PLOP PLOP PLOP PLOP PLOP PLOP PLOP. *schlak clack*. PLOP PLOP PLOP PLOP PLOP PLOP PLOP

PLOP PLOP PLOP PLOP PLOP PLOP PLOP
*schlak clack*
PLOP PLOP PLOP PLOP PLOP PLOP PLOP

  1. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous

      can never look at it the same after finding out it was a flaregun model

      • 2 months ago
        Anonymous

        I don't think it was actually the flare gun model.

      • 2 months ago
        Anonymous

        It wasn't the flaregun, the flaregun didn't had a model yet so they defaulted to this.

      • 2 months ago
        Anonymous

        Using a giant assault rifle as a flare launcher is a Combine thing to do, but I suspect as other anons said that it never was THE flare gun model, just a placeholder

      • 2 months ago
        Anonymous

        I don't think it was actually the flare gun model.

        It wasn't the flaregun, the flaregun didn't had a model yet so they defaulted to this.

        Using a giant assault rifle as a flare launcher is a Combine thing to do, but I suspect as other anons said that it never was THE flare gun model, just a placeholder

        It wasn't THE flaregun, but it did the same thing.

        • 2 months ago
          Anonymous

          forgot link

          • 2 months ago
            Anonymous

            I'd want to assume it was intended to be an upgrade for the flare gun, perhaps a full auto long range version that's basically a different thing but serves the same function of setting things on fire, but they just borrowed the flare pistol's functionality for that gameplay demo. This is just me trying to understand the bizarreness of this weapon concept though. Maybe it really was meant to be a shitty flare launcher.

    • 2 months ago
      Anonymous

      TUDUTDUTUDUTUDUTUDU
      *plip bliip clirp*
      TUDUTDUTUDUTUDUTUDU

    • 2 months ago
      Anonymous

      can't look at it again when I know that the animations don't match the enemy
      >player reloading
      changes energy chell
      >combine
      changes the box mag

      The AR2 energy cells are only for one shot, the magazines is full of them and replaces them after each shot.
      There are mods that correct this if you somehow play a 2004 game

      • 2 months ago
        Anonymous

        And when you pick up an AR2 mag, it's an actual C-shaped mag. I feel like whoever was in charge of designing that weapon got fired before finishing the reload animation.

    • 2 months ago
      Anonymous

      Isn't the viewmodel for the AR2 basically just a 2D image made to look 3D? I remember there being something completely off about it.

      • 2 months ago
        Anonymous

        Nah, there's an actual 3D model like other weapons.
        If it was 2D, the lighting would give it away the instant your weapon doesn't reflect the surrounding lights like the others.

      • 2 months ago
        Anonymous

        iirc only what you see is actually textured on the AR2. If you were to look at the other side of the viewmodel, you'd see through the gun since that side of the model isn't textured. Pretty sure that's what it was, anyway. That sort of thing is pretty common in videogames though.

        • 2 months ago
          Anonymous

          I remember that TF2 had something similar, the weapons that never really turned around didn't had the other side modeled, for optimisation sake.
          And then one update they added the possibility to inspect your gun, which make me think they had to redo every single weapons.

          • 2 months ago
            Anonymous

            >And then one update they added the possibility to inspect your gun, which make me think they had to redo every single weapons.
            No, long before then they'd replaced* v_models (view, what you see in first person) and w_models (world, what everyone else sees) with c_models (combined). If you've ever seen those videos about weapon models/animations in first person being downgraded, that's the cause because they were made didn't/couldn't replicate what they'd originally done bespoke for the v_models.

            *this makes it sound like it all happened at once, but it was a slow transition done on an as-needed basis because it wasn't conceived as a wholesale replacement; they just used them as an easier way to make new milestone weapons, and later gradually backported older weapons in the process of "optimization" updates (counter-intuitively creating more performance issues due to ongoing issues of new c_models not being made with LODs)

            • 2 months ago
              Anonymous

              >counter-intuitively creating more performance issues due to ongoing issues of new c_models not being made with LODs
              Would weapon models starting with really low quality textures be one of those issues?
              I remember that pulling some weapons would cause them to start out as low texture for no particular reasons.

