
Japan and China really like Tron for some reason.
It's aesthetic, orientals are some of the ultimate style over substance enjoyers and even then Tron's pretty easy to understand without paying attention
Cringe and kino live side by side, both require sincerity, and one can slip to the other very easily. Most modern games can never reach the heights of KH because they are too cowardly to take themselves seriously.
No. The cringe literally never stops. You had to be there in 2001/2005 when kh 1 and 2 came out. It wasnt cringe back then and I cant explain why. It just wasnt.
These games have cut scene skipping now a days. You don't have to pay attention to the writing. You can consult the journal if you don't know what to do next and it's your first time playing.
>still spamming this
you can't pull this meleegay-tier shit with kingdom heart by saying "play it for the gameplay", they're plenty of better action games you insecure little homosexuals. If someone can't enjoy the "cringe" they should play it period.
I don't know how you can't laugh at things like this. it's great, it's so funny seeing Goofy just glassy eye'd staring off into the distance during realistic human character melodrama.
>kh3 soundtrack was worse than anything that came before and the good songs were made by yoko shimomura >kh4 might be "real life" because it will have the live action movies
at least everything story-wise from this new saga is building up to be good... right?
Half the people put off by the cringekino would think twice if the dialogue was just a bit less stunted. 1 was the only game that averted overwhelmingly bad dialogue.
2 isn't that bad in that regard, still. It has more ridiculous scenarios but the dialogue doesn't make you want to blow your brains out like every game after it.
nah man, 1 is the least cringe out of the whole series. it works as its own little thing, about a guy who gets separated from his friends before they all go out on an adventure together. sora gets to team up with donald and goofy travelin' through worlds to find muh friends. so it kinda makes sense that most of what comes out of sora's mouth involves friendship.
it's fricking weird when you boot up CoM and Sora is even more hyper fixated on Riku and Kairi from the getgo. like his whole fricking life revolves around friends. they don't have anything in common, or hobbies, or anything else. it's just the concept that they are indeed friends and sora is fricking obsessed with it. there literally isn't a single scene that doesn't revolve around sora and how important his friends are to him. it's genuinely eerie. it was toned down in 2, because Sora gets distracted in each world's plot which is great. but left to his own devices, he continues to solely only talk about friends and how friends are friends doing friends friends friends.
People can talk shit about KH3 all they want, but the combat is just as good as kh2. It's one of the best action rpgs ever made.
>world's are full of detail and massive, literally combines KH1 and KH2, beautiful >snappy combat, mid air guard, lots of options to use, keyblade switching, form saving, critical mode adds new abilities like extra damage of you guard at the last second, gets rid of attractions for form changes, etc etc >the 14 boss DLC , if nothing else, saves the entire game for how well done the fights are , best action bosses ever made >music is obviously top tier >we already knew what the story would be before it released, it's about the journey, and the journey was amazing >Gummi ship section done by an entirely different team that knew what they were doing
KH3's combat is only good when you have the Remind abilities equipped, Sora's base keyblade moveset is straight dogshit otherwise. KH3 magic is also lacking in anything but different flavors of damage, the exceptions being Aero and Blizzard which put you into the way more nerfed flowmotion state. Attractions were also shit, too strong for what little interactivity they provide, but again like the keyblade moveset stuff you can toggle them off with the Remind update stuff. I like KH3 but the game is only good NOW, on launch it wasn't amazing.
>but the combat is just as good as kh2.
Anon, I say this as someone who thinks KH2 is a deeply flawed game that people jerk off entirely too much:
No the absolute frick it is not. The DLC may be pretty great, but it's in spite of the main game, not because of it.
>but the combat is just as good as kh2
this is true, but only if you use the mod "improved movement" and disable the disney ride shit
improved movement does wonders to the gameplay
not that anon but that looks pretty good. I like that it's modular so I can toggle off those faster dodges with cancel frames, that shit seems a bit too OP for the game that's already pretty easy outside of the DLC.
yeah you can customize by changing the numbers too so you can set to be just a bit faster if you prefer that
I haven't played the entirety of the game with it to know if it makes it too easy but it was pretty fun
I genuinely miss the style of writing in KH. Its such a blowback to a distant, more desireable past (I didn't have KH as a kid, but its got 2000s written all over it) and it makes me so, so sad that its gone. What we have in its place now is a bunch of shit.
the first one is the best game out of the lot, It works as a stand alone story. Then the story gets convoluted.
If you only care about gameplay and not story then the 3rd one is fun.
KH survived the garbage handhelds. garbage handhelds are more profitable. the osaka team also improved their shit ass gameplay to be a little closer to kh2 level.
so yes, kh has a long future.
that said, both disney and square enix are soulless versions of their former selves. it will never be the same
It's one of like 5 vidya series with an actual running storyline that gives time for the characters to breathe and develop over the years.
I wish there were more but I'll take what I can get.
>It's one of like 5 vidya series with an actual running storyline that gives time for the characters to breathe and develop over the years.
In theory anyway. A shame most of that time is just expostion dumps, and jerking off Disney, instead of actual character development.
Why does it always have to fall to me to be the responsible one in every Square thread? Ah then again, I'm already half-Stellagay so I guess it can't be helped.
>TL;DR for Stellagay Writeup, Side Green (Part 1) >The green image AKA Stellagay writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.
>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).
>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.
>Tokyo Team anon's comments >I'm surprised Stellagay didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for Pokémon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
>TL;DR for Stellagay Writeup, Side Black (Part 2) >The black image AKA Stellagay writeup Part 2 talks about why changes were made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus 13 was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
>Who >be a normal anon poster >post like it's a phpBB forum in 2005 >discuss Square RPGs and Xeno, and sometimes Sonic/SEGA games and Fire Emblem on the side >someone won't stop comparing said RPGs unfavourably to FF15 and threatening other Nomura fans >it's Barry >try to reason with him after he calls The World Ends With You a QTE game >Barry won't change >is somehow called based in TWEWY and Xeno threads >expose a fake Versus leaker by entering his Discord >out him as a Nazi >get called the same name as the Nazi because they are associated with Versus >begin namegayging >Barry posts gorn and cp so jannies can quickly archive a thread >they don't >remind Barry a few days later he did that and ask him why he isn't in jail >remind Barry he threatened to rape an FF fan who also likes Stella >more bickering >be so fed up with Barry's lies and slander against flawed but innocent Square Enix devs >do an ungodly amount of research >make a bunch of headcanon writeups >post them a few times for fun before SoP and NEO launch >gets excited for SoP and NEO >fights Barry again >realize Barry isn't worth it and then fricks off >but then says 7R needs Gambits because his favorite FF, FF12 used it to improve party AI before he disappears >the headcanon writeups take off with a bunch of autists (and I am not-Xigbar) called the Whispers of Stellagay >those same autists ruin discussion of the Gambit system >FF16 is said to have political intrigue mixed with dark anime tropes >this appeals to the namegay's tastes directly almost 1:1 >Tokyo Team involvement >FF16 launches >FF15 fans are shown to have the same opinions as Barry and hate 16
No wonder he doesn't post anymore. You triggered him, Barry. You triggered Stellagay.
But Toriyama is subservient, Tabata excised, Nomura and Yoshida ascend, 7R gets Gambits, 16 is Versus 2.0, SoP is kino. In time, Stellagay won.
He must not be forgotten. I kneel to the namegay, for he did nothing wrong.
>TL;DR for Stellagay Writeup, Side Green (Part 1) >The green image AKA Stellagay writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.
>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).
>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.
>Tokyo Team anon's comments >I'm surprised Stellagay didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for Pokémon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
>TL;DR for Stellagay Writeup, Side Black (Part 2) >The black image AKA Stellagay writeup Part 2 talks about why changes were made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus 13 was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
>>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
Oh god why do I remember this? Was it really that bad?
i wanted XIII verus so bad. we got birth by sleep but that should have been 3
9 months ago
Anonymous
Osaka volunteered to make it too.
Do you know how much normies liked 15? I wish I could remember it but all I know is that they stopped caring after Episode Gladio.
