Objectively the best Pokémon game. Nothing even compares.
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Objectively the best Pokémon game. Nothing even compares.
CRIME Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
CRIME Shirt $21.68 |
Nope. PokéPark 1 and 2 are the best, actually.
Sky > Almia > Pokepark
>Almia
From what I remember, I preferred GS aside from the story, but it's been like a decade since I've played any of the three Ranger games.
I preferred Ranger Signs to Almia, but Almia's pretty good too.
>Ranger signs
Late night posting, meant Guardian.
hahahahahahah
HAHAHAHAHAHH
I guarantee you havent played pokepark since you were like six. I loved it as a kid too, replayed it a few months ago and was pretty disappointed.
Seems like pokemon fans really grapple with blinding nostalgia huh
i loved both pmd and pokepark as a kid and am nostalgic for them but i cannot go back to them
pokepark it just is especially obvious to me that its a baby game now and i just kinda hate the mystery dungeon genre in general, its just rpgs that feel clunky and the plot in the pmds is extremely overrated anyway
the spinoffs that actually held up to me were the ranger games
For me, I went back to Almia and got filtered by how fricking slow everything is. Slow move speed, so much dry talking and handholding, can't even just speed the game up like you would a mainline since the battles are real time. I would like to try giving Guardians Signs a replay though, I remember that being the better game.
Pokepark is way too easy to be interesting as an adult
I'd play PMD any day though, the way it recontextualizes pokemon's combat is quite good and I love the music.
oops posted the wrong picture
>Fanficmeta
Based.
>fanficmeta
>what are random battles
>what are vgc ladders
>what are custom games
>what is the battle spot singles
>what are custom games
That's the only good part. Still gets boring compared to even PokéPark.
>Random Battles and Battle Factory aren't good
homosexual
This is the only reason I haven't dropped the franchise yet.
I liked Pokken a lot. I hope another Pokémon fighting game happens.
Pokémon fighting game by Arcsys or arena fighter by CC2 would be really fun actually. I also kinda want to see Capcom try their hand at it, maybe like MvC 3.
Why do people even like Pokepark it's pretty boring.
Because it's fun.
Rescue Team was more fun than this
>But! G-grovyle!
He was cool I guess.
I didn't like Rescue Team that much. I liked the dungeons and new stuff in Sky a lot more.
It's just a "muh first game is the best" gay. Ignore it. I played RT before Explorers, as I've been playing Pokémon since gen1, and it blew me away how much better PMD2 was. Sure it overuses flashbacks but everything else is just perfect, all it lacks is pokémon from later gens. I say this as someone who's replayed both games many times, so I'm not just basing this opinion on nostalgia.
Well to be fair, flashbacks were the story gimmick of PMD2, since the summoner thing wasn't available for repeat.
The big loss for me was recruitment zones
explorers is a more refined version of rescue team. what was rescue team even about anyways? random rescue missions, natural disasters happening offscreen, some subplot about gengar and gardevoir that doesnt get resolved until postgame.
and also the moment finish watching the credits you and your partner become the equivalent of soulless NPCs
I like how it progresses.
You spend the first hours building your reputation as a Pokemon.
Get to make your own house, become a member of the society.
Then that stupid shit Gengar frames you for the problems you’ve been trying to solve.
You’re run out of the town that you’ve been helping all this time, with a handful of civilians still believing in you.
“Run Away Fugitives…” hits, and it’s one of the best tracks in the series.
Now you wander around the mountains, meeting Legendary Pokemon to try and clear your name.
It was comfy and just dramatic enough.
>the moment finish watching the credits you and your partner become the equivalent of soulless NPCs
I wish they did that in explorers too.
Having almost 500 Pokemon available but being forced to use your starters well into the postgame is unacceptable.
>I wish they did that in explorers too.
I don't want to be forced to keep using starters in the postgame, as soon as the main story ends you should be able to just form whatever team you like
you can, the starters are only used for quests strictly related to story progression. Mystifying Forest and the Palkia/Darkrai segments are the only dungeons that actually force you to use the starter
I agree
Never played this game because I'm not autistic enough to enjoy the gameplay. Seems cute though.
Don't remember much about this game. But all I remember was that my first was a Bulbasaur and all I did was spam sleep powder before Totodile and I slaughter the entire floor. Saved my ass during times when I get ambushed by a frickton of mons, forgot what it was called.
>forgot what it was called
It's a monster house!
The music is now playing in your head.
I would rather a purely visual novel version of the story
because the gameplay is kind of bad
It's just not for you. PMD was neither the first nor the last game done in that style.
Isn't it amazing how spinoffs have a habit of being better than Gamefreak's slop?
No, they ate trash and thats why they flop and now they are ded
No, gameslop owns the rights so whenever a spin off does better than their games (pokemon coliseum/GoD) they crush them like a little bug and never EVER can sah the word pokemon again(I crushed your mom's pussy with my penis)
Gates and Super soiled the brand to severity they had to re-release Rescue Team.
