I'd love that, but I sincerely doubt we'll get it.
It's gonna be a cute friendly girl from a village, doing alchemy to bring a smile to everyone's faces. They've been more or less stuck on that since Rorona. Let's get a protagonist with some other personality.
I'd love a game where the girl really just wants to study the theoretical aspects of alchemy and hates actually doing it.
I don't care about time limits anymore
Please just give me decent fricking characters and writing again
A combat system that isn't fricking shit would be nice too
>Is second banana for 90% of the game >She becomes playable at the end and it turns out she curbstomps the rest of the crew who actually won an entire war all by themselves
I don't think the world could handle her.
Turn-based combat, time limit (make it optional like Marie remake if you have to pander to morons), hopefully an artist at least on par with Noco if not Hidari, but I'm not holding my breath on that one.
Not only Sterk is good and polite but yurischizos only complain about grooming when is a man x girl, when its an adult woman x girl you cant stop talking about haha imagine this hag raping that little girl haha
You have Totori x Mimi for your yurishit, leave SterkxRorona alone
They never made a game with a lone male protagonist, it would be dual male/female protagonists. I'd enjoy it but I doubt they'll ever go back to that formula.
Nobody in Atelier is allowed to frick, but if they were ever to make a protagonist who is the biological child of a previous one, it would most likely be Escha and Logy's. Still a 0% chance though.
>Marie opens with a faux-epic fantasy narration about heroes, monsters and saving the world only to go "forget that, we ain't doing that shit here" >several games since including all three Ryza were about defeating monsters with increasingly higher stakes
False advertisement, I'd ask for 25 years of refunds if I was a day-one fan.
it's worth trying one to see if you like it but it's pretty different from most other jrpgs. Leveling is usually a minor part of your strength and most of your power comes from making new equipment and consumable items in a complex crafting system.
Name a game with a deeper crafting system because I'll probably want to play it
10 months ago
Anonymous
Can't think of any. But I'm super low IQ and I beat every single game without a guide and did everything I could in said games. I think. So it can't be too deep.
He's voiced by Jōji Nakata, of course he sounds hot. He get's beaten out by Sterk as my number one favorite but definitely in top 3 along with Kilbert(who share's the same VA as Sterk)
Dusk 4
MC Wilbell
Make due on the contract she made with the Lord of Water and maybe finally visit Central and see just how much they're fricking shit up for everyone else.
>Firis 2 >no time limit >not open world >no cool landmarks to find >no moronicly OP traits to stumble across >no accidentally wandering into a cave early in the post-game, getting beset upon by level 70 enemies, somehow surviving, and emerging with your entire team at level 70 yourself
Not sure I could survive it, anon
Atelier is shit without the time limits. the time limits define the series. with time limits removed, its just another JRPG with built in item crafting mechanics.
its like Dead Rising, where it became just another zombie game when the time limits were removed
Time limits are a pain for completionists tho. I'd like to be able to do everything there is to do in the game in a single playthrough without severely autistic routing and time crunching that may or may not be impossible without NG+ and guides, please and thank you.
And I'd like to be challenged by having a time limit imposed upon me rather than being allowed to take 60 in-game years to craft perfect superweapons that will one-shot or stunlock every single enemy in the game
Why wouldn't it be open world when they finally pivoted back towards it with Ryza 3?
It's more that it might not be, rather than that I think it definitely wouldn't be. Most of them aren't but the open world design was a big part of what I liked about Firis.
I don't think all games from now on will attempt the frickhuge areas from Ryza 3, but if they were to make Firis 2 it would definitely be open world. They won't because Firis was the worst-selling modern Atelier, but still.
I better not see a number after the main character's name for at least several more years. One of Atelier's best features was always having new protagonists and we've only been getting recycled ones after 2019.
>--I have the impression that the popularity of the series has jumped since "Ryza's Atelier," but is this mainly in Japan?
>Koinuma: Yes, Japan accounts for the majority of the market share. What is interesting, however, is that while Japan is more of a first-run type of market, overseas sales tend to be slow and steady. It may be that awareness is gradually spreading through reputation and word of mouth in Japan, and on the other hand, we have not been able to promote our products well enough in Asia, Europe, and the United States. This is something we need to reflect on, and is exactly what we are trying to strengthen.
>This is something we need to reflect on, and is exactly what we are trying to strengthen. >yfw the new Atelier game is a linear story-focused JRPG with a male protagonist to appeal to the western market
You cant talk bad about arland here, most anons have their balls in a vicegrip of nostalgia for the arland games and will defend every part of them like its their bible
>ayesha >get to alchemy lv 20 to finally leave the tutorialization
Junk game, coulda been good if they let me figure the system out by myself. Escha and shallie are great
Dusk sequels had mediocre stories and E&L's pacing was fricked but the combat was a huge improvement in both and Shallie has one of the best alchemy systems in the series.
Sophie was hugely popular due to being one of the first JRPGs released on the PS4 and also being on PS3 and Vita in Japan. It attracted a lot of people who played that game and only that game.
Ryza 3 does not deserve to be anywhere close to a top 10. Is this the so called recency bias that this board talks so much about?
>Is this the so called recency bias that this board talks so much about?
Yes, that's observable in every single one of these polls.
People just don't give Iris 2 any thought. It's quite possibly the most "traditional" jrpg on the PS2 with zero bullshit.
A massive homosexual would throw the word "underwhelming" around when describing it even though it's damn good the whole way through.
Reminder that Sophie's character and game have placed first in every poll since its release, it's why Sophie 2 was made. Not even the girl with meme popularity and three games to her name could do anything to top her. You may not like it, but this is what peak Atelier performance looks like to moronic nips.
Sophie 1 was amazing for it's time and had unique elements that isn't found in newer Atelier games even now. The unique design your own puppet companion gimmick has yet to be replicated. Also, doll joints.
>Sophie 1 was amazing for it's time and had unique elements that isn't found in newer Atelier games even now.
Sophie 1 was a huge step back for its time in everything other than being a dumbed down shitfest for casuals to sink their teeth into. >Also, doll joints.
Oh, you mean the things that Plachta doesn't even fricking have?
10 months ago
Anonymous
Time limits dont make a game suddenly good, i know you arland cucks love pushing this idea
10 months ago
Anonymous
10 months ago
Anonymous
Shallie came before Sophie and it had no time limits either
How the frick was Sophie 1 innovative? That game sucked ass, everything about it sucked ass.
>1. Atelier Sophie >2. Atelier Lydie & Suelle >7. Atelier Sophie 2
The best games, good taste. Lydie and Suelle has the best progression system of all the Ateliers by far.
My sister also loves Ayesha x that old guy too. She was very hsppy to see them in Shallie plus again
Would have been funny if they hsd the balls to make a young woman x old man
Rorona didn't teach Totori shit, Totori had to somehow extract knowledge from her autistic ramblings on her own, then go on to teach Meruru, Piana and all of Arland herself.
>cant craft gear >cant manually place materials until LV10 >spreads itself thin with minihubs you have to walk to >shows you npcs who dont move their mouth front and center
I have a hard time thinking what Ayesha even does right, its so full of terrible ideas. To me it was just a filler/stepping stone game until escha
3 completely removes limitation on core crystal uses in battle so you can just spam items forever, it's the most braindead combat ever in an Atelier game.
No, 3's combat is even worse because of item spam like the other guy said and also because they made enemies scale to you so they're never actually a threat but they're always HP sponges until you make good items to then OHKO everything 1ms into battle for the rest of the game.
>it's another 'level scaling is bad' episode
Give me a break, games are so casualized that in practice level scaling only ever increases difficulty. The alternative is that you'd always be overleveled unless you zoom through the content without ever exploring or stopping to do alchemy. You know, things that you do if you want to just have fun with the game.
It's the same with morrowindgays complaining about it in skyrim as though it makes the game easier and doesn't prevent you from instantly getting top-tier armor in the first dungeon you come across by abusing the fact that enemy NPCs can't jump.
>The alternative is that you'd always be overleveled unless you zoom through the content without ever exploring or stopping to do alchemy.
The reality is that you're always overpowered unless you zoom through the content without ever exploring or stopping to do alchemy.
Yeah but you're less overpowered if the enemies scale to you level because that way you "aren't overleveled."
I'll accept the damage sponge complaint, enemies that are trivially easy but take forever to kill are annoying.
10 months ago
Anonymous
>Yeah but you're less overpowered if the enemies scale to you level because that way you "aren't overleveled."
Ryza 3, on the hardest difficulty, is by far the easiest game in the entire series. Ryza 3 is also the only game with level scaling.
It doesn't do anything to make you less overpowered when the scaling is focused on the entirely wrong thing, all it does is make the early game a chore because every enemy has a shitload of HP and you don't have the means to make good items yet. By the time you're 1/4 through the game it completely falls apart and the scaling is no longer relevant in any way. Meanwhile other games like E&L actually have really difficult end-game bonus bosses because the combat system there isn't completely broken.
Good point, I didn't really think about that and just had a knee-jerk reaction to yet another level scaling complaint but you're right. Level scaling in the traditional fashion isn't a good fit for atelier.
I do not think it's bad for items to be important in atelier combat though. One of the big problems I have with some of the games in the series is them severely nerfing attack items on Very Hard difficulty by causing their damage to drop by 50% with each consecutive use in the same battle. It's to the point where I literally stopped using attack items about 1/3 of the way through Firis, except the lightning bomb because it pushes back the enemy's turn.
>I do not think it's bad for items to be important in atelier combat though.
There needs to be a level of balance, you seem to think that this post
No, 3's combat is even worse because of item spam like the other guy said and also because they made enemies scale to you so they're never actually a threat but they're always HP sponges until you make good items to then OHKO everything 1ms into battle for the rest of the game.
was an exaggeration, but it isn't, it's literally how the game plays out as soon as you make one good bomb. >Firis
Yeah that was just a shitty version of Dusk combat, but at least it wasn't as bad as Sophie's combat. I don't know what the frick happened there, did all the combat designers quit the company after Shallie?
10 months ago
Anonymous
Anon I know, I've played ryza 1 and 2, and I figured out in 2 that I could just make a uni bag which could stunlock pretty much anything. And bosses don't have anything comparable, although I wish they did. I still think level scaling in general is a beneficial mechanic, although I'm not sure how an effective scaling system would look in Atelier and I agree it's not a substitute for a well-designed underlying combat system.
I'm also not sure I think the combat in Ryza is 'bad' just because it's broken - figuring out how to break it was pretty fun in Ryza 2. But I wish it was a little harder to break as well.
10 months ago
Anonymous
You can chain morph weapons and armor to create broken tier gear in 2 yeah. It got removed in 3 but that game has its own way of creating game breaking shit
10 months ago
Anonymous
Slightly disappointing they removed multi stage morphing, but I'll look forward to figuring out a new way to break 3 I guess. I bought it so I'm sure as hell gonna play it.