Do a lot of people really not like 358 days? That was what go me into Kingdom Hearts in the first place. Playing it from Roxas’ point of view and not knowing any of the lore made me empathize with him and Xion more.
Never got to do multilayer though since I didn’t have any friends
Nomura really wanted to explore the influence of religion in Versus XIII. He was also responsible for the FNC concept but left it to Nojima and other devs as per usual. Maybe it's their eldritch/incomprehensible nature to human minds or something.
The person to blame isn't Nomura. Or Riki's english voice actor basically doing dead line readings. No, above all of them is the cutscene director and dialogue editor and neither are Nomura. This person tanked Kingdom Hearts since the PSP era, it's unbelievable the cutscene director doesn't cringe at his stuff since KH:BBS on the PSP.
So, I have the collections and I have my DSi I can use to replay Days and play Re:coded.
But what the frick do I actually do about the phone games? Do I find some offline APKs or something? Is there some app complication update? I don't want to just watch the movie.
The SNES and PS1 eras of Square were so good, and then KH felt like a culmination of their mastery. What the frick happened?
Only TWEWY and some other Nomura stuff seem to be the outlier, everything else has nothing left of the grandiose classical timeless style and storytelling mixed with exploration of new technology and production capabilities Square were known for. When and how did SE drop the ball? Is there any way to go back?
Tech is powerful enough to not warrant further exploration (unless some tech companies come out with an actually new and useful technology that won't just drag everything down like RT). What you need is competent staff to make the most of what we have within reasonable timeframes, which seems to be lacking.
>he pays attention to the cutscenes
ngmi
Not like there's much to the gameplay.
The cringe gets worse with each game.
2PBP
>cringe gets worse every game
>but the setpieces and bossfights get crazier
>Also get satisfying payoffs
You either live with the cringe or you don't, the only one that doesn't outright have extensive levels of cringe is 2.8 I think, mainly due to shortness and focus on gameplay
>satisfying payoffs
really?
There are some really good payoffs by the time 3 happens
>Sora with his zoo of dream eaters
>Jack Sparrow world
>Roxas and Ventus get a happy ending
>beating up the old man 20 times in one game
>Data Org in 2 and 3
>The soundtrack
>Yozora's entire fight
Honestly, some of those are worth going through the cringe entirely, but it depends on what your priority is for why you play these games
man, i wanna play the data fights in 3, but i'm entirely unwilling to play through 3 again.
>setpieces and bossfights get crazier
no they peak at KH2.
by KH3 there's not even half as much boss fights in the main story and they're pretty much all horribly designed besides marshmallow.
reaction commands were removed in favour of sora jumping into a tea cup or some other lame shit.
>satisfying payoffs
Not a thing after KH2. Which is where OP should stop giving a shit about the story anyways.
nope. play 1 and then quit before you get terminal cancer.
>getting filtered by kino
ngmi
no
no, it gets much worse. you play the game for the crazy boss battles and ignore the plot and writing.
Alright champ, what exactly is filtering you?
If you couldn't make it through KH 1 without cringing stay away.
You have to let it take over anon. Quit if you can't enjoy it for what it is.
If you can't handle the cringe you don't deserve the kino
I don't even understand how people can cringe at Kingdom Hearts. It's just constant cool anime bullshit happening. I only think shit like Borderlands 3 is cringeworthy enough to make me stop playing, KH is just a wild ride
This.
swim this way we'll dance and we'll play
Fair point, if the singing actually sounded good it would be less bad
Isn't it the same singer from the movie? It doesn't even sound that bad. There's much worse games with musical set pieces out there
>There's much worse games with musical set pieces out there
Are there any that you would recommend? I actually really like musicals
Well it's not a very good game, but the first game that always comes to mind is Secret Agent Clank. All of the Quark sections have him singing as background music
The only Rachet and Clank game I never played
Thanks, did not know Epic Mickey had that
Actually just thought of a couple okay ones. Epic Mickey 2 and the Nightmare before Christmas PS2 game
?t=1061
Also the same singer.
A talented singer can sing whatever you ask them to, and do it well. If the directing is bad, the singing will be bad.
Still preferable to the absolute garbage that was KH1 Atlantica
Atlantica is dogshit in any game it's in
even CoM where you don't have do deal with any underwater movement or rhythm minigames that do not follow a rhythm or are sung well, you still gotta deal with Ursula being a garbage boss
To be fair, you can skip Atlantis in both games.
>swim this way we'll dance and we'll play now
It's very easy come on in just take a chance and shake a fin
As much as I actually like the scene, Sora crying like a b***h when he reunites with Riku in KH2 is around that area. That and I guess a lot of people will never get around Mickey Mouse using a keyblade
women. women are children that still watch disney animations so they will never grasp the cringe that is kingdom hearts.
Boomer detected
zoomer was my initial guess. I should've said that.
I'm surprised you even know how to use the internet.
>Being such a bitter jaded person that you can't enjoy something as simple and wholesome as classic disney movies anymore
sounds more like you have issues.
you still watch disney channel, nick, and cn, don't you?
You know the actual source material of Disney mostly isn’t cringe but the way it’s told in kingdom hearts just makes the entire cast seem like they have Down syndrome.
Then when they get back to the anime bullshit, they act normal again
Because sometimes you gotta take a step back and realize that Mickey Mouse just watched Goofy die, looked angry, said "they'll pay for this", removed his hoodie in a single movement, pulled out a giant key and ran his silly ass running animation towards the crevasse, where Leon, Yuffie, Tifa and Cloud are fighing a bunch of black creatures.
It's a bit much.
>Because sometimes you gotta take a step back and
You only have to do this if you're a jaded homosexual who can't let himself get into things if they're silly.
Do not misunderstand, I love it to death and I was genuinely pumped when that moment happened and I played through for the first time as a 12 year old, but it is a very silly series when you think back on it
>That's because I'm you.
>No, I'm me.
>"I'm me," he says.
The funniest shit
All that aside the way Repliku was handled in Riku mode was actually really good and him wondering where he'll go when he dies given he's just a copy was genuinely well done
this shit would have slapped if it didn't have gay disney shit in it.
this guy
makes a great point, it's like the game is telling two isolated stories at once, disneyvacation and kingdom hearts and the disney stuff is just shoehorned in making the kingdom hearts characters interact with a bunch of disney characters and waaaaay too many. Donald and Goofy were pretty gangster as f tho fr fr
>it's like the game is telling two isolated stories at once, disneyvacation and kingdom hearts and the disney stuff is just shoehorned in making the kingdom hearts characters interact with a bunch of disney characters and waaaaay too many
that's every game after 1 (and DDD, kinda), it comes to the point that the fanbase is split between disneygays and OCgays
KH3 was very egregious with this, I think the price for getting pixar in the game was that the pixar worlds would be 100% loyal to the original movies so the distinction between disney vacation and original story was enormous
>KH3 was very egregious with this, I think the price for getting pixar in the game was that the pixar worlds would be 100% loyal to the original movies so the distinction between disney vacation and original story was enormous
but the pixar worlds were the only good ones in kh3
Toy Box and San Fransokyo, yeah
Arandelle, Corona and Monstropolis not so much
monstro was nice if not the best place to run around in
also I realized I haven't actually seen pixar shit in probably decades so I didn't remember those 2 were pixar
>San Fransokyo, Arandelle, Corona
You know those aren't Pixar right
kek i thought that any 3d animation from disney was pixar my bad then
It's the complete sincerity in which a scene like that is directed that makes it likable and easy to engage with. There's genuinely nothing else like it.
This is peak 2000s drama though, zoomers wouldn't understand, yes we know it's cringe by current standards but it was kino to see scenes and crossovers like those back in these days.
FRICKING
L U D O
U
D
O
I feel like people forget at times why Mickey Mouse is funny.
Donald being a nazi is just fine, but mickey mouse having a key sword? Unconscionable.
NTA but Mickey being a keyblade wielder is fine, but him being a kickass and mysterious master of it is not. Mickey is supposed to be the every man, a hapless schmuck who gets in adventures over his head, kinda like Sora is in a way, it why people don't like the 50s shorts because he was too boring and safe.