              • 2 months ago
                Anonymous

                Texture streaming was a much later addition, from a later pass of optimization updates that were mainly to compensate for the problems they themselves created the first time around

        • 2 months ago
          Anonymous

          The view models are polygonal 3d, they just remove faces that aren't visible to the player. You could spawn them as objects in Gmod and a bunch of faces that the player didn't have line of sight to were omitted.

          • 2 months ago
            Anonymous

            How does duplex work in a pump-action shotgun?

            • 2 months ago
              Anonymous

              Fair question. Since it only has one barrel I would have to imagine, setting video game logic aside, it would be built like an An-94 with all kinds of shenanigans to load and fire a second shell as the recoil hits your shoulder.

              • 2 months ago
                Anonymous

                Maybe it's like that that one HL1 shotgun animation mod? You just load all shells in the barrel and shoot them at once?

              • 2 months ago
                Anonymous

                Anyhow, why'd they stop making SPAS?

              • 2 months ago
                Anonymous

                It was pretty expensive, it was meant to be sold to police / anti-terrorism specialists which is a hard sell for any weapon, and when imports were banned with the FAWB it basically killed the one market that could sustain it.

              • 2 months ago
                Anonymous

                It would just be easier to make a double barrel shotgun that takes one mag I think

      • 2 months ago
        Anonymous

        I heard they lost the original texture and projected the texture on from a screenshot of the original they had. If you look at it from other angles it looks way off.

    • 2 months ago
      Anonymous

      since everyone else is posting about the pulse rifle, here's another tidbit. It's modeled after an Heckler & Koch XM8 with the energy magazine attached to the front of the barrel.

      • 2 months ago
        Anonymous

        I don't think that's right anon

        • 2 months ago
          Anonymous
          • 2 months ago
            Anonymous

            ?

            • 2 months ago
              Anonymous

              I almost miss when the XM8 was all the craze and the US was inches away from being adopted. I kind of like the M5 but it's pretty much a never ever as a civilian. With that new ammo.

              • 2 months ago
                Anonymous

                I don't like the fact that everyone has consolidated around an AR style rifle 🙁
                Only 10 years ago you had weird and fun Euro bullpups in the mix, SMGs, PDWs (marketing term, I know), and some states using holdover big calibre BRs. First Person Shooters are gonna get more boring in terms of weapon selection in the coming years.

              • 2 months ago
                Anonymous

                The thing about the M5 is it's everything. It's an AR, sure, but you can operate it like an AK, SCAR and AR. It's almost designed to be operated by people who want to reload it with their favorite Vidya reload animation. It's designed for brainlet noguns zoomers. And it's kind of worrying. RIP, zoomers, the M5 was designed for ease of use to send you to war with whatever games and movies you watch.

              • 2 months ago
                Anonymous

                Yeah I'm not saying it's not efficient, it's just a little boring for my millennial brain. A dozen years ago we had people arguing that bullpups were the future of the infantry rifle because the UK and France used them. Things are very different now.

              • 2 months ago
                Anonymous

                Bullpups were like the XM8 where they were futuristic and cool, like the M16 in Vietnam and companies could get funding for trials. But Bullpups do have a use for close quarters and room clearing, which Israel loved and needed so much that they made the Tavor, probably the only practical bullpups since they need it to murder people in the small hallways of their homes.

                Weapon design is interesting and I wish game devs put more thought into how guns in their games work in different situations.

              • 2 months ago
                Anonymous

                >And it's kind of worrying.
                It really isn't, trammosexual.

  2. 2 months ago
    Anonymous

    I wish there was a pistol caliber that sounded like the half life 2 gun

    • 2 months ago
      Anonymous

      .17 ball bearing

    • 2 months ago
      Anonymous

      Hl2’s pistol has a slight silencer on it.

      • 2 months ago
        Anonymous

        It's a compensator to reduce muzzle climb. It's a H&K USP Match.

        • 2 months ago
          Anonymous

          A muzzle can't climb lmao they don't have legs you idiot

          • 2 months ago
            Anonymous

            haha very funny ESL anon, very good

    • 2 months ago
      Anonymous

      Pistols actually sound like that from a distance. The soundfiles for distant and close shots were swapped for some fucking reason. You can see this in E3 footage or from the leak.

