Metroid Chads, we fricking won

A Conspiracy Theorist Is Talking Shirt $21.68

It's All Fucked Shirt $22.14

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 9 months ago
    Anonymous

    >Metroid Prime 4 looks "unbelievable"
    >as in, "I don't believe it exists"

    • 9 months ago
      Anonymous

      >"incredible," says the man with no source

  2. 9 months ago
    Anonymous

    unbelievable because nobody believe it's real at all

  3. 9 months ago
    Anonymous

    Can't wait to emulate this on Yuzu

    • 9 months ago
      Anonymous

      kys pirate Black person

      • 9 months ago
        Anonymous

        Im probably the biggest metroid fan in the universe, i consider pure metroid gameplay to be the pinnacle of gaming.
        I will still emulate the game because i want it to look crisp in 4k+ res.

    • 9 months ago
      Anonymous

      you are quite literally a space pirate

    • 9 months ago
      Anonymous

      no way it's on the current switch if it supposedly looks that good

      • 9 months ago
        Anonymous

        Depends on the trickery involved, Tears of the Kingdom and Luigi's Mansion 3 look really good at different points of the console's life (for different reasons obviously, closely scened game loaded room by room vs. a massive open-world game with a cel-shaded artstyle), I remember people were comparing LM3 with Pixar shit

      • 9 months ago
        Anonymous

        There are games on the PS2/Gamecube that look better than modern AAA games. Games used to be visually impressive before we increased minimum requirements by 10,000% to handle the overhead of running Unreal Engine.

  4. 9 months ago
    Anonymous

    >open world metroid game
    DROPPED

    • 9 months ago
      Anonymous

      Arent metroidvania 2D open world games

      • 9 months ago
        Anonymous

        Yes

      • 9 months ago
        Anonymous

        Yes, but morons these days don't understand the difference between "open world" and "sandbox." Open world games are just games where everything takes place in one contiguously connected world instead of being separated into distinct levels or missions, but now people think open world means sandbox and they equate it the likes of with GTA and Skyrim.

        • 9 months ago
          Anonymous

          Metroid games are literally separated into distinct levels.
          Open world games have no, or minimal gating, and a focus on open design where you just kind wander around at your own pace, and can discover the game in whatever order you like.

        • 9 months ago
          Anonymous

          sandboxes are games like Minecraft where you can change the world

      • 9 months ago
        Anonymous

        Yes

        Yes, but morons these days don't understand the difference between "open world" and "sandbox." Open world games are just games where everything takes place in one contiguously connected world instead of being separated into distinct levels or missions, but now people think open world means sandbox and they equate it the likes of with GTA and Skyrim.

        Holy frick you guys are moronic.

        Metroidvanias have many rooms and most are locked behind progression. They are not open world, hence "metroidvania". Open world games have massive open areas with smaller things to explore within them.

        • 9 months ago
          Anonymous

          so backtracking is good when it's 2D, got it

          • 9 months ago
            Anonymous

            So how much backtracking is too much backtracking?

            • 9 months ago
              Anonymous

              How many loading screens in the span of 5 minutes is too many?

              • 9 months ago
                Anonymous

                What if there’s no loading screens but you still gotta go through doors anyway?

            • 9 months ago
              Anonymous

              Best metroid game ever released. The backtracking was soul.

            • 9 months ago
              Anonymous

              >Echoes
              I hated the doors locked behind the light suit. Solid water was the straw that broke the camel's back.

              • 9 months ago
                Anonymous

                >solid water
                that was utter bullshit, and one of several things I didn't like about the game alongside ammo and the sky temple key searching (even though from a technical standpoint it was no different from the artifact collection in prime it felt far more forced and annoying).

            • 9 months ago
              Anonymous

              Soon as I had the Dark Visor I got all the Sky Temple Keys I could before returning the planetary energy, and I did the same after getting upgrades that allowed access to more keys. Going after the last few that needed the Light Suit was cake.

            • 9 months ago
              Anonymous

              I still remember cycling through that fricking swamp like a gorillion of times
              I really wouldn't mind if they would make that slightly less annoying

            • 9 months ago
              Anonymous

              This game has very little meaningless backtracking if you know what you're doing.

