yes it was turn based gays wanted. they removed the soul from BG when they removed RTWP.
These anons haven’t played the game or they just REALLY suck and can’t get past an enemy for an entire day. I guess Dark Souls can take a day to beat? If you don’t like turn base combat then don’t play it lmao. No need to make up shit. I assume it’s mostly the kids on this board that are so against turn base combat. I’m not a fan of it, but when don’t correctly it’s very fun. Most of you probably can’t even handle paper Mario so what do I care.
It has it's issues, but I'm enjoying the adaptation in BG3. It's a bit sparse with class features and unique skills for a video game, but it's still fun.
I mean in general, its not a BG3 problem specifically. It's a problem with BG1 and 2, and a problem with Pathfinder and KOTOR and Neverwinter as well.
I'll never understand why developers continue to use these absolute shit systems that just do not translate well at all. They were designed from the ground up specifically so that a human could roll dice, deal entirely in integers, and do basically zero math, and there's major mechanical sacrifices that go into that. It's night and day just how much better other systems are if you compare DnD 3.5e or 5e to something like Pillars, Divinity (made by the same damn company in this case), or even Dragon Age Origins. Sadly all those games have shit story and adventure, which is the main draw of RPGs to begin with.
10 months ago
Anonymous
D:OS2 has a better story and better companions than BG3.
10 months ago
Anonymous
Divinity 2's story is trash lmao, characters are shit too, except the red prince.
10 months ago
Anonymous
>why do developers use systems refined for so many years with absolute perfection over trying to reinvent the wheel with their own crude version?
10 months ago
Anonymous
>I am sub 90 IQ and also illiterate
Ok
10 months ago
Anonymous
>5e >absolute perfection
Are you moronic?
10 months ago
Anonymous
>Sadly all those games have shit story and adventure
You're on thin ice for including DA: Origins on that list. I agree on the other parts.
I'm a bit scared of what Rogue Trader will be like, I think it's the first time Warhammer Roleplay visits the virtual space.
>why do developers use systems refined for so many years with absolute perfection over trying to reinvent the wheel with their own crude version?
They're refined for 5 dudes to sit around the table and roll dice, not computer games. Also even at that, DnD is far from perfect. It just has good marketing and it's old.
10 months ago
Anonymous
>I'll never understand why developers continue to use these absolute shit systems that just do not translate well at all
can you explain why dnd does not transfer over lmao, it's literally just dice rolling and conditional effects, it is genuinely not that fricking deep.
10 months ago
Anonymous
>5e >Literally have to cheat exp to get to have fun at level 5 (not including Fighter.) >Pathfinder >2 billion unique classes and most are viable if not fun as frick >Playable Goblins
Alas, smoothbrained D&D wins...
10 months ago
Anonymous
that doesnt answer my question, that anons problem was with dnd being a computer game fundamentally, not what edition. if this was 3.5 you guys would still be spouting the same moronation.
10 months ago
Anonymous
>can you explain why dnd does not transfer over lmao,
Are you actually moronic or just pretending? Are you seriously having trouble understanding why a system based on a low number of rolls and limited exclusively to basic arithmetic and low-value integers is inferior to a system that can use percentages, ratios, and decimals and can do thousands of rolls a second?
10 months ago
Anonymous
yeah can you engage with the question without being a pseud, or is that literally impossible for you.
10 months ago
Anonymous
you do realize you can write the game to be as simple as actual dnd right. like you do not have to have the computer roll 1000s of times for you. do you think websites like roll20 also don't transfer dnd over? like do you even understand what youre talking about.
Low IQ bait
10 months ago
Anonymous
you do realize you can write the game to be as simple as actual dnd right. like you do not have to have the computer roll 1000s of times for you. do you think websites like roll20 also don't transfer dnd over? like do you even understand what youre talking about.
10 months ago
Anonymous
>Pathfinder >Low number of rolls >15 separate rolls just for throwing a splash weapon
lmao
RTWP is fricking god awful. You literally just spam summon, then spam buffs, then engage ths fight before ur buffs run out. Its fricking boring and dog shit. Its also just generally less enjoyable because most fights are a confusing mess. You end up scrolling through the combat log to understand why your guy got downed all of a sudden and it turns out he got critted twice in a row out of nowhere.
I love bg2 it’s my fav game of all time but I hated rtwp and use pause combat options to make it turn based otherwise yours just hitting save at every 3 nanoseconds
I had to quickload combat encounters that lasted 30-40 minutes because of one bad dice roll. >you can quicksave during combat lmao
Now now, I may be a filthy save scummer but even I have SOME standards.
>I have SOME standards
Apparently not, if you are playing a game with such shitty combat that one single bad RNG roll can truly decide a 30 minute encounter, and yet are doing weird ass mental gymnastics to convince yourself that it's somehow not acceptable to quicksave all over the place to prevent that.
>"If RNG wastes 30 minutes of my life its fine, but if it only wastes 5 minutes of my life that's cheating!!!"
Utterly bizarre.
>a game with such shitty combat that one single bad RNG roll can truly decide a 30 minute encounter
I mean that's the same for most strategy games. If you overly invest into one unit to carry then that unique gets blasted on a 5% chance then yeah a bad player will have to reroll
>I mean that's the same for most strategy games.
No it isn't. >If you overly invest into one unit to carry then that unique gets blasted on a 5% chance then yeah a bad player will have to reroll
That's not a bad roll deciding the outcome then, that's poor prior planning deciding the outcome.
I've never played one like that, never played EU4 either so I can't speak to it. Every strategy game I have played, the RNG plays such a small role that having it cause you serious problems is monkeys-on-typewriters-producing-Shakespeare levels of unlikely. From what you are describing though, that's objectively bad design and no one should feel bad about quicksaving before each roll in that case.
Can’t believe people are actually disagreeing with you but this is a smooth brain board after all. These degenerates can waste more of their lives if they want. We can be amused that “people” actually get upset about quicksaving
>I had to quickload combat encounters that lasted 30-40 minutes because of one bad dice roll.
Idk where you are buddy but not a single combat encounter has lasted more than 5 minutes for me for the most part. The longest has been the fight at the grove I wanted to do, or fighting the entire goblin town that aggro'd after I'd done it when I teleported back.
They probably last 5 minutes on average for more annoying ones with unfavourable positions you can't sneak into good starting spots, like the hag or the fight before the hag, but others where you can are significantly faster.
You can sneak into a good spot with the hag and sneak attack her and then just gangbang her to death quickly. If you fight her in the lair with the cage at least.
I just fought her fair, it was fine, little bit annoying because hit chances in 5e and thus this game are moronic and I was like level 3 when I done it so pre-stat point to increase it. And everytime you debuff her to keep track of the real one your concentration gets broken, concentration is another dogshit mechanic in 5e, such a terrible ruleset. Makes like 70% of all spells useless because you would never waste your concentration on them over a better one, and landing some 50% debuff to get it immediately removed anyway at the cost of a spell slot is just pointless.
They can be pretty fricking long. I don’t get how they’ve made a game even slower than original sin 2 but they did it. BG3 doesn’t have as many fights as other RPGs which is a good thing in this case.
For shitters. The game literally gives you a fighter and barb that can tear the early game apart, and an evo wiz and warlock that can tear the mid to late game apart. By level fricking 5, Wyll should be able to wipe out entire encounters for you with warlock scaled fireballs he can spam many times a day.
Holy frick, I'm moronic. I didn't realize Wyll was a warlock or I would have used him. I thought he was a fighter since he was called Blade of whatever.
Wyll is great, he's literally a blackaboo that watched too much anime. >gave himself a bombastic title >sword in one hand, magic in the other >chuuni lines >one eye >dark past and dark power
You can go recruit him if you are still in Act 1. He's fun and Warlock is ridiculously fun to use in BG3 >extremely big dick Eldrich Blasts as the game goes on >hilarious Fireball spam that would make a Wizard blush
10 months ago
Anonymous
pact of the blade is pretty fun. i can use whatever weapon i want and somehow smack harder because i speak well
If you're going into every fight full Unga Bunga no tactics then thsy can take a while.
Using and abusing the environment is often a better tactic than just tossing out attack skills.
Nah, most fights are over pretty quickly. And im really fricking bad at making builds so i have very little synergy. I would assume that if you have a proper build on your characters with decent compatibiltiy, you can breeze trough most encounters on medium difficulty.
It's about 30-40 hours if you remove all bullshit.
Yeah because you can't speed up animations and AI moves.
Even just slaughtering a single helpless enemy takes a lot longer than it should.
And don't listen to people who say "just use tactics and environment!", it usually only drags out fights and it's better to just take some damage and not frick around with all that shit.
Looting is also fricking long since you have to loot every urn and chest, and Larian c**ts even put quest-essential items in the inventory of random goblins and such.
Yes, it is, that's why it's hilarious when TBgays complain about RTWP and it's trash encounters, when BG3 and DOS2 have each battle take half an hour
That's why you implement both
>take a system that requires heavy human curation and 4-7 people playing >remove the curation for a save system >let a single player manage everything >watch everything turn into a slow slog
Making games based on DnD was a massive mistake. Should have made failure matter less (as a tradeoff for a lacking DM) and have all party members AI-controlled
Why else do you think everyone is talking about it instead of playing it
When ER came out, a real GOTD, Ganker was silent about it for a few days bar for the "shazamtrannies on suicidewatch" post every now and then. People were busy playing it, while with BG3 you have 1-3 concurrent threads running since the bear incident, because nobody plays it, everyone just talks about it.
>Ganker was silent about it for a few days bar for the "shazamtrannies on suicidewatch" post every now and then
actual fricking moron, there were constant threads talking about the game at launch. Fricking Night & Flame being massively OP was discovered in those threads
I've been playing almost 20 hours and just got to act 2. I don't give a frick about the memes I'm enjoying it >he has karmic dice enabled
You didn't finish the game
that's where the game takes pity on your for too many sucky throws (not sure if limited to battle) so it fudges the numbers behind the scenes before giving you your result
Gameplay option. Better disable it. It forces a 50% success/fail rate. The option helps shitters somewhat, but in truth it makes the game harder since yiur stats and build barely matter. It actively punishes you if you engage in the mechanics of 5e and try to build a good character.
Some guy ran the math in early access and the damage to the play party increased by 400% or something stupid. Definitely not worth it just to reduce the chance for a freakish streak of Nar 1s
Gameplay option. Better disable it. It forces a 50% success/fail rate. The option helps shitters somewhat, but in truth it makes the game harder since yiur stats and build barely matter. It actively punishes you if you engage in the mechanics of 5e and try to build a good character.
Some guy ran the math in early access and the damage to the play party increased by 400% or something stupid. Definitely not worth it just to reduce the chance for a freakish streak of Nar 1s
Because if a million people are playing this game, inevitably there will be a few thousand that consistently get bad RNG rolls throughout the whole game.
Karmic dice makes the game harder, smoothbrain. It increases the chances to roll high exponentially. Because enemies have many more entities in almost every fight, they're always at an advantage.
Speaking of >you didn't finish the game
I've not save scummed once when it's come to story outcomes or dice rolls, then I got to Last Light Inn. Whoever designed this story beat can FRICK. OFF. literally killing every single core npc you've saved up to that point because lol girl got gang fricked by gargoyles in a corner, eat shit. Even with savescumming it took like 3-5 times before I finally saved her, I was not losing major npcs because of that shit. I'm genuinely curious what the win/lose rate on that quest would be
I think it really comes down to whether you long rested as soon as you hit the inn or if you thought "what could possibly go wrong in the magic moon shield" and ran around talking to everyone before resting
I've cleared most of the map except the Goblin Camp. Think I'll move on to Act 2 after I finish off on the Goblin Camp despite not quite finding everything as I'll save that subsequent playthroughs.
>HOW LONG IS THIS FRICKING GAME
Then I stumble across the Underdark while clearing the Gobling Camp...
>Worst part when you finally reach Baldurs Gate and realize its 4 locations with no content.
Oh please say it ain't so, I was afraid of that but still looking forward to finally entering the city area.
Also do we get some kind of home/hub area other than your campsites later?
This. After act 1 there is no more content. No more voice acting, no more boss fights, very few battles, only one or two side quests, no more cutscenes.
The game is a scam from Larian Studios and we need to hold them accountable.
Why would you lie like this? The city is fricking huge and packed with content. I got sent to fricking Chult for an adventurers guild quest to fight T Rexes.
>Very impressive numbers for game, especially for crpg.
Yeah but almost all of those are sales from the Early Access. Most of it from before they made every male companion "player sexual".
Early Access sales for BG3 is confirmed to be 2.5 million for reference.
So the Steam peak is about 1/3rd of the people who bought it in Early Access.
It's being released on Xbox once Larian finds a way to get coop working half decently on the Series S.
Not like anyone should play this game with a controller anyway. Imagine scrolling through four dozen skills and spells.
Oh shit, sorry we're taking up space for your perpetual Owlcat general on Ganker where Russian shills and mods pretend to give a frick about that abortion of a game.
so act 3 is one I leave for Baldurs gate right? also don’t lie to me israelite, I’m also testing your knowledge because you get achievement pop ups when you leave an act
About to start.
I may misinterpret this, but I though origin characters were companions. I assume If I start with one, I have one less companion? (Because I wouldn't have my custom character.)
Better to play Origin or Dark Urge, when you play a companion character, you lose 90% of their voice lines. However, if you fricking hate a companion, playing as them not only allows you to change their personality but also removes 90% of their voice lines.
Haven't touched Dark Urge yet but I did look up a few cutscenes for it and it looks pretty great from an RP standpoint. Figured after I beat the game as an origin character I'd go back and play as a Dark Urge oath breaker paladin who desperately wants to be a good person but keeps giving in to his psychotic tendencies. The kind of psychopath who'd approach a starving urchin sitting on the curb with a puppy and offer him a bit of food and gold before swiftly snapping the puppy's neck and then apologizing profusely to the sobbing orphan and offering to buy him a new puppy
two-weapon fighting requires a bit more brains and not as appealing as other ways of creating your character
It can be incredibly op with the right weapon combination (hope you like carrying multiple weapons for a given situation) + the feat that allows for specialized dual-wielding is kino
i want to dual wield long swords with my fighter but i dont know what i should have my stats looking like or if i should just be using finesse weapons instead
more the better but it's specialization/weapon proficiency that influences more-so than stats itself
unlocks far more moves that you otherwise wouldn't have if you weren't proficient
also being different class can impact largely how you play with your weapons
You're thinking too hard about it.
The reason why more people dont use dual wield builds is because it's harder on an actual management level. You can get a dual wielding companion in Act 2 and it is painfully easy to forget to use all her actions.