10 months ago
Anonymous
It sounds like you haven't played 3 then. It's not comparable; 1 and 2 are very different games thanks to the structure and mechanics changes. Figuring out how to bend games over your knee can be fun; earlier Atelier games, Star Ocean 2, and Final Fantasy 8 are all great for that. Ryza 3 isn't, because the only thing you have to figure out is making one good bomb, which can be very easily done through various ingredient-material loops in 3 that weren't in the first two games, and then the item cost / interrupt system in 3 making items broken. With Empel's passive cost-related skills you can just spam items indefinitely with him, one after the other, with the only break in between being how fast your finger is hitting the interrupt button. It's simply not a well designed game.
>Arlan >the most basic b***h barebone turn based combat >good
Anon, I love the series, but come on...
You're a moron, bro. Arland's support mechanics make the combat much more interesting than most JRPGs. I'm convinced that the only people who trash Arland's combat have barely played anything in the genre.
>Game where 99% of your strength comes from your gear and items and how much you engage with the alchemy system >"Let's just make everyone's HP scale to your characters' level and base stats" >Some moron actually thinks this is a good idea when all it does is make items the be all and end all of combat
To begin with the combat system is inherently flawed thanks to the item cost and interrupts that allow you to just spam items forever and never even give enemies a chance to act even if you don't kill everything in one hit.
Good point, I didn't really think about that and just had a knee-jerk reaction to yet another level scaling complaint but you're right. Level scaling in the traditional fashion isn't a good fit for atelier.
I do not think it's bad for items to be important in atelier combat though. One of the big problems I have with some of the games in the series is them severely nerfing attack items on Very Hard difficulty by causing their damage to drop by 50% with each consecutive use in the same battle. It's to the point where I literally stopped using attack items about 1/3 of the way through Firis, except the lightning bomb because it pushes back the enemy's turn.
I know there's a 0% chance of this happening but I hope we go back to original rorona's trait system where every trait from every material is carried over whether you want it or not.
>expected generic bishounen >Witness Sterk evolution going from a bishounen knight, to a jobless young man, to mid life crisis in Meruru and Lulua
Wow he is just like me except I'm not hot
>lose to cabbage girl in glorious combat in front of all of Arland >with hard work and training, attain the reputation of strongest swordsman in the nation >then proceed to lose in armwrestling not once, not twice, but three times in a row to cabbage girl's adopted daughter in front of all of Arland
It all comes tumbling down, tumbling down, tumbling down...
Shoujokino.
Most characters got paired off at the end of Ryza 3 and to my knowledge, Gust hasn't been burned down. Yet.
I hope whatever it is, they have to balls to go further. Also turn based.
>Most characters got paired off at the end of Ryza 3
It was moronic though, they teased Ryza x Bos for three games and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games. Empel and Ryza have the only actually compelling dynamic in the entire series and then they decide in the last third of 3 that Lila is actually in love with Empel and they get together at the end. Meanwhile Ryza stays single because they don't want to make anyone upset by pairing her off.
Refusing to pair up anyone would be bad but they should've just fricking brought back affection points and character endings. Hell, Star Ocean 1 let you paid up the entire party with everyone else based on affection and that was almost 30 years ago.
>Bos nopes the frick out at the prospect of marrying Ryza both in private and in front of her >Ryza gets mad at how rude he was, not that he thinks that way
This scene was meant to cement that their relationship is "friends who banter" rather than potential romantic partners yet morons still see it as shipping.
>yurishitter delusions
Cope, will never happen
G-b***h from trooncury was popular in Japan and had millions of westoid troon yuricuck fans, and the suits gave them all the finger and retconned the ending lmao
Jap devs will never let any mainstream game be yuri, c/u/ck
To be fair they also teased Ryza x Klaudia I know, >yurishit to the point of even having that one conversation where Klaudia didn't want to get married because that'd entail her spending less time from Ryza. You know, things friends totally say to each other.
I think it was pretty alright, the characters that ended up together didn't feel particularly forced, it all felt pretty natural and I'd rather have closure like this, than the nebulous semi-canonical horseshit we're used to where it's all just up in the air indefinitely.
They never teased Ryza x Klaudia, only made Klaudia act like a gay cuck who was butthurt that her 'best friend' was a straight normalgay. But I'm sure you'll invent some delusional reason why Ryza was totally definitely in love with Klaudia too.
I'd sooner roll over in my fricking grave than defend yurishit. I can totally understand how let down the ryza x bos gays must've felt, but on the other hand, I'm just happy for Bos being the first modern Atelier man to have actually fricking made it. And with some prime international alien kemono pussy too.
It takes a special kind of moron to think that the 1 half-decent character in ryza 1, who has 80% of their character development tied up in him wanting to frick a kemono girl, somehow thinks he isn't into the kemono girl.
When does Rorona get good? Am I supposed to be taking 1 damage whenever I unlock a new area? I just got all stars in the 9th assignment in 1 single day
The series is predicated on crafting autism and sol vn stuff. If you do not enjoy at least one of those you are not going to enjoy the series because combat is an oft forgotten aspect where you just use it to show off your bombs
It takes a special kind of moron to think that the 1 half-decent character in ryza 1, who has 80% of their character development tied up in him wanting to frick a kemono girl, somehow thinks he isn't into the kemono girl.
[...]
The series is predicated on crafting autism and sol vn stuff. If you do not enjoy at least one of those you are not going to enjoy the series because combat is an oft forgotten aspect where you just use it to show off your bombs
>The series is predicated on crafting autism and sol vn stuff. If you do not enjoy at least one of those you are not going to enjoy the series because combat is an oft forgotten aspect where you just use it to show off your bombs
But anon, I already finished the original Marie, Ayesha, Escha, Shallie, Sophie 1, Firis and the thigh trilogy. Rorona is still fricking shit
>and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games
Are you?
When does Rorona get good? Am I supposed to be taking 1 damage whenever I unlock a new area? I just got all stars in the 9th assignment in 1 single day
If you're playing on normal you're doing it wrong. Someone should've told you to play all these games on the hardest available difficulty.
If you're finding it that easy anyway then congratulations, you're one of the few people who played Arland and wasn't moronic, because Ganker is full of people that whine about it being too hard and the time limits being too restrictive.
>>and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games
anon i know it's a garbage game but I am begging you to play ryza 1 if you're trying to talk about bos as a character because his entire existence in that game is "I'm a douchebag" then "I want to be less of a douchebag so I can frick kilo"
If you weren't moronic you'd understand that his interactions in 1 forcing him to grow up was because of his Brunnen heritage and seeing Kilo's situation with his own eyes; he was grateful to Kilo and grew because of her, but it wasn't indicated to be romantic until 3. 3 retroactively validating that pairing doesn't change how it was portrayed in 1 itself.
10 months ago
Anonymous
NTA
play Ryza 2
10 months ago
Anonymous
>play Ryza 2
>and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games
Are you?
[...]
If you're playing on normal you're doing it wrong. Someone should've told you to play all these games on the hardest available difficulty.
If you're finding it that easy anyway then congratulations, you're one of the few people who played Arland and wasn't moronic, because Ganker is full of people that whine about it being too hard and the time limits being too restrictive.
10 months ago
Anonymous
then you missed everything about Bos in 2
10 months ago
Anonymous
>but it wasn't indicated to be romantic until 3
you are clinically moronic and I suggest you seek mental help
or at least stop talking about characters because you clearly don't have a single fricking clue of what you're talking about
>If you're playing on normal you're doing it wrong
I loaded my save, checked the options, there's no difficulty setting. I just started a new game, watched the unskippable into cutscene, wasn't asked about any difficulty setting
Does this shit even havy any difficulty option or is it exclusive to the postgame/NG+ stuff?
Because when you don't have a bajillion dollars spent on ultra grafixxx and marketing you can actually make games quickly and gain profit even with modest sales.
I don't give a single shit about ubislop, it is an objective fact that ryza 1 is an embarassment with a barely functioning game and that the series in general does not have a long dev time.
Why are you even getting mad over these simple facts?
>There's a reason 2 and 3 are twice as long.
Probably due to how much bloat those games have
3's main quest is filled with stupid ass fricking fetch quest tier cutscenes where you constantly warp all the fricking time to trigger the next fricking cutscene.
2's bloat is just plain annoying
>Add in the actual content that should have been in the game is now "bloat"
Are you going to start defending them selling character events as fricking dlc in 1 too? I know thigh impact funny meme but ryza 1 is a fricking dogshit game and while 2 is somewhat better 3 is the only one that even comes close to feeling like a full atelier game.
10 months ago
Anonymous
Dude I want to play the fricking game, I don't want to spend all the time fast travelling everyfrickingwhere because tadaimaaaa~, go talk to mom and dad, go talk to your homosexual party members, go to the atelier, go talk to other party member to discuss PLOT, warp to other party member to realize that you'll be going on another bouken, go back to your fricking parents to tell them that, warp to the next cutscene place, repeat for 20 hours
Shit is obnoxious
Also, quick unrelated Ryza question. Am I moronic or did all of the trilogy's random encounters consist exclusively of one (1) single enemy type and color?
You guys are all missing the point, Ryza 3's conclusions to character relationships sucked because they were all undeveloped as frick, it should've just let the player pair up with whoever instead like the games used to.
In a romantic sense? Absolutely. Ayesha and Firis aren't fricking dating people they're going out on adventures and having fun with them, even if Ayesha is getting ojii-san dick too.
The one you posted is one of the shittiest they ever wrote, Heintz is a literal moron. Mysterious has some actually decent relationship building like the Weissberg family, Sophie/Plachta and Firis/Ilmeria.
I'm not the one who gave the original complaint but 3 had by far the best characterization in the trilogy (other than Bos in 1) and I didn't feel like ignoring half the roster whenever they were on screen.
Tao is an annoying shithead in 1 but half of 2's plot is how much patty wants to frick him and how he's a sort of ok character now, a trend that continues in 3.
Bos' ENTIRE CHARCTER ARC is how much he wants to frick a furry and be a better person for her
Lila/Empel is kind of odd since Lila never really got all that much characterization in 1 but what she gets in it and 3, along with the shit about Empel's background is one of the few times I genuinely cared about a character thing in the trilogy.
So yes, throwing them at random people would be stupid, and you only ever did that with the protag anyway so you'd just have Ryza doing friend shit with Kala or Federica.
10 months ago
Anonymous
Tao is the reason why I hated 2 and never finished it, you are telling me there is more of that little shit in 3?
10 months ago
Anonymous
Why? Does it make you feel insecure knowing that a country bumpkin dweeb has some rich girl simping for him but women are repulsed by you in real life?
10 months ago
Anonymous
No, I just think he is super boring and annoying, it kills the will to keep on playing the game when I have to see his moronic face on ever cutscene.
10 months ago
Anonymous
Tao is the reason why I hated 2 and never finished it, you are telling me there is more of that little shit in 3?
He's still boring but at least in 3 he's actually come into his own as a researcher and so isn't just doing a worse job at being Empel like before. The bigger problem with 3 is Patty because her entire fricking character and all of her events just revolve around him.
10 months ago
Anonymous
Reason enough for me to never touch 2 and 3 ever again.