              • 9 months ago
                Anonymous

                How often do people know what they’re doing with these games on a first playthrough?

              • 9 months ago
                Anonymous

                The entire last act of the game is a meaningless backtrack. Plus any Metroidvania where the cleanup phase is extremely painful and is gated by something totally arbitrary (frick you Dark Visor) is a failure of game design. Absolutely fricking moronic.

            • 9 months ago
              Anonymous

              Prime 2 is the best in the (Prime) series.

        • 9 months ago
          Anonymous

          >make an open world
          >lock a door
          METROIDVANIA

      • 9 months ago
        Anonymous

        They're literally just Zelda games except its one big dungeon.

    • 9 months ago
      Anonymous

      Large open areas are not the same as open world.

    • 9 months ago
      Anonymous

      he said large open areas, dipshit

  5. 9 months ago
    Anonymous

    I refuse to believe anything about Prime 4 until I see a trailer for it.

  6. 9 months ago
    Anonymous

    >source: it came to me in a dream

  7. 9 months ago
    Anonymous

    no zero suit no buy

  8. 9 months ago
    Anonymous

    No thanks. I'm sticking to Prime 2.

  9. 9 months ago
    Anonymous

    Yeah fricking right. MP4 is vaporware. Over 6 goddamn years and NOTHING

    • 9 months ago
      Anonymous

      You mean over 3. Restarted development because Scamco was shit.

      Probably planned to just release it and then do updates with actual content for 6 years so Nintendo told them to frick off.

  10. 9 months ago
    Anonymous

    "Unbelievable" for a Nintendo game in modern day is "doesn't look 2 gens behind" so I'm not going to take those "sources" seriously.

    • 9 months ago
      Anonymous

      You can’t take anything said by Nintendo fans at face value. At best it will look like a last gen game, which sadly would still be a step up for Nintendo.

      Have graphics really gotten much better since the PS4?

      • 9 months ago
        Anonymous

        >Have graphics really gotten much better since the PS4?
        Switch is on PS3 level buddy

        • 9 months ago
          Anonymous

          Nice reading comprehension, pal.

  11. 9 months ago
    Anonymous

    You can’t take anything said by Nintendo fans at face value. At best it will look like a last gen game, which sadly would still be a step up for Nintendo.

  12. 9 months ago
    Anonymous

    >Majora's Mask and Kirby IS SO DEEP AND DARK BRO!
    Also, 3d metroid is shit

  13. 9 months ago
    Anonymous

    >it's going to be ubisoftroid
    barf

  14. 9 months ago
    Anonymous

    [...]

    Or this could be the Switch's swan song for next summer. I wouldn't be surprised if they reveal it in the September direct next month.

    If they do, then it might come out in Spring/Summer 2024. As for Switch 2, I think either December 2024 or March 2025 will be the release date.

  15. 9 months ago
    Anonymous

    MP4 is vaporware, I’ll believe it when I see a trailer

  16. 9 months ago
    Anonymous

    I hope this has massive open areas like in 2D Metroidvanias.

  17. 9 months ago
    Anonymous

    >Massive open areas

    It's gonna have survival game mechanics, lmao fricking called it.

    • 9 months ago
      Anonymous

      >Metroid game based on surviving in a big alien planet
      Sounds good to me

      • 9 months ago
        Anonymous

        >Press [P] to poo

        • 9 months ago
          Anonymous

          Metroid finally gets pooping mechanics.

  18. 9 months ago
    Anonymous

    Imminent (Actually, not imminent) flop incoming

    • 9 months ago
      Anonymous

      Dread, a full priced 2D game, sold over 3 millions. If this looks as impressive as they say it's gonna do 5 millions minimum.

      • 9 months ago
        Anonymous

        Metroid Prime Remastered looked good too and was less than full price but it only barely cracked a million.

        • 9 months ago
          Anonymous

          And it was also a game that already got ported 3 times.

  19. 9 months ago
    Anonymous

    Metroid Prime ETERN4L

  20. 9 months ago
    Anonymous

    >it's definitely real and totally hasn't been moved to Switch 2 you guys

    Yeah ok pal

  21. 9 months ago
    Anonymous

    I hope that it just mean larger open area rooms.
    Im ok with that as long as its not open world and adds nothing to the metroid formula.