It's the actions, not the stats
You don't need dex, you still use strength for melee attack rolls, you only use dex if it's higher and the weapon is a finesse weapon afaik. You could have 8 dex and still be fine
I haven't tried it in BG3 but I once made a champion Fighter with two weapon fighting feat and dual wielding, then added two levels of barbarian, and would basically just fish for crits by rolling shitloads of dice.
>tfw so deep into Act 3 people actually expect you to help them >their playthroughs are immensely different and the vital objects for me don't even exist for them
The one positive is I have an excuse to record late-game boss fights
>tfw so deep into Act 3 people actually expect you to help them >their playthroughs are immensely different and the vital objects for me don't even exist for them
The one positive is I have an excuse to record late-game boss fights
Act 2 had a lot of help/betreyal arcs for companions
Will i have fun if i play this game with 4 human wizards on tactitian difficulty first play through with no spoilers? I know the 5e ruleset well and I have autism.
I'd also like to avoid romance subplots so long as it doesn't impact my ability to find rare items and scrolls
>play as gith char >reach the creche >of course have to answer everything with yes, my queen >even killed my guardian
made it really hard let me tell you
tbh i found it kinda weird how many of the women companion have very revealing clothing, Shadowheart despite having a bra as underwear has entirely free boobs as her lounge clothing, Karlach is the most modest imo and she is literally on fire all the time.
>make a build >play it up to emerald grove >dont really like it >think of a build id rather play >play up to emerald grove >dont really like it >rinse and repeat
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
i really want to play this game but fun builds suck ass and good builds are snoozefests.
I had the same issue with Original Sin 2
I played it utterly blind, solo and without help/guides so I replayed the fricking Tutorial island area like 30+ times trying out different builds/follower combos and not liking them that I ended up with like 71 hours in the game and never once left that fricking prison island because it takes forever to get to the point where you can leave it and usually when you want to leave it is around the time you know whether you like your build or not.
and because I was blind I had no fricking clue about the respec option so I would start the whole game over every time wanting to try something different and experiment that by the time I actually found a build/follower combo I liked, I was utterly done with the game and no longer felt like playing it
Paladin with Polearm Master+Sentinel
Fighter (2) Assassin Rogue (10) with Dark Urge origin for the invis cape, lets you utterly dominate the game while being practically invincible because you're hard invis every turn and most enemies don't have the skill checks necessary to spot you.
The game is designed the same way as DoS. You wander aroud the map tackling the easiest quests and encounters so that you level up and be able to get through the difficult ones
literally the first person ive seen with this opinion. care to explain it? from what ive seen the monk *could* be good, but the ki system just kneecaps the whole thing.
but my monk have some defence problems. i went full STR, get 16 wisdom, and like 10 dexterity. and now i have like 12-13 armor, and i don't know how to get more armor. there should be some magic shield spell but i have no one to cast it.
but my monk has very good dps, with brawler tavern i have lots of accuracy and damage, 2 attack per turn+bonus attack palm strike, that hits twice+elemental bonuses, +lightning charges, +debuff like topple or stagger.
10 months ago
Anonymous
monk AC is wisdom. i dont know if it has a cap, but 13 armor doesnt seem like much.
i was actually doing some theorycrafting for a barbarian monk that went str instead of dex. i havent tested it yet but im curious how it works with 2 different versions of unarmored defense. i refuse to believe they stack but im holding out hope.
10 months ago
Anonymous
monk AC is not wisdom, it is actually WIS+DEX, so when you have wis+dex monk you have like 16-17 AC. but with STR+WIS monk you have 13.
10 months ago
Anonymous
Monk's is dex + wisdom while Barbarian's is dex + con. The game will take whichever is higher I think, but won't stack. They also won't stack with mage armor. If you went Barbarian with 16 con and 14 dex you're at 15 AC. There's a pair of gloves in the early game that adds +2 to AC if you're unarmored. I know it works with sorc's unarmored dragon AC, so it should work here too giving you 17 AC. Strength monk probably should just wear medium or heavy armor. Medium armor and 14 dex puts you at the same 17AC while opening up a lot of gear options, and going Fighter/Paladin/Ranger for heavy armor could land you at 19 AC after the +1 from fighting style while wearing a shield. Actually, wear a shield so you're at 19 and 21 respectively.
Monk wearing armor only strips away the passive that gives you extra movement speed. Which is a sacrifice, but you're gaining a ton of tankiness in turn. There are other ways to gain mobility.
10 months ago
Anonymous
>The game will take whichever is higher I think, but won't stack.
I've actually seen it in game.
Too many people are basing monk opinions off of the TTRPG when Larian explicitly said they were buffing the shit out of them, and they did. The ki system doesn't kneecap anything because monks are just melee wizards with too many ways to regen spell slots now.
nah this isnt underrail. you can pick a pretty common sense type of character and play just fine. you dont need any knowledge of the system, but you will need to be prepared to read a lot of tooltips.
I fricking hate how everyone calling it well optimizated game, game look worse than divinity 2 yet can't even run at high settings 60fps also 130gb game size wtf.
Modern gaming are made for moronic people
act 1 is about 20 hours yes. if you've delt with the drove, the hag, the underdark and the goblins then you're done. there's not much more in it compared to early access, mostly narrative changes. no idea where the got that 2/5s longer part from IMO.
Act 2 is about 20-25 hrs.
Act 3 cannot say, looks like 20-30 but could also be just 15. Baldurs gate is massive, like, massive, massive. Not that you'll be getting into the city right away though. There's a solid 3.6 hrs of gameplay just to get into the city after you finished act 2
It's absolutely fricked that you can fire ranged attacks while a melee is right next to you. Sure there's Disadvantage for attacking said melee but you can just keep peppering the backline no problem.
>shart and lizard fight >fail persuasion to stop them from fighting >fail again with inspiration reroll >*Bloodshed is unavoidable. You must pick a side.* >pick shart because I want to bone her more and I'm more interested in her Shar brainwash shit than lizard just being a dick ass gith >lizard says something about how we'll scream in anguish >they both just go back to their camp positions >lizard has her usual "speak" and I can put her in party >shart talks like lizard is dead; that she did what she had to do to defend herself >they're still both just chilling in camp and then in party
Just play it like DnD.
Never reload. The only reload for throws you have are you abilities and shit like "lucky" You are taking the fun out of your game by reloading.
>Rescue Isobel fight in cursed forest inn >Battle starts, 3 demons approach her and at least 1 crits >Happens so quickly I have no clue what happened, battle ends immediately >She gets kidnapped, all residents die, now have to fight like 20 zombies
I don't like using the phrase unfair but I had zero input into that and got punished severely for it
>play Isobel fight on tactical >if the computer just decides you'll lose immediately and she'll use zero healing spells as she gets swarmed and dies without you doing anything
great game
That fricked me the first time too but I didn't want Alfira to be dead so I reloaded. The flying dudes are undead so they get absolutely fricked by Spirit Guardians and I didn't think to do it but I bet you can expose the traitor
There's only two fights in the game I reloaded, and that was one of them.
I thought it was weird that the demons start literally surrounding her, and on the second reload I realized that it was bugged. Something with the cutscene messes with the spawn locations.
Well, they should remove this feature then.
They should remove saving the game?
Reloading is literally just loading a save game file. It's like saying the game should delete itself when you close it.
Definitely could make it a single save file per campaign, you know some gays would copy it from the directory to still save scum. If you die? You restart. It's beautiful.
Of the game itself? Honestly, an easy 8/10. I'm going to replay the game with an origin character next, but I'm not settled on who as of yet. I kind of want to do an Astarion run because of his Act 3 personal quest. Though Shadowheart isn't a bad choice either. I will definitely be going with the Dark Urge for my 3rd run of the game.
I didn't really expect the game to have such beautiful visuals, there's lots of nice scenery in the game, textures tend to be pretty high res as well unless the game bugs out and it refuses to load them for some reason.
I'd rate it a 9/10 if only there were less bugs in the later acts. A lot of them seem to happen around long rests in camps, dialogues / cutscenes not triggering, and then suddenly you get them later on when they don't even make sense.
Also, fricking hilarious that Lae'zel starts talking about "Finally, Moonrise Towers" when I'm in the lower city of Baldur's Gate, so that was weird.
Also, love the soundtrack. Borislav is no Kiril and I don't think anyone will ever compare to his work, but he does a solid job, and there are very, very memorable tracks in the game.
is it good enough for you to play again?
Absolutely, the funny thing is I don't even have to wait to play it again, because I'm not feeling burnt out by my first run. It's become one of those games for me where I end up playing the game up to 4AM without realizing the time and not wanting to stop playing.
I pretended to be a goblin ally. When is the best time to betray Minthara and the goblins? If I kill the goblins in the town, do I turn the goblins in the HQ hostile?
these goblins divided by groups, they provoked me on different points and then get killed by me, being groups of 5-6.
you kill 5 goblins that ask you to lick the boots, and others are not provoked. you kill 5-6 goblins on upper stage where shattered wall. you kill goblins near the bear. and near goblin priestess. and other parties are not provoked
I'm level 7 and 40 hours in and I've just now hit Act 2. I don't know if I can handle it if Acts 2 and 3 are as long as Act 1, it's fun but good lord it's a lot of game.
Did you do both the Underdark AND the Mountain Pass and obsessively do every single sidequest due to being autistic like myself? If not then that makes sense.
Lmao, bothered by that.
I fricked up so bad on my playtrough i missed most of the story characters. I literally only have the cleric the wizard and the vampire. I rested too early so i didn't find the githanyaki warrior, i never found the berserker demon/thiefling or whatever she is, i joined the goblins and eradicated the druids before recruiting anyone there... its been a blast so far.
Did you get the drow since you sided with the goblins?
10 months ago
Anonymous
Nope, after i fricked her in the camp at the after party, i failed 2 rolls in a row (really easy ones) and she got pissed off so i had to murder them as well. Gave me a good laugh at least.
>so i didn't find the githanyaki warrior
hows that possible
she jumps on you in the first minute of the game
10 months ago
Anonymous
I just went in the wrong direction around the island. And since i got into a few fights i rested like twice and never seen her. That is after the crash. I obviously had her during the ship part, but never in my camp.
10 months ago
Anonymous
oh yea i forgot about that
10 months ago
Anonymous
I think if you rest before rescuing her you can find her body on the gorund with the githyanki patrol, you can just ress her there
10 months ago
Anonymous
Oh, didn't know that. Kinda late for that now, but it's enjoyable how chaotic my run is so far because of that. I'm probably going to do another run where i try to not miss as much, but screw reloading to fix "mistakes".
Nope, still Act 1. You only get to Act 2 when you get to the shadow frickery zone. And Act 3 is Baldur's Gate, obviously, though I have no idea if it goes further places due to not being there yet.
I think I'm still in act 1, 30 hours into it. Finally cleared most of the overworld and a good chunk of the underdark.
Holy frick is the game fun and huge.
Anyone else find it weird how high characters can jump and how fast they move if you use the rush action? They literally blitz enemies several feet away in half a second. How come they don't move like this in cutscenes?
NTA but there's a mod that removed the limit on inspiriations you can get, which is capped at 3 in the normal game. That might be what he's talking about, not having literal infinite inspiriation.
It's just tedious in a lot of ways, and RNG likes to frick the player in the ass. I am a savescummer by nature, and I notice I'm spending more time viewing the loading screen(even though I have an ssd), rather than playing the game, because of shit ass rolls that I should have succeeded in with all the traits and stats weighing it to my advantage.
Also, the minimap is complete fricking ASS, what were they thinking? The arrow on your characters dot(indicating the direction your character is facing) is so fricking small, so with the top down view it becomes disorienting not being able to tell which direction your character is facing. The arrow doesn't line up with your camera as well, instead lining up with the character, making it more disorienting.
Not with gameplay or things like combat challenges, but with something out of my control like RNG in a dialogue system? Yep, it's savescumming time. I don't mind the rng in combat though of course.
okay shills, i have my money right here in my steam wallet and baldur's gate in my cart. convince me to buy this game and i just might.
okay everyone else, convince me to remove it from my cart and save my money and i just might.
I'm currently on my third playthrough of the intro trying to see different outcomes and interactions and all three have been completely different thus far.
People say Dark Urge is the best character and the most narratively connected with BG1+2. However the devs recommend not playing Durge for your first playthrough.
I've heard Lae'zel having an interesting arc despite her being an absolute c**t when you first meet her.
>Good
A lot more combat since I had to wipe out most of the Goblin camp. Several unconventional fights as well. Story plays pretty generic but there's some interesting interactions. Honestly missed a few companions since I was dicking around a bit, might try to go back and find them. >Evil
Outright avoided fighting Goblins, some undergeound tunnels almost by accident which led to a fairly interesting chain of events finding a Necromancy book and a giant spider. Less combat, and I outright have just two companions, but they had hugely different reactions to the actions taken during the intro than the Good version, and I honestly felt more engaged with the story through dealing with the Evil characters. I've heard that falls off later though. >Third playthrough
Mostly good leaning again but this time exploring more and trying to get more companions. Ended up finding entire other places just off the beaten path and dialogue I completely missed on the original playthrough.
I've heard Dark Urge is an experience in itself but I was going to hold off on that.
>convince me to buy this game and i just might. >convince me to remove it from my cart and save my money and i just might.
We're not jesters dancing at your whim. Make up your own fricking mind you weak willed dipshit.
i feel like i spend way too much time doing inventory management. if only they would allow for an automatic toggle to sell items that have no purpose when going to trader. having to click each item (or group and then figure out which groups to shift click and mark) is so fricking annoying.
whole inventory in general is just absolute aids. it feels like it encourages you not to loot everything you see. i hope for a mod where when i open a chest and it's nothing but wares shit, there's a button i can press that automatically marks it for me.
What will the mods be like? Are we getting WC3-tier custom campaigns where we can play through Final Fantasy and Zelda, or will it just be like Skyrim/Oblivion/Fallout?
Does anybody have that webm of SM64 where left side Mario is jumping around, top text saying "this game is lit" and the right side is just walking, top text saying "this game is boring"?
I just got to ACT 3 on my lawful good paladin playthrough but frick man do I hate all my companions. They're all so awfully written and all of the "good" characters are such dumb homosexuals it's incredible. The only interesting characters are all on the evil side.
I kinda wanna start over as Dark Urge but since I'm in Baldurs Gate now I might as well finish the playthrough.
i feel the same.
there's no companion to talk about fighting, drinking, prostitutes and current affairs. role usually reserved for a based dwarfs or gnomes.
they all just want to frick you.
>don't forget that all the companions drop the ball the moment you enter act 3 and their writing is up.
But is their writing really up? Their storyline seems to continue into act 3.
Astarion >Wants to kill his vampire master and take his power.