It's part of why I don't like people jerking off Donald as this all powerful super mage, or why they even gave him a zettaflare of all things which looked pretty weak compared to other spells we've in in FF canon despite being one of the top offensive spells that could nuke planets, but I digress,
Donald's supposed to be someone who fate decides to frick with every now again and loses his temper because of it. Not to say he shouldn't be powerful in this point of KH canon, but not THAT powerful
mickey has been at this shit for 10+ years at the start of kh1, and Donald died casting zettaflare, i don't really see the problem.
I disagree, in fact it's perfect. It's pure, unfiltered anime camp. people who can't enjoy silly things hate KH because they want everything to be super serious or ironic, when KH is very sincere in it's absurdity.
I don't know how anyone can't love this
they think they're too mature for sincerely silly things
Kino.
I forgot to attach my image
Ignore the homosexual in the bottom right corner, it's the first result I could find on google
>implying that shit's not so ridiculous it wraps back around to funny and endearing
that's exactly what I'm implying, but some people just can't embrace the fun it seems
>Lifetime passes to Disney Town
>He said to-he said to take two grownups
>):
ventus WRECKED
After at certain age you stopped finding these 'cool stuff' cool and just left with cringe.
Some people grow up lil bro
More like you're just a pussy. If you watch any anime at all its the same shit.
It isn't tho
You're right. It's better
>Grow up, KH is for kids
>Why yes I am a 35 year old man who loves Card Captor Sakura! How could you tell?
Get real
I don't know what that is
>some people grow up
you're in the wrong place
Then stop playing games and leave this website, you fricking normalhomosexual
While I agree with some things being cool; "constant cool anime bullshit" usually translates to preschool-level writing, constant anime grunting and moaning, and taking itself too seriously (
). If you can't see how Kingdom Hearts embodies this concept, may god have mercy on your soul.
>taking itself too seriously
have a nice day. I am so sick of games having to be self-referential because of people like you kneecapping writers' confidence in letting silly situations be taken seriously in-universe. KH is fantastic specifically BECAUSE it never does any garbage "wink at the camera" bullshit.
nomura is terminally autistic so of course his writing has no self awareness. he genuinely thinks it's deep.
that doesn't make it good. it makes it embarrassing.
>NOOOO WHY DOES THE WRITER HAVE CONFIDENCE IN HIS OWN WORK
>WHY AREN'T CHARACTERS TURNING TO THE SCREEN AND SAYING "WELL THAT JUST HAPPENED" EVERY TWO MINUTES
>HELP ME WHEDON-SAN
Is Nomura the most misunderstood auteur director in the industry?
He needs to chill on the in game commercials
Legitimately, yes. Nomura's just a designer who likes modern fashion and storyboarding cool action scenes, and everyone misrepresents him as this pretentious jackoff.
The dude's just a chuuni who's damn good with a pencil and allegedly great at organizing a devteam.
It's Nomura's earnest approach that can make something like KH work to begin with. Any western director would be too irony-poisoned to treat a concept like this as anything but a joke.
He's also a big cinephile, a fact most people don't pick up on.
>earnest approach
And that my friends is why Nomura's vision of Versus 13 would have failed in the US. Too earnestly dark and serious (if people hated 12 then an even more political game like Versus 13 would net Square death threats). The combat system would probably be praised though.
>why Nomura's vision of Versus 13
Wait, is this about 15?
Yes, Verum Rex is a highly advanced shitpost about XV and Versus 13. You can sort of tell Nomura is still malding, but its hard to blame him considering it was his passion project and then they rape its corpse
nomura raped its corpse
At least it would make the characters *slightly* more tolerable.
you shouldn't be confidant when you're literally one of the worst writers in media. KH is a joke because of that.
You're too moronic to acknowledge any domain of writing that is not the two shitty ends of making everything too quirky and making everything too serious.
Try taking KH less seriously and you'll probably be a bit happier. Maybe even engage in less false dichotomies and talk with less chips on your shoulder.
Funny enough, there are some moments where KH shows self awareness in its writing, but it's never a wink and nudge to the audience outside of the Lea scene in 3.
>taking itself too seriously
May Jack Garland have mercy on your soul.
>taking itself too seriously
A thousand times more preferable than being drowned in irony.
Such a moronic canned critique.
Le heckin irony is bad, anything that isn't insanely childish moronation is le irony.
Not really. They're both just as bad.
It's just the dialogue that is cringe. Honestly if they just brought an actual writer that can write human dialogue, the story would get a massive jump in quality
Thank god they didn't so we can continue to get memorable line kino instead of boring natural sounding dialogue.
I have a friend who can't stand the series, but his only real experience with it is the oney let's play.
He said he tried it once, but I don't think he got beyond destiny island.
Not the first time I've heard of that happening. I remember one guy making a thread saying he watched the Oney walkthrough and started sharing stupid criticisms.
It's one of those games that unironically gets good after a few hours with dark Destiny Island being a great experience
It isn't for everyone though, given that it's an anime game but even then it's a disney anime game with very bombastic clothing
I love KH1 but even the FM version of the original game has kinda trash melee combat, so I could understand why people slide off of it. magic however is extremely fun, but having to menu navigate in a live combat setting isn't for everyone.
The melee combat is alright, there are much worse games. It's very slow and deliberate, but it's pretty well designed as a whole and kind of redeemed by the techniques you unlock and the magic, that being said though the strong parts of 1 are more like the ambiance, exploration, the environments, stuff like that. I wouldn't play 1 for the combat for sure
>cool anime bullshit
I'm not a child sooo
your behavior suggests otherwise
>hyped out of my goddamn mind
>expect to have a show of a boss fight where you get LW's moveset from KH2 and go absolutely ham on Xehanort
>instead it's just your normal Terra moveset with no grunts
It's a really wasted opportunity in 3
like most of the game
I"m talking about BbS here but it also applies for KH3
wait... this still isnt on steam?
tony hawk pro skater remastered is out today on steam which makes it 3 years and 1 month exactly. could be the same for KH, which would mean ~April 2024 iirc.
>I am getting filtered by sincere kino
Let me guess: American?
yes, at least until III
go play nuGOW or some shit
These games have cut scene skipping now a days. You don't have to pay attention to the writing. You can consult the journal if you don't know what to do next and it's your first time playing.
Would not recommend for KH because the cutscenes are genuinely enjoyable and you get invested and motivated by the story
This. Also if your game is better when you skip half of it, it's probably a bad game.
It's cringe because you didn't start it when you were younger. KH1 came out in 2002, I was 10-11 when I first played it, and I've stuck with the series for basically 20 years now. If you're in your 20's or even older just now getting into KH then I can understand why you'd find it in cringe.
In 2006 KH2 came out, and I was barely in high school, but it was the hottest shit among weebs.
Just download randomizer for 1 or 2 and play that.
Kingdom Hearts is pure uncut cringekino.
2.5 is as good as it gets man. Sorry. 3 was a total snoozefest.
>I don't even understand how people can cringe at Kingdom Hearts. It's just constant cool anime bullshit happening. I only think shit like Borderlands 3 is cringeworthy enough to make me stop playing, KH is just a wild ride
blunderlands is unironically more cringe than anything in KH
people actually acknowledge how cringe borderland is.
but kh fans deny the cringe and scream "n-NO! IT'S COOL!" as they sob at a characters "death" while hugging their axl body pillow.
Wow, you're so cool anon!
I'm sure you have lots of friends and are loved by your family!
yes, all of that is true.
KH is the game that you can only play when you're 16.
14*
Nah, 16 is when you're peak edge when you think Elfen Lied is the craziest anime ever made and want to be Light, Lelouch and Sephiroth.
>Become older than 16
>No longer have the ability to experience this kino ever again
what do I play now
now you play what Ganker tells you to.
I am 26 and I fully enjoy playing the entire KH series
Cry more, homosexual
O O F
You're either underage and think that enjoying certain things is childish, or you're a boomer who enjoys absolutely nothing in life.