    I want metroid, and metroid ONLY.

    • 9 months ago
      Anonymous

      I imagine what they'll do is remove the illusion of "rooms" for most areas but still have them essentially locked behind mandatory upgrades.
      So an example is instead of a Plasma Door it's some force field in an open area that still requires the Plasma Gun or instead of a Shield Door its a big ol' rock.

    • 9 months ago
      Anonymous

      I can't wait for Metroid Prime: Tears of the Galaxy

  22. 9 months ago
    Anonymous

    >switch game
    >not looking 15 years old
    yeah, sure

    • 9 months ago
      Anonymous

      You can’t take anything said by Nintendo fans at face value. At best it will look like a last gen game, which sadly would still be a step up for Nintendo.

      >looks unbelievable
      >Switch game
      >Open world
      Unbelievably ugly then?

      Nintendo homies always pretend the stuff they make nowadays looks "impressive" in any way. Or that anything else that's made with their consoles in mind look okay. They can look at shit like this and gaslight everyone into believing it looks okay.

      • 9 months ago
        Anonymous

        I dunno. Looks alright to me. I grew up with Atari.

        • 9 months ago
          Anonymous

          The fricking NES looks alright to you then. What a pointless argument.

          • 9 months ago
            Anonymous

            It wasn't meant to be an argument.

          • 9 months ago
            Anonymous

            It does look alright though. What about it specifically is such an afront?

      • 9 months ago
        Anonymous

        >muh graphics
        your absolute state

        • 9 months ago
          Anonymous

          Graphics is all Sonygroes have over Nintenchads nowadays, they gotta flaunt it even though Switch games look fine

      • 9 months ago
        Anonymous

        >looks unbelievable
        >Switch game
        >Open world
        Unbelievably ugly then?

        As a man who enjoys Minecraft and Terraria on the regular, graphics don't mean anything. If having more realistic shiny graphics will bring the game down, then it's more than welcome for them to downgrade the looks. Just focus on the gameplay. This isn't Call of Duty, it's okay if objects don't have 5 trillion polygons.

  23. 9 months ago
    Anonymous

    >omfg guys it leaked

    >10 fricking years ago

  24. 9 months ago
    Anonymous

    Every single game developed by Retro Studios has been a masterpiece. I'm not sure how it happened since the team changed a lot between MP and DKTF, but I have full confidence in them.

    • 9 months ago
      Anonymous

      I'm not sure how it happened to begin with since the whole creation of the studio was a scam for the CEO to steal funds from Nintendo and spend it on his porn addiction.

    • 9 months ago
      Anonymous

      >Every single game developed by Retro Studios has been a masterpiece
      MP3 is a step in the wrong direction.

  25. 9 months ago
    Anonymous

    meanwhile silksonggays have fricking roped

  26. 9 months ago
    Anonymous

    >Dark Samus returns

    • 9 months ago
      Anonymous

      I don't want that. Just like how Dread opened the door for the franchise to be able to expand outside the actual Metroid's themselves, I hope the Metroid Prime series expands beyond Phazon and can just be whatever the writers want with the title just being a vehicle for any FPS Metroid game.

  27. 9 months ago
    Anonymous

    >massive open areas
    Oh good...
    Another open world game...
    Yippee...

    God forbid we have a focus on good, condensed level design, which is a hallmark of the Metroid franchise.

    • 9 months ago
      Anonymous

      Question is does it mean "open world/sandbox" or just bigger maps in general? Like is it going to be room-oriented similar to how Prime 1, 2, 3 were with areas having more of them, or are the rooms themselves just going to be massive?

  28. 9 months ago
    Anonymous

    >Another open world Nintendoslop game
    Please no more I just want good games again.

  29. 9 months ago
    Anonymous

    Yeah, coming in 2029

  30. 9 months ago
    Anonymous

    great, does samus' weapons break too?

  31. 9 months ago
    Anonymous

    >looks unbelievable
    >Switch game
    >Open world
    Unbelievably ugly then?

    • 9 months ago
      Anonymous

      >Switch game
      Whom are you quoting?

