Did you play Carlo's game yet? How did you like it?
I think it's a great addition to the genre. Tried some new stuff, but didn't go out of its way to experiment at the cost of fun.
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I liked it but it felt a bit rushed
I did a second playthrough instead of NG+ because the enemies felt too tanky there
Do you keep your build and stats for NG? Can I do a second character with different build then choose which character for NG?
Just beat Mad Donkey with Bastard build. Felt like a Elden Ring boss, he was so aggressive he felt tethered to my dodges and had that dance feel bosses have in Souls game when you mastered them
I love the Iron arm but Puppet string scales better for me, any reason to keep using iron arm?
You can respec your stats, P-organ and arm upgrades later. The ability to respec stays unlocked from the beginning of NG+ too.
You're a MANLY MAN who likes to PUNCH THINGS
Otherwise no, the arm of steel sucks and never upgrades
>never upgrades
*Ironfist punches wall*
Punching Parrot with it is based though
I played it, I enjoyed it, but now I don't remember much already. So it feels kinda pointless to play these games. Laxasia and Manus were a pain in the ass tho. It took me hours
Trying the buzzsaw with the fire axe
it's great
I wish they could revert some of the nerfs, some enemies are way too weak now
I enjoyed it a lot.
Live Puppet Axe + Riot Baton, Strength build was a ton of fun.
I give it a solid 8/10, I think for a first attempt for a game of the genre it's impressive and lays the foundation to build upon. Looking forward ot whatever they do with the wizard of oz stuff.
beat it last night. pipe wrench and handle even nameless stood no chance once i learned the second phase a bit more.
gonna admit though, i summoned for 90% of the fights and steamrolled them with charge grug shit but its more satisfying now doing without them in ng+
learning the perfect guard timing is way more satisfying
also forgot to read the notes and pages for achievements and play the piano but it is what it is. its just gay points.
>inb4 you didn't beat it
Try NG (not NG+) with no summons and no throwables. is fun.
was thinking of just doing a clean wipe like that. i never really like ng+ stuff except maybe dark souls 2.
shame they didn't switch it up more with enemy placements for ng+
the only times i didn't summon was fuoco, parade (obviously) and watchman.
>saw blade
>explosive pick handle
simple as
Bosses i had to summon a specter for:
>Romeo
>Green Black person
>Laxasia
Those still need to be nerfed and then the game is fine.
i think laxasia needs a bit of a damage nerf but maybe by like 10-15%
I was actually surprised by how easy Lasaxia's 2nd phase was.
At first I was overwhelmed by her very intimidating Sonic the Hedgehog moveset but after a few tries I realised I outdamage her so I just traded blows until she kicked the bucket.
yeah her second phase is really really weak. she just goes turbo Black person on you is all.
have acid and make sure to deflect the bolts back and its just easy.
for some reason her first phase does a ton of damage and i dont know why. even stacking lightning blitz defences and using my best physical reduction bits, she still was chunking me hard
>summon for every boss with a fountain
>feel no shame whatsoever
>drowning in star fragments, lowest total was post-black rabbits
>having fun, about to beat (yes, beat) the game
Stay mad sweat-lards.
you didn't beat the game
He knows, but if I was shit at games I'd rather 'not beat' them too then ignore mechanics that would help
>lies_of_p_shortcuts.webm
I loved it. Did advance playthrough, just started motivity (i want to use the frozen feast) and then I want to do technique (trident, reaper) into quality (proof of humanity).
>advance playthrough
how was it? having no physical damage sounds like torture. which weapons did you use?
pizza cutter on coil stick or salamnder handle,
blacksteel blade on salamander handle
salamander
acid spear
acid curved sword a little bit
acid hammer on salamander handle
+ a lot of flamberge, a bit of fulminis and pandemonium
Lack of weapon variety really hurts, even though available weapons are very strong
Advance is low key OP in this game, being able to use any weakness the enemy has by just swapping weapons + you get to use all the OP grindstones instead of the elemental ones that are mandatory during some fights. Plus advance makes you super resistant to all status effects.
iirc I couldn't put grindstones on split damage weapons? But I stopped checking after the first one, might be wrong
What Prince of Persia: Sands of Time mod is this?
That looks like it fricks human women.
That puppet definitely lies about not fricking human women.
what happens to the cat in the bad ending?
Cat is fine, though I wish it didn't react positively to you anymore, that would have been a nice touch.
huh that's weird
What does NG+ bring, does it have the enemy scale like FS games were it’s really easy back at the start bc you are turbo leveled but it evens out towards the middle? I assume I keep all my shit.
Enemies are harder, but you get shitload of sou--I mean Ergo.
You keep levels, records, items (consumables), unused Ergo, weapons, upgrade items. You lose key items and notes.
You also unlock Phase 6 of Penis Organ on NG+, and Phase 7 on NG++
Nameless Puppet was probably the best boss, although the last 20% of the game generally suffered from all bosses being fast, cheesy tanks. Felt a bit monotonous and drawn out by the end, but overall quite good. Probably won't replay though.
Police baton handle + Wrench head. Name a more iconic duo homosexuals.
My P-organ + your mom
Greatsword of Fate blade + Police Baton handle.
GoF has better range.
dont sleep on the pipe wrench handle fable art
I thought the guy who keeps making these threads had given up.
The game is Good with caveats. It's the most polished among the non-Fromsoft soulslikes and it gets a lot of things right in terms of balancing mechanics and gameplay ideas except its animations are all designed as Gotchas which don't work with the player.
Complaints about balancing issues, Go:
>Still too much healing by end game
>Most mid-range (not-Great) Sword blades need to be faster as they're mediocre compared to the big weapons
>The game tries to use weight as a balancing consideration and it doesn't work, because stacking Capacity to wear better, heavier equipment is always worth it
>The way enemy attacks are animated is insulting frankly
>Later enemies have large amounts of standing poise but are still fast as if they were designed to not have point, this doesn't play out very well leading to:
>By the end of the game your average trash enemy is so incredibly awkward to fight cleanly and so incredibly easy to kill by mindlessly mashing/trading big stagger attacks into them that you don't feel like you're really playing the game any more and are instead just throwing your health and damage at things
>By the end of the game your average trash enemy is so incredibly awkward to fight cleanly and so incredibly easy to kill by mindlessly mashing/trading big stagger attacks into them that you don't feel like you're really playing the game any more and are instead just throwing your health and damage at things
this and my issue is stagger bar not being really shown for the enemy. i wind up a bit charge r2 on someones back and they still attack like nothing happened.
its frickin bizarre with the poise
Yeah the numbers on stagger are very weird.
In Elden Ring a charge R2 from any weapon (that isn’t a dagger) will stance-break basically any humanoid trash mob. But in Lies of P a charge R2 from the biggest weapon in the game won’t even stagger a basic mob, and when you do fill the stagger gauge you need one extra charge R2 (or fable art, or shotput) to actually stagger them. In a direct comparison you are better at staggering stuff with a shitty dagger in Elden Ring than you are with a the unusably slow Live Puppet Axe in Lies of P.
There’s also the issue that enemies with flinch from any hit, or require their stagger bar to react, like sure only the smallest shittiest enemies should get stun locked by a tiny fast weapons. But the medium tier mobs should flinch on every hit if you are using the biggest heaviest weapons.
yeah i went motive big wrench my first playthrough, stagger bar is just a detriment because gettin a charge r2 off on that thing takes light years, and shit doesn't seem to stagger faster than most other weapons. you have to rely on perfect guarding everything.
Bigger trash enemies are given the high standing poise / long stagger animation treatment as if they are bosses in Elden Ring, but they have movesets which belong on the sort of enemies that should not be given standing poise and their health bars aren't high enough for them to survive the long stagger durations they get when they are interrupted.
Fromsoft's approach to this kind of enemy is to allow them to be staggered on every hit, but make the hitstun very short so you can only just manage to chain R1s into R1s and then give the enemy slow 'Breakout' attacks or movement so they can get themselves out of a stunlock by using a big hyperarmour move or dodge. This requires more work and more elaborate movesets than the trash you see in Lies.
