>strong cavalry
>can sail to america
>playable aztecs
>can summon the aztec gods to your cause after sacrificing enough prisoners
>playable papacy
>can add priests/imams as spellcasters to army
>assassins are the best single target dpses in the game
>pope is the best spellcaster in the game
>if you break papal truce pope in addition to excomunicating you casts spells on campaign map
>can summon angels if you have high enough piety
>king arthur dlc
>joan of arc dlc
>armies of hell dlc
Tip Your Landlord Shirt $21.68 |
First Person Camera
What mod?? Can you control the unit too?
No mod, it was in the game for Shogun 2
Really? I don’t remember ever being able to actually see the sword the unit was holding. I’ll have to check that out.
Next TW will be warhammer 4. WH gays are the biggest paypigs in existence
because WH DLCs are all good value for money from the second game onwards. Ask yourself why Attila dies but WH survives.
I like that you started sensible and quickly switched to the wacky magic stuff. Catching people off guard.
Anyway:
>sea battles that escalate to canons
>working pike and shot (both of which were terrible in M2 especially for how late they came in)
>make knights over powered but limited, not limited by time but by land owned so you can't make a full knight army by waiting for nobles to replenish or something
>give trade goods a use, unlock new buildings, have big enough effects that trade good regions get built to specialize
>give Byzantines, Saxons and other dead civs access to late era gunpowder and plate armor
>bring back general traits earned through actions but keep the new skill point buying system
>firearm cavalry
>battle nuns in half plate, sword and crossbow varieties, later guns
>Davinci contraptions dlc
They could try spamming dlc for this game as well. Add in all the popular units from history that might not be in the base game like the Teutonic Knights with their fancy helmets.
Hell, they could keep the New World and gunpowder for dlc and I'd still buy it. Better than not having it at all which is really the more likely outcome without dlc. I'd be disappointed but not surprised if they even made the Crusades, the Middle East and Africa dlc.
>keep the new skill point buying system
Frick you.
Why not? I don't want to wait around for the game to decide when this particular general favors infantry or artillery or something.
>not limited by time but by land owned so you can't make a full knight army by waiting for nobles to replenish or something
Honestly, I wish these games would take some inspiration from something like how recruitment in CK works. Instead of "spend x gold and unit magically transforms into existence", you have a pool based on population, culture and buildings that you can recruit from. If they die, you need to wait until they come back. If you have money, you can spend it only mercenaries instead. Makes it feel more realistic, prevents doomstacking (not much a problem in Medieval 2), losses actually hurt.
That was done in Rome 2 DEI mod
I hate how some factions just couldn't get access to firearms. It makes no sense they wouldn't use them if everyone else was. Byzantium had handheld flamethrowers and incendiary grenades but can't access guns, something they historically had (Not line infantry because they died before that, but small cannons were mounted on the Theodosian Walls in 1453).
>Ask yourself why Attila dies but WH survives.
because Atilla never managed to get a decent sized playerbase
to this day Rome 2 still has more active players than Attila
also it run like shit
the shit dlcs don't help. No one likes to buy 3 flavors of barbarian reskins with barely any unique mechanics. Rome 2 got brand recognition and leftover playerbase from launch. Poor attila never stood a chance with all the bad blood it got from R2.
i would get Charlemagne if it was standalone
wonder why they didn't go full medieval with it
>Poor attila never stood a chance with all the bad blood it got from R2.
It wasn't all negative rep from R2 being shit, Attila itself is also a shit game, just less shit.
oh shit, they forgot to put you in the oven.
>Ask yourself why Attila dies but WH survives.
WH is going to over in a year, GW is packing its toys and leaving.
China total war also no longer supported and is basically dead, though I do want to check it out at some point.
So Med3 is the only way forward for CA, unless they sell their energy-drink-ravaged wagie's kidneys for LOTR license.
>he doesn't know about the total war 40k in development
What? You're baiting there's no way. Warscape can barely manage ranged combat as is.
>WH2 was milked for four years
>WH is going to over in a year
>So Med3 is the only way forward for CA, unless they sell their energy-drink-ravaged wagie's kidneys for LOTR license.