Shadowheart (Good "truth" route) >Wants to rescue her parents
Gale >His magic cancer ball and mission to blow himself up
Lae'zel >The whole shit with the githyanki prince
Wyll >The shit with his father and his devil b***h patron
Karlach >Her infernal engine shit and the necromancer main villain
The only companion whos writing seems to be up is the Druid master. I didn't even know the drow b***h could be a companion since I walked into the goblin camp and killed everyone immediately.
okay I'm mostly talking about Wyll and Karlach, but I didn't like those anyway. I also chose to help the Emperor so killing the Prince was a non option for me.
Literally this. Dark Urge, Astarion and Drow Gf, Lae'zel. Kill everyone else except Gale and Shadowheart for story reasons, but banish them to the camp dimension for all eternity.
I just arrived in Act 3 too and I honestly want to start over. Started as a Paladin, free the goblin, oathbroken, reloaded, switched to sorcerer, kind of fun but I played as a neutral character (not on purpose, I just wasn't an butthole on purpose at all times) and fricking hated it.
No idea how you made it that far playing as someone actually good.
>Started as a Paladin, free the goblin, oathbroken, reloaded, switched to sorcerer
You could just go multiclass with them to make one of the most OP frickers in the game.
multi class what? At least for sorcerer you can't get level 6 spells if you multi class (not that that matters with amount of scrolls).
Isn't muticlassing only good when you have a higher max level than 12?
Looking for recommendations for my restarted playthrough so tell me what I should try going for.
>kill everyone else except Gale and Shadowheart for story reasons, but banish them to the camp dimension for all eternity.
Does Gale even serve some great story purpose? I know his mission from the goddess is to blow himself up like a Jihadi and you have to prevent him from doing that at the end of ACT 2 but other than that he doesn't seem that important.
What even happens if you kill Shadowheart before going through the Gauntlet of Shar and meeting Nightsong?
I didn't have him in my party when that happened so I just learned about that by companion dialogue bugging out where every time I talk to him that optioned popped up: huh, you just tried to blow yourself up
I see why they only have 4 member party but the narrative feels like it's built around you having all characters around all the time.
you can kill her during the nightsong and it doesn't change a bit. I believe you read the books and figure out what you have to do for the trials and enter the pool without shar doing anything to help you or hinder you.
So how is the city after all the time leading up to it, does it feel like arriving at Novigrad for the first time and just walking around in a big city is great on its own? I've not seen zoomed in camera shots of people just playing around in the city
>Why did they make nat 1 skill checks auto fail? Pretty sure that's not a thing in 5e
this whole game is 5e in name only
mind you 5e is ass yes but this is like the super cancer version of 5e with a billion bonus actions, stuff that shouldnt be a bonus being bonus, and then more magic items than pathfinder (where 5e tries to tamp down on magic items)
the skill check is a thing idiots always expect, crit fails and successes >b but my barb rolled a 20 on his arcana check that means he understands the ancient ritual despite having -2
the rolling is fricking infuriating tho. I don't want to play it with the cheat table but the save scumming feels arguably worse. this is a game, why not make a lockpicking mechanic?
I'm in Act 2 pretty late on and have trouble completing this minor side quest: Rescue the Tieflings. I've rescued them and the gnomes from the tower's prison, got the Steam achievement for everyone escaping, got the Rescue Wulbren completed but the Tiefling one has not completed despite me talking to every Tiefling I've found. Have I missed some character, or is this quest one that only completes later or is it just bugged?
so has anyone actually lugged this thing all the way to baldur's gate just to see what happens?
literally every single person on the internet either let the zhentarim caravaneers keep it, stole the box while hidden and gave it to zharys for the harold crossbow + improved merchant inventory or left them for dead and gave it to zharys for the same result
ut not a single person thought about the third option where you intimidate the caravaneers into giving you the box, going back to zharys and she tells you to frick off and deliver the box to the wizard in baldur's gate yourself and you're dead to the zhentarim for stealing from them. what's the consequence for doing so? what does the wizard give you and what does making enemies of the zhentarim do to you when you reach baldur's gate?
monkbros i've been thinking
should i go 3 lvls into rogue/thief for extra bonus action so i could use flurry of blows TWICE in a turn
anyone know if this works?
not twice as long. divinity is a hundred hours itself. BG3 is not longer.
Nope, still Act 1. You only get to Act 2 when you get to the shadow frickery zone. And Act 3 is Baldur's Gate, obviously, though I have no idea if it goes further places due to not being there yet.
choose carefully. do both the mountain pass and the underdark. around half way through act 2 you won't be able to go back.
so its not as long as divinity 2?
Weren't they hyping it up as a much bigger adventure?
OS2 is not 100 fricking hours, Nameless Isle and Arx are very short. If I put a number on my first playthrough, it probably was close to 60. My first early access playthrough in BG3 was when they added grymforge and it was 35 hours to do what at the time was still not all of act 1.
I'm 40 hrs into bg3 and at the beginning of act 3. bg3 is not that long. it's that long when you don't constantly save and have to do encounters over and over and over again.
that's artificial length.
does it matter if you do the pass or underdark first
>artificial length
And OS2 turns taking ages isn't? Just by virtue of how much quests are in act 1 and 2 of BG3 I cannot see how someone thinks Fort Joy and Reaper's Coast are longer than that. Nameless Isle is less than 5 hours long and Arx a bit longer but not by alot.
10 months ago
Anonymous
>Just by virtue of how much quests are in act 1 and 2 of BG3
lol
There's like five or six actual quests in act 1.
"Go explore that place" or "go kill that npc" are not actual quests.
10 months ago
Anonymous
What the frick does OS2 have then? >umm freeing the elf near griff is a REAL quest, saving myrinna isn't
The ice dragon is stuck, you gotta go 10 feet to a nearby cave and kill a witch and come back "quest" is done. Dragon doesn't show up in later acts. Its a video game, its going to boil down to someone telling you to go somewhere and you either kill something or talk something to death/sucking your wiener in fealty
10 months ago
Anonymous
You're mistaking me for someone else. I wasn't defending dos2. It's also shit with lots of filler fights.
10 months ago
Anonymous
this
>artificial length
And OS2 turns taking ages isn't? Just by virtue of how much quests are in act 1 and 2 of BG3 I cannot see how someone thinks Fort Joy and Reaper's Coast are longer than that. Nameless Isle is less than 5 hours long and Arx a bit longer but not by alot.
but I never said OS2 wasn't inflated. I am saying they both feel very similar in length. You have a somewhat complex starting area with a lot of choices on the surface and then a very narrow and guided experience for the rest of the way.
When you're quick about it and just rush through combat then these games are short as frick.
I don't want to shill but Pillars did feel longer because you had more talking, had more exploration.
To me exploration time doesn't feel as padded and artificial as combat time. but that's just me
10 months ago
Anonymous
Exploration time as in walking through mostly empty maps ala BG1. BG1 took me 22 hours blind which I thought was insanely short when people online were saying it was like double that and I did any quest I could find. It feels like the conversation is about to devolve into RTwP vs Turn based like anything Larian vs other modern CRPGs tends to do
10 months ago
Anonymous
All crpgs have 'artificial length'
In rtwp games it just means more trash mobs as opposed to slow combat in tb
If you go through the underdark, reach Act 2 and try to go get to the montainpass, you'll get a bad ending if you keep trying despite a voice telling you not to.
10 months ago
Anonymous
So its too late for me to go to mountains now then?
>choose carefully. do both the mountain pass and the underdark. around half way through act 2 you won't be able to go back.
Im in underdark and just did but where I got a lamp with a fairy inside it. Is it too late to go back and go to mountains?
10 months ago
Anonymous
I went to it after act 2.You have to kill a bunch of gith but you can find some insanely good loot in the monestary so it's 100% worth it. Frick space frogs.
10 months ago
Anonymous
But I dont want bad ending
10 months ago
Anonymous
What bad end? I'm pretty sure you can murder the gith and still avoid becoming a mind flayer as long as you don't consume the special parasite you get at the start of act 3
10 months ago
Anonymous
what's with that parasite anyway? anyone can enlighten us? you will look cancer and get some neat abilities but they don't really influence combat as far as I can tell.
fly seems to be the most impactful thing you get out of it.
10 months ago
Anonymous
Went through the underdark and reached act 2, couldn't get to the gith creche, the emperor tells to not do it, if you do it nonetheless you turn into a mindflayer and get a game over
10 months ago
Anonymous
What? I went there after the emperor begged me not to and survived. Just pass the skill checks when the crazy gith surgeon tries to take out your parasite and you're fine.
10 months ago
Anonymous
Weird. I used the tadpole buffs to be fair.
10 months ago
Anonymous
Ah. I haven't consumed any additional parasites. I have like a dozen sitting in my inventory because we have 0 info right now on how many are safe to consume for good end.
10 months ago
Anonymous
Huh? What's the bad ending? I did mountain pass after entering Act 2 through the Underdark and nothing about the resolution to that section struck me as a particularly bad end
10 months ago
Anonymous
He shoved too many bugs in his head and squidded out
10 months ago
Anonymous
From the big spooky machine? I just let Lae'zel go in it lol
>choose carefully. do both the mountain pass and the underdark. around half way through act 2 you won't be able to go back.
Im in underdark and just did but where I got a lamp with a fairy inside it. Is it too late to go back and go to mountains?
I'm in act 3 after 14 hours of playing. I 100%'d act 1 but skipped a bit of act 2's side shit since it was getting dull.
How the frick is the game taking people so god damn long?
literally this. this game feels short and tedious. again, I don't want to be a shill, but fricking pillars of eternity was a better experience. I was an adventurer, I was adventuring, my choices had some impact, I thought about those choices when that impact came. In BG3 I just do and it works no matter what i do.
>How the frick is the game taking people so god damn long?
Because I do 100% of the game so I don't have to touch this shit again.
I'm at the start of Act 2 and have fully explored both mountain and underdark. Larian gays don't have balls so you can cover something close to 100% in one playthrough.
Isn't Underdark just part of the first map but underground? You can freely use waypoints between them.
Apparently you can use waypoints through the entire game. I can just go back from act 2 to act 1.
I did both as well, I assume act 2 counts as when you reach the shadow lands shit. I agree that it fricking sucks that you can't really lock yourself out of shit easily. However the mountain pass can be cleared in an hour even if you decide to genocide the creche after taking the mace and saying no to the inquisitor or whatever. The ghouls are a non-issue.
A good 80% of the game's experience is just waiting for your fricking enemy's turn to end.
is this a 'sequel' to BG2, like are you doing more stuff with the baalspawn and whatever or is this a "d&d game" using the name baldur's gate because that's a recognizable franchise name and an actual city
e.g. if they did a NWN3 I wouldn't expect it to have all that much to do with nwn 2, as nwn 2 didn't have all that much to do with nwn 1, and nwn 2 plot/motb kinda wrapped things up in a way it wouldn't make too much sense to continue from
do I need to brush up on what happened in bg1/2 (not like go and find and replay those games in their entirety, ) before playing bg3? I did play them, but it was a long ass time ago, I remember more of the plot of bg 1 with the whole baalspan reveal and saverock stuff, but honestly most of what I recall of bg 2 was that dlc with the wacky dungeon where you're like level 35
Anyone know if taking a single level in rogue will let my barbarian use all of his attacks as sneak attacks when he reckless attacks?
I feel like it should work considering reckless gives you advantage but I'm certain there will be some stupid limit to sneak attacks that stop you.
In 5e, yeah. "Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra..."
3.5 it's on any attack that can have a precision damage rider and that satisfies the requirements.
My guess is nobody is playing it. I got off of the nautiloid and then alt tabbed for something like twelve hours. Kept trying to get myself to play more but it's kind of tedious.
The nautiloid, the intro, takes 10-30 minutes to get through. If we're being as generous as possible, it could take about an hour.
About 550,000 players playing BG3 now.
14 percent of that is 77,000.
That's more believable, but I've been watching the percentages go up every day from 0.1%, so dunno.
I'll never forgive redditors for hyping this non-character so hard Larian turned him into a companion. Literally anyone else would have been a better party addition.
[...] >seethes over Ukraine
It's on the steam store page, you moronic slav. You lost. Get fricked, Dvachtroony.*~~*~~*~~*~~)
>seethes over Ukraine
k.
10 months ago
Anonymous
Ah ok if you go to the global achievements from the store page you get what I assume are the accurate stats
https://steamcommunity.com/stats/1086940/achievements/
10 months ago
Anonymous
I see, that makes me feel better. The achievement for leaving candlekeep in bg1 is only at 51% after all.
My friend gifted me a copy. Otherwise, I don't think I would have even pirated it... I feel bad crapping on it because it's like $60 lols
How do I get to the other part of the Oubliette? I went in there from the tower basement and I can see a dude walking and talking to himself in the distance but I haven't found a way to get to him.
Also what does the amulet do you get from the girl that you rescue from the hag?
Am I crazy? I swear to god the dialogue options in this game are Fallout 4 tier. Literally nothing you do matters. Your choices are just "nice guy", "bad guy", "hostile", and "I'm gonna leave now". Do you ever get any meaningful choices at all?
>meet halsin by the lake >he tells you at the last second that swarms of enemies will be coming in to frick you then immediately opens the portal without giving you a chance to prepare
what an butthole
I'll never forgive redditors for hyping this non-character so hard Larian turned him into a companion. Literally anyone else would have been a better party addition.
>old UI >ruski
You are as believable as a Ukrainian propagandist.
>seethes over Ukraine
It's on the steam store page, you moronic slav. You lost. Get fricked, Dvachtroony.*~~*~~*~~*~~)
You wot mate. All your allies aside from dumb frick vampire who is clearly evil aligned warn you not to trust the dream guardian or consume more tadpoles
BG3 combat sucks. And it's not because it's turn-based, it's just long and boring. We have Wasteland 3 and Expeditions: Rome which makes turn based combat much better. Also Rogue Trader beta is good.
This is the third time Larian is trying to sell "well you can throw barrels and set ground on fire" and it sucks.
Environment interactions aren't fun beyond first 2 hours and we're getting this shit for the third game.
Does anyone know if I can turn off DLSS without opening the game? Maybe from a folder or something else? Both Vulkan and Directx11 crash instantly after opening it and can't even turn off that setting.
Inside your app data folder you should find the game folder and the graphics settings ini file inside you can adjust with notepad. I had to change it because the game kept defaulting to 144hz on my 240hz monitor.
Yes there were people I didn’t hate, I don’t watch it anymore (I think that season made me full stop) but it used to be a genuinely nice sewing competition.
Im nearing the end of act 2. Just gotta go through the tower but i think ive done most of the side missions. Its a very long game and i have 40 hours or so.
>swapped out toad b***h for Wyll
Couldn't stand that fricking rude edgelord b***h anymore. b***h even disapproved of me helping the tiefling kid those gay druids were holding captive. Hopefully shit will work out better with Wyll since he seems like a good natured dude.
