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Mike Stoklasa's Worst Fan Shirt $21.68

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Mike Stoklasa's Worst Fan Shirt $21.68

  1. 11 months ago
    Anonymous

    I've finished the final boss music for the sequel to a game I haven't even come up with a name for.

  2. 11 months ago
    Anonymous
  3. 11 months ago
    Anonymous

    I'm too old to make game

    • 11 months ago
      Anonymous

      how old are you?

      • 11 months ago
        Anonymous

        7

      • 11 months ago
        Anonymous

        Too old.

    • 11 months ago
      Anonymous

      9

    • 11 months ago
      Anonymous

      There are only two rules
      1) It's never too late to start
      2) The earlier you start, the better

      • 11 months ago
        Anonymous

        The two rules directly contradict each other.

        • 11 months ago
          Anonymous

          No, they don't.

        • 11 months ago
          Anonymous

          No

    • 11 months ago
      Anonymous

      what year were you born?

  4. 11 months ago
    Anonymous

    Finished every single raid in the game. Ever destroy a giant illusion machine and cause the entire star system you're in to fade into a destroyed wrecked version of yourself? Dark Souls players will understand.

    Also trying to unfrick resolution options.

    • 11 months ago
      Anonymous

      Okay got it working

    • 11 months ago
      Anonymous

      I've just finished another "social link".

      >Finished every single raid in the game.
      Nice! When do you think you are going to finish the game?

  5. 11 months ago
    Anonymous

    does shitty rpg maker games count? trying to figure out how to get almost furry but not furry characters since the game has multiple animal races in it. from AI of course, since we can't draw for shit.

    • 11 months ago
      Anonymous

      sure, share
      >almost furry but not furry
      ?

      • 11 months ago
        Anonymous

        something akin to this, since there's a bunch of humanoid and demihumanoids in teh game. trying to get leonardo ai to get the prompt right is turning out to be very difficult.

        • 11 months ago
          Anonymous

          >unironically using AI
          how do people look at these awful things and think "yeah that's great I'm an artist people will like this yeah awesome"
          reminds me of old folks that can't recognize stupidly obvious photoshop edits

          • 11 months ago
            Anonymous

            The trick is to downsize and pixelize

          • 11 months ago
            Anonymous

            have you seen modern indie games?
            undertale? touhou? summertime saga?
            or even a lot of AAA games like horizon, the gollum game, halo infinite?
            they all look like shit. i'd take AI over them.

            • 11 months ago
              Anonymous

              Good thing you don't make games

            • 11 months ago
              Anonymous

              grats on being an artlet with shit taste then

              • 11 months ago
                Anonymous

                Good thing you don't make games

                instead of shitting up the thread, shouldn't you be reading your loomis book? don't worry, just another 2000 hours to go until you make passable art.

              • 11 months ago
                Anonymous

                unlike you who will never be able to make anything passable game or artwise lmao fricking wreckt

              • 11 months ago
                Anonymous

                >instead of shitting up the thread
                Says the ai troon lmao. You morons have no self awareness.

          • 11 months ago
            Anonymous

            AI will not replace people, people who use AI will replace people who don't.

            • 11 months ago
              Anonymous

              don't bother, the seething art trannies will never be able to live down the fact that they wasted thousands of hours of their lives learning a completely worthless "skill"

  6. 11 months ago
    Anonymous

    I added everything I wanted to add!
    Except it's absolutely unusable in that state, can't even create a save because data are all over the place, so I'm redoing it.

  7. 11 months ago
    Anonymous

    Weird question. You know how MGS has animal rankings depending on how well you've done? I want to create my own ranking system, but not sure what names I should use.
    Originally I thought of maybe something like historical cities, smallest to biggest, but that seems kind of lame now. Maybe something to do with chemicals/elements?

    • 11 months ago
      Anonymous

      what are you trying to rank? whats the context?

      • 11 months ago
        Anonymous

        It's ranking performance. Time completed, alerts, enemy kills; that sort of thing

  8. 11 months ago
    Anonymous

    Just doing some interactive level features, even if some are reserved for later levels because they're part of different worlds.

    • 11 months ago
      Anonymous

      How is Godot 4? Since I'm already deep into my project with Godot 3.5, I'm afraid to make the switch.

      • 11 months ago
        Anonymous

        Not him, but I like it a lot. Not using it as I'm already using a seperate framework, but I really like many if the subtle but numerous changes they've made.

      • 11 months ago
        Anonymous

        I never used 3, so I don't have a frame of reference, but I like it. Only ran into one bug so far which had an easy workaround.

  9. 11 months ago
    Anonymous

    Quick question has been any emulators that was made using assembly language for speed benefits?

