lol wut? no. if anything it's good since exploration should reward you with more content. the other way gates you out entirely UNLESS YOU RESTART THE ENTIRE GAME, which is retarded, especially if you're only interested in a single playthrough or one character.
That’s fucking retarded, given that the whole side quest does not merit a fucking replay. In fact NO side quest is worth a replay, that’s fucking retarded. There’s no reason.
I did explore, there’s tons of useless shit to do. Even all other NPC side quests are fucking boring and annoying to get to half the time. In fact, by the second playthrough, you’re more concerned of power leveling, making a different build and a different waifu and BBI because most of the game is a fucking slog by then.
1 week ago
Anonymous
>I did explore
sounds like you didn't if you can't complete quests.
1 week ago
Anonymous
You know what? Maybe some of it is on me for not wanting to fucking backtrack for the 50th time to get a completely optional (and boring) side quest because I want the equally brain dead main story to fucking progress.
1 week ago
Anonymous
So if it's boring and bad, why do you care so much you missed time gated content?
1 week ago
Anonymous
For me its because its a shitload better than leveling up with the generic quest board shit.
Don't bother, DD fanboys are some of the most defensive retards in existence. Bringing up any flaw with the game like time gated quests or the horrible stat system will just make them run in logic circles pretending it's the pinnacle of game design.
It's a video game. There's no reason it doesn't have to.
It's a video game.
Normally in a game, it's implied that the person is in a predicament just as you find them. They aren't constantly in a predicament, it's just that you so happen to come across them at the right time because it's a video game and there's a level of suspension of disbelief that you have to have when playing a video game.
>gee this person who is lost in the woods will just hang out there and wait for me to finish the main story before i go looking >WHAT DO YOU MEAN IT DOESNT WORK LIKE THAT
It's a video game.
Normally in a game, it's implied that the person is in a predicament just as you find them. They aren't constantly in a predicament, it's just that you so happen to come across them at the right time because it's a video game and there's a level of suspension of disbelief that you have to have when playing a video game.
Maybe you should've helped them when they needed it.
It's a video game.
Normally in a game, it's implied that the person is in a predicament just as you find them. They aren't constantly in a predicament, it's just that you so happen to come across them at the right time because it's a video game and there's a level of suspension of disbelief that you have to have when playing a video game.
>wound up with the fucking Princess as my beloved despite having a single interaction with her >gave the ring to Selene >come back to both of them in my home
The secret to romance in DD is to bully people. You can bump into them repeatedly and eventually you will hear a noise telling you your rep with this person has dropped. You can do it faster by attacking them, throwing shit at them, picking them up and throwing them, w/e and there are no long term consequences but bumping into them wont cause them to run or get guards trying to arrest you. Don't worry about going to jail, you either break out or pay a small fine and nothing else changes.
You can tell when somebody is neutral/friendly/max rep based on a noise that plays and an aura that surrounds them when you enter dialogue with them, when they are maxed they have that blush around their cheeks. Never had an issue getting who I wanted and it's fun having an excuse to bully people.
>bumping into people lowers rep
That's so fucking funny and at the same time a really nice, genuine attention to detail for such a weird little affinity system.
I never even realized the pandemic of accidentally fucking merchants and shit existed until I saw it online
I got the girl I wanted on literally every playthrough I did
>or get guards trying to arrest you.
Is there a mod to disable that shit? After Aelinore I wanted to go on a murder spree but you can't even kill the fucker who tortured you.
The game has an endless ng+ cycle for a reason, and it takes no time at all to speedrun it when you can teleport everywhere, you could beat it in an aftenoon. I have also had zero issue seeing all the cutscenes ever since my first playthrough, the games gives you a teleportation thing the first time you go to the everfall.
>artificially increasing a game's playtime by forcing players to play the game over and over again >good
lmao, if this was any other game, it wouldn't be tolerated.
>you could beat it in an afternoon
Fastest I managed it was roughly forty minutes. Actually looking at the Speedrun records and that puts me in the top 50, holy shit. I never knew. Short stack Ranger with explosive arrows and that wind ability was how I did it. Sick.
>game requires you to progress the main story to unlock crucial stuff >you get punished for doing it
I love DD, but some design decisions are just dumb.
Every game should work like this
Why?
The idea that every quest both should and needs to be completed in the same save/character is responsible for a lot of bad design decisions
lol wut? no. if anything it's good since exploration should reward you with more content. the other way gates you out entirely UNLESS YOU RESTART THE ENTIRE GAME, which is retarded, especially if you're only interested in a single playthrough or one character.
