>make game about the Victorian era
>remove icky problematic mechanics like westernization
>random tribes and stagnant Asian empires have the same international standing as France
>replace the economy simulation with Clash of Clans tier buildings to queue for upgrades
>replace the monarchy/liberalism/third positionism conflict with reddit political compass memes
what were they thinking?
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Shut the frick up
I want to hear what he has to say.
ummmmm nyo
No please don't OP I'm interested. Frick the kotaku poster
They wanted a wider audience
The vic 2 audience was already pretty wide
underrated post
Kek
Is there a modder working to fix the game? I was thinking of playing it next year.
There are some interesting mods but nothing that is a must install, i'd say to just wait for the first big DLC
In V3 to "westernize" you have to beat another great power, which is basically impossible for the current AI since its not that competent, as a mechanic it makes a lot of sense since irl the only "unrecognized" country that managed to become a superpower was Japan and they only did that by beating Russia
what the hell is going on with that brazil
Its the first flag they ever had after they stopped being an empire
https://en.wikipedia.org/wiki/First_Brazilian_Republic
i never knew that before, thanks for the info anon
>as a mechanic it makes a lot of sense since irl the only "unrecognized" country that managed to become a superpower was Japan and they only did that by beating Russia
Vic 3 conflated sovereignty and recognition with westernization
Tribes in North America were recognized as having sovereign control of their territory for centuries, with defined borders, rule of law and constitutions, but it didn't stop the US for repeatedly breaking treaties with them
In Africa, Europeans signed treaties with a few nations that they considered sovereign (what vic3 would call "recognized") but didn't bother with diplomacy with the hundreds of other tribes that ended up in the territory they carved up because they weren't considered sovereign in the world stage
Vic3 mixed up two systems instead of making them separate, if you want to make random tribes in the Congo playable instead of being empty tiles to colonize, you should have to become "recognized" ie. adopt laws, borders, maybe Christianity
This is different from Westernizing
also
>remove war because le micro is le bad even tho you have to micro your economy now
The hardest I've ever laughed in my life was the dev stream showing the war system, with the "Opium War" having a million British casualties from land invading China, and ending with UK annexing landlocked Yunnan
so just play vic 2 with hpm
modern paradox games are awful
>so just play vic 2 with hpm
For me, it's DoD fork
How the frick does "westernization" even work as a mechanic? It wasn't in vicky 2. Also, considering it is a game, it should be possible for china to be a great power.
Don't really know about the economy thing. It's easier to oversee than in vicky 2
turd positionism wasn't even a term at that time. It's a Cold War era term. and what do you mean by reddit political compass?
Their problem was making warfare a chore to play and having no difference between playing japan and sweden
>How the frick does "westernization" even work as a mechanic? It wasn't in vicky 2
was it in vicky 2? I never played non-westerns
not him but yes
the whole mechanic is dumb imo, cuz it implies that the only way to progress is to become western when other ways exist
it's a lazy system, but the current replacement is even more lazy
>the whole mechanic is dumb imo, cuz it implies that the only way to progress is to become western
that is factually true though. Countries that westernized like Japan are objectively better places to live than countries that didn't westernize like India.
that didn't stop china from becoming a great power is my point
Japan is not westernized anon. South America is more westernized than Japan.
>india isn't westernized
>china isn't westernized
either that or anon is playing without dlc
>turd positionism wasn't even a term at that time. It's a Cold War era term
my ESL memory thought it meant fascism/communism, I concede this point
>and what do you mean by reddit political compass?
you know exactly what I mean
>It wasn't in vicky 2.
Never played an unciv?
Civilizing China breaks the game because the simulation takes no factors in account for imports, everything is one market
>it implies that the only way to progress is to become western when other ways exist
They could have expanded the mechanic greatly and make it more meaningful instead of a timer you wait through until you can start research
As an unciv you'd have to balance the influence of westerners, so you can develop and become recognized in the world stage while balancing the risk of your people revolting for selling to the white man, or western influences in your country couping you like Hawaii
Except they discarded everything instead of making it interesting
>It wasn't in vicky 2
also i havent played victoria 3 much, but dont you need to defeat a great power in a war to go from uncivilized to civilized now? i dont get why you are upset about that
They were only thinking of something sinmple to make,
reminder that paradox admitted during development that they removed stockpiles and tangible goods because they didn't know how to implement them without destroying performance
They are making a war of the worlds DLC that works like Sunset Invasion. That's cool
>~ syntheticdawn