No Rest for the Wicked dev on ARPG combat and why they sucks

Do you agree with him ? can soul-like combat replace arpg combat while keeping the depths of character building, gearing,... from ARPG

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  1. 2 weeks ago
    Anonymous

    didnt open the image, dont know what youre talking about. never heard of this game, not really interested.

    • 2 weeks ago
      Anonymous

      New ARPG/soul-like game from Ori dev. EA tomorrow.

  2. 2 weeks ago
    Anonymous

    Change for the sake of change is reddit.

    • 2 weeks ago
      Anonymous

      Being ignorant b***h with zero reading comprehension is also reddit.

  3. 2 weeks ago
    Anonymous

    Yea i‘m sure rollspamming like a moron is much better. Also
    >gtx 3070ti for 1080p60
    Enjoy your flop lmfao

    • 2 weeks ago
      Anonymous

      Literally how? It's a top-down game that looks worse than Lost Ark which came out 10 years ago.

      • 2 weeks ago
        Anonymous

        I have no idea. Ori will of the wisps was very well optimized and even ran at 60fps on switch. I assume they just didn‘t give a shit about performance since it‘s early access but that seems stupid

    • 2 weeks ago
      Anonymous

      >5800X3D for 1080/60
      lmao what

      • 2 weeks ago
        Anonymous

        Playing path of exile with juiced maps, beyond+delirium+breach can being lots of high powered computers to their knees.
        But a 3070ti for 1080p60 is outrageous.

        • 2 weeks ago
          Anonymous

          PoE will only give you bad performance if you haven't disabled your sound
          no I will not tell you why

  4. 2 weeks ago
    Anonymous

    ARPGs will continue to persistent as long Soulsvanias, DMC/GoW/MonHun clones, and SotN-like trash keep on persisting.

  5. 2 weeks ago
    Anonymous

    >i want to make a more deliberate game with more interesting combat
    based

    however the not-based part is that you made a roll spam game with 1-2 enemies on screen

  6. 2 weeks ago
    Anonymous

    Sometimes people don't want complex moment to moment gameplay. Like who gives a frick about the tactical depth of fricking disgaea. I want to make the numbers go up and not spend half a hour per map deciding where to move my chars. PoE and co. perfectly display that people want more of the character building stuff instead of better moment to moment gameplay. Like that's going to feel fricking shit when you have shit tier equipment and have a high shave a nice day, making the fight take fricking forever. Those 2 design principles are simply at odds with each other.

    • 2 weeks ago
      Anonymous

      Play the other shite then?

  7. 2 weeks ago
    Anonymous

    In PoE's case it's literally build everything around a single skill and pretend it's good because the game has a lot of content

  8. 2 weeks ago
    Anonymous

    Really like the art style. It's rare to see 3D capture a 2D style that isn't anime

    • 2 weeks ago
      Anonymous

      This looks like overdesigned massproduced soulless slop.

      • 2 weeks ago
        Anonymous

        >massproduced
        I honestly can't think of a single game that looks like this. Do you have any examples?

      • 2 weeks ago
        Anonymous

        moron

    • 2 weeks ago
      Anonymous

      It looks AI generated and is drowning in a thousand layers of bloom. It's actually hideous. The gameplay looks like shit too so it hasn't nothing going for it.

  9. 2 weeks ago
    Anonymous

    No Ori-like characters no buy

  10. 2 weeks ago
    Anonymous

    The problem is that the late game of the diablo clones gets really insane with summons, speed attacks and number of enemies, I don't think the souls like gameplay fits unless you want to also swap flow of the game as well.
    Dragon's Dogma and hack'n'slash games like DMC and Darksiders are better alternatives for Diablo.

  11. 2 weeks ago
    Anonymous

    So what makes this game different from other diablo clones and arpgs?

    • 2 weeks ago
      Anonymous

      soul-like combat

      • 2 weeks ago
        Anonymous

        Dark Souls is an arpg, Diablo is hack'n'slash

    • 2 weeks ago
      Anonymous

      You bait attacks, hit the enemy once or twice, and then back up and repeat. This will never become repetitive.

      • 2 weeks ago
        Anonymous

        I mean that’s worked for Souls games.

        • 2 weeks ago
          Anonymous

          "Worked" in the sense games were good despite some stupid repetitive segments. Say from the bonfire in Undead Burg to Taurus Demon, because no casual will beat Taurus Demon first try.

  12. 2 weeks ago
    Anonymous

    Why would we agree? LMB is just the end result button you press to launch an ability, just like firing guns in FPS games. If this dev tried to rely on only 1 spell/ability in diablo games, thus never pressing any other buttons, that's on him. Sure, a better movement system separated from LMB would help, but that doesn't stop you eventually needing to click SOMETHING to launch your abilities/spells. Dude sounds like a moron or lacks the introspective nature to say to themselves, "how does this mechanic work? What is its driving force? How does it interact with its environment?" etc. yet another dev who's full of themselves and unwilling to submit to any humility in learning their craft. What a homosexual.

