>modern game has a "minimalistic" UI with stock white font and black/white translucent rectangles

>modern game has a "minimalistic" UI with stock white font and black/white translucent rectangles
Instant into the trash.

Man, what the frick happened to game UIs? They used to be elaborate, cool and fun. Having as much iconic gusto to them as the game itself, adding to the atmosphere and immersion, and improving the overall experience. Nowadays it seems they're trying to make games as forgettable as possible even down to most basic minute features.

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  1. 1 month ago
    Anonymous

    Symptom of a wider cultural problem.

    • 1 month ago
      Anonymous

      >Man, what the frick happened to game UIs?
      Modern UI designers are female.
      Suicide Squad is a good example of it

      Don't ever hire women
      Don't ever hire leftists

      all true

  2. 1 month ago
    Anonymous

    >Man, what the frick happened to game UIs?
    Modern UI designers are female.
    Suicide Squad is a good example of it

    Don't ever hire women
    Don't ever hire leftists

    • 1 month ago
      Anonymous

      They outsourced the entire UI to another company and it's the primary reason for the game being a stuttery mess of spaghetti code.

  3. 1 month ago
    Anonymous

    SOVL vs soulless

  4. 1 month ago
    Anonymous

    if your UI entertains six people and annoys one, that's functionally the same as entertaining 1 person and annoying ten billion

    so get to work making it look like everything else right now or i'll pull my funding
    t. investor

  5. 1 month ago
    Anonymous

    >thinking UI is even in the top 5 issues with modern games
    irrelevant nonsense

    • 1 month ago
      Anonymous

      >thinking it's not
      you're part of the problem

      • 1 month ago
        Anonymous

        it really doesn't fricking matter, worry about the gameplay

        • 1 month ago
          Anonymous

          >do NOT complain about game UI, m'kay? It's NOT important m'kay? Who cares it's what the player sees 99% of the time and uses to interact with the game, literally part of the gameplay. It's actually not important, chud. Ugh!
          Die in fire.

  6. 1 month ago
    Anonymous

    Ui complaints is peak autism

    • 1 month ago
      Anonymous

      good goy, just eat slop

  7. 1 month ago
    Anonymous

    >what the frick happened to game UIs?
    4K + playing from 3 metres away.

  8. 1 month ago
    Anonymous

    I think it's because graphics design has become a complete meme now. It's the same reason why all corpo logos and corpo art are the same shitty "minimalist" garbage.

    • 1 month ago
      Anonymous

      yes

    • 1 month ago
      Anonymous

      >It's the same reason why all corpo logos and corpo art are the same shitty "minimalist" garbage
      Tikkun olam disguised as utilitarianism?

    • 1 month ago
      Anonymous

      >now
      Graphic design has always followed trends, this is just another one that will end in some years.

      • 1 month ago
        Anonymous

        >this is just another one that will end in some years.
        It's been like this for over a decade now and it's still just getting worse and worse.

      • 1 month ago
        Anonymous

        >any day now
        people been saying that for over a decade

    • 1 month ago
      Anonymous

      >all corpo logos and corpo art are the same shitty "minimalist" garbage
      No, that's because those logos were designed by talentless diversity hired women who lack passion (or souls). Even NordVPN is doing this ugly ass shit now

      • 1 month ago
        Anonymous

        >blacked logo
        kek

        • 1 month ago
          Anonymous

          >literal blacked.com

          ???

      • 1 month ago
        Anonymous

        If you go to graphics design school today, this is what you get taught to make.

      • 1 month ago
        Anonymous

        >literal blacked.com

  9. 1 month ago
    Anonymous

    soul is illegal these days

  10. 1 month ago
    Anonymous

    If I can't turn off the crosshair in your game then you can go FRICK yourself

  11. 1 month ago
    Anonymous

    kino

  12. 1 month ago
    Anonymous

    Ayo hol up

    • 1 month ago
      Anonymous

      so yo be sayun

  13. 1 month ago
    Anonymous

    TVs cause burn in with high contrast elements, thats why everything turned to shit UX wise.

    • 1 month ago
      Anonymous

      What

      • 1 month ago
        Anonymous

        Newer television and pc monitors use an inferior system for contrast and generating true black (which it can't do well). These displays cause burn in (the image burning into the screen) and HUDs and UX elements end up being the first thing that burns into a screen or monitor.
        The changes seen in HUD and UX design is in part because they are attempting to combat something that happens in newer tech that wasn't present in CRT era displays.
        They are also liberalized cuckolds, but that is a different matter.

        • 1 month ago
          Anonymous

          >but that is a different matter
          It's not!

          • 1 month ago
            Anonymous

            Your right it's really not seperated entirely. I just didn't want to go down that road lol.
            I like whatever the HUDs are that look like the things they actually are (when trying to google the name the wikipedia for HUDs even mentioned the screen burn in lol).
            Fallout 4's power armor is the only thing I can think of in modern times that looks neat, and only the power armor HUD.
            Where we lost good HUDs we gained some kino maps like in Elden Ringu.

  14. 1 month ago
    Anonymous

    troons can't make anything good

  15. 1 month ago
    Anonymous

    UI is simplified because it scales easier. Before everything was just 480p. Now you it needs to work for 480p, 720p, 1080p, 4K, etc. Unique UI does not scale well, emulate a PS1 or PS2 game and you'll see that menu and text don't look good.

    • 1 month ago
      Anonymous

      Are you moronic? There's literally no difference in making UI in 480p or 4k if you do it from scratch, it's just fricking art. Open photoshop and draw a life bar that's 2000x200 pixels instead of 300x30.

      • 1 month ago
        Anonymous

        >if you do it from scratch

        That's the point. They don't want to.

    • 1 month ago
      Anonymous

      >emulate a PS1 or PS2 game and you'll see that menu and text don't look good.
      That's because the UI elements are done in 2D and the resolution can't be scaled like anything being rendered in 3D. Plenty of PC games offer UI scaling or have mods for it with old game stylized UIs. What you're trying to say doesn't make sense at all and you clearly don't know what you're talking about, which is par for the course in these kinds of "bitching about modern game design and engines with collages of games I don't play" threads.

    • 1 month ago
      Anonymous

      What? What does scaling have to do with anything if it's a modern game? Did you even understand the point of the thread before replying ya fricking dolt?

      • 1 month ago
        Anonymous

        >What does scaling have to do with anything if it's a modern game?

        We're comparing old to new.

        • 1 month ago
          Anonymous

          >We're comparing old to new.
          And? What does scaling have to do with anything in a modern game? Are you actually moronic? Though it shouldn't be a surprise with that reddit spacing.

  16. 1 month ago
    Anonymous

    Because games are seen more as corporatized safe slop, they need to do "what works" and that means not deviating too much from current game mechanics

    A menu working differently a being slightly "confusing" due to it's art style and functionality could mean loss of fales

    It all goes back to games not really being art anymore, and just being toys and products, not real pieces of art.

    • 1 month ago
      Anonymous

      It’s obvious you’ve never played an arcade game in your life, no idea how you think you have the authority to make such sweeping statements about games past and present.

  17. 1 month ago
    Anonymous

    at least the dark theme fits mkx, mk1 looks like a nintendo game by comparison

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