  10. 11 months ago
    Anonymous

    I’m nearly ready to post the Coming Soon page on Steam for the RPG I’ve been working on the last few years

    I’m really excited to show it to you guys

  11. 11 months ago
    Anonymous

    How much does custom shader/texture frickery impact performance if you don't really know what you're doing?

  12. 11 months ago
    Anonymous

    I learned how to make my own custom roms of OOTs source code so I can learn some the effects better. Some of the shader effects in that game are kind of wild actually.

  13. 11 months ago
    Anonymous

    Nope, frick you. Back to aggydaggy you go.
    >Verification not required

    • 11 months ago
      Anonymous

      cringe

    • 11 months ago
      Anonymous

      Correct, only pajeet marketers are allowed on this board not real threads

  14. 11 months ago
    Anonymous

    Not much, been busy.

    • 11 months ago
      Anonymous

      How do I make good art

      • 11 months ago
        Anonymous

        Wish i could tell you, i'm faking it and trying to make it.

        • 11 months ago
          Anonymous

          How do I do that?

          • 11 months ago
            Anonymous

            My way might not be the best for you, but the one part that might help you is to look at sprite sheets and sprite animations.

  15. 11 months ago
    Anonymous

    Working on some puppet section inside an old love tunnel ride.

    • 11 months ago
      Anonymous

      You should try to find old photos of dark places lit up with camera flashes. It never really creates a circle like the unity spotlight. You're much better off giving it a very wide box shape or even just a point light than blows the frick out of everything (in first person people wont see the back of the pointlight anyways so who cares).
      IIRC saw for the ps3 had a very good lighting system, and one of the options was a camera flash, which copied the effect in one of the films:

      ?t=80

      • 11 months ago
        Anonymous

        Thanks anon i'll look into it, i used the basic unity thingy maybe i'll switch it

  16. 11 months ago
    Anonymous

    I just learned how to cook a bloomin onion at home.

    • 11 months ago
      Anonymous

      Aren't those just fancy onion rings?

      • 11 months ago
        Anonymous

        Not him but no, it’s much better. Go to Outback steakhouse if you want to try one

  17. 11 months ago
    Anonymous

    ok gimme a minute

  18. 11 months ago
    Anonymous

    >unreal 4
    update ur sh8

    I would but I'm waiting for UE's metahuman animator to have android support
    Not getting an iPhone

    • 11 months ago
      Anonymous

      >I'm waiting for UE's metahuman animator
      will it ever happen? i feel like every app like this are only available for ios

  19. 11 months ago
    Anonymous

    should I learn unreal or unity
    not looking for a career out of it, just to make games for myself

    • 11 months ago
      Anonymous

      Give the two a whirl, check guides out and see what fits you best. You might even end up using Godot instead

  20. 11 months ago
    Anonymous

    Has anyone here ever applied for a game grant or funding?

    • 11 months ago
      Anonymous

      No, and after watching that one guys youtube video about how much of a nightmare it is I never would.

      • 11 months ago
        Anonymous

        Name of video?

        • 11 months ago
          Anonymous

          Its long as frick, and the grant was with the straya government. Basically even with his dad who is a lawyer, and paying another lawyer, it was a complete shit show and he backed out of it. The government also threatened to pursue legal action if he made a video talking about it. Australia is considered "low" on the corruption scale for countries by the way.

          • 11 months ago
            Anonymous

            Damn. Thanks for the link

    • 11 months ago
      Anonymous

      >Accepting money and losing creative/executive control over your own game
      No. Especially now that you can make a game for dirt cheap with 20 dollar royalty assets if you really want.

    • 11 months ago
      Anonymous

      nah and asking for money from anyone is never a good idea from what I understand, unless you're okay with said people controlling your IP

    • 11 months ago
      Anonymous

      Added FPS and cinematic targeting camera modes

      https://www.youtube.com/watch?v=GG5m8NJoHoM
      Its long as frick, and the grant was with the straya government. Basically even with his dad who is a lawyer, and paying another lawyer, it was a complete shit show and he backed out of it. The government also threatened to pursue legal action if he made a video talking about it. Australia is considered "low" on the corruption scale for countries by the way.

      I got funding, it was not a nightmare. I think you just need a good product and passion.

      • 11 months ago
        Anonymous

        How much did you get

        • 11 months ago
          Anonymous

          I won't be exact, plus it's not an exact amount but it's greater than 30k. Which is enough to pay for the rest of the concept art and some companion models.

          kickstarter or what?

          Nope, just me going out, joining communities, and finding the right people.

          • 11 months ago
            Anonymous

            >Nope, just me going out, joining communities, and finding the right people.
            So a publisher?

            • 11 months ago
              Anonymous

              No, god no.