Doubt the Mystery Dungeon series will continue.
>Another spin-off was brutally executed
What else is new?
super was fine
those were both full moron games
gates to indignity was sabotaged by punova's shitty dex and bw's regional dex, however
*regional dex gimmick of exclusivity
>Super
>Best gameplay and mechanics in the series
>Most amount of Pokemon
>Good music
>Solid story
>Great cast with many memorable moments throughout
>Ton of content
Super was great and the only group that ever disliked it were nostalgiagays for EoT/D/S that refuse to take off their rose-tinted glasses.
>Best gameplay and mechanics in the series
Eh, sidegrade at best. Not taking into consideration the major downsides like the fatigue system ruining using any Pokemon that isn't you and your partner which is too big a deal to overlook.
>>Most amount of Pokemon
Fatigue ruins it.
>>Good music
I feel like I maybe remember a track or two being good? Either way it doesn't hold a candle to Rescue Team and Explorers' soundtracks.
story
At the point of Super, PMD's story structure grew tiresome. And going to Pokemon kindergarten wasn't great.
cast with many memorable moments throughout
Only memorable moments cast wise in Super is the partner being really annoying, and Ampharos getting lost constantly.
>>Ton of content
True, but too bad you can't bring your favorites with you unlike every other game.
What's fatigue?
I said fatigue, but it's whatever system that locks you out of using Pokemon too much. Basically the way it works if you haven't played Super is that outside of you and your partner, after you use a certain Pokemon for a couple of times, you get locked out of using them for a good few dungeon visits. Because the connection orb meaning that you recruit one of each Pokemon, instead of the usual defeating Pokemon until one finally asks to join it means that the game can lock away Pokemon from you at will as even if you evolve the pre-evo it means you lose access to the pre-evo forever. If this was to only gate away relatively high level Pokemon from being used too much this wouldn't be a bad thing, but this mechanic never goes away even when you hit a high rank, meaning that you can't really build a team.
The cooldown is based on the difference between the pokemon's level and your protagonist's, so you can skip a lot of the headache by just power leveling to 100. The fact that the game even has the ability to tell you you're not allowed to use your own pokemon is the issue, it's just irritating and patronizing and that hurts the play experience
>>Best gameplay and mechanics in the series
Super's "smart" AI turned any combat into a complete slog. The tutorial literally tells you the "press A to bait enemies into approaching" spiel yet every single enemy refuses to approach and will intentionally dance around if you try to get them to come towards you any other way.
Enemies overpower your cast, which also leads to the playstyle being to play like a ranged homosexual spamming insta-petrify wands instead of actually fighting anything. The game encourages item use more than any other MD, but does so by making items use the ONLY playstyle you can engage with. Spam Pounce Wand to speed through dungeons because everything instagibs you, and Petrify/Warp/whatever if you ever do come across an enemy.
That's not to say Explorers was perfect either, there's a lot of flaws in how it handles its new mechanics (female mons being objectively better than their male counterparts, the unique species-based IQ skilltree system being a massive grind to the point of never being used in story while also simultaneously being unbalanced due to stat inflation coming with it) but the core fundamentals of Super are rotten.
Explorers was embarrassingly childish
Even as a kid coming from Rescue Team
>calling a pokemon game childish
Yes, some Pokemon games can be interesting for all age brackets while others cater to little kids exclusively.
Rescue Team is even more childish.
Isn't the most childish game the one that forces you to go to elementary school?
>the best pokemon game is a reskinned game from another franchise by a different developer
frick its true. same with conquest and pinball
>no friend areas
It's garbage. Turning all your Pokemon into a list of names completely destroys the joy of collecting them.
Super had the best gameplay but something about the story and presentation just felt off
>The first half of the story is just you playing as a baby
>The replacement for the recruitment system feels less like catching your own Pokemon and more like asking the neighbors for help
>We've seen this exact same plot and these exact same character archetypes four times now
>There's no real villain and the central narrative doesn't start until relatively late so much of the game feels aimless
Super's fine but it's certainly not perfect, though I think a lot of it is just fatigue from double-dipping and rehashing the same plot points from the first three games. If it was your first PMD game you certainly wouldn't have these issues with it
I kneel
>Mystery Dungeon
>good
lol
>your taste
>good
lol
lmao even
But enough about you
At least you’re aware of your bad taste.
That’s all there is to say.
You wish.
Nuh uh
>No male Skitty
>No Meowth
Sorry, I'll stick with Time & Darkness
Dungeon crawlers seem to be the ultimate journo filters.
Overrated game by furries.
True.
youre not wrong. one of my favorite games ever but i can admit the gameplay is pretty boring and repetitive. the story isn't even that masterfully written. but the environmental art and the friendship with your partner are so overwhelmingly good, they singlehandedly make the game better than almost every other pokemon game
also yeah the fans come off as very infantile most of the time