    • 2 weeks ago
      Anonymous

      >LMB is just the end result button you press to launch an ability, just like firing guns in FPS games
      the problem here is how purposeful each click feels.

      if an FPS had a gun that hit everything around you in a 100m radius with infinite ammo, the only variables in gameplay would be how fast can you click and if you can pump your gun damage up.

      instead, shot placement, fixed rates of fire, ammo scarcity, and effective range make guns unique. or at least that's what i think the dev is trying to compare it to

  13. 2 weeks ago
    Anonymous

    Let him cook

  14. 2 weeks ago
    Anonymous

    > Diablo this Diablo that
    Diablo/Diablo 2 completely mind breaks modern "game designers" who 20+ years later are trying to sell games that are worse, including worse graphics. Just let it go, guys. There are things you don't need to compete with.

    • 2 weeks ago
      Anonymous

      ARPGs literally have not improved in 25 years. Ofc he's going to mention the only two ARPGs that are good games.

  15. 2 weeks ago
    Anonymous

    I agree 100%. I like all the shit about the diablo clones except for the hotbar, screen-wipe combat.

  16. 2 weeks ago
    Anonymous

    diablo is dogshit yeah

  17. 2 weeks ago
    Anonymous

    He is right, and many POE players think the same. Maybe not THIS slow, but POE2 looks great atleast for act 1. Slow, deliberate, combat is dangerous.
    You get a teleport/movement skill, the ONE skill you are going to spam, then passives/auras

  18. 2 weeks ago
    Anonymous

    He is completely, 100% right.
    ARPGs ALWAYS turn into being a big noisy meat grinder with nothing interesting happening onscreen.
    If he is making a game specifically to avoid that, then good.

  19. 2 weeks ago
    Anonymous

    I don't know why you can't have thoughtful fast-paced combat. 3d beat em ups like dmc have been doing it for years. Hades does it very well. You could strip out all of Hades' rougelite elements and the core combat would still be incredibly satisfying.

  20. 2 weeks ago
    Anonymous

    No, ARPG and Souls are two different styles. It’s always a red flag when devs blogpost on the steam forums like they are on Ganker.

  21. 2 weeks ago
    Anonymous

    >I love diablo but I just hate the combat!
    ????????????????????????????????????????????????????????????????????????????????????????????????????

    • 2 weeks ago
      Anonymous

      What's confusing you? Diablo is a cool game, but the combat is braindead.

  22. 2 weeks ago
    Anonymous

    I'll just keep playing Grim Dawn.
    >18 years of active development
    Feels good man.
    https://forums.crateentertainment.com/t/grim-dawn-lore-notes-pdf-and-ebook-epub-new-update-1-1-9-0/50203

    • 2 weeks ago
      Anonymous

      >grim yawn

  23. 2 weeks ago
    Anonymous

    >early access
    >multiplayer
    >no demo
    yeah I'll just stick to Nioh

  24. 2 weeks ago
    Anonymous

    arpg players are the lowest form of life, they want to mash through content 14 hours at a time with zero neural activity. it's not conducive to standard game design, the games have to be 99.9 percent braindead garbage farming or the arpg demographic will refuse to play.

    • 2 weeks ago
      Anonymous

      Ah yes, I sure love wasting both time and mental energy on videogames.

      • 2 weeks ago
        Anonymous

        >anon has dimentia

      • 2 weeks ago
        Anonymous

        just play mobile games if you dont wanna use your brain, stop shitting the pc market

  25. 2 weeks ago
    Anonymous

    champions of norrath was a fun arpg with, some would say, soul-like combat.

  26. 2 weeks ago
    Anonymous

    >soulslike
    opinion automatically irrelevant

  27. 2 weeks ago
    Anonymous

    is he bill maher's son?

    • 2 weeks ago
      Anonymous

      His name is mahler. With the first name Thomas I'd bet 100 (you)s he's a german autist determined to make an arpg 'properly.'

  28. 2 weeks ago
    Anonymous

    He is 100% right
    Isometric ARPG got stale after Diablo 3 and that's why PoE2 and NRFTW are talking Souls gameplay elements for the better

  29. 2 weeks ago
    Anonymous

    We already have what he's describing, it's called Nioh.

    It literally has the itemisation and build autism of diablo with skill required. Until you are overgeared that is.