  32. 9 months ago
    Anonymous

    I will only be excited if 3D Metroid has breakable terrain like the 2D games. I should be able to blast my way through walls. And no, I don't mean a little missile check barrier here, and a teeny super bomb check barrier there. I mean dynamic destruction, into thick-thick walls.

    • 9 months ago
      Anonymous

      2D Metroids don’t really do that either, though.

      • 9 months ago
        Anonymous

        2D games literally never had that. They had specific bomb walls you had to hunt for.

        Confirmed for never having played the game. There are a ton of rooms in the games with walls that are many tiles thick. Sometimes a wall is a whole screen wide.

        • 9 months ago
          Anonymous

          Those are still specifically marked walls. You aren't dynamically destroying terrain, like it's Red Faction.

          • 9 months ago
            Anonymous

            Rarely having multiple bomb blocks layered together isn’t the same as destructible terrain, moron. Fusion and ZM having that shit is to give you a more difficult to attain upgrade.

            I knew you gays were going to argue with me. So I didn't even wait to make this collage.
            Random situations where the player is expected to break low-grade tiles that crumble via the basic beam, in order to phase through the wall. All of these instances are multiple tiles thick.

            >isn’t the same as destructible terrain, moron
            It was the low-tech approximation, dipshit. Obviously a higher tech game should have more dynamic terrain than basic fricking tiles. I mean, look at BotW, and TotK. Nintendo put a lot of effort into including physics that were never before seen in a Zelda game. That's the evolution of mechanics.(Note: I'm not saying that BotW and TotK are the optimal Zelda games. But the mechanics are objectively far superior than previous games)

            It would be really fricking nice, if they evolved Metroid Mechanics, so I'm not just doing the basic "put the square in the square hole" terrain puzzles from the previous Prime games. Where you just scan the thing blocking your way, and it tells you it's made of missile-dium, and so you just shoot a missile at it and pass. It's fricking braindead. Give me something better. Dynamic fricking terrain.

            • 9 months ago
              Anonymous

              You're saying you want a larger designated rock to break.
              I get it, but it's a weirdly specific request.
              Also the Prime games literally do contain that same thing, where you bomb a wall, and travel through a long passage into a hidden area.
              >Where you just scan the thing blocking your way, and it tells you it's made of missile-dium, and so you just shoot a missile at it and pass. It's fricking braindead. Give me something better. Dynamic fricking terrain.
              Super Metroid also has a scan visor, and power bombs reveal the hidden blocks to you.

              • 9 months ago
                Anonymous

                >and power bombs reveal the hidden blocks to you.
                They didn't do that in Super. Fusion was the first game to do that.

              • 9 months ago
                Anonymous

                >You're saying you want a larger designated rock to break.
                No. not larger. Look, each tile is approximately 1 Samus wide. If Samus has to break 6 tiles to enter the morph ball hole, then that's about 6 Samus ahead. That's a thick fricking wall. You just don't think of it as thick, because it's in 2D, and you ahve that bird's eye view, that makes you privy to everything. But in 3D, and 6 Samus long wall actually FEELS thick. You don't see that in the Prime games. In Prime, they put a little cover in front of the hole. You break the cover, and they you can go inside. If there are multiple blocks, to break, then it transitions into a 2D viewpoint like the previous games.

                >Super Metroid also has a scan visor, and power bombs reveal the hidden blocks to you.
                Yeah, ok. But you can change this so easily. For one, you can make it so the x-ray visor doesn't show you the specific type of block it is. It would only show the terrain, and you have to guess at what you need to break that terrain. You can also limit the visibility of the x-ray to only a short distance ahead of the player. That way, they won't see everything in an instant. They'll have to actually go near the walls they wish to scan. But even knowing that a wall has a path inside, won't reveal all the intricacies of the path, since you can't scan far.

                And 2, you can make it so that super bombs don't blow up *all* the terrain. Just make them do damage to surface layers. Only a little bit of surface dirt would be removed. And if it's metal, it would only do cosmetic damage, rather than destroying anything. So the player would still have to make the effort to dig.

                In fact, make it so that every room has surfaces susceptible to cosmetic damage. That way, using a super bomb won't instantly reveal where paths are. All the surfaces will show damage, but there are still unbreakable walls behind them, so the player can't just break every wall in the game.