I don't think it's childish, I just think that I'm way too self aware now to play it.
I would absolutely not get the same experience like if I played it as a teenager and took the writing seriously.
Well, that's just like, your problem, man.
>I just think that I'm way too self aware now to play it.
What does this even mean? You're too much of a big boy to reminisce on when times were easier?
Yikes
Who are you trying to impress by acting too cool for KH
>eueuueehehe darknesssss
>eheueueuueeue lightttttt
>Heartlesssssssssssss
KH is the last relic of Disney's past and true self and should be preserved just for that.
I wouldn't say that, if anything the series shows how Disney has changed as a company over the years
What do you mean?
which one butthole, you've got like six in there
.
Tell me this dialogue isn't pure unfiltered cringe
Honestly, it's cringekino with how much ham the VA puts up for Ansem, Xemnas too is extremely cringe with his word choice
there's way worse examples - that's a fine line given the context of darkness being an actual literal thing in kh universe
That's a fantastic scene with incredible voice acting. All those actually cringe scenes you could have posted, yet you chose that one. Seems it might be you who is cringe.
Darkness is literally a physical element in Kingdom Hearts.
That aside, if you can't enjoy Billy Zane hamming it up as a big dickhead villain boasting to a 14 year old with a giant key, you have no soul.
No matter how cheesy or "cringe" the dialogue is, a good delivery ALWAYS sells it. Billy zane as ansem fricking sold every single line of his dialogue so hard, you have no idea.
Epcar is great as his replacement, but just not quite as good.
KH's voice work is genuinely some of the most fantastic English dubbing in all of vidya. Every single Disney-related actor is giving it their all; fricking Paul St. Peter as Xemnas is legitimately one of the best villain performances in any game.
Too bad it makes the dogshit performances like Aerith and KH3 Riku stand out way more.
Eh, most of of it anyway, KH3 voice action was fricking dogshit. And not even the fun kind, the kind like nobody who worked wanted to be there, I know people meme and praise the Woody scene, but goddamn but that was some of the most lifeless acting I've ever heard. especially from SE and Disney.
>KH3 voice action was fricking dogshit.
I dunno, all of the villain characters did a decent job. Sora sounded good, too. It was mostly just Riku and Terra/Aqua/Ventus dragging the whole thing down. Riku's performance was especially shitty because David Gallagher normally does great as Riku, but he was just fricking WOODEN in KH3 for some reason.
Sora sounded fine, but if your only flex for your JRPG is your MC wasn't the one who sounded bad, then you're some fricking rough shape. I guess Donald and Goofy aren't bad either, they sound like they always do, but again if the best is the bare minimum for any KH game, then it's really not a good sign.
>but if your only flex for your JRPG is your MC wasn't the one who sounded bad, then you're some fricking rough shape
Did you not read my post? Genuinely, nobody sounded bad aside from Riku and TVA. Old Xehanort was definitely a downgrade from Leonard Nimoy until the DLC but it wasn't a bad performance by any means, and everyone else ranges from decent to great.
I did, and I don't agree with it. Most of the acting in game was shit and I won't budge on that.
Vanitas and crazy Riku had some outstanding VA work
Yeah I don't understand what happened. Is bad voice direction to blame? The writing wasn't great in 3, but that still doesn't explain the actor's poor execution.
The acting is consistently soiled by a few things, probably to the incompetent direction of Nomura
>speaking between characters is ALWAYS divided by 1 second of silence
>dialogue is never interrupted, overlapped, or whispered
>99% of the time, characters express their emotions through obvious cues such grunts and vivid posing as opposed to facial animation, subtle posture changes, or fidgeting
>characters rarely speak ironically, sarcastically, or figuratively
rarely speak ironically, sarcastically, or figuratively
oh noooooooooo, the HORROR
your only exposure to irony, sarcasm, and metaphor is the internet and hollywood and this tells me you're probably unreasonably moronic
I'm not the one who uses a sarcasm-o-meter as a metric for how good a piece of work is
but you're moronic enough to think I did
and you're moronic enough to reply
the more bumps I give this thread the less credibility KH fans will get
You do recognize that those modes of expression can exist within a piece of fiction and are not necessarily used reflexively to undermine the work itself? KH1 Riku has a lot of snark but all of it is aimed at other characters, not at the fact Donald Duck is there.
>Only on Ganker will you find a person stupid enough to use hyperbole and sarcasm to say that hyperbole and sarcasm are bad
I'm speaking your language here, don't you love those
yes, keep seething
You realize that scene with frey was her being 100% sincere exactly like in kh right?
Those are some good points. KH3 in particular was very stilted to watch probably due to all of the above. The grunts in particular are hard to ignore.
Even this scene from KH1 feels much more natural and charming compared to anything in 3.
Nomura directed both, so what changed?
Nomura took the writing credit in KH3,
Nojima being responsible for the writing of 1 and 2.
The later games show more of Sora wanting his friends than than they show Sora actually spending time with them, or growing as a person. KH1 does a frickton of heavy lifting for the series, in so that it actually shows Sora, Riku, and Kairi playing, talking, and teasing. That level of meaningful character development shows up increasingly rarely on later games. You can kinda see it happen in BBS and in the phone game, and I'm sure the new casts of characters were helpful in that regard.
>The later games show more of Sora wanting his friends than than they show Sora actually spending time with them
fricking this. I've said this before about KH3, but if you wanted to end on the romance of Kairi and Sora, Kairi should've went WITH Sora on his journey to train, instead of being stuck in the hyperbolic time chamber. this way you could have their dynamic as Keyblade wielders established, and have their feelings grow more naturally as they encounter the myriad of romantic events that occur within the story. of course this would give Kairi agency and a character, and that's not allowed in any game past 1.
>Kairi joins Sora as he rids the worlds of darkness
>she's clumsy and inexperienced so its up to Sora to show her the ropes
>sometimes she feels frustrated
>in the end they grow closer through their experience, eventually ending 21 years of blueballing for gaming's most climatic kiss
The more I think about the scenario the more I think Nomura is the biggest hack in the entire world.
the writers hate kairi I'm convinced. it's such an easy setup too but instead they opted to make her the out of reach vague not girlfriend character.
It's crazy how they basically wrote what KH2-onwards Kairi should have been in a different game.
Better. Nomura was so shocked with how he turned out, he added Ishibashi to KH4. Some say that even NEO's battle director will replace the Osaka team guys that went back to Tokyo. still hoping for Mitsunori Takahashi, Yuji Abe or Masanori Sato but all three are still on the 7 Remake team
Since this thread is already going full Stellagay, why isn't anyone talking about how Soraya Saga would be a great benefit to KH? Nomura is still talking to her, I'm sure.
>Soraya Saga
Who?
I could've sworn the g in Saga was capitalized at some point.
>Soraya SaGa
Anon.
>Nomura works with Kawazu never ever
In 2016...
>Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
Are you new?
>Nomura: Soraya-san remember what happened to you and Taka-sempai in 2005? That happened to me too
Someone explain.
About that, more on Nomura and Xeno (pic related)
>Xenogears Perfect Works is to Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura. Takahashi said Xenoblade 2 was supposed to show "if you just change your thinking a bit, there's such a colorful world out there." This was to his kids, I'm sure, but I also wonder if he was also trying to cheer up his eldest son after his Square mismanagement took away his project (kek). People theorize this is why Verum Rex exists in KH3.
>The Xenogears and Xenosaga comparison exists in Stellagay Writeup, Side Black because Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers. Takahashi and Soraya are themselves two of Nomura's closest friends which is why Nomura said yes to working on Xenoblade 2. ... and Stellagay using it helps us understand what Nomura felt when he was taken off the project.
>Takahashi had the lowest self-esteem of his life and Soraya lapsed into suicide ideations that started with an unrelated incident after online harassment [faulted] her for being fired from her project along with her husband, one they co-created. Nomura was depressed enough to buy 2 cats after he was removed from Versus 13 but he was still furious enough for his anger to explode when Square made him change engines for KH3's development from Luminous to Unreal Engine 4.