10 months ago
Anonymous
Not like Patty was really any better in 2. Even her events with her father, on top of being a rehash of Klaudia's from 1, were about him not approving of Tao.
10 months ago
Anonymous
He's not amazing or anything but he's certainly tolerable compared to how he was in 1.
10 months ago
Anonymous
>in the trilogy
Yeah, ok, but compare it to other games in the series, anon. Do you think the romance plots in Ryza 3 are any better or deeper than the games where the player could choose instead?
Also Frederica is one of the most boring characters in the entire series.
10 months ago
Anonymous
What a waste of a design
10 months ago
Anonymous
Name me some good non-protagonist characters that originated from the third game in a trilogy, I'll wait.
10 months ago
Anonymous
Miruca
10 months ago
Anonymous
Barely does anything, but I concede. I'll add Lucia from L&S myself, ohohoho.
Not all, but definitely in the Ryza games because characters aren't allowed to clash with each other ever and are always super nice so it feels hollow. Bos in 1 being the only exception.
When does Rorona get good? Am I supposed to be taking 1 damage whenever I unlock a new area? I just got all stars in the 9th assignment in 1 single day
Never played an Atelier game, as I won't touch Gustshit
Personally I'm hoping for a male MC with a harem of girls, so I can rub it in to the yuritroon fans of this series for the next few years
It's a saltmine that would never run out, I hope they do it though I'm not hoping for much.
Still won't make me play the game if they did it however, not when the devs themselves tainted themselves in the past by making yuricrap. I will participate in all the threads on Ganker though to make yurikeks feel as unwelcome in the franchise as possible.
Anon these games are not yurishit. They are targeted at girls and intended for a female player to self-insert as the MC and ship herself with one of the male party members. Males are a secondary target audience at best, although with Thighza you could argue that's changed. You have multiple people in this thread making fun of yuri and at least one person overtly admitting they've done what I said the game intends the player to do.
They literally made an otome with not-rorona and not-sterk because there were so many girls into the series.
They just wanted the alchemy, too, but you are the dumbest Black person alive if you don't think the series has an assload of girls into it.
>those edgy black wings
Does he get infected with Dragon AIDS or something in a ripoff of Sterk's scene from Rorona?
10 months ago
Anonymous
Sorta, re-reading a summary of his route the sword curses the wielder with the destiny to fight and absorbs the power of the dragons it kills, turning him into one
No, it's right. The fact that they make your pp hard doesn't mean you're the main target audience, any more than fujos are the primary audience of shounenshit that they use for shipperbait.
>play as young, naive, inexperienced scatterbrained baka >or ideal japanese housewife >be surrounded be bishies and ikemen vouching for (You)r attention
They are essentially playable shoujo animes. Or were.
>Still won't make me play the game if they did it however, not when the devs themselves tainted themselves in the past by making yuricrap >damage control in advance just in case
You will ruin the threads no matter what, Xenobladegay
Games are not yuri, it actually had romance in the past. Nowadays are slice n life. Hell you find more straight couples than yuri ships, it has at most 2 yuribait ships
Well there's the one where it's EIGHT hours of talking and bullshit and then 10 minutes of news that a lot of gachas have. XIV has like 2 hours of shit and usually all the filler is at the end not the beginning
>Worst character in the franchise
not even the worst character in the game
He's better in 2 and 3 but god he is a joke in 1.
I wonder if Tsuchiya actually wants to make a new game or if he's just done with the whole song magic director stuff and happy being supporting staff for Atelier. Also curious about other side projects like Nights of Azure. My memory might be going bad, when was the last time Gust even made an original IP game that wasn't Atelier? As in, not making a game for someone else's IP.
I wonder if Tsuchiya actually wants to make a new game or if he's just done with the whole song magic director stuff and happy being supporting staff for Atelier. Also curious about other side projects like Nights of Azure. My memory might be going bad, when was the last time Gust even made an original IP game that wasn't Atelier? As in, not making a game for someone else's IP.
Here's my idea
You have two protagonists, like Shallie, Lydie&Suelle, etc., but one of them is a cute e-girl and the other is a thick hag. Maybe the hag adopted the e-girl or something so she can be her mom but she's still a virgin.
>Maybe the hag adopted the e-girl or something so she can be her mom but she's still a virgin.
Isn't that literally Rorona though? I can't believe they cucked both her and Sterk this hard.
But in Lulua you can't have Rorona as the protagonist and Lulua is not a e-girl
>They are targeted at girls
He's not completely incorrect, the new games have increated the appeal to men but the older games were geared more toward girls and some of that aspect is still present. The series has a lot of female fans.
No, it's right. The fact that they make your pp hard doesn't mean you're the main target audience, any more than fujos are the primary audience of shounenshit that they use for shipperbait.
It's not right at all you fricking morons, this entire misconception comes from the time Totori got nominated as a good JRPG for girls to play in a user poll for a Japanese magazine. Atelier has never been an otome series or had shoujo as the primary demographic, the one fricking time it did was
They literally made an otome with not-rorona and not-sterk because there were so many girls into the series.
They just wanted the alchemy, too, but you are the dumbest Black person alive if you don't think the series has an assload of girls into it.
which is obviously completely different in style. Atelier has always been made for a male audience with women as a happy aside, if you think it being cute means this isn't true you're literally moronic.
>Atelier has NEVER been an otome series >Except the time where it was so big with otome audiences that they made a literal otome with it
God this is funny
>Game series becomes popular with demographic that it wasn't made for >Decide to cash in on this by making a new game for that demographic, which is different to the other games
Yes. You fricking idiot. Because one was made for the shoujo demographic in mind and the other wasn't. Atelier Elkrone being made to cash in on that audience does not retroactively change the design of the entire rest of the series. And if you think the other Atelier games are similar to otome games in design then you're truly fricking clueless and have no idea what kind of bullshit the shoujo audience likes and how offputting it would be to have that in the other Atelier games which are distinctly different.
10 months ago
Anonymous
From the very beginning the series was about playing as a girl and raising your relationship with various bishonen to get character-specific endings.
10 months ago
Anonymous
Yes anon, this is definitely a shoujo art style, just look at these bishies.
10 months ago
Anonymous
you got him
10 months ago
Anonymous
How did we go from this...
to THIS?!
10 months ago
Anonymous
>>Game series becomes popular with demographic that it wasn't made for
yes, you
glad we had this chat
>he thinks it's just 'it's aimed at women because it's cute!'
Anon the entire game is womanshit, just admit you have an effeminate brain and that's why you like the game. Don't tell me conversations like
Old wiener won
are interesting to the male demographic. And you basically spend half the game cooking in the kitchen - that's what alchemy actually is.
becaus this is for people who enjoy atelier, not braindead morons who want to cope over them liking a game that's about talking with cute girls and cooking shit
Because men like seeing women that are cute and pure.
10 months ago
Anonymous
yes, this game where you play as a girl, do stuff that is of interest to girls, and get to hang around with super attractive guys who are all extremely interested in your life and eager to protect you from monsters while you go run around in the woods, is a galge.
Atelier is like Precure, Gochiusa etc. The audience is for girls but men like to watch cute girls
yes, that's what I've been saying. the primary audience is women and men are a secondary audience, much like fujos who like shounen anime
Atelier is like Precure, Gochiusa etc. The audience is for girls but men like to watch cute girls
10 months ago
Anonymous
>Gochiusa
Precure is fair, but Gochiusa is distinctly serialized in a seinen magazine. It's very much aimed squarely at older men who enjoy cute girls, which is largely Kirara's modus operandi.
A better example would be something like Cardcaptor Sakura or what have you.
>Maybe the hag adopted the e-girl or something so she can be her mom but she's still a virgin.
Isn't that literally Rorona though? I can't believe they cucked both her and Sterk this hard.
The censorship gays will be hilarious because ryza itself is the most heavily """censored""" game in the franchise, not a single fricking lewd thing happens in the entire damn trilogy.
except all the crevasses ryza has to angle her boobs and ass toward the camera to squeeze through, which exist for no reason other than to show off these features of her body
yeah that's her uncensored lewd ass and thighs from the base game that I was talking about. other anon was saying I could pay them extra for some alternate outfit where I'd be looking at a black void instead of that.
10 months ago
Anonymous
i don't even know why they added a black void to platcha's outfit, she wore bloomers in Sophie 2
>Ryza games are the lewdest atelier games
they are objectively the least lewd in the franchise
a girl bending over, even if you want to count that, is nothing compared to a handful of girls getting captured by a giant octopus and tentacle'd
or them getting shitfaced and molesting eachother
or astrid existing
why don't ryza secondaries at least pretend to have played the other games?
10 months ago
Anonymous
Anon, Ryza's onscreen 100% of the time in every Ryza game. 100 consecutive hours of meaty juicy thighs > 5 seconds of totori and sterk (don't remember any other girls) being tentacle raped or astrid raping Rorona and her friend offscreen.
It's less perverse but that doesn't mean it isn't far more fanservicey.
10 months ago
Anonymous
>b..but muh CG
I can't believe we've gone so far that people are not only defending censorship but claiming it's somehow even lewder.
Anon..[...]
stop being moronic
>Person sleeping fully clothed
God this idiocy never ends, does it
GUST doesnt really follow trends like that, before Ryza Sophie and Lydie/Suelle sold a ton, more than previous Atelier and we got Ryza as new design for the next series. The new Atelier girl will be nothing like Ryza and thats a good thing.
>discussion about the worst character in the series
It's Liane in Lydie & Suelle, made worse by the fact they butchered her into a one-note joke from previously being a legitimately interesting character.
>from previously being a legitimately interesting character.
they did flanderize the hell out of her but she wasn't that interesting in the first place
her being imoutofricker 5000 is still more interesting than half the cast of ryza
because astrid was a famous alchemist in the region. you can't have a setting with a famous figure who's also a rapist and not expect there to be a lot of rape.
>Most were replaced by models and cutscenes
show one, singular time anything like that happens in the entire trilogy
hell they even have a hotsprings in 3 and then you don't get to see shit in it
I have played every atelier and Ryza is way more erotic. Left are your shoujo arts, Ryza was closer to Senran Kagura
Actually fanservice from the left is girlish, like one of those sailor moon beach episodes being compared to a full ecchi anime
>game has one (1) CG with fanservice of a guy, in which the same CG has fanservice of the girl, compared to at least three other CGs with fanservice of girls only >this means it's for women!!! they should pander to us more sisters!!!
Are you an invader?
Between this and the trails thread I can see why companies dont take jrpggays seriously, always complaining over and over and over, while crpggays bought bf3 yet you ruin ANY jrpg thread nitpicking the first little thing you want to complain about
>while crpggays bought bf3
anon the entire board has been shitposting about it for weeks what are you talking about
now that the game is actually out you have people seething over a dnd game being turn based too
Pokemon threads are pedo threads, but it explains tendies trying to kill other jrpg threads
>STANKass Thynks Polokin ars pedy therouds.
