>PS: 73.73%[50]. >PC: 33.67%[51]. >N64: 63.94%[52]

>PS: 73.73%[50]
>PC: 33.67%[51]
>N64: 63.94%[52]
Why did this suddenly retroactively become a classic? Everyone thought it sucked back in the day.

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  1. 3 weeks ago
    Anonymous

    >Everyone thought it sucked back in the day.
    Only if you're a soulless br*t.

    • 3 weeks ago
      Anonymous

      Funny story, my dad wrote for a local magazine and during the late 90's he did game reviews at one point since the magazine wanted to jump on the trend. He often got a bunch of games for free which is how I got into it. The joke is that he didn't play them nor did he ever get find them enjoyable. I never found one of his reviews just to see how he got away with it but I imagine it'd read like this.

    • 3 weeks ago
      Anonymous

      >IT'S TOO HAPPY, WHERE ARE THE RAPE GANGS?
      Why are bongs like this?

    • 3 weeks ago
      Anonymous

      Makes you wonder if getting beheaded by Ahmed was what they wanted all along

    • 3 weeks ago
      Anonymous

      Have brits always been cynical c**ts?

    • 3 weeks ago
      Anonymous

      >bright colors
      Honestly i miss games without lighting engines and instead that use painted shadows on UVs, to get cool looking stuff like this. Try making this work in a modern engine with anti soul gas prevalent in everything.

      • 3 weeks ago
        Anonymous
  2. 3 weeks ago
    Anonymous

    nothin else like it

    • 3 weeks ago
      Anonymous

      There are dozens of third person action adventure games from that era that are significantly better.

      • 3 weeks ago
        Anonymous

        Post 5

        >inb4 he posts 5 Zelda games

      • 3 weeks ago
        Anonymous

        mml is an action adventure + shooter

      • 3 weeks ago
        Anonymous

        mml is an action adventure + shooter

        Tail Concerto
        and.... and uhhhh

        • 3 weeks ago
          Anonymous

          >Tail Concerto
          >furshit and cringe moments
          >awful designs
          >better than MML
          lmao

  3. 3 weeks ago
    Anonymous

    Reviewers thought it sucked back in the day, and once people realized how generally full of shit reviewers are they reexamined many older games that they'd passed on before because of those reviews.

    • 3 weeks ago
      Anonymous

      "Journalists" hated it. It was japanese cringe!

      Me and a ot of people I know played it and loved it.

      I was quick to discover when I was a kid that magazine reviews weren't to be trusted.
      It was far better to go to a rental store, look at the game boxes and pick the coolest looking one

      Reviewers have shit taste, what else is new? It was a great game.

      This. A lot of old games were "poorly reviewed" only to later become cult classics after people got around to pirating and emulation and found out that the games were great, the journos were shit.

    • 3 weeks ago
      Anonymous

      Mega Man fans are absolutely insane.
      If you look at the highest rated games of all time on gamefaqs, the top 100 at least is literally all megaman titles.

      Everyone raving about this game is doing so out of pure nostalgia.

      Read the reviews, the complaints are all consistent and honest across the board.

      the controls are pretty clunky
      turning is really fricking slow

      This was one of the most common complaints and it is right.

      • 3 weeks ago
        Anonymous

        >gamefaqs
        it has been being 20 years, let it go grandpa

      • 3 weeks ago
        Anonymous

        You lying bastard

  4. 3 weeks ago
    Anonymous

    "Journalists" hated it. It was japanese cringe!

    Me and a ot of people I know played it and loved it.

  5. 3 weeks ago
    Anonymous

    I was quick to discover when I was a kid that magazine reviews weren't to be trusted.
    It was far better to go to a rental store, look at the game boxes and pick the coolest looking one

  6. 3 weeks ago
    Anonymous

    >33.67%
    The OoT killer

  7. 3 weeks ago
    Anonymous

    We need more third person dungeon crawling.

  8. 3 weeks ago
    Anonymous

    Reviewers have shit taste, what else is new? It was a great game.