Game of Thrones. HBO is doubling down on it recently so we're bound to get some more licensed shit and Total War seems to be the logical choice. They could even make three games and have Aegon's Conquest, Dance/Blackfyre Rebellions and WOT5K or maybe one game and campaigns as DLC. More focus on characters like Total War: China. Way more variety, popular franchise, keeps fantasy gays occupied with dragons, historygays will be happy with medieval-style aesthetics of units, potential to include Essos and even copy paste Cathay down the line.
>Game of Thrones.
Why make a subpar GoT game when you can make a subpar Medieval TW game and let the modders make a good GoT mod for it? Surely CA has learned that from Paradox by now?
CA almost got in legal trouble over Medieval 2 mods. Tolkien estate threatened to sue. It's why Empire was lobotomized and unmoddable (in the way Medieval 2 could be modded).
The Tolkien estate are a bunch of morons though, GRRM didn't sue Paradox over the GoT CK2 mod that made CK2 one of the best selling grand strategy games ever.
Sales. Most customers aren't particularly smart or aware of modding scene, so they will look at MTW and think "wow a knight just like my game of thrones" but if they look at GOTTW they'll think "HOLY SHIT IS THAT A GAME OF THRONES VIDEO GAME I ALWAYS WANTED ONE SO COOL".
One is boring historyshit. Other is cool popular fantasy setting. Also, arguably it would be easier to make Medieval mod out of Game of Thrones rather than vice versa, since it's easier to cut features than to make them, and you'd have to create flying units and spells and other fantasy shit. If you cut that you can easily just recolor the units to be European, add a map of Britain or something and have your swordsmanii game.
>add a map of Britain
uhmmmmmmmmmmmmmmm yea this isnt 2005 CA anymore bro
Shame it isn't.
CA is stuck in the grinder now.
>Game of Thrones
It would be boring as shit.
The reason why WH worked is because its based of a pre-existing strategy tabletop with already existing units, lore, etc.
Game of Thrones would belike WH if every faction was Bretonia and without any spell casting.
So they might as well do M3 at this point.
Shogun 2 exists and is a good game, anon. CA just needs to lean more into the political intrigue like 3K to make it stand out from the fantasy TW.
They should do a Conan game since the IP is going public domain in a few years
>China total war also no longer supported and is basically dead, though I do want to check it out at some point.
I really wish it was better. I love the RTK theme but it's not satisfying to play and I don't think a modding scene took off for it. At least I don't remember any big awesome mods like the ones that Rome had
>replying to a month old post
frick I'm moronic
I'd rather shell out 20 bucks for a new campaign then 5 bucks just to play as some stupid character. Shut the frick up gay.
agreed, but who cares about the stupid characters when you can play as your favorite characters? Don't like the dlc, don't buy. It's not like not being able to play as the guys you don't want to play as is gonna affect you.
>new campaign
that nobody plays. There's a reason why they stopped doing mini-campaign after WH1 and integrate the mini-campaign into the grand campaigns as start dates in 3K.
>Game 4 of a trilogy
Watch CA do a 3 span game for the newer medieval titles as a cash grab like the WH series because they realised that their customers will just keep buying it and not caring.
>Medieval 3
>Medieval 4: Americas
>Insert immortal empires spin "Mortal Empires" it's historical guys get it
>Medieval 5: Asia
>Anon you better buy all the games to get the full package to play: "Mortal Empires", that'll be £128 for the base games with no dlc with no discounts active. Immortal empires and it's consequences will be a disaster for historical total war fans.
ooohh nooo 150ish dollars over a period of 5 years?? how will I ever manage
c'mon anon, most anyone who owns a computer that can run it can afford it and the rest can just pirate and let people like me fund it for you.
>paypigs keep on paying
>i keep on pirating
Sounds good for me. Money to pay the devs has to come from somewhere.
"Mortal Empires" was already the name for the combined map of Warhammer 1 & 2.