>Years have gone by, and you're right anon they're a lot happier now. In fact Takahashi seems to have done some self-reflection on his part. I don't have the specifics down since I never played it but he uses the Zohar and various reflections on creating virtual worlds as the Architect in the ending of Xenoblade 2. It's likely Nomura played Xenoblade 2 and then was so moved by the ending the Versus Epic came back within him or maybe Takahashi was speaking to Nomura through the game since he knows exactly what his fellow Tetsuya felt.
Just how many of these shitty writeups are there?
Not sure, but there are a few discord-gays who post this garbage everywhere. One of them is also a janny or mod.
>Takahashi and Soraya have their eldest son in Nomura
>Soraya's character moments and design skill + Takahashi's extensive lore and worldbuilding
>has all of their best and worst tendenceis in a single dev
Why do I agree with this
I miss sassy brat Kairi
GODDAMNIT NOMURA IS SUCH A FRICKING HACK WHERE IS MY SASSY KAIRI ROMANCE OPTION
Too bad KH3 was terrible in that regard. They told Tony Anselmo to calm his voice down and it sounds terrible
KH3 Riku was pretty phoned in, which makes his performance as Repliku in Re:Mind so much better. Even if it's just battle dialogue.
Hence why KH1 will always be the best.
It might not be as refined as KH2, but you can damn near every one who worked on it, from both Japan, and the west, put everything they had into that game.
>every one who worked on it, from both Japan, and the west, put everything they had into that game.
This. I'm always impressed at how well crafted KH1 is each time I play it again. Nobody knew it would be any kind of success either, but it still had tons of heart poured into it.
Early Kingdom Hearts concept art is so cool. I was always bummed the series really dropped the cartoony visual style significantly after KH1.
Does Square even do traditional paintings like this anymore?
after the mana series, no
Nomura still does a lot of the KH-related artwork on traditional media. Pretty sure most of the recent stuff is all colored pencils.
This. Ansem and Xemnas both have fantastic voice work that sold me on the characters, even if I didn't give a frick about their motivations. Their final boss gauntlets are made better for it.
Billy Zane was amazing. I wish he returned
>Billy Zane would have returned but SE never approached him
Billy Zane never returning was actually a Disney issue, not a SE issue. He starred in a foreign film with some anti-American themes relatively soon after 9/11 (within a couple years IIRC) and basically got soft-blacklisted by Hollywood for a decade because of it.
>he has a heart outside his thoracic cavity exposed to light constantly
sux 2 b u lmao darkness is the only environment a heart can flourish in
Kino
the series used to have unironically good writing. you will not see a scene like this post 2. they even fricked this up by bringing replica Roku back to life
i think both 358/2 days and back cover also have good writing but i might be misremembering
bringing repliku, roxas and xion back was very bad
>358/2 Days
The funniest line ever out of context but actually pretty poignant in context because that's basically all they know of friendship
>that's basically all they know of friendship
>Nobodies are just autistic
correct
>nobodies either have no sense of awareness, or no sense of the real world around them
Makes sense to me at least.
Days was awful, but I still loved it. I still have fond memories of playing through it one winter and enjoying every second.
Pity about the missions being so repetitive.
I actually almost cried at that scene (only scene that did that to me on the entire series), but after i found out that it was a meme in the community it thought it was funny that i almost did that
I think people think this scene is a meme because they haven't played the original game, the impact might be lessened when you're watching through the collection
It helps that in the game, that's an important tradition for them that repeats after a mission almost every day. In the movie you don't see the missions themselves so you don't really get it.
It's the line delivery. For whatever reason they completely fricked it up. I have to guess it's something with the lip flaps.
Roxas being brought back was perfectly justifiable because Roxas was clearly his own person to anyone with half a brain and there's no way Sora would have been okay with letting him just stop existing. The way in which is was brought back was fricking lame, make no mistake, but him coming back wasn't a bad thing.
Xion is a little less justifiable. I like the idea of characters slowly piecing together her existence through circumstantial evidence, maybe figuring out that Sora's got her too after a couple games, but KH3 (again) rushed it way too hard and ruined any potential it could have had.
Repliku coming back was an absolute mistake, even if it was just as Riku's schizo hallucinations.
yeah you're right about roxas and xion but i think that bringing them back kinda makes all of the ending "act" of 358/2 days pointless, but i fell like that's more detrimental for what happens with xion than it is for roxas
xion was supposed to be forgotten forever but nomura actually managed to create an viable excuse to that with all the time travel shit from DDD (i still hate DDD with a passion though)
all of the thing with having a spare body for everyone in 3 was kinda moronic imo
you can also argue that xion and roxas coming back could be traced back to blank points but the point i'm trying to make is that this fricks with the ending of 358/2 days
Every major character in kingdom hearts that dies starts getting surrounded in sparkles, starts giving a speech, and only fully succumbs to their sparkle death after finishing their speech and answering any questions
one whole minute to die
Yikes
the cringe is part of the charm
Heh... It's quite ironic, if you really think about it. That which the fool dubs "cringe" is--and always has been "kino".
The story of KH peaks on the original game. Everything after it is just worse story wise. KH2 is mostly carried by it´s awesome combat. Story is acceptable except for the the parts when they try to create their own scientific explanations regarding the hearts. That´s super cringe. BBS is also somewhat ok story wise but it leans too much towards the soap opera side of things. Combat is ok but not nearly as good as KH2.
The rest are just a terrible convoluted mess story wise with subpar combat.
Kh1 isn't that bad. Anything after the organization 13 is pure bs.
KH might be cringe, but it's soulful cringe.
The kind of cringe that could only come from someone who genuinely loves the source material
at least until DDD, where the soul slowly gets drained and replaced by Disney shilling machine, which was always there, but is so much worse in KH3 than the previous games.
Idk who kingdom hearts is but I jerked off to the Aqua b***h a lot I hope she isn't underage.
>Collect the crabs bro!
No
Post your favorite world bros
every character who isn't inside sora's heart is xehanort
>Half of characters in this franchise are just re-colors
Why did we let this happen?
Literally the only characters that look identical to eachother are Ventus/Roxas and Vanitas/Sora, and that's a deliberate story thing.
No, the different Xehanorts don't count because they're literally the same fricking guy engaging in time travel shenanigans.
Kari, Xion, and Namine all look the same too, just with different hair colors. And all the OrgXIII characters are just themselves two, maybe three different times, and we all have to act like they're different people because something something hearts.
And no, being explained away in the story does not fix that we still have most of the cast being different versions of the same people.
>Kari, Xion, and Namine all look the same too, just with different hair colors
gee i wonder why
Again, just because the plot explained it away doesn't make it not lazy or bullshit
>the plot explained it away
you make it sound like some kind of retcon or post-hoc excuse when those three being connected was the intention from the beginning and their designs are foreshadowing the reveal
When did I imply that? I'm just saying it's lazy and an easy way out of character deisgn. If you wanna talk retcons, Roxas deffinitely was, being explictly Sora's nobody, and yet only barely kinda looking like Sora, which gave the initial impression nobodies look slightly off from the people they were orginally, until nope that wasn't the case Ventus was just in Sora's heart because reasons.
Which by the way, wasn't Kairi literally in Sora's heart too?
>redesign riku so he looks like noctis just to do yozora
i miss his kh2 design
The cringe is eternal. You play these for the nostalgia if you grew up with the movies but mostly because of the crazy postgame bossfights.
Just beat Yozora from KH3, amazing.
My boy Xemnas has a 10/10 voice and delivery. Like imagine this dude ordering take out
>HELLO THERE, I'd like one order of...NOTHING
can I pay Paul St. Peter to read out Big Jon's order
If you could contact him and upload it onto YouTube, it would be kino.
KH lost a lot of its chuuni coolness with 3 and i hope 4 will change that
Get over your own ego and learn how to engage earnestly without hiding behind layers of irony.
I promise you that nobody in the real world is going to care if you think a scene from Kingdom Hearts is cool.
>terranort
>old xehanort
>young xehanort
>ansem
>xemnas
who has the highest power level? i feel like it should be terranort
I got filtered by the "not dubbed" in my language despite all the previous game being and all the shity new square game also having one out of nowhere.