  3. 2 months ago
    Anonymous

    isn't it okay that it's so underwhelming considering it's the first weapon you get and relatively weak? the 357 is the better pistol

    • 2 months ago
      Anonymous

      >isn't it okay that it's so underwhelming considering it's the first weapon you get and relatively weak
      Absolutely, I'm of the mind that weak guns should sound weak.

      • 2 months ago
        Anonymous

        It’s weak, but still maintains some use throughout the game. Either for shooting barrels, head crabs, or other weak threats. Weak weapons should still have a use in game. Otherwise why the fuck did you waste time and money putting it in?

    • 2 months ago
      Anonymous

      I think it's actually pretty strong. But it heavily depends on how fast you can click and also only make Headshots.

  4. 2 months ago
    Anonymous

    ZUZUZUZUZUZUZUZUZUZUZUZUZUZU

    • 2 months ago
      Anonymous

      the reload for this smg gets me hard
      especially when youre jumping around fighting hecu

      • 2 months ago
        Anonymous

        CLOCK
        CLUCK
        POP

  5. 2 months ago
    Anonymous

    It always felt more like a fucking stapler than a sidearm.

  6. 2 months ago
    Anonymous
  7. 2 months ago
    Anonymous

    Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.

    • 2 months ago
      Anonymous

      Getting lazy with those intros dude

  8. 2 months ago
    Anonymous

    *PING*

  9. 2 months ago
    Anonymous

    >gordon... please... i might not get another chance to say this... gordon, please... bleach my daughter, alyx... bleach my moron genes... give me white grandchildren, please gordon... i already did half of it for you, now finish the job gord-ACK
    What did he mean by this?

    • 2 months ago
      Anonymous

      Shame that Alyx in-Canon retconned this ending, so now Gordon has to go bareback with Eli

      • 2 months ago
        Anonymous

        >alyx
        >canon

        • 2 months ago
          Anonymous

          Get with the times, chud
          Not get your BIG WHITE COCK nice and hard and fuck the old bro

    • 2 months ago
      Anonymous

      I hate the way his new voice sounds. It's like they didn't even try to find somebody with a similar sound. DEY TOOKA, GAWDEN! IMMA KILL IM!

  10. 2 months ago
    Anonymous

    Terrible weapons thread?

    • 2 months ago
      Anonymous

      >Halo pistol
      >Terrible

      Are you retarded or just trolling? That thing was broken as hell in Halo.

      • 2 months ago
        Anonymous

        not in 2 or 3, dumbass

      • 2 months ago
        Anonymous

        It was ridiculous in Halo 1.
        In Halo 2 it was literally only useful for headshots it you were dual wielding it with a plasma pistol.
        I don't remember about 3, but I'm pretty sure it was in pretty much the same place as 2.

        • 2 months ago
          Anonymous

          3's was even worse because they lowered the rate of fire and the mag count to 8.
          I literally cannot enjoy 3's campaign without modding because the vanilla weapons are so centered around multiplayer balancing that they all feel pathetic.

      • 2 months ago
        Anonymous

        The 3 pistol only resembles the CE one.

    • 2 months ago
      Anonymous

      Pretty much every gun was shit in Halo 3, besides the shotgun

    • 2 months ago
      Anonymous

      Honestly most of H3's weapons that aren't anti-vehicle suck. Only ones I liked using were the BR/carbine and the shotgun pistol. The ODST pistol was breddy gud though.

    • 2 months ago
      Anonymous

      What game?

  11. 2 months ago
    Anonymous

    I miss the pre-orange box reload sound and crosshairs.

  12. 2 months ago
    Anonymous

    óóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóó

    • 2 months ago
      Anonymous

      love these guys like you would not believe. shame valve broke their turret though while updating the game

    • 2 months ago
      Anonymous

      >tfw no pet dropship

    • 2 months ago
      Anonymous

      their ambience fills me with such dread. I don't know what it is but all the shitty half life source deathmatch maps with janky source """airplanes"" (func_tracktrain) had it playing constantly on their huge empty fullbright maps

  13. 2 months ago
    Anonymous

    *chpuut*

  14. 2 months ago
    Anonymous

    why is holding a gorilla

  15. 2 months ago
    Anonymous

    That's what it sounds like when I fap.