  9. 3 weeks ago
    Anonymous

    the controls are pretty clunky
    turning is really fricking slow

    • 3 weeks ago
      Anonymous

      >he doesn't know

      90s reviewers are fricking moronic, there's stuff written in them that would make anyone go "Wtf" if you look at them now, they also hated 2D games literally just because they were 2D

      Reviewers are a blight

      >3D just because 3D
      >shitting on Wii U just because it wasn't muh 9000x gigaflops with moviegames
      >Japanese games are a thing of the past
      They're being of every single shitty propaganda that harmed games in some way. Instruments of gaslight

    • 3 weeks ago
      Moose

      Swap the turning style from L1/R1 to left and right. Immediately makes it a hundred times better. You're also supposed to be strafe running like it's Doom.

      • 3 weeks ago
        Anonymous

        fixing the controls help a lot

      • 3 weeks ago
        Anonymous

        You are supposed to open Steam overlay and bind L1/R1 to right stick

        • 3 weeks ago
          Anonymous

          I did that on the vita.

    • 3 weeks ago
      Anonymous

      The controls were fine. The dungeons, the enemies and the combat itself were 3/10 material however, genuinely dreadful game.

  10. 3 weeks ago
    Anonymous

    because every kid who played it liked it
    i remember learning about this game on the playground, somebody talking about a mega man game where you fight somebody called mega man juno (i thought he was saying junior and imagined kid buu if he was mega man) got my attention

  11. 3 weeks ago
    Anonymous

    legends is one of the better shooters on playstation. movement matters and there's good enemy variety.
    it's not exactly quake but for a console game it's exceptional

  12. 3 weeks ago
    Anonymous

    I know right? it's below 82 so it's complete shit!!!!!!

  13. 3 weeks ago
    Anonymous

    Old games don't really have any online reviews to dissuade others from playing them like older games had. So they are more willing to try things out based on word of mouth versus a "professional" reviewer.
    New games don't suffer as much because the internet is a great word of mouth tool.
    For example, I remember skimming over this review of King's Field many years ago and as a result I never checked it out, but many years later after not giving a shit about "proffesionals" opinion on games I tried it out and am glad I did, I can see the flaws they point out but they clearly did not beat the game or give it a chance after that initial hour of play.

    • 3 weeks ago
      Anonymous

      despite this bullshit, this makes me miss times where "replay factor" was weighted quite heavily compared to today, where no one aside from non-morons seem to care about that

    • 3 weeks ago
      Anonymous

      >Prince Devian walks so sluggishly that I renamed him Prince Valium

      What a blast from the past

  14. 3 weeks ago
    Anonymous

    >Everyone thought it sucked back in the day.
    good thing i never was a pleb as a lad

  15. 3 weeks ago
    Anonymous

    90s reviewers are fricking moronic, there's stuff written in them that would make anyone go "Wtf" if you look at them now, they also hated 2D games literally just because they were 2D

    • 3 weeks ago
      Anonymous

      The funny part is they're still better than current reviewers who give everything an 8-10/10 unearned.

    • 3 weeks ago
      Anonymous

      You're exaggerating but in the 90s an expectation in gaming is that progress and newness are inherent traits that are required to be rated at the top of the pack.
      I don't think that's an unreasonable standard, particularly today where everything is awesome regardless of how many dozens of games a series has and how stagnant, generic and average it is.
      Games in the past that were just the same old shit but with high production values would get a 5-6 rating, which many modern games should be rated at. Why would a derivative and average game get exceptional ratings as if they had accomplished something special?
      The only downside of that type of thinking back in the 90s was that games that were not revolutionary but a bit safe would get more get penalized than they deserved.

  16. 3 weeks ago
    Anonymous

    this game kicked ass. I played it when it came out on psx, and I still have it on n64

  17. 3 weeks ago
    Anonymous

    Cuz this game sucks dicks. Not as bad as X7.

