Pixel Art games are the best!

Pixel Art games are the best!

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  1. 3 months ago
    Anonymous

    why the frick do people still make gifs in 2024?
    webm is so much better

    • 3 months ago
      Anonymous

      Look:
      >Same resolution
      >Same FPS
      >Same DPI
      >No loss of quality
      >TWENTY TIMES SMALLER FILESIZE

      • 3 months ago
        Anonymous

        Gifs are soul
        Webms are soulless

        • 3 months ago
          Anonymous

          That is an almighty cope and you know it

      • 3 months ago
        Anonymous

        soul

        soulless

      • 3 months ago
        Anonymous

        I like big files, small files are for queers.

    • 3 months ago
      Anonymous

      the same reason people stick with other kinds of garbage
      it's what they know, and they're used to it

    • 3 months ago
      Anonymous

      webms are cool and all but the library to process them is woefully insecure

      • 3 months ago
        Anonymous

        i'm a literal nobody making stupid webm's, i don't think i have to worry about some 'security issue' or whatever. no hacker is going to give two shits about me or what i've got on my pc

        • 3 months ago
          Anonymous

          >steals your banking credentials in an XSS account
          >Hijacks your discord and spams crypto drainer links to your friends
          >Compromises your Steam profile and ransoms it
          Nothing personnel, kid.

          • 3 months ago
            Anonymous

            just did a quick read up on it
            honestly i highly doubt that there is any remote chance i will be affected in any way, and it'll get patched soon enough so it doesn't even matter

    • 3 months ago
      Anonymous

      because some things deserve to be in the gif format as it stores information much more accurately and gifs compared to video formats do not have compression artifacts like in:

      Look:
      >Same resolution
      >Same FPS
      >Same DPI
      >No loss of quality
      >TWENTY TIMES SMALLER FILESIZE

    • 3 months ago
      Anonymous

      iToddlers

    • 3 months ago
      Anonymous

      That is an almighty cope and you know it

      the same reason people stick with other kinds of garbage
      it's what they know, and they're used to it

      iToddlers

      >HURR DURR why is pixel art, the one type of digital art where you must not have any compression, made in a lossless file format instead of muh compressed meme format!?
      Fricking morons, all of you.

      • 3 months ago
        Anonymous

        >gif
        >lossless

        • 3 months ago
          Anonymous

          Yes, idiot. Gif is only lossy for live action and full-color videos. For pixel art animations it is literally lossless. OP's gif is compressed to shit because whoever made it was a moron.

        • 3 months ago
          Anonymous

          what is wrong with what he said? gif literally is a lossless format for this usage

      • 3 months ago
        Anonymous

        >gif
        >lossless

        • 3 months ago
          Anonymous

          if you aren't an idiot then yes

    • 3 months ago
      Anonymous

      Look:
      >Same resolution
      >Same FPS
      >Same DPI
      >No loss of quality
      >TWENTY TIMES SMALLER FILESIZE

      My assumption is that the gif was downloaded from Twitter, given the freakish amount of weird dithering in what should just be plain colors. It uses none of the compression tricks that are designed to make gifs small, and the dithering on its own exponentially increases the filesize. The original image should be smaller than your webm. It's just that OP's image does literally everything wrong.
      >62 frame animation (can easily be trimmed down to 25 using frame delay)
      >noisy dithering (this is typically a symptom of poor compression or ripping from twitter (poor compression + poor compression))
      >unoptimized gif (each individual frame stores all information on each individual pixel)

      • 3 months ago
        Anonymous

        >your example
        >webm is still significantly smaller
        what are you trying to prove anon

        • 3 months ago
          Anonymous

          Muh filesize.
          I'm sure your CPU groands each time it has to think about loading an extra 680kb of data

        • 3 months ago
          Anonymous

          Well frogposter, I was going to make it smaller before analyzing it in finer detail. The original is just an extremely poorly made gif. It is needlessly large for no particular reason, and basic optimization already drops its size by 50%. Someone that wants to go through the effort of fully cleaning it up could easily get it smaller, or you could go for more lossy compression as the cost of the image quality (which isn't that different than crunching it into a webm with a metric shitton of artifacting like in the webm posted in this thread)

          • 3 months ago
            Anonymous

            Also I am no fool. Webms have their place and certain things should just be exported in webm format to begin with (namely longer-form media and things with sound if they're posted on /gif/ or /wsg/), but OP's image is not one of those things. It is needlessly bloated because everything is wrong with it.

            I don't have any more images pertaining to the OP image because I don't want to clean it up. If I wanted to look at a fatso for an hour I'd just put the mirror back on my desk. Take this gif instead.