Pokuman throds ards kino rino wit mino. Thuy jus wont reebuh lef alo- "Braaaaaaapapapappsspspspssssssssss with uh "Sharrrrrrrrrrrrrr5s kek the side" whew! Tht wus a big aone. AwWAYS reminder ta rip aut a BRAP!
If you can't look at this and immediately understand how different the focus is between these two games in the demographic it's being marketed to you're beyond help.
thinking the OG atelier games was intended for a girls demographic when they were actually some of the last few hard single player games out there is just stupid, stop taking the moron seriously.
They were 'hard' because of time management elements. It's a known fact that women develop mature executive functioning skills at a younger age than men do, on average. Cope and sneed you closeted troony. Nobody else is bothered by the idea that Atelier is a game for girls, only you.
did you literally make this image right now? how the hell are you so fricking triggered lmao.
the rorona shit is literally identical to the otome game one except they also added 2 cute girl characters alongside the 5-6 bishonen because they know there's a secondary male audience.
also wow the protag of the otomege on the left is literally just rorona, like design-wise there's basically no difference. if I didn't know it was a different game with a different character I'd have assumed it was a Rorona spinoff starring Rorona.
Now remember that Arland was the girliest the series had ever been and it started off looking like this
Yes anon, this is definitely a shoujo art style, just look at these bishies.
Then remember that the preceding FIVE GAMES before Rorona were specifically adventure RPGs with a male protagonist
I'm not the anon who was arguing the game has been targeted at women from the beginning. I don't think it was way back in the day, but somewhere along the way there was a change. Maybe Arland was the first one, or maybe it was a transition phase, I dunno. And now I think we're seeing a transition back with the Ryza series, from what I can tell Jap women are really insecure about girls who have actual boobs.
Th'ts avey gome, bruh, tbqhwsneedfamalam.
[...] >STANKass Thynks Polokin ars pedy therouds.
Pokuman throds ards kino rino wit mino. Thuy jus wont reebuh lef alo- "Braaaaaaapapapappsspspspssssssssss with uh "Sharrrrrrrrrrrrrr5s kek the side" whew! Tht wus a big aone. AwWAYS reminder ta rip aut a BRAP!
This might be the lowest quality post I've seen on Ganker ever.
>Then remember that the preceding FIVE GAMES before Rorona were specifically adventure RPGs with a male protagonist
yea and they were so hated that the company almost went under lol
MK is fricking reviled
did you literally make this image right now? how the hell are you so fricking triggered lmao.
the rorona shit is literally identical to the otome game one except they also added 2 cute girl characters alongside the 5-6 bishonen because they know there's a secondary male audience.
also wow the protag of the otomege on the left is literally just rorona, like design-wise there's basically no difference. if I didn't know it was a different game with a different character I'd have assumed it was a Rorona spinoff starring Rorona.
Atelier Tyrone
Play as world famous rapper Tyrone Cottonpicker on his journey to make the perfect fried chicken in his crack lab.
Gather materials from the HOOD. Bust caps into the warring color gangs to survive skid row. Create new drugs and poisons to get an upperhand in the lawless streets and black market. Meet and befriend interesting party members like toothless Jim.
All this and more in the upcoming Atelier Tyrone alchemists of da Hood n shiet
She's definitely been thoroughly used by Sterk, they just can't explicitly state this or insecure Otaku will cry. IIRC she gives you an alchemy stone or whatever it's called to make a chim all the way back in totori, and you know what that actually contains, right? She had to have gotten it somewhere.
Please bring back time limits.
I'd love that, but I sincerely doubt we'll get it.
It's gonna be a cute friendly girl from a village, doing alchemy to bring a smile to everyone's faces. They've been more or less stuck on that since Rorona. Let's get a protagonist with some other personality.
I'd love a game where the girl really just wants to study the theoretical aspects of alchemy and hates actually doing it.
>the girl really just wants to study the theoretical aspects of alchemy and hates actually doing it
Isn't that basically Marie, more or less?
She was excited at first (from Kreis second event), but she's too much of a dunce
I don't care about time limits anymore
Please just give me decent fricking characters and writing again
A combat system that isn't fricking shit would be nice too
>A combat system that isn't fricking shit
has never been present in any game in the series.
>What is Mana Khemia
>What is Arland
>What is Dusk
The combat system being shit has only been a problem recently, you dumb newbie
>What is barebones basic turn-based JRPG slop
Cope and seethe, Atelier has never been about combat.
>Arlan
>the most basic b***h barebone turn based combat
>good
Anon, I love the series, but come on...
Arland I meant.
let it go, bro
same but the opposite
hope they let player choose to play with or without time limit
It's her time.
>Is second banana for 90% of the game
>She becomes playable at the end and it turns out she curbstomps the rest of the crew who actually won an entire war all by themselves
I don't think the world could handle her.
hebes
Yo that's my wife!
Turn based, ryza's combat system is an abomination
Notable boobs or butt.
New city/region/trilogy pls. You can't just go back to Arland or Mysterious when things don't go your way, Gust.
Black protagonist, no fanservice, trans/non-binary party member, protagonist is an actual lesbian (no yuri bait)
Koei is an arm of Blackrock and the WEF now
Frick off, xenotroony
Barrels
Turn-based combat, time limit (make it optional like Marie remake if you have to pander to morons), hopefully an artist at least on par with Noco if not Hidari, but I'm not holding my breath on that one.
It's Dusk 4 time bros
When is the announcement? Gematsu?
21 JST, you do the conversion to your timezone. It's in seven-something hours.
Just bring back Tetris alchemy again because Ryza's alchemy is so easy and boring.
Mysterious alchemy was even worse
Rorona 2
Sterk x Rorona sisters.....we can still make it.....
I hope so
Sterk is a groomer, frick off.
Rorona is made for Cuderia.
Shorty on the left should be half of Ro's height
cordelia is too busy chasing her true love, old men
>old men
Bro Gio is a CHAD.
And then she continued to have a thing for him in Totori too
Midgets were built for old men
of course she does. She mentions the main reason she's doing government work is because he asked her to.
Frick off yuricuck
Not only Sterk is good and polite but yurischizos only complain about grooming when is a man x girl, when its an adult woman x girl you cant stop talking about haha imagine this hag raping that little girl haha
You have Totori x Mimi for your yurishit, leave SterkxRorona alone
Atelier game with a fun battle system and good story when?
Totori
now how about one that has a good UI as well?
Mana Khemia
Sophie 2
I love Sophie 2 but I thought the story and characters were meh, aside from the ending which still managed to make me pretty emotional.
Ayesha
Cute white girls and comfy
Canon yuri ending
You will get Blue Reflection'd in the sequel, don't even ask for it
Dusk 4 and judie TL, i need this
>Dusk 4
Never ever, we can't have nice things.
>Judie TL
In three more years after Elie and Lilie remakes.
I'm vooming im gonna Gankerooomm
>anything like Ryza
Trash
>anything like Sophie 2
Decent or ok
I want a game with a new male protagonist and him alone!
They never made a game with a lone male protagonist, it would be dual male/female protagonists. I'd enjoy it but I doubt they'll ever go back to that formula.
This but make him bara and bad ends have him getting raped in an alleyway
Dark souls combat
ETA?
Where's the announcement happening?
nvm found it
Dusk 4 Chads let's goooo
We will finally get to see Ayesha getting bred by Keithgriff.
We play as Ayesha and Keithgriff's daughter.
Nobody in Atelier is allowed to frick, but if they were ever to make a protagonist who is the biological child of a previous one, it would most likely be Escha and Logy's. Still a 0% chance though.
Uhhhh he got friendzoned hard.
>Nobody in Atelier is allowed to frick
and yet Rorona and Sterk still had a child together with Totori as the surrogate mother
>streaming
ATELIERSISTERS LETS FRICKING GOOOOO
>Marie opens with a faux-epic fantasy narration about heroes, monsters and saving the world only to go "forget that, we ain't doing that shit here"
>several games since including all three Ryza were about defeating monsters with increasingly higher stakes
False advertisement, I'd ask for 25 years of refunds if I was a day-one fan.
I started playing atelier sophies 2 when it came out but stopped before i met the grandma. Should I restart? I don't remember anything that happened
You were maybe an hour into the game so yeah, might as well restart.
Never played the series but it's on gamepass. Is it worth playing? What would you consider more like etrian odyssey or persona q?
it's nothing like either.
Now I'm more confused and interested. Excuse my moronation
it's worth trying one to see if you like it but it's pretty different from most other jrpgs. Leveling is usually a minor part of your strength and most of your power comes from making new equipment and consumable items in a complex crafting system.
I like mindless crafting
>mindless
It might not be for you then since the crafting is actually very deep.
>It might not be for you then since the crafting is actually very deep.
No it isn't.
Name a game with a deeper crafting system because I'll probably want to play it
Can't think of any. But I'm super low IQ and I beat every single game without a guide and did everything I could in said games. I think. So it can't be too deep.
It's anything but mindless, it's the most in-depth crafting system in videogames.
Oh yeah, just remembered that Marietta had the hots for Keithgriff too
>one of the better characters in the trilogy
>only in one game
Why are the other two games so whatever?
Girl here. I always selfinserted as Ayesha to frick Keith
His voice also made me horny
Same. Except I'm a straight male.
He's voiced by Jōji Nakata, of course he sounds hot. He get's beaten out by Sterk as my number one favorite but definitely in top 3 along with Kilbert(who share's the same VA as Sterk)
I know, I always wanted to frick Kotomine
I love sterk too
Dusk 4
MC Wilbell
Make due on the contract she made with the Lord of Water and maybe finally visit Central and see just how much they're fricking shit up for everyone else.
>MC Wilbell
>Shallotte forces her to become an alchemist for real
quote me when they announce sophie 3. G'nite frens
Please no, I'd rather have Firis 2 if we're in for another superfluous Mysterious midquel, at least she's a fun character.
>Firis 2
>no time limit
>not open world
>no cool landmarks to find
>no moronicly OP traits to stumble across
>no accidentally wandering into a cave early in the post-game, getting beset upon by level 70 enemies, somehow surviving, and emerging with your entire team at level 70 yourself
Not sure I could survive it, anon
Why wouldn't it be open world when they finally pivoted back towards it with Ryza 3?
Ryza 4 incoming bois
Ryza 4
return of the time limits.
Atelier is shit without the time limits. the time limits define the series. with time limits removed, its just another JRPG with built in item crafting mechanics.
its like Dead Rising, where it became just another zombie game when the time limits were removed
Time limits are a pain for completionists tho. I'd like to be able to do everything there is to do in the game in a single playthrough without severely autistic routing and time crunching that may or may not be impossible without NG+ and guides, please and thank you.
And I'd like to be challenged by having a time limit imposed upon me rather than being allowed to take 60 in-game years to craft perfect superweapons that will one-shot or stunlock every single enemy in the game
It's more that it might not be, rather than that I think it definitely wouldn't be. Most of them aren't but the open world design was a big part of what I liked about Firis.
I don't think all games from now on will attempt the frickhuge areas from Ryza 3, but if they were to make Firis 2 it would definitely be open world. They won't because Firis was the worst-selling modern Atelier, but still.
