>seal fragment quest. >no kiln choice. >shitty cornerstone choices

>seal fragment quest
>no kiln choice
>shitty cornerstone choices
>first dangerous glade has two uncompletable choices
yep, it's abandon time

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  1. 3 months ago
    Anonymous

    I dont think Kilns are that good.

    • 3 months ago
      Anonymous

      Almost doubles your fuel efficiency. Must have if you have modifier which gives you hostility based on trees you have felled.

      • 3 months ago
        Anonymous

        Double your fuel effeciency.. but also requires 3 people. I'd only grab it if I have lizards otherwise I can get something like oil from multiple chains that has boosts. Or I can get coal from veins etc.

      • 3 months ago
        Anonymous

        >Sea Marrow
        >Oil
        >Coal from mines
        Gee I wonder why I keep abandoning towns when I don't get a kiln

        • 3 months ago
          Anonymous

          >resource that you aren't guaranteed to get
          >resource that you aren't guaranteed to get
          >resource that you aren't guaranteed to get
          Wow, very insightful, thanks anon.

          • 3 months ago
            Anonymous

            >Can't figure out how to make Oil in any biome
            >Demands a kiln or will abandon
            Very insightful, good luck on your Prestige 1 run!

            • 3 months ago
              Anonymous

              >using food to make fuel in the early game
              now THAT is some prestige 1 gaming

          • 3 months ago
            Anonymous

            >Can't figure out how to make Oil in any biome
            >Demands a kiln or will abandon
            Very insightful, good luck on your Prestige 1 run!

            Can confirm that oil is often much more viable as a fuel source.

            >using food to make fuel in the early game
            now THAT is some prestige 1 gaming

            Or plant fiber. And chances are you're gonna run into buildings that can make oil far more often than a kiln.

      • 3 months ago
        Anonymous

        >not hostility maxxing
        enjoy waiting 20 years to win

  2. 3 months ago
    Anonymous

    game overstays it's welcome. fun but i couldn't keep playing after the gold seal

    • 3 months ago
      Anonymous

      Gold seal would be my next one but i think i've seen everything at this point. I got 50 hours out of it so it's alright but the meta progression is a whole pile of nothing.

      • 3 months ago
        Anonymous

        It's about challenging yourself beyond that point.

        • 3 months ago
          Anonymous

          This achievement is rough simply because you'd win through resolve before you manage to fet all your nibbas fed and served through. You practically need cornerstones that nerf your resolve gain to get it.

          • 3 months ago
            Anonymous

            you need to do it in a seal mission, since you cant win by resolve you have all the time in the world

            • 3 months ago
              Anonymous

              Yeah i didn't think of that cause I got the achievement before seals were introduced
              That's smart

        • 3 months ago
          Anonymous

          >harpy is much prettier than human
          what did they mean by this?

    • 3 months ago
      Anonymous

      >after the gold seal
      lasted longer than I did.
      Finished the first and concluded it would just be more of the same.

  3. 3 months ago
    Anonymous

    >game is actually the frankstein monster of a 4X
    >marketed as a roguelike """"""city builder""""""
    people throw around the term city builder way too loosely.

    • 3 months ago
      Anonymous

      no, the game is actually a city builder themed puzzle game

  4. 3 months ago
    Anonymous

    For me, it's the Carpenter.
    Especially if you get Trade Hub what the frick were the devs smoking when they made that one.

    • 3 months ago
      Anonymous

      >Ranch when lizards
      >Advanced rain collector when foxes
      >Lumber mill when beavers
      >Abandoning the town when harpies

      • 3 months ago
        Anonymous

        Harpies are pure aids. Thosd divas are never pleased and frick you over. The only good thing is, if you take the trait that gives you gold when someone leaves town.

      • 3 months ago
        Anonymous

        Ranch is underrated as frick. Literal food multiplier. Also leather supply in case you need it

      • 3 months ago
        Anonymous

        >harpies shoved in the bathhouse (brothel)
        >ignore all newcomers that have more than one
        Simple as

      • 3 months ago
        Anonymous

        Harpies are pretty nice for the carry weight and low threshold, although the low base resolve does kind of suck and force you to spend a minute building early homes and some decos for the first storm instead of chopping wood.

    • 3 months ago
      Anonymous

      For me it's either Carpenter or Sawmill. I just don't want to wait for fricking planks.