              • 11 months ago
                Anonymous

                So??
                I want to know so I can find another option, I don't like the idea of a publisher or a kickstarter.

              • 11 months ago
                Anonymous

                I think he's probably talking about getting furries and other assorted degenerates to fund his development by making friends with them on discord. Presumably he's also a furry or whatever, which is why he's being coy about it.

              • 11 months ago
                Anonymous

                That would make for the furrydev, furries have a lot of money for some reason and they spend like 50% of their salary on furry shit.
                But that game looks like a normal one

                Added FPS and cinematic targeting camera modes

                [...]
                I got funding, it was not a nightmare. I think you just need a good product and passion.

                so I don't think that would make sense, but maybe he got a patreon or something.

              • 11 months ago
                Anonymous

                I think he's probably talking about getting furries and other assorted degenerates to fund his development by making friends with them on discord. Presumably he's also a furry or whatever, which is why he's being coy about it.

                That would make for the furrydev, furries have a lot of money for some reason and they spend like 50% of their salary on furry shit.
                But that game looks like a normal one [...] so I don't think that would make sense, but maybe he got a patreon or something.

                I'm not a furry and the game is not an adult game or something weird. I'm not being coy about it, it's private investors. The game happens to be based around female companions which is a big reason 1 of the investors is in. My game is a bit spicy but nothing beyond a mature rating, I mean conan, gta has wieners and shit.

              • 11 months ago
                Anonymous

                Not furry but halfway there, got it.

              • 11 months ago
                Anonymous

                >half way there
                how so, there are no furry characters in my game and there are none planned ever. it's not my style.

                Which communities did you join to find people willing to invest in indie devs like that?

                That's a difficult question, what's your game?

              • 11 months ago
                Anonymous

                Which communities did you join to find people willing to invest in indie devs like that?

      • 11 months ago
        Anonymous

        kickstarter or what?

    • 11 months ago
      Anonymous

      Yeah, applied for some of the Australian government ones, there was a few questions about what race we were and if we had disabilities.
      We didn't get it, they seem to be more set up for disadvantaged people or already established studios, if you're a couple of guys just wanting to make a game they don't give a frick about you.

    • 11 months ago
      Anonymous

      Did once. They didn't give it to me because they thought my concept was "impossible to achieve" before giving the grant to some Atari 2600 tier game instead. Was so pissed off I proceeded to make a barebones version of that project within the week purely to spite them and show, yes you abso-fricking-lutely can do what I offered. Never bothered with them again.

  21. 11 months ago
    Anonymous

    Getting there. Would prefer to collab on a game though

  22. 11 months ago
    Anonymous

    the plush crowdfunding campaign finished successfully last monday and plushies will enter production, very cool
    working on level editor for probably the last content update before i move on to something else

    • 11 months ago
      Anonymous

      Did you do the intro animation for the game yourself?
      Also the steam revenue calculator estimates about 50k made so far, is that close-ish?

      • 11 months ago
        Anonymous

        >Did you do the intro animation for the game yourself?
        nope, the intro animator is credited before the intro plays and in credits
        >Also the steam revenue calculator estimates about 50k made so far, is that close-ish?
        i've seen the calculator, some numbers seem fairly similar, others less so
        i generally don't talk financials though

        • 11 months ago
          Anonymous

          i just realized you are the mexican who spams bots on v

        • 11 months ago
          Anonymous

          too bad your game failed and couldn't even break a few k profit

  23. 11 months ago
    Anonymous

    >doing assets for a mini-game
    >end up doing enemies

  24. 11 months ago
    Anonymous

    Finally released my game last night

    https://npckc.itch.io/one-night-hot-springs

    • 11 months ago
      Anonymous

      You're such a hardworker, anon!

      • 11 months ago
        Anonymous

        >tfw this is the fate of every /agdg/ game

        • 11 months ago
          Anonymous

          agdg made multiple millionaires.
          https://agdg-steam.netlify.app
          multiply reviews by 50, that's sales.

          • 11 months ago
            Anonymous

            >multiply reviews by 50, that's sales.
            lmao yeah right

          • 11 months ago
            Anonymous

            I played a lot of Vagante and Devil Spire, I liked them.

  25. 11 months ago
    Anonymous

    ok

  26. 11 months ago
    Anonymous

    I'm seriously considering hiring a fricking pajeet from fiverr to animate me a few things
    Why is it so hard to make a simple pixel art running animation on a fricking stickman...

    • 11 months ago
      Anonymous

      A basic run cycle isn't that hard.

      • 11 months ago
        Anonymous

        then why can't I fricking do it

        • 11 months ago
          Anonymous

          Have you studied basic animation principles like squash and stretch?

