Kojima literally made a soulslike walking simulator. and it's amazing

Kojima literally made a soulslike walking simulator
and it's amazing

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  1. 3 weeks ago
    Anonymous

    >it's amazing
    And yet it is not. Hmmm, curious!

  2. 3 weeks ago
    Anonymous

    >soulslike
    what?

  3. 3 weeks ago
    Anonymous

    it's really boring

    • 3 weeks ago
      Anonymous

      it's a boomer game
      not for zoomies with ADHD

      • 3 weeks ago
        Anonymous

        so you admit it's boring

      • 3 weeks ago
        Anonymous

        i have adhd and I loved this game. I can make deliveries while listening to a podcast or watching some slop

      • 3 weeks ago
        Anonymous

        I’m 32, the game’s story is offensively bad. The gameplay is 8/10 and everything else is questionable at best.

  4. 3 weeks ago
    Anonymous

    i put that game down so many times after playing a few hours but it finally clicked. now i'm legend of legend of legends on every delivery and only 5 memory chips away from 100%. i can't fricking wait for ds2.

  5. 3 weeks ago
    Anonymous

    >wasting millions putting celebrities in the game
    >forgets to balance it so it has a minimum of challenge
    >forgets to put more than one mission type in the game outside of going back and forth doing fetch quests
    >abominable bosses, from the guy who supposedly worked on the mgs games

    fricking turbo hack

  6. 3 weeks ago
    Anonymous

    I love that game. Packs a hell of a punch during the late game.

    • 3 weeks ago
      Anonymous

      I agree. I'm glad I gave the game a second chance

  7. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      damn right

  8. 3 weeks ago
    Anonymous

    >soulslike
    >walking sim
    you just know this homosexual is a kojimadrone

  9. 3 weeks ago
    Anonymous

    >soulslike

    Zoomer buzzword. Wtf are you talking about? It plays like MGSV in both traversal AND combat.

  10. 3 weeks ago
    Anonymous

    Not everyone can appreciate how soulful this game is and it’s for the best.

  11. 3 weeks ago
    Anonymous

    Euro Truck Simulator does this better and is less of a chore to play

  12. 3 weeks ago
    Anonymous

    I shit on it because of wienerjima stupid use of the game's budget for idiocies that aren't making the game better while ignoring things that deserve to be worked on more but I still enjoyed it. Some parts are phenomenals and there's nothing like it in the industry.
    Now, I can't get back into elden ring, it's too boring and repetitive in a bad way but I feel excited about replaying death stranding and making dumb deliveries. Is it worth it to replay it and pick the biggest delivery bonuses to get the smallest timers on them? Is it a good way to get a refreshing challenge or is the game still too easy?

    • 3 weeks ago
      Anonymous

      Not sure. I'm more about the vibe and going slow. I don't care much about those timed deliveries. But I've seen people say that you have to hamper yourself a bit to make the game more challenging otherwise it just doesn't work to simply put the game on hard.

  13. 3 weeks ago
    Anonymous

    If it's a walking sim then so is Halo. You walk the same amount in both games. Oh, what's that, you get a warthog in Halo? Yeah, you frickin get trucks and motorcycles in Death Stranding. Oh you get machine guns in Halo so therefore it's not a walking sim? Interesting since you get guns in Death Stranding too. There's nothing about the game that's vastly different from any "normal" game except the ability to fall over if you're not paying attention and it's only a problem at the very beginning of the game.

  14. 3 weeks ago
    Anonymous

    i was so confused about everything after i completed this game. it was like a shizophrenic with clanging words together into a story and then that story was made into a video game. i think kojima has honestly gone insane

    • 3 weeks ago
      Anonymous

      just look up the Death Stranding Explained video. They're made for people like you

    • 3 weeks ago
      Anonymous

      >surreal cosmic horror
      >I DONT UNDERSTAND WHAT HAPPENED

      lol, sad that some people will never understand cosmic horror but kojima’s message was essentially: Get along, even in the face of the apocalypse.

      That’s pretty much it.

      • 3 weeks ago
        Anonymous

        Kojima's message: Keep on keeping on.

        • 3 weeks ago
          Anonymous
    • 3 weeks ago
      Anonymous

      Really? I found storytelling weird, but most of the broad strokes of what was happening was very straight-forward. I think I managed to get a good grasp of what was going on around me. It just when Kojima tried to explain every nook and crany that every now and then I had to backtrack a bit to make sense of it. But yeah, you can't really say that the story is the higher point, I feel. Like many Kojima games, it shines in the gameplay.

  15. 3 weeks ago
    Anonymous

    You better be able to explore cities in DS2. You're getting blue balled HARD in one whenever you're near the bunkers/new cities or the ruins of old ones because you CAN'T ACTUALLY GO THERE. FRICK.

  16. 3 weeks ago
    Anonymous

    I really thought that I was going to hate this game but after playing and getting in the zone, it really grew on me and made me understand why games like Eurotruck simulator is an actual thing.
    That being said: don't ever try and be a completionist with this game b/c out of the 500 or so missions, only 30 of them actually reward something worthwhile.
    I'm looking forward to DS2, though I really hope that in that game they'll give players the option to pop on a radio or something in the vehicle

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