>low level trash mobs are no threat at high level
HOLY MACKEREL!
No moron. Trash mobs are a serious threat at high level, if you try to repsond to their animations and parry them which is a stupid idea when what the game clearly wants you to do is mash your face into them and turn your brain off. If you were doing that already then I'm sure you experienced no issues.
>dude you're supposed to stand there and let the enemy have a turn
>just attacking them until they die is MINDLESS
Sounds like someone who Hesitated.
Shitters always seem to love the idea of a game "rewarding aggression" when what they mean is they want to be able to smash the buttons and not have to interact with the gameplay. Lies enables this late game because it gives you too much health, too much healing and rewards staggers far too much. Getting even a mini-stagger on a big trash enemy allows you to follow up with a charged attack / legion attack / fable attack which triggers a knockdown which lets you get several free hits prior to the fatal, hit the fatal attack and then then also wind up another big hit or two as the enemy is standing. It's far too rewarding to just go in brainlessly.
Who gives a frick?
Nobody wants to spend several minutes having to meticulously approach and dismantle every single trash mob in an ARPG
Throwing more variables into an encounter instead of just having spongy as frick mobs should always be the preferable design choice
>Nobody wants to spend several minutes having to meticulously approach and dismantle every single trash mob
I do.
Cool, that's not how even your favorite FROMshit game works at lategame though.
That's why you add more to an encounter than just some fat homosexual with bloated HP pools. FROMsoft games are full of trash enemies you can just roll through individually once you know what they're about, where it gets interesting is how they're placed in the level and how they often come in packs with other mobs using complementary abilities, attack patterns, etc.
I don't see how this shit is any different, you can literally spec STR and use high poise armor and do the exact same shit in every other Soulslike. The only difference here is you don't get guaranteed superarmor.
>once you know what they're about
Which is the key point isn't it. You have to learn the fight. The easiest way to clear them in Lies is to not even try to learn the fight and just smash your buttons.
When a completely new enemy type bursts out of a wall in the final level, are you going to carefully watch and try to dodge/parry its attacks to figure out how long the openings are before you commit to any animations in an attempt to play safely and purposefully? Or are you going to do this. You know what the answer is.
>nooooooooo stop using all the systems the game has given you by end game in the final area
>All the systems the game has given you
Where? The only thing going on in that webm is blind offense. Offense in a game which has 2 attack buttons. Nobody is impressed that you pressed L2 instead of R1.
>aaaaahhhh, stop using the maxed out puppet string
>aaaaahhhh, stop using your fables
>aaaaahhhh noooooo stop anon, stoooooop it STOOOOOP HAVING FUUUUUUN
>aaaah, stop highlighting shit game design
>aaaah stop coping fromtrannie.
Yeah, and there's literally no difference between that and throwing on Havel's/Giant's/Bullgoat's and the biggest weapon and throwing out all your bullshit regardless, isn't it?
You know the answer too. In fact, Lies might even be better than FROMSoft's offerings because you can't just bank on guaranteed passive hyperarmor.
Nobody gives two fricks about spending five minutes on one elite, the dungeon crawling and the bosses are the stars not some fricking Lothric Knights.
I did the same shit at the end of Elden Ring and poised through Crucibles.
I think I understand what you mean. By the time you reach the endgame there's no risk to the encounters because you can just cheese and bruteforce them, which can make you think that there is no point in interacting with the animations or bothering to learn patterns. I somewhat agree with this. At the beginning of the game when you only have 2 or 3 heals every elite enemy needed careful analysis and/or resource management before engaging especially because they were blocking your way in key areas. In endgame it's just charge R2, Run away, charge R2, run away, charge R2.
yeah considering by end game you can have up to 10 heals worth of pots, and you know a stargazer is just around the corner most of the time.
There aren't any variables if you're just chucking your big attacks at things wildly without responding to their moveset. If you don't have to respond to enemy attacks then there isn't even a difference between trash enemies and every fight will play out exactly the same.
>every enemy is easy when you know exactly what to do
Bro, if you want a harder run just do no hit, level 1, or add a hardmode mod or some shit. This game isn't made to fulfill your exact difficulty threshold.
>boss starts to combo
Ball?
>equips Noblesse Oblige
>pressed delete button aka fable art
>use puppet string while enemy stands to stagger
>fatal attacks and kills
nice enemies lmao
nameless puppet was the hardest for me, luxasia not too far behind him. then there's a power gap, not sure who I'd put next, I guess Simon
I finished ng+ the other day so now I'm done with game. If it gets a dlc I'll come back to play that though. Great game and was better than what I was expecting. I really liked puppet ripper and two dragons a lot. I finished ng+ manus with the ripper and nameless with dragons. The katana feel absolutely amazing when you get in the flow with its R2 deflect attack. My favorite arm was falcon eyes followed closely by the string. Boost glaive was my favorite normal weapon.
question
after doing ng+ would you have rather started over fresh or was ng+ with already a weapon you like, better?
I'm not entirely sure what you're asking but I beat the game once and then decided to carry that over into ng+ for the second run. That was preferable because I got to keep all my weapons and stuff so no I wouldn't want to make an entirely new save again. I got the "free from the strings" ending on the first run and did ng+ right after that because I wanted the "rise of P" ending, which I successfully did get. I could do one final third run to the get the bad ending but I'm too burnt out at this point, I've had my fill.
Are there more "stages" of humanity past the long hair? It grew longer at like, chapter 6 and from then on nothing changed.
Is it just long hair, or not?
It turns gray once you become human
dang, I'm almost at the top of the alchemist tower, so I guess I'm ending this one as a puppet
I think you have to give Sophia peace
Your hair turns gray
Found it challenging at first but since getting the big wrench have been steamrolling. Just killed the black rabbit brotherhood. I feel like not using it is simply stupid but it has genuinely trivialised the whole game
Pretty disappointed to be honest. As someone who primarily plays without using lock-on, the unlocked dodge roll is laughably pathetic. It’s basically unusable. So I’m forced into using lockon.
I also feel like the game could’ve benefitted from a more recognizable deflect sound/animation. In Sekiro, not only do you get a snappy, obvious animation (Wolf lowers his sword to a completely different angle), but you also get a metallic sound effect which essentially functions as a “here is your deflect window” audio indicator.
I think a lot of the complaints you see on reviews about the deflect being “too strict” actually just comes from the lack of audio/visual feedback from your blocks.
Also, playing the Souls games over the years has made me absolutely resent weapons that push enemies back farther than you go forward. You end up pushing enemies out of your own combos, which is brutally annoying. I’ve noticed this happens a LOT in lies of P.
And what were they thinking making every starter weapon a thrusting weapon?
I really want to like it but I feel like it tries to be a combination of bloodborne and sekiro and misses some of the smaller, more missable core things from both games that made them great in the first place and it just ends up feeling frustrating to play most of the time
sabre is thrusting?
>the unlocked dodge roll is laughably pathetic
you're right and I have no idea why this is even a thing, it's perfectly possible to animate the step dodge while not locked on. At least Lies doesn't also require you to lock on to use a gun to parry.
>You end up pushing enemies out of your own combos
This is nice when it's used as a gameplay mechanic and the game allows you to compensate for it with alternative attacks that move forward or as a balancing factor in different weapon movesets. Makes you consider spacing. I suspect it's one particular weapon you were trying to use in this case, as this doesn't happen consistently in Lies the way it does in a game like DS2.
>but you also get a metallic sound effect which essentially functions
And that's why I hated Sekiro, "PARRY HERE!" is not a good mechanic and makes parrying trivial.
I wish there was a scene where P got hanged
P is already hung
>Chink-y game,
>steal-y game.
No.
So far the hardest from easiest bosses for me:
Fuoco > Mad Clown Puppet > power gap > Eldest of Rabbits > huge power gap > King of Puppets, Green Swamp Monster, Parade Master and Scrapped Watchman > huge power gap > Victor
I don't know why Fuoco and the Mad Clown mini-boss filtered me so much.