    Characters suck
    Doesn’t fit into the blue bomber
    Infamous ps1 tank controls
    OST sucks
    Servbots stole Protoman/Bass/Zero’s spot in Marvel vs Capcom 2, despite troon also being in the game.
    Just strafe around lol
    Mega Man Legends of Zelda lol

    • 3 weeks ago
      Anonymous

      >filtered by tank controls

    • 3 weeks ago
      Anonymous

      >Ganker is now being filtered by MML
      I hate the other mega gay games but even I can recognize it's a good game
      seethe 😉

    • 3 weeks ago
      Anonymous

      >Characters suck
      literally the best characters in the series, and of pretty much any video game ive playd
      >Doesn’t fit into the blue bomber
      doesnt need to because its better
      >Infamous ps1 tank controls
      filtered zoomie
      >Servbots stole Protoman/Bass/Zero’s spot in Marvel vs Capcom 2, despite troon also being in the game.
      you sound angry
      >Just strafe around lol
      filtered zoomie
      >Mega Man Legends of Zelda lol
      is this supposed to be an insult?

      • 3 weeks ago
        Anonymous

        C-curse you Kakarrot. You make too many good points.

    • 3 weeks ago
      Anonymous

      Hey, so you don't further embarass yourself, check release dates.

      Legend of zelda bit off MML. Not the other way around.

    • 3 weeks ago
      Anonymous

      You suck homosexual

  18. 3 weeks ago
    Anonymous

    It required 3D spatial awareness in an era where most games were 2D. this was too much for hte brainlets of yester-year.

    It's funny because it's braindead easy when you play it now. Circlestrafe = beat every fricking enemy and boss in the game.

    • 3 weeks ago
      Anonymous

      That applies to Legends 2 because it had a lock-on system. Legends 1 still boiled down to that a lot, but it wasn't nearly as mindless about it.

  19. 3 weeks ago
    Anonymous

    I don't think Legends is a masterpiece but whatever issues ye old reviewers had with this game I highly doubt they were actually because of the game and rather the industry changing tides. Nowadays it's mostly remembered for the art direction but once you get used to the controls it is enjoyable and breaming with charm. That being said I also found it kind of disappointing. The overall lack of music, the tiny hub where little happens, repetitive enemies, the claustrophobic same looking dungeons, some backtracking, special weapons can only be changed with Roll. It sometimes feels like a quarter of a game being stretched to be a full game.
    Also serv-bots are great.

  20. 3 weeks ago
    Anonymous

    People hated it way back when because it's "NOT MUH MEGAMAN!" or whatever your gen x/elder millenial dad thinks. Those who took it seriously back then generally liked it.

    • 3 weeks ago
      Anonymous

      No. We didn't think that at all. We were playing Megaman 8 and Megaman X4 right alongside megaman Legends. It was new, exciting, captivating, and fun.

      >First, the graphics in this game are just plain ugly. All of the characters are very blocky, and they’re matched by some very blocky landscapes and structures, all of which feature some of the flattest, blandest textures you’ll ever see. Honestly, this game looks like it could have been released at the Playstation’s launch, but that may not be fair to the games that did come out at its launch. There are also a ton of graphical glitches in the game; seeing through walls and ceilings is a common occurrence, and there’s a lot of clipping and pop-up.

      >GRAPHICS:4/10 Come on! These graphics need a lot of improvement! First of all, all the characters are the same. There are only a few different kinds of people. Except for the main characters all the people are the same accept for where they are. Also, whenever there is something like a button it is almost impossible to be sure what it is or if it's even there... even with an expansion pack! I hate to imagine what it looks like without an expansion pack, I never take mine out of the system! The explosions look better than buttons and holes in the wall, but they are just a big circle all the time, and everything blows up the same way. All the people's faces are flat, but all the other bad guys look pretty cool. Yeah the bad guys look good, they're just about the only things that don't look bad(but I'm not sure about without an expansion pack). Overall the graphics are in need of a major improvement, but not as much as the sound.

      People hated how Mega Man Legends looked on release. Everyone said it was ugly.

      >Everyone said it was ugly.
      No. We didn't. Why are your zoomers always lying about the past? What the frick is wrong with you?

      • 3 weeks ago
        Anonymous

        Show me a single contemporary review or forum thread where people were saying it looked good. If someone brought up the graphics it was to deride them. The prevailing ideology was that cartoony = bad especially within playstation fan focused circles.