>They won't because Firis was the worst-selling modern Atelier, but still.
sigh...shit taste...
I wish it was only time limits that I missed.
>wahhh I cant be powerful
Then don't be?
Time limits were dumb. Classic battle system please. RYZA FRICKING SUCKED!
I better not see a number after the main character's name for at least several more years. One of Atelier's best features was always having new protagonists and we've only been getting recycled ones after 2019.
Why is Atelier so unpopular in the West?
>--I have the impression that the popularity of the series has jumped since "Ryza's Atelier," but is this mainly in Japan?
>Koinuma: Yes, Japan accounts for the majority of the market share. What is interesting, however, is that while Japan is more of a first-run type of market, overseas sales tend to be slow and steady. It may be that awareness is gradually spreading through reputation and word of mouth in Japan, and on the other hand, we have not been able to promote our products well enough in Asia, Europe, and the United States. This is something we need to reflect on, and is exactly what we are trying to strengthen.
https://s.famitsu.com/news/202302/08292058.html
Steam Reviews
>All languages 803 reviews
>Chinese 460 reviews
>English 196 reviews
>Japanese 83 review
>Korean 35 reviews
>Why is Atelier so unpopular in the West?
Its a niche series even in Japan. Ryza's the exception.
Even Ryza isn't exactly that huge. It took 3 games to sell 2m copies.
>This is something we need to reflect on, and is exactly what we are trying to strengthen.
>yfw the new Atelier game is a linear story-focused JRPG with a male protagonist to appeal to the western market
I'm playing Marie right now and the game is offensively MID. It's not bad or anything, but it;s just so mid, just like Rorona.
>mid, just like Rorona
You, sir, are a fricking moron.
You cant talk bad about arland here, most anons have their balls in a vicegrip of nostalgia for the arland games and will defend every part of them like its their bible
Rorona is the only worthwhile Arland game.
Uh, no. Rorona walked so Totori could run and Meruru could fly.
Nope. Totori is mediocre and Meruru is trash. Dusk sequels were also big downgrades from Ayesha.
>ayesha
>get to alchemy lv 20 to finally leave the tutorialization
Junk game, coulda been good if they let me figure the system out by myself. Escha and shallie are great
Dusk sequels had mediocre stories and E&L's pacing was fricked but the combat was a huge improvement in both and Shallie has one of the best alchemy systems in the series.
>Totori is mediocre and Meruru is trash.
I have never seen a more wrong opinion in my life.
>I have never seen a more wrong opinion in my life.
LMAO you just quoted a post with one
Remove Totori from your statement and I will agree
I think Firis SUCKED!
Rune's Pharmacy 2
Newest favorite game poll from nlab, June 3 - June 10. Sample size: 5000
1. Atelier Sophie
2. Atelier Lydie & Suelle
3. Atelier Ryza
4. Atelier Totori
5. Atelier Meruru
6. Atelier Ryza 3
7. Atelier Sophie 2
8. Atelier Escha & Logy
9. Atelier Rorona
10. Atelier Ellie
https://nlab.itmedia.co.jp/research/articles/1593010/
Japs have shit taste, news at 11
>1. Atelier Sophie
Nips continue being unfathomable to me.
>2. Atelier Lydie & Suelle
Though some of them are based.
>Ayesha not even in the top 10
How the frick??? I literally fallen asleep playing Sophie
Sophie was hugely popular due to being one of the first JRPGs released on the PS4 and also being on PS3 and Vita in Japan. It attracted a lot of people who played that game and only that game.
>Is this the so called recency bias that this board talks so much about?
Yes, that's observable in every single one of these polls.
Ryza 3 does not deserve to be anywhere close to a top 10. Is this the so called recency bias that this board talks so much about?
It's better than half the games in that list.
A third of them maybe
The rest is:
11. Marie
12. Firis
13. Ryza 2
14. Ayesha
15. Lilie
16. Shallie
17. Lulua
18. Viorate
19. Mana Khemia
20. Judie
21. Mana Khemia 2
22. Iris
23. Nelke
24. Iris 2
25. Iris 3
Note that the poll was before Marie remake's release.
Iris 3 deserves that spot at the bottom, but wtf is with that Iris 2 placement. Holy shit, what is wrong with japan.
People just don't give Iris 2 any thought. It's quite possibly the most "traditional" jrpg on the PS2 with zero bullshit.
A massive homosexual would throw the word "underwhelming" around when describing it even though it's damn good the whole way through.
Iris 2 is underrated, one character being for traditional jrog while the other is traditional atelier making items for you was genius
I dont like traditional jrpg, therefore iris series is trash
>ryza 2 that low
Was that really bad?
ryza 2 is too long
Reminder that Sophie's character and game have placed first in every poll since its release, it's why Sophie 2 was made. Not even the girl with meme popularity and three games to her name could do anything to top her. You may not like it, but this is what peak Atelier performance looks like to moronic nips.
Sophie 2 is actually good though even though I didnt like 1 as much
Sure, but it's Sophie 1 that always places first.
Sophie 1 was amazing for it's time and had unique elements that isn't found in newer Atelier games even now. The unique design your own puppet companion gimmick has yet to be replicated. Also, doll joints.
>Sophie 1 was amazing for it's time and had unique elements that isn't found in newer Atelier games even now.
Sophie 1 was a huge step back for its time in everything other than being a dumbed down shitfest for casuals to sink their teeth into.
>Also, doll joints.
Oh, you mean the things that Plachta doesn't even fricking have?
Time limits dont make a game suddenly good, i know you arland cucks love pushing this idea
Shallie came before Sophie and it had no time limits either
How the frick was Sophie 1 innovative? That game sucked ass, everything about it sucked ass.
It's probably Sophie's design. Doomposters unironically think nips only care about porn more than about being cute and elegant fanservice
Now if only Gust would also remember that and hire an artist with some sensibility as opposed to pixiv coomers like Yuugen and Toridamono.
Sophie a best
Replace ryza with shallie and ryza 3 with firis and put escha at the top bumping the rest down and you have my taste
>1. Atelier Sophie
>2. Atelier Lydie & Suelle
>7. Atelier Sophie 2
The best games, good taste. Lydie and Suelle has the best progression system of all the Ateliers by far.
>Rorona 2
>Rorona is 45 years old
>still wears the stupid hat
thinking back, Atelier Astrid wouldve been cool. We've never had an evil protag
Would it be a prequel about Astrid becoming such a powerful alchemist?
Would it feature young Sterk?
Just bring my boy back
Rocking his black power
The balding and Pamela are probably in
Pamela tends to appear way more often than Hagel.
Being a ghost has its advantages
My sister also loves Ayesha x that old guy too. She was very hsppy to see them in Shallie plus again
Would have been funny if they hsd the balls to make a young woman x old man
Ayeshas pretty much all over him already though
Cute. Give us Dusk 4 with their kid
Ayesha changing her baby and her husband diapers!
Marie remake being so expensive was moronic. Should have been a pack of Marie and Elie remake
Ryza 4 and 5 announcement SOON. I don’t remember if they said they were done with Ryza or not. I expected Ryza 2, but 3 really surprised me
They called Ryza 3 the final instalment many times.
For now.
Ryza will get more games, and you know it. Maybe not now, but I can see Gust releasing Ryza 4 in like 3-4 years.
Sure, but it's 100% not what they're announcing today.
What will this Xenogay doompost about if the nee atelier has bikinis?
Xenobladetards can't stop shilling their soulless games everywhere, that's how bad they are
Nta, but I can see them pulling a Totori using Rorona as the teacher. I want a nee girl and story though
Rorona didn't teach Totori shit, Totori had to somehow extract knowledge from her autistic ramblings on her own, then go on to teach Meruru, Piana and all of Arland herself.
REMINDER: That schizo is a troony and a sacrilege for using sophie as his profile pic
new atlier with better farming feature
Just go back to rune factory
nyooo
Rune Factory is fricked now
When will atelier get a gritty reboot? I need cover shooting, stealth kills and walking segments or I just cant take your game seriously
4 more hours
Imagine not thinking that Meruru and Ayesha are the best Atelier games.
>thinking
I KNOW Ayesha is the best Atelier game. And Meruru is one of the worst.
>cant craft gear
>cant manually place materials until LV10
>spreads itself thin with minihubs you have to walk to
>shows you npcs who dont move their mouth front and center
I have a hard time thinking what Ayesha even does right, its so full of terrible ideas. To me it was just a filler/stepping stone game until escha
for me? it's ryza 1-3
>people constantly say 2 fixed 1 combat
>play it
>its worse
Does 3 get better?
>Does 3 get better?
good luck with your key RNG
3 completely removes limitation on core crystal uses in battle so you can just spam items forever, it's the most braindead combat ever in an Atelier game.
No, 3's combat is even worse because of item spam like the other guy said and also because they made enemies scale to you so they're never actually a threat but they're always HP sponges until you make good items to then OHKO everything 1ms into battle for the rest of the game.
>it's another 'level scaling is bad' episode
Give me a break, games are so casualized that in practice level scaling only ever increases difficulty. The alternative is that you'd always be overleveled unless you zoom through the content without ever exploring or stopping to do alchemy. You know, things that you do if you want to just have fun with the game.
It's the same with morrowindgays complaining about it in skyrim as though it makes the game easier and doesn't prevent you from instantly getting top-tier armor in the first dungeon you come across by abusing the fact that enemy NPCs can't jump.
>The alternative is that you'd always be overleveled unless you zoom through the content without ever exploring or stopping to do alchemy.
The reality is that you're always overpowered unless you zoom through the content without ever exploring or stopping to do alchemy.
Yeah but you're less overpowered if the enemies scale to you level because that way you "aren't overleveled."
I'll accept the damage sponge complaint, enemies that are trivially easy but take forever to kill are annoying.
>Yeah but you're less overpowered if the enemies scale to you level because that way you "aren't overleveled."
Ryza 3, on the hardest difficulty, is by far the easiest game in the entire series. Ryza 3 is also the only game with level scaling.
It doesn't do anything to make you less overpowered when the scaling is focused on the entirely wrong thing, all it does is make the early game a chore because every enemy has a shitload of HP and you don't have the means to make good items yet. By the time you're 1/4 through the game it completely falls apart and the scaling is no longer relevant in any way. Meanwhile other games like E&L actually have really difficult end-game bonus bosses because the combat system there isn't completely broken.
>I do not think it's bad for items to be important in atelier combat though.
There needs to be a level of balance, you seem to think that this post
was an exaggeration, but it isn't, it's literally how the game plays out as soon as you make one good bomb.
>Firis
Yeah that was just a shitty version of Dusk combat, but at least it wasn't as bad as Sophie's combat. I don't know what the frick happened there, did all the combat designers quit the company after Shallie?
Anon I know, I've played ryza 1 and 2, and I figured out in 2 that I could just make a uni bag which could stunlock pretty much anything. And bosses don't have anything comparable, although I wish they did. I still think level scaling in general is a beneficial mechanic, although I'm not sure how an effective scaling system would look in Atelier and I agree it's not a substitute for a well-designed underlying combat system.