This industry is really full of moronic people.
>got the jab
I know Disney is intrinsic to the series but with how much original shit is happening, I'd like a game (or two) to resolve the Quadratum, MoM, and box storylines. 3 really didn't need any of the worlds to propel the plot and it shows
or maybe lower the scale of Disney by doing shows and adapting a couple of iconic and essential episodes
>3 really didn't need any of the worlds to propel the plot and it shows
I think there's a lot of ways they could have used Disney worlds to keep the plot going in a more natural way, but KH3's dev cycle was fricked and it's clear Disney management is/was set on keeping the OC stuff and Disney stuff as removed from eachother as possible. The result was that KH3 ends up feeling cleanly divided into "Disney Filler" and "Plot dump" sections rather than intermingling the two like KH1 did, but without the justification KH2 had (where Sora generally didn't actually have any urgent goals beyond "look for Riku" for the first half of the game)
It does make it sting more that the entire KH3 plot is "Sora isn't allowed to try using the power everyone swears he doesn't have but has to learn, and somehow it's vital that he in particular does this while all his allies talk shit about him for feeling stuck".
doesn't riku also know the power of waking anyways? why was it such a big deal for sora to get it
Well, the out of universe justification is that Sora has Ventus's heart in him, so he has to be the one to wake Ventus up.
Of course, absolutely fricking nobody besides Riku could possibly know this, and Riku never really tells anyone, so the actual answer is "shut up Disney made us rework the Frozen world for the 5th time and we had to delay the game by another six months".
>Of course, absolutely fricking nobody besides Riku could possibly know this, and Riku never really tells anyone
but Re:Coded ending is literally naminé telling data sora and mickey that sora's heart has many people's hearts too and then mickey sends a letter to real sora telling him that (KH2 ending)
No fricking clue. My rough understanding is it's the same weirdness where Sora's keyblade is a "true" keyblade or some shit and so it's more important than everyone else's, so there's some stuff only he can do, but every time Sora tries to have agency or advocate for himself in 3 he's told to piss rocks for the grave crime of *checks notes* walking into a trap that Yen Sid delivered him into for Xehanort on a silver platter, despite the fact they apparently have a time-stasis training dimension.
Ironically it was the xehanort phone game that had the best integration of the disney stuff and plot since kh1.
As much as people shit on the phone games, writing-wise I think they're a really good sign for the series. KH3 felt like Nomura desperately wrapping up all the shit slapped together over 20 years of games to make room for something more structured.
The cringe is the best part.
Only positive I can say for this game is that despite disney it isn't actually woke.
what the frick were the thinking
GBA CoM is a blatant TWEWY prototype.
God I hope h.a.n.d. is working on KH4
h.a.n.d. had nothing to do with CoM or the original TWEWY, though they did work on Final Remix and NEO.
IIRC a lot of people from Jupiter who worked on COM/TWEWY went to h.a.n.d.
Bro your Fire deck?
not my deck, when i played all i did was spam sonic blade though
The GBA version is better and more soulful.
It's actually piss easy precisely because of this system.
>line your deck up with spells you can spam or sonic raid
>have a couple of 0s at the end you can scroll to at any time to interrupt big attacks
>do this until the enemy dies
Riku's story at least shakes it up.
>Abandoned by his mother in Scala ad Caelum
>Raised by Player's reincarnation to be The Chosen One™ that will banish the remaining Darknesses and restore the Light
>Gets manipulated and corrupted into the Darkness by Luxu disguised as one of his friends
>Spends his entire life fricking around with teenagers wielding giant keys
>Dies and reborns a few times
>Time travels a few times
>After all the suffering he caused he's finally defeated by a teenage boy, a duck and a dog
>Gets pardoned and leaves to heaven with his childhood friend
>Will have a redemption arc in Kingdom Hearts 4
Is Xehanort, dare I say, the most based individual in the story of fiction?
>>Will have a redemption arc in Kingdom Hearts 4
It didn't occur to me until you typed this out that Strelitzia or whatever her name is specifically calls Quadratum an afterlife.
We're never getting that bald frick out of the plot, are we?
>The afterlife is Star Wars
Grim
None of what you posted is true
Aqua got norted
no it gets worse
So what the frick was up with the mobile games? Are those all resolved now?
2 hour movie in full 3D remake.
If you mean Chi/Dark Road, that shit literally, unironically is just about to be addressed in this new saga.
i.e., KHIII ends with the foretellers and Luxu about to begin their plans. Shits just getting started
I just hope KH going forward focuses on new shit instead of fricking up old shit
Kingdom hearts is even more kiddyslop than tendo games
Only play 1, COM, and 2. Ignore everything else.
frick off, Re:Coded's combat is the shit
It's a shame the majority of the game is made of awful minigames and copypasted system sector rooms
yeah but damn it plays good
if BbS was even half as good as Re:Coded is then I wouldn't rag on the game so hard
I said the same in 2003, and ended up finding it charming. The sequel changed the tone though, and after that one I gave up the series. 3 was mediocre, imo.
>this still hasn't been ported to Steam
They're fricking PS2 games, just emulate them
the hd re-releases play better and have achievements
just pirate the re-releases
just pirate it
Epic basically paid a good bunch of money to Square to be able to do PC ports of the game afaik (which were already running in Unreal anyway), so it may remain exclusive to their store, just pirate it though, I doubt it's getting any more updates.
Blame whatever curse Uncle Timmy made Square sign up, maybe with the new CEO we'll see some action in that regard
>guaranteed KH4 worlds
Quadratum
Return of the Jedi
Olympus/The Underworld
100 Acre Wood
>very likely KH4 worlds
Moana
Coco
The Incredibles
Inside Out
>dream KH4 worlds
James and the Giant Peach
Atlantis
Return to Oz
The Great Mouse Detective
Every KH thread I'm forced to remind you all, Disney is very autistic about their live action/aquired IP mingling with their other IP. most of the worlds in KH4 are going to be live action, whether any of us like it or not
>tfw no indiana jones world
Why bother? It would obviously be based on that piece of shit Dial of Destiny.
>more nu-disney slop
i'm good.
>Olympus
There must be some kind of in-joke for the staff that it needs to keep being added.
I think it's just a convenient place to have the JRPG obligatory tournament
Nomura probably really likes it. I've heard Hades is involved in Dark Road but I haven't watched those videos yet. Personally I've always headcanoned that it'd supposed to represent Sora's desire to be a hero and be strong.
>Kino
KH1
KH2
>Still pretty great
COM
BBS
>Kind of mediocre
DDD
KH3
>Please stop
Days
Everything else
>BBS above days
opinion discarded
all days has is a good main plot, the rest of the game is dogshit.
Nah, your attacks in Daysgenerally feel responsive and solid (unlike BBS) and the grid system is way the frick better than Command Deck. Days's only major issues are lategame flying HP sponges and peoples' incredibly subjective views on the mission system.
You forgot Re:coded, which is ultra-kino.
>Days below DDD and KH3
No
KH3 is total slop
I fricking love this series. It's cringekino at it's peak. The secret video in KH1, the soap opera shit beginning in Days and BBS, and it all led into and peaks with the Yozora boss fight in 3 and Nomuras revival of Ver.XIII. Sorry for those that didn't make it.
is that fricking Michael Jackson
Boss battle aside, Yozora is part of the problem with KHIII
Nah, Yozora is potentially a cool as hell concept. Time will tell if it's executed right.
>concept
What concept? We don’t know anything about him besides the fact that he lives in Quadratum
In case you havent noticed KH fans take their headcanons as fact.
Dollars to donuts, one of the many reasons KH4 is going to be pushed to hell and back is because Disney is gonna sniff out Nomura trying to pull fast one on them with the Yozora shit and either tell him to frick off or take his characters from him by force
all i ask is that kh4 not have a single fricking world based on the "live action" ""remakes""
It will.
There is 0% of KH4 not being a steaming pile of dogshit.