  16. 2 months ago
    Anonymous

    One of the reasons why HL2 will always be inferior to HL1 and be a shit fps in general. Imagine fucking up the ONE thing FPS should revolve around: the guns. You have dogshit AI, dogshit guns and dogshit story.

    • 2 months ago
      Anonymous

      The only gun that sucked was the pistol.
      Every other gun was equal to or better than its HL1 counterpart.

  17. 2 months ago
    Anonymous

    *STOMP*
    *katink bzzzzzzzzzzz*
    *STOMP*
    *katink bzzzzzzzzzzz*
    *STOMP*
    *katink bzzzzzzzzzzz*
    *STOMP*
    *katink bzzzzzzzzzzz*

    • 2 months ago
      Anonymous

      What did electrifying the rebar actually accomplish?

      • 2 months ago
        Anonymous

        Making it burning red hot.
        No idea how you would unload it if you don't intend to fire tho.
        You'd basically have to hold the weapon for like two hours waiting for the thing to cooldown enough so you could take it off without burning yourself.

        • 2 months ago
          Anonymous

          Right but I never felt like the heat part ever really factored into how it does damage
          It's just a giant fucking chunk of metal at extremely high velocity going through some dude's rib cage it doesn't need +5 fire damage

          • 2 months ago
            Anonymous

            Maybe something to do with going through things more easily or hurting more?
            That being said, it's a crossbow made of scavenged parts by some rebel, it's entirely possible the battery have a different purpose like boosting the rebar speed with magnetic force or something, and cooking the rebar was just a side effect.

            • 2 months ago
              Anonymous

              >Maybe something to do with going through things more easily
              Metal becomes soft when heated, especially when heated to the point that it's fucking glowing, and that would cause it to warp as soon as it actually hits anything, which harms penetrative ability.
              The real answer is always the simplest: the designers thought it was cool.

              • 2 months ago
                Anonymous

                Bro it's a piece of steel launched by a modern crossbow, it's gonna go through anything, even old crossbows were incredibly powerful and pierced through armor like butter.

                The goal of the heat is to kill them by heat shock. That's why they die in one shot even when it land in the arm. (I just made this up but it sounds plausible

              • 2 months ago
                Anonymous

                I... I...
                beep beep beep BEEERINGRIIIRIIRIRIRIIRIRIRIEEEEEE *pschwoooosh*
                *kathunk* *click*
                BOOM BLEEEYAAAAAAAAAAAAARGHHHHHH..khhrghhh

              • 2 months ago
                Anonymous

                >even old crossbows were incredibly powerful and pierced through armor like butter.
                Yeah, old crossbows were also not shooting metal rods that were weakened by heating them until they glowed.
                Video related https://youtu.be/0nLT_bEaLlY?t=1131
                Granted they're not shooting real rebar (they couldn't get a good enough contact to actually heat it) but the principle is the same. They also point out in the comment section that in most of their tests they specifically did not heat the tip of the steel rods they used because when they tried it always completely failed to penetrate because the metal became too soft.

              • 2 months ago
                Anonymous

                Molten steel will still penetrate.

              • 2 months ago
                Anonymous

                Fucking retard, you can see in the pic that the rod is glowing red only from the outside. The core is cool and hard = when the rod smacks at you with its complete mass along with the molten jacket, the hardened core will slide from within the molten shit and form a penetrative spike you fucking dumbo fuck out of here with your snarky gay attitude

    • 2 months ago
      Anonymous

      where did you come from where did you go

      • 2 months ago
        Anonymous

        If it hadn't been for Cotton-Eye Joe I'd been married long time ago

  18. 2 months ago
    Anonymous

    hl2 pistol > hl1 pistol

    • 2 months ago
      Anonymous

      HL2 crowbar > HL1 crowbar
      HL2 pistol > HL1 pistol
      HL2 revolver = HL1 revolver
      HL1 SMG > HL2 SMG
      HL2 shotgun > HL1 shotgun
      HL2 enemy grenades > HL1 grenades > HL2 grenades
      HL1 RPG > HL2 RPG
      HL2:DM SLAM > HL1 Satchel & HL1 tripmine

      • 2 months ago
        Anonymous

        all based except
        >HL2 shotgun > HL1 shotgun
        come on

        • 2 months ago
          Anonymous

          They both have their ups and downs but basically work the same. But god do I hate that fucking folded grip.