        'MML = good' and "MML graphics = soul" is a incredibly new phenomenon, the series was overwhelming disliked on release especially the graphics.

        • 3 weeks ago
          Anonymous

          >'MML = good' and "MML graphics = soul" is a incredibly new phenomenon, the series was overwhelming disliked on release especially the graphics.
          I remember people loving them from day one, reviews like this:

          >Everyone thought it sucked back in the day.
          Only if you're a soulless br*t.

          are absolute outliers.

        • 3 weeks ago
          Anonymous

          >"MML graphics = soul" is a incredibly new phenomenon
          It's almost a decade old at least, just like Spyro and Crash games

          PChads destroyed this turd and recommended the superior X4. So much for reviewers hating 2D. Second review is written by Erik Wolpaw (Psychonauts, Portal)

          PC Gamer - 25/100
          >this game neither realizes the brilliance of its predecessors nor takes advantage of the PC’s vast graphics potential.
          >But in this awful iteration the evil Dr. Wily isn’t around to stop you, nor are his colorful robot henchmen. Instead, Mega Man faces pirates and cave critters in a droning, zero-personality quest to save humanity.
          >It’s a 3D world, although it’s fairly obvious that the series was never meant to transcend that third dimension. Every element screams the pathetic choked cry “console port,” from the bland textures to the monotonous gameplay. Mega Man spends almost the entire game running through rectangular caverns and empty fields, shooting at the same enemies over and over. Gone is the ability to absorb your opponent’s weapon, a feature synonymous with Mega Man titles; in its place is a coin-collecting scheme. Wow.
          >With levels that look half-complete and a storyline more mind-numbing than a C-Span marathon, Mega Man Legends fails miserably as a PC game. Hardcore Mega Man fans should grab themselves a PC version of the superior Mega Man X4, a much better effort available in bargain bins everywhere.
          https://web.archive.org/web/20060315133924/https://www.pcgamer.com/archives/2005/07/mega_man_legend.html

          GameSpot - 3.6/10
          >Mega Man Legends is an unembellished port of a forgettable 3-year-old PlayStation game.
          >Unsurprisingly, though, the graphics that weren't noteworthy in 1998 haven't gotten better with age.
          >Many much, much better games exist in the same genre.
          https://www.gamespot.com/reviews/mega-man-legends-review/1900-2799873/

          PCvegans only throw hate at games that they never wanted to play to begin with. Maybe the meme spread among the few of them about MML's port not being perfect so they went ballistic

          • 3 weeks ago
            Anonymous

            >>It's almost a decade old at least, just like Spyro and Crash games
            Those games actually reviewed well and were applauded for their graphics in their day and today. MML being counted among their number is entirely new, less than 5 years old. Zoomers who can't tell the difference more than likely.

        • 3 weeks ago
          Anonymous

          >Show me a single contemporary review or forum thread
          Oh, gee, sorry I didn't keep track of all my forum posts from 20 years ago. ME. I said it was great and I still say it's great and I'm also saying frick you.

  21. 3 weeks ago
    Anonymous

    >Everyone thought it sucked back in the day.
    >"everyone"
    Game journalists are not people, anon.

  22. 3 weeks ago
    Anonymous

    I am of the popular opinion that reviewers should have their heads based open with a nailboard

  23. 3 weeks ago
    Anonymous

    People need to learn that a person's opinion is just that and nothing more.
    Don't take it too seriously and an end all be all.

  24. 3 weeks ago
    Anonymous

    >didnt play like megaman X so I didnt like it back then
    >replayed it recently and liked it because it looks better than most modern shit and the unconventional controls felt refreshing

  25. 3 weeks ago
    Anonymous

    Everyone who thought it sucked troon'd out and had their opinions disregarded. Finally.

  26. 3 weeks ago
    Anonymous

    Mega Man Legends 1 and 2 are my favorite game and if you don't like it I will do something bad

  27. 3 weeks ago
    Anonymous

    kek
    I remember back in the day when I first played it I even thought to myself "why did people call this game bad?"