          • 9 months ago
            Anonymous

            Rarely having multiple bomb blocks layered together isn’t the same as destructible terrain, moron. Fusion and ZM having that shit is to give you a more difficult to attain upgrade.

            Also, another aspect of the terrain was how floors would just crumble under your feet.

            And don't forget X-ray showing you what's behind walls. The X-ray visor would actually be wroth something in Prime, if you could find paths through walls without huge "use super bomb here" telegraphs. Rather, you just scope out the room, and see something odd in the wall, and you have to figure out on your own path to that mysterious thing. Maybe different material requires different weapons to get through.

            So say there's a path of dirt you can get through by using your power beam, but it's longer, and it sends you directly into the path of enemies. But if you're willing to spend a few missiles breaking the metal barriers, then you can take the path that's shorter and avoids the enemies.

            • 9 months ago
              Anonymous

              It's all well and good saying "I want this thing", but that doesn't mean it was part of the series before, and the Prime game just failed to implement it.
              It would be cool it had some Red Faction style environmental destruction going on, but you would also have to factor that into game design without just breaking everything.

              • 9 months ago
                Anonymous

                >It's all well and good saying "I want this thing", but that doesn't mean it was part of the series before
                But it was part of the series. It was just a low tech approximation.

                >Prime game just failed to implement it.
                Yeah. Prime was alright. But they didn't include what makes Metroid special. Prime plays like a Zelda game.

              • 9 months ago
                Anonymous

                Metroid in general plays like a Zelda game

              • 9 months ago
                Anonymous

                No it doesn't. I mean, they have a couple things in common. The requirement to backtrack with your newly acquired ability to advance. And scouring the landscape for secrets. But Prime changed by focusing on puzzles. And they even give you a jingle when you solve puzzles like in Zelda. 2D Metroid is more focused on platforming and fighting. Not puzzles. You enter a room, you kill the things in your way, you jump around looking for what terrain is breakable, you break it and advance.

              • 9 months ago
                Anonymous

                Guess what the original Zelda and it's sequel didn't have: Puzzles.
                Metroid was just sidescrolling Zelda in space.

              • 9 months ago
                Anonymous

                Nonsense. Not even worthy of a reply.
                But here are more situations involving breakable terrain.

              • 9 months ago
                Anonymous

                Prime plays like a Zelda that isn’t half-assed garbage. Which isn’t saying much because Zelda in general is overrated.

        • 9 months ago
          Anonymous

          Rarely having multiple bomb blocks layered together isn’t the same as destructible terrain, moron. Fusion and ZM having that shit is to give you a more difficult to attain upgrade.

    • 9 months ago
      Anonymous

      2D games literally never had that. They had specific bomb walls you had to hunt for.

  33. 9 months ago
    Anonymous

    Will wait for the Switch version, thanks

  34. 9 months ago
    Anonymous

    Prime 3 sucked and pretty much no one from the original team is even left now.

  35. 9 months ago
    Anonymous

    Did somebody say Space Pirates

    • 9 months ago
      Anonymous

      TUUUUUUUUBBBEEEESSSSS

      • 9 months ago
        Anonymous
      • 9 months ago
        Anonymous

        TUUUUUUUUUUUUUUUBBBEESSS

    • 9 months ago
      Anonymous

      What kino is Prime 4 gonna come up with to surpass the pile of pissed off rocks?

  36. 9 months ago
    Anonymous

    >open areas
    >in a 1st person shooter platformer about collecting powerups and backtracking
    what kind of moronation is this?

  37. 9 months ago
    Anonymous

    this board will be a complete shitshow when this game released
    especially between 2dtrannoids and 3dhomosexuals

    • 9 months ago
      Anonymous

      its going to be another console war shitfest
      i really hope Ganker goes under honestly

  38. 9 months ago
    Anonymous

    Ah yes, because all rumors are true and never ever fake

  39. 9 months ago
    Anonymous

    If they're seeing it on dev PCs with top of the line hardware instead of the scaled down 1080p/30fps/textures:low version/LOD Model dropoff: near instant that's optimized for Switch it probably does look really impressive compared to what you'd expect. That or they delayed it to be a Switch 2 launch title and it looks like a PS4 Pro game.

    Or it's fake. Probably fake.

