Now that the cum has dried, was it really a good game?

Now that the cum has dried, was it really a good game?

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  1. 3 months ago
    Anonymous

    yes. best eldenlike.

  2. 3 months ago
    Anonymous

    It was okay, it was definitely overrated. I don't really want to ever play the game again, but I enjoyed it. Maybe I'll play it again if the DLC ever becomes real.

  3. 3 months ago
    Anonymous

    It was way too easy.

  4. 3 months ago
    Anonymous

    The most polished souls game but also the worst. It doubles down on the worst aspects of the series and completely discards the best parts.
    It has a lot of good qualities, but personally the open world and sheer amount of copy paste useless side content drags it down. The open world is just not fun to explore. Handcrafted semi-linear worlds with interesting item placements are so, so, so much better it's unreal.

    • 3 months ago
      Anonymous

      >It doubles down on the worst aspects of the series and completely discards the best parts
      Could you elaborate on that? I've been kinda on the fence about getting it or not, but after playing DS3 I'm not sure how much more soul gayming I can take.

      • 3 months ago
        Anonymous

        Sure, you're in luck because I am autistic as frick and have thought a lot about why I hate Elden Ling.

        >worst aspects of the series
        Artificial difficulty. Have you played Dark Souls 2? Did you hate all the gank squads? Do you like traps? Elden Ring has all of these and more. Probably the single most annoying thing about ER's bosses is that, despite being the easiest in the series, they have a fricking truckload of "lol gotcha homosexual" moments where an attack that doesn't look like it will be delayed is delayed by 18 centuries to catch you rolling or counterattacking. They ran out of ideas with boss difficulty, so 99% of the "hard" bosses are designed in ways to punish exactly how they know Souls players will approach them. This encourages you to cheese and abuse cuhrazy strong scaling weapons, spells, weapon skills, etc, as opposed to just reacting to bosses and "outplaying" them. Take this aspect of Elden Ring out and it would be a joke how easy it is as a souls game -- and it's already by far the easiest.
        Also the quest design fricking sucks and is far worse than the rest of the series. Souls quest design has always sucked, but it is usually quite hard to miss important npcs since the worlds are designed in ways that exploring naturally leads to them. Elden Ring is fricking huge and it's incredibly easy to completely miss quest NPCs and frick progress.

        >completely discards the best parts
        The entirety of DeS, DaS1, 2, and 3 are all handcrafted. They may be semi-linear, but you're basically intended to play through them in certain ways and orders. There is almost no "wasted" space. See a corridor? It either progresses you further or leads to an optional path that is almost always meaningful.
        Elden Ring? Have fun collecting useless berries and flowers off in a direction for 10 hours. There are like 100+ copypasted side dungeons that all look the same and have either pitiful, nonsensical, or no rewards outright with side bosses that take 5 hits to kill.

        • 3 months ago
          Anonymous

          Well, frick. Thanks for typing all of that out, buddy. The eternal search for a game that made upgrading my rig worth it continues.

        • 3 months ago
          Anonymous

          I never understood why DS2 gets the ganksquad label when 3 exists or why DS2 being filled with gimmicky traps areas was bad. I agree mostly with you otherwise.

          • 3 months ago
            Anonymous

            I guess because it's hard to outrun mobs in DS2, leading some people to get gangraped just before boss doors. It's not even that bad if you just take your time pulling and clearing rooms carefully.

        • 3 months ago
          Anonymous

          >There are like 100+ copypasted side dungeons that all look the same and have either pitiful, nonsensical, or no rewards outright with side bosses that take 5 hits to kill.
          All dungeons have either spirit ash, either grave flowers to upgrade spirit ashes as a final reward.
          Especially useful, considering I chose not to use summons on first playtrough.

        • 3 months ago
          Anonymous

          >Artificial difficulty
          skill issue innit

        • 3 months ago
          Anonymous

          >they have a fricking truckload of "lol gotcha homosexual" moments where an attack that doesn't look like it will be delayed is delayed by 18 centuries to catch you rolling or counterattacking
          Elden Ring simply made positioning way more important. Many of those "gotcha" attacks won't be performed if you dodge the right way, ie Malenia's triple slash that will roll catch you if you roll backwards, but not if you roll to her side, or Margit not punishing you with his quick dagger slash if you dodge behind him to his right; that usually nets you a couple hits + a free jumping attack if he follows up with his tail swipe that can be dodged by jumping over it.