    • 3 months ago
      Anonymous

      For me its oil press/druid hut, because will roll until I get temple and turn off the hostility mechanic, plus the +75 global production bonus is alright too

  5. 3 months ago
    Anonymous

    I never used coal as fuel.

  6. 3 months ago
    Anonymous

    git gud nub

  7. 3 months ago
    Anonymous

    One of the voiced lines of the green frog merchant sounds like "leave it to me, you fricker", I hope I'm not the only who misheard that.

    • 3 months ago
      Anonymous

      If my casual anime watcher ears didn't fool me i heard some random japanese words also.

  8. 3 months ago
    Anonymous

    Is this game worth it?

    • 3 months ago
      Anonymous

      If you like city builders like The Settlers, yeah

    • 3 months ago
      Anonymous

      Do you like challenging missions-based colony builders with roguelike elements? Then yes, otherwise no.

    • 3 months ago
      Anonymous

      If you're bored of all the easy as frick city builders releasing lately, yes, you might want to look into IXION too.

    • 3 months ago
      Anonymous

      i played it for a while but eventually it looked like it boiled down into more of the same stuff. it's a very nice premise, i like a lot about this game. i just don't like that after a certain point there isn't anything new anymore.

    • 3 months ago
      Anonymous

      It was my personal GOTY contender last year.

    • 3 months ago
      Anonymous

      Theres foxgirls

  9. 3 months ago
    Anonymous

    Launch wemod, freeze the Queen rage meter, freeze racial happiness to max, enjoy comfy base builder.

    • 3 months ago
      Anonymous

      I mean if you have fun sure you do you but just for sandbox building this game isn't really good.

  10. 3 months ago
    Anonymous

    What's if the hate for harpies?
    They have the best firekeeper passive by far.

    • 3 months ago
      Anonymous

      I'm guessing it's because they are fairly hard to satisfy and their alchemy production bonus is only useful in some of the less prioritized production buildings.

    • 3 months ago
      Anonymous

      they also have the lowest resolve threshold with foxes, both races are OP dont tell Ganker

      • 3 months ago
        Anonymous

        Foxes/humans can be an alright combo on maps with easy access to grain to make porridge.

        • 3 months ago
          Anonymous

          It might seems like it but since it's their only overlapping complex need, it does get progresively harder to satisfy one side with sacrificing the other.

    • 3 months ago
      Anonymous

      Because their early b***hiness is annoying to deal with. Especially if you don't have harpy houses unlocked yet.

    • 3 months ago
      Anonymous

      They can be hard to keep happy at even 1-2 hostility during storm.

      • 3 months ago
        Anonymous

        Here's a tip, unassign woodcutters as needed during storm season.
        Did that blow your brain?

        • 3 months ago
          Anonymous

          Duh anon. Theres multiple ways you can end up pushing hostility faster. Easy to do orders giving you people, modifiers etc

    • 3 months ago
      Anonymous

      >reach year 2
      >all harpies are already in the negative
      >do everything possible to increase their resolve
      >still in the negative
      I don't care that they're OP, I don't need an instant game over because they're uppity b***hes

      • 3 months ago
        Anonymous

        >>all harpies are already in the negative
        HOW
        are you fricking up this badly
        Manage the threat level for fricks sake

      • 3 months ago
        Anonymous

        Go for simple housing and a level 1 hearth bonus? I mean if you're already in the negative at year 2, you're doing something wrong.

      • 3 months ago
        Anonymous

        a tip, harpies have the cheapest houses only 4 fabric, thats an easy 4 resolve, plus +5 from favoring and they start with 40 clothing when you get their racial ability dont let them use them until the storm, those 3 things should get you through the first few years until you set your production right

        • 3 months ago
          Anonymous

          >only 4 fabric
          Prestigelet
          The free coats is definitely valid though and is essential to maintaining early harpy resolve.

          • 3 months ago
            Anonymous

            im only prestige 3, stuff gets more expensive later?

            • 3 months ago
              Anonymous

              all buildings are 50% more expensive after like prestige 6

            • 3 months ago
              Anonymous

              Yeah, all buildings eventually start costing 50% more materials. You can still get one free harpy house using the free materials you get from citadel upgrades and can get two more if you bring cloth on embarking so it's still a valid strategy to get you past the first year.