  28. 3 weeks ago
    Anonymous

    It's just a good ass game. Journoids never understood what made games great.

  29. 3 weeks ago
    Anonymous

    >First, the graphics in this game are just plain ugly. All of the characters are very blocky, and they’re matched by some very blocky landscapes and structures, all of which feature some of the flattest, blandest textures you’ll ever see. Honestly, this game looks like it could have been released at the Playstation’s launch, but that may not be fair to the games that did come out at its launch. There are also a ton of graphical glitches in the game; seeing through walls and ceilings is a common occurrence, and there’s a lot of clipping and pop-up.

    >GRAPHICS:4/10 Come on! These graphics need a lot of improvement! First of all, all the characters are the same. There are only a few different kinds of people. Except for the main characters all the people are the same accept for where they are. Also, whenever there is something like a button it is almost impossible to be sure what it is or if it's even there... even with an expansion pack! I hate to imagine what it looks like without an expansion pack, I never take mine out of the system! The explosions look better than buttons and holes in the wall, but they are just a big circle all the time, and everything blows up the same way. All the people's faces are flat, but all the other bad guys look pretty cool. Yeah the bad guys look good, they're just about the only things that don't look bad(but I'm not sure about without an expansion pack). Overall the graphics are in need of a major improvement, but not as much as the sound.

    People hated how Mega Man Legends looked on release. Everyone said it was ugly.

    • 3 weeks ago
      Anonymous

      >First of all, all the characters are the same. There are only a few different kinds of people.
      journos are pathetic lmao

    • 3 weeks ago
      Anonymous

      Journos are fricking moronic.

  30. 3 weeks ago
    Anonymous

    Bullshit. I loved MML from day 1.

  31. 3 weeks ago
    Anonymous

    Emulation and key-remapping.

  32. 3 weeks ago
    Anonymous

    I want to beat this for the first time, what's the best version of it?

    • 3 weeks ago
      Anonymous

      Probably just the PS1 version. That's the system it was originally made for. Everything else was ported from that.

    • 3 weeks ago
      Anonymous

      >PS1: cleaner looking, better sound quality, good controller
      >N64: more textures albeit not very well done despite the better hardware capacity, compressed audio with perfect quality for comms, no loading times, weird controller
      As usual it's Nintendo's version with a texture pack But the OG is PS1 so it's the safer bet

      • 3 weeks ago
        Anonymous

        >more textures
        ???

        • 3 weeks ago
          Anonymous

          >LoD Roll

        • 3 weeks ago
          Anonymous
        • 3 weeks ago
          Anonymous

          Yes, textures; that's why the muddy look on most of N64 games while playstation had loading times for 3D models and rooms since it couldn't deal with textures and most are flat surfaces on top of not having draw distance iirc

          Imagine if everyone managed to tap the 64's potential instead of a couple games

          • 3 weeks ago
            Anonymous

            Where are the new textures on n64, if there are "more" of them. The only difference here is the N64 textures are half resolution compared to their PS1 counterparts.

            • 3 weeks ago
              Anonymous

              tradeoff due cart size mostly just like audio. Maybe a group of autists made a texture pack for emulation to shows its glory

              • 3 weeks ago
                Anonymous

                >>N64: more textures
                So you meant less texture instead of more.

              • 3 weeks ago
                Anonymous

                No; held back due capacity instead of hardware with PS1 being the opposite.

              • 3 weeks ago
                Anonymous

                >No; held back due capacity
                So you meant less instead of more.

              • 3 weeks ago
                Anonymous

                No, the same but compressed to fit the cart. Are you being obtuse on purpose?

              • 3 weeks ago
                Anonymous

                >the same but compressed
                First it was "more" and now its "the same but compressed". I think we call that "less".

              • 3 weeks ago
                Anonymous

                You ARE being obtuse on purpose. Once again, let me be more clear so you understand this; N64 COULD do better textures that PS1 but cart size held devs back, PS1 had more space for all devs wanted to but the hardware held them back instead.