>nig
you fricked up buddy. only correct course of action is all female party, and use gale until you get the 4th. then swap whichever one you like least out for jaheira.
or go evil and use the drow
frog girl and shadowheart have the most character growth. the rest of the act 1 companions are pretty much as they are personality wise for the rest of the game.
I'm starting to warm up to the sarah silverman toad. She's surprisingly easy to raise affection levels with and shutting her down when she's in the middle of her shit feels good. The problem is that there aren't enough instances of shitting on her because she always has some witty quip to everything. I am giving her a chance but I feel like eventually I will have to behead her.
>Do the goblin camp quest and lure Minthara and the raiding party to the gate. >Succesfuly defend the grove, but remember that there should be two more leaders in the goblin camp. >Decide to clean it out since they should be weakened now and they don't know yet that I betrayed them. >Teleport directly into the camp. I'm instantly in combat and surrounded by 20+ goblins, they do know I betrayed them (wtf, how?). >I can't use the teleporter to run away and my last save was just before the raid on the grove. >Think, frick it I'm not going through all of that again, so go full evil and betray the thieflings and druids instead. >Get to kill Wyll and the fat druid, so in my book that's already worth it. >First thing Minthara does to thank me after I'm done is give me head and let her frick me.
I was really pissed at first, but everything worked out much better than expected.
I did that but just killed the goblins, high ground is busted and moron ogres can't climb ladders, and there's one right next to the teleporter.
I already killed the priestess solo in her room though after she knocks you out, I only went back to kill the red dude and boy is he a massive fricking c**t, gets extra actions like 3 per round, trying to abuse the rafters gets you shoved off to your death
shit really? add brown people to the list and the game world will be fricking empty
screw this shit i had no idea so many characters would be gay and brown
What about dodi?
no idea i dont recognize most of the names i see on these torrents for games anymore
High ground is busted. Everyone will be using ranged attacks like 50% of the time on average. Casters are kinda good for area control, enemies are stupid and will still walk right through it so they'll take damage from circle of blades or get webbed etc.
Idk what are you having trouble with exactly?
I just shoved the hobgoblin into the pit next to his throne
Didn't know it was a pit, I'd already killed the spiders, they attacked the goblins and me after I killed the priestess randomly. I fought him from the rafters above and it worked eventually, just gotta position in a corner so his aoe knockback doesn't frick half your team off to their death.
>Went through entire act 1 solo on tactician because my friends loves rushing the game >Midnight tower >Forge stuff >Actually finding the forge and fighting Gyrm
Holy shid
Not as long as you'd think. The standard Larian game is front-loaded to hell. Act 1 is usually 70% of the game.
In this case Act 3 is just super buggy and won't even load for some people.
Are there any cool armors for rogues and druids? The starting sets are overdone and look stupid. Thinking about refunding it after reading through this thread.
>Are there any cool armors for rogues and druids?
Anon, just click the button to hide armour and wear casual clothes, then remove all casual clothes. Join me in the nudist playthrough, my futa wiener hangs out in every cutscene
I was really fricked up last night while playing and every time astarion hit on me I thought he was going to murder me and dump me in the woods. Was that the intended characterization?
What the frick are you on about? I've got 30 hours on this game and I'm almost done with act 3.
Just don't waste your time with shitty side content, the game is bloated enough as it is.
I also don't plan on finishing it because frick this combat system. If 8 knew it would be turn-based I wouldn't have bothered.
did you know you can take the clothes off the b***hes in your party without actually taking them off and losing the armor stats? and then you can choose to wear other purely cosmetic things like lingerie and stuff
makes it feel less gay
I played BG1 as a kid and wanted to see how the new one holds up. BG1 was not turn based. All I knew about the game was from Ganker so basically 0 gameplay shown.
>BG1 was not turn based
And it would have been strictly better if it was. The only time rtwp has any benefit is for trash fights that you outclass and outlevel so you can just right click once and have your dudes clean it up in 10-30 seconds for you.
For every fight that you don't outclass and that matters, you're pausing constantly after every fricking spell cast, and turn based would be a strict improvement in those scenarios
>filtered >beat the games multiple times
I'm not sure that word means what you think it means moron. Bg1 and 2 would be strictly better if they were turn based for difficult fights, instead of people cheesing the shit out of them by kiting with one unit and the shit that goes on.
10 months ago
Anonymous
>abused pause states
You didn't beat the game, you got filtered and decided to cheese the game
No need to wonder about the state of Ganker when there's truly people like you who will only consume info they hear here to the point you didn't even check what kind of game it was before buying.
Why yes I at least inform myself about the genre of the game before I spend my money and time. There's no need to watch any let's play.
10 months ago
Anonymous
I don't since money isn't tight rn and I can pretty much enjoy any genre if it's done good. I enjoyed multiple turn based games in the past but this one kinda takes the piss.
You're not a gamer if you didn't try all genres at least a few times.
NTA but how long is act 3? I just started it, so I've talked to Raph and shit and decided how I'm going to go forward. Aka right right at the start. I'm feeling pretty burned out though so may stop playing for a month or three soon.
is it true that every battle takes a literal day?
Yes
These anons haven’t played the game or they just REALLY suck and can’t get past an enemy for an entire day. I guess Dark Souls can take a day to beat? If you don’t like turn base combat then don’t play it lmao. No need to make up shit. I assume it’s mostly the kids on this board that are so against turn base combat. I’m not a fan of it, but when don’t correctly it’s very fun. Most of you probably can’t even handle paper Mario so what do I care.
Depending on the encounters you do or how (un)lucky you are, it can well take an ingame day.
yes
yes it was turn based gays wanted. they removed the soul from BG when they removed RTWP.
>RTwPslop
>soul
RTWP makes sense in a dedicated system, like PoE. Trying to force DnD into real time is and always was was a fricking horrible idea.
Trying to force DnD into a single player CRPG with a computer instead of a human DM is and always was was a fricking horrible idea
It has it's issues, but I'm enjoying the adaptation in BG3. It's a bit sparse with class features and unique skills for a video game, but it's still fun.
I mean in general, its not a BG3 problem specifically. It's a problem with BG1 and 2, and a problem with Pathfinder and KOTOR and Neverwinter as well.
I'll never understand why developers continue to use these absolute shit systems that just do not translate well at all. They were designed from the ground up specifically so that a human could roll dice, deal entirely in integers, and do basically zero math, and there's major mechanical sacrifices that go into that. It's night and day just how much better other systems are if you compare DnD 3.5e or 5e to something like Pillars, Divinity (made by the same damn company in this case), or even Dragon Age Origins. Sadly all those games have shit story and adventure, which is the main draw of RPGs to begin with.
D:OS2 has a better story and better companions than BG3.
Divinity 2's story is trash lmao, characters are shit too, except the red prince.
>why do developers use systems refined for so many years with absolute perfection over trying to reinvent the wheel with their own crude version?
>I am sub 90 IQ and also illiterate
Ok
>5e
>absolute perfection
Are you moronic?
>Sadly all those games have shit story and adventure
You're on thin ice for including DA: Origins on that list. I agree on the other parts.
I'm a bit scared of what Rogue Trader will be like, I think it's the first time Warhammer Roleplay visits the virtual space.
They're refined for 5 dudes to sit around the table and roll dice, not computer games. Also even at that, DnD is far from perfect. It just has good marketing and it's old.
>I'll never understand why developers continue to use these absolute shit systems that just do not translate well at all
can you explain why dnd does not transfer over lmao, it's literally just dice rolling and conditional effects, it is genuinely not that fricking deep.
>5e
>Literally have to cheat exp to get to have fun at level 5 (not including Fighter.)
>Pathfinder
>2 billion unique classes and most are viable if not fun as frick
>Playable Goblins
Alas, smoothbrained D&D wins...
that doesnt answer my question, that anons problem was with dnd being a computer game fundamentally, not what edition. if this was 3.5 you guys would still be spouting the same moronation.
>can you explain why dnd does not transfer over lmao,
Are you actually moronic or just pretending? Are you seriously having trouble understanding why a system based on a low number of rolls and limited exclusively to basic arithmetic and low-value integers is inferior to a system that can use percentages, ratios, and decimals and can do thousands of rolls a second?
yeah can you engage with the question without being a pseud, or is that literally impossible for you.
Low IQ bait
you do realize you can write the game to be as simple as actual dnd right. like you do not have to have the computer roll 1000s of times for you. do you think websites like roll20 also don't transfer dnd over? like do you even understand what youre talking about.
>Pathfinder
>Low number of rolls
>15 separate rolls just for throwing a splash weapon
lmao
RTwP in CRPGs is literally just TB with an extra dose of jank
RTWP is fricking god awful. You literally just spam summon, then spam buffs, then engage ths fight before ur buffs run out. Its fricking boring and dog shit. Its also just generally less enjoyable because most fights are a confusing mess. You end up scrolling through the combat log to understand why your guy got downed all of a sudden and it turns out he got critted twice in a row out of nowhere.
BEAR
BROKEN
YOU
LOSEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>RTWP
Remind me how RTWP worked out with Obsidians' games? Oh right, pretty badly.
RTWP was just annoying in BG1&2 as well as NWN, mainly because of the shitty pathfinding for your characters.
I love bg2 it’s my fav game of all time but I hated rtwp and use pause combat options to make it turn based otherwise yours just hitting save at every 3 nanoseconds
I had to quickload combat encounters that lasted 30-40 minutes because of one bad dice roll.
>you can quicksave during combat lmao
Now now, I may be a filthy save scummer but even I have SOME standards.
>I have SOME standards
Apparently not, if you are playing a game with such shitty combat that one single bad RNG roll can truly decide a 30 minute encounter, and yet are doing weird ass mental gymnastics to convince yourself that it's somehow not acceptable to quicksave all over the place to prevent that.
>"If RNG wastes 30 minutes of my life its fine, but if it only wastes 5 minutes of my life that's cheating!!!"
Utterly bizarre.
>a game with such shitty combat that one single bad RNG roll can truly decide a 30 minute encounter
I mean that's the same for most strategy games. If you overly invest into one unit to carry then that unique gets blasted on a 5% chance then yeah a bad player will have to reroll
>I mean that's the same for most strategy games.
No it isn't.
>If you overly invest into one unit to carry then that unique gets blasted on a 5% chance then yeah a bad player will have to reroll
That's not a bad roll deciding the outcome then, that's poor prior planning deciding the outcome.
A lot of strat games are like that.
One bad battle in EU4 can destroy several hours of campaign.
I've never played one like that, never played EU4 either so I can't speak to it. Every strategy game I have played, the RNG plays such a small role that having it cause you serious problems is monkeys-on-typewriters-producing-Shakespeare levels of unlikely. From what you are describing though, that's objectively bad design and no one should feel bad about quicksaving before each roll in that case.
Some of the greatest strategy games of all times will completely frick you if you get painfully unlucky so I'm not sure what games you're playing.
>EU4
>strat game
this game is literally map painting with a bit of rng to it once you learn a couple of concepts
same goes with games like HOI4 or CK3
Filtered sub-80 IQ Black person lmao
Hello my non-white friend, how is life in the favela?
Can’t believe people are actually disagreeing with you but this is a smooth brain board after all. These degenerates can waste more of their lives if they want. We can be amused that “people” actually get upset about quicksaving
>Imagine being this bad
If your combats last for 40 minutes, you failed as a gamer.
>I had to quickload combat encounters that lasted 30-40 minutes because of one bad dice roll.
Idk where you are buddy but not a single combat encounter has lasted more than 5 minutes for me for the most part. The longest has been the fight at the grove I wanted to do, or fighting the entire goblin town that aggro'd after I'd done it when I teleported back.
They probably last 5 minutes on average for more annoying ones with unfavourable positions you can't sneak into good starting spots, like the hag or the fight before the hag, but others where you can are significantly faster.
You can sneak into a good spot with the hag and sneak attack her and then just gangbang her to death quickly. If you fight her in the lair with the cage at least.
I just fought her fair, it was fine, little bit annoying because hit chances in 5e and thus this game are moronic and I was like level 3 when I done it so pre-stat point to increase it. And everytime you debuff her to keep track of the real one your concentration gets broken, concentration is another dogshit mechanic in 5e, such a terrible ruleset. Makes like 70% of all spells useless because you would never waste your concentration on them over a better one, and landing some 50% debuff to get it immediately removed anyway at the cost of a spell slot is just pointless.
Yeah she was the last thing I did in act 1 so I was level 5. So I just fireballed and whacked her to death in one round.
Ah you didn't get to enjoy the mechanics of her cloning herself 5 times and teleporting around then, which I had to deal with twice in the fight :^)
yes
theres a lot of bear sex
No, but the hardest battles can take up to an hour.
I just beat the hardest fight in the game in about 23 minutes.
Which one?
Raph + Yurgir
I reload every time I miss, and fights take fricking forever for me.
>i make the fights take forever and they are taking too long now
Yes please I just want to sleep I haven't eaten in days I want the battle to be over but everyone keeps rolling misses. Send help.
They can be pretty fricking long. I don’t get how they’ve made a game even slower than original sin 2 but they did it. BG3 doesn’t have as many fights as other RPGs which is a good thing in this case.
They fixed most of it, for example you don't aggro the entire goblin camp with your 1 attack per round character anymore.
For shitters. The game literally gives you a fighter and barb that can tear the early game apart, and an evo wiz and warlock that can tear the mid to late game apart. By level fricking 5, Wyll should be able to wipe out entire encounters for you with warlock scaled fireballs he can spam many times a day.
Holy frick, I'm moronic. I didn't realize Wyll was a warlock or I would have used him. I thought he was a fighter since he was called Blade of whatever.
Wyll is great, he's literally a blackaboo that watched too much anime.
>gave himself a bombastic title
>sword in one hand, magic in the other
>chuuni lines
>one eye
>dark past and dark power
I was just like goddamn I'm a barb, the Shrek b***h is a fighter, we got melee down so I didn't even engage with him.
You can go recruit him if you are still in Act 1. He's fun and Warlock is ridiculously fun to use in BG3
>extremely big dick Eldrich Blasts as the game goes on
>hilarious Fireball spam that would make a Wizard blush
pact of the blade is pretty fun. i can use whatever weapon i want and somehow smack harder because i speak well
>we got melee down so I didn't even engage with him
he's a warlock duded, you can just spam eldritch blast with him
>can frick his own patron
If you're going into every fight full Unga Bunga no tactics then thsy can take a while.
Using and abusing the environment is often a better tactic than just tossing out attack skills.
Nah, most fights are over pretty quickly. And im really fricking bad at making builds so i have very little synergy. I would assume that if you have a proper build on your characters with decent compatibiltiy, you can breeze trough most encounters on medium difficulty.
yes because I long rest after every battle 🙂
Probably, imagine the diablo 2 battle in fricking turns and dialogue
Hahahahahah what a piece of shit, couldn't be me the one wasting his time
It's about 30-40 hours if you remove all bullshit.