I'm also not sure I think the combat in Ryza is 'bad' just because it's broken - figuring out how to break it was pretty fun in Ryza 2. But I wish it was a little harder to break as well.
You can chain morph weapons and armor to create broken tier gear in 2 yeah. It got removed in 3 but that game has its own way of creating game breaking shit
Slightly disappointing they removed multi stage morphing, but I'll look forward to figuring out a new way to break 3 I guess. I bought it so I'm sure as hell gonna play it.
It sounds like you haven't played 3 then. It's not comparable; 1 and 2 are very different games thanks to the structure and mechanics changes. Figuring out how to bend games over your knee can be fun; earlier Atelier games, Star Ocean 2, and Final Fantasy 8 are all great for that. Ryza 3 isn't, because the only thing you have to figure out is making one good bomb, which can be very easily done through various ingredient-material loops in 3 that weren't in the first two games, and then the item cost / interrupt system in 3 making items broken. With Empel's passive cost-related skills you can just spam items indefinitely with him, one after the other, with the only break in between being how fast your finger is hitting the interrupt button. It's simply not a well designed game.
You're a moron, bro. Arland's support mechanics make the combat much more interesting than most JRPGs. I'm convinced that the only people who trash Arland's combat have barely played anything in the genre.
I want piranha bytes to make an open world atelier. Keep the moe and the gritty npc muggings. My dream game really
>piranha bytes
Don't forget about clunky combat
>Game where 99% of your strength comes from your gear and items and how much you engage with the alchemy system
>"Let's just make everyone's HP scale to your characters' level and base stats"
>Some moron actually thinks this is a good idea when all it does is make items the be all and end all of combat
To begin with the combat system is inherently flawed thanks to the item cost and interrupts that allow you to just spam items forever and never even give enemies a chance to act even if you don't kill everything in one hit.
Good point, I didn't really think about that and just had a knee-jerk reaction to yet another level scaling complaint but you're right. Level scaling in the traditional fashion isn't a good fit for atelier.
I do not think it's bad for items to be important in atelier combat though. One of the big problems I have with some of the games in the series is them severely nerfing attack items on Very Hard difficulty by causing their damage to drop by 50% with each consecutive use in the same battle. It's to the point where I literally stopped using attack items about 1/3 of the way through Firis, except the lightning bomb because it pushes back the enemy's turn.
For me, it's Colette
I know there's a 0% chance of this happening but I hope we go back to original rorona's trait system where every trait from every material is carried over whether you want it or not.
Ryza 4 - i can feel it
Getting millked by Totori, for scientific pourposes.
Gotta expand the chim sweatshop somehow
I want more spin-offs.
Give me Atelier Musou or Atelier Kart
>atelier kart
>you can combine ingredients that you pick up in tracks to make unique defense or offense items
Could be fun
it sure is hot iykwim
Anyway, don't you need a, uh, "special ingredient" to make life with alchemy? What's that pie made of exactly?
Was this added as a meme by NISA?
What was the untranslated line?
No, that's accurate. It's a reference to Paracelsus' writings on supposed alchemy procedures.
>synthesizes a philosopher's stone
>uses it to bake a cake
>later needs to be fished out of a river
Why is she like this?
>expected generic bishounen
>Witness Sterk evolution going from a bishounen knight, to a jobless young man, to mid life crisis in Meruru and Lulua
Wow he is just like me except I'm not hot
>Wow he is just like me except I'm not hot
Neither is Sterk (in canon at least).
>lose to cabbage girl in glorious combat in front of all of Arland
>with hard work and training, attain the reputation of strongest swordsman in the nation
>then proceed to lose in armwrestling not once, not twice, but three times in a row to cabbage girl's adopted daughter in front of all of Arland
It all comes tumbling down, tumbling down, tumbling down...
>Male protagonist
>Lead heroine with body as thick or even thicker than Ryza
>Timeskip ending where she's become a housewife, happy, and pregnant
And I will buy your game.
Mana Khemia 3 pls.
>time limits
>male protag
>female love interest with BMI below 18.5
Why the frick you gays want a male MC ? I'm fine with Escha&Logy because they are cute together but leave my cute girls doing alchemy stuff alone.
They're self-insert gays, just ignore them
Shoujokino.
Most characters got paired off at the end of Ryza 3 and to my knowledge, Gust hasn't been burned down. Yet.
I hope whatever it is, they have to balls to go further. Also turn based.
>Most characters got paired off at the end of Ryza 3
It was moronic though, they teased Ryza x Bos for three games and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games. Empel and Ryza have the only actually compelling dynamic in the entire series and then they decide in the last third of 3 that Lila is actually in love with Empel and they get together at the end. Meanwhile Ryza stays single because they don't want to make anyone upset by pairing her off.
Refusing to pair up anyone would be bad but they should've just fricking brought back affection points and character endings. Hell, Star Ocean 1 let you paid up the entire party with everyone else based on affection and that was almost 30 years ago.
>they teased Ryza x Bos for three games
Only in your head, sorry.
https://streamable.com/m37voe
Thanks for proving my point.
>Bos nopes the frick out at the prospect of marrying Ryza both in private and in front of her
>Ryza gets mad at how rude he was, not that he thinks that way
This scene was meant to cement that their relationship is "friends who banter" rather than potential romantic partners yet morons still see it as shipping.
>local anon discovers male tsundere for the first time
Wait until (You) discover a tsundere can be non-romantic.
>tsundere can be non-romantic
Huh? B-but dere-dere though?
Ryza and Klaudia end up together, they can't say it explicitly because selfinsertshitters will cry if they do but it's obvious this is the intent.
Says the yuricuck threatened by any male
>yurishitter delusions
Cope, will never happen
G-b***h from trooncury was popular in Japan and had millions of westoid troon yuricuck fans, and the suits gave them all the finger and retconned the ending lmao
Jap devs will never let any mainstream game be yuri, c/u/ck
To be fair they also teased Ryza x Klaudia I know, >yurishit to the point of even having that one conversation where Klaudia didn't want to get married because that'd entail her spending less time from Ryza. You know, things friends totally say to each other.
I think it was pretty alright, the characters that ended up together didn't feel particularly forced, it all felt pretty natural and I'd rather have closure like this, than the nebulous semi-canonical horseshit we're used to where it's all just up in the air indefinitely.
They never teased Ryza x Klaudia, only made Klaudia act like a gay cuck who was butthurt that her 'best friend' was a straight normalgay. But I'm sure you'll invent some delusional reason why Ryza was totally definitely in love with Klaudia too.
I'd sooner roll over in my fricking grave than defend yurishit. I can totally understand how let down the ryza x bos gays must've felt, but on the other hand, I'm just happy for Bos being the first modern Atelier man to have actually fricking made it. And with some prime international alien kemono pussy too.
>they teased Ryza x Bos for three games
are you moronic?
It takes a special kind of moron to think that the 1 half-decent character in ryza 1, who has 80% of their character development tied up in him wanting to frick a kemono girl, somehow thinks he isn't into the kemono girl.
The series is predicated on crafting autism and sol vn stuff. If you do not enjoy at least one of those you are not going to enjoy the series because combat is an oft forgotten aspect where you just use it to show off your bombs
Does Kilo even know what's happening?
>The series is predicated on crafting autism and sol vn stuff. If you do not enjoy at least one of those you are not going to enjoy the series because combat is an oft forgotten aspect where you just use it to show off your bombs
But anon, I already finished the original Marie, Ayesha, Escha, Shallie, Sophie 1, Firis and the thigh trilogy. Rorona is still fricking shit
I dunno then, Rorona certainly isn't my favorite but it was enjoyable enough for an arland game.
>and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games
Are you?
If you're playing on normal you're doing it wrong. Someone should've told you to play all these games on the hardest available difficulty.
If you're finding it that easy anyway then congratulations, you're one of the few people who played Arland and wasn't moronic, because Ganker is full of people that whine about it being too hard and the time limits being too restrictive.
>Are you?
You didn't play Ryza games huh
>series over
>anon's delusions got BTFO
>keeps arguing anyway
>>and then Bos suddenly proposes to Kilo and she accepts after literally five minutes of interaction between across three games
anon i know it's a garbage game but I am begging you to play ryza 1 if you're trying to talk about bos as a character because his entire existence in that game is "I'm a douchebag" then "I want to be less of a douchebag so I can frick kilo"
If you weren't moronic you'd understand that his interactions in 1 forcing him to grow up was because of his Brunnen heritage and seeing Kilo's situation with his own eyes; he was grateful to Kilo and grew because of her, but it wasn't indicated to be romantic until 3. 3 retroactively validating that pairing doesn't change how it was portrayed in 1 itself.
NTA
play Ryza 2
>play Ryza 2
then you missed everything about Bos in 2
>but it wasn't indicated to be romantic until 3
you are clinically moronic and I suggest you seek mental help
or at least stop talking about characters because you clearly don't have a single fricking clue of what you're talking about
>If you're playing on normal you're doing it wrong
I loaded my save, checked the options, there's no difficulty setting. I just started a new game, watched the unskippable into cutscene, wasn't asked about any difficulty setting
Does this shit even havy any difficulty option or is it exclusive to the postgame/NG+ stuff?
Huh, I must've misremembered, I guess they only added the difficulty options in later games.
I just hope they reuse the Sophie 2 alchemy mechanics a few more times.
I'd like for a character who is exactly like Cu-chan in every way to be in it.
I wonder who the artist will be
How do they pump these games out at such a fast rate when ryza was the only one to bring in new players
Because when you don't have a bajillion dollars spent on ultra grafixxx and marketing you can actually make games quickly and gain profit even with modest sales.
they don't have much of dev cycle
have you ever even played ryza 1? it's the most bare bones game imaginable
>t.100% every ubisoft and bethesda game because hes a content vacuum
I don't give a single shit about ubislop, it is an objective fact that ryza 1 is an embarassment with a barely functioning game and that the series in general does not have a long dev time.
Why are you even getting mad over these simple facts?
Ryza 1 is indeed unacceptably barebones. There's a reason 2 and 3 are twice as long.
>There's a reason 2 and 3 are twice as long.
Probably due to how much bloat those games have
3's main quest is filled with stupid ass fricking fetch quest tier cutscenes where you constantly warp all the fricking time to trigger the next fricking cutscene.
2's bloat is just plain annoying
>Add in the actual content that should have been in the game is now "bloat"
Are you going to start defending them selling character events as fricking dlc in 1 too? I know thigh impact funny meme but ryza 1 is a fricking dogshit game and while 2 is somewhat better 3 is the only one that even comes close to feeling like a full atelier game.
Dude I want to play the fricking game, I don't want to spend all the time fast travelling everyfrickingwhere because tadaimaaaa~, go talk to mom and dad, go talk to your homosexual party members, go to the atelier, go talk to other party member to discuss PLOT, warp to other party member to realize that you'll be going on another bouken, go back to your fricking parents to tell them that, warp to the next cutscene place, repeat for 20 hours
Shit is obnoxious
Also, quick unrelated Ryza question. Am I moronic or did all of the trilogy's random encounters consist exclusively of one (1) single enemy type and color?