              • 3 weeks ago
                Anonymous

                So what you're saying is you misspoke when you said "more" and you actually meant "less", thanks for the clarification.

              • 3 weeks ago
                Anonymous

                I'm saying you're clinging to semantics over the words "more" and "better" knowing they are meant the same. I meant more = better, apologies if you got confused that much

                [...]
                [...]
                [...]
                Can't shake the feeling that these images all came from an emulated game.

                They are but aren't altered too much imo

        • 3 weeks ago
          Anonymous

          Is it cherry picking time already?

          • 3 weeks ago
            Anonymous
            • 3 weeks ago
              Anonymous

              Bot is clearly not normal n64, way too sharp. N64 had texture smudging due to lower size limit of storage.

              • 3 weeks ago
                Anonymous

                Also depth perception

              • 3 weeks ago
                Anonymous

                The point is the 3d rendering, the ps1 rendered lower quality 3d and often did sprites for what should have been fully 3d.
                And the ps1 version has perspective correction geometry and textures, you ain't complaining about that though.

              • 3 weeks ago
                Anonymous

                >PS1 LOD looks bad when it's blown up to high resolutions
                No shit moron

          • 3 weeks ago
            Anonymous

            Bot is clearly not normal n64, way too sharp. N64 had texture smudging due to lower size limit of storage.

            The point is the 3d rendering, the ps1 rendered lower quality 3d and often did sprites for what should have been fully 3d.
            And the ps1 version has perspective correction geometry and textures, you ain't complaining about that though.

            Can't shake the feeling that these images all came from an emulated game.

            • 3 weeks ago
              Anonymous

              Of course those are emulated, this is what direct capture of N64 looks like.

            • 3 weeks ago
              Anonymous

              Of course they are, no one is claiming otherwise.

              • 3 weeks ago
                Anonymous

                Love that wobble

              • 3 weeks ago
                Anonymous
              • 3 weeks ago
                Anonymous

                >PC is the best of both worlds
                Damn

              • 3 weeks ago
                Anonymous

                No one does, that's why everyone who emulates fixes it by disabling dithering, fixing geometry and texture perspective, these are musts when playing ps1 games.
                No one looks at the trees and says, I love how the trees are spazing out for no reason.

              • 3 weeks ago
                Anonymous

                >No one does, that's why everyone who emulates fixes it by disabling dithering, fixing geometry and texture perspective, these are musts when playing ps1 games.
                >No one looks at the trees and says, I love how the trees are spazing out for no reason.

              • 3 weeks ago
                Anonymous

                No one thinks it looks better, you are just some homosexual stuck on nostalgia.

              • 3 weeks ago
                Anonymous

                0:00 - 0:08 SOUL
                0:09 - 0:17 SOULLESS

              • 3 weeks ago
                Anonymous
              • 3 weeks ago
                Anonymous

                >wobbly polygons and shimmering low-res textures gives the otherwise flat walls the illusion of depth and specular reflection
                >perspective corrected HD remix is completely flat and lifeless

              • 3 weeks ago
                Anonymous

                >shimmering low-res textures gives the otherwise flat walls the illusion of depth and specular reflection
                Yes, it's always creative solutions under limitations the ones that had better result in videogames.

              • 3 weeks ago
                Anonymous

                Next time use the same resolution output for a proper comparison.

              • 3 weeks ago
                Anonymous

                >Compare native to HD downsample
                >Next time use the same resolution
                ????

              • 3 weeks ago
                Anonymous

                they aren't spazzing they are swaying in the breeze. have some imagination!

              • 3 weeks ago
                Anonymous

                >No one does
                Count me in, homosexual. PS wobble is aesthetic and charming as old chunky polygons

              • 3 weeks ago
                Anonymous

                Well that's part of the problem. Emulated games of the 32/64 bit era don't look the same as they did when played from the disc/cartridge when played on a tv of that era. That's why I asked to begin with, because everything just seemed off.

    • 3 weeks ago
      Anonymous

      ps1 solely because mml2 isn't on N64 and it will be weird switching consoles between games.