Yeah because you can't speed up animations and AI moves.
Even just slaughtering a single helpless enemy takes a lot longer than it should.
And don't listen to people who say "just use tactics and environment!", it usually only drags out fights and it's better to just take some damage and not frick around with all that shit.
Looting is also fricking long since you have to loot every urn and chest, and Larian c**ts even put quest-essential items in the inventory of random goblins and such.
yes the game is literally 10 years long
all reviews are lies no one has got last level 1 yet
dnd combat rules fricking sucks hard, dont know how people play these garbage games
Yes, it is, that's why it's hilarious when TBgays complain about RTWP and it's trash encounters, when BG3 and DOS2 have each battle take half an hour
That's why you implement both
>take a system that requires heavy human curation and 4-7 people playing
>remove the curation for a save system
>let a single player manage everything
>watch everything turn into a slow slog
Making games based on DnD was a massive mistake. Should have made failure matter less (as a tradeoff for a lacking DM) and have all party members AI-controlled
Why else do you think everyone is talking about it instead of playing it
When ER came out, a real GOTD, Ganker was silent about it for a few days bar for the "shazamtrannies on suicidewatch" post every now and then. People were busy playing it, while with BG3 you have 1-3 concurrent threads running since the bear incident, because nobody plays it, everyone just talks about it.
>Ganker was silent about it for a few days bar for the "shazamtrannies on suicidewatch" post every now and then
actual fricking moron, there were constant threads talking about the game at launch. Fricking Night & Flame being massively OP was discovered in those threads
Wish I saved the post of a shill posting a steampic and accidentally revealing that he has 0 hours played. Thread got jannied unfortunately.
>Ganker was silent about it for a few days
What? there was non-stop threads for a month. I know because I was being an autist in the lore threads
>and have all party members AI-controlled
moron take, ai controlled parties are exclusively bad, no exceptions have ever existed.
Then make it optional, crpgs usually have a RT toggle to speed things along
Devs realized that crpgs can be boring slogs literal decades ago
There are exactly three CRPGS that let you toggle, and two of them only added it after the fact because fans demanded a turn-based mode
this board turned into a shitshow for every souls game launch from dark souls pc onward
yes, i've been stuck all week clearing the ship crash site
I've been playing almost 20 hours and just got to act 2. I don't give a frick about the memes I'm enjoying it
>he has karmic dice enabled
You didn't finish the game
>>he has karmic dice enabled
What is that?
I just noticed it in the options, and it doesn't exactly says what it does.
that's where the game takes pity on your for too many sucky throws (not sure if limited to battle) so it fudges the numbers behind the scenes before giving you your result
Thanks
Gameplay option. Better disable it. It forces a 50% success/fail rate. The option helps shitters somewhat, but in truth it makes the game harder since yiur stats and build barely matter. It actively punishes you if you engage in the mechanics of 5e and try to build a good character.
Some guy ran the math in early access and the damage to the play party increased by 400% or something stupid. Definitely not worth it just to reduce the chance for a freakish streak of Nar 1s
That explains why Tactician has been so tedious. I thought something was off about it.
why is this shit on by default? i had no idea it even exists until now
Because if a million people are playing this game, inevitably there will be a few thousand that consistently get bad RNG rolls throughout the whole game.
it's Jounalist/normie mode
It's insurance for the people that don't know 5e and made bad builds
What the frick? Is that why Lae'zel is constantly getting chipped down by arrows in every fight?
>Karmic Dice Enabled
>90% to hit still miss
>Unironic 4 nat 1s in a row
I THINK KARMA SUCKS!!
Karmic dice makes the game harder, smoothbrain. It increases the chances to roll high exponentially. Because enemies have many more entities in almost every fight, they're always at an advantage.
Speaking of
>you didn't finish the game
I've not save scummed once when it's come to story outcomes or dice rolls, then I got to Last Light Inn. Whoever designed this story beat can FRICK. OFF. literally killing every single core npc you've saved up to that point because lol girl got gang fricked by gargoyles in a corner, eat shit. Even with savescumming it took like 3-5 times before I finally saved her, I was not losing major npcs because of that shit. I'm genuinely curious what the win/lose rate on that quest would be
I think it really comes down to whether you long rested as soon as you hit the inn or if you thought "what could possibly go wrong in the magic moon shield" and ran around talking to everyone before resting
Distractions were OP there. Summoned weapons and flamesphere kept the shittes occupied the whole time
I never played the Early Access.
I've cleared most of the map except the Goblin Camp. Think I'll move on to Act 2 after I finish off on the Goblin Camp despite not quite finding everything as I'll save that subsequent playthroughs.
>HOW LONG IS THIS FRICKING GAME
Then I stumble across the Underdark while clearing the Gobling Camp...
I thought I was fricking done with Act 1 LOL!!!
The whole game IS Act I
Other acts are unfinished, empty and rushed and full of bugs. Typical Larian fashion.
Worst part when you finally reach Baldurs Gate and realize its 4 locations with no content.
>Worst part when you finally reach Baldurs Gate and realize its 4 locations with no content.
Oh please say it ain't so, I was afraid of that but still looking forward to finally entering the city area.
Also do we get some kind of home/hub area other than your campsites later?
This. After act 1 there is no more content. No more voice acting, no more boss fights, very few battles, only one or two side quests, no more cutscenes.
The game is a scam from Larian Studios and we need to hold them accountable.
I heard from my friend Josh that there is no Act 2 and 3.
I am in Act 2.
Can not confirm
Why would you lie like this? The city is fricking huge and packed with content. I got sent to fricking Chult for an adventurers guild quest to fight T Rexes.
I appreciated the Dark Souls esque cutscenes when entering the Underdark.
did you already do the elune part under the goblin camp?
40 hours in and haven't entered the Underdark
HAHAHHAHAHAHAHAHAHA xbots on suicide seething for sure
it'd probably be too much hassle for them to optimize for Series S, so they abandoned Xbox
They literally said Xbox engineers came in to help them with the SeS version and that it's just coming a little bit later.
Oh yeah? Well the Sony engineers came in to refute this and it's not coming at all.
Once again, S*ny fails its way to the top, frick that company.
>PS5 exclusive
>on Steam
do these people think for even one second about the words they type
he means console exclusive idiot
homies can’t read.
seems like it peaked during weekend. Very impressive numbers for game, especially for crpg. And that is not all if we count if gog user + consoles
>Very impressive numbers for game, especially for crpg.
Yeah but almost all of those are sales from the Early Access. Most of it from before they made every male companion "player sexual".
Early Access sales for BG3 is confirmed to be 2.5 million for reference.
So the Steam peak is about 1/3rd of the people who bought it in Early Access.
your cope might have some weight if the game hadn't been one of the best-selling games on Steam for like a month prior to launch
I'm sure it sold fine.
Just saying that the vast, vast majority of BG3 sales happened in 2021.
How will you move the goalposts when Larian announces it sold 10 million copies in a month
>Most of it from before they made every male companion "player sexual"
They always were, just like in DOS2
>ps5 exclusive on steam
>haha look at these steam player count numbers, PlayStation wins again!
>console exclusive
Lmao have a nice day kid.
Can you get it on Xbox and Switch? Then that means….
I can litterally play this shit on steamdeck, wtf xbox?
series s is too weak to handle split screen is their reasoning
It's being released on Xbox once Larian finds a way to get coop working half decently on the Series S.
Not like anyone should play this game with a controller anyway. Imagine scrolling through four dozen skills and spells.
id expect you could just plug in a keyboard and mouse which is what id do
>the consolewars have become schizophrenic tier moronation
interesting development, highly unexpected
>PS5 exclusive
>Steam
Absolute state of snoyggers
False-flagging tendie btw
frick off shill
you frick off hater
Oh shit, sorry we're taking up space for your perpetual Owlcat general on Ganker where Russian shills and mods pretend to give a frick about that abortion of a game.
This board has been so mindbroken by their shitty dodge-rolling games that they're getting filtered by fricking turn based games lmao.
Most people don't enjoy two hour fights with several goblins
skills issue
>zoomers
>people
take some fricking ritalin
the playercount begs to differ
Filtered by far left granny writers and devs I guess I was
have a nice day
Is the mountain pass act 2? Because I got there in less than 12 hours.
no
Holy shit
Did you skip the underdark
I don't think so? I just got to the creche at the monastery.
>skip
Isn't it a different option? I was planning to go there to get Lae'zel
Idk about other anons, but i completely skipped it and moved onto the mountain pass area before heading back and going down
As long as I can backtrack to it, I'll check it out
So is act 2 when you travel to moonrise towers and act 3 after that? Cause I’m that case I’ve already been in act 3.
No, Act 2 is when you arrive at the Moonrise towers.
so act 3 is one I leave for Baldurs gate right? also don’t lie to me israelite, I’m also testing your knowledge because you get achievement pop ups when you leave an act
oy vey, how did you know I'm israeli, goyim?
muddying the waters about baldur's gate 3 acts is the next step to restoring greater israel.
It's when you finish your dealings with the emperor
Act 3 is the baldurs gate city
About to start.
I may misinterpret this, but I though origin characters were companions. I assume If I start with one, I have one less companion? (Because I wouldn't have my custom character.)
Would you recommend start a custom or origin?
if you play as a origin character you can still get the rest of them on your team
Better to play Origin or Dark Urge, when you play a companion character, you lose 90% of their voice lines. However, if you fricking hate a companion, playing as them not only allows you to change their personality but also removes 90% of their voice lines.
Damn might play Karlach as origin then
Haven't touched Dark Urge yet but I did look up a few cutscenes for it and it looks pretty great from an RP standpoint. Figured after I beat the game as an origin character I'd go back and play as a Dark Urge oath breaker paladin who desperately wants to be a good person but keeps giving in to his psychotic tendencies. The kind of psychopath who'd approach a starving urchin sitting on the curb with a puppy and offer him a bit of food and gold before swiftly snapping the puppy's neck and then apologizing profusely to the sobbing orphan and offering to buy him a new puppy
so is two weapon fighting used for anything in this game i never see anyone ever mention it in any kind of build video
two-weapon fighting requires a bit more brains and not as appealing as other ways of creating your character
It can be incredibly op with the right weapon combination (hope you like carrying multiple weapons for a given situation) + the feat that allows for specialized dual-wielding is kino
i want to dual wield long swords with my fighter but i dont know what i should have my stats looking like or if i should just be using finesse weapons instead
go with your gut and pick whatever weapon type you feel would be fun to play with
this guy doing ranged dual-wielding which sounds rad
how much dex would i need for dual wielding? im sitting on like 19 strength and like maybe 14 dex right now
more the better but it's specialization/weapon proficiency that influences more-so than stats itself
unlocks far more moves that you otherwise wouldn't have if you weren't proficient
also being different class can impact largely how you play with your weapons
You're thinking too hard about it.
The reason why more people dont use dual wield builds is because it's harder on an actual management level. You can get a dual wielding companion in Act 2 and it is painfully easy to forget to use all her actions.
It's the actions, not the stats
You don't need dex, you still use strength for melee attack rolls, you only use dex if it's higher and the weapon is a finesse weapon afaik. You could have 8 dex and still be fine
Two crossbows on stealth archer is kinda broken.
Barbarian 5, Thief 5, Fighter 2 is a good Dex DWF build.
I haven't tried it in BG3 but I once made a champion Fighter with two weapon fighting feat and dual wielding, then added two levels of barbarian, and would basically just fish for crits by rolling shitloads of dice.
I'm playing a two weapon bard rn, it's okay so far.
>build video
Kys
i'm a moron, where are the bg3 save files stored on w11 ? i can't find them at all
I've reached ACT 3 and first ending
60 hours till act 2 finish, still fricking around before venturing, there are still few quests unfinished
>tfw so deep into Act 3 people actually expect you to help them
>their playthroughs are immensely different and the vital objects for me don't even exist for them
The one positive is I have an excuse to record late-game boss fights
I've been fricking around a lot and I'm just leaving to find that Halsin druid guy from the druid camp.
How far into the game am I?
Act 1, 30% done
Act 2 had a lot of help/betreyal arcs for companions
Conflict stage of Act 1
How much polygamy can I engage in, Act 2 and 3 bros?
There is a shitton in Act 3.
Will i have fun if i play this game with 4 human wizards on tactitian difficulty first play through with no spoilers? I know the 5e ruleset well and I have autism.
I'd also like to avoid romance subplots so long as it doesn't impact my ability to find rare items and scrolls
Probably. Gale carried my ass in some fights
Easily, wizards are fricking broken
I don't think you actually can do that from the very start without jumping the hoops, unless you play multiplayer.
Isn't the city if baldurs gate act 3?
are there any drow characters in this game?
Can I respec or change classes later?
I'm stuck on the character creation
you can
many
You can rush to meet the respec npc, but you'll naturally meet him within the first 2-3 hours of playing
>play as gith char
>reach the creche
>of course have to answer everything with yes, my queen
>even killed my guardian
made it really hard let me tell you
Did you find the holy grail?
Did you destroy the darkness?
Did you perish all cursed bosses?
I'm 35 hours in and just got to Moonrise Tower
can I install this on an HDD?
steam page says ssd required, but I can't make 120gigs of space on mine... it's over.
Wouldn't be too enjoyable on a hdd, too many load screens from savescumming
BG3 caters to the male gaze.
https://www.reddit.com/r/mendrawingwomen/comments/15kqx3f/i_quite_like_this_game_but_why_is_leazels_default/
tbh i found it kinda weird how many of the women companion have very revealing clothing, Shadowheart despite having a bra as underwear has entirely free boobs as her lounge clothing, Karlach is the most modest imo and she is literally on fire all the time.
I hope you suffer a painful death, moronic zoomer
Yes. I tried it on both and didn't really spot any difference, except some textures missing after the first load.
Act 1 is like 30 hours if you do everything, probably like 35 on tactician. Act 2 is like 20 hours, Act 3 is like 35-40 hours.
Is it worth it to go back and do the mountain pass after doing underdark?
Early access splash art was 10 times better.
I played for like 3 hours last night and barely feel like I accomplished anything. Shit takes so long
what diety what you guys pick for an Elf tempest cleric / storm sorcerer?
I chose the drow one. Cant remember her name. Starts with an E i think
Elistraee
I'm 20hrs into act 1 and still got a load of stuff to do
I made Shadowhearts a Nature Domain Cleric so she could have talk to animals and better spells, was it a good decision?
No
>Miss two sneak attacks with advantage in a row
Sometimes being a rogue is suffering.
>make a build
>play it up to emerald grove
>dont really like it
>think of a build id rather play
>play up to emerald grove
>dont really like it
>rinse and repeat
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
i really want to play this game but fun builds suck ass and good builds are snoozefests.