          >There are like 100+ copypasted side dungeons that all look the same and have either pitiful, nonsensical, or no rewards outright with side bosses that take 5 hits to kill.
          All dungeons have either spirit ash, either grave flowers to upgrade spirit ashes as a final reward.
          Especially useful, considering I chose not to use summons on first playtrough.

          The spirt ash rewards are lame as frick, most players will use maybe one or two during their playthrough while the rest take up space in their inventory. I will never not be mad that they patched the Duellist boss in Limgrave to drop a spirit ash instead of the guaranteed Battle Hammer he used to have.

          • 3 months ago
            Anonymous

            >Elden Ring simply made positioning way more important.
            Not him and I don't have any disagreements with the parts you explained at all, but it also did the opposite with other attacks where now that they track your position the player's location and moveset knowledge is a lot more irrelevant.

          • 3 months ago
            Anonymous

            I just beat elden ring and solod malenia (no help whatsoever pure melee 1v1 with an axe) and you're full of shit. Positioning means Jack shit in elden ring. All moves lock on like all bosses are on a swivel. You do not dodge moves in elden ring, you roll so that you are immune to them in frames.

            Easily the worst part of elden ring is the combat. But, other than that, it's a solid game

            • 3 months ago
              Anonymous

              If you play in a way where positioning doesn't matter, the combat becomes boring because you roll 5 attacks in a row for a small punish. You need to exploit positioning for bigger punishes, more aggressive combat, and easier stance breaks which all add up to make the combat so much more fun.

        • 3 months ago
          Anonymous

          get better b8 m8

        • 3 months ago
          Anonymous

          This is so ignorant and stupid
          All routes in Elden Ring are meaningful, and Elden Ring gives you the tools to fights against hordes of enemies whereas Dark Souls 2 asks you to backpedal from them. That's a big difference

        • 3 months ago
          Anonymous

          Yeah I don't look forward to the next Souls/Elden-like. They're really hitting the limit of what you can do with that battle system and it's going deep into meme boss moveset territory

    • 3 months ago
      Anonymous

      >The most polished souls game but also the worst.
      >2/3 of the game being unfinished
      >last 1/3 is just a copy paste

    • 3 months ago
      Anonymous

      >The most polished souls game
      T. never played Demon's

  5. 3 months ago
    Anonymous

    Nah reddit ring was shit

  6. 3 months ago
    Anonymous

    >I LOVE ELDEN RING

  7. 3 months ago
    Anonymous

    Elden reddit starring GRRM's scat fetishes could have been amazing but it leaned way too hard into the worst aspects of the Souls franchise. Like Diablo, Souls games went from strategic and methodical to action slop. Roll powerstancing simulators for everyone!

  8. 3 months ago
    Anonymous

    I liked it. The combat was good but i didn't really pay attention to the story/lore

  9. 3 months ago
    Anonymous

    Anything is better than ds3

    • 3 months ago
      Anonymous

      DS3 is far and away the best soulslike game though.

      • 3 months ago
        Anonymous

        >Roll Spam 3
        >best anything

        • 3 months ago
          Anonymous

          Soulless nostalgiatrip with no identity of its own

          I rarely feel the need to comment on people's tastes, but I absolutely must let you know that you have fricking terrible taste anon.

          Prettiest combat and environments. Best set pieces. Coolest armor. DS3 > DS1 > DS2 > Elden Ring > Bloodbourne

          • 3 months ago
            Anonymous

            3 has dogshit armour and horrible r1 spam combar

            • 3 months ago
              Anonymous

              >horrible r1 spam combar
              fair but that's how I played all of them so it doesn't bother me.

            • 3 months ago
              Anonymous

              [...]
              [...]
              Prettiest combat and environments. Best set pieces. Coolest armor. DS3 > DS1 > DS2 > Elden Ring > Bloodbourne

              DS2 also has better set pieces (assuming you mean like individual area gimmicks and not visuals).

              • 3 months ago
                Anonymous

                I mean visuals. I actually agree with you on gimmicks.