          • 2 months ago
            Anonymous

            >grip
            I meant stock*, sorry, it's too hot in here.

          • 2 months ago
            Anonymous

            ye gotta stop playing with gearbox's dumpy HD models then

            • 2 months ago
              Anonymous

              Uh, I forgot that was the HD model, my bad.
              HL1 shotgun is fine then.

        • 2 months ago
          Anonymous

          Half Life 1's shotgun is sadly underpowered. Once you get the SMG, there's hardly any reason to use it against anything stronger than a zombie

          • 2 months ago
            Anonymous

            Are you kidding me? SMG is the underpowered weapon here. Shotgun is useful all the way through and will be the weapon you'll be using the most alongside the pistol and maybe revolver/gauss. SMG does have grenades which are very useful, though.

        • 2 months ago
          Anonymous

          >>HL2 shotgun > HL1 shotgun
          >come on
          Have you ever played HL1 on hard? The shotgun is really weak and VERY inaccurate. A headcrab runs the risk of eating an entire magazine because of the damage and spread.
          HL2's shotgun melts everything. From headcrabs to hunters. Even on hard difficulty.

  19. 2 months ago
    Anonymous

    Thing was a plinker
    Better off throwing the toilet at them

    • 2 months ago
      Anonymous

      It was ok until they fixed the bug that let you empty an entire mag in one shot

  20. 2 months ago
    Anonymous

    BYEOW
    BYEOW
    BYEOW
    M-M-M-MONSTER KILL Kill kill

  21. 2 months ago
    Anonymous

    BRYYZZZZSSSSHHHH!

  22. 2 months ago
    Anonymous

    vuumBOWP, vuumBOWP, vuumBOWP
    VZZZZZZZZ PFOOM

    • 2 months ago
      Anonymous

      the gravity gun looks super uncomfortable to hold. all the weight is at the front and you're holding it with a forward-facing trigger handle at the back and a sideways motorcycle handle only a few inches from the first handle. AND it has a ton of recoil. Whoever designed it must want the user to snap their wrist.

      • 2 months ago
        Anonymous

        guess Gordon had a lot of wrist endurance training, what with swinging a crowbar one-handed

  23. 2 months ago
    Anonymous

    *gangbangers popping bubble wrap in the distance*

  24. 2 months ago
    Anonymous

    PWOUF PWOUF PWOUF PWOUF PWOUF
    *clich clich clich clich clich*
    PWOUF PWOUF PWOUF PWBWZZZZIT PWOUF

    • 2 months ago
      Anonymous

      >5 rockets
      anon...

      • 2 months ago
        Anonymous

        Would it be possible to make a version with 5 rockets that isn't OP?

        • 2 months ago
          Anonymous

          Liberty launcher.

  25. 2 months ago
    Anonymous

    You used to be able to hold mouse1 and mouse2 at the same time and charge it up. You could fire a whole magazine's worth of bullets at the same time like a very accurate shotgun. They patched it out at some point.

  26. 2 months ago
    Anonymous

    the worst fucking gun! weak damage, weak sound, low accuracy, gay, homosexual, retarded...
    is there a worse pistol in gaming?

    • 2 months ago
      Anonymous

      >low accuracy
      That's wrong tho.

      • 2 months ago
        Anonymous

        I've seen people do tests with it, it can completely miss your crosshair on your first shot while you're standing still.

  27. 2 months ago
    Anonymous

    BAJOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOSPLOOSH

  28. 2 months ago
    Anonymous

    *ehem* step aside...
    WOWOWIWIWIIWIWWUWUWUWAWAWAAWWWIWAIWIAWIWAOWOAOWOWOOWOWOAWOWOAOWAOWOWOWOWOWAWAHHWHAHAHWHAHWAHWH-PISSTZHZSHSHSCHSSHHSS

  29. 2 months ago
    Anonymous

    BLAM chi-chik BLAM chi-chik BLAM chi-chik BLAM
    *budink budink budink budink* chi-chik

    • 2 months ago
      Anonymous

      Based and underappreciated weapon
      This thing shits out incredibly respectable damage

    • 2 months ago
      Anonymous

      I play pyro far better when I use the shotgun as the primary and my flamethrower as my secondary.
      I'm a shittier scout, but whatever.