            • 3 months ago
              Anonymous

              There is 20 prestige. Wait until you are forced to interact with trade to even be able to open glades.

  11. 3 months ago
    Anonymous

    something changed between early access and now where it just feels like constant struggle and stress, like you're barely making things work and the game almost never gives you what you need. you're just forced to make a ton of "what is the least terrible option" decisions and you get worn out. i dont know what they changed but in early access i was able to fairly consistently get a chain of production working and win via rep with most villagers in the blue, and that felt good. also who the frick thought this aunt b***h was worth any development time at all. what a complete waste of effort

    • 3 months ago
      Anonymous

      Play on a lower difficulty? It's unquestionable they wanted a fairly challenging game, not just some comfy city builder.

  12. 3 months ago
    Anonymous

    Why is the danger of glades is so blown out of proportion?
    When you open a danger glade you instantly gain access to loads of resources for a promise of delivering some minor resources half an hour later.
    The only danger is missing out on the skittish deer thing bonus

    • 3 months ago
      Anonymous

      Well, the dangerous glade events can frick you over pretty bad and get much more annoying to deal with at higher prestige.

    • 3 months ago
      Anonymous

      >Can't fulfill glade resources
      >don't fulfill in 10 minutes 3 people die
      >Negative modifer to resolve during storm
      >Negative modifer like destroy your food

      • 3 months ago
        Anonymous

        Timing issue.

        I only started playing recently, haven't gone through one cycle yet.
        Frick building houses, that is all.

        Houses don't even need to be road accessible

        • 3 months ago
          Anonymous

          yeah I just hate how little space you have to work with in the first couple years that they end up clogging up spots for warehouses/production buildings.
          I also wish that the info panel for buildings would show you their dimensions.

          • 3 months ago
            Anonymous

            Which is why you prioritize cutting trees along the edge of fire circle. They're practically free to move, too.

          • 3 months ago
            Anonymous

            Wait until you get the event with a shrunken safe zone.

            • 3 months ago
              Anonymous

              It's actually a bonus. Being to put more hearths without the need to clear a lot of space is actually fricking great.

              • 3 months ago
                Anonymous

                Resource cost and labour cost.

            • 3 months ago
              Anonymous

              That was one of my favorite villages
              I tend to use less hearths, most times I dont even build a second one, but that time I had four with each facing another and each focused on a different species all at highest level
              Was so much fun

        • 3 months ago
          Anonymous

          Yep. I would appreciate if the ingame info system gave me a list of encountered dangers in a zone so I know what I might have to expect and need to prepare. Like my first scarlet orchard in a long time the first dangerous glade I opened was a run ending boat

  13. 3 months ago
    Anonymous

    I love the game but once I hit prestige 1 it got too stressful for me. Deadlines extremely tight for tasks, extremely limited pivot options. I’m unironically too stupid to play it optimally.

    • 3 months ago
      Anonymous

      Use the pause button.

  14. 3 months ago
    Anonymous

    Not gonna bother with that viceroy and prestige crap, veteran is a perfectly good difficulty: I'm a good gamer.

    • 3 months ago
      Anonymous

      the real game starts at viceroy, everything before that is a tutorial

      • 3 months ago
        Anonymous

        >gatekeeping on the 4th (out of 24) easiest difficulty

  15. 3 months ago
    Anonymous

    I only started playing recently, haven't gone through one cycle yet.
    Frick building houses, that is all.

    • 3 months ago
      Anonymous

      Wait for the fun times at prestige 6 where all buildings cost 50% more ressources.

      • 3 months ago
        Anonymous

        This is the epitome of the game's design. Instead of real fun challenges, it instead just makes shit cost more or punishes other basic shit. The game needs more game type challenges that don't take away what you have earned. We should be able to use our skills to overcome real strategy issues and not RNG garbage

  16. 3 months ago
    Anonymous

    >pick fungal guide year 1 in the marshlands
    >few years later and I'm sitting on 500+ mushrooms that I don't even really need
    >running out of wood because the woodcutters are busy moving mushrooms

  17. 3 months ago
    Anonymous

    large resource deposits shouldn't be restricted to upgraded camps

    • 3 months ago
      Anonymous

      I disagree. Though I won't deny that it's easier when you unlock all the upgraded camps as possible embarkation bonuses in the city upgrades.