Fuoco fricked me up too but I was kinda stubborn and greedy. It really just fricks you up if you try to wail on him and it’s tempting to. Phase 2 has more counterplay but God help you if you ignore those oil puddles and play like they aren’t there
On my fresh NG with no summon and no throwables, Fuoco killed me 28 times and Green Monster 47 (!!)
...
Victor 2, Manus 1, Laxativa 5
when
If you want a good alternative to Lies of P, check out Thymesia.
Way smaller budget (you can tell) but gameplay feels great. In my opinion, way more fun and replayable than P.
nobody gonna comment on how the climbing a ladder sound is 1:1 ripped from dark souls?
I'm pretty sure a lot of dark souls sound effects isn't bespoke. I heard the backstab sound a few times in other media.
Heard the blood echoes retrieved sound effect in a nigerian horror movie
Public sound files. Alarm sound is literally the an iphone alarm
After a Motivity playthrough with Live Puppet + Pickaxe handle is a Technique playthrough worth it? Should I go for NG+ or just start a new normal game?
-ACK
The deflection Amulet is so good why would anyone get the sword when the amulet is a free 25% damage boost
i need the chievo for all weapons
You need to minimum 2 playthroughs to get all cheevo’s, so there’s no reason not to take amulets on first playthrough if you want them.
Boss amulets pre-patch were so heavy that they were nigh unusable on a first playthrough. That's probably why no one talks about them very much.
nice hidden island. totally invisible by the way. gotta take a submarine.
>tyrant murderers dagger blade
>city longspear handle
>extreme modification amulet
>arm of god amulet
I absolutely shredded Laxasia and Manus with this weapon, its fun, good reach and fast
I love hitting charged attacks blind and staggering enemies from pure instinct
The only problem with the outfits in this game is that they're way too similar to one another. The masks look different, but the outfits are so interchangeable.
Just been rocking the White Lady's mask and Puppet Prince for peak plap appeal.
Is it normal if I found Romeo's Raiden on crack moveset much more honest than nerfed King of Puppets?
really not enjoying this one. it's hard to see what he's doing up close and his out of control flailing moveset doesn't help.
I miss lasaxia.
It gets easier once you realize that he'll always end a combo by resting his weapon on his shoulder.
Enjoy the easy first phase though, you're probably gonna get fricked in the second part.
yeah, the 2nd phase is the problem for me. the space rays and lightning cover a lot of possible windows to attack. I spend a lot of time dodging and running away. not to mention his enormous hp pool
stay close to him in his 2nd form, he always does 2 very telegraphed hits with the hammer you can either block or dodge to land 1 or 2 hits and repeat
the real dangerous thing is the storm wind he summons which covers like half the arena and can screw you
got his ass. thanks dudes.
Good job, anon!
make sure you give the heart so you can fight the optional last boss
NOT
Goddamnit, my greed for an extra fight overshadowed my common sense. Playthrough ruined. I feel like it's my heart that was ripped out.
FRICK
sorry
son
YOUR WISH IS MY COMMAND, SIR CARLO
That shit was more disturbing to me than everything else
There are certain points in phase 2 where you should just run away for a moment until the bullshit firing from offscreen has finished before you go back in. Try to learn what those attacks are.
its the yellow ball he fires upwards, those inflict the instadeath status ailment if your bar fills up and fires a total of 12 shots, you need to run away immediately once he launches it
Just hug him, allyou have to do is watch his arm since that's where the hitbox is. It's really skinny so dodging through it is really easy and because his swings are so wide you can usually get at least one hit in
>left arm of steel
based, frick legion arms
wish you could upgrade it some
They really do change the game dramatically. The ability to shoot things with the gun arm revolutionized it for me
Sounds like a written piece of propaganda by a Chinese botfarm.
Basically what you are describing is like Warhammer Fantasy Vermintide 2...
>can't upgrade it
My biggest disappointment
I really wish the arm of god was an actual legion arm, amd not just a fluff item.
>find weapon I'm interested in using
>swap handles a bunch of times to test their moveset
>always go back to the weapon's default handle
Maybe I should pick and stick with a boss weapon
Waiting for a sale.
Same with AC6.
Is the weapon you get from the painting good?
It deals low damage but has a fast/long/wide moveset. It would be good if you were fighting groups of staggerable small enemies as you fight near the start of the game, except you don't get it until the end of the game where you're only fighting poiseblobs who completely ignore it making it pointless.
no, maybe when it's $20.
lords of the fallen has invasions, so that makes it about 1000x more interesting. pve slop is for npc's.
the fact that its not on gamepass means im not gonna touch it
its a frickin miracle lies of p was on gamepass after tryin out snorefield.
ESL here, I'm pretty sure plural for NPC is NPCs. Not NPC's.
In the 2nd phase I would just run around clockwise like an idiot and attack him after he performs that Fury attack (when he dives toward you).
He runs at the same speed as you.
>nameless puppet
Last boss and I'm done bros. Was a good game
Is there any use to acid over fire? I found the first acid weapon but the fire knife still seems to do more damage.
acid seems to proc faster than fire on puppets and human enemies
Acid rapes humans specifically. When you first get the acid spear it seems meh but it's deceptively good, you're just fighting enemies that resist that damage type with it when you acquire it. Later on it's GOATed.
Better against enemies who are weak to acid.
Which enemies?
Acid beats humans
Fire beats carcass
Electricity beats puppets
So I should use it on the Black Rabbit Brotherhood bosses instead of the flame knife?
If you want to, sure. You can still set them on fire but acid will also break their weapons quicker. When they're inflicted with acid, they'll take more part destruction damage. Humans usually use weapons which is why it's good for them. I also think they have lower acid resistance in general.
So If I want to break Big Bunny Boy's giant weapon, I should hit him with the acid a few times before I start trying to perfect block?
No. Just parry until he breaks his weapon.
How long does that take? It didn't seem to happen when I was fighting him last night.
I would say less that 20 parries. I can't count, sorry.
The spinning attack is easy to parry, and that's 4 or 5.
I wish I was better at parrying. I wanted another Bloodborne, not another Sekiro.
Oh boy, wait until you get to ch8 boss.
WTF, another filter? When I beat the Archbishop everyone complains about I thought I was past all them. Can't I just spam him/her/it with throwables?
If I could delete a single thing from this game, it would be chapter 8 boss. I would rather fight 3 Fume Knights in a row.
Some people find him easy, but for me it's the worst boss in the entire game. I'm not kidding when I say I died more to him than in the rest of the game combined (on NG+)
I haven't gotten to it on NG+ yet but on NG I found the moveset annoying enough that I brought out the specter to melt it after only one or two tries. I have no idea how you're supposed to fight it honestly. How do you even avoid the underground attack?
You can just dodge out of it. I think I only got hit by that like 5 or 6 times out of 20 attempts or something? The timing is actually pretty generous, and I didn't have link dodge
what boss
You can still break it without applying acid but it does help if you can inflict it. You shouldn't be just not deflecting him before applying it though.
About to start playing it tonight, I don't care if there is an OP weapon combo or anything that breaks the game, but it'll be worth knowing if there is anything I should just outright avoid or is considered broken (in a bad way)?
Kill everything. Sometimes mini-bosses are harder than actuall bosses, but they drop nice items. The first good shit comes from big police guy who will drop Krat Police Baton weapon. Its blade is meh, but handle is really good.
Yes, you can combine blades and handles to give them different moveset.
Thanks anon
np
Ok, here's the link if you need it, but since I told you to kill everything and you can't miss this guy...
Most people use this handle, because it's really good. So, maybe this isn't what you wanted (''give me best OP weapon''), but it's close to that. I used this handle on my fresh NG (4th run through the game).
When you get to Hotel, which is at the end of chapter 1, you will have the access to training ground where you can test moveset (and see damage) on puppets / targets.
You upgrade blade, and scaling coems from blades. You can change the scaling with certain items.