      • 2 months ago
        Anonymous

        That's because they made the flamethrowers even more inconsistent with damage
        >damage start low and peak as you deal damage to your target, reset if you stop hitting your target
        >in theory it means you have to aim with the flamethrower to get the most of it
        >in practice it means that a random particle hit a wall or the floor, it reset damage, which happen all the time so you're constantly hurting for low-mid damage
        >as a result your opponent have a much higher DPS than you if they carry a shotgun or better, and can melt you before you burn them out
        No wonder being a shotgun pyro is so good, it's like carrying a flamethrower that actually hurt.

        • 2 months ago
          Anonymous

          Oh I know. The Backburner is my most commonly used flamethrower and I have seen plenty of 125hp classes survive the crits, turn around and kill me because the damage is so inconsistent.

          • 2 months ago
            Anonymous

            The Backburner is an even worse cancer
            >jump behind enemies
            >no crits
            >attack someone looking at me
            >they get instantly deleted by crits
            I have no idea how they fuck that thing up so bad.

  30. 2 months ago
    Anonymous

    Freemans Mind when!??

  31. 2 months ago
    Anonymous

    FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG FWOOP CLANG

    • 2 months ago
      Anonymous

      >hit a body
      >*BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR*

  32. 2 months ago
    Anonymous

    I see nothing wrong with this gun

    • 2 months ago
      Anonymous

      It shoots pebbles

      • 2 months ago
        Anonymous

        You ain't clicking fast enough nor directly in cqc range in the face. Melts CP but always just end up chucking barrels late game

  33. 2 months ago
    Anonymous

    >Pistol_beta
    Definitely a good description of that gun.

  34. 2 months ago
    Anonymous

    >PEW PEW PEW PEW PEW

  35. 2 months ago
    Anonymous

    Guess the sound
    >GLLLLLLLLLLLLL

  36. 2 months ago
    Anonymous

    >BOM
    >PON
    >PON
    >PON
    >BOOM

    • 2 months ago
      Anonymous

      This gun is too good for this thread. The grenade bouncing sound is iconic though.

  37. 2 months ago
    Anonymous

    >KACHUNK
    >KACHUNK
    >*gibbing sounds*

  38. 2 months ago
    Anonymous

    *pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi pwi* *CLINK* *KSS*

    • 2 months ago
      Anonymous

      the syrine gun rocks

  39. 2 months ago
    Anonymous

    I don't care what anybody says the pistol sounded great.

  40. 2 months ago
    Anonymous

    It's just a crappy starter pistol but for some reason I really like it, great aesthetic.

  41. 2 months ago
    Anonymous

    *DUNDUNDUNDUNDUNDUNDUNDUNDUNDUNDUNDUNDUN* *rr-brr**brring*

  42. 2 months ago
    Anonymous

    shlop shlop shlop shlop shlop shlop
    *Slurp* *shlop*
    shlop shlop shlop shlop shlop shlop

  43. 2 months ago
    Anonymous

    MMod >>>

    • 2 months ago
      Anonymous

      I love mmod but removing the magazine doesn't make it make more sense. The magazine is massive but only contains 30 rounds?

      • 2 months ago
        Anonymous

        Can you not see how massive those rounds are.

      • 2 months ago
        Anonymous

        all of the combine mechanical shit is absurdly outsized, and honestly if it's "single stack" the magazine might not even be big enough for 30 pucks

  44. 2 months ago
    Anonymous

    >Have a gunfight with a metro cop
    >Metrocop walks sideways out of cover
    >His steps sound like a company of people walking on some gravel for some reason
    >PLOP PLOP PLOP PLOP PLOP
    >Metrocop ragdolls onto the ground and says BEEEEEP
    >Well askhually the AI is really good, you see the metro cop AI was communicating with the other AI to decide when to come out of cover

    • 2 months ago
      Anonymous

      Nobody ever said the metrocops were smart, the combine soldiers are.