    • 9 months ago
      Anonymous

      >1080p/30fps
      Metroid Prime Remastered was 900p/60FPS, so it's logical to think that MP4 will be the exact same if it's releasing on Switch 1.

      • 9 months ago
        Anonymous

        That's not logical at all. Metroid Prime Remastered is still a GameCube title. Even with the graphics prettied up, it's still not going to be consuming the system's resources the way a game built for it would.

    • 9 months ago
      Anonymous

      What if it's not graphics. What if they're just talking about how it looks to play.

  40. 9 months ago
    Anonymous

    Imagine if Nintendo gave Prime 4 to Retro right away. We would have gotten it years ago and maybe now we'd be waiting for another DKC game. What the frick were they thinking outsourcing it to Bandai Namco of all people?

    • 9 months ago
      Anonymous

      because there is no one with talent left at retro and tropical freeze came out a fricking decade ago

      literally the first thing retro did after being handed Prime 4 was put up job listings for talent

    • 9 months ago
      Anonymous

      Retro didn't want to work on Metroid after Prime 3.

  41. 9 months ago
    Anonymous

    30fps 720p on switch
    60fps 1440p on Switch 2

    • 9 months ago
      Anonymous

      >50fps 900p on Switch 2

      FTFY

  42. 9 months ago
    Anonymous

    Can't wait for open world Metroid with crafting and vehicles

  43. 9 months ago
    Anonymous

    >massive open areas
    Only a moron would think this made a good Metroid game.

    P.S. Clearly fake and gay

  44. 9 months ago
    Anonymous

    The game will be good but Ganker will whine and poop its collective pants anyways.

  45. 9 months ago
    Anonymous

    >massive open areas
    shithole remodeling confirmed

  46. 9 months ago
    Anonymous

    >METROID PRIME 4 WILL BE BIGGER THAN A WII GAME FROM 15 YEARS AGO
    >METROID PRIME WILL LOOK [insert vague, positive descriptor here]
    How the hell is this news? Anyone with an butthole could tell you this

  47. 9 months ago
    Anonymous

    They really shouldn't call it 4 since none of the original directors and writers are working on it.

  48. 9 months ago
    Anonymous

    A rumor just flew over my house

  49. 9 months ago
    Anonymous

    >Prime 4 is a cross-gen title
    >The game is so good it becomes the BOTW of Metroid, 97 in metacritic and selling frick ton of the switch 2
    >Dozen of millions of sales
    >Nintendo decides 2D aren't profitable enough and never make a new one except for a maybe Fusion remake

    • 9 months ago
      Anonymous

      Mercury Steam has reportedly already started work on Metroid 6. The guy who leaked Dread back in 2019 says they already have a devkit and began working on it for 2025.

      Dread sold 3 million copies anyways, highest selling game in the series. Nintendo isn’t going to trash the 2D games

      • 9 months ago
        Anonymous

        >a 2D 60 dollar game couldn't outsell a kiddy 60 dollar stretchy arm fighting game

        It's Joever

        • 9 months ago
          Anonymous

          ARMS sold less than Dread.

          • 9 months ago
            Anonymous

            4.3 Million (2019 data) is bigger than 3.2 million moron (2023)

        • 9 months ago
          Anonymous

          Xenoblade gets around 1-2 million sales with each entry and is chugging along just fine. Monolith Soft pumps out those games like a frickin workhorse.

          Nintendo doesn’t care about sales in comparison to their other series, just that a series is able to capture and maintain an audience in their console ecosystem. It’s why their spectrum of releases is so diverse.

          • 9 months ago
            Anonymous

            It's a good thing Monolithsoft carried itself by being super supportive meanwhile gamefreak can shit and piss and still get ungodly amounts of cash.

            There was a reason why Metroid Dread didn't happen for 19 years, it's the same reason we will never see a Kid Icarus Game (1.2 Mil), F-Zero (650k), Star Fox (440k).

            It's over, it's done, we're getting nothing but Pikmin, Shitty pokemon, Super Mario, Zelda, and Monolith soft will grace us with what little they can get away with it as they're forever the Indian tech support guys for Nintendo's over growing lazing devs.