          • 3 months ago
            Anonymous

            I did not enjoy having a bunch of glowing red shit on my armor 90% of the time 🙁

          • 3 months ago
            Anonymous

            Dark Souls 3's environments were bland as frick, and this is coming from someone who liked the game overall, but yeah the Fashion Souls was 10/10 and blows Elden Bling out of the water, although Dark Souls 3 gets the advantage of having two previous games in the series to draw sets from on top of the gear unique to it.

            • 3 months ago
              Anonymous

              All Souls trilogy armor is bad and looks like plastic, with faces that look like you are inbred
              I don't knoe what you are smoking, taking a mediocre-looking Dark Souls 2 set to claim Dark Souls 3 has good fashion, but none of DS1, DS2 and DS3 has any decent fashion at all

              • 3 months ago
                Anonymous

                I started naming off armour sets from the series that are all classics, but then I realised my post would be too drawn out so I'm just gonna say you have shit taste. Elden Ring simply doesn't have as many good-looking sets (even the obligatory "generic knight armour" set is the worst-looking in the series if you ask me), and the good sets we do have just aren't as conducive to mixing-and-matching; too many different shades of gold and silver.

              • 3 months ago
                Anonymous

                >muh mix-and-matching
                >puts generic hood over complete set because there's nothing else that goes over armor
                >Needs to turn the mc into beef jerky to not make it look like a plastic doll
                >knight set is bad because it's actually some realistic looking set mixing plate armor, chainmail and leather instead of edgy animu set
                disingenuous shitposter

              • 3 months ago
                Anonymous

                All the games have good fashion, it's just personal taste which ones you prefer. All the games have ""issues"" with armours sets rarely matching because of different shades and textures too. And obviously 3 games or 1 game that also takes designs from previous games will have more than 1 game.

            • 3 months ago
              Anonymous

              we had dozens and dozens of threads post release with Ganker Black folk crying you can't mindlessly roll and get away with it. This webm was made unironically by some subhuman who will just keep rolling at the same wrong direction.
              We had threads calling Margit and Godrick bullshit, we still have
              Elden Ring angered shitters by remiving their rollspamming crutches that DS2 and DS3 gays are used to

              • 3 months ago
                Anonymous

                Is this man still making bait webms since all the way back at the release threads?

              • 3 months ago
                Anonymous

                >rote memorization of dodge direction with zero real indication sometimes into it sometimes opposite of swing
                Glad I just parried every parryable boss

              • 3 months ago
                Anonymous

                >>rote memorization
                or you could open your eyes

          • 3 months ago
            Anonymous

            If this ranking is for how good armors look then it's absolutely correct, but if it's rating the games overall this is the worst souls ranking I've ever seen

      • 3 months ago
        Anonymous

        Soulless nostalgiatrip with no identity of its own

        • 3 months ago
          Anonymous

          what identity does Elden Ring have?

      • 3 months ago
        Anonymous

        I rarely feel the need to comment on people's tastes, but I absolutely must let you know that you have fricking terrible taste anon.

  10. 3 months ago
    Anonymous

    morons here will defend it to death so doesn't really matter

  11. 3 months ago
    Anonymous

    I unironically liked AC6 more
    while it's better than garbage ds3 it's a chore to replay , bosses are kino though

  12. 3 months ago
    Anonymous

    The best Elden type game.

  13. 3 months ago
    Anonymous

    Yes, but I think it overextends.

  14. 3 months ago
    Anonymous

    It was so overhyped and somehow still managed to exceed expectations.
    I think my only complaint is it can feel a bit spread thin at times due to it's ridiculous size.

  15. 3 months ago
    Anonymous

    Yeah it was amazing, made me play the other Souls games too. They were all pretty good but none are as good as ER.

  16. 3 months ago
    Anonymous

    Yes, it got a lot better after they fixed the connection issues and rebalanced most of the game. It's in a good state right now but it needs more content, multiplayer features missing from previous iterations in particular. Good there's a DLC coming to do exactly that. I can't wait to see the game in its final form.

  17. 3 months ago
    Anonymous

    I didn’t care for it. Got about 80 hours deep and realized I just didn’t give a shit what was next or around the next corner (which is the main draw of this kind of game imo).
    Biggest peeve was the whole
    >I busted my ass for x minutes and all I got was some shit I can’t use
    7/10 imo

    • 3 months ago
      Anonymous

      >I busted my ass for x minutes and all I got was some shit I can’t use
      At least the benefit of that is if you do decide to do another playthrough you'll have a rough idea of where to go for your build and what you can pass, but yeah the first playthrough just lasts for fricking ever if you go out of your way to scour the map, and even then you'll probably still miss shit.