It should have literally none of these things except strong cavalry
incorrect
>simplified campaign layer without random useless bullshit
>simpler graphics so it can run on my PC
>clearer graphics in general, that don't look so muddy and ugly when zoomed out. Who cares about what it looks like zoomed in?
>AI that isn't shit
>battles that take longer than three minutes
in other words, I'm not interested unless they change their entire way of doing things for no financial reason.
just play older titles
the trinity
s1&m1&r1 is still good
>simpler graphics so it can run on my PC
Its all in the design, low Rome TW looks better than Warhammer 1 while needing lower specs for "good" performance
>strong cavalry
Cavalry has been bugged for the longest time, not happening. Pikemen and dismounted knights will be your main dudes.
>sail to america
Lmao, no renaissance this time
>playable papacy
Try effectively no papacy, it's just a shitty mission giving mechanic. No longer tells you to stop fighting with your neighbor, so that's a plus I guess.
>Priests
Religion is removed for cultural reasons.
>assassins
Enjoy your shitty worthless agents you need a tier 3 building to train only one of.
>excommunication
Removed.
>all those dlc's
Nope. No. And no.
Make modding it easy
I want more complicated campaign mechanics tbh. It's half the game but is incredibly neglected compared to battles.
>Cavalry like it was in Med 2
>Bigger campaign map
>As moddable as Med2
>Ditch the shit general/hero system
>Siege back
>Bigger cities to siege, but also make them a bit more open so they aren't a total slog
>Different eras for it to start in would be neat
Honestly if you just made it Stainless Steel with 2022 graphics and QoL I'd be happy.
like it was in Med 2
Based Byzantine cav flexing their armor on some poor people with spears.
The Byzantines outsourced all their trade to Venice
You mean they traded with Venice?
Nah, they legit sold all off their trade privileges to Venice. Only Venetians were allowed to sell Byzantine shit to Europe after a certain point
makes sense. Europeans were barely above cave Black folk until the Renaissance. Peasants probably never saw a single piece of currency their entire life.
>Europeans were barely above cave Black folk until the Renaissance.
American pop-history and its consequences have been a disaster for the human race. I bet you think that Columbus discovered the world was round, too.
that's a storehouse compared to superior Byzantine architecture
Moving the goalposts.
>show pic of random urban building when the original post was referring to peasants
euros very jelly they were Black folk compared to superior romans.
>gayreeks larping
>romans
didn't you guys get defeated by a bunch of steppeBlack person t*rks lmaoooo
because crusaders crippled constantinople in 1204 like the Black folk they are. Doesn't matter though because the renaissance would never happen without greek refugees :). Byzantine lives on.
>Noooooo you crippled me for 250 years reeeeeeeeeee
based progressive anon. It's okay to be proud of your Black person heritage.
Crusaders sacking and the plague, the city simply mever recovered. When the turks invaded the city was just walled villages. The crusaders are probably the main reason of its fall since turks even with gunpowder needed to throw tens of thousands of their troops to the meat grinder to capture it.
and they almost failed too. Some motherfricker forgot to close the gate and the Turks poured in.
>Some motherfricker forgot to close the gate
I think that was the Venetians.
That's a myth. The breach was caused by Ottoman artillery, and saying it was because of an open gate is an attempt to discredit the technological progress achieved and pretend that the free-standing walls didn't become obsolete.
>pretend that the free-standing walls didn't become obsolete.
>Obsolete
>Almost 2 month long siege
1
4
5
3
Do you seriously think Greek and Roman peasants lived in mini-pantheons with marble pillars, like something out of Age of Empires? No, they lived in thatch roof dwellings like the rest of peasants. Rural architecture in Britain didn't really change from the Iron Age through the entire Roman rule.
britoids are Black folk. they even chimped out in 60 AD like actual Black folk.
>Have client queen flogged and rape her daughters
>WTF why are these british revolting against us? Must be because they're Black folk
The British put up more of a fight against the Roman invaders than you fricking greek wops did.