>You upgrade blade, and scaling coems from blades**
Handles. Scaling comes from handles. Shit happens when I type fast, sorry.
Noted. Appreciate the suggestions, anons.
If you go with STR character, raise Motivity and ignore Technique, at least on first playthrough. Second most important stat is Cpapacity, as it raises your defense, your weight % and legion (used for legion arms). Vigor at 20 is enough. Even if you start with STR character who has the lowest Vigor / stamina out of 3 possible builds, you won't have problems.
(this part might be confusing because my ESL ass can't explain properly)
When you unlock P-organ, you will have only Phase 1 unlocked. To unlock Phase 2 you need to learn 2 (out of 4) possible Phase 1 abilities. Do note that it works for other Phases as well. You need to learn ANY 2 abilities from any Phase. You don't need to learn Phase 2 skills to unlock Phase 3 etc. I say that because Phase 1 has way better abilities than, say, Phase 3.
I'll save this post, thanks anon. I was going to go STR by default, as I didn't know enough about the difference between STR, DEX and the other one for this game, so this helps.
I put some points in advance, and refunded rhem as soon as I unlocked respec, fire dagger and electric bludgeon carried me pretty well to that point, but the downsides were starting to outweigh the benefits by that point.
I'd avoid the Advance stat if I were you. It works with elemental weapons. They're incredibly powerful, but there isn't a lot of them so you'll miss out on the fun of swapping blades and handles.
Stuck on the church boss. Been poking him with fire knife and axe handle. Ran out of firebombs. Might just summon. But I'm worried the summons weapon is just going to break instantly.
>But I'm worried the summons weapon is just going to break instantly.
I don't think summons can break their weapons? I didn't have it happen when I fought the church boss with summons. Wound up just using the giant wrench on him instead of the fire knife.
The actual elemental weapons seem kind of useless considering you can so easily apply any element to whatever weapon you want with grinders.
You don't get access to purchasing unlimited grinders until after the church boss.
Think he means the elbow grinder that can apply elements.
Might just go back to the ol reliable saber blade. It hasn't let me down before.
>Think he means the elbow grinder that can apply elements.
That only works once per fight tho, it only lasts for a minute or so.
And that minute is enough to get in an ass load of damage, enough to make sure you win.
The elbow grinder was normally more than enough to get me throw a boss fight.
Sucking P's cute pink nipples
So does anyone know what the golden lie handle art actually does? It says it's offense and defense but as far as I can't tell it doesn't have block,parry, or i-frames. Is it just mediocre damage?
troony game
So the enemies from Relic of Trismegistus and beyond are just the same carcass-puppet enemies but spongy? That's lame.
Until you get to Zombie Rocky Balboa with insta-kill gas. Frick that guy.
There are a handful of new guys but yes it's mostly the same old carcasses
A shame you gotta kill the plapable bunny girl, so I rate the game 0/10
I can respect that.
wienerney street urchin accent = unfrickable, no matter how physically appealing she is
u wot
>cant leave her alive and taker her back to the hotel to give her minge a good wringing
>corr blimey laddie, ye shoor 'ave pumped me berk fulla spunk good lad y'are. Reckon I got a whole orphanage in me. 'And me a gay wot i can smoke in the afterglow
Not even once
Fun. No idea what motivity does. Not going to look it up either.
Do you guys think P organ is kind of like penis? lmao.
Bone Cutting Sawblade + Booster Glaive Handle is nuts. It took me until NG+ to actually understand the weapon building system fully.
I find it funny to see that people are saying Victor is the easiest boss when I had the most trouble with him. I got Nameless Puppet on my 2nd try and Green beast on my like 7th
It's not ''funny''; people just have different playstyle. If you go with pussy way (Aegis Shield) he may be one of the easiest bosses in the game.
In Dark Souls 2 I struggled more against Alonne than Fume Knight. Every time.
it's literally a poor man's bloodborne
I think I'm going to drop it at the black rabbit brotherhood fight
I believed you were a good boy... but you insist on breaking my heart.
filtered
You're right, I'm definitely going to filter this game out of my library
do backstabs just refuse to work for you guys 90% of the time? They feel so clunky and inconsistent to pull off
Bros, I feel warmth... When do I get the Raiden hair?
When you ingest Sophia's ergo
I'm almost done with NG+ and kind of getting burnt out. I think Im just going to backup my savefile then reload it for both endings Im missing because I cant be raped to do a whole other playthrough. Its so linear, even something like DS3 had lots of little timesavers in the levels.
Quartz are already starting to become meaningless, I have like every meaningful upgrade and the only syenergies left are gay bs like +bag slot, +tree coins, +meme cube, etc
Also how do guard parry weapons compare to the Katana? Because this is the most fun weapon in the game for me so far
katana is pretty good, but somehow I always end up back at the rapier. I keep picking up all these weapons that do more damage on paper, but at the end of the day the speed and fencer's moveset is just too good to put down. The strong attacks in particular are the best they've ever been, that poke-and-retreat backstep you get with uncharged strong attacks doesn't just get you out of trouble in a hurry, it synergizes perfectly into a charged attack.
Lots of weapons have these great r1 into r2 into r1 combos, or little hidden traits like the tyrant knife's running attack/Backstep+r1 being this lightning quick lunge forward.
I recenlty started to use Covenant Spear and the parry fable art on the handle has you perform a backstep which makes for a super good transition into a charged R2 cause it lunges. Very nice weapon, lots of thrusts and sweeps
on base NG I used the stock puppet saber from start to finish. sometimes the honest and basic weapons just feel the best
If only the umbrella R2 wasn't so bad
They just need to build in a followup thrust to it if you successfully block an attack with it. The charged R2 and running R1 have it pop out but it really just adds a bit of safety to those attacks.
It's funny that Wo Long did Etiquette better than Lies of P because you can unsheathe the umbrella at any moment to block the damage and restore your spirit
Etiquette is still good in Lies of P, it's gimmick is just entirely built around the fable art. Like the katana, it should have a distinct white flash and audio cue as soon the umbrella pops out on the charged attack and running attack. This would help make the deflect timing for it easier to learn and understand. They could also build in a counter thrust that actives if you deflect with it but then some might complain that it's too similar to the katana. Maybe instead have it regain a noticeably large chunk of fable if you manage to land a deflect with it's charged or running attack.
Anon having a different moveset isn't a hidden trait.
The katana's R2 feels stronger to me than guard parry weapons and it also doesn't cost fable. The timing is harder though since it's delayed and you can't perform it consecutively. If you use guard parry way too early it's possible to attempt it again in other words. The katana is more "all or nothing" but it feels absolutely incredible when you get the deflect/counter off then hit them with a second charged R2 and then the fable art sword wave right after. The moveset of two dragons just flows so nicely together with the way you can do the retreating attack and then close that gap again with another light or heavy. The umbrella has my favorite fable art parry. It costs two bars but the window is large, the timing is immediate, and the counter thrust is pretty strong and also has block frames on it since the umbrella pops open. With fable regaining skills and lots of catalysts the umbrella can actually be a beastly counter weapon and is often overlooked.
umbrella does a lot less damage though doesn't it? and it comes from watchman, which is unfortunate because watchman has one of the best amulets in the game
Is there a point in getting Motivity or Technique past 40? The diminishing return is awful, like 2 more damage per level past 40
none really it seems. could probably stop with them both at 30 and just pump everything else with capacity first
On base NG, no not really. On NG+ probably not but I do it anyway because I want bigger number
I hate these upgrade systems limiting me to a handful of weapons being worth using.
>didn't go out of its way to experiment
i.e. it's worthless soulslop that will be forgotten within a few months
I tried it alright.
But did you do a lvl1 run?
https://www.twitch.tv/themasteraxe/clip/ObservantCheerfulAlfalfaMau5-KSQ3kjIRuDcuGzYL
I am not nearly that cool.
explain pls
please be a girl
it's a bunch of polygons, it can be anything it wants to be, or anything you want it to be
>Denuvo
No.
>"You just want to pirate it!"
