post abilities worse than keen eye

post abilities worse than keen eye
>hard mode: no truant, slow start, defeatist or abilities that do nothing in battle like ball fetch or run away.

  1. 3 weeks ago
    Anonymous

    Leaf Guard will always be the answer and I strongly dislike how Game Freak treats Meganium, Tropius, and Aurorus.

    >requires harsh sunlight (increased damage from fire)
    >only protects the pokémon that has the ability (nothing for allies)
    >unlike hydration which activates at the end of every turn, leaf guard is instant thus not allowing the use of rest
    >only protects against status conditions

    • 3 weeks ago
      Anonymous

      Early bird is worse than both.

      • 3 weeks ago
        Anonymous

        At least Early Bird doesn't put the Pokémon at risk like Leaf Guard does.

    • 3 weeks ago
      Anonymous

      Solar Power is worse because of the retarded and nonsensical damage over time effect

      • 3 weeks ago
        Anonymous

        ahaha, no. Solar Power is amazing retard-kun
        x1.5 on special attacks in sun without any drawback would be absolutely fucked up

        • 3 weeks ago
          Anonymous

          Even x1.3 is strong af.

    • 3 weeks ago
      Anonymous

      >how Game Freak treats Meganium, Tropius, and Aurorus.
      >They all have the same body type
      Hmmm... Someone over there hates diplos?

  2. 3 weeks ago
    Anonymous

    Keen Eye is good in the campaign because the AI has no accuracy clause and will spam you with Sand Attack and shit as much as it can.
    As well its useful for preventing wild encounters if you don't have Repels.

    If it blocked Double Team and the like, it'd be even better.

    • 3 weeks ago
      Anonymous

      >Keen Eye is good in the campaign because the AI has no accuracy clause and will spam you with Sand Attack and shit as much as it can.
      Are you sure about that? Every time I've used a move like Swift or Vital throw when a trainer is in "MUST USE SMOKESCREEN 6 TIMES" mode it seems to snap the AI out of it and make them stop.

      • 3 weeks ago
        Anonymous

        Thats reliant on you having one of those ---% accuracy moves though, innit?
        Otherwise the AI is just telling itself that its succeeding so long as it isn't taking damage and is reducing your stats.

      • 3 weeks ago
        Anonymous

        That's just wrong.
        the other day AI clicked Will-O-Wisp on my DACHSBUN which activated Well-Baked Body, so what did the AI do on the next turn?
        That's right, it clicked Will-O again. highest AI btw

    • 3 weeks ago
      Anonymous

      Just use a Pokemon with No Guard.

    • 3 weeks ago
      Anonymous

      You could just like
      Fucking hit the little shit wasting turns spamming sand attack
      If you get unreasonably unlucky you can always just switch to reset the drops

  3. 3 weeks ago
    Anonymous

    Justified on special Pokémon like Keldeo.

  4. 3 weeks ago
    Anonymous

    Panic Play

  5. 3 weeks ago
    Anonymous

    magnet pull

    • 3 weeks ago
      Anonymous

      Stopping people from switching is powerful. The problem here is that it only works on Steel. So no it isn't shit.

  6. 3 weeks ago
    Anonymous

    Pressure.

    • 3 weeks ago
      Anonymous

      Wrong.

  7. 3 weeks ago
    Anonymous

    klutz

  8. 3 weeks ago
    Anonymous

    The fact that Run Away still doesn't do anything when some mons have trapping immunity just because they're Ghost type is criminal

  9. 3 weeks ago
    Anonymous

    I find synchronize pretty useless since the pokemons likely to use reliable poison/burn/paralysis on you are immunte to it.

  10. 3 weeks ago
    Anonymous

    >Ctrl+F "Tangled Feet"
    >0/0
    What's wrong with you?

  11. 3 weeks ago
    Anonymous

    Big Pecks
    Hyper Cutter

  12. 3 weeks ago
    Anonymous

    Frisk
    Pickup

  13. 3 weeks ago
    Anonymous

    Kino Eye.

    • 3 weeks ago
      Anonymous

      >Kino Eye
      When an ally or an opponent uses a kino move successfully, Speed sharply increases.

      List of Kino moves:
      Guillotine, Razor Wind, Horn Drill, Hyper Beam, Counter, Dragon Rage, Fissure, Rage, Focus Energy, Bide, Metronome, Mirror Move, Self-Destruct, Skull Bash, Kinesis, Dream Eater, Sky Attack, Explosion, Conversion, Nightmare, Curse, Conversion 2, Lock-On, Present, Mirror Coat, Psych Up, Spit Up, Swallow, Grudge, Snatch, Sheer Cold, Trump Card, Synchronoise

  14. 3 weeks ago
    Anonymous

    Steadfast is too situational to see use

  15. 3 weeks ago
    Anonymous

    Anticipation always makes me giggle

  16. 3 weeks ago
    Anonymous

    Mycellium Might is almost a pure downside.

    >Yeah, let's give a Pokemon with 100 base speed what essentially amounts to Stall when using Spore.

  17. 3 weeks ago
    Anonymous

    Tangled feet? idk I guess it does something

    If Keen Eye ignored minimize and double teams then it'd be fine, but it doesn't

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