I honestly don't care if you call me a barbarian, it's a meaningless word made up by gayreeks to describe everyone who isn't gayreek, who then got stomped on by everyone else for the rest of history. The Romans shat on you, the Turks shat on you, the Venetians shat on you, the British almost blew up your entire country because one israelite got punched, the Turks shat on you again and genocided you, then the Italians, even the Germans got to come down and take a crap on Greece. Even now in NATO you're irrelevant, The Turks can take over Cyprus and you can't do shit. The Americans won't back you, the rest of Europe hates you wops, PAY DENBS!
don't care. Black person riot over Black person reason. just george floyd. Black person can sperg this and that but its entire philosophy and culture were based on superior romans. cope seethe and 41%.
>just george floyd.
Terminal Ameri-brain. Your mind has been colonized by mutts.
and mutts are influenced by us plus some Black person shit.
>and mutts are influenced by us
Really digging the hole deeper, wopboi
>senator
>jury
>democracy
>not influenced by rome and greek
ok Black person
the only thing mutts took from greeks is their obsession for homosexuals and little kids.
that's from the israelites
spotted the burger
>Europeans were barely above cave Black folk until the Renaissance
Renaissance (and by extension, early modern period in general) was actually THE cave Black person period, a recession from the steady progress of Medieval ages. The wealth inequality (dirt peasants groveling in dirt) that is often attributed to medieval times only really became a thing during Renaissance thanks to huge global economic recession and increase of taxation, especially through work, placed on peasantry. Wars were felt to much greater extent, as it's during the Renaissance the great religious wars in Europe took off properly. It's arguable if scientific progress made that much of an advancement, considering that most things nowadays associated with it were actually invented during the Middle Ages. The only things that can be considered a straight improvement were in art, which is why Renaissance was hyped up as being the greatest thing ever since Rome by art historians while nowadays pretty much any historian that doesn't jerk off daily to Mona Lisa agrees Renaissance wasn't as good as it's portrayed in popular culture.
amazing. euros were still Black folk even after superior romans re-introduced ancient ideals to them. Such niggetry.
Romans were black, haven't you heard my homie? Look it up, most of Roman officers and nobility were black, white people just assumed they were white because Roman sculptures got bleached after centuries of neglect caused by the Roman society being torn down from i side by white refugees from the north.
yes, they were black until zeus shed a tear and washed them all white. Didn't you learn roman mythology my homie.
Byzantines were the biggest cucks ever.
The latin and pecheneg mercenaries would make fun of them for being womanlike and not carrying weapons.
Fire up any Warscape game and do a cavalry charge, I guarantee you it'll be worse
>units stop running and stand there to die
>implying i play warscape games
There's nothing wrong with M2 cav when they aren't bugged. They just need to fix the bug where the whole charge dies after two horseman bump into each other or one with a tree, and make charges possible in city streets.
I want to see cavalry more fluid, cutting through and always moving, regrouping and charging again.
Hopefully we can finally promote units. Like turning those peasants into spearmen and crossbow militia into professional soldiers. For the purposes of keeping their veterancy instead of disbanding them.
I doubt they'll reintroduce armor upgrades being visually represented but promoting your swordsmen into swordsmen with munitions plate is basically the same thing.
>I doubt they'll reintroduce armor upgrades being visually represented
Lazy shit ass company.
I can't wait for AI-powered 3d modeling to make creating assets cheaper. They will have even less excuse than they do now.
gross, no
>he doesn't know how easily good 2D asset can be created now
yeah, no, they're pretty gross
If we're just talking about making armor upgrades visible then all it'd take is making some process that makes it easier for the modelers to mix assets together. Maybe some way to differentiate different unit types that wear the same armor after upgrades, not that you need it since you can look at the unit card.
>he doesn't appreciate AI kino
he may not be a he at all
sorry anon, I know you see potential in AI but it's just not there yet. Maybe one day, eh champ?
>original post says 'I can't wait for the day'
I accept your concession for being wrong, morono-kun
well you got 3 choices: wait, have a nice day, or learn to program AI instead of waiting. Since you won't do the first or third there's only one option for you.