Low level dnd is boring as frick, things only really get going at like level 3-5 imo
Nothing gets really good until like level 7-8 where it turns broken.
You know you can fully respec to level 0 like an hour and a half into the game, right?
I had the same issue with Original Sin 2
I played it utterly blind, solo and without help/guides so I replayed the fricking Tutorial island area like 30+ times trying out different builds/follower combos and not liking them that I ended up with like 71 hours in the game and never once left that fricking prison island because it takes forever to get to the point where you can leave it and usually when you want to leave it is around the time you know whether you like your build or not.
and because I was blind I had no fricking clue about the respec option so I would start the whole game over every time wanting to try something different and experiment that by the time I actually found a build/follower combo I liked, I was utterly done with the game and no longer felt like playing it
I'm sick of picking bad classes. What's the overpowered one?
Paladin, Sorcerer, Gloomstalker ranger
Paladin feels pretty weak, tbh. I'm tempted to reroll into a fighter or barbarian
I feel the same way but I wanna be fotp so I might go warlock or sorcerer
Paladin with Polearm Master+Sentinel
Fighter (2) Assassin Rogue (10) with Dark Urge origin for the invis cape, lets you utterly dominate the game while being practically invincible because you're hard invis every turn and most enemies don't have the skill checks necessary to spot you.
>PAM+Sentinel when you can get a literal god-tier Paladin mace at the end of Act 1
Are 1H weapons worth it? Been using 2H Everburn Blade on my Pally.
That mace specifically lets you cast Sunbeam which is wild for level 5/6
Nice, maybe I'll put it in the 2nd weapon slot.
Is there a good polearm in Act 1? So far I've only found good greatswords and greataxes.
The game is designed the same way as DoS. You wander aroud the map tackling the easiest quests and encounters so that you level up and be able to get through the difficult ones
Can you change you character appearance / race mid-game?
The only thing you can't change at Whithers is race, name, and body type. Everything else can be changed.
I can't decide.
Start as a dragonborn or Drow?
drow. dragonborn are extremely boring mechanically and their only appeal is for people that want to frick lizards.
Everything takes so long in this game because you have to manually make each character take every breath of air in combat
I started as a rogue.
I didn't do a mistake, did I?
no, the only "bad" class is monk
larian: monk in 5e isnt very good so were going to tweak it
also larian: monk is still by far the worst class. enjoy.
Monk is busted in BG3.
I'd rather get fireballed by 5 wizards than face two fricking Gith monks
literally the first person ive seen with this opinion. care to explain it? from what ive seen the monk *could* be good, but the ki system just kneecaps the whole thing.
monk is okay. open fist monk is okay even more.
but my monk have some defence problems. i went full STR, get 16 wisdom, and like 10 dexterity. and now i have like 12-13 armor, and i don't know how to get more armor. there should be some magic shield spell but i have no one to cast it.
but my monk has very good dps, with brawler tavern i have lots of accuracy and damage, 2 attack per turn+bonus attack palm strike, that hits twice+elemental bonuses, +lightning charges, +debuff like topple or stagger.
monk AC is wisdom. i dont know if it has a cap, but 13 armor doesnt seem like much.
i was actually doing some theorycrafting for a barbarian monk that went str instead of dex. i havent tested it yet but im curious how it works with 2 different versions of unarmored defense. i refuse to believe they stack but im holding out hope.
monk AC is not wisdom, it is actually WIS+DEX, so when you have wis+dex monk you have like 16-17 AC. but with STR+WIS monk you have 13.
Monk's is dex + wisdom while Barbarian's is dex + con. The game will take whichever is higher I think, but won't stack. They also won't stack with mage armor. If you went Barbarian with 16 con and 14 dex you're at 15 AC. There's a pair of gloves in the early game that adds +2 to AC if you're unarmored. I know it works with sorc's unarmored dragon AC, so it should work here too giving you 17 AC. Strength monk probably should just wear medium or heavy armor. Medium armor and 14 dex puts you at the same 17AC while opening up a lot of gear options, and going Fighter/Paladin/Ranger for heavy armor could land you at 19 AC after the +1 from fighting style while wearing a shield. Actually, wear a shield so you're at 19 and 21 respectively.
Monk wearing armor only strips away the passive that gives you extra movement speed. Which is a sacrifice, but you're gaining a ton of tankiness in turn. There are other ways to gain mobility.
>The game will take whichever is higher I think, but won't stack.
I've actually seen it in game.
Too many people are basing monk opinions off of the TTRPG when Larian explicitly said they were buffing the shit out of them, and they did. The ki system doesn't kneecap anything because monks are just melee wizards with too many ways to regen spell slots now.
Assassin is insane at opening fights. You can easily kill the most threatening foe turn one.
so anyone find an VIRGIN attractive female NPC to romance yet?
>an virgin
I don't know if you know this, but virgins are terrible at sex.
They haven't done it before, so they're bad at it.
>being a hole needs skill besides how loose or tight it is!
hole detected
game is boring trash after Act 1
what? the games narrative just started to open up
Can I go in blind or do I have to look up builds and stat sheets to have a good time?
Yeah. You might be a bit overwhelmed by the choice of spells if you go spellcasting route, but overall it's straightforward.
nah this isnt underrail. you can pick a pretty common sense type of character and play just fine. you dont need any knowledge of the system, but you will need to be prepared to read a lot of tooltips.
As long as you use recommended ability scores (aka stats) and don't multiclass you're fine with zero research.
If you do manage to frick up, respecs are cheap.
5e is moronproof. Just click shit that looks cool, you really can't frick up a build.
>NOBODY IS IN ACT 3
I am
I'm assuming that using the mindflayer upgrades pushes you into the bad ending, right?
It goes to the mindflayer path, but you can choose to deny it.
Do I need a dedicated trap disarmer? I'm worried my 12 Dex, +1d4 Guidance and zero proficieny bonus isn't gonna carry me past Act 1.
Act 2 has started really badly bros I'm worried that the game was just act 1 and it's all downhill from here
The magic scene with Gale is 100x more homosexual than letting astarian drink your blood
I fricking hate how everyone calling it well optimizated game, game look worse than divinity 2 yet can't even run at high settings 60fps also 130gb game size wtf.
Modern gaming are made for moronic people
Thats a long way of saying you didn't play the game yet
I'm in act three, I became a halfie for power.
Can companions who are in camp gain approval? I keep seeing gale approves message, even though hes back in camp and not im my team. Is this a bug?
So is this a lie?
I'm 20 hours in and feel like I'm not even close to doing everything in Act 1
act 1 is about 20 hours yes. if you've delt with the drove, the hag, the underdark and the goblins then you're done. there's not much more in it compared to early access, mostly narrative changes. no idea where the got that 2/5s longer part from IMO.
Act 2 is about 20-25 hrs.
Act 3 cannot say, looks like 20-30 but could also be just 15. Baldurs gate is massive, like, massive, massive. Not that you'll be getting into the city right away though. There's a solid 3.6 hrs of gameplay just to get into the city after you finished act 2
They should either buff melee or nerf ranged. There is no reason not to use ranged because it's so insanely op. Reminds me of Total War Warhammer.
It's absolutely fricked that you can fire ranged attacks while a melee is right next to you. Sure there's Disadvantage for attacking said melee but you can just keep peppering the backline no problem.
Any of you homosexuals that are doing the Moonrise Tower and the quests around the village, can you resurrect Arabella's parents?
finally got some kino armor
>shart and lizard fight
>fail persuasion to stop them from fighting
>fail again with inspiration reroll
>*Bloodshed is unavoidable. You must pick a side.*
>pick shart because I want to bone her more and I'm more interested in her Shar brainwash shit than lizard just being a dick ass gith
>lizard says something about how we'll scream in anguish
>they both just go back to their camp positions
>lizard has her usual "speak" and I can put her in party
>shart talks like lizard is dead; that she did what she had to do to defend herself
>they're still both just chilling in camp and then in party
I don't get it.
these camp cutscenes are so fricking desynchronized i dont even know what's going on anymore
they shouldn't release it month earlier
Probably 20 hours, once you strip the 100 hours of padding from the world's slowest combat.
>the world's slowest combat.
It's not even Tactics Ogre slow.
>people keep talking about companions flirting with each other
When do you see this, back in camp?
Mostly small talk between them when you travel around.
Like Wyll trying to compliment Lae'zel etc
I have 400 hours in WotR and never finished a single playthrough.
But is it actual story or just sandbox garbage?
What is the point of this game if you can just save load every second?
Just play it like DnD.
Never reload. The only reload for throws you have are you abilities and shit like "lucky" You are taking the fun out of your game by reloading.
Well, they should remove this feature then.
>Rescue Isobel fight in cursed forest inn
>Battle starts, 3 demons approach her and at least 1 crits
>Happens so quickly I have no clue what happened, battle ends immediately
>She gets kidnapped, all residents die, now have to fight like 20 zombies
I don't like using the phrase unfair but I had zero input into that and got punished severely for it
>play Isobel fight on tactical
>if the computer just decides you'll lose immediately and she'll use zero healing spells as she gets swarmed and dies without you doing anything
great game
That fricked me the first time too but I didn't want Alfira to be dead so I reloaded. The flying dudes are undead so they get absolutely fricked by Spirit Guardians and I didn't think to do it but I bet you can expose the traitor
>dont spec for initiative
>have low initiative
>fail
use a potion
There's only two fights in the game I reloaded, and that was one of them.
I thought it was weird that the demons start literally surrounding her, and on the second reload I realized that it was bugged. Something with the cutscene messes with the spawn locations.
They should remove saving the game?
Reloading is literally just loading a save game file. It's like saying the game should delete itself when you close it.
>They should remove saving the game?
Yes, it should be automatically saved after camping, cutscenes and quitting the game.
Definitely could make it a single save file per campaign, you know some gays would copy it from the directory to still save scum. If you die? You restart. It's beautiful.
It's pretty fricking moronic for an RPG.
Especially an RPG that regularly bugs out
>finished the game in a little under 60 hours
>have no one to talk with about the end-game spoilers
give a rating
Of the game itself? Honestly, an easy 8/10. I'm going to replay the game with an origin character next, but I'm not settled on who as of yet. I kind of want to do an Astarion run because of his Act 3 personal quest. Though Shadowheart isn't a bad choice either. I will definitely be going with the Dark Urge for my 3rd run of the game.
I didn't really expect the game to have such beautiful visuals, there's lots of nice scenery in the game, textures tend to be pretty high res as well unless the game bugs out and it refuses to load them for some reason.
I'd rate it a 9/10 if only there were less bugs in the later acts. A lot of them seem to happen around long rests in camps, dialogues / cutscenes not triggering, and then suddenly you get them later on when they don't even make sense.
Also, fricking hilarious that Lae'zel starts talking about "Finally, Moonrise Towers" when I'm in the lower city of Baldur's Gate, so that was weird.
Also, love the soundtrack. Borislav is no Kiril and I don't think anyone will ever compare to his work, but he does a solid job, and there are very, very memorable tracks in the game.
Absolutely, the funny thing is I don't even have to wait to play it again, because I'm not feeling burnt out by my first run. It's become one of those games for me where I end up playing the game up to 4AM without realizing the time and not wanting to stop playing.
awesome thank you anon
is it good enough for you to play again?
i am
what do you want to know
there are no prostitutes in baldurs gate
I'm in act 2. Is it safe to long rest as much as I want or will it cause people to die or leave and whatnot?
i know timed quests exist.
i would assume those held in moonrise tower may die if you long rest too much. i can't tell you for certain.
>there are no prostitutes in baldurs gate
except your party members
>gale asks if i wanna learn magic
>sure bro
>next cutscene are we cuddling
god damn it larian
I pretended to be a goblin ally. When is the best time to betray Minthara and the goblins? If I kill the goblins in the town, do I turn the goblins in the HQ hostile?
Looks like blue Liu Kang, lel
these goblins divided by groups, they provoked me on different points and then get killed by me, being groups of 5-6.
you kill 5 goblins that ask you to lick the boots, and others are not provoked. you kill 5-6 goblins on upper stage where shattered wall. you kill goblins near the bear. and near goblin priestess. and other parties are not provoked
I just killed all the HQ goblins outright without ever meeting minthara
I jerked off to her naked body
Are there prostitutes in Baldur's Gate?
The most based b***h in Baldur's Gate 3. I would have loved her as a companion or a patron for a warlock.
t. GRUG
>wanting Auntie Evil McDevious as a Patron
why would you ever want that?
>based b***h
Kek, hell no. Pic related very much and im picking it.
I'm level 7 and 40 hours in and I've just now hit Act 2. I don't know if I can handle it if Acts 2 and 3 are as long as Act 1, it's fun but good lord it's a lot of game.
how the frick is this possible I cleared all act 1 and I am level 5
underdark + monastery/creche count as act1
Did you do both the Underdark AND the Mountain Pass and obsessively do every single sidequest due to being autistic like myself? If not then that makes sense.
im still bothered that i missed some sidequest
feels like theres more to those smugglers in the cave
The smugglers are looking for a chest on the Northeast side of the map in a cave where some dudes are being attacked by Gnolls.
I don't think that quest locks early or something because it continues on in Act 3 when you get to the city.
Don't open the chest if you do it just go back and tell the smugglers where it is.
Lmao, bothered by that.
I fricked up so bad on my playtrough i missed most of the story characters. I literally only have the cleric the wizard and the vampire. I rested too early so i didn't find the githanyaki warrior, i never found the berserker demon/thiefling or whatever she is, i joined the goblins and eradicated the druids before recruiting anyone there... its been a blast so far.
Did you get the drow since you sided with the goblins?
Nope, after i fricked her in the camp at the after party, i failed 2 rolls in a row (really easy ones) and she got pissed off so i had to murder them as well. Gave me a good laugh at least.
>so i didn't find the githanyaki warrior
hows that possible
she jumps on you in the first minute of the game
I just went in the wrong direction around the island. And since i got into a few fights i rested like twice and never seen her. That is after the crash. I obviously had her during the ship part, but never in my camp.
oh yea i forgot about that
I think if you rest before rescuing her you can find her body on the gorund with the githyanki patrol, you can just ress her there
Oh, didn't know that. Kinda late for that now, but it's enjoyable how chaotic my run is so far because of that. I'm probably going to do another run where i try to not miss as much, but screw reloading to fix "mistakes".
>Mountain Pass
Isnt that act 2?
Nope, still Act 1. You only get to Act 2 when you get to the shadow frickery zone. And Act 3 is Baldur's Gate, obviously, though I have no idea if it goes further places due to not being there yet.
Mountain Pass counts as Act 1 despite not failing/auto-completing when you go to Act 2
So if im in act 2 its safe and possible to go back and go to mountain without fricking up anything?
Yep. And I would HIGHLY recommend it, it's a really cool area
I think I'm still in act 1, 30 hours into it. Finally cleared most of the overworld and a good chunk of the underdark.