Correct.
who are you quoting?
I made up a reply to respond to, keep up.
okay, schizo. glad to see how much you "don't care" about people giving you shit for being a pirate.
I hope I don't get the true ending as my first ending cause then I wouldn't want to replay the game. I've been lying a lot.
Then give heart at the end. 🙂
Yes, son, give me your heart
I intentionally took the bad end the first time because I wanted to feel like I was redeeming myself and earning the good one.
is there a list of all unscrambled boss dialog?
dont feel like ng+
Jesus Christ, Door Guardian isn't even hard, he's just spongy and boring.
every enemy with break buildup fricking sucks
the only time I've ever died to him is because I had no stamina to do anything and didn't have the potions on my belt
Break is an infuriating status that shouldn't be in the game. They clearly consider it a "minor" effect compared to the other ones but it's overly lethal for how it functions
I meant Shock actually but yeah Break is pretty awful too
Whichever one is the Stam one. Is break the health recovery one? That one's fine
yes, and you only think break is fine because there are no? enemies that apply it
i think there's only those dogs with the saw blades
the joker thing with the mace and scythe applies it too
but there are only 2 of those frickers and the second one can get gangraped by the zombies lol
The mad jester puppets apply it, and those guys are the fricking worst.
I think break is fine because it doesn't actually impact the way you play the game, it just increases resource consumption. Shock has an enormous impact on how you play because stam management is a huge thing in this game. If parries didn't consume Stam or you couldn't be guard broken through parries it'd be much less obnoxious
They should have patched that boss out of the game, added nothing to the experience, just an annoying roadblock. And I liked all the other bosses
He isn't spongy, he's just like Midir where he seems to take no damage until you get rid of half his health bar with a visceral attack
RAPE RAPE RAPE RAPE
SEX SEX SEZ
PLAT PLAHT PLAHPLPT PLATH PLAT
Those NG+ health bars are insane. The scrapped watchman took 5 minutes of constant hitting.
how did parade master compare?
im motive but even used upgraded puppet string with a pipe wrench and slammed that Black person so hard.
I thought they felt fine. You get a lot of quartz so you can start filling out the p-organ tree a lot and they hand out tons of ergo which lets your level skyrocket. Stuff would just melt too easily if they didn't beef up the health a bit.
The scrapman has insanely high HP for some reason, the rest of the game is fine
You get so much Ergo in NG+ that you'll be 60/60 before long and have enough cap to equip a bunch of damage boosting amulets.
>nameless puppet
REEEEEEE
just do this:
god soulsgays are so cringe
>perfect parry heals weapon durability
is that a phase 6 ability?
yeah
maybe i'll try ng+, sounds fun
yes
combined with the grindstone that slows down weapon durability consumption you can do some really insane damage shit
wat the hell man, this looks almost like cheating
USE
THE
FRICKING
SHIELD
Live puppet axe blade + on a fast handle
just spam block, eat the chip damage
werked for me on Ng and Ng+ lol
>forgot to kill the two puppets of the future in the swamp and I'm in the end game now
One of them drops a quartz doesn't he....
both of them
Son of a b***h
>phase 2 nameless ng+
>starts charging his heavily delayed gap-closing slash fury attack
>deflect it with katana R2 and smack him right in the face then with another charged R2
There's no better feeling than this.
What's the best class if I want to use the starting weapon the entire playthrough?
Either of the 2 that arent the greatsword
>you can sell the legion calibers for 3000 each
why did i waste those on arms i never use
the mine placing arm is so bad, best one is puppet string by far
shield for bosses
rest were meh tier at best since the elemental damage can be applied to any weapon with items
too bad we couldn't upgrade the starter arm, even in ng+ still cant
kinda slim on the motive arms here and yeah the deus ex sucks ass.
I would have liked if the starter arm actually deliverd a massive powerful blow like when you kill nameless puppet
you can actually charge it for a stronger blow, but its not much
Is it any good for the rest of the game? Does the damage scale with you?
not really, but if you have a really heavy weapon you can use it for a quick blow that doesnt need stamina
plus it weighs the least of all arms
The damage scales with stats, but it doesn't scale faster than weapon upgrades do. It's just a shit melee.
3000 is absolutely nothing, it's a complete waste to not upgrade all your arms.
> greatsword of fate blade
> police baton handle
> charge r2 and pray all the time
> it works
I like it
Brothers, I am stuck here in the Black Cat menu... I know that he's telling the truth about needing gold coin fruits for his eyes because I read a spoiler about him and his "sister" but the way he says "I will let you go, friend, just hand over some gold coin fruit".
The "just hand over" is so rude. I feel like he needs correction.
dead people don't have to worry about failing eyesight, you know
i kept him alive on my second playthrough but you dont really get anything out of it
You get his masks, so if you got it in a previous playthrough by killing him you won't get anything more
black cat and fox outcome does not change anything
the only motherfricker that really needed to die was that Alidoro stupid rabid dog
Is there an exact list of minibosses/elites that were nerfed?
Yeah it's alright. I wish the difficulty was spread out more. The ball busting bosses are okay but why are all the enemies moronic dopes in the areas that are not boss arenas?
How much Quartz can you get in 1 playthrough?
I did fresh NG and got 23. This is how I spent them, in this order. I didn't activate last 3 because I don't remember if they count toward unlocking Phase VI in NG+ or do I need to reset.
I - Increase Pulse Cell 1
Increase Staggered Duration 1
Legion Magazine Effect Enhance 1
I - Link Dodge
Enhance Guard Regain Recovery 1
Charge Legion when eliminating an enemy 1
II - Increase Pulse Cells 2
Reduces Stamina consumption when Dash
Enhance Perfecf Guard Destruction 1
II - Retain Guard Recovery 1
Enhance Pulse Cell Recovery 1
Increase Weapon Durability Recovery Speed 1
III - Enhance Pulse Cells Recovery 2
Increase Pulse Cells 3
Legion Magazine Enhance Effect 2
Perfect Guard Destruction Enhance 2
II - Add Amulet Slots 1
Enhance Charge Stagger ATK 2
Lower Guard Regain reduction 2
II - Rising Dodge
Increase Pulse Cells 4
Enhance Fatal Attack ATK 1
I - Add Fable Slots 1
Lower Weapon Durability Consumption 1
Charge Legion when eliminating an enemy 2
--------------------------------------------------
V - Retain Guard Regain 2
Increase Pulse Cells 5
Auto Charge Legion
Increases Consumable posession limit 1
IV - Add Amulet Slots 2
Increases Consumable posession limit 2
Increase Weapon Durability Recovery Speed 2
IV - Add Fable Slot 2
Enhance Fatal Attack ATK 2
---------------------------------------------------
>How much Quartz can you get in 1 playthrough?
28
>don't have Frozen weapon because I git amulets
Well frick me, how did I miss 4 then?
there's a tricky one in the swamp with the sentient puppet next to a stargazer, you need to show him all the emotion gestures to get it
there 2 you can buy if you find the krat supply boxes
and there is another kinda hidden one in the sewer section where you find the guy who married a doll
if it helps, i missed a split in a section near the white lady in the sewers, a quartz in a chest there. some enemies drop them so maybe you ran past a few.
one of the butlers sells them.
the puppet in the swamp you teach emotions to give you one
thats all i can think of.
also theres one near the end game, right before the blue koolaid man busts through the wall before fighting fox/rescuing old man, theres a section right before that with spike traps coming down you timely walk across
>also theres one near the end game, right before the blue koolaid man busts through the wall before fighting fox/rescuing old man, theres a section right before that with spike traps coming down you timely walk across
I know which one, I avoided him. And that jumping puppet in the same chapter. Maybe they drop it.
I mean, I finished the game before patch, I just started brand new game and didn't pay much attention to where they are. I did all trinity areas.
>that jumping puppet in the same chapter
the monster actual looklike pinocchio thing? yeah he drops a quartz but frick that room plagued by the zombie shit first
I'll be honest I ran up, hit him once and then dropped aggro by climbing a ladder over and over until he was dead.