  18. 3 months ago
    Anonymous

    I don’t think Elden Ring really benefits from having open world and crafting mechanics, and I thought the horseback riding was kinda half-baked. Aside from my gripes with open world game design, I also just didn’t feel like I was seeing much new with traditionally-designed levels, the “legacy dungeons” either.
    Just felt like Dark Souls 4 on a horse imo

  19. 3 months ago
    Anonymous

    no, like every single dark souls
    but the magic looked cool

  20. 3 months ago
    Anonymous

    >gives it a lick
    Yep game aged fantastically

  21. 3 months ago
    Anonymous

    it's one of the best videogames ever made and the proof lies in the fact that this shithole was nothing but ELDEN KINO posts 24/7 and both Gankereddit and discord rats are still anally prolapsed to the point they still shitpost and try to raid about it and they will seethe even more once the DLC releases

  22. 3 months ago
    Anonymous

    But I'm still edging

  23. 3 months ago
    Anonymous

    First Souls game where you can't just roll and r1, and that's why it filtered millions
    What Dark Slop 2 and 3 should have been

    • 3 months ago
      Anonymous

      >Elden Ring
      >you can't just roll and r1

    • 3 months ago
      Anonymous

      oh yeah now you roll and jump attack instead
      wowzerz

  24. 3 months ago
    Anonymous

    Its a masterpiss.

  25. 3 months ago
    Anonymous

    Best game I ever played. At this point it's my favorite work of art im general tbh.

  26. 3 months ago
    Anonymous

    It was great whenever I wasn't riding a horse through a boring open world.

  27. 3 months ago
    Anonymous

    >was it really a good game?
    It was fantastic, easily the best output Fronsoftware had
    Elden Ring is an evolution of Demon's Souls design that pretty much course corrected every single mistake the Souls trilogy did.
    It brought back physical damage types that actually matter. Finally there's shit actually weak to slash besides naked NPCs, strike gives a considerable advantage against armor throughout the whole game and thrust is very powerful against enemies with scales or beasts. In no other Souls game this is as relevant as in Elden Ring.
    It expanded the weapon categories, standardized their moveset and then smartly picked several weapons for special moveset variations in a way that makes sense and gives variety (besides maybe the special R2 to Death Poker, since most players use it for the weapon art with pure Int build), and balanced those weapons around their stats, status effects and skill requirements in a way choices are well defined and provide tradeoffs/advantages.
    It massively reduced fall damage to complement verticality in level design, added a proper tool to get over obstacles and traverse enviroments.
    It brought back strong elemental counters, more and reworked focus on the use of consumables and combining attack and has several special boss fight-related tools. It also brought back status inducing builds that aren't a complete meme like in the entire Souls trilogy

    • 3 months ago
      Anonymous

      And most importantly it made me explore the same exact ruins 50 times

  28. 3 months ago
    Anonymous

    BB > Sekiro > DS3 > DS1 > DeS > ER > nu-LotF > DS2 > SoP > Steelrising > Code Vein
    just the ones I've beaten

  29. 3 months ago
    Anonymous

    Yes, it's a good game.
    Yes, replaying it is kind of a pain in the ass because of mountaintops and conscecrated snowfield.
    It's kinda odd they made everything carry over into NG+ except for great runes, where they would be most useful.

  30. 3 months ago
    Anonymous

    I had fun playing it
    Riding to the end of the continent on torrent and finding a monastery guarded by an overpowered gargoyle that's like 50 levels above me, getting teleported to a landscape of gore and flesh because of a booby-trapped chest, seeing a gigantic dragon corpse cradling the capital city, going down the well into the sewers into an underground church into a hidden mass grave into a containment site for an eldritch god and then digging deeper to find the roots of the world tree, etc.
    It was an adventure full of crazy awe-inspiring stuff for me
    >artificial difficulty, too easy, copy-paste, empty world, no towns, etc.
    I acknowledge these are valid criticisms but I don't really mind them, the adventure is more important for me

  31. 3 months ago
    Anonymous

    it was too hard

  32. 3 months ago
    Anonymous
  33. 3 months ago
    Anonymous

    The very first playthrough was magical, but after that i don't feel like replaying the game again.

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