You're getting a Lion King 2019 world with Seth Rogen Pumbaa as a party member and you're going to fricking LIKE IT
>Hey Sora I heard something weird was going on in the pride lands, let's go check on simba to make sure everything is ok!
>End up in weird cgi land
The series is pure SOVLcringekino. I think you had to be around during that time to get it. Zoomers get filtered easily by shit these days.
>MY FRIENDZ ARE MY POWAAAAAR!!!
>LE KINGDOM HEARTS IS LIIIIIIIIIGHT!!!
>KAIRI'S... INSIDE MEEE?
Nah, it was painfully cringe even 20 years ago.
Only 1 and 2 are really worth playing. CoM (GBA), 358/2 and re:coded if you grave for more, but different.
>aislop
leave
Imagine being butthurt by generated pixels
I think people are doomposting a little too much about KH4. Disney's been pushing their IP in crossover stuff way more recently compared to how restrictive they were being around the time of KH3's development with shit like MvCI. We just had that racing game come out, not to mention that fricking weird, terrible "mirrorverse" gacha, and the Animal Crossing clone.
Disney has always been harder on third parties than on the ones they keep a closer eye. Not to mention Disney is full panic mode right now after all the flops they've had and the parks not pulling in as much as they'd like. Now that either means KH4 is being less hands on, of they're fricking strangling SE with a whip over if Iron Man as the right amount of chin hairs or someshit.
Disney and KH should just go back to the classics, nobody cares about the 3D CGI crap.
Wreck-It Ralph or Meet The Robinsons would be kino
it's definitely the latter
>Not to mention Disney is full panic mode right now after all the flops they've had and the parks not pulling in as much as they'd like.
wasn't that why they let KH1 and 2 be made in the first place?
Eh, sorta. Video games have never been a market Disney has had any luck with, and Iger spent of most his time the 90s trying to win over the teenage/young adult market. KH was bascially a way to kill two birds with one stone and see where it goes. After KH1 was a certified hit they wanted to milk it for all it's worth, hence why KH2 had shilling for Chicken Little of all things.
>hence why KH2 had shilling for Chicken Little of all things.
oh yea i forgot he was in there
if only that was the worst we had to think about for 3
GIVE ME THE FRICKING 358 DAYS REMAKE ALREADY AAAAAAAHHHHHHH
DO NOT
I REPEAT
DO
NOT
SKIMP OUT ON THE MULTIPLAYER ASPECTS OR I WILL FRICKING SCREAM AND CRY AND LOSE ALL HOPE LEFT IN THIS SERIES.
358 days remake where you have to play all 358 days; a drakenguard-esque delve into the monotony of evil while Larxene calls you a b***h and Demyx asks if you know how to fix a bop-it that has knives jammed in the speaker
KH should go back to KH1 and KH2 art style. Forget that anything after those happened and use only old disney content. There's still great disney stuff like:
The Emperor's New Groove
Dalmatians (they were only side quest in KH1)
Lady and the Tramp
The Aristocats
The hunchback of notre dame
Pocahontas
Dumbo (only used as summon)
The fox and the hound
The sword in the stone
Treasure planet
The jungle book
>The hunchback of notre dame
This was in DDD and my favorite world.
>DDD has the best disney worlds but worst story
was it worth it?
Nomura's Tron boner gave us realistic Jeff Bridges. It was amazing.
Japan and China really like Tron for some reason.
maybe because it contains no substantial dialogue nor story. it's just a light show on a screen, like present day hong kong
It's aesthetic, orientals are some of the ultimate style over substance enjoyers and even then Tron's pretty easy to understand without paying attention
how old are you? sincere question
>cringe
Joyless adult. You are dead inside. Kys.
if you cringe, it's just not for you
Cringe and kino live side by side, both require sincerity, and one can slip to the other very easily. Most modern games can never reach the heights of KH because they are too cowardly to take themselves seriously.
This is precisely why Strangers of Paradise worked. It was genuine through and through.
No. The cringe literally never stops. You had to be there in 2001/2005 when kh 1 and 2 came out. It wasnt cringe back then and I cant explain why. It just wasnt.
Choose.
Aqua is not only hot but her voice makes me diamonds.
I miss my b***hy bdsm dominatrix wife so freaking much it's unreal
my head canon is that she raped demyx
>the sounds she makes in her data fight in 2
Can't not choose Kairi. She literally was my sexual awakening. But Aqua is the hottest.
No, just play kh2fm on the hardest difficulty and skip the cutscenes. Don't play any of the other games.
>still spamming this
you can't pull this meleegay-tier shit with kingdom heart by saying "play it for the gameplay", they're plenty of better action games you insecure little homosexuals. If someone can't enjoy the "cringe" they should play it period.
*shouldn't
kingdom hearts has lots of cringe
Yes, the side characters in Pirates of the Caribbean's romance was cringe and is a disgrace for Goofy to be there
I don't know how you can't laugh at things like this. it's great, it's so funny seeing Goofy just glassy eye'd staring off into the distance during realistic human character melodrama.
The Sora Smash Bros trailer is the best KH content we've had in years
I dare you to convince me otherwise
I don't think many people would disagree. The stage looked great too. Sakurai is clearly a KH1chad
1 and 2 are the only ones that matter, the rest is just a waste of time.
Kill the part of you that cringes
Kingdom Hearts is pure kino if you stop taking yourself so seriously
You aren’t built for it anon, get out, you aren’t strong enough
>kh3 soundtrack was worse than anything that came before and the good songs were made by yoko shimomura
>kh4 might be "real life" because it will have the live action movies
at least everything story-wise from this new saga is building up to be good... right?
>xehanorts heart possessing terra is a complete personality shift
>sora having and losing 5 hearts doesn't change him at all
Sora didn't have those hearts take control of his body, he was just carting them around inside of him. Xehanort straight up body jacks Terra.
Half the people put off by the cringekino would think twice if the dialogue was just a bit less stunted. 1 was the only game that averted overwhelmingly bad dialogue.
honestly never understood the "cringe" it's just disney shit with an anime character, there are a lot cringier games out there
2 isn't that bad in that regard, still. It has more ridiculous scenarios but the dialogue doesn't make you want to blow your brains out like every game after it.
>nobody's don't have emotions
>all they do is b***h and cry that they don't feel anything
>zeus standing outside of a huge arena in kh3
>not an optional boss fight
nah man, 1 is the least cringe out of the whole series. it works as its own little thing, about a guy who gets separated from his friends before they all go out on an adventure together. sora gets to team up with donald and goofy travelin' through worlds to find muh friends. so it kinda makes sense that most of what comes out of sora's mouth involves friendship.
it's fricking weird when you boot up CoM and Sora is even more hyper fixated on Riku and Kairi from the getgo. like his whole fricking life revolves around friends. they don't have anything in common, or hobbies, or anything else. it's just the concept that they are indeed friends and sora is fricking obsessed with it. there literally isn't a single scene that doesn't revolve around sora and how important his friends are to him. it's genuinely eerie. it was toned down in 2, because Sora gets distracted in each world's plot which is great. but left to his own devices, he continues to solely only talk about friends and how friends are friends doing friends friends friends.
People can talk shit about KH3 all they want, but the combat is just as good as kh2. It's one of the best action rpgs ever made.
>world's are full of detail and massive, literally combines KH1 and KH2, beautiful
>snappy combat, mid air guard, lots of options to use, keyblade switching, form saving, critical mode adds new abilities like extra damage of you guard at the last second, gets rid of attractions for form changes, etc etc
>the 14 boss DLC , if nothing else, saves the entire game for how well done the fights are , best action bosses ever made
>music is obviously top tier
>we already knew what the story would be before it released, it's about the journey, and the journey was amazing
>Gummi ship section done by an entirely different team that knew what they were doing
Nice bait
KH3's combat is only good when you have the Remind abilities equipped, Sora's base keyblade moveset is straight dogshit otherwise. KH3 magic is also lacking in anything but different flavors of damage, the exceptions being Aero and Blizzard which put you into the way more nerfed flowmotion state. Attractions were also shit, too strong for what little interactivity they provide, but again like the keyblade moveset stuff you can toggle them off with the Remind update stuff. I like KH3 but the game is only good NOW, on launch it wasn't amazing.