    • 2 months ago
      Anonymous

      >Well askhually the AI is really good, you see the metro cop AI was communicating with the other AI to decide when to come out of cover
      Yes, Half-Life 2 suffered a lot from the classic mistake of focusing on actually making the AI smarter instead of on the illusion tricks. Counter-intuitively, "dumber" actions can make an AI look smarter and "smarter" actions make the AI look dumber.

      • 2 months ago
        Anonymous

        the FEAR school of AI

  45. 2 months ago
    Anonymous

    >BIEEW
    >*raining gib noise*

    • 2 months ago
      Anonymous

      DAW! DAW! DAW! BFOOM *chk chk* BFOOM *chk chk* AURGH, DAW! DAW! *SHIN-SHING*

  46. 2 months ago
    Anonymous

    anyone know how Gordon carried around all those weapons? Did he have some secret storage compartment on the suit that shrunk down weapons to a microscopic size?

    • 2 months ago
      Anonymous

      Magic.

    • 2 months ago
      Anonymous

      The same way any other classic FPS protagonist does, they just do.

  47. 2 months ago
    Anonymous

    ruh uhm ruh wuh mmf rah ruh uh *PSHT* mmf wuh roh mmf uh *PSHT* uhaw uh ruh wuh

  48. 2 months ago
    Anonymous

    yeah it sucked
    most of the weapons in hl2 sounded like shit

  49. 2 months ago
    Anonymous

    JESSIE

  50. 2 months ago
    Anonymous

    ZWOOOONNG

    • 2 months ago
      Anonymous

      ZOOP! POP POP!

  51. 2 months ago
    Anonymous

    Things are always just a little bit "off" in Valve games. The AR2's big useless magazine, the single-barreled double-barreled shotgun, TF2's scattergun with the reload animation that makes no sense. The accents of the TF2 characters are all slightly wrong - maybe not obvious if you're not familiar with real Australian, German, Scottish, and French etc accents, but immediately noticeable if you are.

    • 2 months ago
      Anonymous

      >real Australian,
      Which is strange when valve has plenty of aussies and kiwis on staff.

      • 2 months ago
        Anonymous

        Yeah, I intuit that you might have read this already, but here's the blog post for anyone interested: https://www.teamfortress.com/post.php?id=2193
        Forgot to mention, I think the Scout sounds more Brooklyn than Boston? Though I'm less familiar, so I might be wrong.

  52. 2 months ago
    Anonymous

    For me it's
    >DO YOU SUCK DICKS DO YOU SUCK DICKS DO YOU SUCK DICKS DO YOU SU- DO YOU DO YOU DO YOU DO YOU DO YOU DO YOU DO YOU KRSH

    • 2 months ago
      Anonymous

      Inferior.
      >DRINK YO PRUNE JU-DRINK YO PRUNE JU-DRINK YO PRUNE-DRINK YO PRU-DRINK YO-DRINK-DRINK-DRI-

  53. 2 months ago
    Anonymous

    I don't think I like it.

  54. 2 months ago
    Anonymous

    >Pew-tseu Pew-tseu Pew-tseu Pew-tseu Pew-tseu Pew-tseu Pew-tseu Pew-tseu

    shhhrreeeeeeeeeeeeeeeee////

    [Explosive Shells]

    >Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww Pwooaaa-sheeeewww

  55. 2 months ago
    Anonymous

    Click-click-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Peow-Psssssssss-Vvvvt

  56. 2 months ago
    Anonymous

    I genuinely love the HL2 pistol and I'm tired of pretending I don't.

  57. 2 months ago
    Anonymous

    >dwudwudwudwudwudwuudwudwuDWUDWUDWUDUWDUWUPSCHKKKKKK
    >dwuhhhhhhhhhhhhhKSKBWUUUUUUUUUUUUUUUUUUUUBSSHHHH
    I like the harshness of the sound of 1's more, but the graphical effect in Black Mesa really is second to none

  58. 2 months ago
    Anonymous

    >shoot as fast as you can click

    Such a satisfying pistol

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