    • 3 weeks ago
      Anonymous

      PC, its like the PS1 version except without the PS1 wobble.

      • 3 weeks ago
        Anonymous

        Does the PC version have better controls?

        • 3 weeks ago
          Anonymous

          Steamoverlay. The controls are whatever you want them to be.

      • 3 weeks ago
        Anonymous

        But ONLY with the mods, add that part.
        It's inferior without them

  33. 3 weeks ago
    Anonymous

    PChads destroyed this turd and recommended the superior X4. So much for reviewers hating 2D. Second review is written by Erik Wolpaw (Psychonauts, Portal)

    PC Gamer - 25/100
    >this game neither realizes the brilliance of its predecessors nor takes advantage of the PC’s vast graphics potential.
    >But in this awful iteration the evil Dr. Wily isn’t around to stop you, nor are his colorful robot henchmen. Instead, Mega Man faces pirates and cave critters in a droning, zero-personality quest to save humanity.
    >It’s a 3D world, although it’s fairly obvious that the series was never meant to transcend that third dimension. Every element screams the pathetic choked cry “console port,” from the bland textures to the monotonous gameplay. Mega Man spends almost the entire game running through rectangular caverns and empty fields, shooting at the same enemies over and over. Gone is the ability to absorb your opponent’s weapon, a feature synonymous with Mega Man titles; in its place is a coin-collecting scheme. Wow.
    >With levels that look half-complete and a storyline more mind-numbing than a C-Span marathon, Mega Man Legends fails miserably as a PC game. Hardcore Mega Man fans should grab themselves a PC version of the superior Mega Man X4, a much better effort available in bargain bins everywhere.
    https://web.archive.org/web/20060315133924/https://www.pcgamer.com/archives/2005/07/mega_man_legend.html

    GameSpot - 3.6/10
    >Mega Man Legends is an unembellished port of a forgettable 3-year-old PlayStation game.
    >Unsurprisingly, though, the graphics that weren't noteworthy in 1998 haven't gotten better with age.
    >Many much, much better games exist in the same genre.
    https://www.gamespot.com/reviews/mega-man-legends-review/1900-2799873/

    • 3 weeks ago
      Anonymous

      The PC port was shit, is the reason. There's a reason everyone recommends emulating it instead of trying the PC port.
      >Every element screams the pathetic choked cry “console port,”
      Like picture coming out long after most Doom Clones realized that you can use the mouse to look, and still requiring the player to lookstrafe and individually turn. Not even Hexen had that as default controls anymore. And 1996 was when Duke 3D was released.

    • 3 weeks ago
      Anonymous

      >Three years and the migration from your forgiving television five feet away to a high-resolution monitor eight inches from your face have not been kind to Mega Man Legends' visuals, and the developers made no attempt to improve them.
      Why do people keep pushing the "soul" meme if everyone hated the graphics when they came out? When did this meme start?

      • 3 weeks ago
        Anonymous

        >When did this meme start?
        When your graphicwhorism couldn't hold back the feeling of games graphics stagnating and looking samey

        >>It's almost a decade old at least, just like Spyro and Crash games
        Those games actually reviewed well and were applauded for their graphics in their day and today. MML being counted among their number is entirely new, less than 5 years old. Zoomers who can't tell the difference more than likely.

        Almost as if reviewers were biased, almost...

  34. 3 weeks ago
    Anonymous

    Because it's actually very good.

  35. 3 weeks ago
    Anonymous

    it always sucked imo, the only good megaman were 2D

  36. 3 weeks ago
    Anonymous

    those are fair scores,it was an above average game on consoles and a below average game on pc
    pc had a better handle on things by that point, psx had mostly bad games, N64 had better games on average in comparison to psx and this one was just a bit better than the licensed titles
    it would likely be forgotten without the megaman label

    retroactively people like it because the visuals aged nicely in comparison to its contemporaries
    it's still average, mechanically and structure wise, but it does look nice

  37. 3 weeks ago
    Anonymous

    >Review scores indicative of reception

    Everyone who I introduced the game to loved it, I know autistic zoomers can't wrap their head around offline word of mouth

  38. 3 weeks ago
    Anonymous

    Mega Man Legends came out in 1997 on PS1 and 2001 on PC.