I have no patience for thar weirdo
only one you can lock yourself out of is the one that requires the frozen feast weapon
You can lock yourself out of quartz in the trinity key rooms if you somehow frick up the riddles.
Doesn't only the first one give you one?
The first, third, and last. Though the last one is I think unmissable because it's a special key you get from a fake riddle.
you can get like 24 or 25 quartz per lap
some nodes are absolutely useless, like the coin tree one, the increase uses for the cube and the extra legion arms (since you will be much heavier)
>ike the coin tree one
just get a node from phase 2 instead
27/28. dont listen to gaygtra life either
28 if you have the frozen feast weapon to do the cryptic puzzle near the end of the game
Wiki says 29
NG+ is way too fricking strong. Having to listen to this shit again dealt double the damage this time around.
I'm on a NG++ but gonna probably shelf it, I'm close to platinuming it and frankly it's not really a hard game to platinum. I think two playthroughs is plenty. Only missing like 8 trophies, but I'm not a big trophy/achievement hunter so it's whatever.
I find it funny that the rapier is basically the strongest DEX weapon in the game for like the majority of it, you basically start off with the best DEX weapon right off the bat. The starting Greatsword is really good too because it has absolute defense and a strong offensive fable art.
My first playthrough was a DEX build and basically used the rapier for 2/3 of the game, honestly might try a fresh playthrough with a STR build (No NG+ stuff) just for fun.
I can't stomach the 1 hand weapons at all. they barely contribute to stagger compared to 2 hand weapons.
It's because Lies of P is less of an RPG than Dark Souls. They don't make you waste your time on a shit weapon.
I mean realistically because of how the weapon assembly works the weapon HAD to be good.
Which is a good thing, i think. I hate having to start games with a dogshit weapon
I have two tandem files, Dex is almost done, Str is at the cathedral.
Dex is definitely not lagging behind Str in this game, the rapier does let damage on paper, but hits so often it more than trades off. I actually find it more reliable than the Katana, which hits hard but has too much flair per swing, lots of wushu shit that gets you hit. The rapier is lightning fast, so's the Tyrant knife. I love mixing and matching the two, the rapier blade on the tyrant handle is just Needle from GoT.
Yeah, I think rapier is the fastest weapon in the game next to one of the daggers, and it can hit multiple times with almost no lag/down time, the swing speed on the katana is slower for sure.
I have had the complete opposite experience I feel. The large weapons let you stun bosses and deliver fatal attacks pretty often with only minimal parrying. They are vulnerable to stagger off the raw damage alone. Whereas a boss is almost dead before they can get staggered by the rapiers.
lies of pee pee
Why the hell does fatal damage drop off so hard? I feel like it barely does anything in NG+.
probably because normal attacks and combos accumulate much more damage as you keep unlocking the P organ for all those extra bonus damage conditions
the amulets also can contribute greatly: arm of god + conquering + extreme modification with the 5 fable slots + one of the amulets to deal damage to a specific type of enemy = like a total of 50% or more of your total damage after a perfect block
I kind of dislike it because it makes the game feel less Sekiro. I like doing deathblows.
Advance weapons feel like fricking shit what's the secret
use the counter to whatever you're fighting and blade fable to buff the weapon
yeah maybe it takes getting used to but I'm finding this approach less productive then caving stuff in with a big str weapon, even with 50 advance
Isn't acid for humans?
Puppets are weak to electricity and Carcasses are weak to fire, also apparently the elemental buff raises the damage dealt by the weapon by 50%. Using an electric weapon for the first half of the game gives you an advantage since you're fighting mostly puppet enemies. When you get to Moonlight Town/Cathedral you can switch to a flame weapon since you're fighting nothing but Carcasses.
I don't know what acid is suppose to do or what's weak against it, I guess both types of enemies are weak against acid? I'm not sure if acid is the superior elemental or what, never really tested it out. I remember trying an acid weapon and it took like TEN hits to inflict acid debuff on an enemy, but fire and shock take only 3-4 hits to inflict the debuff.
Acid and pierce damage do more damage against humans, right? I think that's what I read. Just like fire/slash for carcasses and electric/blunt for puppets
>Acid does more damage to humans
Ah, forgot about human enemies, but they're so few and far between it's probably really situational. Most of the enemies are Carcasses and Puppets, don't know how many human enemies you actually fight in the game beside the Stalker bosses/minibosses. I guess an acid weapon would be good for those specific fights.
I suppose acid would shine against the rabbit gang.
there are a lot of human enemies in chapters 10 and 11 and the acid spear is the best advance weapon anyway
the only thing it doesn't have are spells, seems fine replayability to me
Acid works on puppets as well.
Is it as effective as electricity?
I find that it procs very quickly vs. puppets.
well, each enemy has varying resistance levels, so you need 3 weapons unlike the other builds. acid, electricy, and fire.
Just uninstalled the game, 100%, great game, but really meh replayability, no great variety of builds like in Soulsgames.
>no great variety of builds like in Soulsgames.
You mean, like in
Ah, the Longsword Game
thats 3
people dont like the weapon variety in p because they cheese it with a boss weapon
DS2 and DS3 are both "everything that isn't a longsword sucks ass"
Lies of P at least makes me want to use different weapons, I have played Bloodborne multiple times and only use Hunter's Axe. Well, I leveled up the Bowblade JUST for the really hard Chalice Amygdala.
nah blunt weapons in 2 were superior. i dunno about scholars though but in vanilla blunt fricked up a lot of those enemies.
BB where saw cleaver was the best because of transform attack frickery with it but yeah i used practically every weapon except that blowjobblade
Why does this fricker from behind look like Farquad?
It's your fevered imagination
so this is only good for 1 hit?
Literal garbage upgrade
why do people like dark souls i don't get it
Yeah same, when I'm playing it I'm miserable, and when I'm not playing it I wish I was playing it. It's like an abusing relationship
abusive*
these games don't coddle the player. there's no excessive handholding and they're challenging to boot which provides ample satisfaction when you succeed.
fun things are fun
It's Castlevania but in 3D. The appeal should be evident.
its simplistic, slow enough for gays like me to play. you can build up an identity of your build based on your likeness especially with armor and choice of weapons.
lies of p needed more fashion
I'm really disappointed in the legion arms. It seemed to be the game's main gimmick, but they're half assed as frick and there's barely any of them
they are pretty useless except adding bonus damage before/after fatal attacks
I dunno, fully upgraded puppet string is pretty good for staggering
Most of them I think are at least potentially cool. Mine layer is a fun concept, thunderpalm is kinda cool, I like gun.
Flamethrower is STUPID boring though. I only ever used it on archbishop because I was tired of clanking on his butt. There's really no excuse for it either, because the sekiro flamethrower are cool, and this one is so not
It's kind of the same way people felt about the shinobi tools in Sekiro, which they're plainly modeled after.
At least Puppet String is kino. It's hard to want to use anything else except in VERY specific situations. It sucks how bad the fire arm is, the overheat buildup on enemies just takes too long.
The game's main gimmick is weapon assembly
I wouldn't say they're "half assed" at all. Most of them are good, the only issue is that it takes a long time to upgrade them. They really reach their full capabilities only when you max them.
Wait, why are we all discussing the game normally, where are all the "asiatic shills" and metascore screenshots and off topic plap plaps
That one guy must be asleep. It's 4AM in India.
I will install a turbo Puppet Dildo 8000 into P and frick Eugénie so hard she will cry more than a JAV actress.
good morning sir
Aight thanks.
When do I find a better weapon than this?
when you beat the game
Depends what you're looking for but most people really like the Chapter 8 boss weapon.
you equip the umbrella.
I feel like doing a playthrough using just the umbrella for fun because it's such a garbage weapon. I just think it'd be fun to use some of the worst weapons in the game and nothing else for a playthrough.
I don't know anyone who uses the Umbrella, for a boss weapons it's pretty bad. It doesn't even feel like a boss weapon.