>but the combat is just as good as kh2.
Anon, I say this as someone who thinks KH2 is a deeply flawed game that people jerk off entirely too much:
No the absolute frick it is not. The DLC may be pretty great, but it's in spite of the main game, not because of it.
>but the combat is just as good as kh2
this is true, but only if you use the mod "improved movement" and disable the disney ride shit
improved movement does wonders to the gameplay
What improved movement mod?
this one
https://www.nexusmods.com/kingdomhearts3/mods/394
here's a youtube video showing what it does
you can also customize everything to your liking anytime mid-gameplay
this mod might be good too but I'm learning about it now, so I haven't tested it
https://www.nexusmods.com/kingdomhearts3/mods/643
not that anon but that looks pretty good. I like that it's modular so I can toggle off those faster dodges with cancel frames, that shit seems a bit too OP for the game that's already pretty easy outside of the DLC.
yeah you can customize by changing the numbers too so you can set to be just a bit faster if you prefer that
I haven't played the entirety of the game with it to know if it makes it too easy but it was pretty fun
No it doesn't so frick off. I don't want you in the fandom. The more we gatekeep the series the sooner it will start healing
I genuinely miss the style of writing in KH. Its such a blowback to a distant, more desireable past (I didn't have KH as a kid, but its got 2000s written all over it) and it makes me so, so sad that its gone. What we have in its place now is a bunch of shit.
the first one is the best game out of the lot, It works as a stand alone story. Then the story gets convoluted.
If you only care about gameplay and not story then the 3rd one is fun.
Do you think Kingdom Hearts has a future? Disney has been shit for years and Square Enix seems like they are one step closer to dying worse than Sega.
KH survived the garbage handhelds. garbage handhelds are more profitable. the osaka team also improved their shit ass gameplay to be a little closer to kh2 level.
so yes, kh has a long future.
that said, both disney and square enix are soulless versions of their former selves. it will never be the same
It's one of like 5 vidya series with an actual running storyline that gives time for the characters to breathe and develop over the years.
I wish there were more but I'll take what I can get.
>It's one of like 5 vidya series with an actual running storyline that gives time for the characters to breathe and develop over the years.
In theory anyway. A shame most of that time is just expostion dumps, and jerking off Disney, instead of actual character development.
You are not qualified to play Nomura KINO. Stop playing now.
Someone should post the writeups and summaries
>the writeups and summaries
?
Why does it always have to fall to me to be the responsible one in every Square thread? Ah then again, I'm already half-Stellagay so I guess it can't be helped.
Who is Stellagay?
>Who
>be a normal anon poster
>post like it's a phpBB forum in 2005
>discuss Square RPGs and Xeno, and sometimes Sonic/SEGA games and Fire Emblem on the side
>someone won't stop comparing said RPGs unfavourably to FF15 and threatening other Nomura fans
>it's Barry
>try to reason with him after he calls The World Ends With You a QTE game
>Barry won't change
>is somehow called based in TWEWY and Xeno threads
>expose a fake Versus leaker by entering his Discord
>out him as a Nazi
>get called the same name as the Nazi because they are associated with Versus
>begin namegayging
>Barry posts gorn and cp so jannies can quickly archive a thread
>they don't
>remind Barry a few days later he did that and ask him why he isn't in jail
>remind Barry he threatened to rape an FF fan who also likes Stella
>more bickering
>be so fed up with Barry's lies and slander against flawed but innocent Square Enix devs
>do an ungodly amount of research
>make a bunch of headcanon writeups
>post them a few times for fun before SoP and NEO launch
>gets excited for SoP and NEO
>fights Barry again
>realize Barry isn't worth it and then fricks off
>but then says 7R needs Gambits because his favorite FF, FF12 used it to improve party AI before he disappears
>the headcanon writeups take off with a bunch of autists (and I am not-Xigbar) called the Whispers of Stellagay
>those same autists ruin discussion of the Gambit system
>FF16 is said to have political intrigue mixed with dark anime tropes
>this appeals to the namegay's tastes directly almost 1:1
>Tokyo Team involvement
>FF16 launches
>FF15 fans are shown to have the same opinions as Barry and hate 16
No wonder he doesn't post anymore. You triggered him, Barry. You triggered Stellagay.
But Toriyama is subservient, Tabata excised, Nomura and Yoshida ascend, 7R gets Gambits, 16 is Versus 2.0, SoP is kino. In time, Stellagay won.
He must not be forgotten. I kneel to the namegay, for he did nothing wrong.
I'm already half-Stellagay.
Nta but he's a guy? Stellagay was a guy the whole time?
I too enjoyed SoP.
Please tell me you enjoyed it too though
Weren't you in the 16 threads? He even asked why people kept saying 'hurr durr Stellagay is a woman hurr durr'.
You two should also play 16.
>TL;DR for Stellagay Writeup, Side Green (Part 1)
>The green image AKA Stellagay writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.
>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).
>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.
>Tokyo Team anon's comments
>I'm surprised Stellagay didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for Pokémon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
>TL;DR for Stellagay Writeup, Side Black (Part 2)
>The black image AKA Stellagay writeup Part 2 talks about why changes were made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus 13 was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
>>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
Oh god why do I remember this? Was it really that bad?
i wanted XIII verus so bad. we got birth by sleep but that should have been 3
Osaka volunteered to make it too.
Do you know how much normies liked 15? I wish I could remember it but all I know is that they stopped caring after Episode Gladio.
It's not cringe, just don't be a socially awkward pussy that "cringes" at anything and everything that is remotely out of the realm of ordinary
You're supposed to start playing it when you're 6
Do a lot of people really not like 358 days? That was what go me into Kingdom Hearts in the first place. Playing it from Roxas’ point of view and not knowing any of the lore made me empathize with him and Xion more.
Never got to do multilayer though since I didn’t have any friends
days story was good, gameplay was complete garbage
The cringe is a projection from within yourself, look the cringe in the face until you don't feel it anymore and finally enjoy life again.
Nomura really wanted to explore the influence of religion in Versus XIII. He was also responsible for the FNC concept but left it to Nojima and other devs as per usual. Maybe it's their eldritch/incomprehensible nature to human minds or something.
>Maybe it's their eldritch/incomprehensible nature to human minds or something.
In other words angels = power lmao
>This isn't Kid Icarus Uprising where angels and gods are real.
I mean they kinda are if the Disney worlds are anything to go by
>This isn't Kid Icarus Uprising where angels and gods are real.
Did you forget about 3D or what
DDD's TWEWY world makes me hope that KH4 has Sora in the same Shibuya as Rindo and Neku. 104 is there. Make it happen, Nomura.
The person to blame isn't Nomura. Or Riki's english voice actor basically doing dead line readings. No, above all of them is the cutscene director and dialogue editor and neither are Nomura. This person tanked Kingdom Hearts since the PSP era, it's unbelievable the cutscene director doesn't cringe at his stuff since KH:BBS on the PSP.
So, I have the collections and I have my DSi I can use to replay Days and play Re:coded.
But what the frick do I actually do about the phone games? Do I find some offline APKs or something? Is there some app complication update? I don't want to just watch the movie.
The phone game is now an offline cutscene viewer, but just youtube the cutscene compilation movies.
no
he's here
have a nice day already stellagay
Only that half-Stellagay weirdo is here though...?
The SNES and PS1 eras of Square were so good, and then KH felt like a culmination of their mastery. What the frick happened?
Only TWEWY and some other Nomura stuff seem to be the outlier, everything else has nothing left of the grandiose classical timeless style and storytelling mixed with exploration of new technology and production capabilities Square were known for. When and how did SE drop the ball? Is there any way to go back?
Tech is too hard to explore now, so.
Tech is powerful enough to not warrant further exploration (unless some tech companies come out with an actually new and useful technology that won't just drag everything down like RT). What you need is competent staff to make the most of what we have within reasonable timeframes, which seems to be lacking.