    This is what PC games looked like in 2001.

    • 3 weeks ago
      Anonymous

      >PC vegans weren't the clusterfrick of an audience they are now
      >It wasn't widespread as now
      >People understood enough that PC and consoles are supposed to run along
      >Port begging wasn't a thing
      >Console game ports weren't a thing
      >PC had actual games, good games, exclusive games
      >PC homosexuals were actually good instead of petty older brothers of snoys
      It was a different time, truly

  39. 3 weeks ago
    Anonymous

    >Reviews say
    >Sales indicate

    God i hate autistic zoomers

  40. 3 weeks ago
    Anonymous

    Speak for yourself.
    I liked it back then, and it's still ok now.
    It has aged like milk though. Especially the N64 port.

    • 3 weeks ago
      Anonymous

      >I liked it back then, and it's still ok now.
      >It has aged like milk though. Especially the N64 port.
      But it's the same fricking game, silly.

  41. 3 weeks ago
    Anonymous

    my friends and I played it all night at a sleepover until the sun came up, because our babysitter got high and fell asleep

  42. 3 weeks ago
    Anonymous

    I didn't play Legends 1 back in the day, only Legends 2, and it was one of my favorite games on the PS1.
    So much potential. Imagine how awesome a modern version of the game could be.

  43. 3 weeks ago
    Anonymous

    are there any indies on steam that imitate MML?

    • 3 weeks ago
      Anonymous

      There's literally one game thats in dev:

  44. 3 weeks ago
    Anonymous

    Legends games are good
    They only bombed because they had zero marketing

  45. 3 weeks ago
    Anonymous

    I can never finish the 2nd game. i've replayed it twice . Get half way then get bored. 1st one is so much better.

  46. 3 weeks ago
    Anonymous

    >retroactively liked
    Mega Man except for X and the occasional novelty game dropped out of consoles entirely, even if people did like it that didn't mean shit, X games got another chance after how unfun and awful 7 was so clearly game quality has nothing to do with Capcom doing another sequel

  47. 3 weeks ago
    Anonymous

    back in the day people thought games like castlevania sotn sucked just because it was 2D sprite grafix instead of revolutionary triangles and muddy textures
    sometimes it just takes a while before public sentiment takes the right turn

  48. 3 weeks ago
    Anonymous

    The first 30 minutes make it seem like uninspired garbage. I also fell for it as a kid.

    • 3 weeks ago
      Anonymous

      Really? There is literally nothing about the first game that feels “uninspired” to me. There is so much you can interact with.

      • 3 weeks ago
        Anonymous

        The first half hour when you get on the island is a complete railroad and very unfun.

        • 3 weeks ago
          Anonymous

          >The first half hour when you get on the island is a complete railroad and very unfun.
          >has Tron Bonne
          homie, don't diss Miss Tron!

          • 3 weeks ago
            Anonymous

            Most mid Mega Man woman ever.

        • 3 weeks ago
          Anonymous

          Yeah, I guess that’s true. I was too young to be able to judge the pacing when I first played it. I was so enamored with the world and the characters that getting railroaded for a bit didn’t feel too bad.

  49. 3 weeks ago
    Anonymous

    I bought a 3ds just for this, we were supposed to be getting MML 1/2 remastered and of course MML 3, I’m still pissed about how it all went down.

  50. 3 weeks ago
    Anonymous

    The PC port was absolute garbage, and I played it back when that release was new. Fricked up alpha transparency, cutscene audio getting desync'd to fricking hell, default controls make no god damn sense, and the controller support was jacked to hell.

    N64 and PC ports were also literal years after the fact. It came out on N64 after Majora's Mask, to put things into perspective. No shit it was going to get a lower review on that platform. Meanwhile the PS1 release predated Ocarina of Time which set the new standard for 3rd-person exploration adventure.

  51. 3 weeks ago
    Anonymous

    Whatever, I fricking loved that shit back in the day. It was amazing.

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