  18. 3 months ago
    Anonymous

    Favorite biome? Most hated biome?
    Hard mode, no cursed woodlands.

    • 3 months ago
      Anonymous

      Cursed royal woodlands isn't that bad. Marshlands can be a real fricking shitshow if you don't roll the right upgraded camps early.

      • 3 months ago
        Anonymous

        >Cursed royal woodlands isn't that bad
        Opening a big ass glade and seeing 2 small root deposits and maybe a rock is the worst feeling in the game. You can't prove me wrong.

        • 3 months ago
          Anonymous

          Open higher level glades. The small ones are basically only for expanding available land

          • 3 months ago
            Anonymous

            Cursed royal woodland glades don't tell you their difficulty.

            I know small glades get a bad rep but the spirit mission rewards often make it a bit more worthwhile. And it makes the foxes firekeeper bonus actually pretty decent if you have them.

            Small ones have a time and place but I wouldn't pop any until after the first 5 orders because usually you will get an open x glades order.

        • 3 months ago
          Anonymous

          I know small glades get a bad rep but the spirit mission rewards often make it a bit more worthwhile. And it makes the foxes firekeeper bonus actually pretty decent if you have them.

      • 3 months ago
        Anonymous

        Marshlands I only do if I can buy two camps and have the right people for it.

    • 3 months ago
      Anonymous

      I like the scarlet orchard because of the music.
      Don't really have a least favorite biome tbh.

    • 3 months ago
      Anonymous

      For me, it's coral forest with scarlet orchard as a close second
      I dont really like marshlands mostly because of the aesthetic. It somehow always ends up looking very empty even when you dont cut down trees in big swathes simply because of the lack of farmlands
      The 999 resource nodes are kino, tho
      Towards the end of my time playing I would always complete events but leave one final trip of goods in there so that they would stay on the map if they were in places I didnt need for expansion

    • 3 months ago
      Anonymous

      Coral Forest is by far the prettiest
      I'm actually not huge on Royal Woodlands since it looks so generic

  19. 3 months ago
    Anonymous

    I'm one settlement away from the adamantite seal, but I'm scared of going for it, because if I fail, I'll have to do another 10 or so settlements to try again.
    I just wanna try the rogue like mode ffs.

    • 3 months ago
      Anonymous

      >I just wanna try the rogue like mode ffs.
      huh? the roguelike mode has the same "problem" from normal mode but worse because you actually need to start from scratch again

      • 3 months ago
        Anonymous

        i like to form my own opinions thank you very much

    • 3 months ago
      Anonymous

      Backup your save or alt+f4 if something bad happens. I wouldn't usually do this, but wouldn't want to do the whole journey again, planning for 100+ fragments and finding good map events is too many layers of rng.

      • 3 months ago
        Anonymous

        if you need to redoit just use the broken temple strat to win in year 3 or 4 every time

  20. 3 months ago
    Anonymous

    >seal curse that randomly destroys 6 resource nodes
    >it targeted most of large one

  21. 3 months ago
    Anonymous

    >seal mission
    >barely scraping by with resolve, storm about to start
    >no worries i have about 200 coal ready to sacrifice to lower hostility
    >CURSE OF THE DEEP NIGHT, DOUBLE LENGTH STORM AND NO SACRIFICING

    and that bullshit was my first loss

    • 3 months ago
      Anonymous

      Bro your beacon tower for -100 hostility for 1 season?

      • 3 months ago
        Anonymous

        FRICK i could have saved it, i always forget special buildings, the archeology shit too

    • 3 months ago
      Anonymous

      Shit happens
      I once lost a easy win settlement because I got overconfident about chasing one of those timed orders to open 5 glades and it caused domino effect of bullshit and me fricking up, like forgeting to click on "investigate" on the glade events.