  30. 2 weeks ago
    Anonymous

    It can, but what for?
    There's always a bunch of morons that will cry about muh skill because the only achievement they'll ever have is beating something literally desgined to be beaten, but if you're not THAT mentally deficient, you undestand that number-crunching and dodgy-rolly-stabby are simply two completely different types of appeal.
    Even if you like both, why would you want a skill-based number cruncher instead of a better game focused on pure number crunching AND another better game focused on action combat? I could get it if it was still like 00s and you got 1 game for christmas and you wont get anything else for the next 3 months because of that D you got on test. But there is like a dozen indies coming out every day. In a market this saturated vastly prefer a release that knows its specific niche and does exactly that well.

    • 2 weeks ago
      Anonymous

      because build autism is more interesting when the gameplay has more texture than just mowing down mobs by clicking on them. I think build autism can and should be brought to a lot more genres.

  31. 2 weeks ago
    Anonymous

    The last diablo like i played was a fricking Titan Quest, i got so sick of this genre i basically ditched it for almost 2 decades
    This one does look pretty fun and i've enjoyed rng loot in nioh and wo long.
    In fact this looks more like a top down wo long in the sense every weapon seems to have up to four skills assigned to it.

  32. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      >NEW GAME
      >It's dark souls
      goddamn

    • 2 weeks ago
      Anonymous

      It looks interesting for isometric souls clone but it will be disaster for ARPG.

    • 2 weeks ago
      Anonymous

      >that UI
      everytime

  33. 2 weeks ago
    Anonymous

    Action-RPG traditionally means Zelda style, not Diablo style.

    • 2 weeks ago
      Anonymous

      Zelda is action-adventure anon, its not a RPG....

      • 2 weeks ago
        Anonymous

        But action-adventure means Metroid style.

        • 2 weeks ago
          Anonymous

          Both games have you traverse a map, collect things to unlock new areas to traverse, anon

        • 2 weeks ago
          Anonymous

          No, that's an action-adventure platformer, Anon. Like Zelda 2. Add an interconnected map to that and you've got a metroidvania, like Metroid. Action-adventure is 3D Zelda

        • 2 weeks ago
          Anonymous

          They're BOTH action adventure games.
          Just one is over head, and one is a platformer.

  34. 2 weeks ago
    Anonymous

    But thats fundamentally wrong.
    Optimal play even all the way back in D2 requires a lot of positioning, respecting of mob tags, ability swapping, and at times weapon swapping.
    You can 1 button D2, but so can you in PoE and Last Epoch but you're typically gimping yourself.

    • 2 weeks ago
      Anonymous

      Except at some point it ALWAYS turns into speed demon screen clearing until you get OHK. Watch any POE league like 3 days in on "top" content creators. Seeing the POE2 gameplay like a month or so ago really piqued my interest in trying POE2 after not caring about 1 at all. Its slower, making a build seems more interesting, but however it still might turn into dogshit like 50 hours into a character.

      Apparently the streamers who got to play for awhile say act 1 is like that, but then act 2 speeds up alot and you are blasting through enemies so its a hard thing to balance

      • 2 weeks ago
        Anonymous

        Sure, but you're looking at the 0.01% of the player base. They're NOT relevant and will always be the extreme outlier.
        It doesn't mater what the game is, people will always get a min/maxed optimized routing and play style. Even in Dark Souls you're going to have players that can clear the game in under 3 hours. Do you balance it solely around them? Come on anon

  35. 2 weeks ago
    Anonymous

    they become a test of how fast you can run around instead of fighting, gay genre needs a mixup

  36. 2 weeks ago
    Anonymous

    >32 dollar early access
    >no clue how much content is here at release
    6-8 hours with replay ability via playing different weapon/stat types like STR or Dex is the minimum I want.

  37. 2 weeks ago
    Anonymous

    He is pretty much describing the issue with Risk of Rain 2.

  38. 2 weeks ago
    Anonymous

    >can soul-like combat replace arpg combat while keeping the depths of character building, gearing,... from ARPG
    Well... yeah

  39. 2 weeks ago
    Anonymous

    I like how Path of Exiles 2 seems to be doing it with WASD movement

  40. 2 weeks ago
    Anonymous

    Daily reminder this dude coped and seethed on Resetera about Hollow Knight for years.

    • 2 weeks ago
      Anonymous

      I still dont get why he chose fricking resetera to hang around in of all places. he's clearly not a libtard sufferig from woke brainrot
      I'm glad he was forced to stop using it after the "allegations" against the studio

  41. 2 weeks ago
    Anonymous

    The problem with ARPGs is that they peaked with Diablo 1-2 and then sat there for over 20 years, its like why bother with most ARPGs when people will just inevitably go right back to Diablo and dump 300 extra hours

    • 2 weeks ago
      Anonymous

      tbh the best ARPGs out there right now are.... Diablo 2 mods
      Project Diablo 2 is fantastic

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