>I want the game to cater to ME!
Bitch boy
>Exploration should be rewarded
>Proceeds to rush the main quest and not exploring to find out the time sensible side quest you get by exploring
Never done an honest day's work in your life for all that coin have you lad?
That’s fucking retarded, given that the whole side quest does not merit a fucking replay. In fact NO side quest is worth a replay, that’s fucking retarded. There’s no reason.
Maybe you should've explored and played the game instead of rushing through.
I did explore, there’s tons of useless shit to do. Even all other NPC side quests are fucking boring and annoying to get to half the time. In fact, by the second playthrough, you’re more concerned of power leveling, making a different build and a different waifu and BBI because most of the game is a fucking slog by then.
>I did explore
sounds like you didn't if you can't complete quests.
You know what? Maybe some of it is on me for not wanting to fucking backtrack for the 50th time to get a completely optional (and boring) side quest because I want the equally brain dead main story to fucking progress.
So if it's boring and bad, why do you care so much you missed time gated content?
For me its because its a shitload better than leveling up with the generic quest board shit.
git gud
the entire game is meant to be replayed at least once
Don't bother, DD fanboys are some of the most defensive retards in existence. Bringing up any flaw with the game like time gated quests or the horrible stat system will just make them run in logic circles pretending it's the pinnacle of game design.
Actual midwits fr fr
It makes the world feel reactive like time is actually progressing as you progress through the game.
post the other one
Sex with Selene
Made for mindbreaking nakadashi sex.
>gee this person who is lost in the woods will just hang out there and wait for me to finish the main story before i go looking
>WHAT DO YOU MEAN IT DOESNT WORK LIKE THAT
It's a video game. There's no reason it doesn't have to.
Maybe you should've helped them when they needed it.
It's a video game.
Normally in a game, it's implied that the person is in a predicament just as you find them. They aren't constantly in a predicament, it's just that you so happen to come across them at the right time because it's a video game and there's a level of suspension of disbelief that you have to have when playing a video game.
>every character should be able to do everything
Nah fuck off.
>YOU AREN'T THE HERO
fuck off npc shitter
Why did you respond to me by quoting something I didn't say? Did you mean to respond to somebody else?
Selene's feet in my mouth
>wound up with the fucking Princess as my beloved despite having a single interaction with her
>gave the ring to Selene
>come back to both of them in my home
you almost always get the princess unless you actively sabotage it
The secret to romance in DD is to bully people. You can bump into them repeatedly and eventually you will hear a noise telling you your rep with this person has dropped. You can do it faster by attacking them, throwing shit at them, picking them up and throwing them, w/e and there are no long term consequences but bumping into them wont cause them to run or get guards trying to arrest you. Don't worry about going to jail, you either break out or pay a small fine and nothing else changes.
You can tell when somebody is neutral/friendly/max rep based on a noise that plays and an aura that surrounds them when you enter dialogue with them, when they are maxed they have that blush around their cheeks. Never had an issue getting who I wanted and it's fun having an excuse to bully people.
>bumping into people lowers rep
That's so fucking funny and at the same time a really nice, genuine attention to detail for such a weird little affinity system.
I never even realized the pandemic of accidentally fucking merchants and shit existed until I saw it online
I got the girl I wanted on literally every playthrough I did
>or get guards trying to arrest you.
Is there a mod to disable that shit? After Aelinore I wanted to go on a murder spree but you can't even kill the fucker who tortured you.
The game has an endless ng+ cycle for a reason, and it takes no time at all to speedrun it when you can teleport everywhere, you could beat it in an aftenoon. I have also had zero issue seeing all the cutscenes ever since my first playthrough, the games gives you a teleportation thing the first time you go to the everfall.
>artificially increasing a game's playtime by forcing players to play the game over and over again
>good
lmao, if this was any other game, it wouldn't be tolerated.
it was, and it was called dead rising. be quiet, nogames.
>you could beat it in an afternoon
Fastest I managed it was roughly forty minutes. Actually looking at the Speedrun records and that puts me in the top 50, holy shit. I never knew. Short stack Ranger with explosive arrows and that wind ability was how I did it. Sick.
filtered af
i have about 200 hours in this game and never talked to her once
literally how
you meet selene when you go into the woods to find quina and her backstory is full of pawn lore
>game requires you to progress the main story to unlock crucial stuff
>you get punished for doing it
I love DD, but some design decisions are just dumb.
>didn't look at the quest boards
>missed quests because you ignored the quest boards
>"wtf why is this happening to me?"