It's not garbage, it's got a really good fable art parry.
>beat nameless puppet
It feels good
Good work anon, I beat him a couple nights ago, felt great
the boss weapons are too good. I'm completely ignoring the regular ones even if they look cool
Booster Glaive still holds up, I love the one hit kill on most enemies with the R2 charge. Experimenting, I think the Sawblade makes it even stronger and longer than the default head.
Booster Saw might just be the best heavy weapon in the game. Only problem is that it struggles in tight corridors.
I did have to swap it out for the Dancer Sabre for Lasaxia and Simon. It was too slow for them. Other than that I used it pretty much the whole game.
Hugo keeps saying some shit about being worthy of the sword. Does this lead anywhere
It's literally just his trade dialogue. Alidoro says something similar, I'm pretty sure Hugo's line just got translated poorly
Worthy of the weapon = Alidoro/Hugo only sells weapons when you kill a big boss and has unique ergo to trade.
Are you both fricking autistic?
>struggling on a boss fight
>finally beat it with no estus and no hp left
>look up a good player to see how I could have improved on the fight
Does anyone else here do this? Felt like a shitter seeing someone completely deflect Romeo's fire combo or staggering him so much he didn't do it once.
>anon feels like he doesn't deserve happiness
>ruins his accomplishments by comparing them to autists on the interwebs
grim
You wouldn't get it.
yeah but i look at a shittier player do it and see how much they looked up guides and act like they haven't
im replayin again though because i cant remember what gave me trouble. think nameless pupper gave me a headscratcher until i focused on learning to guard some of his shit phase 2. some of it you just cant time with how staggered shit is
>nameless pupper
I just went inside the grand exhibition yesterday but I'm feeling kinda burnt out on the game at this point. I wish I had more fun weapons. Also, the later upgrades for equipment and p-organ look cool and fun but I don't want to play into ng++ just to get them while fighting bosses with 12x health and damage. I think I'm just gonna quit
I want to pound Dorothy from behind as she clacks her ankles together just in red shoes.
That would make her teleport away and possibly take your dick with her.
Taking out pedos one heel click at a time
Harsh but fair. Oz justice
I just started fighting Laxative and holy shit what a kino boss, the fact that you can perfect parry her lighting balls and hit her back is 10/10
I almost killed her but then I ran out of health
I decided to learn the perfect parry time no matter how many times I die because it's just so fun to perfect parry her
Convince me to give primitive roll+R1 games in a post-Nioh 2 world
are you talking about lies of p? you don't roll in this game
P isn't much of a rolling game, more about parries.
cool ass game. NG+ was pretty tough at times
My favorite arm still goes to Falcon Eyes. If you have a technique focused stat spread then it's great once maxed. The dodge shot is good for spacing and makes it very usable against aggressive enemies and bosses. It can't fully stagger when white but it'll still help build up to that point pretty well. The range makes it great for going through levels and if you combine it with legion restore upon enemy defeated and auto legion restore then you'll be able use it fairly often. I had high capacity which helped too.
>ranged
You didn't beat the game
I can't fricking beat the king of puppets
>No boss weapons have Advance scaling
What a load of bullshit
Can you break Laxasia's sword?
Only during the first phase, it'll make you skip to phase 2.
huh. makes me wonder about Simon's mace. I'll have to check that out on NG+
What did he lie about?
Is that an actual piece of artwork made by a human being?
I'm so suspicious anymore I even see the signature as just AI gen'd garbage.
Somebody please come shoot me.
>answer the second to last riddle wrong
>already used apple to get the record from Adelina
Well frick me guess I’m getting all the trinity doors in NG+
I did the same thing. Cucked out of the train station door.
>failing at riddles for little childreb
the thing is, they need to give more weapons chances of scaling further after the first crank.
being stuck at A scaling for a weapon sucks when a boss weapon could be S after one.
let us use more cranks to bump it up more
Yes. I had a surprisingly great time with it. Nearing the end of second playthrough for the cut strings ending
That bit with the telephone calls where the voice notably gets more fricked up and garbled when he specifically says "murder"
It's the little things.
>trying to look up LPs to see peoples reaction to the ending
>hardly anyone has made it there
What's the Nameless Puppet beaten percentage now on Steam? It was like 10% or so last weekend.
Aren't there multiple endings?
Youd have to try pretty hard to not get the Rise of P ending.
Not really, some people tend to tell the truth to characters they like and dont really listen to new records on the gramophone.
Why wouldnt you lie? Every makes the other person feel better.
BECAUSE Eugene deserves to know the truth.
Eh there are some that make more sense like telling Eugene the truth and others which are more subjective like seeing the similarity in the painting. Also telling the Gentlemen his waifu left a message for him is technically the truth.
I told the truth sometimes and still got Rise of P.
>told Simon he makes monsters
>told Venigni Geppetto was behind the frenzy
>told the phone I was a murderer
>told Simon the truth about what I did with Sophia
>told Simon he makes monsters
I think that actually counts as a lie even though its true.
I didn't get humanity message for it though
Even so, it's the lie option for some reason.
Does humanity actually matter? It seems like the choices with the heart and Sophia arw the ones actually determining the ending.
You only unlock those choices by having a high humanity.
>tell Antonia she is still beautiful
>that is a lie despite being subjective
>I actually have a GILF fetish so I was telling the truth
I dont think Pino is supposed to be yourself insert, he doesnt vocalize much but what he can say that is or isnt a lie is part of his personality
Then they shouldn't ask subjective questions, buncha frickers.
>half her face is rotted away
>she's still beautiful!
Oh yeah she gives my DICK the petrification disease
Its perspective. For example, the maid puppet, its a lie to say she left a note, because you didn't get to see the note until later in the game, but telling the other puppet no puppet you know has ever loved a human is also a lie because the maid puppet exists. Its weird.
>It's a lie to save she left a note
You can see it scrawled behind her even before talking to Subject 682
I thought to get strings ending you had to have high enough humanity (ie Ergo Whispering / don't basically ignore every opportunity to talk to people) and then not giving Sophia peace so you don't get white hair
Alright, this is pretty fricking insane.
UNLIMITED POWERRRRR
Almost done with NG+. A few gripes, like scaling soft capping way too early and there being too few materials for upgrading in NG+, but otherwise its genuinely the most ive enjoyed a nonfromsoft souls like since Nioh 2.
Im excited for whatever Wizard of Oz shit they have planned.
Which gimmicky mechanic will The Wizard of O have to replace lying?
>that fricking Dorothy from wizard of oz post ending scene
Are these koreans gonna rape all the western fairy tales now?
they certainly treat it with better respect then the west
if lies of P was made in the west, Pino would become a Black person.
>if lies of P was made in the west, Pino would become a Black person.
There was a Pinocchio movie made in the west literally last year. No Black folk in sight.
I wasn't talking about Del Taco, not yidsneyshit.
>wasn't
was
>The fairy with a turquoise weave
>Lies of Oz post credit stinger
>"...Where's Alice?"
no one cares about your hentai game
>rape
No. If anything, they've shown more respect than any modern adaptation of fairy tales.
It's not bad. It does enough to separate itself from the rest of the genre. I will have to come back for a second playthrough to 100% it at some point. Saw Blade + Bramble Curved Sword Handle with motivity crank was my main squeeze. Didn't bother with boss weapons and opted to collect the amulets like a moron.
>32/42
You didn't beat the game
The game says I did though.
That's just a bug.
SHI SHAAAAA FEAR THE MIGHTY UMBRELLA
aight i got lies of p ending.
what do i need for the other one that isn't giving the heart?
I think its have enough humanity so Carlo's hair becomes longer (I think that's phase 2 where it says ergo whispering) and then don't give Sophia peace
You can give her peace and refuse to give your heart
Yes but giving her peace is what gets you the white/grey hair which leads to Rise of P
Oh ok, my mistake
so is there no other ending for telling all troofs? wanted to do no lie playthrough. already fricked up the secret chievo about tellin the truth at the hotel door
There's only the three. Grey hair peace, regular long hair without giving peace, and giving heart.