            • 9 months ago
              Anonymous

              Sakurai admitted that we haven’t gotten a new Kid Icarus game simply because he doesn’t really want to make one. Same goes for F-Zero and Star Fox; Miyamoto just doesn’t have any ideas for new entries. It has nothing to do with sales.

              The reason why Dread took 19 years was because the technology at the time didn’t line up with Sakamoto’s vision for the game (mostly the EMMI AI). The game went in and out of development three times before Mercury Steam came around and demonstrated it was possible.

              As long as a fanbase exists and there’s a developer at Nintendo willing to make a new project, it’ll happen.

              • 9 months ago
                Anonymous

                What's so special about the EMMI AI that it couldn't have been done on the 3DS system?

              • 9 months ago
                Anonymous

                They didn't have a team to work on it either, that's why they made Mercury Steam make a remake first

              • 9 months ago
                Anonymous

                I do appreciate Samus Returns and Dread. They're both pretty great. Still hate Mirror of Fate though.

    • 9 months ago
      Anonymous

      >any Metroid selling that well
      Good joke. This series has always sold like shit.

  50. 9 months ago
    Anonymous

    >open world
    I'm already setting myself up for disappointment.

  51. 9 months ago
    Anonymous

    I want level design. I don't fricking acre about shit being "open"

  52. 9 months ago
    Anonymous

    Nobody who actually played 3 could possibly be looking forward to this

  53. 9 months ago
    Anonymous

    This obviously sounds like they're describing a switch 2 game, not switch 1
    this could be our ultimate swagalistic launch title,guys

  54. 9 months ago
    Anonymous

    I've given up on MP4 the same way I've given up on Silksong.

  55. 9 months ago
    Anonymous

    Here. Just apologize already. You know it's coming.

    • 9 months ago
      Anonymous

      Why does anyone need to apologize? Ganker loved Dread. It's one of the only correct opinions it has. MP4 will also be great. Reminder that hope won, and shazamhomosexuals continue to lose every day.

  56. 9 months ago
    Anonymous

    I recently played the remaster on switch just to see what MetroidBlack folk were on about and I actually enjoyed it.

    Really wanna play prime 2 and so forth but I'm wondering if I fricked myself with the controls and if going back to the originals will be hell.

    • 9 months ago
      Anonymous

      If you really want to play the original might as well go with Primehack on PC, you can play them like a regular ass shooter.

  57. 9 months ago
    Anonymous

    Prime 4 will be a launch title for the Switch 2.

  58. 9 months ago
    Anonymous

    It'll be casualized and targeted towards a different audience than the previous entries, like every single fricking Nintendo release this last handful of years.

    • 9 months ago
      Anonymous

      prime 3 already was though

  59. 9 months ago
    Anonymous

    >looks unbelievable
    >on switch
    Doubtful

  60. 9 months ago
    Anonymous

    If it's the same quality or better as Metroid Prime Remastered, it'll look pretty good. Art direction is vastly more important than graphical fidelity anyway. The original Metroid Prime didn't even need a remake, it looks soulful to this day.

    • 9 months ago
      Anonymous

      The lighting was the most important part of the remaster though.

  61. 9 months ago
    Anonymous

    >massive open areas
    Please no.

  62. 9 months ago
    Anonymous

    Yeah, it's absolutely being delayed to start of next console. Lines up too well between its likely specs and all the graphical specialists Retro Studios has been hiring.

  63. 9 months ago
    Anonymous

    Open world is the perfect evolution for Metroid.

  64. 9 months ago
    Anonymous

    the only metroid games i have ever found fun are super and fusion
    the first person ones feel like FPS games for someone who's never played an FPS before

  65. 9 months ago
    Anonymous

    >Metroid is about to fall for the open world meme
    Here we fricking Go, another franchise to jump the shark.

  66. 9 months ago
    Anonymous

    So it'll just take longer to get to the door at the other side of the room.

  67. 9 months ago
    Anonymous

    >People confusing open areas for open world
    You Black folk probably think Mario 64 is open world, huh.

    • 9 months ago
      Anonymous

      sm64 is hub world

      • 9 months ago
        Anonymous

        the levels are massively open-ended for "levels".

  68. 9 months ago
    Anonymous

    >Metroid
    >FPS
    pick one

Your email address will not be published. Required fields are marked *