      • 3 months ago
        Anonymous

        >your image is still over 10x the size of my webm!
        Because of the aforementioned issues, yeah. For a gif like this, a gif should be smaller, but it isn't because either a moron or twitter user made it. It shouldn't have a color palette over 32 indexes, tops, but it has 206 indexed colors because there's noise all over the damn gif. Can't really do much to fix that beyond crunching the colors and destroying the image.

      • 3 months ago
        Anonymous

        Pretty much no one knows how to use the gif format correctly anymore.

        • 3 months ago
          Anonymous

          >your image is still over 10x the size of my webm!
          Because of the aforementioned issues, yeah. For a gif like this, a gif should be smaller, but it isn't because either a moron or twitter user made it. It shouldn't have a color palette over 32 indexes, tops, but it has 206 indexed colors because there's noise all over the damn gif. Can't really do much to fix that beyond crunching the colors and destroying the image.

          Muh filesize.
          I'm sure your CPU groands each time it has to think about loading an extra 680kb of data

          >Gif is totally better if you just do 100x the work required to make a webm! I swear!

          • 3 months ago
            Anonymous

            yes
            well done gifs are kino

      • 3 months ago
        Anonymous

        Well frogposter, I was going to make it smaller before analyzing it in finer detail. The original is just an extremely poorly made gif. It is needlessly large for no particular reason, and basic optimization already drops its size by 50%. Someone that wants to go through the effort of fully cleaning it up could easily get it smaller, or you could go for more lossy compression as the cost of the image quality (which isn't that different than crunching it into a webm with a metric shitton of artifacting like in the webm posted in this thread)

        >

        https://i.imgur.com/5E1hbyE.gif

        Pixel Art games are the best!

        die gayhomosexualhomo

    • 3 months ago
      Anonymous

      frfr no cap ong

  2. 3 months ago
    Anonymous

    >he keeps posting this shit
    what are you trying to imply?

  3. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      This is the only thing gifs have over webms. Disabling looping

      • 3 months ago
        Anonymous

        Full control of frames and being fully lossless for graphics with low amounts of color too.

        • 3 months ago
          Anonymous

          Yeah, but a majority of people would rather use webm for morons to make animated media to post on Ganker instead of downloading something like Photoshop and having to learn the basics of a trade to make their little shitposts. Plus, they don't care about filesize optmization.

  4. 3 months ago
    Anonymous

    GET THE FRICK AWAY FROM ME FAT FRICK

  5. 3 months ago
    Anonymous

    >Pixel art games without a CRT

    • 3 months ago
      Anonymous

      I'm sure DS owners are devastated by that.

      • 3 months ago
        Anonymous

        It's ok when the screen has the same resolution as the game, obviously. Not the case for indie PC pixelshit

  6. 3 months ago
    Anonymous

    Why does he look like an ugly loser that would only creep you put by giving presents like that

  7. 3 months ago
    Anonymous

    You guys talking about file formats while I want to talk about pixel art games...

    • 3 months ago
      Anonymous

      TALK ABOUT GAMES NOT FILE FORMATS!

      >nooooo don't ruin my thinly veiled shotacon thread with actually interesting discussion nooooooo

  8. 3 months ago
    Anonymous

    I replied to this thread 4 times, each time on a seperate day.

  9. 3 months ago
    Anonymous

    TALK ABOUT GAMES NOT FILE FORMATS!

    • 3 months ago
      Anonymous

      FRICK YOU I WON'T DO WHAT YOU TELL ME

    • 3 months ago
      Anonymous

      Okay anon please tell us about this fat gay shota game, I'm all ears.

  10. 3 months ago
    Anonymous

    cute debu shota
    we need more of them in video games

  11. 3 months ago
    Anonymous

    I have yet to see one single example of a gif being superior to webm in any meaningful way. And no, zooming the frick in and looking at pixels is not a valid reason for superiority, people don't fricking zoom in to their videos to look at pixels, they watch the fricking video like a normal person.

  12. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      >webms are better for longform videos
      Now embed about a hundred of these on a webpage and play them all back at once.

      • 3 months ago
        Anonymous

        How about I look up where you live and shit onto your cat instead?

        • 3 months ago
          Anonymous

          Are you telling me that you can't put webms all over a webpage the same way you can gif images and give them practical application beyond playing videos? Wow, it's almost as though gifs have a different intended use case than webms!

  13. 3 months ago
    Anonymous

    >webm is loved
    >webp is hated
    How good or bad would a hypothetical "webs" sound format be?

    • 3 months ago
      Anonymous

      the filesize would have to be significantly smaller to be of any use
      mp3 is already pretty small and the quality is more than adequate for regular listening

    • 3 months ago
      Anonymous

      The only issue with webp is that it's not supported because hiro is lazy.

  14. 3 months ago
    Anonymous

    >

    • 3 months ago
      Anonymous

      Stop making fun of my thread

  15. 3 months ago
    Anonymous

    Kinda cute…

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