Holy frick is the game fun and huge.
there are no fat people in faerun
Anyone else find it weird how high characters can jump and how fast they move if you use the rush action? They literally blitz enemies several feet away in half a second. How come they don't move like this in cutscenes?
Downloaded the infinite inspiration mod and the mod that increases weight capacity to 900. Its gaming time.
why not just use "always succeed at rolls" rather than inspiration
NTA but there's a mod that removed the limit on inspiriations you can get, which is capped at 3 in the normal game. That might be what he's talking about, not having literal infinite inspiriation.
Yeah that one.
>my CPU is getting absolutely buttfricked by the game
what the hell, not even some meme open world games fricked it this much
This game rides the CPU hard. Even upscaling with FSR won't help it much.
Just get better cooling, bro.
works on my machine
well obviously, you bruteforced through any poor optimizing lol
It's just tedious in a lot of ways, and RNG likes to frick the player in the ass. I am a savescummer by nature, and I notice I'm spending more time viewing the loading screen(even though I have an ssd), rather than playing the game, because of shit ass rolls that I should have succeeded in with all the traits and stats weighing it to my advantage.
Also, the minimap is complete fricking ASS, what were they thinking? The arrow on your characters dot(indicating the direction your character is facing) is so fricking small, so with the top down view it becomes disorienting not being able to tell which direction your character is facing. The arrow doesn't line up with your camera as well, instead lining up with the character, making it more disorienting.
Learn to accept failure
>I am a savescummer by nature
Not with gameplay or things like combat challenges, but with something out of my control like RNG in a dialogue system? Yep, it's savescumming time. I don't mind the rng in combat though of course.
okay shills, i have my money right here in my steam wallet and baldur's gate in my cart. convince me to buy this game and i just might.
okay everyone else, convince me to remove it from my cart and save my money and i just might.
just pirate it
If you like the combat you'll have fun, I'd watch some YT videos of it but if like turn based strategy it will be your GOTY
I'm currently on my third playthrough of the intro trying to see different outcomes and interactions and all three have been completely different thus far.
which one is better
good or evil
People say Dark Urge is the best character and the most narratively connected with BG1+2. However the devs recommend not playing Durge for your first playthrough.
I've heard Lae'zel having an interesting arc despite her being an absolute c**t when you first meet her.
>Good
A lot more combat since I had to wipe out most of the Goblin camp. Several unconventional fights as well. Story plays pretty generic but there's some interesting interactions. Honestly missed a few companions since I was dicking around a bit, might try to go back and find them.
>Evil
Outright avoided fighting Goblins, some undergeound tunnels almost by accident which led to a fairly interesting chain of events finding a Necromancy book and a giant spider. Less combat, and I outright have just two companions, but they had hugely different reactions to the actions taken during the intro than the Good version, and I honestly felt more engaged with the story through dealing with the Evil characters. I've heard that falls off later though.
>Third playthrough
Mostly good leaning again but this time exploring more and trying to get more companions. Ended up finding entire other places just off the beaten path and dialogue I completely missed on the original playthrough.
I've heard Dark Urge is an experience in itself but I was going to hold off on that.
you can direct download it for free.
>convince me to buy this game and i just might.
>convince me to remove it from my cart and save my money and i just might.
We're not jesters dancing at your whim. Make up your own fricking mind you weak willed dipshit.
i feel like i spend way too much time doing inventory management. if only they would allow for an automatic toggle to sell items that have no purpose when going to trader. having to click each item (or group and then figure out which groups to shift click and mark) is so fricking annoying.
whole inventory in general is just absolute aids. it feels like it encourages you not to loot everything you see. i hope for a mod where when i open a chest and it's nothing but wares shit, there's a button i can press that automatically marks it for me.
What will the mods be like? Are we getting WC3-tier custom campaigns where we can play through Final Fantasy and Zelda, or will it just be like Skyrim/Oblivion/Fallout?
Does anybody have that webm of SM64 where left side Mario is jumping around, top text saying "this game is lit" and the right side is just walking, top text saying "this game is boring"?
I just got to ACT 3 on my lawful good paladin playthrough but frick man do I hate all my companions. They're all so awfully written and all of the "good" characters are such dumb homosexuals it's incredible. The only interesting characters are all on the evil side.
I kinda wanna start over as Dark Urge but since I'm in Baldurs Gate now I might as well finish the playthrough.
i feel the same.
there's no companion to talk about fighting, drinking, prostitutes and current affairs. role usually reserved for a based dwarfs or gnomes.
they all just want to frick you.
don't forget that all the companions drop the ball the moment you enter act 3 and their writing is up.
>don't forget that all the companions drop the ball the moment you enter act 3 and their writing is up.
But is their writing really up? Their storyline seems to continue into act 3.
Astarion
>Wants to kill his vampire master and take his power.
Shadowheart (Good "truth" route)
>Wants to rescue her parents
Gale
>His magic cancer ball and mission to blow himself up
Lae'zel
>The whole shit with the githyanki prince
Wyll
>The shit with his father and his devil b***h patron
Karlach
>Her infernal engine shit and the necromancer main villain
The only companion whos writing seems to be up is the Druid master. I didn't even know the drow b***h could be a companion since I walked into the goblin camp and killed everyone immediately.
okay I'm mostly talking about Wyll and Karlach, but I didn't like those anyway. I also chose to help the Emperor so killing the Prince was a non option for me.
Literally this. Dark Urge, Astarion and Drow Gf, Lae'zel. Kill everyone else except Gale and Shadowheart for story reasons, but banish them to the camp dimension for all eternity.
I just arrived in Act 3 too and I honestly want to start over. Started as a Paladin, free the goblin, oathbroken, reloaded, switched to sorcerer, kind of fun but I played as a neutral character (not on purpose, I just wasn't an butthole on purpose at all times) and fricking hated it.
No idea how you made it that far playing as someone actually good.
>Started as a Paladin, free the goblin, oathbroken, reloaded, switched to sorcerer
You could just go multiclass with them to make one of the most OP frickers in the game.
multi class what? At least for sorcerer you can't get level 6 spells if you multi class (not that that matters with amount of scrolls).
Isn't muticlassing only good when you have a higher max level than 12?
Looking for recommendations for my restarted playthrough so tell me what I should try going for.
>kill everyone else except Gale and Shadowheart for story reasons, but banish them to the camp dimension for all eternity.
Does Gale even serve some great story purpose?
I know his mission from the goddess is to blow himself up like a Jihadi and you have to prevent him from doing that at the end of ACT 2 but other than that he doesn't seem that important.
What even happens if you kill Shadowheart before going through the Gauntlet of Shar and meeting Nightsong?
I didn't have him in my party when that happened so I just learned about that by companion dialogue bugging out where every time I talk to him that optioned popped up: huh, you just tried to blow yourself up
I see why they only have 4 member party but the narrative feels like it's built around you having all characters around all the time.
you can kill her during the nightsong and it doesn't change a bit. I believe you read the books and figure out what you have to do for the trials and enter the pool without shar doing anything to help you or hinder you.
but yeah no idea how it would work.
>reach "Good" relationship with Gale
>him and my character now react to each other getting downed
Kino
So how is the city after all the time leading up to it, does it feel like arriving at Novigrad for the first time and just walking around in a big city is great on its own? I've not seen zoomed in camera shots of people just playing around in the city
>Push a hag into the abyss
Shouldn't have reneged on our deal b***h
>(act 3 spoiler) viconia is in
>she's HIDEOUS
holy frickj larian why
Yeah, they should have never brought back Sarevok and Viconia. Garbage fanservice
I hope charname and Aerie is canon.
i dont know how long drows and half elves lives, but it's ~100 years after bg2
>the absolute peak of sex
Why did they make nat 1 skill checks auto fail? Pretty sure that's not a thing in 5e
>Why did they make nat 1 skill checks auto fail? Pretty sure that's not a thing in 5e
this whole game is 5e in name only
mind you 5e is ass yes but this is like the super cancer version of 5e with a billion bonus actions, stuff that shouldnt be a bonus being bonus, and then more magic items than pathfinder (where 5e tries to tamp down on magic items)
the skill check is a thing idiots always expect, crit fails and successes
>b but my barb rolled a 20 on his arcana check that means he understands the ancient ritual despite having -2
the rolling is fricking infuriating tho. I don't want to play it with the cheat table but the save scumming feels arguably worse. this is a game, why not make a lockpicking mechanic?
Normalhomosexual homebrew rules.
>1 YOU FRICKING EXPLODE WHILE OPENING THE DOOR
>20??!! HOLY SHIT YOU DO THE THING BUT EXTRA SUPER DUPER
It's a common homebrew rule.
Barring very extreme cases you would always fail on a 1 anyway.
Things like DC 5 checks aren't supposed to be a thing.
>find cave of spiders
>THEY TELEPORT
AAAAAAIIIIIEEEE SAVE ME BHAAL
Tfw you can jump into the underdark from that area.
Tfw you forgot to featherfall
Really fun fight, and hope you find the secret in the boss room bro
who
Break the web when they stand on them for ez damage.
I cast some force spell and blew the boss off their web for massive damage.
B-b-b-but anon, you will miss on that useless fricking piece of armor that way....
There is so many fricking junk items I stopped caring pretty fast.
arrive at the city
they all talk about refugees taking our jobs
I'm in Act 2 pretty late on and have trouble completing this minor side quest: Rescue the Tieflings. I've rescued them and the gnomes from the tower's prison, got the Steam achievement for everyone escaping, got the Rescue Wulbren completed but the Tiefling one has not completed despite me talking to every Tiefling I've found. Have I missed some character, or is this quest one that only completes later or is it just bugged?
for me it was bugged
please wait for definitive edition, thank you
Finishes in act 3
thanks
Did you talk to the ones by the river? Otherwise just try talking to them all again.
That was it, thanks a lot! Completely forgot about her, the quest is completed now
Can you get Karlach before Raphael shows up? I was curious about her dialogue about him but he jumps at me on my way to her
so has anyone actually lugged this thing all the way to baldur's gate just to see what happens?
literally every single person on the internet either let the zhentarim caravaneers keep it, stole the box while hidden and gave it to zharys for the harold crossbow + improved merchant inventory or left them for dead and gave it to zharys for the same result
ut not a single person thought about the third option where you intimidate the caravaneers into giving you the box, going back to zharys and she tells you to frick off and deliver the box to the wizard in baldur's gate yourself and you're dead to the zhentarim for stealing from them. what's the consequence for doing so? what does the wizard give you and what does making enemies of the zhentarim do to you when you reach baldur's gate?
I have it on me but I just reached act 2
monkbros i've been thinking
should i go 3 lvls into rogue/thief for extra bonus action so i could use flurry of blows TWICE in a turn
anyone know if this works?
Who knows
Try it
so its not as long as divinity 2?
Weren't they hyping it up as a much bigger adventure?
It's twice as long as Divinity 2, the city has 10 billion quests
not twice as long. divinity is a hundred hours itself. BG3 is not longer.
choose carefully. do both the mountain pass and the underdark. around half way through act 2 you won't be able to go back.
OS2 is not 100 fricking hours, Nameless Isle and Arx are very short. If I put a number on my first playthrough, it probably was close to 60. My first early access playthrough in BG3 was when they added grymforge and it was 35 hours to do what at the time was still not all of act 1.
I'm 40 hrs into bg3 and at the beginning of act 3. bg3 is not that long. it's that long when you don't constantly save and have to do encounters over and over and over again.
that's artificial length.
no idea. did underdark and missed ma
>artificial length
And OS2 turns taking ages isn't? Just by virtue of how much quests are in act 1 and 2 of BG3 I cannot see how someone thinks Fort Joy and Reaper's Coast are longer than that. Nameless Isle is less than 5 hours long and Arx a bit longer but not by alot.
>Just by virtue of how much quests are in act 1 and 2 of BG3
lol
There's like five or six actual quests in act 1.
"Go explore that place" or "go kill that npc" are not actual quests.
What the frick does OS2 have then?
>umm freeing the elf near griff is a REAL quest, saving myrinna isn't
The ice dragon is stuck, you gotta go 10 feet to a nearby cave and kill a witch and come back "quest" is done. Dragon doesn't show up in later acts. Its a video game, its going to boil down to someone telling you to go somewhere and you either kill something or talk something to death/sucking your wiener in fealty
You're mistaking me for someone else. I wasn't defending dos2. It's also shit with lots of filler fights.
this
but I never said OS2 wasn't inflated. I am saying they both feel very similar in length. You have a somewhat complex starting area with a lot of choices on the surface and then a very narrow and guided experience for the rest of the way.
When you're quick about it and just rush through combat then these games are short as frick.
I don't want to shill but Pillars did feel longer because you had more talking, had more exploration.
To me exploration time doesn't feel as padded and artificial as combat time. but that's just me
Exploration time as in walking through mostly empty maps ala BG1. BG1 took me 22 hours blind which I thought was insanely short when people online were saying it was like double that and I did any quest I could find. It feels like the conversation is about to devolve into RTwP vs Turn based like anything Larian vs other modern CRPGs tends to do
All crpgs have 'artificial length'
In rtwp games it just means more trash mobs as opposed to slow combat in tb
does it matter if you do the pass or underdark first
You won't be able to go through the montainpass if you go through the underdark. You get a bad ending if you do it nonetheless
Wait which one gives Bad ending?
If you go through the underdark, reach Act 2 and try to go get to the montainpass, you'll get a bad ending if you keep trying despite a voice telling you not to.
So its too late for me to go to mountains now then?
I went to it after act 2.You have to kill a bunch of gith but you can find some insanely good loot in the monestary so it's 100% worth it. Frick space frogs.
But I dont want bad ending
What bad end? I'm pretty sure you can murder the gith and still avoid becoming a mind flayer as long as you don't consume the special parasite you get at the start of act 3
what's with that parasite anyway? anyone can enlighten us? you will look cancer and get some neat abilities but they don't really influence combat as far as I can tell.
fly seems to be the most impactful thing you get out of it.
Went through the underdark and reached act 2, couldn't get to the gith creche, the emperor tells to not do it, if you do it nonetheless you turn into a mindflayer and get a game over
What? I went there after the emperor begged me not to and survived. Just pass the skill checks when the crazy gith surgeon tries to take out your parasite and you're fine.
Weird. I used the tadpole buffs to be fair.
Ah. I haven't consumed any additional parasites. I have like a dozen sitting in my inventory because we have 0 info right now on how many are safe to consume for good end.
Huh? What's the bad ending? I did mountain pass after entering Act 2 through the Underdark and nothing about the resolution to that section struck me as a particularly bad end
He shoved too many bugs in his head and squidded out
From the big spooky machine? I just let Lae'zel go in it lol
It’s over reload before it’s too late
Nah but I'd recommend Underdark first, it's a bit easier. Mountain Pass is way shorter too.