>won't
*can't
watch as I wait.
morono
Kun
troy looks like absolute shit but I love these type of upgrade trees in vst vidya
I remember Fantasy General 2 doing it like this
>Seething over Med 2 already
Love to see it.
i'm not as excited for med3 as i am for the stainless steel type mod made by a group of autistic historians that will inevitably come with it
If they even allow a mod of that size to happen for Med3. Attila is fricked because of the shit modding capabilities.
I just played The Americas campaign from medieval 2 yesterday. Underrated.
>>can summon the aztec gods to your cause after sacrificing enough prisoners
>>can add priests/imams as spellcasters to army
are the best single target dpses in the game
>>pope is the best spellcaster in the game
>>if you break papal truce pope in addition to excomunicating you casts spells on campaign map
>>can summon angels if you have high enough piety
>>king arthur dlc
>>joan of arc dlc
of hell dlc
have a nice day.
Removes the moronic building slots
>Never made
>CA goes bankrupt
>The employees are beheaded by Pakistani nationals
>pakistani
you're thinking of bongland dumb amerifat, sweden has a reputation for syrians and iraqis
can't you fricking mutts do anything right
CA is british
CA is bongladesh
Think it's time for another Stainless Steel run lads
>no warscape
>hopes
Early Middle Ages, High Middle Ages and Late Middle Ages campaign starts
Expel the israelitery decision for Christians
No dlcs that's not a hope, that's a delusion
>No dlcs
Sorry bud
>Scandinavia DLC
>Arabia DLC
>Eastern Europe DLC
>Anatolia DLC
>North Africa/Iberia DLC
>Baltic DLC
>Slavic DLC
I wouldn't mind DLC if it meant the factions actually felt different, most Med2 factions are so laughly similar, not only just gameplay wise but like every eastern european or scandinavian uses the exact same VA, yet they bothered to distinguish between scotish and english VA's.
>yet they bothered to distinguish between scotish and english VA's
Blame Braveheart. Australians know nothing about Europe beyond what's in media.
sounds awesome
I claim this thread in the name of the Holy Reich!
Castles that you can actually build anywhere (like M2 forts) and upgrade with time. A mode where you can start as a mercenary without any land would be neat as well.
>Gayest fricking Redd/int/or larping I've seen all day. If you are above 13 years old I am embarrassed for you
SIR
SIR LISTEN TO ME
DO NOT REDEEM!
I AM THE Ganker YOU ARE THE REDDIT YOU HEAR ME?
I AM THE ADULT YOU ARE THE CHILD
FRICKING b***h BASTARD
Recently gotten back into Medieval 2, What mods should I get for it?
stainless steel is probably the best. for largest difficulty go vh/vh lithuanians.
What about third age total war? I never got around to playing it.
seconding this anon
but for extra QOL/autism, make sure you grab the Stainless Steel Historical Improvement Project submod. Current version is 0.97 but it's buggy to all hell. Get the 0.98 beta from the Total War forums, instead.
what's next for the total war franchise?
I want to see a new empire
As many factions as Stainless Steel has on one map.
32?
Dunno, I don't remember now, but all those ones you can play in Stainless Steel should be playable in Med 3 too, at least. Also, maybe two different start dates too.
>removing that gaylord mechanic that prevents you from having a unit without a general.
This is what truly ruined the Total War franchise. Instead of playing an actual strategy game, WH2 feels like you’re playing a RPG where you level up your characters and the units attached to them are just cool trinkets they can use in battle. The generals are no longer attached to an army to lead it, the armies are just stuff in the general’s (now known as Lord or Legendary Lord) inventory
Remove the Year counter. They already fudged it in Medieval 2 because they wanted you to progress from Mailed Knights to Gunpowder to the Americas in a reasonable number of turns so just get rid of Years and let generals live forever.
Most people wouldn't even notice.
Also, don't worry about kids and growing up. If you really want descendants in then make them come out fully grown and ready for battle. It's not like having to wait for them to grow up added anything since nothing can happen to them. Plus in M2 you kept getting free generals trying to join you when you had more territories than generals so it's not like sons popping out of nowhere would be anything new.