Dusk 4 with time limits or else I'll pirate the new game and draw blacked fanart of it and spam that shit in Ganker every thread
>not pirating them anyway
Its not like you werent planning to do that already, xenogay
You draw blacked, i will edit it to white, simple as. I want some porn of Lydie, hop to it
pits
sideboob
Off model AI slop
moron
https://www.pixiv.net/en/artworks/89984885
Off model human slop
You guys are all missing the point, Ryza 3's conclusions to character relationships sucked because they were all undeveloped as frick, it should've just let the player pair up with whoever instead like the games used to.
Then they'd be even more underdeveloped.
Did you consider the relationships in the previous games to be undeveloped?
In a romantic sense? Absolutely. Ayesha and Firis aren't fricking dating people they're going out on adventures and having fun with them, even if Ayesha is getting ojii-san dick too.
Ok, but do you consider them undeveloped compared to Ryza?
The one you posted is one of the shittiest they ever wrote, Heintz is a literal moron. Mysterious has some actually decent relationship building like the Weissberg family, Sophie/Plachta and Firis/Ilmeria.
I'm not the one who gave the original complaint but 3 had by far the best characterization in the trilogy (other than Bos in 1) and I didn't feel like ignoring half the roster whenever they were on screen.
Tao is an annoying shithead in 1 but half of 2's plot is how much patty wants to frick him and how he's a sort of ok character now, a trend that continues in 3.
Bos' ENTIRE CHARCTER ARC is how much he wants to frick a furry and be a better person for her
Lila/Empel is kind of odd since Lila never really got all that much characterization in 1 but what she gets in it and 3, along with the shit about Empel's background is one of the few times I genuinely cared about a character thing in the trilogy.
So yes, throwing them at random people would be stupid, and you only ever did that with the protag anyway so you'd just have Ryza doing friend shit with Kala or Federica.
Tao is the reason why I hated 2 and never finished it, you are telling me there is more of that little shit in 3?
Why? Does it make you feel insecure knowing that a country bumpkin dweeb has some rich girl simping for him but women are repulsed by you in real life?
No, I just think he is super boring and annoying, it kills the will to keep on playing the game when I have to see his moronic face on ever cutscene.
He's still boring but at least in 3 he's actually come into his own as a researcher and so isn't just doing a worse job at being Empel like before. The bigger problem with 3 is Patty because her entire fricking character and all of her events just revolve around him.
Reason enough for me to never touch 2 and 3 ever again.
Not like Patty was really any better in 2. Even her events with her father, on top of being a rehash of Klaudia's from 1, were about him not approving of Tao.
He's not amazing or anything but he's certainly tolerable compared to how he was in 1.
>in the trilogy
Yeah, ok, but compare it to other games in the series, anon. Do you think the romance plots in Ryza 3 are any better or deeper than the games where the player could choose instead?
Also Frederica is one of the most boring characters in the entire series.
What a waste of a design
Name me some good non-protagonist characters that originated from the third game in a trilogy, I'll wait.
Miruca
Barely does anything, but I concede. I'll add Lucia from L&S myself, ohohoho.
I forgot he existed lmao.
He's noncanon but even then I didn't expect to just completely forget him.
Not all, but definitely in the Ryza games because characters aren't allowed to clash with each other ever and are always super nice so it feels hollow. Bos in 1 being the only exception.
When does Rorona get good? Am I supposed to be taking 1 damage whenever I unlock a new area? I just got all stars in the 9th assignment in 1 single day
Predict the new girl!
>colour dress theme
>hair colour
>hairstyle
>body (normal, obese like Ryza or anorexic like Totori)
>dual protagonists or not
>Predict the new girl!
Pic
She'll look exactly like Toothpaste-chan from FE Engage. The fake leak that Gust worked on that game will be vindicated.
God I fricking hope that's true
Engage was too kino for FEgays to appreciate
Honestly, aside from Alear and Timerra, Engage designs are nice to look at
What fake leak?
Some time before Engage came out there were some leaks about it that turned out accurate, but one was Gust being involved which wasn't.
>colour dress theme
The only thing I want is more floral patterns/motifs like what Meruru had.
A man like my boy Vain.
>Announcement in a few hours
WHEN?
1 hour and 15 minutes
Thx
Never played an Atelier game, as I won't touch Gustshit
Personally I'm hoping for a male MC with a harem of girls, so I can rub it in to the yuritroon fans of this series for the next few years
It's a saltmine that would never run out, I hope they do it though I'm not hoping for much.
Still won't make me play the game if they did it however, not when the devs themselves tainted themselves in the past by making yuricrap. I will participate in all the threads on Ganker though to make yurikeks feel as unwelcome in the franchise as possible.
Anon these games are not yurishit. They are targeted at girls and intended for a female player to self-insert as the MC and ship herself with one of the male party members. Males are a secondary target audience at best, although with Thighza you could argue that's changed. You have multiple people in this thread making fun of yuri and at least one person overtly admitting they've done what I said the game intends the player to do.
>They are targeted at girls
They literally made an otome with not-rorona and not-sterk because there were so many girls into the series.
They just wanted the alchemy, too, but you are the dumbest Black person alive if you don't think the series has an assload of girls into it.
Wish I had a bigger size, but here's a pic of not-Sterk
>those edgy black wings
Does he get infected with Dragon AIDS or something in a ripoff of Sterk's scene from Rorona?
Sorta, re-reading a summary of his route the sword curses the wielder with the destiny to fight and absorbs the power of the dragons it kills, turning him into one
No, it's right. The fact that they make your pp hard doesn't mean you're the main target audience, any more than fujos are the primary audience of shounenshit that they use for shipperbait.
>play as young, naive, inexperienced scatterbrained baka
>or ideal japanese housewife
>be surrounded be bishies and ikemen vouching for (You)r attention
They are essentially playable shoujo animes. Or were.
>Still won't make me play the game if they did it however, not when the devs themselves tainted themselves in the past by making yuricrap
>damage control in advance just in case
You will ruin the threads no matter what, Xenobladegay
Games are not yuri, it actually had romance in the past. Nowadays are slice n life. Hell you find more straight couples than yuri ships, it has at most 2 yuribait ships
>I will participate in all the threads on Ganker though to make yurikeks feel as unwelcome in the franchise as possible.
Based
frick yuritroons
Yuri good for the sole reason it makes the lesbian conversion all the more powerful
I welcomed everything except a remake
Is it going to be one of those typical JP streams where they talk for an hour before showing a 30 seconds trailer?
is there any other type?
Well there's the one where it's EIGHT hours of talking and bullshit and then 10 minutes of news that a lot of gachas have.
XIV has like 2 hours of shit and usually all the filler is at the end not the beginning
You know it.
Yes
Nit worse than the tales of streaming in 2 days which will be 3 days of HAI HAI NARUHODO t shirts and arigato
Naruhodo
mana khemia 3 please...
and actually show the conclusion from the first game...
Can they continue a series people actually liked first.
At most they make remake it alas marie
Just make actual persona clone.
What if.... What if is Atelier Tao?
What if Atelier Klaudia?
>Worst character in the franchise
not even the worst character in the game
He's better in 2 and 3 but god he is a joke in 1.
Blue reflection was a new ip wasn't it?
>Anon hates shotas
cringe
>Liking a homosexual
No wonder Atelier games have become shit.
Can you even read? I was saying he was the worst character in the franchise
I'm not the hugest fan of Klaudia but that's kind of rude, what did she ever do to you?
She interrupted the game for the 147th time just to mention how much she likes Ryza
kys
Lila is worse
I wonder if Tsuchiya actually wants to make a new game or if he's just done with the whole song magic director stuff and happy being supporting staff for Atelier. Also curious about other side projects like Nights of Azure. My memory might be going bad, when was the last time Gust even made an original IP game that wasn't Atelier? As in, not making a game for someone else's IP.
Blue Reflection 2017.
Here's my idea
You have two protagonists, like Shallie, Lydie&Suelle, etc., but one of them is a cute e-girl and the other is a thick hag. Maybe the hag adopted the e-girl or something so she can be her mom but she's still a virgin.
This but with Male MC
Male MC + Hag +e-girl
Gross
But in Lulua you can't have Rorona as the protagonist and Lulua is not a e-girl
He's not completely incorrect, the new games have increated the appeal to men but the older games were geared more toward girls and some of that aspect is still present. The series has a lot of female fans.
It's not right at all you fricking morons, this entire misconception comes from the time Totori got nominated as a good JRPG for girls to play in a user poll for a Japanese magazine. Atelier has never been an otome series or had shoujo as the primary demographic, the one fricking time it did was
which is obviously completely different in style. Atelier has always been made for a male audience with women as a happy aside, if you think it being cute means this isn't true you're literally moronic.
>Atelier has NEVER been an otome series
>Except the time where it was so big with otome audiences that they made a literal otome with it
God this is funny
>Game series becomes popular with demographic that it wasn't made for
>Decide to cash in on this by making a new game for that demographic, which is different to the other games
Yes. You fricking idiot. Because one was made for the shoujo demographic in mind and the other wasn't. Atelier Elkrone being made to cash in on that audience does not retroactively change the design of the entire rest of the series. And if you think the other Atelier games are similar to otome games in design then you're truly fricking clueless and have no idea what kind of bullshit the shoujo audience likes and how offputting it would be to have that in the other Atelier games which are distinctly different.
From the very beginning the series was about playing as a girl and raising your relationship with various bishonen to get character-specific endings.
Yes anon, this is definitely a shoujo art style, just look at these bishies.
you got him
How did we go from this...
to THIS?!
>>Game series becomes popular with demographic that it wasn't made for
yes, you
glad we had this chat
Yeah OK sure, the games with the female protagonists where you must build your relationships with a bunch of pretty boys were NEVER targeting women.
>he thinks it's just 'it's aimed at women because it's cute!'
Anon the entire game is womanshit, just admit you have an effeminate brain and that's why you like the game. Don't tell me conversations like
are interesting to the male demographic. And you basically spend half the game cooking in the kitchen - that's what alchemy actually is.
So why are you in these threads
because I like the games moron
becaus this is for people who enjoy atelier, not braindead morons who want to cope over them liking a game that's about talking with cute girls and cooking shit
Because men like seeing women that are cute and pure.
yes, this game where you play as a girl, do stuff that is of interest to girls, and get to hang around with super attractive guys who are all extremely interested in your life and eager to protect you from monsters while you go run around in the woods, is a galge.
yes, that's what I've been saying. the primary audience is women and men are a secondary audience, much like fujos who like shounen anime
Atelier is like Precure, Gochiusa etc. The audience is for girls but men like to watch cute girls
>Gochiusa
Precure is fair, but Gochiusa is distinctly serialized in a seinen magazine. It's very much aimed squarely at older men who enjoy cute girls, which is largely Kirara's modus operandi.
A better example would be something like Cardcaptor Sakura or what have you.