    • 3 months ago
      Anonymous

      Lmao
      The EXACT same thing fricked me over once
      I had already used my miracle on something prior that would have killed me, too

  22. 3 months ago
    Anonymous

    What's everyone's favorite cornerstones?
    >Crowded Houses
    >Urban Planning
    >Hunter-Gatherers and Master Blueprint on Marshlands
    Honorable mention to the funny automated carts for your warehouses

    • 3 months ago
      Anonymous

      recipe books that give you +10 of one complex food for every 10 of another that you make

    • 3 months ago
      Anonymous

      recipe books that give you +10 of one complex food for every 10 of another that you make

      All the cornerstones that get your free stuff for things you were going to make anyway are great, especially the one that gives you barrels every couple of planks

      • 3 months ago
        Anonymous

        Yeah and saying that it is free stuff doesnt realy does it justice considering that lets you bypass blueprint tax to get that item

      • 3 months ago
        Anonymous

        >get mutiple sawblades
        >can turn 2 wood into 7 planks
        >???
        >profit

    • 3 months ago
      Anonymous

      All the cookbooks are really good. Also the +1 Woodcutting but burns all your fuel on pick is great.
      Protected Trade is also completely bonkers.
      I'd never pick any of your 'favorites' tho.

      • 3 months ago
        Anonymous

        You wouldn't want free upgraded camp BPs or faster gathering on Marshlands?

        • 3 months ago
          Anonymous

          Upgraded Camps is really good there, that i'd take probably.

    • 3 months ago
      Anonymous

      anything that lowers hostility is god tier and must be taken inmediately, the only thing that comes close to them is hauling cart because it gives you a massive production boost everywhere

    • 3 months ago
      Anonymous

      Rebellious Spirit my beloved.

    • 3 months ago
      Anonymous

      One of my favorite playthroughs was when I had the ominous presnece map event (I think that's the one that lowers hostility for kills) and then got the cornerstone that made gave zero impatience penalty for kills or leaving. Then I found a statue of sacrifice or whatever it was. Ended up slaughtering more than 20 pops (for the achievement) and winning
      It was fricked up
      Usually I feel really awful when people die
      In general, tho, crowded houses or the one that gets you more space for trade routes are fantastic
      Also getting provisions for each new settler is the most overpowered thing in the game
      All trading is, really

  23. 3 months ago
    Anonymous

    For me, biggest problem with this game is its lack of use of theme. How building placement is not really that important (you can just move everything) and how RNG the later Seals become.
    Im 200h in and doing Thorium Seal.

  24. 3 months ago
    Anonymous

    this game is suprisingly great
    hope it stays on gamepass
    I'd just buy it and play it over again

  25. 3 months ago
    Anonymous

    >select quest for trade goods
    >none of the buildings ever show up
    >spend like 100 amber trying to keep rolling for it
    >impatience keeps growing

    • 3 months ago
      Anonymous

      if it's just one you can safely ignore it in favour of grinding reputation instead

    • 3 months ago
      Anonymous

      You just gotta accept that some orders you will never complete, and it's better to give up on it and work on other things rather than pour resources down the drain.

    • 3 months ago
      Anonymous

      Trade good/luxury good resource quests I am extremely leery of doing.

    • 3 months ago
      Anonymous

      >tfw keep doubling down on cornerstones for shit you can't make yet

  26. 3 months ago
    Anonymous

    I miss this cornerstone so much. The lizard version just isn't quite the same.

  27. 3 months ago
    Anonymous

    I want to have sex with the harpies.

    • 3 months ago
      Anonymous

      I mean.

      Yeah.

    • 3 months ago
      Anonymous

      Their sounds are adorable

      • 3 months ago
        Anonymous

        Harpies are all female and made exclusively for humans to breed

  28. 3 months ago
    Anonymous

    Looks great at first but the roguelike elements and the fact you can cheese some mechanics in a really stupid way makes me not want to play this anymore.

  29. 3 months ago
    Anonymous

    whats the next race? frogs or bats?

    • 3 months ago
      Anonymous

      Frogs I think
      Hope they're as OP as foxes.

    • 3 months ago
      Anonymous

      Frogs would be great but I struggle to think of how any new race could be different enough to warrent them existing. Foxes make clear use of everything water related
      Humans are for food production
      Beavers are wood and trading
      Lizards make good gatherers
      And harpies are good prostitutes for the bathhouse
      What other game mechanic could froggos lean into that isnt already covered?
      There are some suggestions in the suggestion website to have little lakes in glades or to be able to have lake buildings on the edge of the map, maybe they could be some kind of amphibious job role??

  30. 3 months ago
    Anonymous

    so?, whats a good comfy city builder?

    • 3 months ago
      Anonymous

      >good comfy city builder
      Urbek is okay

  31. 3 months ago
    Anonymous

    Game is very repetitive, shame it doesn't have real campaign mode

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