    • 11 months ago
      Anonymous

      I hired a dude from some eastern European country, turned out to be a super cool guy and will prolly go through him again.

  27. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      damn bro, this is the exact type of game I would like to make, it looks amazing
      I hope you make it

      • 11 months ago
        Anonymous

        thanks bro. you can find more about it in my twitter, GhostHandDev

  28. 11 months ago
    Anonymous

    Still in the learning phase
    But in light of AI and ChatGPT, I, without a shred of doubt, am sure I'll finish my game in the coming years.
    Let's fricking GO

    • 11 months ago
      Anonymous

      >AI
      >ChatGPT
      You didn't make the game

      • 11 months ago
        Anonymous

        Idc if people consider it "AI made" or "AI assisted"
        As an aspiring solo gamedev, I'm not trying to prove anything.
        I just have a dream game, a vision.
        If the game functions, and people know about it, I'll be happy.

  29. 11 months ago
    Anonymous

    How do I know what engine to use?

    • 11 months ago
      Anonymous

      >Using an engine

      • 11 months ago
        Anonymous

        Is it better to make your own engines?

        • 11 months ago
          Anonymous

          not unless you're a massive autist who is interested in building your own engine for fun
          an engine is just a means to an end, the end being making a fun game

      • 11 months ago
        Anonymous

        >reinventing the wheel
        Unless you can design and build a better wheel you are wasting your time, and if you could why the frick would you bother making games?

        Just use bevvy or something if you're a nerd.

        • 11 months ago
          Anonymous

          >and build a better wheel
          That's the point

          >why the frick would you bother making games?
          What could be better than the most recognized and profitable medium of entertainment?

    • 11 months ago
      Anonymous

      You don't have a voice in your head that tells you what to do and what choices to make?

    • 11 months ago
      Anonymous

      What kind of game are you planning on making?

    • 11 months ago
      Anonymous

      Want to make something AAA looking right off the box? Use Unreal

      Want to make anything else? Use Godot

      Simple as

      >Using an engine

      Not everyone is a code goblin

      • 11 months ago
        Anonymous

        >Be a gamedev
        >Don't be a "code goblin"
        Then what's th...
        >Suggest UE
        Ah, I see

    • 11 months ago
      Anonymous

      Test the engines and see what works for you.

  30. 11 months ago
    Anonymous

    How do I make a game like this in c++?

    • 11 months ago
      Anonymous

      Quite easily.

  31. 11 months ago
    Anonymous

    Finally completed a massive move. Transferred to top down which fits the gameplay better

  32. 11 months ago
    Anonymous
  33. 11 months ago
    Anonymous

    I still haven't progressed much because I dread having to draw tilesets and scenery

    This is using Godot Engine

    • 11 months ago
      Anonymous

      You could always photobash using images you find online and Krita.

  34. 11 months ago
    Anonymous

    Made a randomly generated mesh for the terrain on a tower defense idea I've come up with. The random dark splotch on the right represents a random spot where the enemy's base/zone will eventually spawn. Next up is a bit more perlin noise to make the map more interesting, followed by populating with the resources you'll use (trees, rocks, etc).

  35. 11 months ago
    Anonymous

    THERE IS NO LIMIT TO MY POWER

  36. 11 months ago
    Anonymous

    Again I tried to learn about Unreal Engine and all I could find were more tutorials about textures, shapes etc. but not a single good one that actually shows to create some gameplay

    its a dead project

    • 11 months ago
      Anonymous

      Yeah, sounds like a UE "community" alright

  37. 11 months ago
    Anonymous

    I made something in 3D for once

  38. 11 months ago
    Anonymous

    I made a little teaser thing for twitter etc to put up tomorrow when I finally update the public demo version. It's a poster with animated elements off on the side, I thought it was nifty.

    Adults Only uncensored version:

    • 11 months ago
      Anonymous

      Very nice anon.

    • 11 months ago
      Anonymous

      I'm seeing your game around since like 2019, but when did you started it?

      • 11 months ago
        Anonymous

        Probably sometime around there. Me and the programmer did much of the first draft of gameplay stuff over the course of roughly a year before I returned to doing comics and whatnot to pay the bills.

    • 11 months ago
      Anonymous

      wtf, you're making straight stuff now? What a sellout

      • 11 months ago
        Anonymous

        >local autist baffled at someone drawing non-gay shit

        • 11 months ago
          Anonymous

          Name one gay furry artist that went straight

  39. 11 months ago
    Anonymous

    >when indie devs actually do furshit it's cub/diaper crap
    kill me

  40. 11 months ago
    Anonymous

    Been working on stage art

    • 11 months ago
      Anonymous

      Damn, nice art.

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