So Lulua 2?
>Maybe the hag adopted the e-girl or something so she can be her mom but she's still a virgin.
Isn't that literally Rorona though? I can't believe they cucked both her and Sterk this hard.
Everyone already said it so have a free (You).
Based but only if they're blood related and can get married
>Expectations?
Non-existent
Ryza armpit nakadashi
Old wiener won
Im expecting a lot of seethe from the secondary ryzagays when the new heroine:
-Is not fat
-Has clothes appropriate for her body form
and will cry wolf about censorship which wont matter because there will be both ingame and DLC swimsuits
The censorship gays will be hilarious because ryza itself is the most heavily """censored""" game in the franchise, not a single fricking lewd thing happens in the entire damn trilogy.
except all the crevasses ryza has to angle her boobs and ass toward the camera to squeeze through, which exist for no reason other than to show off these features of her body
Hidden loading screens.
The funny thing is that it's probably the reason why DLC costumes with skirts have a black void instead of modeled underwear
for real? good thing I didn't buy any of the DLC then. imagine paying for censorship when I can get her uncensored ASS and THIGHS in the base game
Again with this shit? Ryza games are the lewdest atelier games
yeah that's her uncensored lewd ass and thighs from the base game that I was talking about. other anon was saying I could pay them extra for some alternate outfit where I'd be looking at a black void instead of that.
i don't even know why they added a black void to platcha's outfit, she wore bloomers in Sophie 2
>Ryza games are the lewdest atelier games
they are objectively the least lewd in the franchise
a girl bending over, even if you want to count that, is nothing compared to a handful of girls getting captured by a giant octopus and tentacle'd
or them getting shitfaced and molesting eachother
or astrid existing
why don't ryza secondaries at least pretend to have played the other games?
Anon, Ryza's onscreen 100% of the time in every Ryza game. 100 consecutive hours of meaty juicy thighs > 5 seconds of totori and sterk (don't remember any other girls) being tentacle raped or astrid raping Rorona and her friend offscreen.
It's less perverse but that doesn't mean it isn't far more fanservicey.
I can't believe we've gone so far that people are not only defending censorship but claiming it's somehow even lewder.
>Person sleeping fully clothed
God this idiocy never ends, does it
Sadly it's going to be another thicc b***h because Ryza sold like no other.
GUST doesnt really follow trends like that, before Ryza Sophie and Lydie/Suelle sold a ton, more than previous Atelier and we got Ryza as new design for the next series. The new Atelier girl will be nothing like Ryza and thats a good thing.
>the new Atelier is actually a Clifford spinoff about exploring ruins and uncovering treasure
>Clifford
Miss me with that shit, give me a good-looking treasure hunter instead.
Would actually be based. Clifford was a pretty chill dude.
Atelier Gigachad
>discussion about the worst character in the series
It's Liane in Lydie & Suelle, made worse by the fact they butchered her into a one-note joke from previously being a legitimately interesting character.
>from previously being a legitimately interesting character.
they did flanderize the hell out of her but she wasn't that interesting in the first place
her being imoutofricker 5000 is still more interesting than half the cast of ryza
Am I the only one who loves Shallotte?
No, she is cute
No more Ryza, just cute girls
MATING PRESS WITH NELKE!!!
Cringe yurishit
>tfw no drunks hags to molest me
Why is this allowed?
Why did Arland feature so much rape?
because astrid was a famous alchemist in the region. you can't have a setting with a famous figure who's also a rapist and not expect there to be a lot of rape.
because the franchise used to be about horny girls before people started defending censorship
Most were replaced by models and cutscenes not artworks
>Most were replaced by models and cutscenes
show one, singular time anything like that happens in the entire trilogy
hell they even have a hotsprings in 3 and then you don't get to see shit in it
The game went full 3d instead of artworks. Way to prove you never played it, Xenogay.
>Prevoting XOXOgays ploy atulier
Brappy kek. Gurls toon gurls thoht ploy Kektundie's xoxo francheese arus too tard to loady up uhh difffangz rEeeeeeeeeePeeeeeg throd.
Mindbroken already, Xenogay?
>Snidding am xoxogay.
Brappy kek. HARDY hark avun! Yours mint like likes roroturd. Auly guud fors lekptingz rapped buy astrisneed! "Lik" "Lapz" Hm... LICK LAPS!
did I miss something or is it just a random local schizo jumping at clouds
Ryza in itself is fanservice, I could fap to any CG she's in, regardless of context.
sex with Mimi
>b..but muh CG
Yea, the franchise always had swimsuits.
They also used to have fanservice, which they don't have anymore.
Why are you pretending?
Anon..
stop being moronic
I have played every atelier and Ryza is way more erotic. Left are your shoujo arts, Ryza was closer to Senran Kagura
Actually fanservice from the left is girlish, like one of those sailor moon beach episodes being compared to a full ecchi anime
Oh nonononono
>that Sterk in the tentacle CG
This is definitely a franchise aimed at women.
>game has one (1) CG with fanservice of a guy, in which the same CG has fanservice of the girl, compared to at least three other CGs with fanservice of girls only
>this means it's for women!!! they should pander to us more sisters!!!
Are you an invader?
I like Mana Khemia, game more funny and alive than potion mixing.
This is OUR series, chuds. Go back to Nept*nia.
are you seriously triggered that a series which is coincidentally appealing to males, including for sexual reasons, is actually aimed at women?
Wasn't there a female Atelier youtuber that got cancelled because she molested other girls?
Between this and the trails thread I can see why companies dont take jrpggays seriously, always complaining over and over and over, while crpggays bought bf3 yet you ruin ANY jrpg thread nitpicking the first little thing you want to complain about
>while crpggays bought bf3
anon the entire board has been shitposting about it for weeks what are you talking about
now that the game is actually out you have people seething over a dnd game being turn based too
There are people discussing it, while you want to doompost every jrpg thread you see
Rolfies! The only good crpg threads are underrail and jeff games. Only good jrpg threads are pokemon and the foebiddin mobile company.
Pokemon threads are pedo threads, but it explains tendies trying to kill other jrpg threads
RPGs and JRPGs attract autistic losers, what else is new
Th'ts avey gome, bruh, tbqhwsneedfamalam.
>STANKass Thynks Polokin ars pedy therouds.
Pokuman throds ards kino rino wit mino. Thuy jus wont reebuh lef alo- "Braaaaaaapapapappsspspspssssssssss with uh "Sharrrrrrrrrrrrrr5s kek the side" whew! Tht wus a big aone. AwWAYS reminder ta rip aut a BRAP!
>timelimitgays are women
ooof
Why is granny always so based tho?
Soon
If you can't look at this and immediately understand how different the focus is between these two games in the demographic it's being marketed to you're beyond help.
thinking the OG atelier games was intended for a girls demographic when they were actually some of the last few hard single player games out there is just stupid, stop taking the moron seriously.
>when they were actually some of the last few hard single player games out there
Yes. the time limits literally had to be cut off because half the playerbase was getting filtered.
Yeah, the male half
Way to out yourself as a shitposter, atleast try to keep the facade up.
yea, and they're in this thread right now talking about how great ryza is
They were 'hard' because of time management elements. It's a known fact that women develop mature executive functioning skills at a younger age than men do, on average. Cope and sneed you closeted troony. Nobody else is bothered by the idea that Atelier is a game for girls, only you.
Yeah the left only appeals to women while the right appeals to both men and women.
Now remember that Arland was the girliest the series had ever been and it started off looking like this
Then remember that the preceding FIVE GAMES before Rorona were specifically adventure RPGs with a male protagonist
I'm not the anon who was arguing the game has been targeted at women from the beginning. I don't think it was way back in the day, but somewhere along the way there was a change. Maybe Arland was the first one, or maybe it was a transition phase, I dunno. And now I think we're seeing a transition back with the Ryza series, from what I can tell Jap women are really insecure about girls who have actual boobs.
This might be the lowest quality post I've seen on Ganker ever.
>Then remember that the preceding FIVE GAMES before Rorona were specifically adventure RPGs with a male protagonist
yea and they were so hated that the company almost went under lol
MK is fricking reviled
did you literally make this image right now? how the hell are you so fricking triggered lmao.
the rorona shit is literally identical to the otome game one except they also added 2 cute girl characters alongside the 5-6 bishonen because they know there's a secondary male audience.
also wow the protag of the otomege on the left is literally just rorona, like design-wise there's basically no difference. if I didn't know it was a different game with a different character I'd have assumed it was a Rorona spinoff starring Rorona.
Atelier Tyrone
Play as world famous rapper Tyrone Cottonpicker on his journey to make the perfect fried chicken in his crack lab.
Gather materials from the HOOD. Bust caps into the warring color gangs to survive skid row. Create new drugs and poisons to get an upperhand in the lawless streets and black market. Meet and befriend interesting party members like toothless Jim.
All this and more in the upcoming Atelier Tyrone alchemists of da Hood n shiet
Atelier Wewuz
Endgame right here sisters
Me on the right
i think anon may be making shit up
>this is a virgin
Sex with Rorona!
She's definitely been thoroughly used by Sterk, they just can't explicitly state this or insecure Otaku will cry. IIRC she gives you an alchemy stone or whatever it's called to make a chim all the way back in totori, and you know what that actually contains, right? She had to have gotten it somewhere.
22 minutes?
Atelier is for men who want to play something for girls
true
I'm prepared to be disappointed
Same here.
I expect nothing and I'm sure they will still disappoint me.
I knew it I was right
Dusk bros, it's our time
Can't wait for Atelier Logy.
Just Logy.
Please don't be another series full of supersized breasts and hips design vomit
cringe
based
Please be another series full of supersized breasts and hips design kino
Just go beat off to senran kagura or better yet, beached whales
Where's the stream?
You have to synthesize it.
please be something with purpose and not shit like Ryza where every character has literally nothing going for themselves
I'M SHANKIN, I CAN'T WAIT
5 and it's male protag
i kneel
AIIIIIIIIIIIIIIIIIIIIIIE
ANON-SAMA
OH SHIT
DADDY YES
Frick you
LETS GOOOO
IT'S OVER
6 and it's a crossdresser
we're so fricking back
>we're so fricking back
Back to what? The crappy Atelier Iris days?
Iris sucked, but khemia was ok.
As long as it has an ending like Nikki's from MK I'll be fine with it
ESCHATOLOGY 2 CONFIRMED
I kneel
Yuricucks on suicide watch
And he's an old man.
True ending is him impregnating all the female party members.
I'm nervous, sisters....
NEW THREAD
FRICK YOU
based catgirl yuri
but jesus man don't use reused monster in the trailer ATLEAST MAN
>iOS/Android
IT'S A FRICKING MOBILE GAME!!!
>YOU GUYS HAVE PHONES RIGHT!?
>Hey uhhhhhhh... Just a question... Is this out-of-season April's fools joke?
>iOS/Android
truly abhorrent
>Gust thinking they can compete on the forbiddion jrpg dev's turf.
>レズ
Yuri confirmed
>it's a genshin clone