>choose carefully. do both the mountain pass and the underdark. around half way through act 2 you won't be able to go back.
Im in underdark and just did but where I got a lamp with a fairy inside it. Is it too late to go back and go to mountains?
It's really fricking long
I'm in act 3 after 14 hours of playing. I 100%'d act 1 but skipped a bit of act 2's side shit since it was getting dull.
How the frick is the game taking people so god damn long?
literally this. this game feels short and tedious. again, I don't want to be a shill, but fricking pillars of eternity was a better experience. I was an adventurer, I was adventuring, my choices had some impact, I thought about those choices when that impact came. In BG3 I just do and it works no matter what i do.
>pillars of eternity was a better experience
That's not being a shill. That's just being a contrarian. PoE and Deadfire were both mediocre.
>How the frick is the game taking people so god damn long?
Because I do 100% of the game so I don't have to touch this shit again.
I'm at the start of Act 2 and have fully explored both mountain and underdark. Larian gays don't have balls so you can cover something close to 100% in one playthrough.
Apparently you can use waypoints through the entire game. I can just go back from act 2 to act 1.
I did both as well, I assume act 2 counts as when you reach the shadow lands shit. I agree that it fricking sucks that you can't really lock yourself out of shit easily. However the mountain pass can be cleared in an hour even if you decide to genocide the creche after taking the mace and saying no to the inquisitor or whatever. The ghouls are a non-issue.
A good 80% of the game's experience is just waiting for your fricking enemy's turn to end.
is this a 'sequel' to BG2, like are you doing more stuff with the baalspawn and whatever or is this a "d&d game" using the name baldur's gate because that's a recognizable franchise name and an actual city
e.g. if they did a NWN3 I wouldn't expect it to have all that much to do with nwn 2, as nwn 2 didn't have all that much to do with nwn 1, and nwn 2 plot/motb kinda wrapped things up in a way it wouldn't make too much sense to continue from
>ike are you doing more stuff with the baalspawn
Dark Urge is the true MC just for that. His unique ending is the best.
do I need to brush up on what happened in bg1/2 (not like go and find and replay those games in their entirety, ) before playing bg3? I did play them, but it was a long ass time ago, I remember more of the plot of bg 1 with the whole baalspan reveal and saverock stuff, but honestly most of what I recall of bg 2 was that dlc with the wacky dungeon where you're like level 35
Not really.
cool thanks
Isn't Underdark just part of the first map but underground? You can freely use waypoints between them.
Anyone know if taking a single level in rogue will let my barbarian use all of his attacks as sneak attacks when he reckless attacks?
I feel like it should work considering reckless gives you advantage but I'm certain there will be some stupid limit to sneak attacks that stop you.
Sneak attack can only be triggered once per round, like in normal 5e
Sneak attack only works once per round in the tabletop too?
I didn't know that. I guess i should read the rules at some point.
In 5e, yeah. "Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra..."
3.5 it's on any attack that can have a precision damage rider and that satisfies the requirements.
The big snu snu mommy aasimar paladin in act 2 gives me the big pp. Shame she's already taken.
My guess is nobody is playing it. I got off of the nautiloid and then alt tabbed for something like twelve hours. Kept trying to get myself to play more but it's kind of tedious.
The nautiloid, the intro, takes 10-30 minutes to get through. If we're being as generous as possible, it could take about an hour.
About 550,000 players playing BG3 now.
14 percent of that is 77,000.
There are only 77K real humans playing BG3.
>shazamtrannies are still seething
You lost, ruski.
>old UI
>ruski
You are as believable as a Ukrainian propagandist.
Achievement stats are bugged
That's more believable, but I've been watching the percentages go up every day from 0.1%, so dunno.
>seethes over Ukraine
k.
Ah ok if you go to the global achievements from the store page you get what I assume are the accurate stats
https://steamcommunity.com/stats/1086940/achievements/
I see, that makes me feel better. The achievement for leaving candlekeep in bg1 is only at 51% after all.
My friend gifted me a copy. Otherwise, I don't think I would have even pirated it... I feel bad crapping on it because it's like $60 lols
That's better.
>You do not own this game
...
holy shit shar is a monster
>Illithid
>cool dudes that want to save the universe
>g*thy*nk*
>murderous buttholes
Yeah I know who I'd rather side with.
How do I get to the other part of the Oubliette? I went in there from the tower basement and I can see a dude walking and talking to himself in the distance but I haven't found a way to get to him.
Also what does the amulet do you get from the girl that you rescue from the hag?
Funny how Sony payed for 6 month ff16 exclusivity and no one wants to play it but payed nothing for bg3 and it's super popular.
Am I crazy? I swear to god the dialogue options in this game are Fallout 4 tier. Literally nothing you do matters. Your choices are just "nice guy", "bad guy", "hostile", and "I'm gonna leave now". Do you ever get any meaningful choices at all?
I've noticed the same thing, what you say doesn't matter at all. The game has zero replaybility in my mind
I just got to the underdark and got ganked by some underground lizard wtf am I supposed to do here?
how many acts are there?
>meet halsin by the lake
>he tells you at the last second that swarms of enemies will be coming in to frick you then immediately opens the portal without giving you a chance to prepare
what an butthole
I'll never forgive redditors for hyping this non-character so hard Larian turned him into a companion. Literally anyone else would have been a better party addition.
>seethes over Ukraine
It's on the steam store page, you moronic slav. You lost. Get fricked, Dvachtroony.*~~*~~*~~*~~)
Wait consuming tadpole gives you the bad ending? Frick this shit I’m already 30 hours in. Unfair the game never warns you.
I just fed them all to Astarion
not my problem
You wot mate. All your allies aside from dumb frick vampire who is clearly evil aligned warn you not to trust the dream guardian or consume more tadpoles
BG3 combat sucks. And it's not because it's turn-based, it's just long and boring. We have Wasteland 3 and Expeditions: Rome which makes turn based combat much better. Also Rogue Trader beta is good.
This is the third time Larian is trying to sell "well you can throw barrels and set ground on fire" and it sucks.
Environment interactions aren't fun beyond first 2 hours and we're getting this shit for the third game.
Does anyone know if I can turn off DLSS without opening the game? Maybe from a folder or something else? Both Vulkan and Directx11 crash instantly after opening it and can't even turn off that setting.
Inside your app data folder you should find the game folder and the graphics settings ini file inside you can adjust with notepad. I had to change it because the game kept defaulting to 144hz on my 240hz monitor.
I can't turn off DLSS from there for some reason, only resolution, frames, shadows, antialiasing and a few more options.
drag queens the game
>Shove
Can you kill it?
To be fair the entire circus is a freakshow so it fits in there.
Based if I can kill this gay, I hated him on Drag Race UK season 1
were there people you didnt hate in drag race UK season 1 or any other seasons??
you made it sound like you watch a tv show about drag queens... anon
>he doesn't hate watch troon shows
ngmi gay
i watched nearly every episode of every season of i am jazz now that you mention it, but a drag queen show just sounds really fricking annoying
Yes there were people I didn’t hate, I don’t watch it anymore (I think that season made me full stop) but it used to be a genuinely nice sewing competition.
GoGpirate bros, where the hell is the patch?
Im nearing the end of act 2. Just gotta go through the tower but i think ive done most of the side missions. Its a very long game and i have 40 hours or so.
It's a 50 hour game and act 3 lasts 5 hours homie. Of course no one is there yet.
>swapped out toad b***h for Wyll
Couldn't stand that fricking rude edgelord b***h anymore. b***h even disapproved of me helping the tiefling kid those gay druids were holding captive. Hopefully shit will work out better with Wyll since he seems like a good natured dude.
>nig
you fricked up buddy. only correct course of action is all female party, and use gale until you get the 4th. then swap whichever one you like least out for jaheira.
or go evil and use the drow
frog girl and shadowheart have the most character growth. the rest of the act 1 companions are pretty much as they are personality wise for the rest of the game.
I'm starting to warm up to the sarah silverman toad. She's surprisingly easy to raise affection levels with and shutting her down when she's in the middle of her shit feels good. The problem is that there aren't enough instances of shitting on her because she always has some witty quip to everything. I am giving her a chance but I feel like eventually I will have to behead her.
>Killed Wyll's demon, hes now a bottom b***h Lemur in hell
Kek
>Do the goblin camp quest and lure Minthara and the raiding party to the gate.
>Succesfuly defend the grove, but remember that there should be two more leaders in the goblin camp.
>Decide to clean it out since they should be weakened now and they don't know yet that I betrayed them.
>Teleport directly into the camp. I'm instantly in combat and surrounded by 20+ goblins, they do know I betrayed them (wtf, how?).
>I can't use the teleporter to run away and my last save was just before the raid on the grove.
>Think, frick it I'm not going through all of that again, so go full evil and betray the thieflings and druids instead.
>Get to kill Wyll and the fat druid, so in my book that's already worth it.
>First thing Minthara does to thank me after I'm done is give me head and let her frick me.
I was really pissed at first, but everything worked out much better than expected.
I did that but just killed the goblins, high ground is busted and moron ogres can't climb ladders, and there's one right next to the teleporter.
I already killed the priestess solo in her room though after she knocks you out, I only went back to kill the red dude and boy is he a massive fricking c**t, gets extra actions like 3 per round, trying to abuse the rafters gets you shoved off to your death
I just shoved the hobgoblin into the pit next to his throne
>they do know I betrayed them (wtf, how?).
goblin scouts relayed a message back when they see you betray her.
can i play this game without manual homosexualry?
i hate esoteric shit, all i want to rol the dice and regret my decisions
Whatever you do play a goodboy, doing evil shit makes you lose out on quests
i hope murdering gays and dykes doesnt count as evil
You're gonna miss out on 50% of the content like that. Not kidding, you'll lose half of your companions and all recurring NPCs
Good, 50% less homosexualry
cope and seethe run then? frick me
shit really? add brown people to the list and the game world will be fricking empty
screw this shit i had no idea so many characters would be gay and brown
no idea i dont recognize most of the names i see on these torrents for games anymore
I'm literally on the final part as we speak
i have no fricking idea how to play these games and am getting decimated every fight
High ground is busted. Everyone will be using ranged attacks like 50% of the time on average. Casters are kinda good for area control, enemies are stupid and will still walk right through it so they'll take damage from circle of blades or get webbed etc.
Idk what are you having trouble with exactly?
Didn't know it was a pit, I'd already killed the spiders, they attacked the goblins and me after I killed the priestess randomly. I fought him from the rafters above and it worked eventually, just gotta position in a corner so his aoe knockback doesn't frick half your team off to their death.
>Went through entire act 1 solo on tactician because my friends loves rushing the game
>Midnight tower
>Forge stuff
>Actually finding the forge and fighting Gyrm
Holy shid
Not as long as you'd think. The standard Larian game is front-loaded to hell. Act 1 is usually 70% of the game.
In this case Act 3 is just super buggy and won't even load for some people.
Are there any cool armors for rogues and druids? The starting sets are overdone and look stupid. Thinking about refunding it after reading through this thread.
Not really no, there are couple that let you use Dex without penalty but they're medium
>Are there any cool armors for rogues and druids?
Anon, just click the button to hide armour and wear casual clothes, then remove all casual clothes. Join me in the nudist playthrough, my futa wiener hangs out in every cutscene
I was really fricked up last night while playing and every time astarion hit on me I thought he was going to murder me and dump me in the woods. Was that the intended characterization?
how tf does multiplayer work?
What the frick are you on about? I've got 30 hours on this game and I'm almost done with act 3.
Just don't waste your time with shitty side content, the game is bloated enough as it is.
I also don't plan on finishing it because frick this combat system. If 8 knew it would be turn-based I wouldn't have bothered.
did you pay $60 for a gog game made by trannies that you werent even sure youd really like?
NTA but I pirated it and still feel ripped off
did you know you can take the clothes off the b***hes in your party without actually taking them off and losing the armor stats? and then you can choose to wear other purely cosmetic things like lingerie and stuff
makes it feel less gay
I played BG1 as a kid and wanted to see how the new one holds up. BG1 was not turn based. All I knew about the game was from Ganker so basically 0 gameplay shown.
>BG1 was not turn based
And it would have been strictly better if it was. The only time rtwp has any benefit is for trash fights that you outclass and outlevel so you can just right click once and have your dudes clean it up in 10-30 seconds for you.
For every fight that you don't outclass and that matters, you're pausing constantly after every fricking spell cast, and turn based would be a strict improvement in those scenarios
>filtered hard
And turn-trannies claim they can play a game just fine at normal speed
>noooo it's my turn stop moving nooooooo not fair too fast
lmao
>filtered
>beat the games multiple times
I'm not sure that word means what you think it means moron. Bg1 and 2 would be strictly better if they were turn based for difficult fights, instead of people cheesing the shit out of them by kiting with one unit and the shit that goes on.
>abused pause states
You didn't beat the game, you got filtered and decided to cheese the game
No need to wonder about the state of Ganker when there's truly people like you who will only consume info they hear here to the point you didn't even check what kind of game it was before buying.
>buying games to experience them is bad
>reading about them and watching let's plays is based
Absolute state of play Ganker
Why yes I at least inform myself about the genre of the game before I spend my money and time. There's no need to watch any let's play.
I don't since money isn't tight rn and I can pretty much enjoy any genre if it's done good. I enjoyed multiple turn based games in the past but this one kinda takes the piss.
You're not a gamer if you didn't try all genres at least a few times.
I’m downloading the repack right now, only 68 gigs thank god, my internet too slow for that 100+ gigs bullshit.
i hate fitgirl, the fricking install takes longer than the fricking download, its fricking insane
What about dodi?
There's no chance waiting 3 days to download 50 gig less is faster than just letting it run the whole time
What part of act 3 are you on? I can tell you how close you are to the end.
Gur Camp. I really don't care for it much so I don't think I'll finish it.
NTA but how long is act 3? I just started it, so I've talked to Raph and shit and decided how I'm going to go forward. Aka right right at the start. I'm feeling pretty burned out though so may stop playing for a month or three soon.
I am in Baldur's Gate.
Can confirm the game is still huge and full of side quests, I need to finish asap before I get burned out.
Is there tons of sex in Baldur’s Gate?
You have to frick bear to fight the last boss
Skill check won't help you
But I only want to frick the vampire?
side quests are optional, the bear is mandatory
Fake news, you can kill the bear.
>Skill check won't help you
you vill frick the bear
I visited two taverns (elfsongs and blushing mermaid), no sex for now.
>they force so much sex and fricking in the first act
>no tavern sex
Fricking shameful
The Umbelie priestesses are sexo tho
Please aquire better taste before further posting
Sorry, I forgot Gale was Ganker's bf
He makes my bussy quiver
more like gayle