>Let generals live forever
shit take. One of the great things of Medieval 2 was that race against the clock when my general turns 55+ and I feel the race against the clock to do the most with him before he passes away.
also removing the descendants remove the value of princesses, which were one of medieval 2's funny addition.
Princesses sucked, though. You want to marry them off young so they can have more children but they'd only have 0-3 charm so whoever they marry will get some bad wife trait since less than 5 or so charm is considered worse than the non active princesses.
I mean, there was probably some way to use them properly but a diplomat can bribe people just as well without needing to expend themselves to do it.
From my current venice game, I find that they work well to steal general from other factions, and that the better your capital, the more charm you get
>let generals live forever
Frick you.
Don't worry, I'm sure you'll be able to get a mod that'll kill off your generals after 80-100 turns or so.
>he envisions mods for his hypothetical game
your level of autism can't even be found on the chart
https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00003582187
Make it just the Tsardoms mod but with more consistent balancing
>can summon the aztec gods to your cause after sacrificing enough prisoners
>can add priests/imams as spellcasters to army
>pope is the best spellcaster in the game
>if you break papal truce pope in addition to excomunicating you casts spells on campaign map
>can summon angels if you have high enough piety
>armies of hell dlc
Warhammer 3 general is in /vg/ frick off there and don't come back, fantasoy.
I'm listing the nonsense OP posted
Boring zzzzzzz
Where's the fantasy elements? Oh boy I sure love
<Archer>
<Archer With Long Robe>
<Archer With Curved Bow>
<Archer With Fire Arrows>
<Archer That Isn't Like The First Archer>
<Archer 2 Electric Boogaloo>
THRILLING!
pike regiments that actually work
My hopes are as following.
>Playable papacy
>Time period goes from like 1100 to roughly 1500
>You can sail and discover the azores madeira west africa and those funny things
>Venice get's it's own special system of how a state works
>You can end up with guns and cannons OFC
>Normans in sicicly also get some special ancillary mechanic
>Come to think of it I hope all factions get a little side mechanic
>playable pagans
>Actual enemy nations instead of like 80% of the early map being just generic rebels.
>This is very far fetched but the hability to convert to some proto protestant faith or some shit like that
>This is very far fetched but the hability to convert to some proto protestant faith or some shit like that
Have the Reformation be the endgame crisis for catholic factions, with the option to pick a side. Also have the game run into the 1600s.
More starting periods like in the original Medieval would be nice too
i want to invade korea as japan and win.
so, Im doing a Med 2 run as Venice, with the twist being 'Cities only', the moment I capture a castle, I got to convert it to a city and so on.
let me tell you: it ain't worth it. your only decent melee infantry is the Italian spear militia and you'll have to cross your lucky stars to not get into a terrible fight early on since you won't be able to recruit ranged unit. there's about 110 turns left to the game, and conquering west and north is a fricking crawl.
???
That's just how I normally play Venice. More cities means more income and more militia. Every city with barracks is producing militia to send out into the border wars of expansion like an unending tide of ants. Grow some places early so they can train crossbowmen and even cavalry.
I wish total war games got a new engine.
So we could finally have battles that are tactical not just giant moshpits.
What tactics would you expect a new engine would open up?
Troops holding a formation during combat and not just becoming a giant rock concert,every total war game has this and it constantly bugs me.
Skirmishing lasting more than one volley and then the charge.
>Troops holding a formation during combat
Cathay in Warhammer 3 already does this. It's only use for me is keeping the troops clear of spells. Doubt it'd have much use otherwise, especially considering that without their arbitrary defense boost that they supposedly have for keeping the formation it's actually worse than just letting troops act on their own, fighting the enemy as seems sensible. Is that even realistic? Keeping a straight front line? I mean, yes, for pikes, but the games with pikes do that already. I was thinking more about would you really expect soldiers to not attack opponents because they're 3ft out of reach because that would mean moving forward.
Plus what would you have the troops do if the enemy charged the corner of their formation? hold and have the corner troops get outnumbered or break formation to put up a fighting front? Maybe wait for the player to tell them to break and hold till then?
>Skirmishing lasting more than one volley and then the charge.
How many volleys sounds right to you?