You do get the Golden Lie weapon if you raise your humanity to max levels
yee i got the nose weapon and doing ng+ with it right now. pretending im kilik is nice. its good for clearing levels and i switch to wrench for bosses.
well i guess the only thing i have to worry about is giving the apple to the b***h before romeo and tellin chingchonger that dog boy is her bro then
is it possible to tell truths and still be able to play the piano at the end?
I said a few truths, to the smith girl and Simon, and telling geppetto he was a shitty dad
Yes you can fudge it a bit here and there, it's not an absolute one way or the other
The phrases that display after you lie or do something "human-like" indicate where P's level is currently at
how can you complain about this game? I went into it expecing some gay pinocchio shit and got btfo as you go full terminator mode massacring robots and zombies left and right
>a bug girl OC donut steel is totally fine
>a canon character being portrayed by someone not white is scandalous though
>new character is fine
>already existing character being changed is bad
yep
>got Legion auto regen ability from Phase 5 unlocking
>game immediately becomes more fun
holy FRICK this is an improvement
are there more passives to unlock in NG+ too once the other phases open up?
Yes. I think on NG++ there is one that drops your weight by one rank so you can deck out to be slightly heavy and operate as if you are light
phase 6 unlocks on NG++:
- carry an extra talisman
- reduce your weight
- carry a third legion arm
- be able to normal block fury attacks (the red flash ones)
That's phase 7 I think, can't remember what phase 6 gives you, but you get phase 6 on NG+ and then phase 7 on NG++ gives you those abilities.
It's so fricking nice.
They should have had a mild passive regen and second arm slot available from the start.
HOW TO GET THE ENDINGS:
Bad one (?): Just give your heart at the end. It is worth seeing just for how creepy the hotel becomes by doing this.
Normal one: raise your humanity to the point you can pet the cat in the hotel. Spare Sophia and refuse to yield your heart.
True (?) ending: do everything you can to max your humanity, mercy kill Sophia and refuse to yield your heart.
You'll still get the normal one if you give Sophia peace and your humanity isn't high enough. It all comes down to your humanity level when you talk to her.
Who is the best NPC and why is it The King of Riddles?
I felt like shit after I told him I was just a puppet and he freaked out. I assumed I should keep lying and that was clearly a lie by that point. I fricked up.
H-Hi I'm new here (from /toy/) and big Pinochio fan. Should I buy this game?
Yes
yes
>people actually use Legion arms
huh?!
Maxed Aegis and Puppet String are pretty damn good. Particularly Aegis
Love my gun
Im planting mines and theres nothing you can do about it.
Falcon Eye actually does pretty good damage if you max it out and pump a shit ton of points into technique. Puppet String is good and Aegis has it's uses as well. I mean, they're not all completely useless.
If you get the legion quartz upgrades to auto regen legion or raise damage of legion attacks then Falcon Eye becomes even more intense. I think right now one shot from my Falcon Eye does 1,300-1,500 damage. If I fire two shots in a row then it's probably about 3,000 damage. I never tested the mine one, don't know how much damage it does, but I can see it being good for boss fights, can just set mines and lure the boss to them.
The acid one I guess is good for an advanced build, not sure if does good damage or not. I guess you could like shock someone and then apply acid, or set them on fire and then apply acid. I don't know if debuffs stack or if one overwrites the other, if you could apply fire and acid at the same time then I imagine that's a lot of DoT at once.
>Falcon Eyes with Auto Legion + Legion on kill + Legion attack up at 50+%
Aw yeah we Mega Man now
the Aegis shield trivializes all boss fights
Falcon Eyes is wonderful for general exploration through areas, lots of annoyances are easily overcome with 2 shots killing 95% of enemies.
Puppet string is a motivity user's best friend. You basically get a free strong attack that will hit pretty reliably with gap close.
Ive heard good things about the shield but havent used it.
I suspect the mines are good for wombo combos.
I want to like the elemental ones, but once you can actually afford lots of grindstones you dont really need them anymore.
I thought the same but that max puppet string is the coolest shit, also fun getting smacked after using it and seeing how far into the air the boss can send you.
How does the Aegis shield work? Sometimes it explodes them but there was one visual where it knocks back and you can punch with it?
oh and you probably mean the full upgrade? you must block the attack, stop pressing the trigger then press it again to do a devastating charge attack
looks cool but it is very hard to pull off successfully because the charging takes so long
There’s a parry upgrade if I remember right. I didn’t use it much after I got addicted to GUN. If you look above the Legion meter when you have Aegis equipped there’s a little yellow circle and if you block a hit Aegis will explode and that circle will turn into a timer. Once the timer is over you can get another explosion, but you can also use the shield to block in general. It seems to block better than normal blocking at the expense of burning Legion meter
>he used legion arm
>he used anything other than the starting weapon and handle
you didn't beat the game
>Oh yeah, well I beat the game at level ONE and I didn't upgrade my weapon or take any upgrades or do ANYTHING! I didn't wear any amulets or defensive items either!
Nobody cares, Larry.
no one cares homosexual
when you first activate the shield the first hit you block will do the little explosion thing, but if you keep the trigger pressed you will keep the shield up
there is some weird interaction if you keep the shield up and rapidly press the normal block button, as any incoming hits will be blocked as perfect parries, so you can just keep the shield up doing that against enemies like nameless puppets, the big bro rabbit or laxasia and they will wear themselves out and their hp bar will flash white for you to counterattack them
Just finished watching Asmongold playing this game, and I feel like it's a solid 6/10. The story tries too hard to have the "weightiness" that souls games have, but it comes off as unearned because fundamentally the game is about a robot uprising. You can't slip in phrases like "arm of god" into a game about puppets and have it feel natural. The voice acting is cringe, and only undermines the tone the game tries to set. You ever notice how chinese products will copy the minute details of an american product, without understanding why they're there? For example, they'll copy obvious manufacturing defects because they don't have a fundemental understanding of the product, they can only copy. That's what this game feels like. A copy of systems (and writing, tone, environmental design, etc) that work in Souls games, without a deeper understanding of why they work.
>Just finished watching Asmongold
post safely discarded
>I watch other people play games
imagine this level of homosexualry
I am at Nameless puppet but something happend to my left wrist today. If I play it hurts. It feel like I am taking damage alongside P while playing. Hope it's not some fricking carpal tunnel. Lords2 release next week.
>If I play it hurts.
Stop playing fool
>tfw you've been claw handing since Bloodborne
AAAAAAARGH
How will I finish the game if I stop playing. But random pain spikes make it hard to focus on the boss.
>QUICK WE NEED BENGAY!
If you can respec at the tree then what's the point of the statue?
The tree was really good thematicvframing for fricko there after he gives that big long speech about how he's going to save humanity and then he gives you a respect ability and it's like "damn this guy maybe isn't so bad, what the frick did gepetto ever do for me" which is fine but the mechanical incongruity of only getting respec like 2/3rds into the game kinda fricks it up, especially when blue hair guy hints at the statue HOURS ahead of time.
Currently I guess it just serves as a nice backdrop for that Sophia conversation
Wait, where do I get the key for that Trinity Room in Veningi Works? I just beat Fuoco
You find telephones throughout Krat where Riddlegay will give you a riddle. Answer em right and he will give you a key which opens one of those marked doors with the triangle on em like in V Works
Are there no I-frames in this game or something? I keep getting caught by heavy weapons slamming right into my roll.
You need to git gud
I just wanna roll and dodge, I hate blocking.
Dodges do have them but they aren't active against red fury attacks. You can still use dodging to avoid some fury attacks though just by moving your hitbox out of the way in time. There's a boss accessory as well that makes it so your iframes work on fury attacks.
There's an amulet from one of the bosses swamp shit that let's you dodge Red attacks.
if you took damage from the nameless puppet you didn't learn the game and played it wrong
>Not just styling on Puppetgay with chad parries
I am too dumb it seems. I can parry 80% of first phase but second too fast.